Group Details

San Francisco Bay Area Axis & Allies Players

Axis & Allies Players in the San Francisco Bay Area 9 counties and beyond.

  • RE: Argo's Middleweight Map for 1939 & 1942

    Update: I decided to manually trace a brand new vector map so that I can squash and enlarge continents as I see fit and then rescale when I’m done so that the smallest tiles will still be enough pixels wide to hold a few unit types each. Here’s Europe and Africa – you may notice that Africa is only half the height it ‘should’ be compared to Europe, and that the UK is about 140% of its proper size, and that the English Channel and North Sea are about triple their proper sizes. I plan to continue abusing geography for our wargaming convenience until I’ve finished the whole globe. This project is taking several years longer than I originally anticipated, but I do not plan to quit. Thanks again for all your support. 🙂

    path9151.png

    posted in Other Axis & Allies Variants
  • RE: G40 BM L SovietishCat Allies v. Karl7 Axis

    @Sovietishcat

    yes full scram!

    posted in League
  • RE: Find League Opponents Thread

    @axis-dominion said in Find League Opponents Thread:

    @simon33 said in Find League Opponents Thread:

    @axis-dominion I’d give you a game but I’ve been demoted to tier 1. I’d also want Axis. I think I can be more competitive than previous attempts.

    Let me know if you’re up.

    yah let’s do it

    be careful!

    Simon is a wild man! He’ll hit and WIN 50/50 battles as Axis!

    posted in League
  • RE: G40L BM3 Karl7 Axis vs AV round 3!

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 airfield; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Cyprus
    
        Combat - Italians
            Battle in Cyprus
    
        Non Combat Move - Italians
            1 aaGun and 2 armour moved from Eastern Poland to Western Ukraine
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Libya
            2 infantry moved from Northern Italy to Southern Italy
            2 artilleries and 2 infantry moved from France to Northern Italy
            1 bomber moved from Southern Italy to Western Ukraine
    
        Place Units - Italians
            1 airfield placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

    posted in League
  • RE: StuckTojo (Axis +6) vs. Karl (Allies) BML19

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians repair damage of 11x factory_major; Remaining resources: 12 PUs; 
            Russians buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            1 infantry moved from Urals to Vologda
            1 fighter moved from Russia to Vologda
            1 fighter moved from Russia to Vologda
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Russians win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
            2 fighters moved from Vologda to Russia
    
        Place Units - Russians
            4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 13 PUs; end with 13 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 19 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : -0.17
    

    Savegame

    posted in League
  • RE: G40 BM L SovietishCat Allies v. Karl7 Axis

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 3 transports
            EDIT: Adding units owned by Americans to 92 Sea Zone: 3 transports
            EDIT: Turning off Edit Mode
            Italians buy nothing; Remaining resources: 7 PUs; 
    
        Combat Move - Italians
            1 armour moved from Volgograd to Tambov
                  Italians take Tambov from Russians
            1 armour moved from Tambov to Volgograd
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 mech_infantrys moved from Northern Italy to Romania
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 13
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,3,1,4,6,4,3,5,4,2,1,5,2,2,1
            Italians collect 5 PUs (13 lost to blockades); end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame

    posted in League
  • RE: Post League Game Results Here posted in League
  • RE: StuckTojo (Axis +6) vs. Karl (Allies) BML19 posted in League
  • RE: G40 BM L SovietishCat Allies v. Karl7 Axis

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 destroyer, 2 fighters, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 destroyer moved from 37 Sea Zone to 41 Sea Zone
            1 submarine moved from 37 Sea Zone to 43 Sea Zone
            2 fighters moved from Marshall Islands to 34 Sea Zone
            4 fighters moved from Java to 42 Sea Zone
            2 tactical_bombers moved from Java to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
            2 armour, 2 artilleries, 2 bombers, 10 infantry, 7 mech_infantrys and 3 tactical_bombers moved from Shensi to Kansu
            2 mech_infantrys moved from Suiyuyan to Kansu
            3 armour moved from Kweichow to Kansu
            1 submarine moved from 79 Sea Zone to 80 Sea Zone
    
        Combat - Japanese
            Battle in 34 Sea Zone
                Japanese attack with 2 fighters
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 34 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 43 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in Kansu
                Japanese attack with 5 armour, 2 artilleries, 2 bombers, 10 infantry, 9 mech_infantrys and 3 tactical_bombers
                Chinese defend with 1 fighter and 23 infantry
                    Japanese roll dice for 5 armour, 2 artilleries, 2 bombers, 10 infantry, 9 mech_infantrys and 3 tactical_bombers in Kansu, round 2 : 11/31 hits, 10.00 expected hits
                    Chinese roll dice for 1 fighter and 23 infantry in Kansu, round 2 : 5/24 hits, 8.33 expected hits
                    5 infantry owned by the Japanese and 11 infantry owned by the Chinese lost in Kansu
                    Japanese roll dice for 5 armour, 2 artilleries, 2 bombers, 5 infantry, 9 mech_infantrys and 3 tactical_bombers in Kansu, round 3 : 12/26 hits, 9.17 expected hits
                    Chinese roll dice for 1 fighter and 12 infantry in Kansu, round 3 : 2/13 hits, 4.67 expected hits
                    2 infantry owned by the Japanese and 12 infantry owned by the Chinese lost in Kansu
                    Japanese roll dice for 5 armour, 2 artilleries, 2 bombers, 3 infantry, 9 mech_infantrys and 3 tactical_bombers in Kansu, round 4 : 5/24 hits, 8.83 expected hits
                    Chinese roll dice for 1 fighter in Kansu, round 4 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 5 armour, 2 artilleries, 2 bombers, 2 infantry, 9 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 55
                Casualties for Japanese: 8 infantry
                Casualties for Chinese: 1 fighter and 23 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer and 2 submarines
                    Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
                    Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    2 submarines owned by the Americans and 1 destroyer owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20
                Casualties for Americans: 1 destroyer and 2 submarines
            Battle in 41 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Changing ownership of Persia from British to Japanese
            EDIT: Turning off Edit Mode
            2 battleships, 6 carriers, 2 cruisers, 5 destroyers, 1 submarine and 2 transports moved from 37 Sea Zone to 36 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            2 battleships, 6 carriers, 2 cruisers, 5 destroyers, 2 infantry, 1 submarine and 2 transports moved from 36 Sea Zone to 35 Sea Zone
            2 fighters moved from 34 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Szechwan to Shensi
            1 infantry moved from Hopei to Suiyuyan
            1 infantry moved from Chahar to Hopei
            1 mech_infantry moved from India to Yunnan
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Eastern Persia to Persia
            1 infantry moved from West India to Eastern Persia
            1 mech_infantry moved from India to Eastern Persia
            2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
            4 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
            1 submarine moved from 55 Sea Zone to 35 Sea Zone
            2 fighters moved from 35 Sea Zone to Philippines
            2 infantry moved from Japan to 6 Sea Zone
            1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 3 transports moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 destroyer moved from 16 Sea Zone to 5 Sea Zone
            3 armour moved from Kiangsu to Jehol
            1 infantry moved from French Indo China to Yunnan
            3 tactical_bombers moved from Kansu to Hunan
            2 bombers moved from Kansu to Hunan
    
        Place Units - Japanese
            2 fighters and 5 infantry placed in Japan
            3 armour placed in Kiangsu
            3 mech_infantrys placed in India
            3 infantry placed in French Indo China
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 69 PUs; end with 69 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.50
    Americans : -0.67
    Chinese : -5.67
    Japanese : 1.33
    

    Savegame

    posted in League
  • RE: StuckTojo (Axis +6) vs. Karl (Allies) BML19

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Celebes
                ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 33 Sea Zone
            1 artillery moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 submarine placed in 54 Sea Zone
            1 fighter and 1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Japanese : -0.33
    

    Savegame

    posted in League