• RE: Oysteilo (Allies+9) vs Simon33 (Axis) BM3

    yes max scramble and max defense like this:

    damage all capitol ships, lose all subs, 4 american destroyer and the anzac destroyer, then lose all carriers before final american destroyer

    If you have possibility of having subs left when I have only one destroer left please ask for selection

    posted in League
  • RE: Oysteilo (Allies+9) vs Simon33 (Axis) BM3

    coming up in a second, let me have a look

    posted in League
  • RE: Oysteilo (Allies+9) vs Simon33 (Axis) BM3

    i moved 1 artillary back to moscow after using it in the attack on bryansk (It was 50 inf and 10 art vs 1 inf and i moved ONE of those artillary back)

    If you dont allow it just put it back to bryansk during Japan

    posted in League
  • RE: Wiz (X) vs Giallo (L+6) BM3 G1

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Combat Move - Russians
            1 infantry moved from Yakut S.S.R. to Buryatia
                  Russians take Buryatia from Japanese
            2 artilleries and 2 infantry moved from Tambov to Volgograd
            2 artilleries and 1 infantry moved from Tambov to Rostov
            12 artilleries and 53 infantry moved from Tambov to Russia
            1 infantry moved from Smolensk to Archangel
                  Russians take Archangel from Germans
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 2 artilleries and 2 infantry
                Germans defend with 1 factory_minor and 3 infantry
                    Russians roll dice for 2 artilleries and 2 infantry in Volgograd, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                    Russians roll dice for 2 artilleries and 1 infantry in Volgograd, round 3 : 0/3 hits, 1,00 expected hits
                    Germans roll dice for 2 infantry in Volgograd, round 3 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Volgograd
                    Russians roll dice for 1 artillery in Volgograd, round 4 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 2 infantry in Volgograd, round 4 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                Germans win with 1 infantry remaining. Battle score for attacker is -8
                Casualties for Russians: 2 artilleries and 2 infantry
                Casualties for Germans: 2 infantry
            Battle in Rostov
                Russians attack with 2 artilleries and 1 infantry
                Italians defend with 1 factory_minor and 3 infantry
                    Russians roll dice for 2 artilleries and 1 infantry in Rostov, round 2 : 0/3 hits, 1,00 expected hits
                    Italians roll dice for 3 infantry in Rostov, round 2 : 2/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Rostov
                    Russians roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 3 infantry in Rostov, round 3 : 0/3 hits, 1,00 expected hits
                1 artillery owned by the Russians retreated to Tambov
                Italians win with 3 infantry remaining. Battle score for attacker is -7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Russia
                Russians attack with 12 artilleries and 53 infantry
                Germans defend with 1 airfield, 7 armour and 1 factory_minor
                    Russians roll dice for 12 artilleries and 53 infantry in Russia, round 2 : 15/65 hits, 14,83 expected hits
                    Germans roll dice for 7 armour in Russia, round 2 : 5/7 hits, 3,50 expected hits
                    5 infantry owned by the Russians and 7 armour owned by the Germans lost in Russia
                Russians win, taking Russia from Germans with 12 artilleries and 48 infantry remaining. Battle score for attacker is 27
                Casualties for Russians: 5 infantry
                Casualties for Germans: 7 armour
    
        Non Combat Move - Russians
            2 aaGuns moved from Tambov to Russia
            2 aaGuns, 1 armour and 8 infantry moved from Shensi to Kansu
    
        Turn Complete - Russians
            Russians collect 11 PUs; end with 11 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 16 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Germans : 3,17
    Italians : 0,00
    Russians : -1,83
    

    Savegame

    posted in League
  • RE: Oysteilo (Allies+9) vs Simon33 (Axis) BM3

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 8
    
        Combat Move - Russians
            1 infantry moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 infantry moved from Russia to Tambov
                  Russians take Tambov from Germans
            10 artilleries and 50 infantry moved from Russia to Bryansk
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 10 artilleries and 50 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 10 artilleries and 50 infantry in Bryansk, round 2 : 13/60 hits, 13,33 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 10 artilleries and 49 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns and 12 infantry moved from Yenisey to Timguska
            2 aaGuns and 20 infantry moved from Russia to Bryansk
            1 aaGun moved from Russia to Bryansk
            1 armour and 1 mech_infantry moved from Urals to Russia
    
        Place Units - Russians
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Bryansk: 1 artillery
            EDIT: Adding units owned by Russians to Russia: 1 artillery
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Russians : -0,33
    

    Savegame

    posted in League
  • RE: Wiz (X) vs Giallo (L+6) BM3 G1

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 54 Sea Zone to 63 Sea Zone
            1 infantry moved from Queensland to New South Wales
            2 fighters moved from Persia to Russia
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            2 aaGuns moved from Queensland to New South Wales
            3 fighters moved from Queensland to New Zealand
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
            1 destroyer placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6,3,2
            ANZAC collect 10 PUs (2 lost to blockades); end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

    posted in League
  • RE: Wiz (X) vs Giallo (L+6) BM3 G1

    TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 54 Sea Zone to 63 Sea Zone
            1 infantry moved from Queensland to New South Wales
            2 fighters moved from Persia to Russia
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            2 aaGuns moved from Queensland to New South Wales
            3 fighters moved from Queensland to New Zealand
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
            1 destroyer placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6,3,2
            ANZAC collect 10 PUs (2 lost to blockades); end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

    posted in League
  • RE: Oysteilo (Allies+9) vs Simon33 (Axis) BM3

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 7
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs; 
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 destroyer and 2 submarines moved from 62 Sea Zone to 33 Sea Zone
            2 aaGuns, 2 artilleries and 2 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Persia to Russia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

    posted in League
  • RE: Oysteilo (Allies+9) vs Simon33 (Axis) BM3

    no thanks

    posted in League
  • RE: trulpen (X) vs oysteilo (A+5) BM3

    TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            1 fighter moved from Queensland to 42 Sea Zone
            1 bomber and 1 fighter moved from Malaya to 42 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
    
        Combat - ANZAC
            Battle in Philippines
            Battle in 42 Sea Zone
                ANZAC attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 4/5 hits, 2,83 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                ANZAC win, taking Philippines from Japanese with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            3 fighters moved from 42 Sea Zone to Shan State
            1 tactical_bomber moved from 42 Sea Zone to Shan State
            1 bomber moved from 42 Sea Zone to India
            1 artillery and 1 infantry moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            2 fighters placed in Queensland
            1 submarine placed in 54 Sea Zone
            1 transport placed in 62 Sea Zone
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
    
        Combat Move - French
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Iraq: 2 fighters
            EDIT: Adding units owned by ANZAC to Shan State: 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : 0,83
    Japanese : 0,67
    

    Savegame

    posted in League