Game History
Round: 1 Purchase Units - Germans Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 submarine moved from 103 Sea Zone to 106 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 armour moved from Romania to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 3 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 1 fighter moved from Slovakia Hungary to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia 1 infantry moved from Holland Belgium to Normandy Bordeaux 3 armour, 1 artillery and 1 infantry moved from Holland Belgium to France 1 bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone Battle in Yugoslavia Germans attack with 2 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery and 3 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 6 armour, 2 artilleries, 4 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 29 Casualties for Germans: 4 infantry and 3 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 1 transport Battle in 110 Sea Zone Germans attack with 1 battleship, 1 bomber, 2 fighters, 1 submarine and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 38 Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in 111 Sea Zone Germans attack with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Units damaged: 1 battleship owned by the British Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Casualties for Germans: 2 fighters, 2 submarines and 1 tactical_bomber Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber moved from 111 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 1 infantry moved from Denmark to Western Germany 1 aaGun moved from Germany to 114 Sea Zone 1 aaGun, 1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Norway to Finland 1 infantry moved from 113 Sea Zone to Norway 1 aaGun moved from 113 Sea Zone to Norway 1 aaGun moved from Western Germany to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Southern Italy 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 aaGun moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 1 artillery moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 1 aaGun, 2 artilleries and 9 infantry moved from Germany to Poland 1 armour moved from Poland to Slovakia Hungary Place Units - Germans 6 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsLeague General Discussion Thread
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We need more players if we’re going to create two or three different leagues. I believe that it is the proper solution to the issue, yet it wont be as fun if there are only 5 OOB players/10-15 P2V players. I suggest advertising the league/s in the Facebook groups
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BOOOO!
Did I scare you?
I am at rock bottom. My gym is shuttered. I got no woman. I’ve put on ten pounds. It’s time to get back to basics.
WE NEED A LEAGUE IN A&A CLASSIC! NO FANCY BS BALANCED MOD NERD SH*T!
GOT TIME!
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@WindowWasher said in League General Discussion Thread:
We need more players if we’re going to create two or three different leagues. I believe that it is the proper solution to the issue, yet it wont be as fun if there are only 5 OOB players/10-15 P2V players. I suggest advertising the league/s in the Facebook groups
Well,
Thats the problem of OOB.
As for PTV with time it will have more people playing it. I expect a lot of people participating in both BM and PTV leagues.
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@WindowWasher said in League General Discussion Thread:
We need more players if we’re going to create two or three different leagues. I believe that it is the proper solution to the issue, yet it wont be as fun if there are only 5 OOB players/10-15 P2V players. I suggest advertising the league/s in the Facebook groups
i go back in my games to see who i havent seen in a while and message them. i get some takers. its worth a try. theres some upper level players i’ve never played if someone in an upper level wants to go back and message them.
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My two cents, been doing this a LONG time here, seen a few playoff, year end, and league changes.
Any games played in the league thread count in the standings, BM, OOB, P2V. People who choose to play here agree to their opponent and which version is played. Simple.
For year end tourney or playoffs, players can agree to the version of the game played, and if they can’t decide a standard is selected at the beginning of the year, let’s say the most popular version played the previous season, as an example BM.
That’s it. One league thread, One league standings, let’s keep it simple.
Is @gamerman01 still around? is he still maintaining the league standings doc? If so has he chimed in?
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@666 not yet but he will for sure.
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@666 said in League General Discussion Thread:
My two cents, been doing this a LONG time here, seen a few playoff, year end, and league changes.
Any games played in the league thread count in the standings, BM, OOB, P2V. People who choose to play here agree to their opponent and which version is played. Simple.
For year end tourney or playoffs, players can agree to the version of the game played, and if they can’t decide a standard is selected at the beginning of the year, let’s say the most popular version played the previous season, as an example BM.
That’s it. One league thread, One league standings, let’s keep it simple.
Is @gamerman01 still around? is he still maintaining the league standings doc? If so has he chimed in?
I agree, under one notion.
As long as BM is the dominant version. (or in future PTV as dominant).
What shall we do if in a year or two we have BM and PTV equally popular?
Or there is one option.
We can give a rule that the higher ranked or lower ranked player chooses the game if there is no mutual agreement.
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@Amon-Sul not a fan of.
Because this started the discussion in the beginning. -
@aequitas-et-veritas said in League General Discussion Thread:
@Amon-Sul not a fan of.
Because this started the discussion in the beginning.I am for 2 separate leagues, or 3.(if we count oob)
I am just exploring other options.
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@Amon-Sul i meant your suggestion to let either the high or the low Tier decide.
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what if two players have the same PPG , what will be the tie breaker?
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https://www.axisandallies.org/forums/topic/28660/2020-league-rules
It’s rule 3c in the league rules
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@666 said in League General Discussion Thread:
My two cents, been doing this a LONG time here, seen a few playoff, year end, and league changes.
Any games played in the league thread count in the standings, BM, OOB, P2V. People who choose to play here agree to their opponent and which version is played. Simple.
For year end tourney or playoffs, players can agree to the version of the game played, and if they can’t decide a standard is selected at the beginning of the year, let’s say the most popular version played the previous season, as an example BM.
That’s it. One league thread, One league standings, let’s keep it simple.
Is @gamerman01 still around? is he still maintaining the league standings doc? If so has he chimed in?
Yeah, I’m here, from time to time and I read some of what’s in this thread but not all. You made a good post here.
If @Curtmungus wants to play the 1980 version or whatever, in league play, you can totally do that if you get an opponent to agree. You just won’t probably be able to play it in the playoffs, but playoffs are optional. -
@gamerman01 said in League General Discussion Thread:
For year end tourney or playoffs, players can agree to the version of the game played, and if they can’t decide a standard is selected at the beginning of the year, let’s say the most popular version played the previous season, as an example BM.
I also agree wholeheartedly with 666’s sentiments. The default playoff game should be whatever was most popular that season. In this case, BM. Also, i agree that making separate leagues is not needed. One league works just fine now.
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When does a match officially start for the two opponents? Has the question of game dodgers ever came up?
Hypothetical: Opponent Y badly wants to play Axis and tries to whittle Opponent Z’s Allied bid down but Opponent Z sticks Y with Allies(+insert bid), requests bid placement. Darn! Y makes up an excuse like an indefinite real-life obstacle to dodge the match. Do game abandonment rules apply?
Basically, does the match start the moment the two players agree to play or does it start after G1 combat phase posting? -
Good question. My guess is that it only starts when G1 scramble orders have been posted. Otherwise, no one can verify that both agreed to play.
Has this ever happened though?
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@simon33 indeed a good question.
But I would not bother with it @Colt45554 as long as the game thread isn’t up. And that implies for me that no Real decission and comitment was made by the other Player.
It happens from time to time when players realize that they put to much on their plate and agreed without knowing the other Player that well to play a best of three or something like that.
There a plenty players in the league now so you should still find easily replacement for the miss.
If you don’t, contact me via PM. -
@simon33 @aequitas-et-veritas thanks for the responses, gentlemen. It has not happened to me. I was just curious if there was precedence for this throughout the League years.
As simon alluded to, if bidding was done via PM then it might break forum etiquette to release that private conversation to accuse a game dodged. -
And AEV, the “too much on their plate” bit is a good normal reason not to start a game but in this hypothetical, Opponent Y could abuse to dodge
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I would suggest to not insist on making the game count but to just not play the weasel anymore and advise anyone else in the league to do so, too.