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    Martin

    @Martin

    25 24 23 22 21

    I am a family father in and from Germany. I played the original A&A in 1988-89 and all through the 90s.

    After nearly 20 years break, I discovered G40 in 2019. Ever since it is either TripleA or - twice a year - the board game.

    I spent a fortune on HBG pieces and lots of time painting them. Still not finished - it will take another year or so to finalize all G40 pieces :-)

    I hope to get to know a few nice A&A friends and also to increase my skills. Unfortunately, time is very limited, and I can almost exclusively play on weekends in the evening. But hey - that's why you can save games and continue playing another time :-) I am also eager to try out the forum games - it sounds like a nice solution for time scarcity…

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    25 24 23 22 21

    Best posts made by Martin

    • RE: League General Discussion Thread

      Dear all,

      with great regret I inform you that Trulpen has lost his biggest battle and is no longer with us – much too young at the age of 47.

      For those who do not know him – he was a very strong (and sometimes controversial) A&A player. In 2022, before he stopped playing A&A for health reasons, he reached the Playoff Finals of both BM and PtV. He also was a strong Chess player and Chess blogger.

      Me personally, I remember Trulpen as a strong and very helpful player. He was my first ever opponent on this forum. Of course he killed me, LOL :-) He actually played everyone that wanted, up to 11 games in parallel, not caring about losing PPGs even if winning. Had he avoided playing against Tier 2 and 3 players, his table ranking would have been higher. But he didn’t.

      Trulpen was always ready to help and gladly answered any question you might have on A&A strategies and tactics; and he commented on your games against him.

      Trulpen.jpg

      posted in League
      MartinM
      Martin
    • RE: League General Discussion Thread

      Pausing league and Playoffs in order to do the real thing! :-)

      Greetings from Martin and Harry (elche)

      20230114_174225.jpg 20230114_030915.jpg 20230114_030507.jpg 20230114_030355.jpg

      posted in League
      MartinM
      Martin
    • RE: Post League Game Results Here

      @trulpen I discovered axisandallies.com 10+ years ago, but I had no idea until last year that there is a league “hiding” in-between forum posts. Maybe we should ask djensen if it is possible to make a button “join the A&A league” on the main page with a link to a subdomain, which itself could have links to the relevant forum pages, e.g.

      • League Rules
      • Find League Opponents Thread
      • Post League Game Results Here
      • AA Gamer’s League Rankings

      There is a thread https://www.axisandallies.org/forums/category/29/league, but you have to be lucky to find it as a newbie – it would be good to have the link to the league sub-domain on the main page.

      In my view, the forums are a bit confusing, especially for newcomers. We might have a larger league or even more leagues/divisions, if all potentially interested gamers were only aware of it. Poor league moderator though ;-)

      These are just my two cents. I think I saw a similar proposal in an old post, which was not followed in the end.

      posted in League
      MartinM
      Martin
    • RE: League General Discussion Thread

      @gamerman01 thank you. We play old school without calculator, and that’s quite a challenge 😅 I did an educated guess of a 55% chance of taking Moscow and failed badly…

      I am counting the number of units on each side and in parallel I sum up the “hit values” of the units like a 3 for an attacking fighter or a 4 for a defending one. But after too much beer it proved to be difficult, LOL

      posted in League
      MartinM
      Martin
    • RE: League General Discussion Thread

      It is only mid-July, and there were already 30% more OOB games finished than during all the year 2022 (39 vs. 30).

      Nice to see a revival and a few new players who joined! I assume with a lag of a year or two there might also be more BM games played (55 as of today vs. 153 in 2022).

      PtV appears to remain stable (20 vs. 38).

      Game on! :-)

      posted in League
      MartinM
      Martin
    • RE: Post League Game Results Here

      @Arthur-Bomber-Harris congratulations on your well deserved win! I had the honor in round 1 :-)

      Congratulations as well to @Myygames for having reached the final!

      posted in League
      MartinM
      Martin
    • RE: League General Discussion Thread

      @simon33 point of view of a weaker player: Four years or so ago, you posted like five defeats during one single day. I thought: well, that’s my victim. And then you just killed me 😅

      posted in League
      MartinM
      Martin
    • RE: League General Discussion Thread

      I give order for a ceasefire today - Merry Christmas 🎅

      posted in League
      MartinM
      Martin
    • RE: Invitational Classic 2nd edition

      Gentlemen, I am glad we can make this happen! :-) Thank you all for joining!

      This will be a league-style tournament with everyone playing everyone twice, once with the Allies and once with the Axis.

      The agreed upon rules are finally as follows:

      • Russia is not allowed to attack in round 1
      • no technology
      • Economic victory for the Axis if they have 84 or more IPCs after the US-turn

      As there is no even number of players, there will be one player free of play, each “match day”. In case you are bored, feel free to already play the following match day, if your opponent is ready to do so,

      It looks like the whole tournament is a match Germany against the US, with elche and Martin being from Germany :-)

      Please let us have the loser of each game post the result in this thread here, and I can update the results and the ranking table. You can find the game plan and the results and ranking table here:

      https://onedrive.live.com/view.aspx?resid=120069D2430781F6!846&authkey=!AJaivysx6pBsGhQ

      Players with the same number of points share the same ranking, except if the direct competition shows a 1-0 or 2-0.

      As Classic is not as lengthy as 1940 Global, I propose to bump after 2 days (or a give a heads-up before a longer absence).

      Get in touch with your opponent and set-up these epic battles!

      Let’s get ready to rumble - good luck and much fun to everyone!!

      posted in Tournaments
      MartinM
      Martin
    • RE: Find League Opponents Thread

      Hi guys (and girls?),

      I am new here and look for an opponent for G40 OOB (without weapon’s development). Having played about 15-20 times, I guess I am inbetween beginner and medium. So far I have only been playing against one friend of mine, and I lost most of the games which is both frustrating and unfair! I don’t have to explain the frustration part. But it is also unfair, as it was me who taught him the game… TripleA hard AI has no chance against me, and my friend is regularly killing me…

      In any case I prefer playing one-on-one games. And for more informatio about me: I learned A&A during my year as an exchange student in Oregon in 1988/89. In 1992, my parents visited NY and brought me the original game as a souvenir! Love them! :-) I used to play during high school and university, and then I had like a near to 20 year break. I discovered G40 and TripleA around two years ago and fell in love - of course ! :-)

      Besides that, I already spent a fortune on HBG pieces and spent weeks painting the pieces. And for Christmas I finally got my 3D printer!

      I have a time constraint which will hopefully not be an obstacle for finding another mate to play:

      Being a family father living in Germany, I can only play on weekend evenings which basically means Fridays and Saturdays from 10pm to 2am CEWT. I guess this would make it an afternoon/early evening match for people in the US.

      It would also be great to participate in the 2021 league! I am just uncertain if this works with OOB, or if I should learn how to play BM3. Any advice is welcome! :-)

      I am looking to get a request for this or next Friday evening (European time) or an invitation for the league :-)

      In any case I wish you all the best for 2021!

      Best regards,
      Martin

      posted in League
      MartinM
      Martin

    Latest posts made by Martin

    • RE: 2026 Classic Tournament

      @dawgoneit I always play “by email” and post the saved game and the turn history. It doesn’t make any difference to the opponent who plays via forum.

      posted in Tournaments
      MartinM
      Martin
    • RE: Classic Martin (X+8) vs Ragnell804 (L)

      42320 Classic Round 02 Japan.tsvg

      Game History

      Round: 2
      
          Purchase Units - Japanese
              Japanese buy 2 armour, 1 factory and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              1 infantry moved from China to Sinkiang
                    Japanese take Sinkiang from Americans
              1 infantry moved from Manchuria to Soviet Far East
                    Japanese take Soviet Far East from Russians
              1 fighter and 2 infantry moved from Manchuria to Yakut S.S.R.
              3 fighters moved from Manchuria to India
              2 infantry moved from Japan to Japan Sea Zone
              2 infantry and 1 transport moved from Japan Sea Zone to Alaska Sea Zone
              2 infantry moved from Alaska Sea Zone to Alaska
                    Japanese take Alaska from Americans
              1 bomber moved from Manchuria to Russia
      
          Combat - Japanese
              Strategic bombing raid in Russia
                      Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits
                  Bombing raid in Russia rolls: 2 and costs: 2 PUs.
                  Bombing raid costs 2 PUs
              Battle in Yakut S.S.R.
                  Japanese attack with 1 fighter and 2 infantry
                  Russians defend with 1 infantry
                      Japanese roll dice for 1 fighter and 2 infantry in Yakut S.S.R., round 2 : 2/3 hits, 0,83 expected hits
                      Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Yakut S.S.R.
                      1 infantry owned by the Russians lost in Yakut S.S.R.
                  Japanese win, taking Yakut S.S.R. from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Russians: 1 infantry
              Battle in India
                  Japanese attack with 3 fighters
                  British defend with 1 infantry
                      Japanese roll dice for 3 fighters in India, round 2 : 1/3 hits, 1,50 expected hits
                      British roll dice for 1 infantry in India, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the British lost in India
                  Japanese win with 3 fighters remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
      
          Non Combat Move - Japanese
              3 fighters moved from India to French Indo China
              2 armour moved from Japan to Japan Sea Zone
              2 armour, 1 battleship, 1 carrier, 1 submarine and 2 transports moved from Japan Sea Zone to French Indo China Sea Zone
              2 armour moved from French Indo China Sea Zone to French Indo China
              1 fighter moved from Yakut S.S.R. to Manchuria
              1 bomber moved from Russia to Manchuria
      
          Place Units - Japanese
              1 factory placed in French Indo China
              2 armour and 2 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 35 PUs; end with 35 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : 0,67
      Russians regular : 0,67
      British regular : -0,33
      Russians AA : -0,17
      
      posted in Play Boardgames
      MartinM
      Martin
    • RE: L26 OOB Knusperheinz (X) vs. Martin (L) - no bid

      42251 OOB Round 03 - France.tsvg

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery and 2 transports; Remaining resources: 3 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 transport moved from 62 Sea Zone to 63 Sea Zone
              1 infantry moved from New Zealand to 63 Sea Zone
              1 infantry and 1 transport moved from 63 Sea Zone to 66 Sea Zone
              1 infantry moved from 66 Sea Zone to Chile
                    ANZAC take Chile from Neutral_True
              3 fighters moved from Queensland to Malaya
              1 cruiser moved from 54 Sea Zone to 48 Sea Zone
      
          Place Units - ANZAC
              1 artillery placed in New South Wales
              1 transport placed in 62 Sea Zone
              1 transport placed in 54 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 16 PUs; end with 19 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
      
          Combat Move - French
              1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                    British take Anglo Egyptian Sudan from Italians
      
          Combat - French
      
          Non Combat Move - French
              1 destroyer moved from 39 Sea Zone to 37 Sea Zone
              1 destroyer moved from 94 Sea Zone to 98 Sea Zone
              1 cruiser moved from 94 Sea Zone to 91 Sea Zone
              3 infantry moved from Algeria to Tunisia
              1 infantry moved from United Kingdom to Scotland
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      posted in League
      MartinM
      Martin
    • RE: 2026 Classic Tournament

      Of course, life can change after signing up for an A&A tournament. Nobody can control that. But people should at least have the courtesy to say they cannot play. Ragnell showed how it should be done by giving an early heads-up.

      What is extremely frustrating is when players just silently vanish after enrolling, whether here or in league play. That kind of behavior wastes other people’s time and creates unnecessary problems for organizers. In my view, repeat no-shows should seriously be considered for exclusion from next year’s tournament.

      posted in Tournaments
      MartinM
      Martin
    • RE: L26 OOB Knusperheinz (X) vs. Martin (L) - no bid

      Ein britischer Fighter in SZ91 ist auf einem der amerikanischen Flugzeugträgern

      42251 OOB Round 03 - UK.tsvg

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 armour moved from Portugal to 91 Sea Zone
              1 armour and 1 transport moved from 91 Sea Zone to 88 Sea Zone
              1 infantry moved from French Guiana to 88 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
              1 artillery moved from Eastern United States to 101 Sea Zone
              1 artillery and 1 transport moved from 101 Sea Zone to 88 Sea Zone
              1 infantry moved from French Guiana to 88 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
              1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
              1 bomber moved from Queensland to 43 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
              1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
              1 fighter moved from 54 Sea Zone to 37 Sea Zone
              1 destroyer moved from 54 Sea Zone to 45 Sea Zone
              2 fighters moved from Queensland to 48 Sea Zone
              1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
              1 cruiser moved from 54 Sea Zone to 48 Sea Zone
      
          Combat - Americans
              Battle in 43 Sea Zone
                  Americans attack with 1 bomber
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 43 Sea Zone
                  Americans win with 1 bomber remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in 37 Sea Zone
                  Americans attack with 1 fighter and 1 transport
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 37 Sea Zone
                  Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Malaya
                  Americans attack with 1 artillery and 1 infantry
                  Japanese defend with 1 artillery, 1 harbour and 1 infantry
                      Americans roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits, 0,67 expected hits
                      1 infantry owned by the Japanese lost in Malaya
                      Americans roll dice for 1 artillery and 1 infantry in Malaya, round 3 : 0/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 artillery in Malaya, round 3 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Americans lost in Malaya
                      Americans roll dice for 1 artillery in Malaya, round 4 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 artillery in Malaya, round 4 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 1 artillery in Malaya, round 5 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 artillery in Malaya, round 5 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 1 artillery in Malaya, round 6 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 artillery in Malaya, round 6 : 1/1 hits, 0,33 expected hits
                      1 artillery owned by the Americans lost in Malaya
                  Japanese win with 1 artillery remaining. Battle score for attacker is -4
                  Casualties for Japanese: 1 infantry
                  Casualties for Americans: 1 artillery and 1 infantry
              Battle in 48 Sea Zone
                  Americans attack with 1 cruiser and 2 fighters
                  Japanese defend with 2 destroyers
                      Americans roll dice for 1 cruiser and 2 fighters in 48 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
                      Japanese roll dice for 2 destroyers in 48 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                      1 fighter owned by the Americans lost in 48 Sea Zone
                      Americans roll dice for 1 cruiser and 1 fighter in 48 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
                      Japanese roll dice for 2 destroyers in 48 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
                      1 destroyer owned by the Japanese lost in 48 Sea Zone
                      Americans roll dice for 1 cruiser and 1 fighter in 48 Sea Zone, round 4 : 2/2 hits, 1,00 expected hits
                      Japanese roll dice for 1 destroyer in 48 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Japanese lost in 48 Sea Zone
                  Americans win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 fighter
                  Casualties for Japanese: 2 destroyers
              Battle in 45 Sea Zone
                  Americans attack with 1 destroyer and 1 tactical_bomber
                  Japanese defend with 1 submarine
                      Americans roll dice for 1 destroyer and 1 tactical_bomber in 45 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                      Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      Americans roll dice for 1 destroyer and 1 tactical_bomber in 45 Sea Zone, round 3 : 2/2 hits, 0,83 expected hits
                      Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                      1 submarine owned by the Japanese lost in 45 Sea Zone
                  Americans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 submarine
              Battle in Gibraltar
                  Americans attack with 1 armour, 1 artillery and 2 infantry
                  Germans defend with 1 airfield, 3 armour, 1 artillery and 1 harbour
                      Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits
                      Americans roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 2 : 2/4 hits, 1,33 expected hits
                      Germans roll dice for 3 armour and 1 artillery in Gibraltar, round 2 : 1/4 hits, 1,83 expected hits
                      1 infantry owned by the Americans lost in Gibraltar
                      1 artillery owned by the Germans and 2 armour owned by the Germans lost in Gibraltar
                      Americans roll dice for 1 armour, 1 artillery and 1 infantry in Gibraltar, round 3 : 1/3 hits, 1,17 expected hits
                      Germans roll dice for 1 armour in Gibraltar, round 3 : 0/1 hits, 0,50 expected hits
                      1 armour owned by the Germans lost in Gibraltar
                  Americans win, taking Gibraltar from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 19
                  Casualties for Americans: 1 infantry
                  Casualties for Germans: 3 armour and 1 artillery
      
          Non Combat Move - Americans
              1 transport moved from 91 Sea Zone to 89 Sea Zone
              1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
              1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 fighter moved from Western United States to Hawaiian Islands
              1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
              1 fighter moved from 48 Sea Zone to 54 Sea Zone
              1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
              2 infantry moved from 54 Sea Zone to Queensland
              1 bomber moved from 43 Sea Zone to Burma
              1 fighter moved from 37 Sea Zone to Siam
              1 fighter moved from Egypt to Tunisia
              2 fighters moved from Eastern United States to 91 Sea Zone
              1 carrier moved from 101 Sea Zone to 91 Sea Zone
      
          Place Units - Americans
              1 submarine and 1 transport placed in 101 Sea Zone
              1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
              2 fighters and 1 infantry placed in Western United States
      
          Turn Complete - Americans
              Americans collect 53 PUs; end with 53 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Suiyuyan to Chahar
                    Chinese take Chahar from Japanese
              1 infantry moved from Szechwan to Kweichow
                    Chinese take Kweichow from Japanese
      
          Combat - Chinese
      
          Non Combat Move - Chinese
              2 artilleries moved from Szechwan to Yunnan
              1 artillery moved from Szechwan to Kweichow
      
          Place Units - Chinese
              1 artillery and 3 infantry placed in Chahar
              Turning on Edit Mode
              EDIT: Adding units owned by Chinese to Yunnan: 1 fighter
              EDIT: Removing units owned by Chinese from Burma: 1 fighter
              EDIT: Turning off Edit Mode
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 9 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
      
          Purchase Units - British
              British buy 1 carrier, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 armour, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 armour and 1 artillery moved from Egypt to Alexandria
              1 fighter moved from Egypt to Alexandria
              1 fighter moved from Egypt to Alexandria
              2 fighters moved from 91 Sea Zone to 98 Sea Zone
              1 infantry moved from Yunnan to Hunan
                    Chinese take Hunan from Japanese
              1 infantry moved from Yunnan to Kwangsi
                    Chinese take Kwangsi from Japanese
              1 mech_infantry moved from Yunnan to Malaya
              2 infantry moved from Yunnan to French Indo China
              1 fighter and 1 tactical_bomber moved from Burma to French Indo China
              1 infantry moved from Siam to French Indo China
              1 fighter moved from Burma to Malaya
              1 bomber moved from United Kingdom to 97 Sea Zone
              2 infantry moved from Rhodesia to Belgian Congo
              2 infantry moved from Union of South Africa to 71 Sea Zone
              2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
              2 infantry moved from 72 Sea Zone to Tanganyika Territory
              1 destroyer moved from 91 Sea Zone to 93 Sea Zone
              2 fighters moved from Portugal to 93 Sea Zone
              1 cruiser moved from 91 Sea Zone to 93 Sea Zone
      
          Combat - British
              Battle in 97 Sea Zone
                  British attack with 1 bomber
                  Italians defend with 1 transport
                      1 transport owned by the Italians lost in 97 Sea Zone
                  British win with 1 bomber remaining. Battle score for attacker is 7
                  Casualties for Italians: 1 transport
              Battle in Tanganyika Territory
                  British attack with 2 infantry
                  Italians defend with 1 infantry
                      British roll dice for 2 infantry in Tanganyika Territory, round 2 : 0/2 hits, 0,33 expected hits
                      Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0,33 expected hits
                      British roll dice for 2 infantry in Tanganyika Territory, round 3 : 0/2 hits, 0,33 expected hits
                      Italians roll dice for 1 infantry in Tanganyika Territory, round 3 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the British lost in Tanganyika Territory
                      British roll dice for 1 infantry in Tanganyika Territory, round 4 : 0/1 hits, 0,17 expected hits
                      Italians roll dice for 1 infantry in Tanganyika Territory, round 4 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the British lost in Tanganyika Territory
                  Italians win with 1 infantry remaining. Battle score for attacker is -6
                  Casualties for British: 2 infantry
              Battle in Belgian Congo
                  British attack with 2 infantry
                  Italians defend with 1 infantry
                      British roll dice for 2 infantry in Belgian Congo, round 2 : 2/2 hits, 0,33 expected hits
                      Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Italians lost in Belgian Congo
                  British win, taking Belgian Congo from Italians with 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
              Battle in French Indo China
                  British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                  Japanese defend with 1 armour and 3 infantry
                      British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in French Indo China, round 2 : 0/5 hits, 1,67 expected hits
                      Japanese roll dice for 1 armour and 3 infantry in French Indo China, round 2 : 0/4 hits, 1,50 expected hits
                      British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in French Indo China, round 3 : 2/5 hits, 1,67 expected hits
                      Japanese roll dice for 1 armour and 3 infantry in French Indo China, round 3 : 2/4 hits, 1,50 expected hits
                      2 infantry owned by the British lost in French Indo China
                      2 infantry owned by the Japanese lost in French Indo China
                      British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 4 : 2/3 hits, 1,33 expected hits
                      Japanese roll dice for 1 armour and 1 infantry in French Indo China, round 4 : 1/2 hits, 0,83 expected hits
                      1 infantry owned by the British lost in French Indo China
                      1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in French Indo China
                  British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for British: 3 infantry
                  Casualties for Japanese: 1 armour and 3 infantry
              Battle in Malaya
                  British attack with 1 fighter and 1 mech_infantry
                  Japanese defend with 1 artillery and 1 harbour
                      British roll dice for 1 fighter and 1 mech_infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 artillery in Malaya, round 2 : 0/1 hits, 0,33 expected hits
                      1 artillery owned by the Japanese lost in Malaya
                  British win, taking Malaya from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 artillery
              Battle in 98 Sea Zone
                  British attack with 2 fighters
                  Italians defend with 1 battleship and 1 transport
                      British roll dice for 2 fighters in 98 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                      Italians roll dice for 1 battleship and 1 transport in 98 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                      1 fighter owned by the British lost in 98 Sea Zone
                      1 battleship owned by the Italians lost in 98 Sea Zone
                      1 transport owned by the Italians lost in 98 Sea Zone
                  British win with 1 fighter remaining. Battle score for attacker is 17
                  Casualties for British: 1 fighter
                  Casualties for Italians: 1 battleship and 1 transport
              Battle in Alexandria
                  British attack with 1 armour, 1 artillery and 2 fighters
                  Italians defend with 2 fighters
                      British roll dice for 1 armour, 1 artillery and 2 fighters in Alexandria, round 2 : 2/4 hits, 1,83 expected hits
                      Italians roll dice for 2 fighters in Alexandria, round 2 : 1/2 hits, 1,33 expected hits
                      1 artillery owned by the British lost in Alexandria
                      2 fighters owned by the Italians lost in Alexandria
                  British win, taking Alexandria from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is 16
                  Casualties for British: 1 artillery
                  Casualties for Italians: 2 fighters
              Battle in 93 Sea Zone
                  British attack with 1 cruiser, 1 destroyer and 2 fighters
                  Italians defend with 2 cruisers and 1 submarine
                      British roll dice for 1 cruiser, 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits
                      Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      Italians roll dice for 2 cruisers in 93 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                      1 destroyer owned by the British lost in 93 Sea Zone
                      2 cruisers owned by the Italians and 1 submarine owned by the Italians lost in 93 Sea Zone
                  British win, taking 93 Sea Zone from Neutral with 1 cruiser and 2 fighters remaining. Battle score for attacker is 22
                  Casualties for British: 1 destroyer
                  Casualties for Italians: 2 cruisers and 1 submarine
      
          Non Combat Move - British
              1 bomber moved from 97 Sea Zone to Malta
              1 fighter moved from Alexandria to 98 Sea Zone
              1 transport moved from 81 Sea Zone to 98 Sea Zone
              1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
              1 artillery and 6 infantry moved from Burma to Yunnan
              1 armour and 2 mech_infantrys moved from India to Yunnan
              1 infantry moved from West India to India
              2 fighters moved from 93 Sea Zone to 91 Sea Zone
              1 infantry moved from Scotland to United Kingdom
              1 fighter moved from Malaya to Yunnan
              1 fighter moved from United Kingdom to 91 Sea Zone
              1 fighter moved from Alexandria to Malta
              1 artillery moved from Portugal to 91 Sea Zone
              1 artillery and 2 transports moved from 91 Sea Zone to 106 Sea Zone
              1 artillery moved from 106 Sea Zone to Quebec
      
          Place Units - British
              1 carrier placed in 98 Sea Zone
              2 infantry placed in Egypt
              1 submarine placed in 110 Sea Zone
      
          Turn Complete - British
              British collect 27 PUs; end with 27 PUs
      
          Place Units - UK_Pacific
              1 armour and 1 mech_infantry placed in India
              1 transport placed in 39 Sea Zone
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 11 PUs; end with 11 PUs
              Units Change Ownership
                  Some Units in India change ownership: 1 armour and 1 mech_infantry
                  Some Units in 39 Sea Zone change ownership: 1 transport
      

      Combat Hit Differential Summary :

      Americans regular : -0,50
      Italians regular : 0,50
      Japanese regular : -2,17
      Germans regular : -1,33
      British regular : 2,83
      
      posted in League
      MartinM
      Martin
    • RE: Classic Martin (X+8) vs Ragnell804 (L)

      42320 Classic Round 02 Germany.tsvg

      Game History

      Round: 2
      
          Purchase Units - Germans
              Germans buy 2 infantry and 4 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              2 infantry moved from East Europe to Ukraine S.S.R.
              1 armour moved from Anglo Sudan Egypt to Persia
                    Germans take Syria Jordan from British
              1 armour moved from Anglo Sudan Egypt to Congo
                    Germans take Congo from British
              1 armour moved from Anglo Sudan Egypt to Italian East Africa
                    Germans take Italian East Africa from British
              2 infantry moved from Anglo Sudan Egypt to Kenya-Rhodesia
              1 armour moved from Italian East Africa to Kenya-Rhodesia
              1 armour moved from Congo to Kenya-Rhodesia
              2 fighters moved from East Europe to North Sea Zone
              1 bomber and 3 fighters moved from West Europe to North Sea Zone
      
          Combat - Germans
              Battle in North Sea Zone
                  Germans attack with 1 bomber and 5 fighters
                  British defend with 1 battleship and 2 transports; Americans defend with 1 transport; Russians defend with 1 submarine and 1 transport
                      Germans roll dice for 1 bomber and 5 fighters in North Sea Zone, round 2 : 2/6 hits, 3,17 expected hits
                      British roll dice for 1 battleship and 4 transports in North Sea Zone, round 2 : 1/5 hits, 1,33 expected hits
                      1 fighter owned by the Germans lost in North Sea Zone
                      1 transport owned by the Russians and 1 submarine owned by the Russians lost in North Sea Zone
                      Germans roll dice for 1 bomber and 4 fighters in North Sea Zone, round 3 : 2/5 hits, 2,67 expected hits
                      British roll dice for 1 battleship and 3 transports in North Sea Zone, round 3 : 1/4 hits, 1,17 expected hits
                      1 fighter owned by the Germans lost in North Sea Zone
                      1 transport owned by the British and 1 transport owned by the Americans lost in North Sea Zone
                      Germans roll dice for 1 bomber and 3 fighters in North Sea Zone, round 4 : 2/4 hits, 2,17 expected hits
                      British roll dice for 1 battleship and 1 transport in North Sea Zone, round 4 : 1/2 hits, 0,83 expected hits
                      1 fighter owned by the Germans lost in North Sea Zone
                      1 transport owned by the British and 1 battleship owned by the British lost in North Sea Zone
                  Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 28
                  Casualties for Germans: 3 fighters
                  Casualties for Russians: 1 submarine and 1 transport
                  Casualties for British: 1 battleship and 2 transports
                  Casualties for Americans: 1 transport
              Battle in Persia
                  Germans attack with 1 armour
                  British defend with 1 infantry
                      Germans roll dice for 1 armour in Persia, round 2 : 1/1 hits, 0,50 expected hits
                      British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the British lost in Persia
                  Germans win, taking Persia from British with 1 armour remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Ukraine S.S.R.
                  Germans attack with 2 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 2 infantry in Ukraine S.S.R., round 2 : 0/2 hits, 0,33 expected hits
                      Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Ukraine S.S.R.
                      Germans roll dice for 1 infantry in Ukraine S.S.R., round 3 : 0/1 hits, 0,17 expected hits
                      Russians roll dice for 1 infantry in Ukraine S.S.R., round 3 : 0/1 hits, 0,33 expected hits
                  1 infantry owned by the Germans retreated to East Europe
                  Russians win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Germans: 1 infantry
              Battle in Kenya-Rhodesia
                  Germans attack with 2 armour and 2 infantry
                  British defend with 1 infantry
                      Germans roll dice for 2 armour and 2 infantry in Kenya-Rhodesia, round 2 : 2/4 hits, 1,33 expected hits
                      British roll dice for 1 infantry in Kenya-Rhodesia, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the British lost in Kenya-Rhodesia
                  Germans win, taking Kenya-Rhodesia from British with 2 armour and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
      
          Non Combat Move - Germans
              1 fighter moved from North Sea Zone to West Europe
              1 battleship and 1 transport moved from East Mediteranean Sea Zone to Central Mediteranean Sea Zone
              2 infantry moved from South Europe to Central Mediteranean Sea Zone
              1 infantry moved from Germany to West Europe
              2 infantry moved from Central Mediteranean Sea Zone to Libya
              7 infantry moved from Germany to East Europe
              1 aaGun moved from West Europe to South Europe
              1 bomber moved from North Sea Zone to Libya
              1 fighter moved from North Sea Zone to Libya
      
          Place Units - Germans
              4 transports placed in Central Mediteranean Sea Zone
              2 infantry placed in South Europe
      
          Turn Complete - Germans
              Germans collect 36 PUs; end with 36 PUs
      

      Combat Hit Differential Summary :

      Russians regular : 0,33
      Germans regular : -1,33
      British regular : -1,00
      
      posted in Play Boardgames
      MartinM
      Martin
    • RE: Classic Martin (X+8) vs Ragnell804 (L)

      OOL? I believe the Russian sub can deep dive (submerge), in case it survives

      42320 Classic Round 02 Germany - combat.tsvg

      posted in Play Boardgames
      MartinM
      Martin
    • RE: L26 1940 Global OOB Dawgoneit (X) vs. Martin (L+15)

      Thank you for the game! I admire that you kept fighting for so long. The game was lost, when Berlin fell early in the game.

      I need a few weeks break, but I am looking forward to our next battle! :-)

      posted in League
      MartinM
      Martin
    • RE: L26 OOB Knusperheinz (X) vs. Martin (L) - no bid

      42251 OOB Round 03 - Russia.tsvg

      Game History

      Round: 3
      
          Purchase Units - Russians
              Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
      
          Non Combat Move - Russians
              2 infantry moved from Tsagaan Olom to Suiyuyan
              1 infantry moved from Central Mongolia to Suiyuyan
              5 infantry moved from Ulaanbaatar to Buryatia
              1 aaGun, 3 artilleries and 3 infantry moved from Baltic States to Eastern Poland
              1 aaGun, 4 artilleries and 1 infantry moved from Western Ukraine to Eastern Poland
              1 armour and 2 mech_infantrys moved from Novgorod to Belarus
              1 infantry moved from Bryansk to Western Ukraine
              1 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
              1 armour moved from Caucasus to Ukraine
              1 fighter moved from Novgorod to Caucasus
              1 bomber moved from Russia to Eastern Poland
      
          Place Units - Russians
              1 artillery and 2 infantry placed in Novgorod
              2 artilleries and 1 infantry placed in Ukraine
              5 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 33 PUs; end with 33 PUs
      

      Combat Hit Differential Summary :

      posted in League
      MartinM
      Martin
    • RE: L26 1940 Global OOB Dawgoneit (X) vs. Martin (L+15)

      42266 OOB Round 11 France.tsvg

      Game History

      Round: 11
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery, 1 bomber, 1 infantry and 1 transport; Remaining resources: 5 PUs; 
      
          Combat Move - ANZAC
              1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
              1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
              1 infantry moved from Kwangtung to Kiangsi
                    Chinese take Kiangsi from Japanese
              1 armour moved from French Indo China to 36 Sea Zone
              1 armour and 1 transport moved from 36 Sea Zone to 19 Sea Zone
              1 armour moved from 19 Sea Zone to Manchuria
      
          Combat - ANZAC
              Battle in Manchuria
              Battle in Hainan
      
          Non Combat Move - ANZAC
              4 fighters moved from Hunan to Korea
              1 transport moved from 37 Sea Zone to 36 Sea Zone
              1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
              1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
              1 carrier, 1 cruiser and 2 destroyers moved from 36 Sea Zone to 35 Sea Zone
              1 armour moved from New South Wales to 62 Sea Zone
              1 armour and 1 transport moved from 62 Sea Zone to 45 Sea Zone
              1 armour moved from 45 Sea Zone to Dutch New Guinea
              1 infantry moved from New South Wales to Queensland
              1 aaGun moved from French Indo China to Kwangsi
              1 aaGun and 1 artillery moved from Shan State to French Indo China
              1 infantry moved from Shan State to French Indo China
              1 bomber moved from Shan State to Korea
      
          Place Units - ANZAC
              1 transport placed in 54 Sea Zone
              1 artillery and 1 bomber placed in Queensland
              1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 19 PUs; end with 24 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      posted in League
      MartinM
      Martin