Today we’re pleased to announce that an official online adaptation of Axis & Allies is finally here…
This is the long awaited followup to the first part of our interview with Axis & Allies…
Scott Van Essen, designer of Axis & Allies & Zombies provides detailed answers about how the game was created. Part 2 will be available next week.
Victory is a fast-paced strategy game of World War II combat using the popular Columbia Block System where each unit is facing the player, but not the opponent.
On Sep. 27, Wizards of the Coast hosting an AAZ launch party with the Puget Sound A&A Players Meetup group. Attendees played the game, met the design, and left with good first impressions of the game.
Leading up to the release of Axis & Allies & Zombies in late October we received a copy of the rulebook. Here’s a detailed overview of the rules of the game.
The box art and more details about Axis & Allies Zombies has been revealed.
Pacific Victory 2nd Ed. is wonderful block system game that uses a unique fog-of-war mechanic to keep your opponents guessing. This is a great game for WWII wargame enthusiasts!
The Spring Gathering is entering it’s 16th and Greg Smorey wrote us with some details about this year’s Spring Gathering. Spring Gathering takes place in the Cincinnati area on April 6-7, 2018.
The War in Vietnam is a new wargame that uses game mechanics familiar to Axis & Allies players. The game designer, Eric Harvey, tells us all about the game.
The 5th Annual Axis & Allies Battle of Tennessee will be held on March 23-24, 2018 in Franklin, TN.
Axis & Allies Zombies was recently announced so we got a ton of questions about the game answered by Wizards of the Coast and the lead game designer, Scott Van Essen.