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    Martin

    @Martin

    25 24 23 22 21

    I am a family father in and from Germany. I played the original A&A in 1988-89 and all through the 90s.

    After nearly 20 years break, I discovered G40 in 2019. Ever since it is either TripleA or - twice a year - the board game.

    I spent a fortune on HBG pieces and lots of time painting them. Still not finished - it will take another year or so to finalize all G40 pieces :-)

    I hope to get to know a few nice A&A friends and also to increase my skills. Unfortunately, time is very limited, and I can almost exclusively play on weekends in the evening. But hey - that's why you can save games and continue playing another time :-) I am also eager to try out the forum games - it sounds like a nice solution for time scarcity…

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    25 24 23 22 21

    Best posts made by Martin

    • RE: League General Discussion Thread

      Dear all,

      with great regret I inform you that Trulpen has lost his biggest battle and is no longer with us – much too young at the age of 47.

      For those who do not know him – he was a very strong (and sometimes controversial) A&A player. In 2022, before he stopped playing A&A for health reasons, he reached the Playoff Finals of both BM and PtV. He also was a strong Chess player and Chess blogger.

      Me personally, I remember Trulpen as a strong and very helpful player. He was my first ever opponent on this forum. Of course he killed me, LOL :-) He actually played everyone that wanted, up to 11 games in parallel, not caring about losing PPGs even if winning. Had he avoided playing against Tier 2 and 3 players, his table ranking would have been higher. But he didn’t.

      Trulpen was always ready to help and gladly answered any question you might have on A&A strategies and tactics; and he commented on your games against him.

      Trulpen.jpg

      posted in League
      MartinM
      Martin
    • RE: League General Discussion Thread

      Pausing league and Playoffs in order to do the real thing! :-)

      Greetings from Martin and Harry (elche)

      20230114_174225.jpg 20230114_030915.jpg 20230114_030507.jpg 20230114_030355.jpg

      posted in League
      MartinM
      Martin
    • RE: Post League Game Results Here

      @trulpen I discovered axisandallies.com 10+ years ago, but I had no idea until last year that there is a league “hiding” in-between forum posts. Maybe we should ask djensen if it is possible to make a button “join the A&A league” on the main page with a link to a subdomain, which itself could have links to the relevant forum pages, e.g.

      • League Rules
      • Find League Opponents Thread
      • Post League Game Results Here
      • AA Gamer’s League Rankings

      There is a thread https://www.axisandallies.org/forums/category/29/league, but you have to be lucky to find it as a newbie – it would be good to have the link to the league sub-domain on the main page.

      In my view, the forums are a bit confusing, especially for newcomers. We might have a larger league or even more leagues/divisions, if all potentially interested gamers were only aware of it. Poor league moderator though ;-)

      These are just my two cents. I think I saw a similar proposal in an old post, which was not followed in the end.

      posted in League
      MartinM
      Martin
    • RE: League General Discussion Thread

      @gamerman01 thank you. We play old school without calculator, and that’s quite a challenge 😅 I did an educated guess of a 55% chance of taking Moscow and failed badly…

      I am counting the number of units on each side and in parallel I sum up the “hit values” of the units like a 3 for an attacking fighter or a 4 for a defending one. But after too much beer it proved to be difficult, LOL

      posted in League
      MartinM
      Martin
    • RE: League General Discussion Thread

      It is only mid-July, and there were already 30% more OOB games finished than during all the year 2022 (39 vs. 30).

      Nice to see a revival and a few new players who joined! I assume with a lag of a year or two there might also be more BM games played (55 as of today vs. 153 in 2022).

      PtV appears to remain stable (20 vs. 38).

      Game on! :-)

      posted in League
      MartinM
      Martin
    • RE: Post League Game Results Here

      @Arthur-Bomber-Harris congratulations on your well deserved win! I had the honor in round 1 :-)

      Congratulations as well to @Myygames for having reached the final!

      posted in League
      MartinM
      Martin
    • RE: League General Discussion Thread

      @simon33 point of view of a weaker player: Four years or so ago, you posted like five defeats during one single day. I thought: well, that’s my victim. And then you just killed me 😅

      posted in League
      MartinM
      Martin
    • RE: League General Discussion Thread

      I give order for a ceasefire today - Merry Christmas 🎅

      posted in League
      MartinM
      Martin
    • RE: Invitational Classic 2nd edition

      Gentlemen, I am glad we can make this happen! :-) Thank you all for joining!

      This will be a league-style tournament with everyone playing everyone twice, once with the Allies and once with the Axis.

      The agreed upon rules are finally as follows:

      • Russia is not allowed to attack in round 1
      • no technology
      • Economic victory for the Axis if they have 84 or more IPCs after the US-turn

      As there is no even number of players, there will be one player free of play, each “match day”. In case you are bored, feel free to already play the following match day, if your opponent is ready to do so,

      It looks like the whole tournament is a match Germany against the US, with elche and Martin being from Germany :-)

      Please let us have the loser of each game post the result in this thread here, and I can update the results and the ranking table. You can find the game plan and the results and ranking table here:

      https://onedrive.live.com/view.aspx?resid=120069D2430781F6!846&authkey=!AJaivysx6pBsGhQ

      Players with the same number of points share the same ranking, except if the direct competition shows a 1-0 or 2-0.

      As Classic is not as lengthy as 1940 Global, I propose to bump after 2 days (or a give a heads-up before a longer absence).

      Get in touch with your opponent and set-up these epic battles!

      Let’s get ready to rumble - good luck and much fun to everyone!!

      posted in Tournaments
      MartinM
      Martin
    • RE: Find League Opponents Thread

      Hi guys (and girls?),

      I am new here and look for an opponent for G40 OOB (without weapon’s development). Having played about 15-20 times, I guess I am inbetween beginner and medium. So far I have only been playing against one friend of mine, and I lost most of the games which is both frustrating and unfair! I don’t have to explain the frustration part. But it is also unfair, as it was me who taught him the game… TripleA hard AI has no chance against me, and my friend is regularly killing me…

      In any case I prefer playing one-on-one games. And for more informatio about me: I learned A&A during my year as an exchange student in Oregon in 1988/89. In 1992, my parents visited NY and brought me the original game as a souvenir! Love them! :-) I used to play during high school and university, and then I had like a near to 20 year break. I discovered G40 and TripleA around two years ago and fell in love - of course ! :-)

      Besides that, I already spent a fortune on HBG pieces and spent weeks painting the pieces. And for Christmas I finally got my 3D printer!

      I have a time constraint which will hopefully not be an obstacle for finding another mate to play:

      Being a family father living in Germany, I can only play on weekend evenings which basically means Fridays and Saturdays from 10pm to 2am CEWT. I guess this would make it an afternoon/early evening match for people in the US.

      It would also be great to participate in the 2021 league! I am just uncertain if this works with OOB, or if I should learn how to play BM3. Any advice is welcome! :-)

      I am looking to get a request for this or next Friday evening (European time) or an invitation for the league :-)

      In any case I wish you all the best for 2021!

      Best regards,
      Martin

      posted in League
      MartinM
      Martin

    Latest posts made by Martin

    • RE: L26 1940 Global OOB Dawgoneit (X) vs. Martin (L+15)

      42266 OOB Round 09 UKt.tsvg

      Game History

      Round: 9
      
          Purchase Units - Americans
              Americans buy 1 artillery, 2 bombers, 1 destroyer, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 bomber moved from India to 36 Sea Zone
              1 destroyer moved from 25 Sea Zone to 16 Sea Zone
              2 fighters moved from 25 Sea Zone to 16 Sea Zone
              3 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
              3 infantry, 1 mech_infantry and 2 transports moved from 30 Sea Zone to 33 Sea Zone
              3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
              1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
              1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
      
          Combat - Americans
              Battle in 36 Sea Zone
                  Americans attack with 1 bomber
                  Japanese defend with 3 transports
                      3 transports owned by the Japanese lost in 36 Sea Zone
                  Americans win with 1 bomber remaining. Battle score for attacker is 21
                  Casualties for Japanese: 3 transports
              Battle in 16 Sea Zone
                  Americans attack with 1 destroyer and 2 fighters
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 destroyer owned by the Americans lost in 16 Sea Zone
                      1 destroyer owned by the Japanese lost in 16 Sea Zone
                  Americans win with 2 fighters remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 destroyer
                  Casualties for Japanese: 1 destroyer
              Battle in Caroline Islands
                  Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
                  Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry
                      Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Caroline Islands, round 2 : 3/6 hits, 1,33 expected hits
                      Japanese roll dice for 1 aaGun and 3 infantry in Caroline Islands, round 2 : 2/3 hits, 1,00 expected hits
                      2 infantry owned by the Americans lost in Caroline Islands
                      2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                      Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 3 : 2/4 hits, 1,00 expected hits
                      Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Caroline Islands
                  Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                  Casualties for Americans: 2 infantry
                  Casualties for Japanese: 1 aaGun and 3 infantry
      
          Non Combat Move - Americans
              1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
              1 fighter moved from Hawaiian Islands to 33 Sea Zone
              1 bomber moved from 36 Sea Zone to Philippines
              1 bomber moved from Midway to Queensland
              2 fighters moved from 16 Sea Zone to 25 Sea Zone
              1 transport moved from 91 Sea Zone to 101 Sea Zone
              1 artillery, 4 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
              1 artillery, 1 carrier, 3 destroyers, 4 infantry, 1 mech_infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
              2 infantry moved from Algeria to Tunisia
              2 fighters moved from Eastern United States to Gibraltar
              1 fighter moved from Gibraltar to Norway
              1 fighter moved from 110 Sea Zone to Norway
              5 transports moved from 110 Sea Zone to 91 Sea Zone
              1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
              2 artilleries, 5 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
              2 submarines moved from 105 Sea Zone to 91 Sea Zone
              1 destroyer moved from 34 Sea Zone to 33 Sea Zone
              1 carrier, 1 destroyer and 2 fighters moved from 25 Sea Zone to 16 Sea Zone
      
          Place Units - Americans
              1 destroyer and 2 transports placed in 10 Sea Zone
              1 artillery, 1 bomber and 3 infantry placed in Western United States
              1 bomber and 2 fighters placed in Eastern United States
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,1
              Americans collect 54 PUs (2 lost to blockades); end with 54 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              3 infantry moved from Suiyuyan to Chahar
              4 infantry moved from Shensi to Hopei
      
          Combat - Chinese
              Battle in Chahar
                  Chinese attack with 3 infantry
                  Japanese defend with 2 infantry
                      Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 0,50 expected hits
                      Japanese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits
                      1 infantry owned by the Japanese lost in Chahar
                      Chinese roll dice for 3 infantry in Chahar, round 3 : 1/3 hits, 0,50 expected hits
                      Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Chahar
                  Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 6
                  Casualties for Japanese: 2 infantry
              Battle in Hopei
                  Chinese attack with 4 infantry
                  Japanese defend with 2 mech_infantrys
                      Chinese roll dice for 4 infantry in Hopei, round 2 : 0/4 hits, 0,67 expected hits
                      Japanese roll dice for 2 mech_infantrys in Hopei, round 2 : 0/2 hits, 0,67 expected hits
                      Chinese roll dice for 4 infantry in Hopei, round 3 : 0/4 hits, 0,67 expected hits
                      Japanese roll dice for 2 mech_infantrys in Hopei, round 3 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Chinese lost in Hopei
                      Chinese roll dice for 3 infantry in Hopei, round 4 : 1/3 hits, 0,50 expected hits
                      Japanese roll dice for 2 mech_infantrys in Hopei, round 4 : 0/2 hits, 0,67 expected hits
                      1 mech_infantry owned by the Japanese lost in Hopei
                      Chinese roll dice for 3 infantry in Hopei, round 5 : 0/3 hits, 0,50 expected hits
                      Japanese roll dice for 1 mech_infantry in Hopei, round 5 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Hopei
                      Chinese roll dice for 2 infantry in Hopei, round 6 : 0/2 hits, 0,33 expected hits
                      Japanese roll dice for 1 mech_infantry in Hopei, round 6 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Hopei
                  1 infantry owned by the Chinese retreated to Shensi
                  Japanese win with 1 mech_infantry remaining. Battle score for attacker is -5
                  Casualties for Chinese: 3 infantry
                  Casualties for Japanese: 1 mech_infantry
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              1 artillery and 1 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 11 PUs; end with 11 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
      
          Purchase Units - British
              British buy 3 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 infantry moved from Greece to Albania
                    British take Albania from Italians
              1 transport moved from 39 Sea Zone to 38 Sea Zone
              1 transport moved from 38 Sea Zone to 41 Sea Zone
              2 infantry moved from Sumatra to 41 Sea Zone
              2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
              2 infantry moved from 37 Sea Zone to Siam
              1 bomber moved from United Kingdom to Germany
      
          Combat - British
              Strategic bombing raid in Germany
                      Germans roll AA dice in Germany : 0/1 hits, 0,17 expected hits
                  Bombing raid in Germany rolls: 8 and causes: 6 damage to unit: factory_minor
                  Bombing raid in Germany causes 6 damage total. 
              Battle in Siam
      
          Non Combat Move - British
              1 bomber moved from Germany to Western Ukraine
              2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
              2 aaGuns, 2 infantry and 2 transports moved from 110 Sea Zone to 126 Sea Zone
              2 aaGuns and 2 infantry moved from 126 Sea Zone to Norway
              1 fighter moved from United Kingdom to Norway
              2 fighters moved from Gibraltar to Norway
              1 aaGun moved from Scotland to United Kingdom
              2 infantry moved from Burma to Yunnan
              1 armour and 1 mech_infantry moved from India to Burma
              1 armour moved from Belgian Congo to Egypt
              1 armour, 2 artilleries and 1 mech_infantry moved from Burma to Shan State
              1 tactical_bomber moved from India to Shan State
      
          Place Units - British
              1 fighter placed in United Kingdom
              3 armour placed in Norway
              4 infantry placed in United Kingdom
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3
              British collect 34 PUs (2 lost to blockades); end with 34 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
      
          Place Units - UK_Pacific
              1 artillery and 5 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 19 PUs; end with 19 PUs
              Some Units in India change ownership: 1 artillery and 5 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : -0,67
      Americans regular : 2,33
      Japanese regular : 0,67
      Germans AA : -0,17
      
      posted in League
      MartinM
      Martin
    • RE: L26 1940 Global OOB Dawgoneit (X) vs. Martin (L+15)

      42266 OOB Round 09 Russia.tsvg

      Game History

      Round: 9
      
          Purchase Units - Russians
              Russians buy 3 artilleries, 2 fighters and 8 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 bomber moved from Russia to Hunan
              1 infantry moved from Kweichow to Anhwe
                    Chinese take Anhwe from Japanese
              3 infantry moved from Kweichow to Hunan
              1 artillery and 2 infantry moved from Ukraine to Bessarabia
              4 artilleries and 14 infantry moved from Western Ukraine to Eastern Poland
              1 artillery and 3 infantry moved from Smolensk to Belarus
              1 infantry moved from Smolensk to Belarus
              1 mech_infantry moved from Western Ukraine to Belarus
              1 tactical_bomber moved from Bryansk to Belarus
              1 mech_infantry moved from Tobruk to Tunisia
                    Russians take Tunisia from Italians
      
          Combat - Russians
              Battle in Bessarabia
                  Russians attack with 1 artillery and 2 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 1/3 hits, 0,83 expected hits
                      Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Bessarabia
                  Russians win, taking Bessarabia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Eastern Poland
                  Russians attack with 4 artilleries and 14 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 4 artilleries and 14 infantry in Eastern Poland, round 2 : 3/18 hits, 4,33 expected hits
                      Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Eastern Poland
                  Russians win, taking Eastern Poland from Germans with 4 artilleries and 14 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Belarus
                  Russians attack with 1 artillery, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                  Germans defend with 4 infantry
                      Russians roll dice for 1 artillery, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 0/7 hits, 1,83 expected hits
                      Germans roll dice for 4 infantry in Belarus, round 2 : 2/4 hits, 1,33 expected hits
                      2 infantry owned by the Russians lost in Belarus
                      Russians roll dice for 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 3 : 2/5 hits, 1,50 expected hits
                      Germans roll dice for 4 infantry in Belarus, round 3 : 0/4 hits, 1,33 expected hits
                      2 infantry owned by the Germans lost in Belarus
                      Russians roll dice for 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 4 : 1/5 hits, 1,50 expected hits
                      Germans roll dice for 2 infantry in Belarus, round 4 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Russians lost in Belarus
                      1 infantry owned by the Germans lost in Belarus
                      Russians roll dice for 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 5 : 2/4 hits, 1,33 expected hits
                      Germans roll dice for 1 infantry in Belarus, round 5 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Belarus
                  Russians win, taking Belarus from Germans with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Russians: 3 infantry
                  Casualties for Germans: 4 infantry
              Battle in Hunan
                  Russians attack with 1 bomber and 3 infantry
                  Japanese defend with 2 mech_infantrys
                      Russians roll dice for 1 bomber and 3 infantry in Hunan, round 2 : 0/4 hits, 1,17 expected hits
                      Japanese roll dice for 2 mech_infantrys in Hunan, round 2 : 0/2 hits, 0,67 expected hits
                      Russians roll dice for 1 bomber and 3 infantry in Hunan, round 3 : 1/4 hits, 1,17 expected hits
                      Japanese roll dice for 2 mech_infantrys in Hunan, round 3 : 0/2 hits, 0,67 expected hits
                      1 mech_infantry owned by the Japanese lost in Hunan
                      Russians roll dice for 1 bomber and 3 infantry in Hunan, round 4 : 1/4 hits, 1,17 expected hits
                      Japanese roll dice for 1 mech_infantry in Hunan, round 4 : 0/1 hits, 0,33 expected hits
                      1 mech_infantry owned by the Japanese lost in Hunan
                  Russians win, taking Hunan from Japanese with 1 bomber and 3 infantry remaining. Battle score for attacker is 8
                  Casualties for Japanese: 2 mech_infantrys
      
          Non Combat Move - Russians
              1 bomber moved from Hunan to Yunnan
              1 infantry moved from Smolensk to Archangel
              1 tactical_bomber moved from Belarus to Russia
              2 infantry moved from Western Ukraine to Bessarabia
              1 infantry moved from Western Ukraine to Bessarabia
              5 armour moved from Russia to Bryansk
              1 aaGun moved from Russia to Bryansk
              1 mech_infantry moved from Western Ukraine to Russia
              4 aaGuns, 3 armour, 7 artilleries, 49 infantry and 1 mech_infantry moved from Western Ukraine to Eastern Poland
              1 armour moved from Bryansk to Western Ukraine
              1 infantry moved from Anglo Egyptian Sudan to Egypt
              1 infantry moved from Ethiopia to Anglo Egyptian Sudan
              1 armour moved from Tobruk to Egypt
      
          Place Units - Russians
              2 artilleries, 2 fighters and 6 infantry placed in Russia
              1 artillery and 2 infantry placed in Ukraine
      
          Turn Complete - Russians
              Russians collect 38 PUs; end with 38 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 58 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : -1,67
      Germans regular : -1,33
      Russians regular : -3,83
      
      posted in League
      MartinM
      Martin
    • RE: L26 1940 Global OOB Dawgoneit (X) vs. Martin (L+15)

      42266 OOB Round 08 France.tsvg

      Game History

      Round: 8
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery, 1 carrier and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
              1 armour and 1 infantry moved from Queensland to 54 Sea Zone
              1 aaGun, 1 armour, 1 cruiser, 2 infantry, 2 submarines and 2 transports moved from 54 Sea Zone to 37 Sea Zone
              1 aaGun, 1 armour and 2 infantry moved from 37 Sea Zone to Shan State
              1 fighter moved from Java to Shan State
              2 fighters moved from Queensland to Shan State
              2 fighters moved from 33 Sea Zone to Java
              1 carrier and 2 destroyers moved from 33 Sea Zone to 54 Sea Zone
              1 infantry moved from New South Wales to Queensland
      
          Place Units - ANZAC
              1 carrier and 1 transport placed in 54 Sea Zone
              1 artillery placed in Queensland
      
          Turn Complete - ANZAC
              ANZAC collect 17 PUs; end with 17 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 infantry moved from Scotland to United Kingdom
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      posted in League
      MartinM
      Martin
    • RE: Classic Martin (X+8) vs Ragnell804 (L)

      42320 Classic Round 01 Japan.tsvg

      Game History

      Round: 1
      
          Purchase Units - Japanese
              Japanese buy 1 armour, 1 infantry and 2 transports; Remaining resources: 1 PUs; 
      
          Combat Move - Japanese
              1 infantry moved from French Indo China to India
                    Japanese take India from British
              1 infantry moved from French Indo China to Sinkiang
              2 infantry moved from Kwangtung to China
              2 infantry moved from Manchuria to China
              1 fighter moved from French Indo China to Sinkiang
              1 fighter moved from Manchuria to Sinkiang
              1 fighter moved from Caroline Islands Sea Zone to Australia
              2 infantry moved from Philippines to Philippines Sea Zone
              2 infantry and 1 transport moved from Philippines Sea Zone to North Australia Sea Zone
              2 infantry moved from North Australia Sea Zone to Australia
              1 battleship moved from Caroline Islands Sea Zone to North Australia Sea Zone
              1 fighter moved from Japan to China
              1 bomber moved from Japan to China
              1 bomber moved from China to Sinkiang
      
          Combat - Japanese
              Battle in Australia
                  Japanese attack with 1 fighter and 2 infantry
                  British defend with 2 infantry
                      Japanese roll dice for 1 battleship in Australia, round 2 : 0/1 hits, 0,67 expected hits
                      Japanese roll dice for 1 fighter and 2 infantry in Australia, round 2 : 0/3 hits, 0,83 expected hits
                      British roll dice for 2 infantry in Australia, round 2 : 2/2 hits, 0,67 expected hits
                      2 infantry owned by the Japanese lost in Australia
                      Japanese roll dice for 1 fighter in Australia, round 3 : 1/1 hits, 0,50 expected hits
                      British roll dice for 2 infantry in Australia, round 3 : 1/2 hits, 0,67 expected hits
                      1 fighter owned by the Japanese lost in Australia
                      1 infantry owned by the British lost in Australia
                  British win with 1 infantry remaining. Battle score for attacker is -15
                  Casualties for Japanese: 1 fighter and 2 infantry
                  Casualties for British: 1 infantry
              Battle in Sinkiang
                  Japanese attack with 1 bomber, 2 fighters and 1 infantry
                  Americans defend with 2 infantry
                      Japanese roll dice for 1 bomber, 2 fighters and 1 infantry in Sinkiang, round 2 : 2/4 hits, 1,83 expected hits
                      Americans roll dice for 2 infantry in Sinkiang, round 2 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Japanese lost in Sinkiang
                      2 infantry owned by the Americans lost in Sinkiang
                  Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for Americans: 2 infantry
              Battle in China
                  Japanese attack with 1 fighter and 4 infantry
                  Americans defend with 1 fighter and 2 infantry
                      Japanese roll dice for 1 fighter and 4 infantry in China, round 2 : 0/5 hits, 1,17 expected hits
                      Americans roll dice for 1 fighter and 2 infantry in China, round 2 : 0/3 hits, 1,33 expected hits
                      Japanese roll dice for 1 fighter and 4 infantry in China, round 3 : 1/5 hits, 1,17 expected hits
                      Americans roll dice for 1 fighter and 2 infantry in China, round 3 : 1/3 hits, 1,33 expected hits
                      1 infantry owned by the Japanese lost in China
                      1 infantry owned by the Americans lost in China
                      Japanese roll dice for 1 fighter and 3 infantry in China, round 4 : 3/4 hits, 1,00 expected hits
                      Americans roll dice for 1 fighter and 1 infantry in China, round 4 : 1/2 hits, 1,00 expected hits
                      1 infantry owned by the Japanese lost in China
                      1 infantry owned by the Americans and 1 fighter owned by the Americans lost in China
                  Japanese win, taking China from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 12
                  Casualties for Japanese: 2 infantry
                  Casualties for Americans: 1 fighter and 2 infantry
      
          Non Combat Move - Japanese
              2 fighters moved from Sinkiang to Manchuria
              1 bomber moved from Sinkiang to Manchuria
              1 fighter moved from China to Manchuria
              2 infantry moved from Japan to Japan Sea Zone
              2 infantry moved from Japan Sea Zone to Manchuria
              1 submarine moved from Solomon Islands Sea Zone to Japan Sea Zone
              1 carrier moved from Caroline Islands Sea Zone to Japan Sea Zone
              1 fighter moved from Philippines to Manchuria
      
          Place Units - Japanese
              2 transports placed in Japan Sea Zone
              1 armour and 1 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 30 PUs; end with 31 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -1,33
      Japanese regular : -0,17
      British regular : 1,67
      
      posted in Play Boardgames
      MartinM
      Martin
    • RE: L26 1940 Global OOB Dawgoneit (X) vs. Martin (L+15)

      Take your time. I am traveling and can play only on Sunday.

      Have a good weekend!

      posted in League
      MartinM
      Martin
    • RE: Classic Martin (X+8) vs Ragnell804 (L)

      @Ragnell804 I am travelling over the weekend. Please expect my turn on Sunday.

      Have a good weekend!

      posted in Play Boardgames
      MartinM
      Martin
    • RE: L26 1940 Global OOB Dawgoneit (X) vs. Martin (L+15)

      42266 OOB Round 08 UKt.tsvg

      Game History

      Round: 8
      
          Purchase Units - Americans
              Americans buy 1 carrier, 3 destroyers, 2 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              2 infantry moved from Morocco to Algeria
              1 fighter moved from Gibraltar to Algeria
              2 artilleries moved from Malaya to Shan State
              1 bomber moved from Queensland to Shan State
              2 destroyers moved from 54 Sea Zone to 34 Sea Zone
      
          Combat - Americans
              Battle in Algeria
                  Americans attack with 1 fighter and 2 infantry
                  Italians defend with 1 infantry
                      Americans roll dice for 1 fighter and 2 infantry in Algeria, round 2 : 0/3 hits, 0,83 expected hits
                      Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 1 fighter and 2 infantry in Algeria, round 3 : 2/3 hits, 0,83 expected hits
                      Italians roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Italians lost in Algeria
                  Americans win, taking Algeria from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
              Battle in Shan State
                  Americans attack with 2 artilleries and 1 bomber
                  Japanese defend with 1 infantry
                      Americans roll dice for 2 artilleries and 1 bomber in Shan State, round 2 : 0/3 hits, 1,33 expected hits
                      Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
                      1 artillery owned by the Americans lost in Shan State
                      Americans roll dice for 1 artillery and 1 bomber in Shan State, round 3 : 2/2 hits, 1,00 expected hits
                      Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Shan State
                  Americans win, taking Shan State from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is -1
                  Casualties for Americans: 1 artillery
                  Casualties for Japanese: 1 infantry
              Battle in 34 Sea Zone
                  Americans attack with 2 destroyers
                  Japanese defend with 1 destroyer
                      Americans roll dice for 2 destroyers in 34 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 destroyer owned by the Americans lost in 34 Sea Zone
                      1 destroyer owned by the Japanese lost in 34 Sea Zone
                  Americans win with 1 destroyer remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 destroyer
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              1 bomber moved from Shan State to India
              1 fighter moved from Algeria to Gibraltar
              1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              3 transports moved from 91 Sea Zone to 101 Sea Zone
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 mech_infantry moved from Western United States to Central United States
              1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
              3 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 30 Sea Zone
              3 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
              1 carrier and 1 destroyer moved from 54 Sea Zone to 26 Sea Zone
              1 carrier moved from 7 Sea Zone to 25 Sea Zone
              2 fighters moved from 7 Sea Zone to 25 Sea Zone
              1 destroyer moved from 16 Sea Zone to 25 Sea Zone
              1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
              1 carrier, 1 fighter and 6 transports moved from 112 Sea Zone to 110 Sea Zone
              1 submarine moved from 91 Sea Zone to 105 Sea Zone
              1 bomber moved from Western United States to Midway
              2 fighters moved from Western United States to Midway
              1 destroyer moved from 26 Sea Zone to 25 Sea Zone
      
          Place Units - Americans
              1 carrier, 3 destroyers and 2 submarines placed in 101 Sea Zone
              4 infantry placed in Central United States
              2 fighters placed in Eastern United States
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,1
              Americans collect 54 PUs (2 lost to blockades); end with 54 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
      
          Non Combat Move - Chinese
              1 infantry moved from Szechwan to Kweichow
              2 infantry moved from Szechwan to Shensi
      
          Place Units - Chinese
              1 infantry placed in Suiyuyan
              2 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 7 PUs
      
          Purchase Units - British
              British buy 1 bomber, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 armour, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - British
              1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
              1 artillery and 1 infantry moved from 126 Sea Zone to Norway
              2 fighters moved from United Kingdom to Norway
              1 infantry moved from Trans-Jordan to 81 Sea Zone
              3 infantry moved from Egypt to 81 Sea Zone
              4 infantry and 2 transports moved from 81 Sea Zone to 99 Sea Zone
              4 infantry moved from 99 Sea Zone to Greece
              1 battleship, 1 carrier and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone
              17 infantry moved from Burma to Yunnan
              1 fighter and 1 tactical_bomber moved from Burma to Yunnan
              2 fighters moved from Burma to 37 Sea Zone
      
          Combat - British
              Battle in Greece
              Battle in 37 Sea Zone
                  British attack with 1 battleship, 1 carrier, 1 destroyer and 2 fighters
                  Japanese defend with 2 submarines
                      British roll dice for 1 battleship, 1 carrier, 1 destroyer and 2 fighters in 37 Sea Zone, round 2 : 4/4 hits, 2,00 expected hits
                      Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                      2 submarines owned by the Japanese lost in 37 Sea Zone
                  British win, taking Greece from Italians, taking 37 Sea Zone from Japanese with 1 battleship, 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
                  Casualties for Japanese: 2 submarines
              Battle in Norway
                  British attack with 1 artillery, 2 fighters and 1 infantry
                  Germans defend with 1 airfield, 1 artillery and 1 factory_minor
                      British roll dice for 1 artillery, 2 fighters and 1 infantry in Norway, round 2 : 2/4 hits, 1,67 expected hits
                      Germans roll dice for 1 artillery in Norway, round 2 : 0/1 hits, 0,33 expected hits
                      1 artillery owned by the Germans lost in Norway
                  British win, taking Norway from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 artillery
              Battle in Yunnan
                  British attack with 1 fighter, 17 infantry and 1 tactical_bomber
                  Japanese defend with 4 infantry
                      British roll dice for 1 fighter, 17 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/19 hits, 4,00 expected hits
                      Japanese roll dice for 4 infantry in Yunnan, round 2 : 3/4 hits, 1,33 expected hits
                      3 infantry owned by the British lost in Yunnan
                      3 infantry owned by the Japanese lost in Yunnan
                      British roll dice for 1 fighter, 14 infantry and 1 tactical_bomber in Yunnan, round 3 : 5/16 hits, 3,50 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the British lost in Yunnan
                      1 infantry owned by the Japanese lost in Yunnan
                  British win, taking Yunnan from Japanese with 1 fighter, 13 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for British: 4 infantry
                  Casualties for Japanese: 4 infantry
      
          Non Combat Move - British
              1 fighter and 1 tactical_bomber moved from Yunnan to India
              2 artilleries and 2 infantry moved from India to Burma
              2 artilleries and 1 infantry moved from Trans-Jordan to Egypt
              1 armour moved from Union of South Africa to Belgian Congo
              2 fighters moved from Norway to 110 Sea Zone
              1 destroyer moved from 81 Sea Zone to 99 Sea Zone
      
          Place Units - British
              3 infantry placed in Egypt
              1 bomber, 1 fighter and 2 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 35 PUs; end with 35 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
      
          Place Units - UK_Pacific
              1 armour and 1 mech_infantry placed in India
              1 transport placed in 39 Sea Zone
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 18 PUs; end with 19 PUs
              Units Change Ownership
                  Some Units in India change ownership: 1 armour and 1 mech_infantry
                  Some Units in 39 Sea Zone change ownership: 1 transport
      

      Combat Hit Differential Summary :

      Americans regular : 0,33
      Japanese regular : 3,00
      Italians regular : -0,67
      Germans regular : -0,33
      British regular : 2,83
      
      posted in League
      MartinM
      Martin
    • RE: Classic Martin (X+8) vs Ragnell804 (L)

      42320 Classic Round 01 Germany.tsvg

      Game History

      Round: 1
      
          Purchase Units - Germans
              Germans buy 10 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Germans
              1 armour moved from Libya to French Equatorial Africa
                    Germans take French Equatorial Africa from British
              1 armour moved from French Equatorial Africa to Anglo Sudan Egypt
              2 infantry moved from Libya to Anglo Sudan Egypt
              1 armour moved from Algeria to Anglo Sudan Egypt
              1 fighter moved from Finland Norway to East Canada Sea Zone
              1 armour moved from South Europe to Central Mediteranean Sea Zone
              1 armour, 1 battleship and 1 transport moved from Central Mediteranean Sea Zone to East Mediteranean Sea Zone
              1 armour moved from East Mediteranean Sea Zone to Anglo Sudan Egypt
              1 bomber moved from Germany to East Mediteranean Sea Zone
              1 infantry moved from Algeria to French West Africa
                    Germans take French West Africa from British
              1 submarine moved from West Spain Sea Zone to West Mediteranean Sea Zone
              1 fighter moved from West Europe to West Mediteranean Sea Zone
              1 fighter moved from Germany to West Mediteranean Sea Zone
      
          Combat - Germans
              Battle in East Mediteranean Sea Zone
                  Germans attack with 1 battleship, 1 bomber and 1 transport
                  British defend with 1 submarine
                      Germans roll dice for 1 battleship, 1 bomber and 1 transport in East Mediteranean Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
                      British roll dice for 1 submarine in East Mediteranean Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 submarine owned by the British lost in East Mediteranean Sea Zone
                  Germans win with 1 battleship, 1 bomber and 1 transport remaining. Battle score for attacker is 8
                  Casualties for British: 1 submarine
              Battle in Anglo Sudan Egypt
                  Germans attack with 3 armour and 2 infantry
                  British defend with 1 armour and 1 infantry
                      Germans roll dice for 3 armour and 2 infantry in Anglo Sudan Egypt, round 2 : 2/5 hits, 1,83 expected hits
                      British roll dice for 1 armour and 1 infantry in Anglo Sudan Egypt, round 2 : 0/2 hits, 0,67 expected hits
                      1 infantry owned by the British and 1 armour owned by the British lost in Anglo Sudan Egypt
                  Germans win, taking Anglo Sudan Egypt from British with 3 armour and 2 infantry remaining. Battle score for attacker is 8
                  Casualties for British: 1 armour and 1 infantry
              Battle in West Mediteranean Sea Zone
                  Germans attack with 2 fighters and 1 submarine
                  British defend with 1 battleship
                      Germans roll dice for 1 submarine in West Mediteranean Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Germans roll dice for 2 fighters in West Mediteranean Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                      British roll dice for 1 battleship in West Mediteranean Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                      1 submarine owned by the Germans lost in West Mediteranean Sea Zone
                      1 battleship owned by the British lost in West Mediteranean Sea Zone
                  Germans win with 2 fighters remaining. Battle score for attacker is 16
                  Casualties for Germans: 1 submarine
                  Casualties for British: 1 battleship
              Battle in East Canada Sea Zone
                  Germans attack with 1 fighter
                  British defend with 1 transport
                      Germans roll dice for 1 fighter in East Canada Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                      British roll dice for 1 transport in East Canada Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      1 transport owned by the British lost in East Canada Sea Zone
                  Germans win with 1 fighter remaining. Battle score for attacker is 8
                  Casualties for British: 1 transport
      
          Non Combat Move - Germans
              2 armour and 3 infantry moved from Ukraine S.S.R. to East Europe
              1 aaGun and 2 infantry moved from South Europe to East Europe
              1 bomber moved from East Mediteranean Sea Zone to West Europe
              1 fighter moved from East Canada Sea Zone to West Europe
              2 infantry moved from Finland Norway to Baltic Sea Zone
              2 infantry moved from Baltic Sea Zone to East Europe
              2 armour moved from Germany to East Europe
              2 armour moved from West Europe to East Europe
              1 fighter moved from Ukraine S.S.R. to East Europe
              3 infantry moved from Germany to East Europe
              1 infantry moved from Germany to East Europe
              1 fighter moved from West Mediteranean Sea Zone to East Europe
              1 fighter moved from West Mediteranean Sea Zone to West Europe
              1 fighter moved from East Europe to West Europe
      
          Place Units - Germans
              2 infantry placed in South Europe
              8 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 36 PUs; end with 38 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 0,00
      British regular : -0,83
      
      posted in Play Boardgames
      MartinM
      Martin
    • RE: L26 1940 Global OOB Dawgoneit (X) vs. Martin (L+15)

      42266 OOB Round 08 Russia.tsvg

      Game History

      Round: 8
      
          Purchase Units - Russians
              Russians buy 5 armour, 1 artillery, 1 bomber and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 armour moved from Tobruk to Libya
                    Russians take Libya from Italians
              1 armour moved from Libya to Tobruk
              1 infantry moved from Kweichow to Hunan
                    Chinese take Hunan from Japanese
              1 infantry moved from Archangel to Novgorod
              2 fighters and 1 tactical_bomber moved from Russia to Novgorod
              3 infantry moved from Ukraine to Bessarabia
              1 artillery moved from Ukraine to Bessarabia
              1 artillery and 4 infantry moved from Smolensk to Belarus
      
          Combat - Russians
              Battle in Novgorod
                  Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                  Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                      Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1,83 expected hits
                      Germans roll dice for 3 infantry in Novgorod, round 2 : 2/3 hits, 1,00 expected hits
                      1 fighter owned by the Russians and 1 infantry owned by the Russians lost in Novgorod
                      2 infantry owned by the Germans lost in Novgorod
                      Russians roll dice for 1 fighter and 1 tactical_bomber in Novgorod, round 3 : 1/2 hits, 1,17 expected hits
                      Germans roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0,33 expected hits
                      1 fighter owned by the Russians lost in Novgorod
                      1 infantry owned by the Germans lost in Novgorod
                  Russians win with 1 tactical_bomber remaining. Battle score for attacker is -14
                  Casualties for Russians: 2 fighters and 1 infantry
                  Casualties for Germans: 3 infantry
              Battle in Belarus
                  Russians attack with 1 artillery and 4 infantry
                  Germans defend with 1 artillery
                      Russians roll dice for 1 artillery and 4 infantry in Belarus, round 2 : 2/5 hits, 1,17 expected hits
                      Germans roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                      1 artillery owned by the Germans lost in Belarus
                  Russians win, taking Belarus from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 artillery
              Battle in Bessarabia
                  Russians attack with 1 artillery and 3 infantry
                  Germans defend with 2 infantry
                      Russians roll dice for 1 artillery and 3 infantry in Bessarabia, round 2 : 1/4 hits, 1,00 expected hits
                      Germans roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0,67 expected hits
                      1 infantry owned by the Germans lost in Bessarabia
                      Russians roll dice for 1 artillery and 3 infantry in Bessarabia, round 3 : 0/4 hits, 1,00 expected hits
                      Germans roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Bessarabia
                      Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 4 : 1/3 hits, 0,83 expected hits
                      Germans roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Bessarabia
                  Russians win, taking Bessarabia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 2 infantry
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Russians
              3 infantry moved from Szechwan to Kweichow
              1 infantry moved from Ethiopia to Anglo Egyptian Sudan
              1 infantry moved from Italian Somaliland to Ethiopia
              1 tactical_bomber moved from Novgorod to Bryansk
              1 artillery moved from Ukraine to Western Ukraine
              1 armour and 1 mech_infantry moved from Ukraine to Western Ukraine
              2 armour and 2 mech_infantrys moved from Russia to Western Ukraine
              5 infantry moved from Bryansk to Western Ukraine
              2 aaGuns moved from Vologda to Russia
              1 artillery and 5 infantry moved from Russia to Smolensk
      
          Place Units - Russians
              1 artillery and 2 infantry placed in Ukraine
              5 armour and 1 bomber placed in Russia
      
          Turn Complete - Russians
              Russians collect 36 PUs; end with 36 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 56 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 1,00
      Russians regular : -0,00
      
      posted in League
      MartinM
      Martin
    • RE: 2026 Classic Tournament

      @The_Good_Captain hi there, I set up my game with Ragnell and used the Classic League Module. I was surprised to see that building new factories was turned off, and I switched it to enable building new industrial complexes. The total number of factories is limited, but we can still buy and place four of them in total, right? Sorry if I missed a related post. Have a great weekend everyone!

      posted in Tournaments
      MartinM
      Martin