Pausing league and Playoffs in order to do the real thing! :-)
Greetings from Martin and Harry (elche)
I am a family father in and from Germany. I played the original A&A in 1988-89 and all through the 90s.
After nearly 20 years break, I discovered G40 in 2019. Ever since it is either TripleA or - twice a year - the board game.
I spent a fortune on HBG pieces and lots of time painting them. Still not finished - it will take another year or so to finalize all G40 pieces :-)
I hope to get to know a few nice A&A friends and also to increase my skills. Unfortunately, time is very limited, and I can almost exclusively play on weekends in the evening. But hey - that's why you can save games and continue playing another time :-) I am also eager to try out the forum games - it sounds like a nice solution for time scarcity…
Pausing league and Playoffs in order to do the real thing! :-)
Greetings from Martin and Harry (elche)
@trulpen I discovered axisandallies.com 10+ years ago, but I had no idea until last year that there is a league “hiding” in-between forum posts. Maybe we should ask djensen if it is possible to make a button “join the A&A league” on the main page with a link to a subdomain, which itself could have links to the relevant forum pages, e.g.
• League Rules
• Find League Opponents Thread
• Post League Game Results Here
• AA Gamer’s League Rankings
There is a thread https://www.axisandallies.org/forums/category/29/league, but you have to be lucky to find it as a newbie – it would be good to have the link to the league sub-domain on the main page.
In my view, the forums are a bit confusing, especially for newcomers. We might have a larger league or even more leagues/divisions, if all potentially interested gamers were only aware of it. Poor league moderator though ;-)
These are just my two cents. I think I saw a similar proposal in an old post, which was not followed in the end.
@gamerman01 thank you. We play old school without calculator, and that’s quite a challenge 😅 I did an educated guess of a 55% chance of taking Moscow and failed badly…
I am counting the number of units on each side and in parallel I sum up the “hit values” of the units like a 3 for an attacking fighter or a 4 for a defending one. But after too much beer it proved to be difficult, LOL
It is only mid-July, and there were already 30% more OOB games finished than during all the year 2022 (39 vs. 30).
Nice to see a revival and a few new players who joined! I assume with a lag of a year or two there might also be more BM games played (55 as of today vs. 153 in 2022).
PtV appears to remain stable (20 vs. 38).
Game on! :-)
@Arthur-Bomber-Harris congratulations on your well deserved win! I had the honor in round 1 :-)
Congratulations as well to @Myygames for having reached the final!
Hi guys (and girls?),
I am new here and look for an opponent for G40 OOB (without weapon’s development). Having played about 15-20 times, I guess I am inbetween beginner and medium. So far I have only been playing against one friend of mine, and I lost most of the games which is both frustrating and unfair! I don’t have to explain the frustration part. But it is also unfair, as it was me who taught him the game… TripleA hard AI has no chance against me, and my friend is regularly killing me…
In any case I prefer playing one-on-one games. And for more informatio about me: I learned A&A during my year as an exchange student in Oregon in 1988/89. In 1992, my parents visited NY and brought me the original game as a souvenir! Love them! :-) I used to play during high school and university, and then I had like a near to 20 year break. I discovered G40 and TripleA around two years ago and fell in love - of course ! :-)
Besides that, I already spent a fortune on HBG pieces and spent weeks painting the pieces. And for Christmas I finally got my 3D printer!
I have a time constraint which will hopefully not be an obstacle for finding another mate to play:
Being a family father living in Germany, I can only play on weekend evenings which basically means Fridays and Saturdays from 10pm to 2am CEWT. I guess this would make it an afternoon/early evening match for people in the US.
It would also be great to participate in the 2021 league! I am just uncertain if this works with OOB, or if I should learn how to play BM3. Any advice is welcome! :-)
I am looking to get a request for this or next Friday evening (European time) or an invitation for the league :-)
In any case I wish you all the best for 2021!
Best regards,
Martin
Congratulations TinCan! Also to Dawgoneit for having reached the final!
@Sovietishcat thank you very much - highly appreciated!👍🙂 It appears that both FlyingBadger and myself have both reached the end of awfully busy times outside A&A, so next round match should be completed rather quickly.
That is a fair point. I would love to see the colors of each nation’s units be significantly different. Oversight mistakes are just awful.
I would not go so far though as to limit the reach of planes on allied aircraft carriers. This possibility is giving an advantage to the Allies, as it will hardly be applied by the Axis, but as it was stated before, this is kind f evening out the advantage of the Italian can opener.
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 2 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Amur to Soviet Far East
Japanese take Siberia from Russians
Japanese take Soviet Far East from Russians
1 mech_infantry moved from Korea to Sakha
Japanese take Sakha from Russians
2 destroyers moved from 6 Sea Zone to 26 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 bomber moved from Borneo to 21 Sea Zone
2 fighters moved from Japan to 21 Sea Zone
1 artillery moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 fighter moved from French Indo China to Shan State
1 fighter moved from French Indo China to Burma
1 infantry moved from French Indo China to Yunnan
1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
1 fighter moved from French Indo China to Shan State
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
Japanese take 17 Sea Zone from Americans
Japanese take 22 Sea Zone from Americans
1 tactical_bomber moved from French Indo China to 21 Sea Zone
1 fighter moved from French Indo China to Burma
Combat - Japanese
Americans scrambles 1 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in 33 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport; ANZAC defend with 1 transport
1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 33 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 14
Casualties for Americans: 1 transport
Casualties for ANZAC: 1 transport
Battle in 26 Sea Zone
Japanese attack with 2 destroyers
Americans defend with 1 fighter and 1 transport
Japanese roll dice for 2 destroyers in 26 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 fighter and 1 transport in 26 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
1 destroyer owned by the Japanese lost in 26 Sea Zone
1 fighter owned by the Americans lost in 26 Sea Zone
1 transport owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 9
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter and 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 2 submarines
Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits
Americans roll dice for 2 submarines in 21 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
2 submarines owned by the Americans lost in 21 Sea Zone
Japanese win with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in Hunan
Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
British defend with 1 armour; Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Hunan, round 2 : 2/3 hits, 1,83 expected hits
Chinese roll dice for 1 armour and 1 infantry in Hunan, round 2 : 1/2 hits, 0,83 expected hits
1 tactical_bomber owned by the Japanese lost in Hunan
1 infantry owned by the Chinese and 1 armour owned by the British lost in Hunan
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 1 armour
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 2 fighters
Chinese defend with 1 fighter
Japanese roll dice for 2 fighters in Burma, round 2 : 0/2 hits, 1,00 expected hits
UK_Pacific roll dice for 1 fighter in Burma, round 2 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Japanese lost in Burma
Japanese roll dice for 1 fighter in Burma, round 3 : 0/1 hits, 0,50 expected hits
UK_Pacific roll dice for 1 fighter in Burma, round 3 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Japanese lost in Burma
UK_Pacific win with 1 fighter remaining. Battle score for attacker is -20
Casualties for Japanese: 2 fighters
Battle in Shan State
Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 armour and 1 mech_infantry
Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2,33 expected hits
UK_Pacific roll dice for 1 armour and 1 mech_infantry in Shan State, round 2 : 0/2 hits, 0,83 expected hits
1 mech_infantry owned by the British and 1 armour owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 mech_infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 aaGun and 1 infantry
British roll AA dice in Yunnan : 1/2 hits, 0,33 expected hits
1 fighter owned by the Japanese lost in Yunnan
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits, 1,17 expected hits
Chinese roll dice for 1 aaGun and 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 aaGun owned by the British and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for British: 1 aaGun and 1 infantry
Non Combat Move - Japanese
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 aaGun and 1 artillery moved from Kiangsu to Shantung
1 fighter moved from Hunan to 36 Sea Zone
1 fighter moved from 21 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Shantung
3 fighters and 1 tactical_bomber moved from Shan State to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
1 bomber moved from Hunan to French Indo China
1 bomber moved from 21 Sea Zone to French Indo China
Place Units - Japanese
1 carrier and 1 destroyer placed in 36 Sea Zone
1 armour placed in French Indo China
3 infantry placed in Kiangsu
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 48 PUs; end with 50 PUs
Combat Hit Differential Summary :
Chinese regular : -0,17
Americans regular : 0,00
Japanese regular : -1,17
British AA : 0,67
UK_Pacific regular : -0,17
Thank you for your patience! I should now be back on track.
40665 OOB Round 09 Germany.tsvg
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour and 7 fighters; Remaining resources: 1 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Denmark to Holland Belgium
1 bomber, 3 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Southern Italy to Holland Belgium
1 infantry moved from Vologda to Samara
1 armour and 1 mech_infantry moved from Kansu to Suiyuyan
2 infantry moved from Bryansk to Tambov
1 bomber moved from Bryansk to Samara
1 bomber moved from Bryansk to Tambov
1 armour moved from Iraq to Syria
Germans take Syria from French
1 armour moved from Syria to Iraq
1 mech_infantry moved from Persia to Eastern Persia
Germans take Eastern Persia from British
1 mech_infantry moved from Caucasus to Turkmenistan
Germans take Turkmenistan from Russians
1 mech_infantry moved from Caucasus to Samara
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 2 artilleries and 2 infantry
Germans roll dice for 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 5/9 hits, 4,33 expected hits
Americans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1,33 expected hits
2 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 2 artilleries and 2 infantry
Battle in Suiyuyan
Germans attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Suiyuyan, round 2 : 1/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Suiyuyan
1 infantry owned by the Chinese lost in Suiyuyan
Germans win, taking Suiyuyan from Chinese with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Samara
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Samara, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 2/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun and 1 infantry moved from Norway to 113 Sea Zone
1 aaGun and 1 infantry moved from 113 Sea Zone to Denmark
1 fighter moved from Holland Belgium to Denmark
1 bomber, 3 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
1 infantry moved from Finland to Norway
1 infantry moved from Vyborg to Finland
2 mech_infantrys moved from Novgorod to Vyborg
1 mech_infantry moved from Novgorod to Bryansk
1 infantry moved from Smolensk to Vologda
1 infantry moved from Bryansk to Smolensk
1 bomber moved from Samara to Bryansk
2 fighters and 1 tactical_bomber moved from Bryansk to Western Germany
1 fighter and 2 tactical_bombers moved from Northwest Persia to Albania
1 aaGun moved from Northwest Persia to Iraq
1 armour and 1 mech_infantry moved from Caucasus to Iraq
2 armour and 1 mech_infantry moved from Ukraine to Bryansk
2 armour moved from Volgograd to Bryansk
1 bomber moved from Tambov to Western Germany
1 mech_infantry moved from Volgograd to Tsinghai
1 mech_infantry moved from Tsinghai to Kansu
1 infantry moved from Western Germany to Denmark
1 artillery moved from Finland to Norway
Place Units - Germans
3 armour and 7 fighters placed in Western Germany
Turn Complete - Germans
Germans collect 63 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67
Americans regular : -1,33
Russians regular : -0,67
Germans regular : 2,00
@elche @dawgoneit can you please let me know the link to your match?
Erst später. Ragnell wollte vor seiner Auszeit eine Partie gegen ich anfangen. Auch das passt mir gerade nicht.
Ab Montag wird unsere Garage in mein neues Büro umgewandelt. Also muss ich am Wochenende die Garage komplett leerräumen, und den Raum dahinter ebenfalls…
I should get to the turn with Germany on Friday, the latest on Saturday
Das hättest Du wohl gerne ;-)
I edited Russia’s IPC.
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Evenkiyskiy to Yakut S.S.R.
Italians take Yenisey from Russians
Italians take Yakut S.S.R. from Russians
1 bomber moved from Bryansk to France
1 artillery and 10 infantry moved from Southern France to Northern Italy
1 artillery and 1 infantry moved from Yugoslavia to Northern Italy
1 fighter moved from Greece to Northern Italy
Combat - Italians
Strategic bombing raid in France
French roll AA dice in France : 1/1 hits, 0,17 expected hits
1 bomber owned by the Italians killed by AA in France
Bombing raid in France causes 0 damage total.
Battle in Northern Italy
Italians attack with 2 artilleries, 1 fighter and 11 infantry
British defend with 1 factory_minor and 1 mech_infantry
Italians roll dice for 2 artilleries, 1 fighter and 11 infantry in Northern Italy, round 2 : 4/14 hits, 3,33 expected hits
British roll dice for 1 mech_infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 2 artilleries, 1 fighter and 11 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
2 aaGuns moved from Southern France to Northern Italy
1 fighter moved from Northern Italy to Southern Italy
1 fighter moved from Bryansk to Southern Italy
1 battleship moved from 97 Sea Zone to 95 Sea Zone
2 mech_infantrys moved from Caucasus to Iraq
Place Units - Italians
2 fighters and 1 infantry placed in Southern Italy
2 infantry placed in Southern France
Turning on Edit Mode
EDIT: Adding units owned by Italians to Southern France: 1 aaGun
EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun
EDIT: Changing PUs for Russians from 13 to 23
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : 0,67
British regular : -0,33
French AA : 0,83
In case Russia never places the fighter and Germany manages to take Moscow, we must pay attention that Germany does not get 10 IPCs too little :-)