• RE: D12 Battle, or Hit, Dice

    @GeneralHandGrenade said in D12 Battle, or Hit, Dice:

    Check out this video. At about the 15 minute mark I show how we do hit dice.
    https://www.youtube.com/watch?v=uLsL-kgvJTg

    I see. Yes, we were doing that, but felt it slowed the game down. Putting the dice on the battle board, and then referring back to the battle board to see the value, and determine what is a hit. We really like grabbing the dice you need, rolling them, and all the hits show on the dice. No need to place anything on the battle board, refer back to the battle board, or memorize what colors are what values. Hours of work, for me to make the hit dice, but it was a labor of love! Happy gaming!

    PS In the battle you referred me to, the defending fighter got a hit, but you did not take a plane as a casualty. Is that a change in the V3 rules?

    posted in Global War 1936
  • RE: L20 #1 trulpen (X) vs CaptainNapalm (A+10) BM3

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 7 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser moved from 8 Sea Zone to 6 Sea Zone
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 8 PUs; end with 15 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

    posted in League
  • RE: 20L Me1945 (+4) vs akreider2 (allies +8) BM3

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Bessarabia to Western Ukraine
            1 infantry moved from Eastern Poland to Western Ukraine
            1 bomber moved from Romania to Western Ukraine
            1 armour and 1 mech_infantry moved from Algeria to Morocco
            1 fighter moved from Gibraltar to Morocco
    
        Combat - Italians
            Battle in Morocco
                Italians attack with 1 armour, 1 fighter and 1 mech_infantry
                French defend with 1 infantry
                    Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Morocco, round 2 : 2/3 hits, 1.17 expected hits
                    French roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Morocco
                Italians win, taking Morocco from French with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Western Ukraine
                Italians attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 2 infantry in Western Ukraine, round 3 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Italians win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Changing ownership of Bryansk from Russians to Italians
            EDIT: Adding units owned by Italians to Bryansk: 1 armour
            EDIT: Removing units owned by Italians from Eastern Poland: 1 armour
            EDIT: Turning off Edit Mode
            1 aaGun moved from Eastern Poland to Western Ukraine
            1 bomber moved from Western Ukraine to Western Germany
            1 infantry moved from Romania to Bulgaria
            1 artillery moved from Romania to Bessarabia
            1 mech_infantry moved from Greater Southern Germany to Romania
            1 armour moved from Greater Southern Germany to Eastern Poland
            1 armour moved from Northern Italy to Slovakia Hungary
            1 mech_infantry moved from Northern Italy to Western Germany
            1 fighter moved from Morocco to Gibraltar
            1 submarine moved from 91 Sea Zone to 109 Sea Zone
            1 fighter moved from Southern Italy to Gibraltar
            1 artillery and 2 infantry moved from Tunisia to Algeria
            1 infantry moved from Northern Italy to Southern France
    
        Place Units - Italians
            1 submarine placed in 95 Sea Zone
            1 fighter and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 22 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.17
    French : -0.33
    Russians : -0.67
    

    Territory Summary for Italians :

    British Somaliland : 1 flag, 1 artillery and 3 infantry
    Gibraltar : 1 flag, 1 airfield, 2 fighters, 1 harbour and 2 infantry
    Morocco : 1 flag, 1 armour and 1 mech_infantry
    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    Algeria : 1 flag, 1 artillery and 2 infantry
    Southern France : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
    Tunisia : 1 flag
    Slovakia Hungary : 1 armour
    Western Germany : 1 bomber and 1 mech_infantry
    Romania : 1 mech_infantry
    Northern Italy : 1 factory_major and 1 infantry
    Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
    Bryansk : 1 flag, 1 armour
    Eastern Poland : 1 armour
    Bessarabia : 1 flag, 1 artillery
    Western Ukraine : 1 flag, 1 aaGun and 2 infantry
    95 Sea Zone : 1 submarine
    Bulgaria : 1 artillery and 2 infantry
    109 Sea Zone : 1 submarine
    Greece : 1 flag
    92 Sea Zone : 1 destroyer
    

    Production/PUs Summary :

    Germans : 45 / 57
    Russians : 28 / 40
    Japanese : 62 / 73
    Americans : 53 / 83
    Chinese : 1 / 3
    British : 39 / 42
    UK_Pacific : 5 / 5
    Italians : 22 / 27
    ANZAC : 9 / 15
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

    posted in League
  • RE: Odonis (x) vs StuckTojo (a) No VC G40L20

    @Odonis

    This migration is proving tougher than I thought on a Mac. I may have to wait until my game with Pejon is finished. He has me on the ropes right now, so it should probably only take another day or so.

    posted in League
  • RE: Pejon_88 (X) vs StuckTojo (A+15) BM3, 3rd game

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Combat Move - Russians
            2 infantry moved from Yenisey to Yakut S.S.R.
            1 infantry moved from Novosibirsk to Kazakhstan
                  Russians take Kazakhstan from Germans
    
        Combat - Russians
            Battle in Yakut S.S.R.
                Russians attack with 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 infantry in Yakut S.S.R., round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yakut S.S.R.
                Russians win, taking Yakut S.S.R. from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 submarine moved from 98 Sea Zone to 80 Sea Zone
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Russians : 0.67
    Japanese : 0.67
    

    Savegame

    posted in League
  • RE: D12 Battle, or Hit, Dice

    Check out this video. At about the 15 minute mark I show how we do hit dice.
    https://www.youtube.com/watch?v=uLsL-kgvJTg

    posted in Global War 1936
  • RE: axis-dominion vs artofwar (allies+18) bm3

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 mech_infantrys moved from Smolensk to Russia
            5 bombers moved from Novgorod to Russia
            1 mech_infantry moved from Smolensk to Nenetsia
                  Germans take Nenetsia from Russians
            10 armour and 20 mech_infantrys moved from Smolensk to Vologda
            1 infantry moved from Archangel to Vologda
    
        Combat - Germans
            Battle in Vologda
                Germans attack with 10 armour, 1 infantry and 20 mech_infantrys
                Russians defend with 1 artillery
                    Germans roll dice for 10 armour, 1 infantry and 20 mech_infantrys in Vologda, round 2 : 11/31 hits, 8.50 expected hits
                    Russians roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 10 armour, 1 infantry and 20 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in Russia
                Germans attack with 5 bombers and 2 mech_infantrys
                Russians defend with 1 airfield, 1 factory_major and 1 infantry
                    Germans roll dice for 5 bombers and 2 mech_infantrys in Russia, round 2 : 3/7 hits, 3.67 expected hits
                    Russians roll dice for 1 infantry in Russia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Russia
                Germans captures 29PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 5 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            2 carriers, 2 fighters and 3 transports moved from 97 Sea Zone to 92 Sea Zone
            2 fighters moved from Western Germany to 92 Sea Zone
            1 infantry moved from Western Germany to France
            2 bombers moved from Novgorod to Western Germany
            1 infantry moved from Western Ukraine to Bessarabia
            1 infantry moved from Western Ukraine to Bessarabia
            3 aaGuns, 2 artilleries and 12 infantry moved from Western Ukraine to Eastern Poland
            4 fighters moved from Novgorod to Archangel
            5 bombers moved from Russia to Novgorod
            1 fighter moved from Western Ukraine to Novgorod
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Western Germany
            1 aaGun moved from Western Germany to France
            6 tactical_bombers moved from Novgorod to Western Germany
            1 submarine moved from 111 Sea Zone to 124 Sea Zone
            1 submarine moved from 112 Sea Zone to 113 Sea Zone
    
        Place Units - Germans
            3 artilleries placed in Novgorod
            1 infantry placed in Western Germany
            10 mech_infantrys placed in Germany
            2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 82 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 89 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.83
    Russians : -0.67
    

    Savegame

    posted in League
  • RE: ksmckay(x) vs Axis-Dominion P2V

    @ksmckay said in ksmckay(x) vs Axis-Dominion P2V:

    sorry busy the last few days and couldnt get to this. Hopefully will resume tonight or tomorrow for sure.

    no rush, take your time

    posted in Play Boardgames
  • RE: 2 vs 2 tournament: A&A (G40, BM3, PtV)

    hey guys, sorry for the late proposal, just catching up here. I thought for sure there’d be another round after the round robin. could we take the top 4 after round 1 and have them play in a semifinals? and then round 3 could be the finals? I think that’d make it much more exciting! and what’s 2 more games for the top 4 anyway, not that much? and if the next top 4 wanted to have a bracket for the junior championship, that would be great too, but that could be optional

    posted in Tournaments
  • RE: D12 Battle, or Hit, Dice

    received_578562656065792.jpeg

    Wanted to update you guys on the battle dice I made. Your input was instrumental, and I thank you! I am very happy with how they turned out.

    I used colored dice. I used round stickers on all 12 sides. The misses are colored to match the dice, and have the number written on them of the dice value. (If it is a hit dice for 4 or less, they all have “4” written on them) The hits are all stickers spray painted black. My latest modification is to add a silver dot in the center of the hits that would be target select for submarines and tactical bombers, as shown in my photo.

    These don’t cover all units or situations, and regular D12’s are still often necessary, but it has been helpful and fun, for our games. Happy gaming!

    posted in Global War 1936