• RE: 19L G40 BM3 Giallo(x) vs OwenToo Game I

    scramble?

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  • RE: 19L G40 BM3 Giallo(x) vs OwenToo Game I

    TripleA Manual Gamesave Post: Japanese round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            1 cruiser moved from 20 Sea Zone to 37 Sea Zone
            1 fighter moved from Formosa to 37 Sea Zone
            2 bombers moved from Japan to 37 Sea Zone
            1 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from French
            1 infantry moved from Siam to French Indo China
            1 artillery and 3 infantry moved from Kwangsi to Yunnan
            1 artillery and 1 infantry moved from Kiangsi to Kwangtung
            1 infantry moved from Kiangsi to Hunan
            1 infantry moved from Kiangsi to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 destroyer moved from 33 Sea Zone to 62 Sea Zone
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
            2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 infantry moved from Okinawa to 19 Sea Zone
            1 artillery moved from Manchuria to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
            1 battleship moved from 19 Sea Zone to 35 Sea Zone
            2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from Japan to Kwangtung
    

    Combat Hit Differential Summary :

    Savegame

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  • RE: 19L G40 BM3 ArtofWar1947 (Axis+3) vs. Giallo (Allies)

    TripleA Turn Summary: Russians round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Purchase Units - Russians
            Russians buy 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Belarus to Novgorod
            1 infantry moved from Belarus to Novgorod
            1 infantry moved from Belarus to Baltic States
            1 fighter moved from Belarus to Baltic States
            1 fighter moved from Belarus to Bessarabia
            1 mech_infantry moved from Ukraine to Bessarabia
            1 fighter moved from Belarus to Novgorod
            1 fighter moved from Belarus to Western Ukraine
            1 mech_infantry moved from Ukraine to Western Ukraine
            1 infantry moved from Belarus to Novgorod
            1 mech_infantry moved from Shensi to Anhwe
            4 infantry moved from Shensi to Suiyuyan
            1 armour moved from Yenisey to Yakut S.S.R.
                  Russians take Yakut S.S.R. from Japanese
            1 armour moved from Yakut S.S.R. to Yenisey
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Novgorod, round 2 : 0/4 hits, 1,00 expected hits
                    Germans roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 fighter and 3 infantry in Novgorod, round 3 : 1/4 hits, 1,00 expected hits
                    Germans roll dice for 2 infantry in Novgorod, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                    Russians roll dice for 1 fighter and 3 infantry in Novgorod, round 4 : 0/4 hits, 1,00 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 4 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 3 infantry in Novgorod, round 5 : 0/4 hits, 1,00 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 5 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 3 infantry in Novgorod, round 6 : 0/4 hits, 1,00 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 6 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 3 infantry in Novgorod, round 7 : 2/4 hits, 1,00 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 7 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
            Battle in Bessarabia
                Russians attack with 1 fighter and 1 mech_infantry
                Italians defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 mech_infantry in Bessarabia, round 2 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians lost in Bessarabia
                Russians win, taking Bessarabia from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in Suiyuyan
                Russians attack with 4 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 4 infantry in Suiyuyan, round 2 : 1/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Russians win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Western Ukraine
                Russians attack with 1 fighter and 1 mech_infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 mech_infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 1 mech_infantry in Western Ukraine, round 3 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Baltic States
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Shensi to Suiyuyan
            5 infantry moved from Russia to Smolensk
            2 mech_infantrys moved from Russia to Belarus
            2 armour and 5 mech_infantrys moved from Ukraine to Belarus
            1 fighter moved from Bessarabia to Belarus
            1 fighter moved from Novgorod to Belarus
            1 fighter moved from Baltic States to Belarus
            1 fighter moved from Western Ukraine to Belarus
            3 artilleries moved from Ukraine to Rostov
            1 submarine moved from 106 Sea Zone to 101 Sea Zone
    
        Place Units - Russians
            10 infantry placed in Russia
            1 infantry placed in Ukraine
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans : -2,67
    Italians : -0,33
    Russians : -2,33
    Japanese : -0,33
    

    Savegame

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  • RE: Giallo (Allies+8) vs Simon33 (Axis) BM3

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 3 armour, 1 battleship, 2 destroyers, 3 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Morocco to Algeria
                  Americans take Algeria from Italians
            1 armour moved from Algeria to Morocco
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 artillery and 2 mech_infantrys moved from Central United States to 101 Sea Zone
            1 artillery, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 88 Sea Zone
            3 infantry moved from French Guiana to 88 Sea Zone
            1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 88 Sea Zone to 91 Sea Zone
            1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
            1 carrier, 2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            2 bombers moved from Gibraltar to United Kingdom
            2 fighters moved from Gibraltar to United Kingdom
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 3 transports
            EDIT: Adding units owned by Americans to 101 Sea Zone: 3 transports
            EDIT: Turning off Edit Mode
            3 armour, 3 infantry and 1 marine placed in Central United States
            1 battleship placed in 101 Sea Zone
            2 destroyers and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            3 artilleries, 1 fighter and 5 infantry moved from Szechwan to Shensi
    
        Place Units - Chinese
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 factory_minor and 1 transport; Remaining resources: 4 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 fighters moved from Gibraltar to 97 Sea Zone
            1 destroyer moved from 92 Sea Zone to 97 Sea Zone
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            1 carrier moved from 98 Sea Zone to 97 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 armour moved from French Equatorial Africa to Egypt
            1 transport moved from 83 Sea Zone to 91 Sea Zone
            2 cruisers and 2 transports moved from 80 Sea Zone to 81 Sea Zone
            1 infantry moved from India to Burma
            1 infantry moved from India to Burma
            1 fighter and 1 tactical_bomber moved from India to Burma
            1 armour moved from Eastern Persia to India
            3 infantry moved from Eastern Persia to West India
    
        Combat - British
            Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in 97 Sea Zone
                British attack with 1 carrier, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
                Italians defend with 1 battleship, 2 cruisers, 2 fighters and 1 transport
                    British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 carrier, 2 destroyers, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/6 hits, 2,83 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 2 fighters in 97 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 97 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    1 destroyer owned by the British, 1 cruiser owned by the Italians, 1 submarine owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
                    British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 4/5 hits, 2,50 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 transport in 97 Sea Zone, round 3 : 3/4 hits, 2,50 expected hits
                    1 destroyer owned by the British, 1 cruiser owned by the Italians, 2 fighters owned by the Italians, 1 battleship owned by the Italians and 2 fighters owned by the British lost in 97 Sea Zone
                    1 transport owned by the Italians lost in 97 Sea Zone
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for British: 1 carrier, 2 destroyers, 2 fighters and 1 submarine
                Casualties for Italians: 1 battleship, 2 cruisers, 2 fighters and 1 transport
            Battle in Burma
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Burma to India
            1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 98 Sea Zone
            1 fighter moved from 110 Sea Zone to 91 Sea Zone
            1 fighter moved from 110 Sea Zone to 91 Sea Zone
    
        Place Units - British
            1 carrier placed in 98 Sea Zone
            1 factory_minor placed in Iraq
            1 transport placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 34 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    British : -0,17
    Italians : 1,50
    Japanese : -0,33
    

    Savegame

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  • RE: 19L Giallo(x) vs Odonis BM

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 4 artilleries; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour moved from Bryansk to Rostov
            1 fighter moved from Southern Italy to Rostov
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 1 armour and 1 fighter
                British defend with 1 mech_infantry
                    Italians roll dice for 1 armour and 1 fighter in Rostov, round 2 : 1/2 hits, 1,00 expected hits
                    Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Rostov
                Italians win, taking Rostov from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            1 fighter moved from Rostov to Ukraine
            1 armour and 1 mech_infantry moved from Romania to Ukraine
    
        Place Units - Italians
            3 artilleries placed in Southern Italy
            1 artillery placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,00
    Russians : -0,33
    

    Savegame

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  • RE: 19L Giallo(axis) vs Lebowsky(allies) BM3 Game II

    TripleA Turn Summary: Japanese round 24

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 24
    
        Purchase Units - Japanese
            Japanese buy 9 mech_infantrys, 3 submarines and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 36 Sea Zone to 41 Sea Zone
            1 bomber moved from India to French Indo China
            5 armour and 13 mech_infantrys moved from India to Yunnan
            2 mech_infantrys moved from Yunnan to Sikang
            1 artillery moved from Szechwan to Sikang
            1 artillery and 1 infantry moved from Yunnan to Szechwan
            11 artilleries and 24 infantry moved from India to Burma
            2 fighters and 2 tactical_bombers moved from India to Sikang
            1 submarine moved from 17 Sea Zone to 6 Sea Zone
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 41 Sea Zone
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from Americans with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Sikang
                Japanese attack with 1 artillery, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Sikang, round 2 : 2/7 hits, 3,17 expected hits
                    Chinese roll dice for 2 infantry in Sikang, round 2 : 2/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 2 mech_infantrys
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from India to Burma
            2 fighters and 2 tactical_bombers moved from Sikang to Szechwan
            1 artillery and 1 infantry moved from Kwangsi to French Indo China
            3 mech_infantrys moved from Kwangtung to Yunnan
            1 armour moved from Hunan to Szechwan
            2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 36 Sea Zone
            1 destroyer moved from 19 Sea Zone to 6 Sea Zone
            1 carrier and 4 destroyers moved from 19 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            2 transports placed in 36 Sea Zone
            3 submarines and 1 transport placed in 6 Sea Zone
            3 mech_infantrys placed in Shantung
            3 mech_infantrys placed in Kiangsu
            3 mech_infantrys placed in Kwangtung
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 66 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,33
    Chinese : 1,33
    Japanese : -0,50
    

    Savegame

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  • RE: Giallo (Allies+8) vs Simon33 (Axis) BM3

    @simon33 said in Giallo (Allies+8) vs Simon33 (Axis) BM3:

    I love your anti Japan strategies, at least in a J1 DOW.

    Thanks

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  • RE: Giallo (Allies+8) vs Simon33 (Axis) BM3

    scramble?

    posted in League
  • RE: Giallo (Allies+8) vs Simon33 (Axis) BM3

    TripleA Manual Gamesave Post: British round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 4
    
        Combat Move - British
            2 fighters moved from Gibraltar to 97 Sea Zone
            1 destroyer moved from 92 Sea Zone to 97 Sea Zone
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            1 carrier moved from 98 Sea Zone to 97 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 armour moved from French Equatorial Africa to Egypt
            1 transport moved from 83 Sea Zone to 91 Sea Zone
            2 cruisers and 2 transports moved from 80 Sea Zone to 81 Sea Zone
            1 infantry moved from India to Burma
            1 infantry moved from India to Burma
            1 fighter and 1 tactical_bomber moved from India to Burma
            1 armour moved from Eastern Persia to India
            3 infantry moved from Eastern Persia to West India
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame

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  • RE: Giallo (Allies+8) vs Simon33 (Axis) BM3

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            3 artilleries, 1 fighter and 5 infantry moved from Szechwan to Shensi
    
        Place Units - Chinese
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Savegame

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