TripleA Turn Summary for game: World War II Classic
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 battleship and 1 submarine; Remaining resources: 3 PUs; Combat Move - Japanese 1 armour moved from China to Novosibirsk 1 bomber moved from French Indo China to Novosibirsk 2 armour and 1 infantry moved from French Indo China to India 1 armour moved from Manchuria to Soviet Far East Japanese take Soviet Far East from Russians 1 armour moved from Soviet Far East to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Manchuria to Yakut S.S.R. 1 fighter moved from French Indo China to India 1 fighter moved from French Indo China to Indian Ocean Sea Zone Combat - Japanese Battle in Novosibirsk Japanese attack with 1 armour and 1 bomber British defend with 1 armour Japanese roll dice for 1 armour and 1 bomber in Novosibirsk, round 2 : 1/2 hits, 1,17 expected hits Russians roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits 1 armour owned by the Japanese lost in Novosibirsk 1 armour owned by the British lost in Novosibirsk Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 armour Casualties for British: 1 armour Battle in Indian Ocean Sea Zone Japanese attack with 1 fighter British defend with 1 transport Japanese roll dice for 1 fighter in Indian Ocean Sea Zone, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 transport in Indian Ocean Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 fighter in Indian Ocean Sea Zone, round 3 : 1/1 hits, 0,50 expected hits British roll dice for 1 transport in Indian Ocean Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 transport owned by the British lost in Indian Ocean Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 8 Casualties for British: 1 transport Battle in India Japanese attack with 2 armour, 1 fighter and 1 infantry British defend with 2 infantry Japanese roll dice for 2 armour, 1 fighter and 1 infantry in India, round 2 : 0/4 hits, 1,67 expected hits British roll dice for 2 infantry in India, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 2 armour, 1 fighter and 1 infantry in India, round 3 : 2/4 hits, 1,67 expected hits British roll dice for 2 infantry in India, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in India 2 infantry owned by the British lost in India Japanese win, taking India from British with 2 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 1 fighter moved from Indian Ocean Sea Zone to French Indo China 1 fighter moved from French Indo China to Japan Sea Zone 1 fighter moved from India to French Indo China 1 bomber moved from Novosibirsk to French Indo China 4 infantry moved from Japan to Japan Sea Zone 4 infantry moved from Japan Sea Zone to Manchuria Place Units - Japanese 1 battleship and 1 submarine placed in Japan Sea Zone Turn Complete - Japanese Japanese collect 36 PUs; end with 39 PUsCombat Hit Differential Summary :
Japanese regular : -1,50 Russians regular : 0,67 British regular : -0,67