TripleA Turn Summary: Yamamoto round 8
TripleA Turn Summary for game: World At War
Game History
Round: 8
Combat Move - Yamamoto
6 Infantrys moved from Eniwetok to 95 Sea Zone
6 Infantrys moved from 95 Sea Zone to Wake
4 Fighters moved from 95 Sea Zone to Wake
5 Adv.Fighters moved from 95 Sea Zone to Wake
1 Adv.Fighter and 1 Fighter moved from 85 Sea Zone to Wake
2 Infantrys moved from West Borneo to East And South Borneo
1 Fighter moved from Davao to East And South Borneo
1 Transport moved from 110 Sea Zone to 111 Sea Zone
2 Infantrys moved from Mindanao to 111 Sea Zone
2 Infantrys and 1 Transport moved from 111 Sea Zone to 110 Sea Zone
2 Infantrys moved from 110 Sea Zone to Lombok
1 T.Boat moved from 110 Sea Zone to 66 Sea Zone
2 Infantrys moved from Banjarmasin to 110 Sea Zone
2 Infantrys moved from 110 Sea Zone to Lombok
1 Fighter moved from 110 Sea Zone to 66 Sea Zone
1 Fighter moved from 110 Sea Zone to Lombok
1 Bomber moved from West Borneo to 65 Sea Zone
1 Bomber moved from West Borneo to Lombok
1 Artillery moved from Java to Lombok
Purchase Units - Yamamoto
Yamamoto buy 2 Adv.Fighters, 1 Bunker, 1 Fighter, 11 Infantrys, 1 S.Submarine, 1 Submarine and 1 T.Boat; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in East And South Borneo
Yamamoto attack with 1 Fighter and 2 Infantrys
Dutch defend with 1 Infantry
Yamamoto roll dice for 1 Fighter and 2 Infantrys in East And South Borneo, round 2 : 0/3 hits, 0.67 expected hits
Dutch roll dice for 1 Infantry in East And South Borneo, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Fighter and 2 Infantrys in East And South Borneo, round 3 : 0/3 hits, 0.67 expected hits
Dutch roll dice for 1 Infantry in East And South Borneo, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Fighter and 2 Infantrys in East And South Borneo, round 4 : 1/3 hits, 0.67 expected hits
Dutch roll dice for 1 Infantry in East And South Borneo, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in East And South Borneo
Yamamoto win, taking East And South Borneo from Dutch with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in Lombok
Yamamoto attack with 1 Artillery, 1 Bomber, 1 Fighter and 4 Infantrys
Anzac defend with 2 Elites; Dutch defend with 1 Bunker
Yamamoto roll dice for 1 Battleship and 1 Cruiser in Lombok, round 2 : 2/2 hits, 1.17 expected hits
1 Bunker owned by the Dutch lost in Lombok
Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 4 Infantrys in Lombok, round 2 : 1/7 hits, 2.17 expected hits
Dutch roll dice for 2 Elites in Lombok, round 2 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Yamamoto lost in Lombok
1 Elite owned by the Anzac lost in Lombok
Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys in Lombok, round 3 : 0/5 hits, 1.83 expected hits
Dutch roll dice for 1 Elite in Lombok, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys in Lombok, round 4 : 1/5 hits, 1.83 expected hits
Dutch roll dice for 1 Elite in Lombok, round 4 : 0/1 hits, 0.33 expected hits
1 Elite owned by the Anzac lost in Lombok
Yamamoto win, taking Lombok from Dutch with 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 8
Casualties for Dutch: 1 Bunker
Casualties for Yamamoto: 2 Infantrys
Casualties for Anzac: 2 Elites
Battle in Wake
Yamamoto attack with 6 Adv.Fighters, 5 Fighters and 6 Infantrys
Americans defend with 1 Artillery and 6 Infantrys
Yamamoto roll dice for 6 Adv.Fighters, 5 Fighters and 6 Infantrys in Wake, round 2 : 5/17 hits, 5.67 expected hits
Americans roll dice for 1 Artillery and 6 Infantrys in Wake, round 2 : 2/7 hits, 2.33 expected hits
2 Infantrys owned by the Yamamoto lost in Wake
5 Infantrys owned by the Americans lost in Wake
Yamamoto roll dice for 6 Adv.Fighters, 5 Fighters and 4 Infantrys in Wake, round 3 : 10/15 hits, 5.33 expected hits
Americans roll dice for 1 Artillery and 1 Infantry in Wake, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Wake
Yamamoto win, taking Wake from Americans with 6 Adv.Fighters, 5 Fighters and 4 Infantrys remaining. Battle score for attacker is 12
Casualties for Yamamoto: 2 Infantrys
Casualties for Americans: 1 Artillery and 6 Infantrys
Battle in 65 Sea Zone
Yamamoto attack with 1 Bomber
Dutch defend with 1 Submarine
Yamamoto roll dice for 1 Bomber in 65 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
1 Submarine owned by the Dutch submerged
Battle in 66 Sea Zone
Yamamoto attack with 1 Fighter and 1 T.Boat
Anzac defend with 1 T.Boat
Yamamoto roll dice for 1 Fighter and 1 T.Boat in 66 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Anzac roll dice for 1 T.Boat in 66 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 T.Boat owned by the Anzac lost in 66 Sea Zone
Yamamoto winYamamoto win with 1 Bomber remaining with 1 Fighter and 1 T.Boat remaining. Battle score for attacker is 6
Casualties for Anzac: 1 T.Boat
Non Combat Move - Yamamoto
1 Fighter moved from 66 Sea Zone to 110 Sea Zone
1 Fighter moved from East And South Borneo to 110 Sea Zone
1 Bomber moved from Lombok to West Borneo
1 Bomber moved from 65 Sea Zone to West Borneo
2 Infantrys moved from Banjarmasin to 110 Sea Zone
2 Infantrys moved from 110 Sea Zone to Java
1 Infantry moved from West Borneo to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to Java
1 Transport moved from 110 Sea Zone to 111 Sea Zone
1 Artillery and 1 Infantry moved from Mindanao to 111 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 111 Sea Zone to 110 Sea Zone
1 Artillery and 1 Infantry moved from 110 Sea Zone to Java
1 Carrier, 1 Destroyer and 1 Submarine moved from 85 Sea Zone to 95 Sea Zone
1 Submarine moved from 103 Sea Zone to 95 Sea Zone
1 Submarine moved from 102 Sea Zone to 95 Sea Zone
6 Adv.Fighters and 5 Fighters moved from Wake to 95 Sea Zone
1 Artillery and 2 Infantrys moved from Ulithi to Woleai
1 Transport moved from 95 Sea Zone to 102 Sea Zone
1 Infantry moved from Kusaie to 102 Sea Zone
1 Infantry and 1 Transport moved from 102 Sea Zone to 95 Sea Zone
1 Infantry moved from 95 Sea Zone to Eniwetok
1 Fighter moved from Eniwetok to Tokyo
4 Infantrys moved from Davao to Mindanao
1 Fighter moved from Lombok to Java
Place Units - Yamamoto
1 S.Submarine and 1 Submarine placed in 84 Sea Zone
1 T.Boat placed in 110 Sea Zone
1 Bunker placed in Java
2 Adv.Fighters and 1 Fighter placed in Tokyo
4 Infantrys placed in Banjarmasin
4 Infantrys placed in Davao
2 Infantrys placed in West Borneo
1 Infantry placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 78 PUs; end with 78 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.33
Americans regular : -1.00
Anzac regular : -0.17
Dutch regular : -0.33
Dice Statistics:
Total
1 was rolled 571 times
2 was rolled 605 times
3 was rolled 607 times
4 was rolled 607 times
5 was rolled 597 times
6 was rolled 634 times
Average roll : 3.540
Median : 4.000
Variance : 0.568
Standard Deviation : 0.754
Total rolls : 3621
Germans Combat
1 was rolled 103 times
2 was rolled 114 times
3 was rolled 134 times
4 was rolled 117 times
5 was rolled 113 times
6 was rolled 119 times
Average roll : 3.543
Median : 3.000
Variance : 0.734
Standard Deviation : 0.857
Total rolls : 700
Romanians Combat
1 was rolled 14 times
2 was rolled 10 times
3 was rolled 17 times
4 was rolled 24 times
5 was rolled 17 times
6 was rolled 15 times
Average roll : 3.670
Median : 4.000
Variance : 1.113
Standard Deviation : 1.055
Total rolls : 97
Neutral Combat
1 was rolled 43 times
2 was rolled 28 times
3 was rolled 35 times
4 was rolled 40 times
5 was rolled 33 times
6 was rolled 34 times
Average roll : 3.441
Median : 4.000
Variance : 0.667
Standard Deviation : 0.817
Total rolls : 213
British Combat
1 was rolled 69 times
2 was rolled 74 times
3 was rolled 88 times
4 was rolled 66 times
5 was rolled 94 times
6 was rolled 88 times
Average roll : 3.639
Median : 4.000
Variance : 1.416
Standard Deviation : 1.190
Total rolls : 479
Italians Combat
1 was rolled 34 times
2 was rolled 38 times
3 was rolled 33 times
4 was rolled 19 times
5 was rolled 27 times
6 was rolled 35 times
Average roll : 3.387
Median : 3.000
Variance : 1.286
Standard Deviation : 1.134
Total rolls : 186
Hisaichi Combat
1 was rolled 43 times
2 was rolled 45 times
3 was rolled 32 times
4 was rolled 53 times
5 was rolled 32 times
6 was rolled 45 times
Average roll : 3.484
Median : 4.000
Variance : 1.363
Standard Deviation : 1.167
Total rolls : 250
Americans Combat
1 was rolled 36 times
2 was rolled 47 times
3 was rolled 50 times
4 was rolled 47 times
5 was rolled 52 times
6 was rolled 41 times
Average roll : 3.568
Median : 4.000
Variance : 0.653
Standard Deviation : 0.808
Total rolls : 273
Anzac Combat
1 was rolled 11 times
2 was rolled 14 times
3 was rolled 15 times
4 was rolled 15 times
5 was rolled 15 times
6 was rolled 10 times
Average roll : 3.487
Median : 3.500
Variance : 0.321
Standard Deviation : 0.566
Total rolls : 80
French Combat
1 was rolled 29 times
2 was rolled 21 times
3 was rolled 31 times
4 was rolled 32 times
5 was rolled 17 times
6 was rolled 42 times
Average roll : 3.657
Median : 4.000
Variance : 2.277
Standard Deviation : 1.509
Total rolls : 172
Yamamoto Combat
1 was rolled 67 times
2 was rolled 88 times
3 was rolled 70 times
4 was rolled 71 times
5 was rolled 80 times
6 was rolled 77 times
Average roll : 3.530
Median : 4.000
Variance : 0.667
Standard Deviation : 0.817
Total rolls : 453
Chinese Combat
1 was rolled 16 times
2 was rolled 19 times
3 was rolled 23 times
4 was rolled 18 times
5 was rolled 18 times
6 was rolled 22 times
Average roll : 3.595
Median : 3.500
Variance : 0.307
Standard Deviation : 0.554
Total rolls : 116
Finns Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.607
Median : 4.000
Variance : 0.198
Standard Deviation : 0.444
Total rolls : 28
Thai Combat
1 was rolled 22 times
2 was rolled 19 times
3 was rolled 13 times
4 was rolled 20 times
5 was rolled 20 times
6 was rolled 14 times
Average roll : 3.361
Median : 3.500
Variance : 0.617
Standard Deviation : 0.785
Total rolls : 108
Russians Combat
1 was rolled 63 times
2 was rolled 61 times
3 was rolled 45 times
4 was rolled 68 times
5 was rolled 54 times
6 was rolled 62 times
Average roll : 3.496
Median : 4.000
Variance : 0.940
Standard Deviation : 0.969
Total rolls : 353
Dutch Combat
1 was rolled 16 times
2 was rolled 22 times
3 was rolled 18 times
4 was rolled 13 times
5 was rolled 20 times
6 was rolled 24 times
Average roll : 3.628
Median : 4.000
Variance : 0.722
Standard Deviation : 0.850
Total rolls : 113
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