• RE: Napoleon 8 Players Game #13

    @redrum Entek is having a bad time; another bad TUV loss. You are piling it on. Russia is rampant.

    posted in Team Games
  • RE: Global War 1940 2nd ed.

    @baron-Münchhausen

    Yes we will test it. I made the final decision.
    Why not. Both Ships were doing simultaneous A and D so 2 dice make sense.

    posted in House Rules
  • RE: 19L ArtofWar1947 (L) vs AetV (X) BM3 game II

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 armour, 1 fighter and 3 mech_infantrys moved from Queensland to Western Australia
    
        Combat - ANZAC
            Battle in Western Australia
                ANZAC attack with 2 armour, 1 fighter and 3 mech_infantrys
                Japanese defend with 2 artilleries and 2 infantry
                    ANZAC roll dice for 2 armour, 1 fighter and 3 mech_infantrys in Western Australia, round 2 : 0/6 hits, 2.00 expected hits
                    Japanese roll dice for 2 artilleries and 2 infantry in Western Australia, round 2 : 2/4 hits, 1.33 expected hits
                    2 mech_infantrys owned by the ANZAC lost in Western Australia
                    ANZAC roll dice for 2 armour, 1 fighter and 1 mech_infantry in Western Australia, round 3 : 1/4 hits, 1.67 expected hits
                    Japanese roll dice for 2 artilleries and 2 infantry in Western Australia, round 3 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the ANZAC lost in Western Australia
                    ANZAC roll dice for 2 armour and 1 fighter in Western Australia, round 4 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Western Australia, round 4 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 armour owned by the ANZAC lost in Western Australia
                    ANZAC roll dice for 1 armour and 1 fighter in Western Australia, round 5 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Western Australia, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 armour owned by the ANZAC lost in Western Australia
                ANZAC win with 1 fighter remaining. Battle score for attacker is -10
                Casualties for ANZAC: 2 armour and 3 mech_infantrys
                Casualties for Japanese: 2 artilleries and 2 infantry
    
        Non Combat Move - ANZAC
            1 destroyer and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
            2 destroyers moved from 62 Sea Zone to 63 Sea Zone
            2 fighters moved from 26 Sea Zone to 30 Sea Zone
            2 fighters moved from 30 Sea Zone to New Zealand
            1 fighter moved from Western Australia to New South Wales
            2 fighters moved from Hawaiian Islands to Queensland
            1 fighter moved from Hawaiian Islands to New Zealand
    
        Place Units - ANZAC
            1 fighter and 2 mech_infantrys placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -2.17
    Japanese : 1.00
    

    Savegame

    posted in League
  • RE: Global War 1940 2nd ed.

    Baron

    You got any stats on how many planes were shot down by Battleships ?
    Anybody ?
    CWO ?

    I know Cruisers shot down 5000 planes.
    I’m still thinking of going this way
    CR C10 @4 blue die plane @3 red die any ship
    BB C15 @3 blue die plane @6 red die any ship
    All planes C10.
    That’s it. This will include one round of DF.
    My concern is CR and a BB can get 4 hits in 1 round. I know the % are lowered but concern is if a battle gets diced for one side that will just kill ships and planes to fast.

    posted in House Rules
  • RE: 1914: 3 English gents play the CP and 3 unruly Yanks play the Entente

    TripleA Turn Summary: Russia round 4

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 4
    
        Research Technology - Russia
            Russia spend 5 on tech rolls
                Russia rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - Russia
            1 field_gun and 1 infantry moved from Latvia to Lithuania
            1 cavalry moved from Smolensk to Lithuania
            14 conscripts, 2 heavy_guns and 4 infantry moved from Odessa to Galicia
            1 heavy_gun moved from Belarus to Galicia
            7 conscripts moved from Belarus to Galicia
            6 infantry moved from Belarus to Galicia
            1 conscript and 1 field_gun moved from Magadan to Sakhe
            1 conscript and 1 field_gun moved from Khabarovsk to Sakhe
            1 conscript moved from Chukotka to Sakhe
    
        Purchase Units - Russia
            Russia buy 14 conscripts, 3 heavy_guns, 2 infantry and 10 trenchs; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat - Russia
            Battle in Sakhe
                Russia attack with 3 conscripts and 2 field_guns
                Communists defend with 1 conscript, 1 infantry and 1 trench
                    Russia roll dice for 3 conscripts and 2 field_guns in Sakhe, round 2 : 0/4 hits, 1.00 expected hits
                    Communists roll dice for 1 conscript, 1 infantry and 1 trench in Sakhe, round 2 : 0/2 hits, 0.50 expected hits
                    Russia roll dice for 3 conscripts and 2 field_guns in Sakhe, round 3 : 0/4 hits, 1.00 expected hits
                    Communists roll dice for 1 conscript, 1 infantry and 1 trench in Sakhe, round 3 : 1/2 hits, 0.50 expected hits
                    1 conscript owned by the Russia lost in Sakhe
                    Russia roll dice for 2 conscripts and 2 field_guns in Sakhe, round 4 : 1/4 hits, 1.00 expected hits
                Units damaged: 1 trench owned by the Communists
                    Communists roll dice for 1 conscript, 1 infantry and 1 trench in Sakhe, round 4 : 0/2 hits, 0.50 expected hits
                    Russia roll dice for 2 conscripts and 2 field_guns in Sakhe, round 5 : 1/4 hits, 1.00 expected hits
                    Communists roll dice for 1 conscript, 1 infantry and 1 trench in Sakhe, round 5 : 1/2 hits, 0.50 expected hits
                    1 trench owned by the Communists and 1 conscript owned by the Russia lost in Sakhe
                    Russia roll dice for 1 conscript and 2 field_guns in Sakhe, round 6 : 1/3 hits, 0.83 expected hits
                    Communists roll dice for 1 conscript and 1 infantry in Sakhe, round 6 : 2/2 hits, 0.50 expected hits
                    1 field_gun owned by the Russia, 1 conscript owned by the Russia and 1 conscript owned by the Communists lost in Sakhe
                    Russia roll dice for 1 field_gun in Sakhe, round 7 : 0/1 hits, 0.33 expected hits
                    Communists roll dice for 1 infantry in Sakhe, round 7 : 1/1 hits, 0.33 expected hits
                    1 field_gun owned by the Russia lost in Sakhe
                Communists win with 1 infantry remaining. Battle score for attacker is -9
                Casualties for Russia: 3 conscripts and 2 field_guns
                Casualties for Communists: 1 conscript and 1 trench
            Battle in Lithuania
                Russia attack with 1 cavalry, 1 field_gun and 1 infantry
                Germany defend with 1 infantry
                    Russia roll dice for 1 cavalry, 1 field_gun and 1 infantry in Lithuania, round 2 : 0/3 hits, 0.83 expected hits
                    Germany roll dice for 1 infantry in Lithuania, round 2 : 1/1 hits, 0.33 expected hits
                    1 cavalry owned by the Russia lost in Lithuania
                    Russia roll dice for 1 field_gun and 1 infantry in Lithuania, round 3 : 0/2 hits, 0.67 expected hits
                    Germany roll dice for 1 infantry in Lithuania, round 3 : 0/1 hits, 0.33 expected hits
                    Russia roll dice for 1 field_gun and 1 infantry in Lithuania, round 4 : 0/2 hits, 0.67 expected hits
                    Germany roll dice for 1 infantry in Lithuania, round 4 : 0/1 hits, 0.33 expected hits
                    Russia roll dice for 1 field_gun and 1 infantry in Lithuania, round 5 : 0/2 hits, 0.67 expected hits
                    Germany roll dice for 1 infantry in Lithuania, round 5 : 0/1 hits, 0.33 expected hits
                    Russia roll dice for 1 field_gun and 1 infantry in Lithuania, round 6 : 1/2 hits, 0.67 expected hits
                    Germany roll dice for 1 infantry in Lithuania, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germany and 1 infantry owned by the Russia lost in Lithuania
                Russia win, taking Lithuania from Germany with 1 field_gun remaining. Battle score for attacker is -4
                Casualties for Russia: 1 cavalry and 1 infantry
                Casualties for Germany: 1 infantry
            Battle in Galicia
                Russia attack with 21 conscripts, 3 heavy_guns and 10 infantry
                Austria defend with 1 infantry
                    Russia roll dice for 21 conscripts, 3 heavy_guns and 10 infantry in Galicia, round 2 : 3/16 hits, 3.17 expected hits
                    Austria roll dice for 1 infantry in Galicia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Austria lost in Galicia
                Russia win, taking Galicia from Austria with 21 conscripts, 3 heavy_guns and 10 infantry remaining. Battle score for attacker is 3
                Casualties for Austria: 1 infantry
    
        Non Combat Move - Russia
            1 field_gun moved from Odessa to Belarus
            3 cavalrys moved from Smolensk to Don
            1 conscript and 1 infantry moved from Latvia to Belarus
            1 conscript, 1 heavy_gun and 1 infantry moved from Minsk to Belarus
            1 heavy_gun and 1 infantry moved from Don to Belarus
            1 conscript moved from Don to Belarus
            1 conscript, 1 heavy_gun and 1 infantry moved from Kiev to Odessa
            1 conscript and 2 infantry moved from Moscow to Don
            1 field_gun and 2 infantry moved from Pskov to Latvia
            1 conscript moved from Novgorod to Archangelsk
            1 infantry moved from St. Petersburg to Novgorod
            2 conscripts, 1 heavy_gun and 4 infantry moved from St. Petersburg to Pskov
            1 field_gun and 1 infantry moved from Caucasus to Sea Zone 65 Caspian Sea
            1 field_gun and 1 infantry moved from Sea Zone 65 Caspian Sea to Kazakhstan
            1 conscript and 1 field_gun moved from Perm to Kazan
            1 conscript moved from Vologda to Naryan-Mar
            1 conscript and 1 heavy_gun moved from Primorsky to Khabarovsk
            2 conscripts and 1 infantry moved from Vladivostok to Primorsky
    
        Place Units - Russia
            3 conscripts and 3 trenchs placed in Irkutsk
            1 conscript, 1 heavy_gun and 3 trenchs placed in Omsk
            1 trench placed in Caucasus
            3 trenchs placed in Belarus
            1 conscript, 1 heavy_gun and 1 infantry placed in Minsk
            1 conscript, 1 heavy_gun and 1 infantry placed in Kiev
            3 conscripts placed in Moscow
            5 conscripts placed in St. Petersburg
    
        Activate Technology - Russia
            Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg
    
        Turn Complete - Russia
            Russia collect 90 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Austria : -0.33
    Russia rolls : : 0.00
    Communists : 2.17
    Germany : 0.33
    Russia : -4.83
    

    Territory Summary for Russia :

    Galicia : 1 flag, 21 conscripts, 3 heavy_guns and 10 infantry
    Amur : 1 conscript
    Archangelsk : 1 conscript
    Belarus : 2 cavalrys, 13 conscripts, 2 field_guns, 4 heavy_guns, 8 infantry and 9 trenchs
    Bessarabia : 1 conscript
    Caucasus : 2 cavalrys, 3 conscripts, 2 field_guns, 1 heavy_gun, 2 infantry and 3 trenchs
    Don : 3 cavalrys, 1 conscript and 2 infantry
    Evenkia : 1 conscript
    Irkutsk : 1 Factory, 1 cavalry, 6 conscripts, 1 field_gun, 2 heavy_guns, 4 infantry and 7 trenchs
    Kazakhstan : 1 field_gun and 1 infantry
    Kazan : 1 conscript and 1 field_gun
    Khabarovsk : 2 conscripts and 1 heavy_gun
    Kiev : 1 Factory, 1 conscript, 1 heavy_gun, 1 infantry and 1 trench
    Koryak : 2 trenchs
    Krasnoyarsk : 1 conscript
    Latvia : 1 field_gun and 2 infantry
    Lithuania : 1 field_gun
    Magadan : 1 conscript
    Minsk : 1 Factory, 1 conscript, 1 heavy_gun, 1 infantry and 1 trench
    Naryan-Mar : 1 conscript
    Novgorod : 1 infantry
    Novosibirsk : 1 conscript
    Odessa : 1 conscript, 1 heavy_gun, 1 infantry and 3 trenchs
    Omsk : 1 Factory, 3 conscripts, 3 heavy_guns, 2 infantry and 4 trenchs
    Perm : 1 conscript
    Primorsky : 2 conscripts and 1 infantry
    Pskov : 2 conscripts, 1 heavy_gun and 4 infantry
    St. Petersburg : 1 Factory, 5 conscripts, 3 infantry and 4 trenchs
    Vladivostok : 1 Factory
    Western Siberian Lowlands : 1 conscript
    Moscow : 1 flag, 1 Factory and 3 conscripts
    Sea Zone 64 Sea of Azov : 1 battlecruiser and 1 cruiser
    Sea Zone 65 Caspian Sea : 1 transport
    

    Production/PUs Summary :

    Germany : 100 / 114
    France : 77 / 85
    Serbia : 12 / 18
    Austria : 67 / 79
    Italy : 35 / 35
    Arabia : 7 / 13
    Turkey : 63 / 66
    Britain : 107 / 107
    Russia : 90 / 90
    Communists : 28 / 28
    USA : 69 / 69
    

    Savegame

    posted in Team Games
  • RE: 19L G40 BM3 ArtofWar1947 vs. Giallo (X) Game III

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Vologda to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Archangel
                  Russians take Archangel from Germans
            2 mech_infantrys moved from Russia to Volgograd
            2 fighters and 1 tactical_bomber moved from Russia to Volgograd
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 factory_minor and 3 mech_infantrys
                    Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 3/5 hits, 2.00 expected hits
                    Germans roll dice for 3 mech_infantrys in Volgograd, round 2 : 2/3 hits, 1.00 expected hits
                    2 mech_infantrys owned by the Russians and 3 mech_infantrys owned by the Germans lost in Volgograd
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 2 mech_infantrys
                Casualties for Germans: 3 mech_infantrys
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Volgograd to Russia
            2 aaGuns and 10 infantry moved from Yenisey to Timguska
            31 infantry and 3 mech_infantrys moved from Vologda to Archangel
    
        Place Units - Russians
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 13 PUs; end with 13 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Russians : 1.00
    

    Savegame

    posted in League
  • RE: 1914: 3 English gents play the CP and 3 unruly Yanks play the Entente

    @captainwalker Hopefully they won’t spot my cunning trap! If they do, please tell me what it was so that I can feel cleverer than I am!

    posted in Team Games
  • RE: 1914: 3 English gents play the CP and 3 unruly Yanks play the Entente

    @Private-Panic The abandonment of Galicia has the czar’s generals busy planning their offensives…time to divide and conquer!

    posted in Team Games
  • RE: 1914: 3 English gents play the CP and 3 unruly Yanks play the Entente

    @Private-Panic I leave that deserved tirade to your other ally.

    posted in Team Games
  • RE: Karl7 (Allies) vs Simon33 (Axis) BM3 Game III

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Combat Move - Americans
            1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 mech_infantry moved from Jehol to 19 Sea Zone
            1 mech_infantry and 1 transport moved from 19 Sea Zone to 22 Sea Zone
            1 mech_infantry moved from 22 Sea Zone to Marianas
            1 infantry moved from Marshall Islands to 32 Sea Zone
            1 infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
            1 battleship, 3 carriers, 2 cruisers and 3 destroyers moved from 6 Sea Zone to 22 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            1 tactical_bomber moved from Korea to 6 Sea Zone
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
    
        Purchase Units - Americans
            Americans buy 2 bombers, 6 fighters and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Americans creates battle in territory 20 Sea Zone
            Battle in Paulau Island
            Battle in Marianas
            Battle in 6 Sea Zone
                Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 6 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 6/7 hits, 3.67 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 20 Sea Zone from Japanese, taking Paulau Island from Japanese, taking Marianas from Japanese with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 tactical_bomber moved from 6 Sea Zone to Korea
            6 fighters moved from 6 Sea Zone to 22 Sea Zone
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 submarine moved from 20 Sea Zone to 22 Sea Zone
            1 carrier, 2 fighters and 1 submarine moved from 54 Sea Zone to 22 Sea Zone
            3 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 22 Sea Zone
            1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 transport moved from 125 Sea Zone to 110 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 transport moved from 110 Sea Zone to 102 Sea Zone
    
        Place Units - Americans
            1 bomber and 2 fighters placed in Norway
            1 bomber and 2 fighters placed in Korea
            2 fighters placed in Western United States
            2 infantry placed in Eastern United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 1 aaGun
            EDIT: Adding units owned by Americans to Central United States: 1 aaGun
            EDIT: Removing units owned by Americans from 22 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 20 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
    
        Combat Move - Chinese
            2 infantry moved from Chahar to Anhwe
            1 fighter moved from Jehol to Anhwe
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                 retreated to Anhwe
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Korea: 1 tactical_bomber
            EDIT: Turning off Edit Mode
            16 infantry moved from Chahar to Hopei
            1 fighter moved from Anhwe to Hopei
    
        Place Units - Chinese
            4 infantry placed in Hopei
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Hopei: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    
        Combat Move - British
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 transport moved from 125 Sea Zone to 110 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from Norway to Germany
            1 fighter moved from United Kingdom to Holland Belgium
            1 fighter moved from United Kingdom to Normandy Bordeaux
            1 infantry and 2 mech_infantrys moved from West India to India
            2 fighters moved from West India to India
    
        Purchase Units - British
            British buy 1 armour, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - British
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in Germany causes 7 damage total. 
            Battle in Normandy Bordeaux
                British attack with 1 fighter and 2 infantry
                Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                    British roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Normandy Bordeaux
                    British roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Normandy Bordeaux
                British win, taking Normandy Bordeaux from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Germans: 1 artillery
            Battle in Holland Belgium
                British attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 1 artillery and 1 infantry
                    British roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
                    British roll dice for 1 artillery and 1 fighter in Holland Belgium, round 3 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 1 fighter in Holland Belgium, round 4 : 2/2 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                Casualties for British: 2 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in India
                British attack with 2 fighters, 1 infantry and 2 mech_infantrys
                Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 2 fighters, 1 infantry and 2 mech_infantrys in India, round 2 : 4/5 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in India, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in India
                British win, taking India from Japanese with 2 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - British
            2 fighters moved from India to West India
            1 infantry moved from Eastern Persia to West India
            1 armour moved from Persia to West India
            2 infantry moved from Persia to Eastern Persia
            3 mech_infantrys moved from Iraq to Eastern Persia
            2 artilleries and 2 infantry moved from Iraq to Persia
            1 bomber moved from Germany to Norway
            1 fighter moved from Holland Belgium to United Kingdom
            1 fighter moved from Normandy Bordeaux to United Kingdom
            2 fighters moved from Gibraltar to United Kingdom
            1 infantry moved from Italian Somaliland to Ethiopia
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
            1 infantry moved from Alexandria to Egypt
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Persia
            1 fighter and 2 mech_infantrys placed in Iraq
            3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5,6,5,6
            UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    British : 1.50
    Americans : 2.00
    Chinese : -2.33
    Japanese : 1.00
    AA fire in Germany : : -0.17
    

    Savegame

    posted in League