I am not liking the long term rating. I no i’m way down tho rankings but a reset each year gives me a fresh start each year. I’ve been here a very long time. other than some medical problems I have no vanished like others have. i do believe I’ve lost more than anyone here. i’m not sure but I think I’ve also played more than anyone here. I have about double of the post than any one. point is with the ranking now I have a chance of having a good year and moving up. How ever the only problem that I see is I can’t have a chance playing a better player because they don’t want there ranking to go down. Even when they win.
also I noticed that when these top players get 3 games in they stop playing so they’re in the top tourney. I think we all should have a chance playing each other and someone like me have a good dice game and win. not likely but it could happen. Also I pay every year so we can keep this league going. I think we should get points for that. (Just kidding,) Lol. but we need to donate more so we can keep it going. I no servers cost good money.
As far as the ranking system goes. the one thing that bothers me is we can’t all play each other in the league. we should. I mean I pay to play.
dawgoneit
@dawgoneit
Best posts made by dawgoneit
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RE: League General Discussion Threadposted in League
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RE: Axis & Allies .org 2025 Support Driveposted in Website/Forum Discussion
Thank you for this awesome site.
I donated my usual. -
RE: League General Discussion Threadposted in League
@farmboy yeah, but that goes along with (like you said) keeping new players. Would help to make your support donation goal. i don’t think it met last year.
i no i’m not a good player. but i’ve paid for years and i have played maybe 2 games with the top players. wouldn’t mind a couple more just for the experience. would more top players play new players and not so good of players if they were not worried to drop in they’re rankimgs? -
RE: League General Discussion Threadposted in League
I would rather play the OOB version. its what the league is built on and the reason all of are playing rite. the PTV does not reflect the A&A we’re all used to. not even close to the OOB version for rules. my self i think it should be played in the play boardgame forum not the league. BM3 is close and i play it because thats what everybody wants to play. when i play the OOB version on the board with my friends they are pretty strict with not altering the rules. they also don’t play on the site because its not about the OOB version played all the time. my self i play a lot of different games here and i love this site. just my take on things. i hope i didn’t offend anyone.
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RE: Total World War 3.0 7 playersposted in Team Games
@dawgoneit Sorry guys, we fad some very nasty wind that knocked out our power on friday. it is also hard for me to do anything on the weekend. I do now and then get a turn in but not very often.
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RE: World at War game 18posted in Team Games
I am sorry but I wont be on for a while.
I have had a very tragic death in my family and its going to change my life. If you could please replace me.
Latest posts made by dawgoneit
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RE: World at War game 23posted in Team Games
5a40a2e3-9ded-483f-9f47-3a0fa786b0ac-triplea_42206_14fre.tsvg
Game History
Round: 14 Combat Move - French 2 Fighters moved from French Equatorial Africa to Darfur 1 Infantry moved from Equatoria to Darfur 1 Infantry moved from Kordofan to Darfur 1 ArmoredCar, 1 Artillery and 1 Infantry moved from Italian East Africa to Nubia 1 ArmoredCar moved from Nubia to New Valley Purchase Units - French French buy 6 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - French Battle in Darfur French attack with 2 Fighters and 2 Infantrys Italians defend with 1 Infantry French roll dice for 2 Fighters and 2 Infantrys in Darfur, round 2 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 Infantry in Darfur, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Darfur French roll dice for 2 Fighters and 1 Infantry in Darfur, round 3 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 Infantry in Darfur, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Darfur 2 Fighters owned by the French retreated Italians win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for French: 2 Infantrys Non Combat Move - French 2 Fighters moved from Darfur to French Equatorial Africa 1 ArmoredCar and 1 Infantry moved from Aden to S.Saudi Arabia 3 Elites moved from Palestine to N.Saudi Arabia 2 Infantrys moved from Palestine to N.Saudi Arabia 1 Transport moved from 58 Sea Zone to 57 Sea Zone Place Units - French 2 Infantrys placed in Syria 2 Tanks placed in Italian East Africa 1 Infantry placed in Italian East Africa 3 Infantrys placed in French Equatorial Africa Turn Complete - French French collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians regular : 1.33 French regular : -1.83good defense in Darfur
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RE: cwglee axis vs dawggg allies +40 g40 oobposted in League
ce841358-912b-49b4-9a83-ebb441941664-triplea_42316_7Anz & Fre.tsvg
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer and 1 submarine moved from 62 Sea Zone to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 55 Sea Zone 2 aaGuns, 2 armour, 3 artilleries and 7 infantry moved from Queensland to Northern Territory 1 infantry moved from New South Wales to Queensland 1 fighter moved from Wake Island to Korea 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French 2 infantry moved from Trans-Jordan to Egypt Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.33 -
RE: discalced Allies +25 VS dawgoneit Axis BMposted in League
1995eea4-4b47-46df-b7fd-f8f45cafc55d-triplea_42384_5german.tsvg Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 19 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Baltic States to Belarus 1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine 1 bomber moved from Western Germany to Western Ukraine Combat - Germans Battle in Belarus Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 artillery, 1 bomber and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Western Ukraine, round 3 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 1 bomber moved from Western Ukraine to Germany 1 infantry moved from Baltic States to Novgorod 1 artillery and 1 infantry moved from Novgorod to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Finland 1 infantry moved from Vyborg to Finland 1 armour, 2 artilleries and 8 infantry moved from Karelia to Finland 3 fighters moved from Southern Italy to Western Germany 1 fighter and 2 tactical_bombers moved from Northern Italy to Western Germany 1 cruiser and 3 submarines moved from 112 Sea Zone to 113 Sea Zone 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 10 infantry moved from Western Germany to France Place Units - Germans 3 infantry placed in France 3 infantry placed in Southern France 3 infantry placed in Novgorod Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 artillery and 1 infantry EDIT: Adding units owned by Germans to Poland: 1 artillery and 1 infantry EDIT: Turning off Edit Mode 5 infantry placed in Western Germany 5 infantry placed in Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Russians regular : -1.33 Germans regular : 0.33 -
RE: World at War game 23posted in Team Games
94b3011c-b37f-41ab-9409-2e1055e19e07-triplea_42206_13USA.tsvg
Game History
Round: 13 Combat Move - Americans 1 Destroyer moved from 86 Sea Zone to 75 Sea Zone 2 Adv.Fighters and 4 Fighters moved from 86 Sea Zone to 75 Sea Zone 1 Destroyer moved from 86 Sea Zone to 93 Sea Zone 2 Adv.Fighters and 4 Fighters moved from 86 Sea Zone to 93 Sea Zone 3 Infantrys moved from Saipan to 86 Sea Zone 3 Infantrys moved from 86 Sea Zone to Iwo Jima 2 Adv.Fighters and 4 Fighters moved from 86 Sea Zone to Iwo Jima 1 Bomber moved from Saipan to Chubu Purchase Units - Americans Americans buy 14 Infantrys, 2 L.Fighters, 3 Mech.Infs, 2 S.Bombers and 3 S.Submarines; Remaining resources: 0 PUs; Combat - Americans Strategic bombing raid in Chubu Bombing raid in Chubu rolls: 3 and causes: 3 damage to unit: Factory Bombing raid in Chubu causes 3 damage total. Battle in Iwo Jima Americans attack with 2 Adv.Fighters, 4 Fighters and 3 Infantrys Yamamoto defend with 2 Infantrys Americans roll dice for 3 Battleships in Iwo Jima, round 2 : 3/3 hits, 2.00 expected hits 2 Infantrys owned by the Yamamoto lost in Iwo Jima Americans win, taking Iwo Jima from Yamamoto with 2 Adv.Fighters, 4 Fighters and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Yamamoto: 2 Infantrys Battle in 93 Sea Zone Americans attack with 2 Adv.Fighters, 1 Destroyer and 4 Fighters Yamamoto defend with 1 Destroyer Americans roll dice for 2 Adv.Fighters, 1 Destroyer and 4 Fighters in 93 Sea Zone, round 2 : 1/7 hits, 2.67 expected hits Yamamoto roll dice for 1 Destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto lost in 93 Sea Zone Americans win with 2 Adv.Fighters, 1 Destroyer and 4 Fighters remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Battle in 75 Sea Zone Americans attack with 2 Adv.Fighters, 1 Destroyer and 4 Fighters Yamamoto defend with 1 Destroyer Americans roll dice for 2 Adv.Fighters, 1 Destroyer and 4 Fighters in 75 Sea Zone, round 2 : 0/7 hits, 2.67 expected hits Yamamoto roll dice for 1 Destroyer in 75 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 Adv.Fighters, 1 Destroyer and 4 Fighters in 75 Sea Zone, round 3 : 2/7 hits, 2.67 expected hits Yamamoto roll dice for 1 Destroyer in 75 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans lost in 75 Sea Zone 1 Destroyer owned by the Yamamoto lost in 75 Sea Zone Americans win with 2 Adv.Fighters and 4 Fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 Destroyer Casualties for Yamamoto: 1 Destroyer Non Combat Move - Americans 1 Destroyer moved from 86 Sea Zone to 75 Sea Zone 2 Adv.Fighters and 4 Fighters moved from 75 Sea Zone to 86 Sea Zone 2 Adv.Fighters and 4 Fighters moved from 93 Sea Zone to 86 Sea Zone 2 Adv.Fighters and 4 Fighters moved from Iwo Jima to 86 Sea Zone 1 Bomber moved from Chubu to Saipan 3 Submarines moved from 88 Sea Zone to 86 Sea Zone 3 L.Fighters moved from 88 Sea Zone to 86 Sea Zone 3 L.Fighters moved from San Francisco to 88 Sea Zone 3 Tanks moved from Rio de Oro to W.Morocco 4 Infantrys moved from Mauritania to W.Morocco 6 Infantrys moved from Bahia to 32 Sea Zone 2 Infantrys moved from Amazon to 32 Sea Zone 2 B.Transports, 8 Infantrys and 1 Transport moved from 32 Sea Zone to 35 Sea Zone 1 Elite and 1 Infantry moved from Salvador to 35 Sea Zone 3 Transports moved from 36 Sea Zone to 31 Sea Zone 2 B.Transports, 1 Elite, 9 Infantrys and 1 Transport moved from 35 Sea Zone to 36 Sea Zone 1 Elite and 9 Infantrys moved from 36 Sea Zone to Mauritania 2 Infantrys moved from Wake to 88 Sea Zone 2 Infantrys and 2 S.Submarines moved from 88 Sea Zone to 86 Sea Zone 2 Infantrys moved from 86 Sea Zone to Saipan 8 Infantrys moved from Pearl Harbor to 91 Sea Zone 2 B.Transports and 8 Infantrys moved from 91 Sea Zone to 88 Sea Zone 2 Submarines moved from 91 Sea Zone to 88 Sea Zone 2 B.Transports moved from 90 Sea Zone to 83 Sea Zone 8 Infantrys moved from San Francisco to 83 Sea Zone 2 B.Transports and 8 Infantrys moved from 83 Sea Zone to 90 Sea Zone 8 Infantrys moved from 90 Sea Zone to Pearl Harbor 1 Carrier and 2 Fighters moved from 114 Sea Zone to 113 Sea Zone 1 Destroyer moved from 86 Sea Zone to 76 Sea Zone 1 Destroyer moved from 86 Sea Zone to 94 Sea Zone 1 Fighter moved from 86 Sea Zone to Saipan 1 Fighter moved from 86 Sea Zone to Saipan Place Units - Americans 7 Infantrys placed in San Francisco 1 Infantry placed in Minamitori 1 Infantry placed in Minamitori 3 S.Submarines placed in 86 Sea Zone 2 L.Fighters placed in Wake 2 S.Bombers placed in Rio de Oro Americans undo move 6. 2 S.Bombers placed in Salvador 3 Mech.Infs placed in Rio de Oro 2 Infantrys placed in Colombia 3 Infantrys placed in South Atlantic USA Turn Complete - Americans Americans collect 136 PUs; end with 136 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.00 Americans regular : -4.00