• RE: G40 Historial Beta

    @SS-GEN said in G40 Historial Beta:

    History wise Japan did Attack Siam for 2 days on Dec 8 1941. Then on Dec 27 41 signed treaty so they were allowed to go thur and attack maylay and other country.
    I believe there was a ton of guerilla inf resistances. I could add a event card where they could pop up like they did in Philippines had. I do have an event card for US for that action.

    James Dunnigan’s book Victory at Sea: World War II in the Pacific has an interesting section on Siam/Thailand’s odd and complicated situation in WWII. As I recall (I don’t have the book in front of me right now), Siam had an authoritarian leader who was was willing to collaborate with Japan, but there were also pro-Allied elements in the government, in the population at large, and in the diplomatic service abroad. If I remember correctly, for example, Siam technically declared war on the US and/or the UK, but the US and the UK ignored the declaration, either because the Siamese ambassabors refused to pass the declaration along to them or because the US and the UK refused to receive it. And the Allies supposedly got a lot of intelligence during the war from the pro-Allied Siamese factions.

    posted in House Rules
  • RE: L19 BM3 Giallo(x) vs 666(JWW)

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from 33 Sea Zone to 49 Sea Zone
            1 destroyer moved from 54 Sea Zone to 49 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            2 fighters moved from 35 Sea Zone to Guam
    
        Combat - ANZAC
            Battle in Guam
                ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 airfield, 1 artillery and 1 infantry
                    ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Guam, round 2 : 1/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Guam
                    ANZAC roll dice for 1 artillery and 2 fighters in Guam, round 3 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery in Guam, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Guam
                ANZAC win, taking Guam from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in 49 Sea Zone
                ANZAC attack with 1 destroyer and 2 fighters
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer and 2 fighters in 49 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 destroyer and 2 fighters in 49 Sea Zone, round 3 : 3/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 submarine in 49 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 49 Sea Zone
                ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            2 fighters moved from 49 Sea Zone to 33 Sea Zone
            1 fighter moved from Queensland to Caroline Islands
            1 carrier and 3 destroyers moved from 35 Sea Zone to 34 Sea Zone
            2 fighters moved from Guam to 34 Sea Zone
            1 destroyer moved from 54 Sea Zone to 34 Sea Zone
            1 infantry moved from Trans-Jordan to Egypt
    
        Place Units - ANZAC
            2 transports placed in 54 Sea Zone
            1 artillery placed in Queensland
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 16 PUs; end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    
        Purchase Units - French
            French buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - French
            1 infantry moved from Trans-Jordan to Syria
    
        Combat - French
    
        Non Combat Move - French
    
        Place Units - French
            3 infantry placed in France
            French undo move 1.
            1 aaGun and 2 infantry placed in France
            2 infantry placed in Southern France
    
        Turn Complete - French
            French collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Japanese : -0.33
    

    Territory Summary for ANZAC and French :

    Caroline Islands : 1 fighter
    Paulau Island : 1 flag
    Marshall Islands : 1 flag, 1 infantry
    Formosa : 1 flag, 1 infantry
    Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    Philippines : 2 fighters and 1 infantry
    Guam : 1 artillery
    Java : 1 flag
    49 Sea Zone : 1 destroyer
    33 Sea Zone : 2 fighters
    34 Sea Zone : 1 carrier, 4 destroyers and 2 fighters
    21 Sea Zone : 1 transport
    54 Sea Zone : 2 transports
    62 Sea Zone : 1 flag, 1 transport
    Egypt : 1 infantry
    Normandy Bordeaux : 1 airfield, 1 factory_minor and 1 harbour
    Southern France : 1 factory_minor, 1 harbour and 2 infantry
    Syria : 1 infantry
    France : 1 aaGun, 1 airfield, 1 factory_minor and 2 infantry
    Tobruk : 1 flag
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    

    Production/PUs Summary :

    Germans : 35 / 87
    Russians : 27 / 32
    Japanese : 40 / 50
    Americans : 71 / 111
    Chinese : 7 / 12
    British : 36 / 45
    UK_Pacific : 14 / 17
    Italians : 2 / 0
    ANZAC : 16 / 25
    French : 17 / 17
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

    posted in League
  • RE: L19 BM3 Giallo(x) vs 666(JWW)

    TripleA Turn Summary: ANZAC round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from 33 Sea Zone to 49 Sea Zone
            1 destroyer moved from 54 Sea Zone to 49 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            2 fighters moved from 35 Sea Zone to Guam
    
        Combat - ANZAC
            Battle in Guam
                ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 airfield, 1 artillery and 1 infantry
                    ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Guam, round 2 : 1/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Guam
                    ANZAC roll dice for 1 artillery and 2 fighters in Guam, round 3 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery in Guam, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Guam
                ANZAC win, taking Guam from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in 49 Sea Zone
                ANZAC attack with 1 destroyer and 2 fighters
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer and 2 fighters in 49 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 destroyer and 2 fighters in 49 Sea Zone, round 3 : 3/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 submarine in 49 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 49 Sea Zone
                ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            2 fighters moved from 49 Sea Zone to 33 Sea Zone
            1 fighter moved from Queensland to Caroline Islands
            1 carrier and 3 destroyers moved from 35 Sea Zone to 34 Sea Zone
            2 fighters moved from Guam to 34 Sea Zone
            1 destroyer moved from 54 Sea Zone to 34 Sea Zone
            1 infantry moved from Trans-Jordan to Egypt
    
        Place Units - ANZAC
            2 transports placed in 54 Sea Zone
            1 artillery placed in Queensland
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 16 PUs; end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Japanese : -0.33
    

    Territory Summary for ANZAC :

    Caroline Islands : 1 fighter
    Paulau Island : 1 flag
    Marshall Islands : 1 flag, 1 infantry
    Formosa : 1 flag, 1 infantry
    Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    Philippines : 2 fighters and 1 infantry
    Guam : 1 artillery
    Java : 1 flag
    49 Sea Zone : 1 destroyer
    33 Sea Zone : 2 fighters
    34 Sea Zone : 1 carrier, 4 destroyers and 2 fighters
    21 Sea Zone : 1 transport
    54 Sea Zone : 2 transports
    62 Sea Zone : 1 flag, 1 transport
    Egypt : 1 infantry
    Tobruk : 1 flag
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    

    Production/PUs Summary :

    Germans : 35 / 87
    Russians : 27 / 32
    Japanese : 40 / 50
    Americans : 71 / 111
    Chinese : 7 / 12
    British : 36 / 45
    UK_Pacific : 14 / 17
    Italians : 2 / 0
    ANZAC : 16 / 25
    French : 17 / 17
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

    posted in League
  • RE: L19 BM3 Giallo(x) vs 666(JWW)

    TripleA Move Summary: ANZAC round 12

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from 33 Sea Zone to 49 Sea Zone
            1 destroyer moved from 54 Sea Zone to 49 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            2 fighters moved from 35 Sea Zone to Guam
    

    Savegame

    posted in League
  • RE: captain walker (allies) vs dawgoneit (axis) W.A.W. #3

    The Dutch sub won’t submerge in any battles…it time to fight!

    posted in Play Boardgames
  • RE: captain walker (allies) vs dawgoneit (axis) W.A.W. #3

    TripleA Turn Summary: Dutch round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Dutch
            2 Infantrys and 1 Tank moved from Amazon to Bolivia
            1 Marine moved from Amazon to Bolivia
    
        Purchase Units - Dutch
            Dutch buy 1 Adv.Fighter, 2 ArmoredCars, 1 Infantry and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Bolivia
                Dutch attack with 2 Infantrys, 1 Marine and 1 Tank
                Neutral defend with 3 Infantrys
                    Dutch roll dice for 2 Infantrys, 1 Marine and 1 Tank in Bolivia, round 2 : 2/4 hits, 1.33 expected hits
                    Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral lost in Bolivia
                    Dutch roll dice for 2 Infantrys, 1 Marine and 1 Tank in Bolivia, round 3 : 1/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 Infantry in Bolivia, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Bolivia
                Dutch loses 0 PUs for violating Bolivias neutrality.
                Dutch win, taking Bolivia from Neutral with 2 Infantrys, 1 Marine and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Neutral: 3 Infantrys
    
        Non Combat Move - Dutch
            1 Elite moved from Suriname to Amazon
            1 Infantry moved from West Borneo to East And South Borneo
    
        Place Units - Dutch
            1 Submarine placed in 110 Sea Zone
            2 ArmoredCars placed in Suriname
            1 Adv.Fighter and 1 Infantry placed in Banjarmasin
    
        Turn Complete - Dutch
            Dutch collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Neutral : -1.33
    Dutch : 0.33
    

    Territory Summary for Dutch :

    West Papua : 1 Artillery, 2 Infantrys and 1 Tank
    Timor : 1 Infantry
    West Borneo : 1 Infantry
    Soembawa : 1 Infantry
    East And South Borneo : 1 Infantry
    Sumatra : 1 Bunker
    Banjarmasin : 1 AAGun, 3 Adv.Fighters, 2 Bunkers, 1 Factory, 1 Fighter, 10 Infantrys, 1 Marine and 4 Tanks
    Suriname : 2 ArmoredCars and 1 Factory
    Tanimbar : 1 Infantry
    Java : 1 Artillery, 1 Bunker and 1 Infantry
    Bolivia : 1 flag, 2 Infantrys, 1 Marine and 1 Tank
    Amazon : 1 flag, 1 Elite
    110 Sea Zone : 1 Submarine
    

    Production/PUs Summary :

    Germans : 99 / 105
    Russians : 105 / 107
    Italians : 61 / 62
    French : 16 / 16
    Yamamoto : 62 / 70
    Chinese : 30 / 38
    Hisaichi : 65 / 65
    British : 101 / 101
    Anzac : 36 / 36
    Dutch : 28 / 28
    Finns : 7 / 9
    Romanians : 17 / 19
    Thai : 8 / 13
    Americans : 115 / 113
    

    Savegame

    posted in Play Boardgames
  • RE: captain walker (allies) vs dawgoneit (axis) W.A.W. #3

    TripleA Turn Summary: Anzac round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Anzac
            1 T.Boat moved from 67 Sea Zone to 111 Sea Zone
            1 Infantry moved from East And South Borneo to 111 Sea Zone
            1 Infantry moved from 111 Sea Zone to Mindanao
                  Americans take Mindanao from Yamamoto
            2 Adv.Fighters, 1 Carrier, 2 Destroyers, 1 S.Submarine and 1 Submarine moved from 67 Sea Zone to 107 Sea Zone
            1 Artillery and 1 Elite moved from Western Australia to 67 Sea Zone
            1 Artillery and 1 Elite moved from Northern Territory to 67 Sea Zone
            1 Elite moved from Broome to 67 Sea Zone
            2 Artillerys, 1 Cruiser, 3 Elites and 2 Transports moved from 67 Sea Zone to 107 Sea Zone
            2 Artillerys and 3 Elites moved from 107 Sea Zone to Davao
            1 L.Fighter moved from Banjarmasin to Davao
            2 Fighters moved from Banjarmasin to 107 Sea Zone
    
        Purchase Units - Anzac
            Anzac buy 1 Adv.Fighter, 1 Destroyer, 6 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in 107 Sea Zone
                Anzac attack with 2 Adv.Fighters, 1 Carrier, 1 Cruiser, 2 Destroyers, 2 Fighters, 1 S.Submarine, 1 Submarine and 2 Transports
                Yamamoto defend with 1 Carrier, 1 Fighter and 4 Submarines
                    Anzac roll dice for 1 S.Submarine and 1 Submarine in 107 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Yamamoto roll dice for 4 Submarines in 107 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
                    Anzac roll dice for 2 Adv.Fighters, 1 Carrier, 1 Cruiser, 2 Destroyers, 2 Fighters and 2 Transports in 107 Sea Zone, round 2 : 5/8 hits, 3.00 expected hits
                    Yamamoto roll dice for 1 Carrier and 1 Fighter in 107 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    4 Submarines owned by the Yamamoto, 1 Fighter owned by the Anzac, 2 Destroyers owned by the Anzac and 1 Fighter owned by the Yamamoto lost in 107 Sea Zone
                    Anzac roll dice for 1 S.Submarine and 1 Submarine in 107 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                    Anzac roll dice for 2 Adv.Fighters, 1 Carrier, 1 Cruiser, 1 Fighter and 2 Transports in 107 Sea Zone, round 3 : 1/5 hits, 2.00 expected hits
                    Yamamoto roll dice for 1 Carrier in 107 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    1 Carrier owned by the Yamamoto lost in 107 Sea Zone
                Anzac win with 2 Adv.Fighters, 1 Carrier, 1 Cruiser, 1 Fighter, 1 S.Submarine, 1 Submarine and 2 Transports remaining. Battle score for attacker is 26
                Casualties for Anzac: 2 Destroyers and 1 Fighter
                Casualties for Yamamoto: 1 Carrier, 1 Fighter and 4 Submarines
            Battle in Davao
                Anzac attack with 2 Artillerys, 3 Elites and 1 L.Fighter
                Yamamoto defend with 1 AAGun, 1 Factory, 3 Infantrys and 2 Marines
                    AA fire in Davao : 0/1 hits, 0.17 expected hits
                    Anzac roll dice for 2 Artillerys, 3 Elites and 1 L.Fighter in Davao, round 2 : 1/6 hits, 2.50 expected hits
                    Yamamoto roll dice for 3 Infantrys and 2 Marines in Davao, round 2 : 2/5 hits, 1.67 expected hits
                    2 Elites owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Davao
                    Anzac roll dice for 2 Artillerys, 1 Elite and 1 L.Fighter in Davao, round 3 : 1/4 hits, 1.67 expected hits
                    Yamamoto roll dice for 2 Infantrys and 2 Marines in Davao, round 3 : 1/4 hits, 1.33 expected hits
                    1 Artillery owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Davao
                    Anzac roll dice for 1 Artillery, 1 Elite and 1 L.Fighter in Davao, round 4 : 0/3 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 Infantry and 2 Marines in Davao, round 4 : 0/3 hits, 1.00 expected hits
                    Anzac roll dice for 1 Artillery, 1 Elite and 1 L.Fighter in Davao, round 5 : 3/3 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 Infantry and 2 Marines in Davao, round 5 : 1/3 hits, 1.00 expected hits
                    1 Elite owned by the Anzac, 2 Marines owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Davao
                Anzac win, taking Davao from Yamamoto with 1 Artillery and 1 L.Fighter remaining. Battle score for attacker is 1
                Casualties for Anzac: 1 Artillery and 3 Elites
                Casualties for Yamamoto: 3 Infantrys and 2 Marines
    
        Non Combat Move - Anzac
            1 L.Fighter moved from Davao to 107 Sea Zone
            1 Fighter moved from 107 Sea Zone to Hollandia
            1 L.Fighter moved from 107 Sea Zone to Hollandia
            1 Infantry moved from Northern Territory to Western Australia
            2 Infantrys moved from Townsville to Northern Territory
            1 Artillery moved from Townsville to Northern Territory
            1 Artillery and 1 Infantry moved from Port Moresby to West Papua
            1 Artillery, 1 Elite and 3 Infantrys moved from West Papua to Hollandia
            1 Tank moved from West Papua to Hollandia
    
        Place Units - Anzac
            1 Destroyer and 1 Transport placed in 67 Sea Zone
            1 Infantry placed in Broome
            3 Infantrys placed in Townsville
            1 Adv.Fighter and 2 Infantrys placed in Port Moresby
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : -0.83
    Anzac : -2.50
    AA fire in Davao : : -0.17
    

    Territory Summary for Anzac :

    Western Australia : 2 Infantrys
    West Papua : 1 Artillery and 3 Infantrys
    Port Moresby : 1 AAGun, 1 Adv.Fighter, 1 Factory and 2 Infantrys
    Wellington : 1 AAGun and 1 Factory
    Broome : 1 AAGun, 1 Artillery, 1 Bunker, 1 Factory and 4 Infantrys
    Northern Territory : 1 Artillery and 2 Infantrys
    New Britain : 1 Infantry
    Bougainville : 1 Infantry
    Canberra : 1 AAGun, 1 Bunker, 1 Factory and 1 Infantry
    Townsville : 1 AAGun, 1 Bunker, 1 Factory and 3 Infantrys
    New Ireland : 1 Artillery
    Hollandia : 1 Artillery, 1 Elite, 1 Fighter, 4 Infantrys, 1 L.Fighter and 1 Tank
    Sumatra : 1 Artillery, 7 Infantrys and 1 Tank
    Flores : 2 Infantrys
    Lombok : 1 Infantry
    Java : 1 Artillery and 4 Infantrys
    Davao : 1 Artillery
    Mindanao : 1 Infantry
    107 Sea Zone : 2 Adv.Fighters, 1 Carrier, 1 Cruiser, 1 S.Submarine, 1 Submarine and 2 Transports
    111 Sea Zone : 1 T.Boat
    67 Sea Zone : 1 Destroyer and 1 Transport
    

    Production/PUs Summary :

    Germans : 99 / 105
    Russians : 105 / 107
    Italians : 61 / 62
    French : 16 / 16
    Yamamoto : 62 / 70
    Chinese : 30 / 38
    Hisaichi : 65 / 65
    British : 101 / 101
    Anzac : 36 / 36
    Dutch : 26 / 26
    Finns : 7 / 9
    Romanians : 17 / 19
    Thai : 8 / 13
    Americans : 115 / 113
    

    Savegame

    posted in Play Boardgames
  • RE: captain walker (allies) vs dawgoneit (axis) W.A.W. #3

    TripleA Turn Summary: British round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - British
            2 Fighters moved from 21 Sea Zone to 24 Sea Zone
            1 Battleship, 3 Destroyers and 2 Fighters moved from 23 Sea Zone to 24 Sea Zone
            2 Cruisers and 1 Submarine moved from 23 Sea Zone to 24 Sea Zone
            1 Carrier moved from 23 Sea Zone to 24 Sea Zone
            1 S.Submarine moved from 21 Sea Zone to 24 Sea Zone
            1 Bomber moved from Manchester to 24 Sea Zone
            1 S.Bomber moved from London to 24 Sea Zone
            1 Submarine and 1 T.Boat moved from 56 Sea Zone to 51 Sea Zone
            2 Fighters moved from Cairo to 51 Sea Zone
            2 Fighters moved from 56 Sea Zone to 51 Sea Zone
            1 Destroyer moved from 56 Sea Zone to 51 Sea Zone
            1 Artillery and 1 Infantry moved from Lower Egypt to New Valley
            1 Mot.Inf moved from Calcutta to N.Thailand
                  British take N.Thailand from Thai
            1 Artillery and 3 Infantrys moved from Assam to Burma
            1 Adv.Fighter moved from Assam to Burma
            2 Fighters moved from Banjarmasin to 111 Sea Zone
    
        Purchase Units - British
            British buy 1 Adv.Fighter, 6 Artillerys, 2 Destroyers, 9 Infantrys, 1 Mot.Inf, 1 Submarine, 1 T.Boat, 2 Tanks and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in 111 Sea Zone
                British attack with 2 Fighters
                Yamamoto defend with 1 T.Boat
                    British roll dice for 2 Fighters in 111 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 T.Boat in 111 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 Fighter owned by the British lost in 111 Sea Zone
                    British roll dice for 1 Fighter in 111 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 T.Boat in 111 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 Fighter in 111 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 T.Boat in 111 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 Fighter in 111 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 T.Boat in 111 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 Fighter in 111 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 T.Boat in 111 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 Fighter in 111 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 T.Boat in 111 Sea Zone, round 7 : 1/1 hits, 0.17 expected hits
                    1 Fighter owned by the British and 1 T.Boat owned by the Yamamoto lost in 111 Sea Zone
                Yamamoto win with no units remaining. Battle score for attacker is -10
                Casualties for British: 2 Fighters
                Casualties for Yamamoto: 1 T.Boat
            Battle in 51 Sea Zone
                British attack with 1 Destroyer, 4 Fighters, 1 Submarine and 1 T.Boat
                Italians defend with 1 S.Submarine and 1 Submarine
                    British roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 S.Submarine and 1 Submarine in 51 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    British roll dice for 1 Destroyer, 4 Fighters and 1 T.Boat in 51 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits
                    1 Submarine owned by the Italians lost in 51 Sea Zone
                    British roll dice for 1 Submarine in 51 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 S.Submarine in 51 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 Destroyer, 4 Fighters and 1 T.Boat in 51 Sea Zone, round 3 : 3/6 hits, 2.00 expected hits
                1 S.Submarine owned by the Italians lost in 51 Sea Zone
                British win with 1 Destroyer, 4 Fighters, 1 Submarine and 1 T.Boat remaining. Battle score for attacker is 17
                Casualties for Italians: 1 S.Submarine and 1 Submarine
            Battle in 24 Sea Zone
                British attack with 1 Battleship, 1 Bomber, 1 Carrier, 2 Cruisers, 3 Destroyers, 4 Fighters, 1 S.Bomber, 1 S.Submarine and 1 Submarine
                Germans defend with 1 Battleship, 3 Destroyers, 1 Submarine, 1 T.Boat and 2 Transports
                    British roll dice for 1 S.Submarine and 1 Submarine in 24 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                Units damaged: 1 Battleship owned by the Germans
                    Germans roll dice for 1 Submarine in 24 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 Battleship owned by the British
                    British roll dice for 1 Battleship, 1 Bomber, 1 Carrier, 2 Cruisers, 3 Destroyers, 4 Fighters and 1 S.Bomber in 24 Sea Zone, round 2 : 5/13 hits, 5.67 expected hits
                    Germans roll dice for 1 Battleship, 3 Destroyers, 1 T.Boat and 2 Transports in 24 Sea Zone, round 2 : 1/7 hits, 2.17 expected hits
                    1 Submarine owned by the Germans, 1 Destroyer owned by the Germans, 1 Submarine owned by the British, 1 T.Boat owned by the Germans and 2 Transports owned by the Germans lost in 24 Sea Zone
                    British roll dice for 1 S.Submarine in 24 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 Battleship, 1 Bomber, 1 Carrier, 2 Cruisers, 3 Destroyers, 4 Fighters and 1 S.Bomber in 24 Sea Zone, round 3 : 6/13 hits, 5.67 expected hits
                    Germans roll dice for 1 Battleship and 2 Destroyers in 24 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
                    2 Destroyers owned by the Germans, 1 Destroyer owned by the British and 1 Battleship owned by the Germans lost in 24 Sea Zone
                British win with 1 Battleship, 1 Bomber, 1 Carrier, 2 Cruisers, 2 Destroyers, 4 Fighters, 1 S.Bomber and 1 S.Submarine remaining. Battle score for attacker is 54
                Casualties for British: 1 Destroyer and 1 Submarine
                Casualties for Germans: 1 Battleship, 3 Destroyers, 1 Submarine, 1 T.Boat and 2 Transports
            Battle in Burma
                British attack with 1 Adv.Fighter, 1 Artillery and 3 Infantrys
                Thai defend with 1 Artillery
                    British roll dice for 1 Adv.Fighter, 1 Artillery and 3 Infantrys in Burma, round 2 : 2/5 hits, 1.50 expected hits
                    Thai roll dice for 1 Artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British and 1 Artillery owned by the Thai lost in Burma
                British win, taking Burma from Thai with 1 Adv.Fighter, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
                Casualties for Thai: 1 Artillery
            Battle in New Valley
                British attack with 1 Artillery and 1 Infantry
                Italians defend with 1 Infantry
                    British roll dice for 1 Artillery and 1 Infantry in New Valley, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in New Valley
                British win, taking New Valley from Italians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
    
        Non Combat Move - British
            1 Infantry moved from Equatoria to French Equatorial Africa
            1 Infantry moved from Kordofan to Equatoria
            3 Tanks moved from Italian East Africa to French Equatorial Africa
            1 Infantry moved from Nubia to Kordofan
            1 Infantry moved from Lower Egypt to Nubia
            2 Fighters moved from 51 Sea Zone to Cairo
            2 Fighters moved from 51 Sea Zone to 56 Sea Zone
            3 Infantrys moved from Cairo to Lower Egypt
            1 S.Bomber moved from 24 Sea Zone to Stockholm
            1 Bomber moved from 24 Sea Zone to Stockholm
            2 Fighters moved from 24 Sea Zone to 23 Sea Zone
            1 Carrier and 1 Destroyer moved from 21 Sea Zone to 23 Sea Zone
            1 T.Boat moved from 22 Sea Zone to 23 Sea Zone
            1 Infantry moved from Dover to 21 Sea Zone
            1 Infantry and 1 T.Boat moved from 21 Sea Zone to 22 Sea Zone
            1 Infantry moved from 22 Sea Zone to Oslo
            3 Elites and 1 Tank moved from Dover to 21 Sea Zone
            3 Elites, 1 Tank and 2 Transports moved from 21 Sea Zone to 23 Sea Zone
            3 Elites and 1 Tank moved from 23 Sea Zone to Stockholm
            1 Infantry and 1 Tank moved from W.Iran to 58 Sea Zone
            1 Infantry and 1 Tank moved from 58 Sea Zone to Italian East Africa
            1 Adv.Fighter moved from Burma to Assam
            1 Artillery and 3 Infantrys moved from Hyderabad to Calcutta
            1 Artillery and 3 Infantrys moved from Bihar to Assam
            1 Tank moved from Hyderabad to Assam
            1 Tank moved from Delhi to Assam
            1 Mot.Inf moved from Madras to Assam
            1 Artillery and 3 Infantrys moved from Madras to Hyderabad
            1 Artillery and 2 Infantrys moved from Delhi to Bihar
            2 Infantrys moved from Koryakia to Kolyma
            2 Infantrys moved from Attu to 72 Sea Zone
            2 Infantrys moved from 72 Sea Zone to Koryakia
            1 Tank moved from Koryakia to Zhigansk
    
        Place Units - British
            1 Adv.Fighter, 1 Artillery and 3 Infantrys placed in Madras
            1 Artillery, 3 Infantrys and 1 Tank placed in Delhi
            British undo move 1.
            1 Adv.Fighter, 1 Artillery, 2 Infantrys and 1 Mot.Inf placed in Madras
            1 Transport placed in 58 Sea Zone
            2 Infantrys placed in W.Iran
            1 Destroyer, 1 Submarine and 1 T.Boat placed in 56 Sea Zone
            1 Artillery, 1 Infantry and 1 Tank placed in Cairo
            1 Destroyer placed in 21 Sea Zone
            1 Artillery and 1 Infantry placed in Manchester
            1 Artillery placed in Wales
            1 Artillery placed in Bombay
    
        Turn Complete - British
            British collect 101 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.83
    British : -1.83
    Italians : -1.67
    Yamamoto : 1.00
    Thai : 0.67
    

    Territory Summary for British :

    London : 1 AAGun and 1 Factory
    British Guiana : 1 Infantry
    Koryakia : 2 Infantrys
    Zhigansk : 1 Tank
    Kolyma : 2 Infantrys
    Italian East Africa : 1 flag, 1 AAGun, 1 Artillery, 3 Infantrys and 1 Tank
    French Equatorial Africa : 3 Infantrys and 3 Tanks
    New Valley : 1 Artillery and 1 Infantry
    Rhodes : 1 flag
    Assam : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 3 Infantrys, 1 Mot.Inf and 3 Tanks
    Vancouver : 1 AAGun and 1 Factory
    Equatoria : 1 Infantry
    Burma : 1 Artillery and 2 Infantrys
    Kordofan : 1 Infantry
    Bombay : 1 AAGun, 1 Artillery and 1 Factory
    Dover : 1 Elite and 2 Infantrys
    Hyderabad : 1 Artillery and 3 Infantrys
    Wales : 1 AAGun, 1 Artillery, 1 Factory and 4 Infantrys
    Calcutta : 1 Artillery and 3 Infantrys
    Fiji : 1 Artillery and 1 Infantry
    Manchester : 1 AAGun, 1 Artillery, 1 Factory and 1 Infantry
    Nubia : 1 Infantry
    Madras : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Factory, 2 Infantrys and 1 Mot.Inf
    Montreal : 1 AAGun, 1 Factory and 2 Infantrys
    Delhi : 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
    Malta : 3 Bunkers
    Bihar : 1 Artillery and 2 Infantrys
    Nauru : 1 Infantry
    Tarawa : 1 Infantry
    Cairo : 1 AAGun, 2 Artillerys, 1 Factory, 2 Fighters, 11 Infantrys and 1 Tank
    Lower Egypt : 1 Artillery, 3 Infantrys and 1 Tank
    Gibraltar : 1 Bunker and 2 Infantrys
    N.Thailand : 1 flag, 1 Mot.Inf
    Alaska : 1 Infantry
    Cape Town : 1 Factory
    Dublin : 1 flag
    Crete : 1 flag, 1 AAGun
    Stockholm : 1 flag, 1 Artillery, 1 Bomber, 3 Elites, 4 Infantrys, 1 S.Bomber and 2 Tanks
    Oslo : 2 Infantrys
    Iceland : 1 flag
    W.Iran : 1 flag, 1 AAGun, 1 Artillery, 1 Factory, 2 Infantrys and 1 Tank
    Munster : 1 flag
    21 Sea Zone : 1 Destroyer
    22 Sea Zone : 1 T.Boat
    24 Sea Zone : 1 Battleship, 1 Carrier, 2 Cruisers, 2 Destroyers, 2 Fighters and 1 S.Submarine
    23 Sea Zone : 1 Carrier, 1 Destroyer, 2 Fighters, 1 T.Boat and 4 Transports
    56 Sea Zone : 1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers, 2 Fighters, 2 Submarines, 1 T.Boat and 2 Transports
    51 Sea Zone : 1 Destroyer, 1 Submarine and 1 T.Boat
    58 Sea Zone : 2 Transports
    72 Sea Zone : 1 Destroyer, 1 S.Submarine and 1 Transport
    

    Production/PUs Summary :

    Germans : 99 / 105
    Russians : 105 / 107
    Italians : 61 / 62
    French : 16 / 16
    Yamamoto : 68 / 70
    Chinese : 30 / 38
    Hisaichi : 65 / 65
    British : 101 / 101
    Anzac : 36 / 36
    Dutch : 26 / 26
    Finns : 7 / 9
    Romanians : 17 / 19
    Thai : 8 / 13
    Americans : 109 / 113
    

    Savegame

    posted in Play Boardgames
  • RE: Weddingsinger (Axis) vs dawgoneit (Allies) G40 balanced mod Game #3

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Combat Move - Russians
            1 infantry moved from Yenisey to Timguska
            1 infantry moved from Olgiy to Timguska
            1 infantry moved from Dzavhan to Yakut S.S.R.
            1 infantry moved from Buryatia to Yakut S.S.R.
    
        Combat - Russians
            Battle in Timguska
                Russians attack with 2 infantry
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 2 infantry in Timguska, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Timguska, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Timguska
                    Russians roll dice for 1 infantry in Timguska, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Timguska, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Timguska
                Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Russians : -0.50
    Japanese : 1.33
    

    Savegame

    posted in League
  • RE: WaW Team Game III

    @Colt45554 the game should save them so you may have to adjust the economy…doesn’t really matter much in this game though.

    posted in Team Games