Navigation

    Axis & Allies .org Forums
    • Register
    • Login
    • Search
    • Categories
    • Recent
    • Popular
    • Users
    • Home
    1. Home
    2. Private-Panic
    • Profile
    • Following
    • Followers
    • Topics
    • Posts
    • Best
    • Groups

    Private-Panic

    @Private-Panic

    2019 2018 2017 2016

    103
    Reputation
    8113
    Posts
    243
    Profile views
    4
    Followers
    7
    Following
    Joined Last Online
    Location Derbyshire, UK Age 61

    Private-Panic Follow
    2019 2018 2017 2016

    Posts made by Private-Panic

    • Cyclades

      I don’t think anyone has mentioned this game before? So I thought I would! I have only played it once but I enjoyed it a lot and immediately bought it for myself.

      The easiest way to describe it might be as a mix of A&A and Catan, with Greek mythology thrown in. Each island kingdom’s soldiers and fleets battle for military and naval supremacy, build universities, temples, forts, naval bases and metropolises, and compete for the favour of the gods and control of mythological creatures, such as the kraken and cyclops.

      If you enjoy both A&A and Catan I would have thought this game would be a must.

      The soldier and fleet sculpts are entertaining in themselves, particularly the Amazons - for some reason.☺

      https://boardgamegeek.com/boardgame/54998/cyclades

      posted in Other Games
      Private-Panic
    • RE: Witt and PP play 1942 Anniversary

      @Wittmann I certainly made some mistakes! Let’s swap sides then. That makes me first with Japan. Will start it when I can.

      posted in Play Boardgames
      Private-Panic
    • RE: Witt and PP play 1942 Anniversary

      @Wittmann Hehehe! Is that the signal for me to surrender this game?!

      posted in Play Boardgames
      Private-Panic
    • RE: Witt and PP play 1942 Anniversary

      TripleA Turn Summary: Americans round 8

      TripleA Turn Summary for game: World War II v3 1942, version: 1.7

      Game History

      Round: 8
      
          Purchase Units - Americans
              Americans buy 1 bomber, 1 carrier, 1 fighter and 2 infantry; Remaining resources: 4 PUs; 
      
          Purchase Units - Chinese
              Chinese builds 1 units.
      
          Combat Move - Americans
              2 infantry moved from United Kingdom to 6 Sea Zone
              4 fighters and 2 infantry moved from 6 Sea Zone to Northwestern Europe
              1 bomber moved from United Kingdom to Germany
              2 infantry moved from Western United States to 56 Sea Zone
              1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 56 Sea Zone to 53 Sea Zone
              2 infantry moved from 53 Sea Zone to Hawaiian Islands
              2 fighters moved from 53 Sea Zone to Hawaiian Islands
      
          Combat - Americans
              Strategic bombing raid in Germany
                      AA fire in Germany : 0/1 hits, 0.17 expected hits
                  Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory
                  Bombing raid in Germany causes 4 damage total. 
              Battle in Northwestern Europe
                  Americans attack with 4 fighters and 2 infantry
                  Italians defend with 1 armour
                      Americans roll dice for 4 fighters and 2 infantry in Northwestern Europe, round 2 : 3/6 hits, 2.33 expected hits
                      Germans roll dice for 1 armour in Northwestern Europe, round 2 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Italians lost in Northwestern Europe
                  Americans win, taking Northwestern Europe from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 5
                  Casualties for Italians: 1 armour
              Battle in Hawaiian Islands
                  Americans attack with 2 fighters and 2 infantry
                  Japanese defend with 1 infantry
                      Americans roll dice for 2 fighters and 2 infantry in Hawaiian Islands, round 2 : 2/4 hits, 1.33 expected hits
                      Japanese roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Hawaiian Islands
                  Americans win, taking Hawaiian Islands from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Americans
              4 fighters moved from Northwestern Europe to 6 Sea Zone
              2 infantry moved from Eastern Canada to 9 Sea Zone
              2 infantry and 1 transport moved from 9 Sea Zone to 2 Sea Zone
              2 infantry moved from 2 Sea Zone to United Kingdom
              1 transport moved from 10 Sea Zone to 9 Sea Zone
              2 infantry moved from Eastern United States to Eastern Canada
              1 bomber moved from Eastern United States to United Kingdom
              1 bomber moved from Germany to United Kingdom
              2 fighters moved from Hawaiian Islands to 53 Sea Zone
      
          Place Units - Americans
              1 bomber and 2 infantry placed in Eastern United States
              1 carrier placed in 56 Sea Zone
              1 fighter placed in 56 Sea Zone
      
          Place Units - Chinese
              1 infantry placed in Chinghai
      
          Turn Complete - Americans
              Americans collect 41 PUs; end with 45 PUs
              Objective 3: Americans met a national objective for an additional 5 PUs; end with 50 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from Libya: 1 aaGun, 1 artillery and 1 infantry
              EDIT: Adding units owned by Americans to Egypt: 1 aaGun, 1 artillery and 1 infantry
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Germans : -0.50
      Americans : 1.33
      Japanese : -0.33
      AA fire in Germany : : -0.17
      

      Territory Summary for Americans and Chinese :

      Alaska : 1 infantry
      Chinghai : 1 infantry
      Eastern Canada : 1 aaGun and 2 infantry
      Eastern United States : 1 bomber, 1 factory and 2 infantry
      Egypt : 1 aaGun, 1 armour, 1 artillery and 1 infantry
      Hawaiian Islands : 2 infantry
      Midway : 1 infantry
      Morocco Algeria : 1 flag
      Northwestern Europe : 1 flag, 2 infantry
      United Kingdom : 1 artillery, 2 bombers and 3 infantry
      Western United States : 1 aaGun and 1 factory
      2 Sea Zone : 1 transport
      6 Sea Zone : 2 carriers, 2 destroyers, 4 fighters and 1 transport
      9 Sea Zone : 1 transport
      53 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
      56 Sea Zone : 1 carrier and 1 fighter
      

      Savegame

      posted in Play Boardgames
      Private-Panic
    • RE: Witt and PP play 1942 Anniversary

      TripleA Turn Summary: Americans round 8

      TripleA Turn Summary for game: World War II v3 1942, version: 1.7

      Game History

      Round: 8
      
          Purchase Units - Americans
              Americans buy 1 bomber, 1 carrier, 1 fighter and 2 infantry; Remaining resources: 4 PUs; 
      
          Purchase Units - Chinese
              Chinese builds 1 units.
      
          Combat Move - Americans
              2 infantry moved from United Kingdom to 6 Sea Zone
              4 fighters and 2 infantry moved from 6 Sea Zone to Northwestern Europe
              1 bomber moved from United Kingdom to Germany
              2 infantry moved from Western United States to 56 Sea Zone
              1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 56 Sea Zone to 53 Sea Zone
              2 infantry moved from 53 Sea Zone to Hawaiian Islands
              2 fighters moved from 53 Sea Zone to Hawaiian Islands
      
          Combat - Americans
              Strategic bombing raid in Germany
                      AA fire in Germany : 0/1 hits, 0.17 expected hits
                  Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory
                  Bombing raid in Germany causes 4 damage total. 
              Battle in Northwestern Europe
                  Americans attack with 4 fighters and 2 infantry
                  Italians defend with 1 armour
                      Americans roll dice for 4 fighters and 2 infantry in Northwestern Europe, round 2 : 3/6 hits, 2.33 expected hits
                      Germans roll dice for 1 armour in Northwestern Europe, round 2 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Italians lost in Northwestern Europe
                  Americans win, taking Northwestern Europe from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 5
                  Casualties for Italians: 1 armour
              Battle in Hawaiian Islands
                  Americans attack with 2 fighters and 2 infantry
                  Japanese defend with 1 infantry
                      Americans roll dice for 2 fighters and 2 infantry in Hawaiian Islands, round 2 : 2/4 hits, 1.33 expected hits
                      Japanese roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Hawaiian Islands
                  Americans win, taking Hawaiian Islands from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Americans
              4 fighters moved from Northwestern Europe to 6 Sea Zone
              2 infantry moved from Eastern Canada to 9 Sea Zone
              2 infantry and 1 transport moved from 9 Sea Zone to 2 Sea Zone
              2 infantry moved from 2 Sea Zone to United Kingdom
              1 transport moved from 10 Sea Zone to 9 Sea Zone
              2 infantry moved from Eastern United States to Eastern Canada
              1 bomber moved from Eastern United States to United Kingdom
              1 bomber moved from Germany to United Kingdom
              2 fighters moved from Hawaiian Islands to 53 Sea Zone
      
          Place Units - Americans
              1 bomber and 2 infantry placed in Eastern United States
              1 carrier placed in 56 Sea Zone
              1 fighter placed in 56 Sea Zone
      
          Place Units - Chinese
              1 infantry placed in Chinghai
      
          Turn Complete - Americans
              Americans collect 41 PUs; end with 45 PUs
              Objective 3: Americans met a national objective for an additional 5 PUs; end with 50 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.50
      Americans : 1.33
      Japanese : -0.33
      AA fire in Germany : : -0.17
      

      Territory Summary for Americans and Chinese :

      Alaska : 1 infantry
      Chinghai : 1 infantry
      Eastern Canada : 1 aaGun and 2 infantry
      Eastern United States : 1 bomber, 1 factory and 2 infantry
      Egypt : 1 armour
      Hawaiian Islands : 2 infantry
      Libya : 1 aaGun, 1 artillery and 1 infantry
      Midway : 1 infantry
      Morocco Algeria : 1 flag
      Northwestern Europe : 1 flag, 2 infantry
      United Kingdom : 1 artillery, 2 bombers and 3 infantry
      Western United States : 1 aaGun and 1 factory
      2 Sea Zone : 1 transport
      6 Sea Zone : 2 carriers, 2 destroyers, 4 fighters and 1 transport
      9 Sea Zone : 1 transport
      53 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
      56 Sea Zone : 1 carrier and 1 fighter
      

      Savegame

      posted in Play Boardgames
      Private-Panic
    • RE: Reinforcements

      @SelfishPopcorn Hi there. You do not do a multi-national attack. No such thing exists - because each Power attacks in its own turn.

      However, two Powers successively attacking a common enemy can be a powerful tactic. For example Germany attacks Russia in G2 and then AH follows up in AH3. That can be advantageous even when the R stack outnumbers both G and AH as individuals, but not their combined strength.

      AH leading this co-ordinated attack in AH2 is less likely to be advantageous as the G2 follow-up would be after R’s reply in R2, meaning R may have wiped out AH before G can reinforce.

      An attacking reinforcement may not involve an actual attack though. Sticking with the same example, a G2 advance into a R territory leads to a battle, but an AH2 follow-up into the same territory does not do so, unless AH so wishes, provided G is still contesting the territory. Which means that R is then faced with the challenge of any attack it decides to make in that territory being against G & AH’s multinational force. This increases the possibility that G & AH will find a co-ordinated attack beneficial, particularly if their rate of turn by turn reinforcements exceeds R’s.

      I hope I have understood your query correctly.

      posted in Axis & Allies 1914
      Private-Panic
    • RE: Witt and PP play 1942 Anniversary

      @Private-Panic Somehow I thought you did not have odds on Moscow! 👏

      posted in Play Boardgames
      Private-Panic
    • RE: Witt and PP play 1942 Anniversary

      TripleA Turn Summary: British round 8

      TripleA Turn Summary for game: World War II v3 1942, version: 1.7

      Game History

      Round: 8
      
          Purchase Units - British
              British buy 1 armour, 2 artilleries and 6 infantry; Remaining resources: 5 PUs; 
      
          Combat Move - British
              2 armour and 2 infantry moved from United Kingdom to 6 Sea Zone
              2 armour and 2 infantry moved from 6 Sea Zone to Norway
              2 fighters moved from 6 Sea Zone to Norway
              3 artilleries, 1 bomber, 1 fighter and 10 infantry moved from India to Burma
              1 fighter moved from Persia to Burma
              1 armour moved from Persia to Burma
      
          Combat - British
              Battle in Norway
                  British attack with 2 armour, 2 fighters and 2 infantry
                  Germans defend with 2 infantry
                      British roll dice for 2 armour, 2 fighters and 2 infantry in Norway, round 2 : 4/6 hits, 2.33 expected hits
                      Germans roll dice for 2 infantry in Norway, round 2 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the Germans and 2 infantry owned by the British lost in Norway
                  British win, taking Norway from Germans with 2 armour and 2 fighters remaining. Battle score for attacker is 0
                  Casualties for British: 2 infantry
                  Casualties for Germans: 2 infantry
              Battle in Burma
                  British attack with 1 armour, 3 artilleries, 1 bomber, 2 fighters and 10 infantry
                  Japanese defend with 1 aaGun, 6 armour, 3 artilleries and 4 infantry
                      AA fire in Burma : 1/3 hits, 0.50 expected hits
                      1 fighter owned by the British lost in Burma
                      British roll dice for 1 armour, 3 artilleries, 1 bomber, 1 fighter and 10 infantry in Burma, round 2 : 2/16 hits, 4.83 expected hits
                      Japanese roll dice for 6 armour, 3 artilleries and 4 infantry in Burma, round 2 : 3/13 hits, 5.33 expected hits
                      2 infantry owned by the Japanese and 3 infantry owned by the British lost in Burma
                      British roll dice for 1 armour, 3 artilleries, 1 bomber, 1 fighter and 7 infantry in Burma, round 3 : 6/13 hits, 4.33 expected hits
                      Japanese roll dice for 6 armour, 3 artilleries and 2 infantry in Burma, round 3 : 3/11 hits, 4.67 expected hits
                      2 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 1 armour owned by the Japanese and 3 infantry owned by the British lost in Burma
                      British roll dice for 1 armour, 3 artilleries, 1 bomber, 1 fighter and 4 infantry in Burma, round 4 : 3/10 hits, 3.83 expected hits
                      Japanese roll dice for 5 armour in Burma, round 4 : 3/5 hits, 2.50 expected hits
                      3 armour owned by the Japanese and 3 infantry owned by the British lost in Burma
                  3 artilleries owned by the British, 1 infantry owned by the British and 1 armour owned by the British retreated to India
                  Japanese win with 2 armour remaining. Battle score for attacker is 7
                  Casualties for British: 1 fighter and 9 infantry
                  Casualties for Japanese: 4 armour, 3 artilleries and 4 infantry
      
          Non Combat Move - British
              1 fighter moved from Burma to India
              1 bomber moved from Burma to India
              1 artillery moved from Libya to Egypt
              1 infantry moved from Libya to Egypt
              1 infantry moved from Trans-Jordan to Egypt
              1 artillery moved from Trans-Jordan to Egypt
              2 infantry moved from Eastern Canada to 9 Sea Zone
              2 infantry and 1 transport moved from 9 Sea Zone to 2 Sea Zone
              2 infantry moved from 2 Sea Zone to United Kingdom
              2 fighters moved from Norway to 6 Sea Zone
      
          Place Units - British
              2 artilleries and 1 infantry placed in India
              1 armour and 1 infantry placed in Egypt
              British undo move 1.
              1 artillery and 2 infantry placed in India
              1 artillery and 3 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 33 PUs; end with 38 PUs
      

      Combat Hit Differential Summary :

      Germans : 1.33
      British : -0.33
      AA fire in Burma : : 0.50
      Japanese : -3.50
      

      Territory Summary for British :

      Egypt : 2 armour, 3 artilleries, 1 factory and 6 infantry
      India : 1 aaGun, 1 armour, 4 artilleries, 1 bomber, 1 factory, 1 fighter and 3 infantry
      Libya : 1 flag
      New Zealand : 1 infantry
      Norway : 1 flag, 2 armour
      United Kingdom : 1 aaGun, 3 artilleries, 1 factory and 5 infantry
      2 Sea Zone : 1 transport
      6 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
      

      Savegame

      posted in Play Boardgames
      Private-Panic
    • RE: Witt and PP play 1942 Anniversary

      TripleA Turn Summary: Russians round 8

      TripleA Turn Summary for game: World War II v3 1942, version: 1.7

      Game History

      Round: 8
      
          Purchase Units - Russians
              Russians buy 1 armour and 7 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              2 infantry moved from Caucasus to Ukraine
              2 infantry moved from Russia to Eastern Ukraine
              2 infantry moved from Russia to Archangel
              1 bomber moved from Russia to Archangel
              1 fighter moved from Russia to Ukraine
              1 fighter moved from Russia to Eastern Ukraine
      
          Combat - Russians
              Battle in Ukraine
                  Russians attack with 1 fighter and 2 infantry
                  Italians defend with 1 artillery
                      Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                      Germans roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 0/3 hits, 0.83 expected hits
                      Germans roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 4 : 1/3 hits, 0.83 expected hits
                      Germans roll dice for 1 artillery in Ukraine, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Ukraine
                  Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                  Casualties for Russians: 1 infantry
                  Casualties for Italians: 1 artillery
              Battle in Eastern Ukraine
                  Russians attack with 1 fighter and 2 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter and 2 infantry in Eastern Ukraine, round 2 : 1/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Eastern Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine
                  Russians win, taking Eastern Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Archangel
                  Russians attack with 1 bomber and 2 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits
                      Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Archangel
                  Russians win, taking Archangel from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              Turning on Edit Mode
              EDIT: Removing units owned by Russians from Chinghai: 1 infantry
              EDIT: Adding units owned by Russians to Sikang: 1 infantry
              EDIT: Changing ownership of Sikang from Japanese to Chinese
              EDIT: Turning off Edit Mode
              1 fighter moved from Ukraine to Russia
              1 fighter moved from Eastern Ukraine to Russia
              1 bomber moved from Archangel to Russia
              1 infantry moved from Russia to Novosibirsk
              1 infantry moved from Caucasus to Kazakh S.S.R.
      
          Place Units - Russians
              2 infantry placed in Caucasus
              1 armour and 5 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 20 PUs; end with 20 PUs
              Objective 1: Russians met a national objective for an additional 5 PUs; end with 25 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.33
      Russians : -1.33
      

      Territory Summary for Russians :

      Archangel : 2 infantry
      Caucasus : 1 factory and 2 infantry
      Eastern Ukraine : 1 infantry
      Kazakh S.S.R. : 1 artillery and 4 infantry
      Novosibirsk : 1 infantry
      Russia : 3 aaGuns, 9 armour, 7 artilleries, 1 bomber, 1 factory, 2 fighters and 19 infantry
      Sikang : 1 infantry
      Ukraine : 1 infantry
      7 Sea Zone : 1 submarine
      

      Savegame

      posted in Play Boardgames
      Private-Panic
    • RE: Witt and PP play 1942 Anniversary

      TripleA Turn Summary: Americans round 7

      TripleA Turn Summary for game: World War II v3 1942, version: 1.7

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
      
          Purchase Units - Chinese
              Chinese builds 0 units.
      
          Combat Move - Americans
              1 bomber moved from Egypt to Italy
              1 infantry moved from Morocco Algeria to 12 Sea Zone
              1 infantry and 1 transport moved from 12 Sea Zone to 6 Sea Zone
              1 infantry moved from 6 Sea Zone to Northwestern Europe
                    Americans take Northwestern Europe from Germans
              2 carriers, 2 destroyers and 4 fighters moved from 12 Sea Zone to 6 Sea Zone
      
          Combat - Americans
              Strategic bombing raid in Italy
                      AA fire in Italy : 0/1 hits, 0.17 expected hits
                  Bombing raid in Italy rolls: 6 and causes: 6 damage to unit: factory
                  Bombing raid in Italy causes 6 damage total. 
      
          Non Combat Move - Americans
              1 bomber moved from Italy to United Kingdom
              2 infantry moved from Eastern United States to 10 Sea Zone
              1 transport moved from 12 Sea Zone to 10 Sea Zone
              2 infantry and 1 transport moved from 10 Sea Zone to 9 Sea Zone
              2 infantry moved from 9 Sea Zone to Eastern Canada
              2 fighters moved from Western United States to 56 Sea Zone
              1 armour moved from Morocco Algeria to Egypt
              1 aaGun moved from Morocco Algeria to Libya
              1 artillery moved from Morocco Algeria to Libya
              1 infantry moved from Morocco Algeria to Libya
      
          Place Units - Americans
              1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 56 Sea Zone
              1 bomber and 2 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 40 PUs; end with 41 PUs
              Objective 3: Americans met a national objective for an additional 5 PUs; end with 46 PUs
      

      Combat Hit Differential Summary :

      AA fire in Italy : : -0.17
      

      Territory Summary for Americans and Chinese :

      Alaska : 1 infantry
      Eastern Canada : 1 aaGun and 2 infantry
      Eastern United States : 1 bomber, 1 factory and 2 infantry
      Egypt : 1 armour
      Libya : 1 aaGun, 1 artillery and 1 infantry
      Midway : 1 infantry
      Morocco Algeria : 1 flag
      Northwestern Europe : 1 flag, 1 infantry
      United Kingdom : 1 artillery, 1 bomber and 3 infantry
      Western United States : 1 aaGun, 1 factory and 2 infantry
      6 Sea Zone : 2 carriers, 2 destroyers, 4 fighters and 1 transport
      9 Sea Zone : 1 transport
      10 Sea Zone : 1 transport
      56 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
      

      Production/PUs Summary :

      Japanese : 41 / 58
      Russians : 17 / 26
      Germans : 35 / 55
      British : 35 / 36
      Italians : 9 / 9
      Chinese : 1 / 0
      Americans : 40 / 46
      

      Dice Statistics:

      Total
              1 was rolled 144 times
              2 was rolled 131 times
              3 was rolled 174 times
              4 was rolled 152 times
              5 was rolled 158 times
              6 was rolled 154 times
          Average roll : 3.560
          Median : 4.000
          Variance : 1.128
          Standard Deviation : 1.062
          Total rolls : 913
      
      Null / Other
              1 was rolled 4 times
              2 was rolled 8 times
              3 was rolled 8 times
              4 was rolled 5 times
              5 was rolled 7 times
              6 was rolled 12 times
          Average roll : 3.886
          Median : 4.000
          Variance : 0.915
          Standard Deviation : 0.956
          Total rolls : 44
      
      Germans Combat
              1 was rolled 43 times
              2 was rolled 31 times
              3 was rolled 40 times
              4 was rolled 39 times
              5 was rolled 40 times
              6 was rolled 37 times
          Average roll : 3.491
          Median : 4.000
          Variance : 0.364
          Standard Deviation : 0.603
          Total rolls : 230
      
      British Combat
              1 was rolled 15 times
              2 was rolled 21 times
              3 was rolled 26 times
              4 was rolled 17 times
              5 was rolled 19 times
              6 was rolled 20 times
          Average roll : 3.542
          Median : 3.000
          Variance : 0.610
          Standard Deviation : 0.781
          Total rolls : 118
      
      Italians Combat
              1 was rolled 12 times
              2 was rolled 7 times
              3 was rolled 20 times
              4 was rolled 8 times
              5 was rolled 4 times
              6 was rolled 11 times
          Average roll : 3.290
          Median : 3.000
          Variance : 2.514
          Standard Deviation : 1.585
          Total rolls : 62
      
      Americans Combat
              1 was rolled 4 times
              2 was rolled 8 times
              3 was rolled 8 times
              4 was rolled 5 times
              5 was rolled 7 times
              6 was rolled 12 times
          Average roll : 3.886
          Median : 4.000
          Variance : 0.915
          Standard Deviation : 0.956
          Total rolls : 44
      
      Chinese Combat
              1 was rolled 12 times
              2 was rolled 5 times
              3 was rolled 10 times
              4 was rolled 17 times
              5 was rolled 10 times
              6 was rolled 1 times
          Average roll : 3.200
          Median : 4.000
          Variance : 2.867
          Standard Deviation : 1.693
          Total rolls : 55
      
      Russians Combat
              1 was rolled 31 times
              2 was rolled 26 times
              3 was rolled 35 times
              4 was rolled 25 times
              5 was rolled 39 times
              6 was rolled 40 times
          Average roll : 3.689
          Median : 4.000
          Variance : 1.053
          Standard Deviation : 1.026
          Total rolls : 196
      
      Japanese Combat
              1 was rolled 23 times
              2 was rolled 25 times
              3 was rolled 27 times
              4 was rolled 36 times
              5 was rolled 32 times
              6 was rolled 21 times
          Average roll : 3.561
          Median : 4.000
          Variance : 0.990
          Standard Deviation : 0.995
          Total rolls : 164
      

      Savegame

      posted in Play Boardgames
      Private-Panic
    • 1
    • 2
    • 3
    • 4
    • 5
    • 811
    • 812
    • 1 / 812