• RE: TT Pejones (X) vs adam-dominion (A+16) BM3

    @Pejon_88 said in TT Pejones (X) vs adam-dominion (A+16) BM3:

    @Pejon_88 Please disregard the manual post. Just showing my proposed move to @trulpen and accidentally posted on the forum…

    ahhh!! now we know all your secrets!!

    posted in Tournaments
  • RE: Odonis(Axis) vs Sovietschat(Allis+6) BML20

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 artilleries, 1 bomber, 1 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Archangel to Vologda
            1 infantry moved from Smolensk to Vologda
            1 armour and 1 mech_infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 armour and 1 mech_infantry moved from Nenetsia to Urals
                  Germans take Urals from Russians
            1 mech_infantry moved from Rostov to Samara
                  Germans take Samara from Russians
            1 mech_infantry moved from Caucasus to Tsinghai
                  Germans take Tsinghai from Chinese
            1 mech_infantry moved from Rostov to Northwest Persia
                  Germans take Northwest Persia from British
            2 armour and 1 mech_infantry moved from Rostov to Volgograd
            1 armour moved from Rostov to Volgograd
            1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
            1 tactical_bomber moved from Ukraine to Vologda
            1 destroyer moved from 102 Sea Zone to 104 Sea Zone
    
        Combat - Germans
            Battle in Volgograd
                Germans attack with 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 factory_minor and 2 mech_infantrys
                    Germans roll dice for 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 1/6 hits, 2.83 expected hits
                    Russians roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                    Germans roll dice for 3 armour, 1 fighter and 1 tactical_bomber in Volgograd, round 3 : 3/5 hits, 2.67 expected hits
                    Russians roll dice for 1 mech_infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 fighter owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 3 armour and 1 tactical_bomber remaining. Battle score for attacker is -6
                Casualties for Germans: 1 fighter and 1 mech_infantry
                Casualties for Russians: 2 mech_infantrys
            Battle in 104 Sea Zone
                Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Vologda
                Germans attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Germans win, taking Vologda from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            5 armour and 5 mech_infantrys moved from Rostov to Caucasus
            3 armour moved from Rostov to Volgograd
            1 tactical_bomber moved from Volgograd to Ukraine
            3 bombers moved from Ukraine to Western Germany
            1 armour moved from Eastern Poland to Belarus
            1 armour and 2 mech_infantrys moved from Novgorod to Belarus
            6 mech_infantrys moved from Slovakia Hungary to Belarus
            2 armour moved from Archangel to Belarus
            1 infantry moved from Belarus to Smolensk
            1 infantry moved from Bryansk to Ukraine
            1 tactical_bomber moved from Vologda to Archangel
            1 destroyer moved from 108 Sea Zone to 110 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
            1 submarine moved from 109 Sea Zone to 110 Sea Zone
            2 transports moved from 112 Sea Zone to 113 Sea Zone
            2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
            2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
            2 artilleries and 4 infantry moved from France to Normandy Bordeaux
            1 aaGun moved from France to Normandy Bordeaux
    
        Place Units - Germans
            1 transport placed in 110 Sea Zone
            1 infantry placed in Normandy Bordeaux
            3 artilleries placed in Ukraine
            3 armour placed in Novgorod
            6 mech_infantrys placed in Germany
            1 bomber placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 60 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Russians regular : 1.67
    Germans regular : -0.83
    

    Savegame

    posted in League
  • RE: L20 #2 trulpen (X) vs oysteilo (A+3) P2V

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 64 Sea Zone
            1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
            1 infantry moved from 59 Sea Zone to Java
            1 destroyer moved from 55 Sea Zone to 43 Sea Zone
            1 submarine moved from 55 Sea Zone to 59 Sea Zone
            1 submarine moved from 55 Sea Zone to 42 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 aaGun moved from Queensland to New South Wales
            3 fighters moved from Queensland to New South Wales
            1 aaGun, 1 artillery and 1 infantry moved from Queensland to New South Wales
            1 cruiser moved from 55 Sea Zone to 27 Sea Zone
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

    posted in League
  • RE: L20 BM3 Tech game oysteilo (L+13) vs AetV (X)

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Research Technology - Americans
            Americans spend 0 on tech rolls
                Americans roll 1,6 and gets 1 hit
            Americans removing all Technology Tokens after successful research.
            Americans discover Jet Power
    
        Activate Technology - Americans
            Americans activating Jet Power
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 fighters and 2 transports; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 23 Sea Zone to 26 Sea Zone
            1 destroyer moved from 49 Sea Zone to 26 Sea Zone
            1 fighter moved from Guam to 26 Sea Zone
            1 artillery moved from Central United States to Western United States
            1 armour moved from Western United States to Central United States
    
        Place Units - Americans
            1 carrier and 1 transport placed in 10 Sea Zone
            1 fighter placed in Western United States
            1 transport placed in 101 Sea Zone
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 54 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            2 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Battle in Hunan
                Chinese attack with 1 infantry
                Japanese defend with 2 fighters and 2 tactical_bombers
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in Hunan, round 2 : 1/4 hits, 2,33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 2/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            6 infantry moved from Szechwan to Sikang
            1 fighter moved from Yunnan to Sikang
            2 infantry moved from Shensi to Sikang
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            3 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    
        Research Technology - British
            UK_Pacific spend 1 on tech rolls
            British spend 9 on tech rolls
                British roll 3,4 and gets 0 hits
    
        Purchase Units - British
            British buy 1 airfield and 1 factory_minor; Remaining resources: 0 PUs; 2 techTokens; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 bomber moved from Gibraltar to Syria
            1 armour and 1 mech_infantry moved from Egypt to Syria
            2 infantry moved from Persia to 80 Sea Zone
            1 cruiser, 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
            1 artillery moved from Egypt to Anglo Egyptian Sudan
            1 fighter moved from Tanganyika Territory to Anglo Egyptian Sudan
            1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 94 Sea Zone
            3 fighters moved from Gibraltar to 94 Sea Zone
    
        Combat - British
            Battle in Anglo Egyptian Sudan
                British attack with 1 artillery, 1 fighter and 2 infantry
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 cruiser in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,50 expected hits
                    British roll dice for 1 artillery, 1 fighter and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1,33 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits, 1,00 expected hits
                    1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in 94 Sea Zone
                British attack with 4 fighters and 1 tactical_bomber
                Italians defend with 1 destroyer
                    British roll dice for 4 fighters and 1 tactical_bomber in 94 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians lost in 94 Sea Zone
                British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Syria
                British attack with 1 armour, 1 bomber and 1 mech_infantry
                Italians defend with 2 infantry
                    British roll dice for 1 armour, 1 bomber and 1 mech_infantry in Syria, round 2 : 2/3 hits, 1,33 expected hits
                    Italians roll dice for 2 infantry in Syria, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Syria
                British win, taking Syria from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 2
                Casualties for British: 1 mech_infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - British
            1 fighter moved from Anglo Egyptian Sudan to Egypt
            2 infantry moved from Rhodesia to Tanganyika Territory
            1 infantry moved from Union of South Africa to Rhodesia
            1 infantry moved from Shan State to French Indo China
            1 infantry moved from Shan State to Burma
            2 artilleries and 3 infantry moved from India to Burma
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
            1 battleship moved from 39 Sea Zone to 76 Sea Zone
            1 submarine moved from 96 Sea Zone to 97 Sea Zone
            1 aaGun moved from Burma to India
            1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone
            1 transport moved from 92 Sea Zone to 98 Sea Zone
            1 bomber moved from Syria to Egypt
            2 fighters moved from 94 Sea Zone to 98 Sea Zone
            2 fighters and 1 tactical_bomber moved from 94 Sea Zone to Egypt
            1 destroyer moved from 91 Sea Zone to 102 Sea Zone
            1 destroyer moved from 110 Sea Zone to 102 Sea Zone
            1 transport moved from 88 Sea Zone to 90 Sea Zone
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
    
        Place Units - British
            1 airfield and 1 factory_minor placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6,2
            British collect 29 PUs (1 lost to blockades); end with 29 PUs
    
        Place Units - UK_Pacific
            5 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 18 PUs
            Some Units in India change ownership: 5 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1,17
    Italians regular : -1,00
    Japanese regular : -2,33
    British regular : 1,17
    

    Savegame

    posted in League
  • RE: L20 BM3 Tech game oysteilo (L+13) vs AetV (X)

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            2 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Battle in Hunan
                Chinese attack with 1 infantry
                Japanese defend with 2 fighters and 2 tactical_bombers
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in Hunan, round 2 : 1/4 hits, 2,33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 2/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            6 infantry moved from Szechwan to Sikang
            1 fighter moved from Yunnan to Sikang
            2 infantry moved from Shensi to Sikang
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            3 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,17
    Japanese regular : -2,33
    

    Savegame

    posted in League
  • RE: TripleA 2.x new stable has been released

    Current stable is 2.2.20790

    Savegames from 2.0 and 2.1 are compatible.

    posted in TripleA Support
  • RE: WaW Team Game VI

    TripleA Turn Summary: Dutch round 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16
    
        Combat Move - Dutch
            Turning on Edit Mode
            EDIT: Removing units owned by Anzac from Townsville: 1 Bunker
            EDIT: Turning off Edit Mode
            1 Infantry and 1 Tank moved from Formosa to 93 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 93 Sea Zone to 92 Sea Zone
            1 Infantry and 1 Tank moved from 92 Sea Zone to Fukien
                  Dutch take Fukien from Yamamoto
            1 Marine and 1 Tank moved from Hainan to 92 Sea Zone
            1 Marine, 1 Tank and 1 Transport moved from 92 Sea Zone to 84 Sea Zone
            1 Marine and 1 Tank moved from 84 Sea Zone to Shanghai
            1 Artillery, 1 Marine and 1 Transport moved from 109 Sea Zone to 102 Sea Zone
            1 Artillery and 1 Marine moved from 102 Sea Zone to Kusaie
            2 Adv.Fighters moved from Kwangsi to Kweichow
            1 Tank moved from Kwangsi to Kweichow
            1 Bomber moved from British Borneo to Kweichow
            1 Artillery and 1 Infantry moved from Hollandia to 108 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 108 Sea Zone to 102 Sea Zone
            1 Artillery and 1 Infantry moved from 102 Sea Zone to Kusaie
            1 Destroyer moved from 108 Sea Zone to 93 Sea Zone
            2 Marines and 1 Tank moved from Tanimbar to 113 Sea Zone
            2 Marines, 1 Tank and 2 Transports moved from 113 Sea Zone to 111 Sea Zone
            2 Infantrys moved from Banjarmasin to 110 Sea Zone
            2 Infantrys and 1 Transport moved from 110 Sea Zone to 92 Sea Zone
            2 Infantrys moved from 92 Sea Zone to Kwangsi
            1 Adv.Fighter moved from Banjarmasin to Kwangsi
            1 Destroyer moved from 30 Sea Zone to 41 Sea Zone
    
        Purchase Units - Dutch
            Dutch buy 1 Factory, 4 Infantrys, 1 Marine, 2 Tanks and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Kweichow
                Dutch attack with 2 Adv.Fighters, 1 Bomber and 1 Tank
                Yamamoto defend with 3 Infantrys
                    Dutch roll dice for 2 Adv.Fighters, 1 Bomber and 1 Tank in Kweichow, round 2 : 1/4 hits, 2.17 expected hits
                    Yamamoto roll dice for 3 Infantrys in Kweichow, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Yamamoto and 1 Tank owned by the Dutch lost in Kweichow
                    Dutch roll dice for 2 Adv.Fighters and 1 Bomber in Kweichow, round 3 : 3/3 hits, 1.67 expected hits
                    Yamamoto roll dice for 2 Infantrys in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Yamamoto lost in Kweichow
                Dutch win with 2 Adv.Fighters and 1 Bomber remaining. Battle score for attacker is 1
                Casualties for Dutch: 1 Tank
                Casualties for Yamamoto: 3 Infantrys
            Battle in Kusaie
                Dutch attack with 2 Artillerys, 1 Infantry and 1 Marine
                Yamamoto defend with 1 Infantry
                    Dutch roll dice for 2 Artillerys, 1 Infantry and 1 Marine in Kusaie, round 2 : 2/4 hits, 1.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Kusaie, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Kusaie
                Dutch win, taking Kusaie from Yamamoto with 2 Artillerys and 1 Marine remaining. Battle score for attacker is 0
                Casualties for Dutch: 1 Infantry
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - Dutch
            2 Adv.Fighters and 1 Bomber moved from Kweichow to Kwangsi
            2 Marines and 1 Tank moved from 111 Sea Zone to British Borneo
            1 Artillery moved from Bolivia to N.Chile
            1 Adv.Fighter and 1 Fighter moved from Tonga to Hollandia
            1 Adv.Fighter moved from West Papua to Formosa
            1 Fighter moved from Santiago to Tonga
    
        Place Units - Dutch
            1 Transport placed in 119 Sea Zone
            1 Infantry and 1 Marine placed in Santiago
            1 Factory placed in Hainan
            2 Infantrys and 2 Tanks placed in Banjarmasin
            1 Infantry placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 45 PUs; end with 45 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Anzac to Townsville: 1 Bunker
            EDIT: Removing units owned by Anzac from Townsville: 1 Adv.Fighter
            EDIT: Adding units owned by Anzac to British Borneo: 1 Adv.Fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Yamamoto : 0.00
    Dutch : 0.50
    

    Savegame

    posted in Team Games
  • RE: WaW Team Game VI

    TripleA Turn Summary: Anzac round 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16
    
        Combat Move - Anzac
            1 Infantry and 1 Tank moved from Formosa to 93 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 93 Sea Zone to 84 Sea Zone
            1 Infantry and 1 Tank moved from 84 Sea Zone to Shanghai
                  Anzac take Shanghai from Hisaichi
            1 Tank moved from Kwangsi to Kwangtung
                  Anzac take Kwangtung from Yamamoto
            1 Adv.Fighter and 1 Fighter moved from 92 Sea Zone to Hunan
            1 Adv.Fighter and 1 Fighter moved from 92 Sea Zone to Hunan
            1 Tank moved from S.French Indochina to Hunan
            1 Infantry and 1 Tank moved from Palawan to 106 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 106 Sea Zone to 84 Sea Zone
            1 Infantry and 1 Tank moved from 84 Sea Zone to Shanghai
            1 Tank moved from Kwangtung to Kwangsi
            1 Infantry moved from Celebes to 111 Sea Zone
            1 Infantry and 1 T.Boat moved from 111 Sea Zone to 106 Sea Zone
            1 Infantry moved from 106 Sea Zone to S.French Indochina
            1 Infantry moved from S.French Indochina to N.French Indochina
    
        Purchase Units - Anzac
            Anzac buy 1 Bomber, 3 Tanks and 2 Transports; Remaining resources: 1 PUs; 
    
        Combat - Anzac
            Battle in Hunan
                Anzac attack with 2 Adv.Fighters, 2 Fighters and 1 Tank
                Hisaichi defend with 1 Infantry
                    Anzac roll dice for 2 Adv.Fighters, 2 Fighters and 1 Tank in Hunan, round 2 : 3/5 hits, 2.17 expected hits
                    Yamamoto roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Hunan
                Anzac win, taking Hunan from Yamamoto with 2 Adv.Fighters, 2 Fighters and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Anzac
            2 Tanks moved from Kwangsi to Shanghai
            3 Transports moved from 92 Sea Zone to 107 Sea Zone
            3 Tanks moved from Western Australia to 67 Sea Zone
            2 Infantrys moved from Western Australia to 67 Sea Zone
            1 Infantry moved from Northern Territory to 67 Sea Zone
            3 Infantrys, 3 Tanks and 3 Transports moved from 67 Sea Zone to 93 Sea Zone
            3 Infantrys and 3 Tanks moved from 93 Sea Zone to Formosa
            2 Adv.Fighters and 2 Fighters moved from Hunan to Kwangsi
            1 Fighter moved from Banjarmasin to Kwangsi
            1 Adv.Fighter and 1 Fighter moved from British Borneo to Kwangsi
            1 Fighter moved from Townsville to British Borneo
    
        Place Units - Anzac
            3 Tanks placed in Kwangsi
            2 Transports placed in 67 Sea Zone
            1 Bomber placed in Broome
    
        Turn Complete - Anzac
            Anzac collect 46 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : -0.33
    Anzac : 0.83
    

    Savegame

    posted in Team Games
  • RE: axis-dominion vs cyanight (axis+6) bm3

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
            1 artillery moved from Borneo to 43 Sea Zone
            1 artillery and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            1 fighter moved from Suiyuyan to Kiangsi
            2 infantry moved from Kwangsi to Kiangsi
            2 artilleries and 1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 42 Sea Zone to Java
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 cruiser moved from 36 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 3 artilleries, 1 fighter and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits
                    ANZAC roll dice for 3 artilleries, 1 fighter and 2 infantry in Java, round 2 : 3/6 hits, 2.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                ANZAC win, taking Java from Japanese with 3 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Kiangsi
                ANZAC attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                ANZAC win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            2 destroyers moved from 36 Sea Zone to 37 Sea Zone
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 fighter moved from Kiangsi to Kwangsi
            2 fighters moved from Suiyuyan to Kansu
            1 fighter moved from Java to 42 Sea Zone
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            3 infantry moved from Alexandria to Egypt
            1 fighter moved from Gibraltar to Egypt
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 submarine
            EDIT: Adding units owned by ANZAC to 41 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 37 Sea Zone: 1 submarine
            EDIT: Adding units owned by ANZAC to 41 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : 0.00
    ANZAC regular : 1.50
    

    Savegame

    posted in League
  • RE: axis-dominion vs cyanight (axis+6) bm3

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
            1 artillery moved from Borneo to 43 Sea Zone
            1 artillery and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            1 fighter moved from Suiyuyan to Kiangsi
            2 infantry moved from Kwangsi to Kiangsi
            2 artilleries and 1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 42 Sea Zone to Java
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 cruiser moved from 36 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 3 artilleries, 1 fighter and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits
                    ANZAC roll dice for 3 artilleries, 1 fighter and 2 infantry in Java, round 2 : 3/6 hits, 2.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                ANZAC win, taking Java from Japanese with 3 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Kiangsi
                ANZAC attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                ANZAC win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            2 destroyers moved from 36 Sea Zone to 37 Sea Zone
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 fighter moved from Kiangsi to Kwangsi
            2 fighters moved from Suiyuyan to Kansu
            1 fighter moved from Java to 42 Sea Zone
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            3 infantry moved from Alexandria to Egypt
            1 fighter moved from Gibraltar to Egypt
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 submarine
            EDIT: Adding units owned by ANZAC to 41 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : 0.00
    ANZAC regular : 1.50
    

    Savegame

    posted in League