• RE: Post League Game Results Here

    Wow, gratz, JWW, I am certain this was a tough one!

    posted in League
  • RE: JDOW (allies) v 666 game 3

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 armour moved from Russia to Tambov
                  Russians take Tambov from Italians
            1 armour moved from Tambov to Samara
            2 infantry moved from Russia to Bryansk
            1 artillery moved from Russia to Bryansk
            2 fighters moved from Russia to Bryansk
            1 tactical_bomber moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/6 hits, 2,50 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Italians with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Smolensk to Bryansk
            1 aaGun moved from Vologda to Samara
            1 infantry moved from Vologda to Novosibirsk
            1 infantry moved from Vologda to Samara
            12 artilleries and 48 infantry moved from Russia to Samara
            1 infantry moved from Smolensk to Bryansk
            1 armour moved from Smolensk to Bryansk
            1 fighter moved from Bryansk to Smolensk
            1 fighter moved from Bryansk to Russia
            1 tactical_bomber moved from Bryansk to Russia
            2 mech_infantrys moved from Russia to Bryansk
            1 mech_infantry moved from Russia to Bryansk
            1 mech_infantry moved from Russia to Samara
            1 artillery moved from Russia to Samara
            1 infantry moved from Russia to Samara
            1 fighter moved from Russia to Bryansk
            1 infantry moved from Buryatia to Yakut S.S.R.
            2 aaGuns and 13 infantry moved from Buryatia to Amur
            1 fighter moved from Bryansk to Russia
            1 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 23 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,33
    Russians : -0,50
    

    Savegame

    posted in League
  • RE: oysteilo (Axis) vs. 666 (Allies +2) BM3

    @oysteilo said in oysteilo (Axis) vs. 666 (Allies +2) BM3:

    good game. I think it is time to call it now! well done!

    thanks, the last two games we played were great and both were close…Let me know if you want to play one in 2020.

    posted in League
  • RE: JDOW (allies) v 666 game 3

    @JDOW said in JDOW (allies) v 666 game 3:

    Solid Russian defense!

    smh

    posted in League
  • RE: Napoleon Whack vs good dawg

    TripleA Turn Summary: AustrianEmpire round 6

    TripleA Turn Summary for game: Napoleonic Empires, version: 4.2

    Game History

    Round: 6
    
        Combat Move - AustrianEmpire
            1 Fusiliers and 1 Howitzer moved from Brandenburg to Mecklenburg
            1 Artillery, 1 Dragoons, 1 Howitzer and 3 Hussarss moved from Brandenburg to Mecklenburg
            1 Fusiliers and 1 Howitzer moved from Saxony to Magdeburg
            2 Chasseurss moved from Bohemia to Saxony
            1 Fusiliers moved from Slovenia to Croatia
            1 Fusiliers moved from Slovenia to Venetia
            1 Cuirassiers moved from Austria to Krakow
            1 Fusiliers moved from Zala to Moravia
            1 Howitzer moved from Zala to Hungary
            3 Fusilierss moved from Austria to Slovenia
    
        Purchase Units - AustrianEmpire
            AustrianEmpire buy 3 Chasseurss and 3 Fusilierss; Remaining resources: 0 PUs; 
    
        Combat - AustrianEmpire
            Battle in Mecklenburg
                AustrianEmpire attack with 1 Artillery, 1 Dragoons, 1 Fusiliers, 2 Howitzers and 3 Hussarss
                Sweden defend with 5 Chasseurss and 1 Dragoons
                    AustrianEmpire roll dice for 1 Artillery, 1 Dragoons, 1 Fusiliers, 2 Howitzers and 3 Hussarss in Mecklenburg, round 2 : 1/8 hits, 2.00 expected hits
                    Sweden roll dice for 5 Chasseurss and 1 Dragoons in Mecklenburg, round 2 : 1/6 hits, 2.83 expected hits
                    1 Dragoons owned by the Sweden and 1 Howitzer owned by the AustrianEmpire lost in Mecklenburg
                    AustrianEmpire roll dice for 1 Artillery, 1 Dragoons, 1 Fusiliers, 1 Howitzer and 3 Hussarss in Mecklenburg, round 3 : 2/7 hits, 1.83 expected hits
                    Sweden roll dice for 5 Chasseurss in Mecklenburg, round 3 : 4/5 hits, 2.50 expected hits
                    2 Chasseurss owned by the Sweden, 1 Howitzer owned by the AustrianEmpire and 3 Hussarss owned by the AustrianEmpire lost in Mecklenburg
                    AustrianEmpire roll dice for 1 Artillery, 1 Dragoons and 1 Fusiliers in Mecklenburg, round 4 : 1/3 hits, 1.00 expected hits
                    Sweden roll dice for 3 Chasseurss in Mecklenburg, round 4 : 2/3 hits, 1.50 expected hits
                    1 Artillery owned by the AustrianEmpire, 1 Chasseurs owned by the Sweden and 1 Fusiliers owned by the AustrianEmpire lost in Mecklenburg
                1 Dragoons retreated to Brandenburg
                Sweden win with 2 Chasseurss remaining. Battle score for attacker is -8
                Casualties for AustrianEmpire: 1 Artillery, 1 Fusiliers, 2 Howitzers and 3 Hussarss
                Casualties for Sweden: 3 Chasseurss and 1 Dragoons
    
        Non Combat Move - AustrianEmpire
    
        Place Units - AustrianEmpire
            1 Chasseurs and 1 Fusiliers placed in Slovenia
            2 Chasseurss and 2 Fusilierss placed in Austria
    
        Turn Complete - AustrianEmpire
            AustrianEmpire collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Sweden : 0.17
    AustrianEmpire : -0.83
    

    Savegame

    posted in Play Boardgames
  • RE: Napoleon Whack vs dawg

    TripleA Turn Summary: Sweden round 6

    TripleA Turn Summary for game: Napoleonic Empires, version: 4.2

    Game History

    Round: 6
    
        Combat Move - Sweden
            1 Brigantine moved from SZ4 to SZ6
            1 Brigantine moved from SZ4 to SZ6
            2 Mariness moved from Ostra Gotaland to SZ6
            1 Frigate moved from SZ4 to SZ6
            1 Marines moved from Svealand to SZ6
            1 Battleship moved from SZ4 to SZ6
            1 Marines moved from Svealand to SZ6
            1 Marines moved from Finland to SZ4
            1 Battleship, 2 Brigantines, 1 Frigate and 4 Mariness moved from SZ6 to SZ4
            3 Barques moved from SZ4 to SZ6
            1 Fusiliers, 1 Grenadiers and 1 Howitzer moved from Svealand to SZ6
            3 Barques, 1 Fusiliers, 1 Grenadiers and 1 Howitzer moved from SZ6 to SZ4
            1 Fusiliers, 1 Grenadiers, 1 Howitzer and 5 Mariness moved from SZ4 to Esthonia
            1 Fusiliers moved from Finland to Karelia
                  Sweden take Karelia from Russia
            2 Chasseurss moved from Jutland to Holstein
    
        Purchase Units - Sweden
            Sweden buy 3 Fusilierss and 2 Mariness; Remaining resources: 0 PUs; 
    
        Combat - Sweden
            Battle in Esthonia
                Sweden attack with 1 Fusiliers, 1 Grenadiers, 1 Howitzer and 5 Mariness
                Russia defend with 1 Artillery, 1 Encampment, 2 Fortresss and 3 Mortella_Towers
                    Sweden roll dice for 1 Battleship and 1 Frigate in Esthonia, round 2 : 0/2 hits, 1.17 expected hits
                    Sweden roll dice for 1 Fusiliers, 1 Grenadiers, 1 Howitzer and 5 Mariness in Esthonia, round 2 : 2/8 hits, 3.50 expected hits
                    Russia roll dice for 1 Artillery, 2 Fortresss and 3 Mortella_Towers in Esthonia, round 2 : 3/6 hits, 2.50 expected hits
                    1 Artillery owned by the Russia, 1 Grenadiers owned by the Sweden, 1 Mortella_Tower owned by the Russia, 1 Fusiliers owned by the Sweden and 1 Howitzer owned by the Sweden lost in Esthonia
                    Sweden roll dice for 5 Mariness in Esthonia, round 3 : 2/5 hits, 2.50 expected hits
                    Russia roll dice for 2 Fortresss and 2 Mortella_Towers in Esthonia, round 3 : 3/4 hits, 2.00 expected hits
                    2 Mortella_Towers owned by the Russia and 3 Mariness owned by the Sweden lost in Esthonia
                    Sweden roll dice for 2 Mariness in Esthonia, round 4 : 1/2 hits, 1.00 expected hits
                    Russia roll dice for 2 Fortresss in Esthonia, round 4 : 1/2 hits, 1.33 expected hits
                    1 Fortress owned by the Russia and 1 Marines owned by the Sweden lost in Esthonia
                    Sweden roll dice for 1 Marines in Esthonia, round 5 : 0/1 hits, 0.50 expected hits
                    Russia roll dice for 1 Fortress in Esthonia, round 5 : 0/1 hits, 0.67 expected hits
                    Sweden roll dice for 1 Marines in Esthonia, round 6 : 0/1 hits, 0.50 expected hits
                    Russia roll dice for 1 Fortress in Esthonia, round 6 : 1/1 hits, 0.67 expected hits
                    1 Marines owned by the Sweden lost in Esthonia
                Russia win with 1 Fortress remaining. Battle score for attacker is -25
                Casualties for Sweden: 1 Fusiliers, 1 Grenadiers, 1 Howitzer and 5 Mariness
                Casualties for Russia: 1 Artillery, 1 Fortress and 3 Mortella_Towers
    
        Non Combat Move - Sweden
    
        Place Units - Sweden
            2 Mariness placed in Svealand
            2 Fusilierss placed in Ostra Gotaland
            1 Fusiliers placed in Svealand
            Sweden undo move 2.
            2 Fusilierss placed in Jutland
    
        Turn Complete - Sweden
            Sweden collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Sweden : -4.17
    Russia : 0.83
    

    Savegame

    posted in Play Boardgames
  • RE: Whack LOTR vs dawg

    TripleA Turn Summary: Gondor round 4

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4
    
        Combat Move - Gondor
            1 towerGuard moved from Lossarnach to W. Osg.
            1 caravel moved from Anduin Mouth to Gilrain
            1 undead moved from Belfalas to Gilrain
            1 caravel and 1 undead moved from Gilrain to Anduin Mouth
            1 undead moved from Anduin Mouth to Lossarnach
            7 galleons moved from Gilrain to N. E. Central Sea Zone
            1 galleon moved from Anduin Mouth to Gilrain
            2 undeads moved from Belfalas to Gilrain
            1 galleon and 2 undeads moved from Gilrain to Anduin Mouth
            1 caravel moved from Anduin Mouth to Gilrain
            1 undead moved from Belfalas to Gilrain
            1 caravel and 1 undead moved from Gilrain to Anduin Mouth
            3 undeads moved from Anduin Mouth to W. Osg.
            1 undead moved from Belfalas to Anfalas
            1 heavyCavalry moved from Adorn to Druwaith Laur
            2 spearInfantrys moved from Adorn to Angren Bank
            2 spearInfantrys and 1 towerGuard moved from Enedwaith to Druwaith Laur
    
        Combat - Gondor
            Battle in N. E. Central Sea Zone
                Gondor attack with 7 galleons
                Haradrim defend with 1 caravel
                    Gondor roll dice for 7 galleons in N. E. Central Sea Zone, round 2 : 2/7 hits, 2.33 expected hits
                    Haradrim roll dice for 1 caravel in N. E. Central Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 caravel owned by the Haradrim lost in N. E. Central Sea Zone
                Gondor win with 7 galleons remaining. Battle score for attacker is 5
                Casualties for Haradrim: 1 caravel
    
        Non Combat Move - Gondor
    
        Turn Complete - Gondor
    

    Combat Hit Differential Summary :

    Haradrim : -0.17
    Gondor : -0.33
    

    Savegame

    posted in Play Boardgames
  • RE: Whack Good vs dawg Evil

    TripleA Turn Summary: Haradrim round 4

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4
    
        Purchase Units - Haradrim
            Haradrim buy 3 corsairss and 4 spearInfantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Haradrim
            4 corsairss and 4 oliphants moved from S. Ithilien to N. Ithilien
            1 corsairs and 1 trebuche moved from Debatable Land to S. Ithilien
            1 corsairs and 3 spearInfantrys moved from Umbar to Debatable Land
            3 corsairss and 1 spearInfantry moved from City of Corsairs to Umbar
            1 caravel moved from Bay of Harad to Umbar Peninsula Coast
    
        Combat - Haradrim
            Battle in N. Ithilien
                Haradrim attack with 4 corsairss and 4 oliphants
                Gondor defend with 8 heavyCavalrys and 2 trebuches
                    Haradrim roll dice for 4 corsairss and 4 oliphants in N. Ithilien, round 2 : 5/8 hits, 4.00 expected hits
                    Gondor roll dice for 8 heavyCavalrys and 2 trebuches in N. Ithilien, round 2 : 1/10 hits, 3.00 expected hits
                Units damaged: 1 oliphant owned by the Haradrim
                    2 trebuches owned by the Gondor and 3 heavyCavalrys owned by the Gondor lost in N. Ithilien
                    Haradrim roll dice for 4 corsairss and 4 oliphants in N. Ithilien, round 3 : 3/8 hits, 4.00 expected hits
                    Gondor roll dice for 5 heavyCavalrys in N. Ithilien, round 3 : 2/5 hits, 1.67 expected hits
                Units damaged: 2 oliphants owned by the Haradrim
                    3 heavyCavalrys owned by the Gondor lost in N. Ithilien
                4 corsairss and 4 oliphants retreated to S. Ithilien
                Gondor win with 2 heavyCavalrys remaining. Battle score for attacker is 38
                Casualties for Gondor: 6 heavyCavalrys and 2 trebuches
    
        Non Combat Move - Haradrim
    
        Place Units - Haradrim
            2 spearInfantrys placed in Andrast
            Turning on Edit Mode
            EDIT: Removing units owned by Haradrim from Lefnui: 2 caravels and 5 galleons
            EDIT: Adding units owned by Haradrim to S. E. Central Sea Zone: 2 caravels and 5 galleons
            EDIT: Turning off Edit Mode
            3 corsairss and 2 spearInfantrys placed in City of Corsairs
    
        Turn Complete - Haradrim
            Haradrim collect 24 PUs; end with 24 PUs
            3 units repaired.
    

    Combat Hit Differential Summary :

    Haradrim : 0.00
    Gondor : -1.67
    

    Savegame

    posted in Play Boardgames
  • RE: trulpen (X) vs dawgoneit (A+15) BM3

    TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 infantry moved from Bessarabia to Western Ukraine
            1 infantry moved from Bessarabia to Ukraine
            1 infantry moved from Eastern Poland to Western Ukraine
            1 infantry moved from Eastern Poland to Belarus
            3 infantry moved from Baltic States to Belarus
            2 aaGuns, 1 artillery, 1 fighter and 6 infantry moved from Novgorod to Belarus
            1 infantry moved from Archangel to Belarus
            3 infantry moved from Vyborg to Karelia
            1 armour and 1 mech_infantry moved from Volgograd to Bryansk
            2 infantry moved from Caucasus to Rostov
            1 armour and 1 mech_infantry moved from Russia to Bryansk
            1 tactical_bomber moved from Russia to Western Ukraine
            1 fighter moved from Russia to Ukraine
            2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
            1 submarine moved from 127 Sea Zone to 112 Sea Zone
            1 cruiser moved from 115 Sea Zone to 113 Sea Zone
            6 infantry moved from Buryatia to Sakha
            2 infantry moved from Amur to Sakha
    
        Place Units - Russians
            3 artilleries placed in Ukraine
            1 artillery and 2 infantry placed in Novgorod
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

    posted in Play Boardgames
  • RE: Owlgod Allies -VS- dawgoneit Axis

    TripleA Turn Summary: Japanese round 22

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 22
    
        Purchase Units - Japanese
            Japanese buy 3 destroyers, 2 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            7 destroyers and 10 submarines moved from 6 Sea Zone to 33 Sea Zone
                  Japanese take 22 Sea Zone from Americans
            1 destroyer moved from 19 Sea Zone to 20 Sea Zone
            3 fighters moved from Japan to 20 Sea Zone
            1 mech_infantry moved from Buryatia to Yenisey
            1 mech_infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 mech_infantry moved from Sakha to Yakut S.S.R.
            1 armour, 1 infantry and 1 mech_infantry moved from Shensi to Tsinghai
            2 armour moved from Suiyuyan to Tsinghai
            1 destroyer and 1 submarine moved from 39 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery and 2 infantry moved from Shan State to Malaya
            1 infantry moved from Burma to Yunnan
            1 artillery moved from Yunnan to Kweichow
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Hopei to Shensi
            9 infantry moved from Kwangtung to Kwangsi
            4 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Shantung to Jehol
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 destroyer, 1 submarine and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win, taking 41 Sea Zone from ANZAC with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Sumatra
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 armour and 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 2/2 hits, 0.83 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Sumatra
                ANZAC win with 1 armour and 1 infantry remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Tsinghai
                Japanese attack with 3 armour, 1 infantry and 1 mech_infantry
                Russians defend with 4 armour and 1 mech_infantry
                    Japanese roll dice for 3 armour, 1 infantry and 1 mech_infantry in Tsinghai, round 2 : 3/5 hits, 1.83 expected hits
                    Chinese roll dice for 4 armour and 1 mech_infantry in Tsinghai, round 2 : 4/5 hits, 2.33 expected hits
                    1 mech_infantry owned by the Russians, 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 2 armour owned by the Russians and 2 armour owned by the Japanese lost in Tsinghai
                    Japanese roll dice for 1 armour in Tsinghai, round 3 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 2 armour in Tsinghai, round 3 : 1/2 hits, 1.00 expected hits
                    1 armour owned by the Japanese lost in Tsinghai
                Chinese win with 2 armour remaining. Battle score for attacker is -9
                Casualties for Japanese: 3 armour, 1 infantry and 1 mech_infantry
                Casualties for Russians: 2 armour and 1 mech_infantry
            Battle in 20 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 1 submarine
                Americans defend with 3 submarines
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 20 Sea Zone
                    Japanese roll dice for 1 destroyer and 3 fighters in 20 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                    Americans roll dice for 2 submarines in 20 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                    2 submarines owned by the Americans and 1 submarine owned by the Japanese lost in 20 Sea Zone
                Japanese win, taking 20 Sea Zone from Americans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 12
                Casualties for Americans: 3 submarines
                Casualties for Japanese: 1 submarine
            Battle in 33 Sea Zone
                Japanese attack with 7 destroyers and 10 submarines
                Americans defend with 4 carriers; ANZAC defend with 2 cruisers, 6 destroyers, 2 fighters and 5 submarines
                    Japanese roll dice for 10 submarines in 33 Sea Zone, round 2 : 5/10 hits, 3.33 expected hits
                Units damaged: 4 carriers owned by the Americans
                    Japanese roll dice for 7 destroyers in 33 Sea Zone, round 2 : 3/7 hits, 2.33 expected hits
                    ANZAC roll dice for 5 submarines in 33 Sea Zone, round 2 : 1/5 hits, 0.83 expected hits
                    ANZAC roll dice for 4 carriers, 2 cruisers, 6 destroyers and 2 fighters in 33 Sea Zone, round 2 : 7/14 hits, 5.67 expected hits
                    8 submarines owned by the Japanese and 4 submarines owned by the ANZAC lost in 33 Sea Zone
                    Japanese roll dice for 2 submarines in 33 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 7 destroyers in 33 Sea Zone, round 3 : 3/7 hits, 2.33 expected hits
                    ANZAC roll dice for 1 submarine in 33 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 4 carriers, 2 cruisers, 6 destroyers and 2 fighters in 33 Sea Zone, round 3 : 5/14 hits, 5.67 expected hits
                    2 destroyers owned by the ANZAC, 3 destroyers owned by the Japanese, 2 submarines owned by the Japanese and 1 submarine owned by the ANZAC lost in 33 Sea Zone
                    Japanese roll dice for 4 destroyers in 33 Sea Zone, round 4 : 0/4 hits, 1.33 expected hits
                    ANZAC roll dice for 4 carriers, 2 cruisers, 4 destroyers and 2 fighters in 33 Sea Zone, round 4 : 5/12 hits, 5.00 expected hits
                    4 destroyers owned by the Japanese lost in 33 Sea Zone
                ANZAC win with 4 carriers, 2 cruisers, 4 destroyers and 2 fighters remaining. Battle score for attacker is -70
                Casualties for Japanese: 7 destroyers and 10 submarines
                Casualties for ANZAC: 2 destroyers and 5 submarines
                2 fighters owned by the ANZAC forced to land in Caroline Islands
    
        Non Combat Move - Japanese
            3 fighters moved from 20 Sea Zone to Manchuria
            3 fighters moved from Korea to Japan
    
        Place Units - Japanese
            1 transport placed in 39 Sea Zone
            2 infantry placed in India
            3 destroyers and 5 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 1.83
    Americans : 0.67
    Chinese : 1.67
    Japanese : 2.50
    

    Savegame

    posted in League