• RE: W@W captain walker vs dawgoneit (axis) #3

    TripleA Turn Summary: Thai round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Thai
            1 Destroyer, 1 Submarine and 2 Transports moved from 111 Sea Zone to 105 Sea Zone
            1 T.Boat moved from 111 Sea Zone to 110 Sea Zone
            2 Artillerys, 1 Elite, 1 Fighter and 12 Infantrys moved from Bangkok to S.Thailand
    
        Purchase Units - Thai
            Thai buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in S.Thailand
                Thai attack with 2 Artillerys, 1 Elite, 1 Fighter and 12 Infantrys
                British defend with 1 Infantry
                    Thai roll dice for 2 Artillerys, 1 Elite, 1 Fighter and 12 Infantrys in S.Thailand, round 2 : 1/16 hits, 3.67 expected hits
                    British roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in S.Thailand
                Thai win, taking S.Thailand from British with 2 Artillerys, 1 Elite, 1 Fighter and 12 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
    
        Non Combat Move - Thai
            1 Fighter moved from S.Thailand to Bangkok
    
        Place Units - Thai
            1 Elite and 5 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Thai regular : -2.67
    British regular : -0.33
    

    Savegame

    posted in Play Boardgames
  • RE: W@W captain walker vs dawgoneit (axis) #3

    TripleA Turn Summary: Romanians round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Romanians
            2 Infantrys and 1 Tank moved from Odessa to Donetsk
            1 Fighter moved from Vinnytsia to Donetsk
            2 Artillerys moved from E.Romania to Bulgaria
            3 Infantrys moved from E.Romania to Bulgaria
            2 Infantrys moved from Bucharest to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 2 Elites and 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Donetsk
                Romanians attack with 1 Fighter, 2 Infantrys and 1 Tank
                Russians defend with 2 Artillerys and 1 Elite
                    Romanians roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Donetsk, round 2 : 1/4 hits, 1.17 expected hits
                    Russians roll dice for 2 Artillerys and 1 Elite in Donetsk, round 2 : 2/3 hits, 1.00 expected hits
                    1 Elite owned by the Russians and 2 Infantrys owned by the Romanians lost in Donetsk
                    Romanians roll dice for 1 Fighter and 1 Tank in Donetsk, round 3 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 2 Artillerys in Donetsk, round 3 : 2/2 hits, 0.67 expected hits
                    1 Fighter owned by the Romanians, 1 Artillery owned by the Russians and 1 Tank owned by the Romanians lost in Donetsk
                Russians win with 1 Artillery remaining. Battle score for attacker is -10
                Casualties for Romanians: 1 Fighter, 2 Infantrys and 1 Tank
                Casualties for Russians: 1 Artillery and 1 Elite
    
        Non Combat Move - Romanians
    
        Place Units - Romanians
            2 Elites and 1 Infantry placed in E.Romania
            4 Infantrys placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -0.00
    Russians regular : 2.33
    

    Savegame

    posted in Play Boardgames
  • RE: W@W captain walker vs dawgoneit (axis) #3

    TripleA Turn Summary: Finns round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Finns
            1 Infantry moved from Lapland to Oulu
            1 Tank moved from Finnmark to Oulu
            4 Infantrys moved from Kotka to Oulu
            2 Elites and 4 Infantrys moved from Tampere to Oulu
            6 Infantrys moved from Helsinki to Tampere
    
        Purchase Units - Finns
            Finns buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Oulu
                Finns attack with 2 Elites, 9 Infantrys and 1 Tank
                Russians defend with 1 Infantry
                    Finns roll dice for 2 Elites, 9 Infantrys and 1 Tank in Oulu, round 2 : 0/12 hits, 2.67 expected hits
                    Russians roll dice for 1 Infantry in Oulu, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in Oulu
                    Finns roll dice for 2 Elites, 8 Infantrys and 1 Tank in Oulu, round 3 : 4/11 hits, 2.50 expected hits
                    Russians roll dice for 1 Infantry in Oulu, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Oulu
                Finns win, taking Oulu from Russians with 2 Elites, 8 Infantrys and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Finns: 1 Infantry
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
    
        Place Units - Finns
            1 Elite and 5 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Finns regular : -1.17
    Russians regular : 0.33
    

    Savegame

    posted in Play Boardgames
  • RE: 21 OOB 2nd Bracket Playoff bolasgod(axis) vs dawgoneit (A+25)

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 31 Sea Zone to 26 Sea Zone
            2 fighters moved from Wake Island to 26 Sea Zone
            1 fighter moved from Wake Island to Hawaiian Islands
            1 bomber moved from Wake Island to Hawaiian Islands
            1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
            1 destroyer moved from 30 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 destroyer and 2 fighters placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 15 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 15 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 15 infantry in Suiyuyan, round 2 : 4/16 hits, 3.00 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 15 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Ethiopia to Kenya
            1 artillery moved from Tobruk to Libya
                  British take Libya from Italians
    
        Combat - British
            Battle in Kenya
                British attack with 1 artillery and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
            2 armour and 1 mech_infantry moved from Tobruk to Egypt
            2 artilleries moved from Tobruk to Alexandria
            1 mech_infantry moved from Belgian Congo to Egypt
            2 infantry moved from Rhodesia to Belgian Congo
            1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            1 battleship moved from 39 Sea Zone to 76 Sea Zone
            1 armour and 1 infantry moved from Suriname to Brazil
                  British take Brazil from Neutral_Allies
            1 destroyer and 2 transports moved from 88 Sea Zone to 86 Sea Zone
            1 aaGun and 2 infantry moved from Scotland to United Kingdom
    
        Place Units - British
            1 factory_minor placed in Egypt
            2 armour and 1 fighter placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4
            British collect 34 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            1 artillery and 4 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 18 PUs
            Some Units in India change ownership: 1 artillery and 4 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Italians regular : -0.33
    Japanese regular : -0.33
    British regular : 0.33
    

    Savegame

    posted in League
  • RE: 21 OOB 2nd Bracket Playoff bolasgod(axis) vs dawgoneit (A+25)

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 15 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 15 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 15 infantry in Suiyuyan, round 2 : 4/16 hits, 3.00 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 15 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Japanese regular : -0.33
    

    Savegame

    posted in League
  • RE: 21 OOB 2nd Bracket Playoff bolasgod(axis) vs dawgoneit (A+25)

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 31 Sea Zone to 26 Sea Zone
            2 fighters moved from Wake Island to 26 Sea Zone
            1 fighter moved from Wake Island to Hawaiian Islands
            1 bomber moved from Wake Island to Hawaiian Islands
            1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
            1 destroyer moved from 30 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 destroyer and 2 fighters placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame

    posted in League
  • RE: CANUCKS(Gargantua and Canuck12) vs YANKEES(Karl7 and Kobault) Operation Fall Firestorm! Best of 5 Tournament! G40BM3

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 55 Sea Zone
            1 infantry and 1 transport moved from 55 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 infantry moved from Libya to Tobruk
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Sumatra
    
        Non Combat Move - ANZAC
            1 infantry and 1 marine moved from New South Wales to Queensland
            2 fighters moved from Queensland to Hawaiian Islands
            1 fighter moved from Northern Territory to Queensland
            2 aaGuns moved from Northern Territory to Queensland
    
        Place Units - ANZAC
            1 submarine and 2 transports placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by French from Morocco: 1 fighter
            EDIT: Adding units owned by French to United Kingdom: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

    posted in Team Games
  • RE: CANUCKS(Gargantua and Canuck12) vs YANKEES(Karl7 and Kobault) Operation Fall Firestorm! Best of 5 Tournament! G40BM3

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 55 Sea Zone
            1 infantry and 1 transport moved from 55 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 infantry moved from Libya to Tobruk
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Sumatra
    
        Non Combat Move - ANZAC
            1 infantry and 1 marine moved from New South Wales to Queensland
            2 fighters moved from Queensland to Hawaiian Islands
            1 fighter moved from Northern Territory to Queensland
            2 aaGuns moved from Northern Territory to Queensland
    
        Place Units - ANZAC
            1 submarine and 2 transports placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by French from Morocco: 1 fighter
            EDIT: Adding units owned by French to United Kingdom: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

    posted in Team Games
  • RE: TRS Dawg v entek

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 2
    
        Combat Move - Americans
            1 unit repaired.
            1 Artillery moved from Pikelot to Gaferut
            1 Artillery moved from Fais to Ifalk
            1 Destroyer moved from sz11 to sz3
            1 Submarine moved from sz11 to sz3
    
        Purchase Units - Americans
            Americans buy 1 B.Transport, 3 Destroyers, 2 Factorys, 2 Fighters, 2 Infantrys, 1 Marine and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in sz3
                Americans attack with 1 Destroyer and 1 Submarine
                Masaharu defend with 1 Submarine
                    Americans roll dice for 1 Submarine in sz3, round 2 : 0/1 hits, 0.33 expected hits
                    Masaharu roll dice for 1 Submarine in sz3, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 Destroyer in sz3, round 2 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Masaharu lost in sz3
                Americans win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 6
                Casualties for Masaharu: 1 Submarine
    
        Non Combat Move - Americans
            1 Bomber moved from Midway to Australia
            3 Infantrys moved from British Columbia to N.Canada
            2 Artillerys, 2 Infantrys and 1 Tank moved from Canada to N.Canada
            1 Tank moved from N.Canada to Anchorage
            1 Tank moved from Seattle to N.Canada
            1 Infantry moved from Seattle to British Columbia
            2 Tanks moved from Portland to British Columbia
            4 Infantrys moved from Portland to Seattle
            2 Infantrys moved from High Desert to Rocky Mt
            2 Artillerys and 3 Infantrys moved from Nor Cal to Portland
    
        Place Units - Americans
            1 Factory placed in Rocky Mt
            1 Factory placed in Alaska
            2 Fighters and 2 Tanks placed in Davao
            1 B.Transport and 1 Destroyer placed in sz25
            2 Destroyers placed in sz25
            2 Infantrys and 1 Marine placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 92 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Masaharu regular : -0.17
    

    Savegame

    posted in Play Boardgames
  • RE: TRS Dawg v entek

    TripleA Turn Summary: Anzac round 2

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 2
    
        Combat Move - Anzac
            2 EarlyFighters moved from sz50 to Davao
            1 EarlyFighter moved from E.G to Davao
            1 Tank moved from Derby to sz50
            1 Infantry moved from Derby to sz50
            1 Infantry, 1 Tank and 1 Transport moved from sz50 to sz70
            1 Infantry and 1 Tank moved from sz70 to Davao
            2 Infantrys moved from N.Australia to sz49
            2 Infantrys and 1 Transport moved from sz49 to sz50
            1 Submarine moved from sz49 to sz50
            2 Infantrys moved from sz50 to Soem
            1 Artillery moved from S.W.Australia to sz37
            1 Artillery and 3 Transports moved from sz37 to sz51
            1 Artillery moved from W.Australia to sz51
            2 Artillerys and 3 Transports moved from sz51 to sz50
            1 Artillery moved from Derby to sz50
            3 Infantrys moved from W.Australia to sz50
            3 Artillerys and 3 Infantrys moved from sz50 to Soem
            1 Infantry moved from Melbourne to sz37
            1 Infantry and 2 T.Boats moved from sz37 to sz51
            1 Infantry moved from sz51 to W.Australia
            4 Infantrys moved from S.W.Australia to W.Australia
            2 Tanks moved from C.Australia to Derby
            1 Submarine moved from sz37 to sz50
    
        Purchase Units - Anzac
            Anzac buy 2 EarlyFighters, 2 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Non Combat Move - Anzac
    
        Place Units - Anzac
            2 EarlyFighters and 1 Infantry placed in Darwin
            1 Transport placed in sz37
            1 Infantry placed in Melbourne
    
        Turn Complete - Anzac
            Anzac collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame

    posted in Play Boardgames