• RE: CANUCKS(Gargantua and Canuck12) vs YANKEES(Karl7 and Kobault) Operation Fall Firestorm! Best of 5 Tournament! G40BM3

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 9
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 44 Sea Zone
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
            1 fighter moved from Queensland to New Guinea
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in New Guinea
                ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 marine
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in New Guinea, round 2 : 3/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 marine in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Japanese lost in New Guinea
                ANZAC win, taking New Guinea from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 marine
    
        Non Combat Move - ANZAC
            1 fighter moved from New Guinea to 54 Sea Zone
            1 fighter moved from 80 Sea Zone to Burma
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 marine placed in Queensland
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 1.83
    

    Savegame

    posted in Team Games
  • RE: PtV Nikola v 666 (axis +11) II

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Egypt to Iraq
            1 tactical_bomber moved from Trans-Jordan to Iraq
            1 armour moved from Egypt to Belgian Congo
                  Italians take Belgian Congo from British
            1 bomber moved from Greece to Iraq
    
        Combat - Italians
            Battle in Iraq
                Italians attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Italians roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 2/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Iraq
                Italians win, taking Iraq from British with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Iraq to Greece
            1 tactical_bomber moved from Iraq to Egypt
            3 infantry moved from Northern Italy to Austria
            1 infantry moved from Slovakia Hungary to Germany
            1 marine moved from Normandy Bordeaux to 113 Sea Zone
            1 marine and 1 transport moved from 113 Sea Zone to 116 Sea Zone
            1 marine moved from 116 Sea Zone to Western Germany
            1 destroyer moved from 98 Sea Zone to 99 Sea Zone
            1 destroyer moved from 97 Sea Zone to 99 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 100 Sea Zone
            1 artillery and 4 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Egypt to Anglo-Egyptian Sudan
            1 artillery moved from Egypt to Anglo-Egyptian Sudan
            2 destroyers moved from 99 Sea Zone to 97 Sea Zone
            5 transports moved from 100 Sea Zone to 97 Sea Zone
            1 destroyer moved from 100 Sea Zone to 97 Sea Zone
            1 destroyer moved from 96 Sea Zone to 94 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 100 Sea Zone
            1 infantry moved from Slovakia Hungary to Romania
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            3 infantry placed in Egypt
            1 artillery and 3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,6,3,1
            Italians collect 15 PUs (2 lost to blockades); end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.83
    British regular : -0.33
    

    Territory Summary for Italians :

    Western Germany : 1 marine
    Romania : 1 infantry
    Germany : 1 infantry
    Austria : 3 infantry
    Cyprus : 1 flag
    Belgian Congo : 1 flag, 1 armour
    Trans-Jordan : 1 flag, 1 artillery and 4 infantry
    Anglo-Egyptian Sudan : 1 artillery and 1 infantry
    British Somaliland : 1 flag
    Egypt : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour, 4 infantry and 1 tactical_bomber
    Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 3 infantry
    Southern Italy : 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
    Syria : 1 flag
    Normandy Bordeaux : 1 aaGun
    100 Sea Zone : 2 carriers
    94 Sea Zone : 1 destroyer
    97 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 5 transports
    116 Sea Zone : 1 transport
    Greece : 1 flag, 1 bomber and 1 infantry
    Iraq : 1 flag, 1 mech_infantry
    95 Sea Zone : 1 flag
    

    Production/PUs Summary :

    Germans : 45 / 63
    Russians : 42 / 48
    Japanese : 68 / 84
    Americans : 54 / 79
    Chinese : 9 / 9
    British : 31 / 34
    UK_Pacific : 7 / 10
    Italians : 17 / 30
    ANZAC : 4 / 2
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame

    posted in League
  • RE: PtV 666 (axis +6) v Pejon

    @pejon_88 said in PtV 666 (axis +6) v Pejon:

    @regularkid and @Adam514 hi guys, me again. So if Vichy happens in a later round than F1 and land units move from one French territory to another, should these french land units become Pro-Axis in that new French territory then?

    Onli if the new territory is part of the Vichy territory list.

    posted in League
  • RE: PtV 666 (axis +6) v Pejon

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 infantry moved from Szechwan to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Hopei to Honan
            1 bomber moved from Jehol to Borneo
            1 bomber moved from Jehol to Manilla
            1 battleship moved from 35 Sea Zone to 36 Sea Zone
            2 infantry moved from Caroline Islands to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Davao
            2 fighters moved from 35 Sea Zone to Davao
            1 fighter and 1 tactical_bomber moved from Caroline Islands to Manilla
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Manilla
            1 infantry moved from Southern Manchuria to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Guam
            1 artillery moved from Kiangsi to Kwangtung
            1 infantry moved from Hunan to Kwangtung
            1 mech_infantry moved from Szechwan to Kwangtung
            1 infantry moved from Yunnan to Shan State
                  Japanese take Shan State from UK_Pacific
            1 cruiser and 1 marine moved from 38 Sea Zone to 43 Sea Zone
            1 marine moved from 43 Sea Zone to Java
            1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Borneo
            1 marine moved from 38 Sea Zone to Sumatra
            1 cruiser and 1 marine moved from 38 Sea Zone to 45 Sea Zone
            1 marine moved from 45 Sea Zone to Celebes
            1 infantry moved from 38 Sea Zone to Malaya
            1 fighter and 1 tactical_bomber moved from Yunnan to Honan
            2 fighters and 2 tactical_bombers moved from Yunnan to Kwangtung
            1 tactical_bomber moved from Yunnan to Kwangtung
    
        Combat - Japanese
            Battle in Java
            Battle in Sumatra
            Battle in Guam
            Battle in Celebes
            Battle in Malaya
            Battle in Borneo
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Borneo, round 2 : 0/3 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Borneo, round 3 : 0/3 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Borneo
                    Japanese roll dice for 1 artillery and 1 bomber in Borneo, round 4 : 2/2 hits, 0.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Borneo
                Japanese win, taking Java from ANZAC, taking Sumatra from ANZAC, taking Guam from Americans, taking Celebes from Dutch, taking Malaya from UK_Pacific, taking Borneo from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Manilla
                Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Manilla, round 2 : 2/5 hits, 2.33 expected hits
                    Americans roll dice for 1 infantry in Manilla, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manilla
                Japanese win, taking Manilla from Americans with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Davao
                Japanese attack with 2 fighters and 2 infantry
                Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 1 battleship in Davao, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Davao
                Japanese win, taking Davao from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Kwangtung
                Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Kwangtung, round 2 : 6/8 hits, 3.67 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Honan
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Honan, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Honan
                Japanese win, taking Honan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 destroyer moved from 35 Sea Zone to 47 Sea Zone
            1 destroyer moved from 38 Sea Zone to 56 Sea Zone
            2 carriers moved from 35 Sea Zone to 36 Sea Zone
            1 destroyer moved from 7 Sea Zone to 22 Sea Zone
            2 submarines moved from 6 Sea Zone to 22 Sea Zone
            2 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to French Indo China
                  Japanese take French Indo China from Neutral_Axis
            1 bomber moved from Borneo to Kwangsi
            2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
            1 bomber moved from Manilla to Kwangsi
            1 destroyer moved from 38 Sea Zone to 43 Sea Zone
            1 submarine moved from 38 Sea Zone to 45 Sea Zone
            1 submarine moved from 35 Sea Zone to 45 Sea Zone
            3 carriers, 1 cruiser and 1 marine moved from 38 Sea Zone to 43 Sea Zone
            4 fighters moved from 38 Sea Zone to 43 Sea Zone
            1 fighter moved from Davao to 36 Sea Zone
            1 fighter moved from Davao to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Manilla to 36 Sea Zone
            2 tactical_bombers moved from 38 Sea Zone to 43 Sea Zone
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 aaGun and 1 infantry moved from 20 Sea Zone to Jehol
            4 infantry moved from Southern Manchuria to Jehol
            2 infantry moved from Southern Manchuria to Korea
            1 fighter moved from Japan to 6 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from Japan to Kyushu
            1 armour moved from Jehol to Shansi
            1 infantry moved from Anhwe to Shansi
            1 tactical_bomber moved from Kwangtung to Anhwe
            1 fighter moved from Honan to Anhwe
            1 tactical_bomber moved from Honan to Shansi
            1 aaGun moved from Anhwe to Shansi
            1 infantry moved from Kiangsi to Anhwe
            1 infantry moved from Szechwan to Hopei
            1 artillery moved from Szechwan to Hopei
            2 infantry moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
            1 destroyer placed in 7 Sea Zone
            1 infantry and 1 mech_infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : 0.33
    Japanese regular : 1.83
    UK_Pacific regular : -0.67
    

    Territory Summary for Japanese :

    Marshall Islands : 1 infantry
    Kyushu : 2 aaGuns, 1 artillery and 2 infantry
    Southern Manchuria : 1 flag
    Kiangsu : 1 flag
    Northern Manchuria : 1 flag
    Korea : 2 infantry
    Shantung : 1 flag
    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
    Jehol : 1 flag, 1 aaGun and 5 infantry
    Japan : 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
    Kwangsi : 1 flag, 2 bombers, 1 fighter and 1 tactical_bomber
    Fukien : 1 flag
    Davao : 1 flag, 1 airfield, 1 harbour and 2 infantry
    Manilla : 1 flag, 1 artillery
    Guam : 1 flag, 1 airfield and 1 infantry
    Anhwe : 1 flag, 1 fighter, 1 infantry and 1 tactical_bomber
    Kweichow : 1 flag, 1 artillery
    Tsinghai : 1 flag, 1 infantry
    Hopei : 1 flag, 1 artillery and 1 infantry
    Shansi : 1 flag, 1 aaGun, 1 armour, 2 infantry and 1 tactical_bomber
    Honan : 1 flag, 1 infantry
    Kiangsi : 1 flag, 1 artillery
    Hunan : 1 flag, 1 artillery
    Kwangtung : 1 flag, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
    Yunnan : 1 flag, 1 fighter, 3 infantry and 2 tactical_bombers
    Szechwan : 1 flag, 1 artillery and 8 infantry
    Shan State : 1 flag, 1 infantry
    Malaya : 1 flag, 1 harbour and 1 infantry
    Borneo : 1 flag, 1 artillery
    French Indo China : 1 flag, 2 infantry
    38 Sea Zone : 1 battleship and 1 transport
    56 Sea Zone : 1 destroyer
    Sumatra : 1 flag, 1 marine
    21 Sea Zone : 1 transport
    Java : 1 flag, 1 marine
    43 Sea Zone : 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 marine and 2 tactical_bombers
    7 Sea Zone : 1 destroyer
    47 Sea Zone : 1 destroyer
    22 Sea Zone : 1 destroyer, 2 submarines and 1 transport
    45 Sea Zone : 1 cruiser and 2 submarines
    37 Sea Zone : 2 transports
    Celebes : 1 flag, 1 marine
    6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transport
    36 Sea Zone : 1 battleship, 2 carriers, 3 fighters, 1 tactical_bomber and 1 transport
    20 Sea Zone : 1 transport
    

    Production/PUs Summary :

    Germans : 49 / 61
    Russians : 40 / 47
    Japanese : 60 / 68
    Americans : 50 / 84
    Chinese : 6 / 9
    British : 35 / 38
    UK_Pacific : 7 / 20
    Italians : 15 / 30
    ANZAC : 10 / 22
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 3 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 20 / 0
    

    Savegame

    posted in League
  • RE: L21 BM Freh (Allies+20) vs AetV (Axis)

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Evenkiyskiy to Timguska
                  Russians take Timguska from Germans
            1 infantry moved from Kazakhstan to Turkmenistan
                  Russians take Turkmenistan from Germans
            2 infantry moved from Kazakhstan to Caucasus
            1 artillery moved from Kazakhstan to Caucasus
            1 tactical_bomber moved from Russia to Caucasus
            1 infantry moved from Volgograd to Caucasus
            1 fighter moved from Novgorod to Baltic States
            2 fighters moved from Russia to Baltic States
            1 infantry moved from Belarus to Baltic States
    
        Combat - Russians
            Battle in Baltic States
                Russians attack with 3 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters and 1 infantry in Baltic States, round 2 : 1/4 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Russians win with 3 fighters remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Caucasus
                Russians attack with 1 artillery, 3 infantry and 1 tactical_bomber
                Germans defend with 1 armour and 1 mech_infantry
                    Russians roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/5 hits, 1.50 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 0/2 hits, 0.83 expected hits
                    1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Germans: 1 armour and 1 mech_infantry
    
        Non Combat Move - Russians
            4 infantry moved from Novgorod to Belarus
            2 artilleries moved from Novgorod to Belarus
            1 mech_infantry moved from Novgorod to Belarus
            1 armour moved from Novgorod to Belarus
            7 mech_infantrys moved from Novgorod to Belarus
            1 armour moved from Novgorod to Belarus
            2 mech_infantrys moved from Vologda to Belarus
            1 artillery moved from Bryansk to Belarus
            3 infantry moved from Bryansk to Belarus
            1 aaGun and 13 infantry moved from Russia to Bryansk
            8 infantry moved from Volgograd to Rostov
            5 artilleries moved from Volgograd to Rostov
            1 armour and 1 mech_infantry moved from Volgograd to Bryansk
            1 tactical_bomber moved from Caucasus to Bryansk
            1 artillery moved from Kazakhstan to Samara
            5 infantry moved from Samara to Kazakhstan
            1 artillery moved from Samara to Kazakhstan
            1 aaGun and 12 infantry moved from Yakut S.S.R. to Buryatia
            1 aaGun moved from Yakut S.S.R. to Buryatia
            1 mech_infantry moved from Urals to Smolensk
            3 fighters moved from Baltic States to Belarus
            3 infantry moved from Ukraine to Bryansk
            1 aaGun moved from Ukraine to Bryansk
    
        Place Units - Russians
            2 infantry placed in Volgograd
            2 artilleries and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.17
    Russians regular : -0.17
    

    Savegame

    posted in League
  • RE: PtV 666 (axis +6) v Pejon

    @pejon_88 said in PtV 666 (axis +6) v Pejon:

    I just tried local mode and took Southern France the round after having created Vichy and the inf was removed as usual if I never moved it.

    maybe moving the inf changed things? either way I am not concerned over this but perhaps it is a question for Adam or Regular Guy?

    posted in League
  • RE: Pejon(Allies) vs Simon33 (Axis+5)

    @pejon_88 said in Pejon(Allies) vs Simon33 (Axis+5):

    @Adam514 does an airbase need to be operative in order for it to allow land scramble, as for regular scrambles?

    From the game notes:

    Land Scramble: An airfield may scramble up to three planes to adjacent land battles in which there are already defending units (i.e., no scramble option for otherwise uncontested territories).

    Definitely need an operational airfield to scramble anywhere, sea or land.

    posted in League
  • RE: CANUCKS(Gargantua and Canuck12) vs YANKEES(Karl7 and Kobault) Operation Fall Firestorm! Best of 5 Tournament! G40BM3

    TripleA Manual Gamesave Post: British round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 9
    
        Politics - British
    

    Combat Hit Differential Summary :

    Savegame

    posted in Team Games
  • RE: custom markers for industrial complexes?

    @franklin_cain They have just about any marker you might need, and some you didn’t know you needed, like the Submerged Submarine, Convoy Disrupted, and Kamikaze markers.

    If there is one you would like, but can’t find, do please kindly let us know.

    -Midnight_Reaper

    posted in Marketplace
  • RE: custom markers for industrial complexes?

    A product similar to those Litko markers, but specifying major or minor, can be found. Historical Board Gaming sells a variety of pieces and parts for upgrading your games of A&A. In particular, the factory makers seem to be exactly what you are looking for. Follow the link below to see what I mean.

    https://www.historicalboardgaming.com/HBG-Factory-Marker-Acrylic-x5_p_809.html

    My 2 IPCs,

    -Midnight_Reaper

    posted in Marketplace