Hi, I would like to be added to the 2022 Invitational if possible. My name is Matthew Brom, and my gamer tag is Belochai. I’m relatively new to Axis and Allies dot org, but I’m an experienced player. I’m not sure how to send you the registration payment… Is there an application? Please let me know thank you.
Again 6 hardy souls braved the pandemic! We decided to play a game of 1914 so we could all participate in the same game.
Used 2 house rules: max 4 builds in India; land units move 2 if every territory is friendly. Powers were allocated at random:
CPs - Mike (Aftertaste) as AH & T; Adam (Private-Panic) as G
Entente - Andrew (h0lym0nk) as Italy & USA; Mark (Credulous) as F; Jon (jon1988) as R; Dave as GB.
R was able to consolidate virtually all it’s units into Poland and so put the fear of God into AH & G, who countered with almost equal stacks in Silesia (G) and Galicia (AH and some G). The Entente decided to pursue a G first strategy and R advanced it’s stack into E Prussia. The CPs rubbed their hands with glee! While this might create a possibility of the Entente capturing Berlin it certainly gave the CPs an easy route to Moscow. G put everything it could into E Prussia to fight a battle in which it might have had a slight advantage, so as to prevent the R stack retreating. In order to do this G accepted the need to fall back on the Western Front.
The battle in E Prussia resulted in quite a few more losses for R than G. The dwindling R stack was stuck there without reinforcements while G could add units easily if it wished.
Meanwhile F pressed forward against G’s western borders, reaching the Ruhr. Perhaps F had a slight advantage in that territory and it also had a sizeable stack in Munich to follow up. Unfortunately F lost badly in the Ruhr, effectively ensuring that G would recapture with sufficient force to stall the F attack.
G took out the GB North Sea fleet for the loss of only 2 subs.
Turkey kicked GB out of Mesopotamia and captured Egypt.
All of this in just 2 turns.
The Entente abjectly surrendered!
With some hours of the day left to play we decided to follow with a game of 1941. Dave had to leave so we now had 5 players. Only house rule was an additional GB destroyer off Canada to balance the game. Sides allocated at random.
Allies - Mike (Aftertaste) as GB; Andrew (h0lym0nk) as R; Mark (Credulous) as US
Axis - Adam (Private-Panic) as G; Jon (jon1988) as J.
The Axis decided on a strategy of jointly pressing hard on Moscow, probably linking up in the Caucasus. And this is what they did!
However, a GB & US fleet was established off the coast of Western Europe by the end of turn 1. Normally this takes longer so G was not happy! By the end of turn 2 the Allies had 7 units in Western Europe, including a US and a R fighter, with a combined defensive power of 19. G decided to attack this with the 8 units it had available, with an attacking power of 21. I have just used triple a to discover an attacking success probability of 70%. Risky. But absolute disaster!
Clearly it still hurts!
In the meantime J captured China, the Spice Islands and the Phillipines.
Aware that G would be unable to afford units for the Caucasus given Allied Pressure on Berlin the Axis decided that their chances on Moscow were not going to improve. G’s sacrificial attack was another dice disaster, doing far less damage to R than J needed if its follow-up was to have any chance of success.
After J duly undertook its kamikaze assault, the Axis tearfully surrendered.
Our next game day is Day After Turkey Day! Friday November 26th, 2021. 9am until End!
Mark it down. We would like to have the following games played.
1 - Axis and Allies Global 1940 or 1942. (6 players MAX)
2 - WarRoom (6 players MAX)
3 - Axis and Allies Anniversary Edition Double Blind!! This is a BIG game (no longer than other games though). (7 people MAX). You need 3 on each side to play this game. Italy is a LOT of fun in this game. 1 person will be the Referee (This person is in place already).
4 - I’d like to set up a space if someone wanted to play something different. 1914 or Memoir '44 or possibly a 2nd A&A Global game. This will be setup in a separate space in my office.
For various understandable reasons some attendees cancelled and we ended up with 6 players. So we played 2 games:
Played with 2 house rules: max 4 builds in India; land units move 2 if every territory is friendly. Powers were allocated at random:
CPs - Ste
Entente - Andrew (h0lym0nk) as GB, Italy & USA; Adam (Private-Panic) as F & R.
Which may have been a bit unfair as Ste had not played 1914 before!
R was able to consolidate it’s units and overpower a number of G & A-H attacks, eventually advancing into Galicia. G’s advances into France were successfully beaten back by F with GB’s help. And A-H were pushed out of Italy as it’s forces were diverted to the R front and to help G against F.
However, T had some success against GB, resisting GB attacks on Mesopotamia and advancing into Egypt. Also G went on the rampage in Africa, killing off most of the GB & F units sent to knock them out. G’s dreams of an African empire were short-lived, with the USA eventually arriving and creating their own instead.
G & GB navies cowered in their North Sea ports, neither able to find the courage to attack.
With R in Galicia, Italy advancing from the West and the arrival of the USA in Albania, Vienna was increasingly under siege. GB also eventually managed to push T out of Mesopotamia (with R help) and Egypt (supported by some Italian Infantry landings). Virtually all G’s forces were in the West facing F & GB incursions, but giving R space to expand.
The CP surrender was graciously accepted by the Entente!😊
Allies - Rob (Dran Black)
Axis - Dave played G; Simon as J; jointly played Italy
I was not in this game, but here is what I think I know!
J took India, but lost a naval battle with the USA in the Pacific. Furious J naval builds recovered some level of maritime parity, but at the cost of limited ground units being dispatched to Asia.
G struggled against R in the early stages, but by the end of the game had attained unit superiority on the eastern front. This was partly because some R units had headed south to recapture India.
The Allies managed to sink the Italian fleet, but at some cost. Consequently they only managed to take F once and promptly lost it to an Italian counter attack. In doing so they put their remaining Atlantic fleet in jeopardy.
G made significant incursions in Africa, but looked certain to lose them again, due to a GB factory in S Africa sending units north.
At the end neither side had sufficient advantage to claim victory. But it was agreed that the Axis were in a stronger position, with quite a lot more income, the possibility of making headway against R and the impending sinking of the Allied Atlantic fleet.
I invite my fellow players to post their own views on these games. Especially to correct my mistakes or fill in any gaps.
I’m hosting an Axis & Allies tournament Saturday, Oct. 2 at Apple Valley Lake, Ohio (near Mt. Vernon). I am looking for 6 or more players. I hope you & any friends you know who like to play can join.
Origins Gamefair in Columbus will not be hosting an Axis & Allies event this year so hopefully this will be a good alternative for any players that were looking forward to competing at Origins.
Following are details:
1rst Annual Battle of Apple Valley Lake
WHEN: Saturday, Oct. 2. Games start at 10 am.
WHERE: Floral Valley Community Center. 850 Crestrose Dr., Howard Ohio 43028.
Apple Valley Lake is about 60 minutes northeast of Columbus.
WHAT: A fun, casual 4 to 8 team Axis & Allies tournament. We will be playing the Axis & Allies 50th Anniversary Edition. Each team will consist of 2 players. If you don’t have a partner, we can pair you up with one. This is a single elimination event. Games will be limited to 6 rounds. Each game will take between 3 to 5 hours to complete. Side games/ consolation games are optional. Multiple versions of Axis & Allies will be available including, 1914, Global, Zombies & 1942.
Lodging: If you are interested in staying overnight there are several options. There is a nice campground at Apple Valley Lake. Event organizer (Vince) is a property owner so contact him if you would like to make arrangements to stay in a tent or camper & he’ll arrange for a guest pass. Apple Valley Lake also has cabins for rent & several AirB&B rentals. Nearest hotels are in Mt. Vernon which is 10 min. away.
Fees: This event is free for all participants. Prizes will be awarded to champions & runners up. A guest pass for tent camping will be less than $20/ night.
Event Host: Vince Bordkorb, please contact to reserve your spot or for more info. 614-717-8936, firstname.lastname@example.org
please forward this email to any friends that may be interested. Thanks!
I have been given the approval to submit events for GEN CON 2021. With that I need to begin generating events for everyone but need to know from you, whether or not you will be in attendance this year and if so, would you be interested in playing in any of the AA tournaments I typically run. I currently plan on running the Global '42, AA50 and 1942 2nd Ed tournaments. I am planning on staggering them so that anyone not playing in the G42 tourney, you can play in both the AA50 and 42 2nd Ed events.
I also plan on having the Axis & Allies War At Sea League and hopefully a few other WAS events. So, I need to get some feedback if anyone is interested in any of the other AA variants like Zombies, 1914 and the like. War Room is also a consideration but only if it appears that there is a demand for playing it.
I know this is going to be extremely hard for me to know in advance of how many may or may not attend and I have voiced my opinion to GEN CON about the same but if you do know, I would love to hear from you.
Also, due to the ORIGINS being just 11 days after GEN CON, I will not be able to attend ORIGINS in 2021.
With continuing Covid 19 restrictions some of us decided to play via Zoom using triple a. Of course this was not as much fun as playing face to face, but the four of us who joined in very much enjoyed the day.
Mark (@Credulous) kindly hosted the Zoom session.
We decided to play Anniversary (1942 set up). Mark played Japan and Adam (@Private-Panic) Germany / Italy. Leo (@Wittmann) took USA & Russia and Andrew (@h0lym0nk) GB. The Allies had a bid of 12 which they placed as a GB destroyer off Canada and a R artillery.
The opening moves on the R front favoured R, as G counter attacks all suffered more casualties than they inflicted. GB attempted its Taranto moment and lost heavily, leaving Italy able to capture Egypt. Japan suffered no mishaps, killing the GB fleet of India, the US flotilla at Pearl Harbour and the Chinese fighter.
GB considered its choice of factory locations and decided to opt for South Africa. Fortunately Hirohito spotted the possibility of capturing this and under Japanese orders the Italian navy navigated the Suez Canal and dropped 2 ground units in south east Africa, and these were able to capture the factory the following turn.
The US landed in north Africa, but then lost its 2 transports, defended by a single destroyer, to a G Luftwaffe attack. The US decided to allocate a considerable proportion of its resources towards an Atlantic navy sufficient to allow further landings in north Africa. These pushed towards Egypt.
This allowed J some freedom in the Pacific. J captured India and built a factory there. Briefly this appeared threatened by US pressure on Egypt and a R threat south from the Caucasus, but the prudent deployment of J fighters to India and Egypt stymied any Allied ambitions. Later Australia also had the honour of joining the J empire!
Meanwhile G managed to keep R in check while also combining with I units to deny the Allies the opportunity of gaining the French national objective. As a result the Axis were gaining most of their national objectives, but the Allies few of theirs. This and the collapse of the British Empire gave the Axis an income advantage of around 30 ipcs per turn.
The Allies surrendered, with a G stack before the walls of Moscow and a growing J threat on Caucasus. The US Pacific fleet had captured a couple of islands (while J replaced the naval fighters it had sent to India) but had no opportunity to effect further advances. The US Atlantic fleet had sailed south to defend Brazil from Italy’s South African fleet, robbing north Africa of reinforcements. Perhaps the only bright point for the Allies was GB’s capture of Norway.
The four of us had a chat and decided that the autumn and winter BoB dates should be arranged with the intention of falling back on a virtual event should Coronavirus continue to preclude face to face play.
Not sure but the guy said 42.2 is default game if players disagree on game. But if they agree, any AA game can be played but i don’t think Global is played until the final on Sunday. ON Friday The War Game: World War Two is often played or another.