• RE: NML 1914 team game 14

    Thank you all for keeping me entertained with the boffin variations. So much better than playing A&A!

    posted in Team Games
  • RE: L24 OOB Myygames (X) vs GovZ (A+42) posted in League
  • RE: L24 BM4 Playoff Semi-Final Adam514 (Axis) vs Gamerman01 (Allies+22)

    That’s a tough one.

    Nothing scrambles…

    posted in League
  • RE: L24 BM4 Playoff Semi-Final Adam514 (Axis) vs Gamerman01 (Allies+22)

    To highlight added comment in game notes:
    2 ANZ planes on 1 US carrier at Hawaii

    posted in League
  • RE: L24 BM4 Playoff Semi-Final Adam514 (Axis) vs Gamerman01 (Allies+22)

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            COMMENT: 2 ANZ fighters on 1 USA carrier in Z25
            COMMENT: Z26
            2 fighters moved from Queensland to 26 Sea Zone
            1 submarine moved from 31 Sea Zone to 26 Sea Zone
            1 infantry moved from West India to Eastern Persia
            2 fighters moved from Egypt to Crete
            1 bomber moved from West India to Eastern Persia
            3 armour moved from New South Wales to Queensland
            3 infantry moved from South Australia to Queensland
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from West India to Eastern Persia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

    posted in League
  • RE: TGC (Germany) vs. Kwas (Russia) and DMan (W. Allies) Original Europe

    Forgot save game. My bad.

    AAE-A2.tsvg

    posted in Play Boardgames
  • RE: TGC (Germany) vs. Kwas (Russia) and DMan (W. Allies) Original Europe

    @kwaspek104 @The_Good_Captain
    Game History

    Round: 2
    
        Purchase Units - British
            British buy 1 carrier and 3 transports; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 fighter moved from Canada to Celtic Sea Sea Zone
            1 bomber moved from Iceland to Celtic Sea Sea Zone
            1 destroyer moved from Davis Strait Sea Zone to Celtic Sea Sea Zone
            1 armour and 1 infantry moved from Trans-Jordan to Syria
            2 infantry moved from Iran to Syria
    
        Combat - British
            Battle in Syria
                British attack with 1 armour and 3 infantry
                Germans defend with 1 artillery and 1 infantry
                    British roll dice for 1 armour and 3 infantry in Syria, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Syria, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Syria
                    1 infantry owned by the Germans lost in Syria
                    British roll dice for 1 armour and 2 infantry in Syria, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Syria, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Syria
                British win, taking Syria from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Celtic Sea Sea Zone
                British attack with 1 bomber, 1 destroyer and 1 fighter; Americans loiter and taunt
                Germans defend with 1 submarine
                    Germans roll dice for 1 submarine in Celtic Sea Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 bomber, 1 destroyer and 1 fighter in Celtic Sea Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                    1 submarine owned by the Germans lost in Celtic Sea Sea Zone
                British win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Germans: 1 submarine
    
        Non Combat Move - British
            1 fighter moved from Celtic Sea Sea Zone to United Kingdom
            1 bomber moved from Celtic Sea Sea Zone to United Kingdom
    
        Place Units - British
            1 carrier and 3 transports placed in Celtic Sea Sea Zone
    
        Turn Complete - British
            British collect 22 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    British regular : 1.50
    

    From my understanding of the rules, FTRs cannot land on newly built carriers nor can they “move onto a newly built carrier from an adjacent land territory” (which is how it works in Revised). Fix it in Edit Mode for me if I got it wrong.

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 3 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to Central Atlantic Sea Zone
            2 destroyers moved from U.S. Eastern Coast Sea Zone to Central Atlantic Sea Zone
            2 infantry moved from United States to U.S. Eastern Coast Sea Zone
            2 infantry and 2 transports moved from U.S. Eastern Coast Sea Zone to Celtic Sea Sea Zone
            2 infantry moved from Celtic Sea Sea Zone to United Kingdom
            1 fighter moved from United Kingdom to Leningrad
    
        Combat - Americans
            Battle in Central Atlantic Sea Zone
                Americans attack with 1 bomber and 2 destroyers
                Germans defend with 1 submarine
                    Germans roll dice for 1 submarine in Central Atlantic Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 2 destroyers in Central Atlantic Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                    1 destroyer owned by the Americans lost in Central Atlantic Sea Zone
                    1 submarine owned by the Germans lost in Central Atlantic Sea Zone
                Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is -4
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 bomber moved from Central Atlantic Sea Zone to United Kingdom
    
        Place Units - Americans
            1 destroyer and 2 transports placed in U.S. Eastern Coast Sea Zone
            3 infantry placed in United States
    
        Turn Complete - Americans
            Americans collect 40 PUs; end with 41 PUs
            Some Units in Leningrad change ownership: 1 fighter
    

    Combat Hit Differential Summary :

    Americans regular : 1.33
    Germans regular : 0.67
    

    NOTE: Also your Sub in Central Atlantic got a hit. I have no idea if you wanted to try submerging or not so if you’re feeling generous gift me a DD back.

    posted in Play Boardgames
  • RE: World at War game 19

    @Gargantua Germany is up

    posted in Team Games
  • RE: L24 BM4 Playoff Semi-Final Adam514 (Axis) vs Gamerman01 (Allies+22)

    Oop, ANZAC cruiser is at the bottom of the middle of the Pacific.
    Those units should be orange or something 🧐

    posted in League
  • RE: L24 OOB Martin (X) vs FlyingBadger (L+40)

    oob-40882-round-08-france.tsvg

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 41 Sea Zone to 56 Sea Zone
            3 artilleries and 3 infantry moved from Queensland to 54 Sea Zone
            3 artilleries, 1 cruiser, 4 destroyers, 3 infantry and 3 transports moved from 54 Sea Zone to 26 Sea Zone
            3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 submarine moved from 56 Sea Zone to 54 Sea Zone
            3 fighters moved from Northern Territory to Queensland
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to France
            2 infantry moved from Trans-Jordan to Iraq
            2 infantry moved from United Kingdom to 110 Sea Zone
    
        Turn Complete - French
            French collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    posted in League