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    mikawagunichi

    @mikawagunichi

    2026 25 24

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    2026 25 24

    Best posts made by mikawagunichi

    • RE: WW2 Path to Victory - Strategies

      @Stucifer 2176a44d-8289-4f50-a902-39614650fba4-9ba1m8.jpg

      posted in Other Axis & Allies Variants
      M
      mikawagunichi
    • RE: League General Discussion Thread

      I also think for the purpose of the game, historical units need to meet certain qualitative and quantitative thresholds to be part of the game’s unit set. Single units are meant to represent entire divisions, squadrons etc. And since units have the same characteristics for every country, quality is represented via quantity. Therefore, small and/or obsolete things that may have existed historically do not meet the threshold to exist in the game.

      posted in League
      M
      mikawagunichi
    • RE: WW2 Path to Victory - Feedback Thread

      @regularkid @simon33

      League play is a small sample out of the universe of AAA games IMO. I’ve played several hundred games but never a single league game. Once my play group discovered PTV we pretty much switched to that exclusively over the past 2+ years.

      I think the division of the Malaya SZ was good (and honestly support almost any change to increase the number of territories and SZs). If you think that change massively imbalances the game, I’d like to hear what you think the balance of P2V is (in terms of required Axis bid)? I think it’s pretty close to balanced and we normally play with an Axis bid of about 6. And we certainly don’t feel that Japan is weak, though the justification for a J1 DOW is lower than Global.

      posted in Other Axis & Allies Variants
      M
      mikawagunichi
    • RE: Video interviews of league players by Crockett36

      @crockett36 Just watched the entire Adam vs Gamerman vid, great stuff as always. Now that you’ve broken the seal on BM, time for a PTV video ;)

      posted in League
      M
      mikawagunichi
    • RE: Axis & Allies .org 2024 Support Drive

      @djensen In for gold for my first year. Hopefully we can get those numbers back up.

      posted in Website/Forum Discussion
      M
      mikawagunichi
    • RE: Find League Opponents Thread

      cd79f884-66c4-4fef-afb1-416e7805f28d-image.png

      posted in League
      M
      mikawagunichi
    • RE: Spending supply to defend

      @Matt-Hyra @Stucifer Is flying back from my house as we speak. We played Operation Torch several times, though we messed up some rules so I wouldn’t put too much credence into the results until the final game when we played correctly (to our knowledge).

      In that game it came down to a US attack on Tunis on the very last round, which the US won. Great finish.

      posted in Axis & Allies North Africa
      M
      mikawagunichi
    • RE: Post League Game Results Here

      L24 PTV 666 over mikawagunichi (X+11)

      Japan was unable to hold on to it’s 7 VCs and the Axis income crumbled. Great game by 666.

      https://www.axisandallies.org/forums/topic/40649/l24-ptv-mikawagunichi-x-11-vs-666/125?_=1713126036728

      posted in League
      M
      mikawagunichi
    • RE: WW2 Path to Victory - Strategies

      I’m new to P2V but like what I’ve seen so far and think this will be my favorite version of global.

      I think the combination of the added NOs in the Pacific along with the Jap CA & marine at the Carolines brings back the possibility of the Pearl Harbor attack being viable. I did this in a play test vs myself with the following moves:

      3 fig, 3 tac, 1 SS, 1 DD to Pearl
      CA + marine to SZ 33/Gilbert Islands
      TT from SZ 7 to SZ 32/Wake Island
      2 BB, 1 CA, 1 DD, 1 SS, 2 TT to SZ 36, take both Philippines territories

      NC all 3 CVs to SZ 32 to land planes, replace any lost with those from Japan (should be 1)

      1 DD to SZ 27 to block

      1 CA left in SZ7 to pick up Marine built J1 which will take Guam on J2. CA/Marine that took Gilbert on J1 will take Wake on J2. That gives you both Pacific Island NOs.

      Japan made 48 IPCs J1, 62 J2. The fleet that went to the Philippines J1 can take Borneo/Celebes J2, and Java/Sumatra J3 and kill the tiny UK or AZ fleets that may get in the way. By doing the PH attack you’ve taken out 2 of the 4 US ships which can carry troops and delayed their advance in the pacific by a turn. Also pretty much forces US to spend in the Pacific which helps Germany.

      The re-drawn map has it’s advantages and disadvantages. The attacks I’ve laid out allow for single ships to take islands without fear of counterattack due to the extra SZs and the islands bordering multiple SZs. Since a Calcutta Crush is impossible with the extra SZ off Malaya, I think a more methodical strategy by Japan is optimal. Use your initial advantage to kill as many Allied ships as possible, thereby saving money which may otherwise be spent on ships to get more land units into China and heading south on TTs.

      posted in Other Axis & Allies Variants
      M
      mikawagunichi
    • RE: Post League Game Results Here

      @gamerman01

      L24 PTV

      @Stucifer over MikawaGunichi

      https://www.axisandallies.org/forums/topic/41139/l24-ptv-mikawagunichi-x-12-vs-stucifer-allies/214?_=1732213705898

      I respectfully request a search of the Hall of Records and to have my name added if I am the first Axis player to lose in a game whilst having sacked London, Moscow, and India ;)

      posted in League
      M
      mikawagunichi

    Latest posts made by mikawagunichi

    • RE: Mikawa vs Daaras G42 Practice

      @Daaras I edited the french west african up one move towards egypt, forgot to ncm him r1

      posted in Play Boardgames
      M
      mikawagunichi
    • RE: Mikawa vs Daaras G42 Practice

      TripleA Manual Gamesave Post: UK_Pacific round 4

      TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

      Game History

      Round: 4
      
          Purchase Units - British
              British buy 3 armour, 1 artillery and 2 transports; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
      
          Non Combat Move - British
              2 artilleries and 11 infantry moved from India to West India
              1 armour and 2 mech_infantrys moved from Persia to West India
              1 fighter and 1 tactical_bomber moved from India to Persia
              2 infantry moved from Iraq to 80 Sea Zone
              2 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
              2 infantry moved from 79 Sea Zone to West India
              1 destroyer and 1 transport moved from 92 Sea Zone to 109 Sea Zone
              2 fighters moved from Gibraltar to United Kingdom
              1 tactical_bomber moved from United Kingdom to Scotland
              2 tactical_bombers moved from Gibraltar to Scotland
              1 aaGun moved from United Kingdom to Scotland
              1 infantry moved from United Kingdom to Scotland
              1 infantry moved from United Kingdom to Scotland
      
          Place Units - British
              3 armour placed in Persia
              2 transports placed in 109 Sea Zone
              1 artillery placed in United Kingdom
      
          Turn Complete - British
              British collect 31 PUs; end with 31 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
      
          Place Units - UK_Pacific
              2 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 5 PUs; end with 5 PUs
              Some Units in India change ownership: 2 infantry
              Turning on Edit Mode
              EDIT: Removing units owned by French from French Equatorial Africa: 1 infantry
              EDIT: Adding units owned by French to Anglo Egyptian Sudan: 1 infantry
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      M
      mikawagunichi
    • RE: Mikawa vs Daaras G42 Practice

      TripleA Manual Gamesave Post: UK_Pacific round 4

      TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

      Game History

      Round: 4
      
          Purchase Units - British
              British buy 3 armour, 1 artillery and 2 transports; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
      
          Non Combat Move - British
              2 artilleries and 11 infantry moved from India to West India
              1 armour and 2 mech_infantrys moved from Persia to West India
              1 fighter and 1 tactical_bomber moved from India to Persia
              2 infantry moved from Iraq to 80 Sea Zone
              2 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
              2 infantry moved from 79 Sea Zone to West India
              1 destroyer and 1 transport moved from 92 Sea Zone to 109 Sea Zone
              2 fighters moved from Gibraltar to United Kingdom
              1 tactical_bomber moved from United Kingdom to Scotland
              2 tactical_bombers moved from Gibraltar to Scotland
              1 aaGun moved from United Kingdom to Scotland
              1 infantry moved from United Kingdom to Scotland
              1 infantry moved from United Kingdom to Scotland
      
          Place Units - British
              3 armour placed in Persia
              2 transports placed in 109 Sea Zone
              1 artillery placed in United Kingdom
      
          Turn Complete - British
              British collect 31 PUs; end with 31 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
      
          Place Units - UK_Pacific
              2 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 5 PUs; end with 5 PUs
              Some Units in India change ownership: 2 infantry
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      M
      mikawagunichi
    • RE: Stucifer vs Mikawagunichi G42 Testing

      TripleA Manual Gamesave Post: Chinese round 6

      TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

      Game History

      Round: 6
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
      
          Turn Complete - Chinese
              Chinese collect 0 PUs; end with 2 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      M
      mikawagunichi
    • RE: Mikawa vs Daaras G42 Practice

      TripleA Manual Gamesave Post: Chinese round 4

      TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

      Game History

      Round: 4
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              13 infantry moved from Hopei to Chahar
                    Chinese take Chahar from Japanese
      
          Combat - Chinese
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              2 infantry placed in Chahar
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 7 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      M
      mikawagunichi
    • RE: Mikawa vs Daaras G42 Practice

      TripleA Manual Gamesave Post: Russians round 4

      TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

      Game History

      Round: 4
      
          Purchase Units - Russians
              Russians buy 1 armour, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              2 infantry moved from Ukraine to Bessarabia
              2 fighters moved from Ukraine to Bessarabia
              1 infantry moved from Ukraine to Western Ukraine
                    Russians take Western Ukraine from Germans
      
          Combat - Russians
              Battle in Bessarabia
                  Russians attack with 2 fighters and 2 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 2 fighters and 2 infantry in Bessarabia, round 2 : 0/4 hits, 1.33 expected hits
                      Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 2 fighters and 2 infantry in Bessarabia, round 3 : 1/4 hits, 1.33 expected hits
                      Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Bessarabia
                  Russians win, taking Bessarabia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              1 aaGun, 3 artilleries and 4 infantry moved from Ukraine to Western Ukraine
              2 artilleries and 13 infantry moved from Bryansk to Western Ukraine
              9 mech_infantrys moved from Russia to Western Ukraine
              6 armour and 1 mech_infantry moved from Smolensk to Western Ukraine
              2 fighters moved from Bessarabia to Russia
              1 aaGun moved from Belarus to Smolensk
              2 aaGuns, 3 artilleries and 3 infantry moved from Archangel to Smolensk
              1 infantry moved from Suiyuyan to Hopei
              1 infantry moved from West India to India
              1 armour moved from Eastern Persia to India
              1 fighter and 1 tactical_bomber moved from India to Iraq
              2 infantry moved from Buryatia to Sakha
      
          Place Units - Russians
              3 infantry placed in Ukraine
              1 armour and 7 mech_infantrys placed in Russia
      
          Turn Complete - Russians
              Russians collect 34 PUs; end with 34 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -0.67
      Russians regular : -1.67
      

      Savegame

      posted in Play Boardgames
      M
      mikawagunichi
    • RE: Stucifer vs Mikawagunichi G42 Testing

      TripleA Manual Gamesave Post: Russians round 6

      TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

      Game History

      Round: 6
      
          Purchase Units - Russians
              Russians buy 1 aaGun and 9 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              2 artilleries and 2 infantry moved from Vologda to Archangel
              2 artilleries moved from Volgograd to Caucasus
              1 artillery moved from Volgograd to Caucasus
              2 armour and 2 mech_infantrys moved from Ukraine to Caucasus
                    Russians take Rostov from Italians
              2 armour, 1 artillery, 2 fighters, 15 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Ukraine to Western Ukraine
              1 armour and 1 mech_infantry moved from Ukraine to Caucasus
              1 armour and 1 mech_infantry moved from Ukraine to Western Ukraine
              1 artillery and 2 infantry moved from Russia to Bryansk
              1 artillery moved from Russia to Bryansk
              1 infantry moved from Russia to Bryansk
              1 artillery and 1 infantry moved from Russia to Bryansk
      
          Combat - Russians
              Battle in Caucasus
                  Russians attack with 3 armour, 3 artilleries and 3 mech_infantrys
                  Germans defend with 2 fighters and 2 infantry; Italians defend with 1 fighter and 1 tactical_bomber
                      Russians roll dice for 3 armour, 3 artilleries and 3 mech_infantrys in Caucasus, round 2 : 3/9 hits, 3.50 expected hits
                      Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/6 hits, 3.17 expected hits
                      1 mech_infantry owned by the Russians and 1 artillery owned by the Russians lost in Caucasus
                      1 tactical_bomber owned by the Italians and 2 infantry owned by the Germans lost in Caucasus
                      Russians roll dice for 3 armour, 2 artilleries and 2 mech_infantrys in Caucasus, round 3 : 3/7 hits, 2.83 expected hits
                      Germans roll dice for 3 fighters in Caucasus, round 3 : 2/3 hits, 2.00 expected hits
                      2 mech_infantrys owned by the Russians lost in Caucasus
                      2 fighters owned by the Germans and 1 fighter owned by the Italians lost in Caucasus
                  Russians win, taking Caucasus from Germans with 3 armour and 2 artilleries remaining. Battle score for attacker is 31
                  Casualties for Russians: 1 artillery and 3 mech_infantrys
                  Casualties for Germans: 2 fighters and 2 infantry
                  Casualties for Italians: 1 fighter and 1 tactical_bomber
              Battle in Archangel
                  Russians attack with 2 artilleries and 2 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 2 artilleries and 2 infantry in Archangel, round 2 : 2/4 hits, 1.33 expected hits
                      Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Archangel
                  Russians win, taking Archangel from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Bryansk
                  Russians attack with 3 artilleries and 4 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 3 artilleries and 4 infantry in Bryansk, round 2 : 3/7 hits, 2.17 expected hits
                      Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Bryansk
                      1 infantry owned by the Germans lost in Bryansk
                  Russians win, taking Bryansk from Germans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Western Ukraine
                  Russians attack with 3 armour, 1 artillery, 2 fighters, 15 infantry, 4 mech_infantrys and 1 tactical_bomber
                  Germans defend with 11 armour and 11 mech_infantrys
                      Russians roll dice for 3 armour, 1 artillery, 2 fighters, 15 infantry, 4 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 7/26 hits, 6.83 expected hits
                      Germans roll dice for 11 armour and 11 mech_infantrys in Western Ukraine, round 2 : 7/22 hits, 9.17 expected hits
                      7 infantry owned by the Russians lost in Western Ukraine
                      7 mech_infantrys owned by the Germans lost in Western Ukraine
                      Russians roll dice for 3 armour, 1 artillery, 2 fighters, 8 infantry, 4 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 3 : 7/19 hits, 5.67 expected hits
                      Germans roll dice for 11 armour and 4 mech_infantrys in Western Ukraine, round 3 : 9/15 hits, 6.83 expected hits
                      1 mech_infantry owned by the Russians and 8 infantry owned by the Russians lost in Western Ukraine
                      3 armour owned by the Germans and 4 mech_infantrys owned by the Germans lost in Western Ukraine
                      Russians roll dice for 3 armour, 1 artillery, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 4 : 5/10 hits, 4.17 expected hits
                      Germans roll dice for 8 armour in Western Ukraine, round 4 : 4/8 hits, 4.00 expected hits
                      3 mech_infantrys owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine
                      5 armour owned by the Germans lost in Western Ukraine
                      Russians roll dice for 3 armour, 2 fighters and 1 tactical_bomber in Western Ukraine, round 5 : 4/6 hits, 3.17 expected hits
                      Germans roll dice for 3 armour in Western Ukraine, round 5 : 2/3 hits, 1.50 expected hits
                      2 armour owned by the Russians lost in Western Ukraine
                      3 armour owned by the Germans lost in Western Ukraine
                  Russians win, taking Western Ukraine from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 33
                  Casualties for Russians: 2 armour, 1 artillery, 15 infantry and 4 mech_infantrys
                  Casualties for Germans: 11 armour and 11 mech_infantrys
      
          Non Combat Move - Russians
              2 fighters and 1 tactical_bomber moved from Western Ukraine to Ukraine
              3 artilleries and 5 infantry moved from Russia to Smolensk
              1 aaGun moved from Vologda to Archangel
              1 aaGun moved from Vologda to Archangel
              1 aaGun moved from Vologda to Archangel
              1 armour and 1 infantry moved from India to West India
      
          Place Units - Russians
              1 aaGun and 2 infantry placed in Ukraine
              7 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 33 PUs; end with 33 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Russians from Ukraine: 1 infantry
              EDIT: Removing units owned by Russians from Russia: 7 infantry
              EDIT: Adding units owned by Russians to Russia: 2 bombers
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Germans regular : -0.33
      Russians regular : 4.33
      

      Savegame

      posted in Play Boardgames
      M
      mikawagunichi
    • RE: L26 PTV Mikawagunichi (X+12) vs Dawgoneit 2026 Game 2

      TripleA Manual Gamesave Post: Italians round 9

      TripleA Manual Gamesave Post for game: WW2 Path to Victory

      Game History

      Round: 9
      
          Purchase Units - Italians
              Italians buy 2 artilleries, 1 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              3 infantry moved from Southern Italy to 99 Sea Zone
              2 artilleries moved from Southern Italy to 99 Sea Zone
              2 artilleries, 3 infantry and 3 transports moved from 99 Sea Zone to 98 Sea Zone
              1 artillery moved from Tobruk to 98 Sea Zone
              3 artilleries, 3 infantry and 3 transports moved from 98 Sea Zone to 83 Sea Zone
              3 artilleries and 3 infantry moved from 83 Sea Zone to Anglo-Egyptian Sudan
              1 battleship moved from 99 Sea Zone to 83 Sea Zone
              3 cruisers moved from 99 Sea Zone to 83 Sea Zone
              1 armour moved from Southern Belarus to Kursk
      
          Combat - Italians
              Battle in Anglo-Egyptian Sudan
                  Italians attack with 3 artilleries and 3 infantry
                  British defend with 1 infantry and 1 mech_infantry
                      Italians roll dice for 1 battleship and 3 cruisers in Anglo-Egyptian Sudan, round 2 : 4/4 hits, 2.17 expected hits
                      British roll dice for 1 infantry and 1 mech_infantry in Anglo-Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Italians lost in Anglo-Egyptian Sudan
                      1 mech_infantry owned by the British and 1 infantry owned by the British lost in Anglo-Egyptian Sudan
                  Italians win, taking Anglo-Egyptian Sudan from British with 3 artilleries and 2 infantry remaining. Battle score for attacker is 5
                  Casualties for Italians: 1 infantry
                  Casualties for British: 1 infantry and 1 mech_infantry
              Battle in Kursk
                  Italians attack with 1 armour
                  Russians defend with 1 infantry
                      Italians roll dice for 1 armour in Kursk, round 2 : 1/1 hits, 0.50 expected hits
                      Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Kursk
                  Italians win, taking Kursk from Russians with 1 armour remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Italians
              2 fighters moved from 99 Sea Zone to Southern Italy
              1 destroyer moved from 99 Sea Zone to 95 Sea Zone
              1 destroyer moved from 99 Sea Zone to 96 Sea Zone
      
          Place Units - Italians
              2 tactical_bombers placed in 99 Sea Zone
              2 artilleries and 1 infantry placed in Southern Italy
      
          Turn Complete - Italians
              Italians collect 24 PUs; end with 24 PUs
              Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
              Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 2.33
      Russians regular : -0.33
      British regular : 0.33
      

      Savegame

      posted in League
      M
      mikawagunichi
    • RE: L26 PTV axis-dominion (+12) vs mikawa rematch

      @axis-dominion no rush lol I’m off to bed

      posted in League
      M
      mikawagunichi
    • RE: L26 PTV axis-dominion (+12) vs mikawa rematch

      @axis-dominion thanks

      posted in League
      M
      mikawagunichi