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    dawgoneit

    @dawgoneit

    2021 2020 '19 '18 '17 '16 '15 '14 '13

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    Joined Last Online
    Location peterboro n.y. Age 57

    dawgoneit Follow
    2021 2020 '19 '18 '17 '16 '15 '14 '13

    Best posts made by dawgoneit

    • RE: League General Discussion Thread

      @farmboy yeah, but that goes along with (like you said) keeping new players. Would help to make your support donation goal. i don’t think it met last year.
      i no i’m not a good player. but i’ve paid for years and i have played maybe 2 games with the top players. wouldn’t mind a couple more just for the experience. would more top players play new players and not so good of players if they were not worried to drop in they’re rankimgs?

      posted in League
      D
      dawgoneit
    • RE: League General Discussion Thread

      I would rather play the OOB version. its what the league is built on and the reason all of are playing rite. the PTV does not reflect the A&A we’re all used to. not even close to the OOB version for rules. my self i think it should be played in the play boardgame forum not the league. BM3 is close and i play it because thats what everybody wants to play. when i play the OOB version on the board with my friends they are pretty strict with not altering the rules. they also don’t play on the site because its not about the OOB version played all the time. my self i play a lot of different games here and i love this site. just my take on things. i hope i didn’t offend anyone.

      posted in League
      D
      dawgoneit
    • RE: 🏅 Axis & Allies .org 2019 Support Drive

      @djensen sorry so late. winter heating bills killed me this year. thank you very much for the hard work. LOVE THIS GAME!!!

      posted in Website/Forum Discussion
      D
      dawgoneit
    • RE: League General Discussion Thread

      @oysteilo i like that idea

      posted in League
      D
      dawgoneit
    • RE: League General Discussion Thread

      @WindowWasher said in League General Discussion Thread:

      We need more players if we’re going to create two or three different leagues. I believe that it is the proper solution to the issue, yet it wont be as fun if there are only 5 OOB players/10-15 P2V players. I suggest advertising the league/s in the Facebook groups

      i go back in my games to see who i havent seen in a while and message them. i get some takers. its worth a try. theres some upper level players i’ve never played if someone in an upper level wants to go back and message them.

      posted in League
      D
      dawgoneit
    • RE: League General Discussion Thread

      gamer has a lot on his plate. i think what he decides should be.

      posted in League
      D
      dawgoneit
    • RE: League General Discussion Thread

      @dawgoneit how can i get people to join the league that play oob and tell them that they wont be playing the game they no. 2 of them i play on saturdays wont join because of the changes. isn’t getting people to join so we can keep the site going anyways. should we do seperate leagues?

      posted in League
      D
      dawgoneit
    • RE: League General Discussion Thread

      @dawgoneit if we can get people started then we can get them to try the other games

      posted in League
      D
      dawgoneit
    • RE: TT Pejones (X) vs dawgwasher (A+18) BM3

      TripleA Turn Summary: UK_Pacific round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 armour and 1 infantry moved from Western United States to 10 Sea Zone
              1 armour, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              2 fighters moved from Hawaiian Islands to 26 Sea Zone
              1 destroyer moved from 46 Sea Zone to 62 Sea Zone
              1 submarine moved from 54 Sea Zone to 62 Sea Zone
              1 fighter moved from Guam to 26 Sea Zone
              1 fighter moved from 26 Sea Zone to Hawaiian Islands
              1 artillery and 1 infantry moved from Eastern United States to Central United States
      
          Non Combat Move - Americans
              1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 carrier moved from 101 Sea Zone to 89 Sea Zone
              1 fighter moved from Eastern United States to 89 Sea Zone
      
          Place Units - Americans
              1 carrier and 2 submarines placed in 101 Sea Zone
              1 carrier and 1 destroyer placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Szechwan to Yunnan
              1 fighter moved from Szechwan to Yunnan
              2 infantry moved from Shensi to Kweichow
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 artillery
                      Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 artillery
              Battle in Kweichow
                  Chinese attack with 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                  Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Szechwan
      
          Place Units - Chinese
              4 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 8 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
      
          Purchase Units - British
              British buy 1 destroyer, 1 fighter, 4 infantry and 1 transport; Remaining resources: 1 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              2 infantry moved from Burma to India
              2 infantry moved from Shan State to Burma
              1 battleship moved from 39 Sea Zone to 80 Sea Zone
              1 destroyer moved from 37 Sea Zone to 79 Sea Zone
              2 artilleries moved from Ethiopia to 76 Sea Zone
              2 artilleries, 1 cruiser, 1 destroyer and 2 transports moved from 76 Sea Zone to 80 Sea Zone
              2 artilleries moved from 80 Sea Zone to Iraq
              1 armour moved from Egypt to Iraq
              1 bomber moved from Malta to Iraq
              1 fighter and 1 tactical_bomber moved from Malta to Anglo Egyptian Sudan
              1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
              1 infantry moved from Rhodesia to Tanganyika Territory
              1 infantry moved from Rhodesia to Belgian Congo
              1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
              2 fighters moved from Gibraltar to United Kingdom
              2 submarines moved from 104 Sea Zone to 102 Sea Zone
              1 destroyer moved from 91 Sea Zone to 106 Sea Zone
      
          Combat - British
              Battle in Iraq
                  British attack with 1 armour, 2 artilleries and 1 bomber
                  Neutral_Axis defend with 3 infantry
                      British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits, 1.17 expected hits
                      British roll dice for 1 armour, 2 artilleries and 1 bomber in Iraq, round 2 : 1/4 hits, 1.83 expected hits
                      Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
                      2 infantry owned by the Neutral_Axis and 2 artilleries owned by the British lost in Iraq
                      British roll dice for 1 armour and 1 bomber in Iraq, round 3 : 2/2 hits, 1.17 expected hits
                      Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Neutral_Axis lost in Iraq
                  British win, taking Iraq from Neutral_Axis with 1 armour and 1 bomber remaining. Battle score for attacker is 1
                  Casualties for British: 2 artilleries
                  Casualties for Neutral_Axis: 3 infantry
      
          Non Combat Move - British
              1 infantry moved from Eastern Persia to Persia
                    British take Persia from Neutral_Allies
              1 armour moved from Gibraltar to 91 Sea Zone
              1 aaGun moved from Gibraltar to 91 Sea Zone
              2 infantry moved from Gibraltar to 91 Sea Zone
              1 aaGun, 1 armour, 2 infantry and 2 transports moved from 91 Sea Zone to 106 Sea Zone
              1 aaGun, 1 armour and 2 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
              1 artillery and 1 infantry moved from Quebec to New Brunswick Nova Scotia
              1 infantry moved from United Kingdom to Scotland
              1 bomber moved from Iraq to Eastern Persia
      
          Place Units - British
              1 fighter and 2 infantry placed in United Kingdom
              1 transport placed in 71 Sea Zone
              2 infantry placed in Union of South Africa
              1 destroyer placed in 106 Sea Zone
      
          Turn Complete - British
              British collect 32 PUs; end with 33 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
      
          Place Units - UK_Pacific
              2 artilleries and 3 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 17 PUs; end with 17 PUs
              Some Units in India change ownership: 2 artilleries and 3 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : 0.83
      Japanese regular : 0.33
      Neutral_Axis regular : 0.67
      British regular : -0.17
      

      Savegame

      posted in Tournaments
      D
      dawgoneit
    • RE: 🏅 Axis & Allies .org 2019 Support Drive

      @djensen what ever you need me to do just let me no.

      posted in Website/Forum Discussion
      D
      dawgoneit

    Latest posts made by dawgoneit

    • RE: L20 Snigg(+19 Allies) vs dawgoneit (Axis) BM3

      TripleA Turn Summary: Germans round 10

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 10
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans repair damage of 4x factory_major; Remaining resources: 99 PUs; 
              Germans buy 3 armour, 3 artilleries, 1 bomber, 1 fighter, 8 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              3 infantry moved from Western Germany to Holland Belgium
              2 bombers moved from Poland to Holland Belgium
              1 fighter and 2 tactical_bombers moved from Eastern Poland to Greece
              10 mech_infantrys moved from Bulgaria to Greece
              4 mech_infantrys moved from Romania to Greece
              2 armour and 3 mech_infantrys moved from Caucasus to Volgograd
              4 armour and 2 mech_infantrys moved from Caucasus to Kazakhstan
              1 infantry moved from Bryansk to Tambov
              8 armour moved from Caucasus to Bryansk
              1 infantry moved from Vologda to Smolensk
              1 mech_infantry moved from Novosibirsk to Volgograd
              4 infantry moved from Western Germany to Denmark
      
          Combat - Germans
              Battle in Kazakhstan
                  Germans attack with 4 armour and 2 mech_infantrys
                  Russians defend with 2 infantry
                      Germans roll dice for 4 armour and 2 mech_infantrys in Kazakhstan, round 2 : 3/6 hits, 2.33 expected hits
                      Russians roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
                      2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan
                  Germans win, taking Kazakhstan from Russians with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 2
                  Casualties for Germans: 1 mech_infantry
                  Casualties for Russians: 2 infantry
              Battle in Volgograd
                  Germans attack with 2 armour and 4 mech_infantrys
                  Russians defend with 1 artillery, 1 factory_minor and 2 infantry
                      Germans roll dice for 2 armour and 4 mech_infantrys in Volgograd, round 2 : 1/6 hits, 1.67 expected hits
                      Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                      Germans roll dice for 2 armour and 3 mech_infantrys in Volgograd, round 3 : 0/5 hits, 1.50 expected hits
                      Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 3 : 1/2 hits, 0.67 expected hits
                      1 mech_infantry owned by the Germans lost in Volgograd
                      Germans roll dice for 2 armour and 2 mech_infantrys in Volgograd, round 4 : 1/4 hits, 1.33 expected hits
                      Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 4 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians lost in Volgograd
                      Germans roll dice for 2 armour and 2 mech_infantrys in Volgograd, round 5 : 0/4 hits, 1.33 expected hits
                      Russians roll dice for 1 artillery in Volgograd, round 5 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 2 armour and 2 mech_infantrys in Volgograd, round 6 : 3/4 hits, 1.33 expected hits
                      Russians roll dice for 1 artillery in Volgograd, round 6 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                  Germans win, taking Volgograd from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -2
                  Casualties for Germans: 3 mech_infantrys
                  Casualties for Russians: 1 artillery and 2 infantry
              Battle in Holland Belgium
                  Germans attack with 2 bombers and 3 infantry
                  Americans defend with 1 artillery and 1 infantry
                      Germans roll dice for 2 bombers and 3 infantry in Holland Belgium, round 2 : 2/5 hits, 1.83 expected hits
                      Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium
                  Germans win, taking Holland Belgium from Americans with 2 bombers and 3 infantry remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 artillery and 1 infantry
              Battle in Greece
                  Germans attack with 1 fighter, 14 mech_infantrys and 2 tactical_bombers
                  British defend with 3 artilleries and 5 infantry
                      Germans roll dice for 1 fighter, 14 mech_infantrys and 2 tactical_bombers in Greece, round 2 : 7/17 hits, 4.00 expected hits
                      British roll dice for 3 artilleries and 5 infantry in Greece, round 2 : 3/8 hits, 2.67 expected hits
                      2 artilleries owned by the British, 3 mech_infantrys owned by the Germans and 5 infantry owned by the British lost in Greece
                      Germans roll dice for 1 fighter, 11 mech_infantrys and 2 tactical_bombers in Greece, round 3 : 3/14 hits, 3.50 expected hits
                      British roll dice for 1 artillery in Greece, round 3 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the British lost in Greece
                  Germans win, taking Greece from British with 1 fighter, 11 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 15
                  Casualties for Germans: 3 mech_infantrys
                  Casualties for British: 3 artilleries and 5 infantry
      
          Non Combat Move - Germans
              1 fighter and 2 tactical_bombers moved from Greece to Albania
              2 bombers moved from Holland Belgium to Germany
              8 mech_infantrys moved from Western Germany to Denmark
              2 infantry moved from Germany to 113 Sea Zone
              2 infantry moved from 113 Sea Zone to Denmark
              2 infantry moved from Germany to Western Germany
      
          Place Units - Germans
              3 armour, 1 bomber, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber placed in Western Germany
              Germans undo move 1.
              3 infantry placed in Ukraine
              3 armour placed in Novgorod
              3 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber placed in Western Germany
              1 infantry and 3 mech_infantrys placed in Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
                  Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,5,6,6,2,6,5
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,2,4,6,1
              Germans collect 52 PUs (4 lost to blockades); end with 52 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0.67
      Russians regular : 0.33
      Germans regular : 1.17
      British regular : 0.00
      

      Savegame

      posted in League
      D
      dawgoneit
    • RE: Brxxx +12 Allies -VS- dawgoneit Axis 2021

      TripleA Turn Summary: Japanese round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 2
      
          Purchase Units - Japanese
              Japanese buy 1 carrier, 1 destroyer, 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              2 artilleries and 2 infantry moved from Kwangsi to Yunnan
              3 artilleries and 6 infantry moved from Anhwe to Kweichow
              1 artillery and 2 infantry moved from Hunan to Kweichow
              1 infantry moved from Chahar to Anhwe
              1 infantry moved from Kiangsi to Hunan
              1 mech_infantry moved from Kiangsi to Yunnan
              2 bombers, 4 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
              1 transport moved from 36 Sea Zone to 37 Sea Zone
              1 infantry moved from Siam to 37 Sea Zone
              1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
              1 transport moved from 36 Sea Zone to 37 Sea Zone
              1 infantry moved from Siam to 37 Sea Zone
              1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
              1 transport moved from 20 Sea Zone to 19 Sea Zone
              2 infantry moved from Manchuria to 19 Sea Zone
              2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
              1 armour and 1 artillery moved from Japan to 6 Sea Zone
              2 infantry moved from Japan to 6 Sea Zone
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
              3 fighters and 3 tactical_bombers moved from Manchuria to Kwangsi
              1 destroyer moved from 6 Sea Zone to 20 Sea Zone
      
          Combat - Japanese
              Battle in Yunnan
                  Japanese attack with 2 artilleries, 2 bombers, 4 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
                  Chinese defend with 2 infantry
                      Japanese roll dice for 2 artilleries, 2 bombers, 4 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 8/13 hits, 6.17 expected hits
                      Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Chinese lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 4 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for Chinese: 2 infantry
              Battle in Kweichow
                  Japanese attack with 4 artilleries and 8 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 4 artilleries and 8 infantry in Kweichow, round 2 : 3/12 hits, 3.33 expected hits
                      Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Kweichow
                  Japanese win, taking Kweichow from Chinese with 4 artilleries and 8 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Japanese
              2 bombers, 4 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
              1 armour, 1 artillery and 4 infantry moved from 36 Sea Zone to Kwangsi
              2 infantry moved from 20 Sea Zone to Kiangsi
      
          Place Units - Japanese
              1 carrier and 1 destroyer placed in 6 Sea Zone
              1 factory_minor and 1 mech_infantry placed in Japan
              Japanese undo move 2.
              1 factory_minor placed in Kiangsu
              1 mech_infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 31 PUs; end with 31 PUs
              Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -1.00
      Japanese regular : 1.50
      

      Savegame

      posted in League
      D
      dawgoneit
    • RE: OwenToo (Axis) vs dawgoneit (Allies) P2V

      TripleA Turn Summary: Russians round 5

      TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0

      Game History

      Round: 5
      
          Purchase Units - Russians
              Russians repair damage of 12x factory_major; Remaining resources: 32 PUs; 
              Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Russia to Gorky
              1 infantry moved from Tula to Kursk
              1 infantry moved from Russia to Tula
              3 artilleries moved from Tula to Russia
              2 infantry moved from Samara to Komi
              1 infantry moved from Northern Manchuria to Southern Manchuria
                    Chinese take Southern Manchuria from Japanese
              5 infantry moved from Siberia to Amur
              1 infantry moved from Stalingrad to Rostov
              1 infantry moved from Stalingrad to Northern Caucasus
              1 infantry moved from Urals to Kazakhstan
              2 infantry moved from Urals to Samara
      
          Combat - Russians
      
          Non Combat Move - Russians
              2 infantry moved from Russia to Penza
      
          Place Units - Russians
              2 artilleries placed in Russia
              3 infantry placed in Stalingrad
              5 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 36 PUs; end with 36 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      D
      dawgoneit
    • RE: dawg Axis v. Entek Allies WaW

      TripleA Turn Summary: Hisaichi round 17

      TripleA Turn Summary for game: World At War, version: 2.1.1

      Game History

      Round: 17
      
          Combat Move - Hisaichi
              1 Infantry moved from Olyokminsk to Khatanga
                    Hisaichi take Khatanga from Russians
              1 Infantry moved from Olyokminsk to Bratsk
                    Hisaichi take Bratsk from Russians
              1 Artillery and 1 Elite moved from Olyokminsk to Bratsk
              1 Artillery moved from Olyokminsk to Bratsk
              7 Artillerys and 25 Infantrys moved from Olyokminsk to Yakutsk
              2 Tanks moved from Chita to Heilungchiang
              1 Marine moved from Chita to Hulunbuir
              1 Infantry and 1 Marine moved from Shantung to Shansi
              4 ArmoredCars moved from Hulunbuir to Shantung
              1 Infantry moved from Kwangtung to Hunan
              1 Infantry moved from Kiangsi to Hunan
              1 Infantry moved from Hong Kong to Kwangtung
      
          Purchase Units - Hisaichi
              Hisaichi buy 2 Bunkers, 2 Fighters and 18 Infantrys; Remaining resources: 0 PUs; 
      
          Combat - Hisaichi
              Battle in Hunan
                  Hisaichi attack with 2 Infantrys
                  Chinese defend with 1 Infantry
                      Hisaichi roll dice for 2 Infantrys in Hunan, round 2 : 1/2 hits, 0.33 expected hits
                      Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Chinese lost in Hunan
                  Hisaichi win, taking Hunan from Chinese with 2 Infantrys remaining. Battle score for attacker is 2
                  Casualties for Chinese: 1 Infantry
              Battle in Shansi
                  Hisaichi attack with 1 Infantry and 1 Marine
                  Chinese defend with 1 Infantry
                      Hisaichi roll dice for 1 Infantry and 1 Marine in Shansi, round 2 : 1/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Chinese lost in Shansi
                  Hisaichi win, taking Shansi from Chinese with 1 Infantry and 1 Marine remaining. Battle score for attacker is 2
                  Casualties for Chinese: 1 Infantry
      
          Non Combat Move - Hisaichi
              6 Tanks moved from Korea to Hulunbuir
      
          Place Units - Hisaichi
              1 Bunker and 6 Infantrys placed in Hong Kong
              1 Bunker and 3 Infantrys placed in Shantung
              8 Infantrys placed in Changchun
              Hisaichi undo move 2.
              1 Bunker, 2 Fighters and 1 Infantry placed in Shantung
              3 Infantrys placed in Chita
      
          Turn Complete - Hisaichi
              Hisaichi collect 67 PUs; end with 67 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.67
      Hisaichi regular : 1.00
      

      Savegame

      posted in Play Boardgames
      D
      dawgoneit
    • RE: DannyDuck716 (Axis) vs Dawgoneit (Allies +15) BM3 Game 1 2021

      TripleA Turn Summary: UK_Pacific round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 1 bomber and 4 fighters; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 fighter moved from Eastern United States to 26 Sea Zone
              1 fighter moved from Western United States to Hawaiian Islands
              1 bomber moved from Central United States to Hawaiian Islands
              1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
              1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States
              1 fighter moved from Philippines to Guam
      
          Non Combat Move - Americans
      
          Place Units - Americans
              3 fighters placed in Western United States
              Americans undo move 1.
              1 bomber and 2 fighters placed in Western United States
              2 fighters placed in Central United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Kweichow to Shensi
              1 fighter and 6 infantry moved from Szechwan to Shensi
              2 infantry moved from Suiyuyan to Shensi
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              4 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 8 PUs; end with 8 PUs
      
          Purchase Units - British
              British buy 1 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 fighter moved from Malta to 97 Sea Zone
              1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
              1 fighter moved from Gibraltar to 96 Sea Zone
              1 cruiser moved from 91 Sea Zone to 96 Sea Zone
              1 bomber moved from United Kingdom to 97 Sea Zone
              1 fighter moved from United Kingdom to 97 Sea Zone
              1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
              1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
              1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
              1 mech_infantry moved from Egypt to Ethiopia
              1 cruiser moved from 39 Sea Zone to 76 Sea Zone
      
          Combat - British
              Battle in Ethiopia
                  British attack with 2 artilleries, 2 infantry and 1 mech_infantry
                  Italians defend with 1 artillery and 2 infantry
                      British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0.50 expected hits
                      British roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 1/5 hits, 1.50 expected hits
                      Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
                      British roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Ethiopia, round 3 : 1/4 hits, 1.33 expected hits
                      Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Italians lost in Ethiopia
                      British roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Ethiopia, round 4 : 2/4 hits, 1.33 expected hits
                      Italians roll dice for 1 artillery in Ethiopia, round 4 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Italians and 1 infantry owned by the British lost in Ethiopia
                  British win, taking Ethiopia from Italians with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 4
                  Casualties for British: 2 infantry
                  Casualties for Italians: 1 artillery and 2 infantry
              Battle in 97 Sea Zone
                  British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                  Italians defend with 1 battleship, 1 cruiser and 1 transport
                      British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
                      Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                      1 tactical_bomber owned by the British, 1 transport owned by the Italians, 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
                  British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 28
                  Casualties for British: 1 tactical_bomber
                  Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
              Battle in 96 Sea Zone
                  British attack with 1 cruiser and 1 fighter
                  Italians defend with 1 destroyer and 1 transport
                      British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                      Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
                  British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
                  Casualties for Italians: 1 destroyer and 1 transport
      
          Non Combat Move - British
              1 fighter moved from 96 Sea Zone to Malta
              1 bomber moved from 97 Sea Zone to Malta
              1 armour and 1 infantry moved from Quebec to 106 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
              1 armour and 1 infantry moved from 88 Sea Zone to Suriname
                    British take Suriname from Dutch
              1 artillery and 1 infantry moved from Ontario to Quebec
              1 transport moved from 109 Sea Zone to 106 Sea Zone
              1 battleship moved from 111 Sea Zone to 123 Sea Zone
              1 destroyer moved from 109 Sea Zone to 106 Sea Zone
              2 infantry moved from Union of South Africa to Rhodesia
              1 destroyer moved from 71 Sea Zone to 76 Sea Zone
              1 battleship moved from 37 Sea Zone to 39 Sea Zone
              1 destroyer moved from 39 Sea Zone to 37 Sea Zone
              1 infantry moved from India to 39 Sea Zone
              1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
              1 infantry moved from 41 Sea Zone to Sumatra
                    UK_Pacific take Sumatra from Dutch
              1 infantry moved from India to 39 Sea Zone
              1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
              1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
              1 infantry moved from 44 Sea Zone to Celebes
                    UK_Pacific take Celebes from Dutch
              1 fighter moved from Burma to India
              2 infantry moved from Burma to Shan State
              2 infantry moved from India to Burma
              1 fighter moved from Scotland to United Kingdom
              1 aaGun moved from Scotland to United Kingdom
              1 infantry moved from Scotland to United Kingdom
              1 mech_infantry moved from India to Eastern Persia
                    British take Eastern Persia from Neutral_Allies
              1 infantry moved from West India to Eastern Persia
      
          Place Units - British
              1 armour and 1 mech_infantry placed in Union of South Africa
              6 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 29 PUs; end with 29 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs
      
          Place Units - UK_Pacific
              2 artilleries and 3 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 24 PUs; end with 24 PUs
              Some Units in India change ownership: 2 artilleries and 3 infantry
              Turning on Edit Mode
              EDIT: Removing units owned by British from Alexandria: 1 armour
              EDIT: Adding units owned by British to Egypt: 1 armour
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Italians regular : -0.50
      British regular : 1.17
      

      Savegame

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      dawgoneit
    • RE: DannyDuck716 (Axis) vs Dawgoneit (Allies +15) BM3 Game 1 2021

      TripleA Turn Summary: UK_Pacific round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 1 bomber and 4 fighters; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 fighter moved from Eastern United States to 26 Sea Zone
              1 fighter moved from Western United States to Hawaiian Islands
              1 bomber moved from Central United States to Hawaiian Islands
              1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
              1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States
              1 fighter moved from Philippines to Guam
      
          Non Combat Move - Americans
      
          Place Units - Americans
              3 fighters placed in Western United States
              Americans undo move 1.
              1 bomber and 2 fighters placed in Western United States
              2 fighters placed in Central United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Kweichow to Shensi
              1 fighter and 6 infantry moved from Szechwan to Shensi
              2 infantry moved from Suiyuyan to Shensi
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              4 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 8 PUs; end with 8 PUs
      
          Purchase Units - British
              British buy 1 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 fighter moved from Malta to 97 Sea Zone
              1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
              1 fighter moved from Gibraltar to 96 Sea Zone
              1 cruiser moved from 91 Sea Zone to 96 Sea Zone
              1 bomber moved from United Kingdom to 97 Sea Zone
              1 fighter moved from United Kingdom to 97 Sea Zone
              1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
              1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
              1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
              1 mech_infantry moved from Egypt to Ethiopia
              1 cruiser moved from 39 Sea Zone to 76 Sea Zone
      
          Combat - British
              Battle in Ethiopia
                  British attack with 2 artilleries, 2 infantry and 1 mech_infantry
                  Italians defend with 1 artillery and 2 infantry
                      British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0.50 expected hits
                      British roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 1/5 hits, 1.50 expected hits
                      Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
                      British roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Ethiopia, round 3 : 1/4 hits, 1.33 expected hits
                      Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Italians lost in Ethiopia
                      British roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Ethiopia, round 4 : 2/4 hits, 1.33 expected hits
                      Italians roll dice for 1 artillery in Ethiopia, round 4 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Italians and 1 infantry owned by the British lost in Ethiopia
                  British win, taking Ethiopia from Italians with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 4
                  Casualties for British: 2 infantry
                  Casualties for Italians: 1 artillery and 2 infantry
              Battle in 97 Sea Zone
                  British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                  Italians defend with 1 battleship, 1 cruiser and 1 transport
                      British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
                      Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                      1 tactical_bomber owned by the British, 1 transport owned by the Italians, 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
                  British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 28
                  Casualties for British: 1 tactical_bomber
                  Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
              Battle in 96 Sea Zone
                  British attack with 1 cruiser and 1 fighter
                  Italians defend with 1 destroyer and 1 transport
                      British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                      Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
                  British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
                  Casualties for Italians: 1 destroyer and 1 transport
      
          Non Combat Move - British
              1 fighter moved from 96 Sea Zone to Malta
              1 bomber moved from 97 Sea Zone to Malta
              1 armour and 1 infantry moved from Quebec to 106 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
              1 armour and 1 infantry moved from 88 Sea Zone to Suriname
                    British take Suriname from Dutch
              1 artillery and 1 infantry moved from Ontario to Quebec
              1 transport moved from 109 Sea Zone to 106 Sea Zone
              1 battleship moved from 111 Sea Zone to 123 Sea Zone
              1 destroyer moved from 109 Sea Zone to 106 Sea Zone
              2 infantry moved from Union of South Africa to Rhodesia
              1 destroyer moved from 71 Sea Zone to 76 Sea Zone
              1 battleship moved from 37 Sea Zone to 39 Sea Zone
              1 destroyer moved from 39 Sea Zone to 37 Sea Zone
              1 infantry moved from India to 39 Sea Zone
              1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
              1 infantry moved from 41 Sea Zone to Sumatra
                    UK_Pacific take Sumatra from Dutch
              1 infantry moved from India to 39 Sea Zone
              1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
              1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
              1 infantry moved from 44 Sea Zone to Celebes
                    UK_Pacific take Celebes from Dutch
              1 fighter moved from Burma to India
              2 infantry moved from Burma to Shan State
              2 infantry moved from India to Burma
              1 fighter moved from Scotland to United Kingdom
              1 aaGun moved from Scotland to United Kingdom
              1 infantry moved from Scotland to United Kingdom
              1 mech_infantry moved from India to Eastern Persia
                    British take Eastern Persia from Neutral_Allies
              1 infantry moved from West India to Eastern Persia
      
          Place Units - British
              1 armour and 1 mech_infantry placed in Union of South Africa
              6 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 29 PUs; end with 29 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs
      
          Place Units - UK_Pacific
              2 artilleries and 3 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 24 PUs; end with 24 PUs
              Some Units in India change ownership: 2 artilleries and 3 infantry
      

      Combat Hit Differential Summary :

      Italians regular : -0.50
      British regular : 1.17
      

      Savegame

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      dawgoneit
    • RE: OwenToo (Axis) vs dawgoneit (Allies) P2V

      TripleA Turn Summary: French round 4

      TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0

      Game History

      Round: 4
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              2 destroyers moved from 64 Sea Zone to 55 Sea Zone
      
          Non Combat Move - ANZAC
      
          Place Units - ANZAC
              2 transports placed in 64 Sea Zone
              1 artillery placed in New South Wales
      
          Turn Complete - ANZAC
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 4,4,1,5,1,5,2,4,3,5,5,5,1,1,1,4,3,1,4
              ANZAC collect 10 PUs (1 lost to blockades); end with 10 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
      
          Combat Move - French
              1 destroyer moved from 83 Sea Zone to 100 Sea Zone
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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      dawgoneit
    • RE: OwenToo (Axis) vs dawgoneit (Allies) P2V

      TripleA Turn Summary: ANZAC round 4

      TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0

      Game History

      Round: 4
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              2 destroyers moved from 64 Sea Zone to 55 Sea Zone
      
          Non Combat Move - ANZAC
      
          Place Units - ANZAC
              2 transports placed in 64 Sea Zone
              1 artillery placed in New South Wales
      
          Turn Complete - ANZAC
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 4,4,1,5,1,5,2,4,3,5,5,5,1,1,1,4,3,1,4
              ANZAC collect 10 PUs (1 lost to blockades); end with 10 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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      dawgoneit
    • RE: World at War Dawgoneit (axis) vs Captain Walker

      TripleA Turn Summary: Thai round 12

      TripleA Turn Summary for game: World At War, version: 2.1.1

      Game History

      Round: 12
      
          Combat Move - Thai
              1 Infantry and 1 Marine moved from S.Thailand to Burma
              1 Fighter moved from N.Thailand to Burma
              1 Infantry moved from S.Thailand to Burma
      
          Purchase Units - Thai
              Thai buy 7 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
      
          Combat - Thai
              Battle in Burma
                  Thai attack with 1 Fighter, 2 Infantrys and 1 Marine
                  British defend with 2 Infantrys
                      Thai roll dice for 1 Fighter, 2 Infantrys and 1 Marine in Burma, round 2 : 1/4 hits, 1.17 expected hits
                      British roll dice for 2 Infantrys in Burma, round 2 : 1/2 hits, 0.67 expected hits
                      1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Burma
                      Thai roll dice for 1 Fighter, 1 Infantry and 1 Marine in Burma, round 3 : 0/3 hits, 1.00 expected hits
                      British roll dice for 1 Infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
                      Thai roll dice for 1 Fighter, 1 Infantry and 1 Marine in Burma, round 4 : 2/3 hits, 1.00 expected hits
                      British roll dice for 1 Infantry in Burma, round 4 : 1/1 hits, 0.33 expected hits
                      1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Burma
                  Thai win, taking Burma from British with 1 Fighter and 1 Marine remaining. Battle score for attacker is 0
                  Casualties for Thai: 2 Infantrys
                  Casualties for British: 2 Infantrys
      
          Non Combat Move - Thai
              1 Fighter moved from Burma to N.Thailand
      
          Place Units - Thai
              1 Infantry and 1 Tank placed in N.Thailand
              6 Infantrys placed in Bangkok
              Turning on Edit Mode
              EDIT: Removing units owned by Thai from S.Thailand: 3 Infantrys
              EDIT: Adding units owned by Thai to N.Thailand: 2 Infantrys
              EDIT: Removing units owned by Thai from S.Thailand: 2 Infantrys
              EDIT: Adding units owned by Thai to Bangkok: 3 Infantrys
              EDIT: Turning off Edit Mode
      
          Turn Complete - Thai
              Thai collect 16 PUs; end with 16 PUs
      

      Combat Hit Differential Summary :

      Thai regular : -0.17
      British regular : 0.67
      

      Savegame

      posted in Play Boardgames
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      dawgoneit
    • RE: World at War Dawgoneit (axis) vs Captain Walker

      TripleA Turn Summary: Romanians round 12

      TripleA Turn Summary for game: World At War, version: 2.1.1

      Game History

      Round: 12
      
          Combat Move - Romanians
              1 ArmoredCar moved from Kiev to Danzig
                    Romanians take Brest from British
              2 Artillerys and 1 Infantry moved from Vinnytsia to Donetsk
              1 Elite moved from Kiev to Donetsk
              1 Infantry moved from Kiev to Donetsk
              1 Fighter moved from Kiev to Donetsk
              4 Infantrys moved from Kiev to Minsk
              1 Artillery moved from Kiev to Minsk
      
          Purchase Units - Romanians
              Romanians buy 2 ArmoredCars, 2 Artillerys, 2 Elites and 1 Infantry; Remaining resources: 0 PUs; 
      
          Combat - Romanians
              Battle in Donetsk
                  Romanians attack with 2 Artillerys, 1 Elite, 1 Fighter and 2 Infantrys
                  Russians defend with 1 Artillery and 3 Infantrys
                      Romanians roll dice for 2 Artillerys, 1 Elite, 1 Fighter and 2 Infantrys in Donetsk, round 2 : 2/6 hits, 2.00 expected hits
                      Russians roll dice for 1 Artillery and 3 Infantrys in Donetsk, round 2 : 2/4 hits, 1.33 expected hits
                      2 Infantrys owned by the Russians and 2 Infantrys owned by the Romanians lost in Donetsk
                      Romanians roll dice for 2 Artillerys, 1 Elite and 1 Fighter in Donetsk, round 3 : 0/4 hits, 1.50 expected hits
                      Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 3 : 1/2 hits, 0.67 expected hits
                      1 Artillery owned by the Romanians lost in Donetsk
                      Romanians roll dice for 1 Artillery, 1 Elite and 1 Fighter in Donetsk, round 4 : 1/3 hits, 1.17 expected hits
                      Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 4 : 0/2 hits, 0.67 expected hits
                      1 Infantry owned by the Russians lost in Donetsk
                      Romanians roll dice for 1 Artillery, 1 Elite and 1 Fighter in Donetsk, round 5 : 2/3 hits, 1.17 expected hits
                      Russians roll dice for 1 Artillery in Donetsk, round 5 : 0/1 hits, 0.33 expected hits
                      1 Artillery owned by the Russians lost in Donetsk
                  Romanians win, taking Donetsk from Russians with 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is 2
                  Casualties for Romanians: 1 Artillery and 2 Infantrys
                  Casualties for Russians: 1 Artillery and 3 Infantrys
              Battle in Minsk
                  Romanians attack with 1 Artillery and 4 Infantrys
                  Russians defend with 1 Artillery and 2 Infantrys
                      Romanians roll dice for 1 Artillery and 4 Infantrys in Minsk, round 2 : 1/5 hits, 1.17 expected hits
                      Russians roll dice for 1 Artillery and 2 Infantrys in Minsk, round 2 : 0/3 hits, 1.00 expected hits
                      1 Infantry owned by the Russians lost in Minsk
                      Romanians roll dice for 1 Artillery and 4 Infantrys in Minsk, round 3 : 1/5 hits, 1.17 expected hits
                      Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 3 : 2/2 hits, 0.67 expected hits
                      1 Infantry owned by the Russians and 2 Infantrys owned by the Romanians lost in Minsk
                      Romanians roll dice for 1 Artillery and 2 Infantrys in Minsk, round 4 : 0/3 hits, 0.83 expected hits
                      Russians roll dice for 1 Artillery in Minsk, round 4 : 0/1 hits, 0.33 expected hits
                      Romanians roll dice for 1 Artillery and 2 Infantrys in Minsk, round 5 : 1/3 hits, 0.83 expected hits
                      Russians roll dice for 1 Artillery in Minsk, round 5 : 0/1 hits, 0.33 expected hits
                      1 Artillery owned by the Russians lost in Minsk
                  Romanians win, taking Minsk from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
                  Casualties for Russians: 1 Artillery and 2 Infantrys
                  Casualties for Romanians: 2 Infantrys
              Battle in Danzig
                  Romanians attack with 1 ArmoredCar
                  British defend with 1 Mot.Inf
                      Romanians roll dice for 1 ArmoredCar in Danzig, round 2 : 1/1 hits, 0.33 expected hits
                      British roll dice for 1 Mot.Inf in Danzig, round 2 : 0/1 hits, 0.50 expected hits
                  1 Mot.Inf owned by the British lost in Danzig
                  Romanians win, taking Danzig from British with 1 ArmoredCar remaining. Battle score for attacker is 5
                  Casualties for British: 1 Mot.Inf
      
          Non Combat Move - Romanians
              1 Fighter moved from Donetsk to Kiev
      
          Place Units - Romanians
              1 Artillery and 2 Elites placed in Kiev
              2 ArmoredCars, 1 Artillery and 1 Infantry placed in Bucharest
      
          Turn Complete - Romanians
              Romanians collect 30 PUs; end with 30 PUs
      

      Combat Hit Differential Summary :

      Romanians regular : -1.17
      Russians regular : -0.33
      British regular : -0.50
      

      Savegame

      posted in Play Boardgames
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      dawgoneit