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    axis-dominion

    @axis-dominion

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    Best posts made by axis-dominion

    • RE: League General Discussion Thread

      @gamerman01 said in League General Discussion Thread:

      Guys, I’m thinking about resigning as league moderator and scoreboard operator. I don’t want to leave you in the middle of a year so intend to finish this year out and set up playoffs and everything, but maybe somebody should come alongside me and learn some of the ropes, or maybe you guys have an idea of another direction to take all this.

      Contributing to this decision is that I did have my first manic and depressive episodes this year since 2005 (still pretty depressed - trying to get the right meds) but I wanted to get out anyway, since I haven’t found the time to play any league games myself.

      I intend to help make a smooth transition if someone else is eager to moderate and score games (maybe a team) - I’d been doing everything with no partner for years now (Although having a partner can mean more work if they have differing ideas than you)

      Please think about it - sorry - I guess this day had to come sooner or later. Thanks for understanding

      Gamer

      gamer, you have been nothing short of amazing all these years, and you’ve put up with sometimes a very tough crowd. we’ll definitely be missing you as moderator, but hopefully we will have you back as a casual player one day once difficulties clear up for you. I will pray for your complete recovery, and please don’t hesitate to message me in here ANY time for anything you need, even if it’s just for a chat because you’re bored or whatever.

      posted in League
      axis-dominionA
      axis-dominion
    • RE: League General Discussion Thread

      Hey all, just wanted to drop in to say hello and that I miss gaming here with all of you. It’s been some time. Too bad I didn’t make a run for a three-peat this year, I guess I really needed a long break from all gaming in general. Anyway, I doubt I’ll be playing for a while longer still, but thought I’d check in nonetheless to see how everybody’s doing.

      posted in League
      axis-dominionA
      axis-dominion
    • RE: Post League Game Results Here

      @MrRoboto said in Post League Game Results Here:

      farmboy advances to the next BM playoff round

      https://www.axisandallies.org/forums/topic/40466/farmboy-x-vs-mrroboto-l-10-2023-bm-playoffs/101?_=1710333058146&page=5

      He’s no longer a boy, ever since he won the championship he is now farm man

      posted in League
      axis-dominionA
      axis-dominion
    • RE: League General Discussion Thread

      interesting discussions. would love to hear more about why andrew and maybe others think bm “radically changed” the game. for me at least, i feel the team behind it did an amazing job of enhancing it in very thoughtful ways that achieved certain goals beyond just trying to balance it, eg, nudging it a bit more toward looking like the history. and when i play bm i very much feel like i’m playing global but with great enhancements that give the allies a real chance without just throwing ever more loads of money at the problem. by the way, i agree very much the bid is not only great for variability/replayability but also an exciting aspect of the game. so i’m glad bm still requires a somewhat substantial bid, but just not too ridiculous imo like 50+ would be.

      anyway, for me, besides more balance and a more reasonable bid, i like bm because

      1. i never liked the re-looting rules in the original where if you regain your capital and then lose it again, the money again goes to the captor
      2. the intercepting rules that simon pointed out, how dumb is it that a bomber and a fighter both fight at a 1?
      3. vichy adds some historic realism to the game very nicely, while also adding more opening strategies and variability… it’s just a very fun aspect of the game imo
      4. same for the chinese guerillas, gives china a standing chance will also opening up another potential strategy for the allies (via american airstrikes… love this option)
      5. LOVE the new marine unit, gives back some much needed love to those capital ships and who doesn’t like cool new units? when has anyone ever complained about having artillery when they came out, or any of the other numerous new units that rolled out over time with new editions?
      6. bomber cost at 14, altho i resisted it at first, did away with that stupid utterly ridiculous dark skies that some ppl exploited in the past… so i welcome it, but cost of units is easily negotiable between players and i’ve been experimenting with costs of cruisers and battleships being cheaper, making them great again

      anyway i can go on, but all of these additions/enhancements don’t at all make the game feel “radically” different… eg you still have all the basics… G going for Russia or occasionally a SL if brits are careless… Japan going for india and china first, then turning on anz/hawaii… allies building up in 110 or first clearing out the med. all the basic fun strats are there and then some.

      posted in League
      axis-dominionA
      axis-dominion
    • RE: League General Discussion Thread

      I completely agree with trulpen and ksmckay on this one, we need to be real and make what really is the predominant variant be the default. Great arguments have already been made which I won’t repeat here. I for one will automatically resign my game in protest if any of my playoff opponents insists on OOB instead of BM3. And I won’t ever participate in this league again, until we are heard on this properly. This is not like the first or even second time we’ve been asking for this, after all, and man it’s such a simple and logical request.

      Simple rule change: game variant played most in the league year shall determine the default for the playoffs. Done.

      posted in League
      axis-dominionA
      axis-dominion
    • RE: League General Discussion Thread

      @dawgoneit said in League General Discussion Thread:

      @dawgoneit how can i get people to join the league that play oob and tell them that they wont be playing the game they no. 2 of them i play on saturdays wont join because of the changes. isn’t getting people to join so we can keep the site going anyways. should we do seperate leagues?

      You are arguing a completely different point here. No one is stopping people from playing whatever they want in the league. We’re talking about playoffs only. Your friends can advertise exactly what they want and see if anyone is a go (including tech, dice or low luck, combat first, OOB, p2v, heck I bet they could play as revised in this league and gamer would be ok with it).

      posted in League
      axis-dominionA
      axis-dominion
    • RE: The new ELO-based ranking system

      @gamerman01 got busy working for a startup, then when that didn’t go as planned i joined another one… also, i have been playing a lot of Twilight Imperium 4th ed (TI4), and that’s quite a game! here’s a pic yesterday’s game with a group of friends (I was the pink faction): IMG_5211.jpg

      posted in League
      axis-dominionA
      axis-dominion
    • RE: Find League Opponents Thread

      Hello, would like to play a bm4 game. It’s been a while… might have a hard time remembering how to play.

      posted in League
      axis-dominionA
      axis-dominion
    • RE: League General Discussion Thread

      so sad!! i had many fun games with him, he’s going to be missed a lot… when i came back from my long break, i was wondering where he had gone, figured he’d be back eventually. i did know a little about his battle with cancer, it was something he had mentioned once while we were in a match. i believe @Pejon_88 was pretty close to him, not sure if irl or just online. anyone have any links to his chess blogs?

      posted in League
      axis-dominionA
      axis-dominion
    • RE: League General Discussion Thread

      @Adam514 said in League General Discussion Thread:

      @axis-dominion said in League General Discussion Thread:

      anyone know why in bm4 UK pac on turn 1 would not get their NO for no subs in the indian ocean, even tho all the conditions are met? they’re not at war yet, but the wording doesn’t require them to be at war with japan. it’s something i never noticed before, is it a bug or am i missing something here?

      5205128d-bd3d-4cf6-9de1-3cd125be71bb-image.png

      and here’s the game thread, it’s a team game with my cousins and one of them noticed it: https://www.axisandallies.org/forums/topic/40795/bm4-cousins-team-game-2024-1?_=1714352206348

      only thing i can think of is that since they’re not at war yet, they can’t possibly have enemy subs that would violate this NO… but seems to me it should be more explicitly worded and made clearer in that case

      There should be an at war clause as well.

      maybe you guys can correct it in bm4.2, and while you’re at it make the battleships cost 18 and cruisers 11 like in ptv, or better yet, 16 and 10. :)

      posted in League
      axis-dominionA
      axis-dominion

    Latest posts made by axis-dominion

    • RE: L26 PTV axis-dominion (+12) vs mikawa rematch

      no scramble.

      sorry, been feeling a bit burnt out, likely will need a break soon. i’ll let you know.

      posted in League
      axis-dominionA
      axis-dominion
    • RE: Post League Game Results Here

      adam takes this one from me, great axis game! wishing the best to both contestants in the finals!

      https://www.axisandallies.org/forums/topic/42434/2025-bm4-playoff-adam514-axis-vs-axis-dominion-allies-19/2

      posted in League
      axis-dominionA
      axis-dominion
    • RE: 2025 BM4 Playoff Adam514 (Axis) vs axis-dominion (Allies+19)

      thank you.

      but i think i’m just gonna resign. it’s been going downhill for allies anyway, and i’m struggling to find motivation and time to continue, even with my other games, as i’ve gotten pretty addicted to TI4 now that i’ve discovered the async version (much like a&a pbf)… so i’m really into that and it’s sucking up all my gaming time tbh. i’m sure it’s just a phase and eventually i’ll scale back down how much i’m playing that and will be back to more regular a&a, but in the meantime i don’t think it’s a bad idea to take a little break.

      very well played, it was an interesting one for sure, and very long as usual. good luck against ghost!

      posted in League
      axis-dominionA
      axis-dominion
    • RE: 2025 BM4 Playoff Adam514 (Axis) vs axis-dominion (Allies+19)

      TripleA Manual Gamesave Post: Americans round 25

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 25
      
          Purchase Units - Americans
              Americans buy 1 artillery, 1 destroyer, 1 factory_minor, 6 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 transport moved from 110 Sea Zone to 112 Sea Zone
              2 infantry moved from Norway to 112 Sea Zone
              1 transport moved from 110 Sea Zone to 112 Sea Zone
              1 infantry moved from Norway to 112 Sea Zone
              3 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
              3 infantry moved from 110 Sea Zone to Holland Belgium
              1 submarine moved from 54 Sea Zone to 62 Sea Zone
              1 transport moved from 54 Sea Zone to 63 Sea Zone
              2 infantry moved from New Zealand to 63 Sea Zone
              2 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
              2 infantry moved from 62 Sea Zone to New South Wales
              1 fighter moved from 54 Sea Zone to New South Wales
              1 tactical_bomber moved from New Zealand to New South Wales
              1 submarine moved from 56 Sea Zone to 55 Sea Zone
              1 submarine moved from 54 Sea Zone to 46 Sea Zone
              3 fighters moved from 54 Sea Zone to 55 Sea Zone
              1 fighter moved from 54 Sea Zone to 46 Sea Zone
              2 fighters moved from 54 Sea Zone to 46 Sea Zone
              1 fighter moved from 54 Sea Zone to New South Wales
              2 infantry moved from Hunan to Kwangsi
              5 fighters and 1 tactical_bomber moved from Hunan to Kwangsi
              1 fighter moved from Szechwan to 37 Sea Zone
              1 fighter and 1 tactical_bomber moved from Norway to Holland Belgium
              3 infantry moved from Karelia to Novgorod
              2 fighters and 2 tactical_bombers moved from Finland to Novgorod
              1 transport moved from 110 Sea Zone to 112 Sea Zone
              2 infantry moved from Norway to 112 Sea Zone
              2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
              2 infantry moved from 110 Sea Zone to Normandy Bordeaux
              1 tactical_bomber moved from 93 Sea Zone to Normandy Bordeaux
              1 fighter moved from Southern France to Normandy Bordeaux
              1 fighter and 1 tactical_bomber moved from Szechwan to Kwangsi
      
          Combat - Americans
              Americans creates battle in territory 54 Sea Zone
              Battle in 37 Sea Zone
                  Americans attack with 1 fighter
                  Italians defend with 1 transport
                      1 transport owned by the Italians lost in 37 Sea Zone
                  Americans win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Italians: 1 transport
              Battle in Novgorod
                  Americans attack with 2 fighters, 3 infantry and 2 tactical_bombers
                  Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                      Americans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Novgorod, round 2 : 2/7 hits, 2.83 expected hits
                      Germans roll dice for 3 infantry in Novgorod, round 2 : 2/3 hits, 1.00 expected hits
                      2 infantry owned by the Americans lost in Novgorod
                      2 infantry owned by the Germans lost in Novgorod
                      Americans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Novgorod, round 3 : 2/5 hits, 2.50 expected hits
                      Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Novgorod
                  Americans win, taking Novgorod from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Americans: 2 infantry
                  Casualties for Germans: 3 infantry
              Battle in 46 Sea Zone
                  Americans attack with 3 fighters and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 3 fighters in 46 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                      Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans lost in 46 Sea Zone
                      1 destroyer owned by the Japanese lost in 46 Sea Zone
                  Americans win with 3 fighters remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
              Battle in New South Wales
                  Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                  Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
                      Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in New South Wales, round 2 : 3/5 hits, 2.00 expected hits
                      Japanese roll dice for 1 infantry in New South Wales, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in New South Wales
                  Americans win, taking New South Wales from Japanese, taking Queensland from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Normandy Bordeaux
                  Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                      Americans roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 2/2 hits, 1.17 expected hits
                      Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Germans lost in Normandy Bordeaux
                  Americans win, taking Normandy Bordeaux from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Germans: 2 infantry
              Battle in Holland Belgium
                  Americans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                  Germans defend with 2 infantry
                      Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
                      Americans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/5 hits, 1.67 expected hits
                      Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Germans lost in Holland Belgium
                  Americans win, taking Holland Belgium from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Germans: 2 infantry
              Battle in 55 Sea Zone
                  Americans attack with 3 fighters and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 55 Sea Zone
                  Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in Kwangsi
                  Americans attack with 6 fighters, 2 infantry and 2 tactical_bombers
                  Japanese defend with 1 infantry
                      Americans roll dice for 6 fighters, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 6/10 hits, 4.67 expected hits
                      Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kwangsi
                  Americans win, taking Kwangsi from Japanese with 6 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Americans
              9 carriers moved from 54 Sea Zone to 37 Sea Zone
              2 fighters moved from New South Wales to Queensland
              1 tactical_bomber moved from New South Wales to Queensland
              3 fighters moved from 55 Sea Zone to Queensland
              3 fighters moved from 46 Sea Zone to Queensland
              10 fighters moved from 54 Sea Zone to Hawaiian Islands
              4 fighters moved from Western United States to Hawaiian Islands
              1 destroyer moved from 10 Sea Zone to 26 Sea Zone
              2 carriers moved from 64 Sea Zone to 10 Sea Zone
              1 submarine moved from 64 Sea Zone to 10 Sea Zone
              2 infantry and 2 mech_infantrys moved from Southeast Mexico to 64 Sea Zone
              2 infantry, 2 mech_infantrys and 2 transports moved from 64 Sea Zone to 26 Sea Zone
              2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
              1 infantry moved from British Columbia to Western United States
              1 carrier and 2 fighters moved from 91 Sea Zone to 64 Sea Zone
              5 transports moved from 54 Sea Zone to 37 Sea Zone
              1 mech_infantry moved from Hunan to Shan State
              1 submarine moved from 91 Sea Zone to 89 Sea Zone
      

      Combat Hit Differential Summary :

      Americans regular : 4.50
      Japanese regular : -0.33
      Germans regular : -0.67
      

      Savegame

      posted in League
      axis-dominionA
      axis-dominion
    • RE: 2025 BM4 Playoff Adam514 (Axis) vs axis-dominion (Allies+19)

      have a request:

      i totally glitched and bought a factory for queens forgetting about liberation. i would have preferred to buy yet another ftr and can keep 2 in the bank instead. nothing to do with any rolls.

      anyway lmk

      posted in League
      axis-dominionA
      axis-dominion
    • RE: 2025 BM4 Playoff Adam514 (Axis) vs axis-dominion (Allies+19)

      TripleA Manual Gamesave Post: Americans round 25

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 25
      
          Purchase Units - Americans
              Americans buy 1 artillery, 1 destroyer, 1 factory_minor, 6 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 transport moved from 110 Sea Zone to 112 Sea Zone
              2 infantry moved from Norway to 112 Sea Zone
              1 transport moved from 110 Sea Zone to 112 Sea Zone
              1 infantry moved from Norway to 112 Sea Zone
              3 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
              3 infantry moved from 110 Sea Zone to Holland Belgium
              1 submarine moved from 54 Sea Zone to 62 Sea Zone
              1 transport moved from 54 Sea Zone to 63 Sea Zone
              2 infantry moved from New Zealand to 63 Sea Zone
              2 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
              2 infantry moved from 62 Sea Zone to New South Wales
              1 fighter moved from 54 Sea Zone to New South Wales
              1 tactical_bomber moved from New Zealand to New South Wales
              1 submarine moved from 56 Sea Zone to 55 Sea Zone
              1 submarine moved from 54 Sea Zone to 46 Sea Zone
              3 fighters moved from 54 Sea Zone to 55 Sea Zone
              1 fighter moved from 54 Sea Zone to 46 Sea Zone
              2 fighters moved from 54 Sea Zone to 46 Sea Zone
              1 fighter moved from 54 Sea Zone to New South Wales
              2 infantry moved from Hunan to Kwangsi
              5 fighters and 1 tactical_bomber moved from Hunan to Kwangsi
              1 fighter moved from Szechwan to 37 Sea Zone
              1 fighter and 1 tactical_bomber moved from Norway to Holland Belgium
              3 infantry moved from Karelia to Novgorod
              2 fighters and 2 tactical_bombers moved from Finland to Novgorod
              1 transport moved from 110 Sea Zone to 112 Sea Zone
              2 infantry moved from Norway to 112 Sea Zone
              2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
              2 infantry moved from 110 Sea Zone to Normandy Bordeaux
              1 tactical_bomber moved from 93 Sea Zone to Normandy Bordeaux
              1 fighter moved from Southern France to Normandy Bordeaux
              1 fighter and 1 tactical_bomber moved from Szechwan to Kwangsi
      
          Combat - Americans
              Americans creates battle in territory 54 Sea Zone
              Battle in 37 Sea Zone
                  Americans attack with 1 fighter
                  Italians defend with 1 transport
                      1 transport owned by the Italians lost in 37 Sea Zone
                  Americans win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Italians: 1 transport
              Battle in Novgorod
                  Americans attack with 2 fighters, 3 infantry and 2 tactical_bombers
                  Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                      Americans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Novgorod, round 2 : 2/7 hits, 2.83 expected hits
                      Germans roll dice for 3 infantry in Novgorod, round 2 : 2/3 hits, 1.00 expected hits
                      2 infantry owned by the Americans lost in Novgorod
                      2 infantry owned by the Germans lost in Novgorod
                      Americans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Novgorod, round 3 : 2/5 hits, 2.50 expected hits
                      Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Novgorod
                  Americans win, taking Novgorod from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Americans: 2 infantry
                  Casualties for Germans: 3 infantry
              Battle in 46 Sea Zone
                  Americans attack with 3 fighters and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 3 fighters in 46 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                      Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans lost in 46 Sea Zone
                      1 destroyer owned by the Japanese lost in 46 Sea Zone
                  Americans win with 3 fighters remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
              Battle in New South Wales
                  Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                  Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
                      Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in New South Wales, round 2 : 3/5 hits, 2.00 expected hits
                      Japanese roll dice for 1 infantry in New South Wales, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in New South Wales
                  Americans win, taking New South Wales from Japanese, taking Queensland from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Normandy Bordeaux
                  Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                      Americans roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 2/2 hits, 1.17 expected hits
                      Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Germans lost in Normandy Bordeaux
                  Americans win, taking Normandy Bordeaux from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Germans: 2 infantry
              Battle in Holland Belgium
                  Americans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                  Germans defend with 2 infantry
                      Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
                      Americans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/5 hits, 1.67 expected hits
                      Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Germans lost in Holland Belgium
                  Americans win, taking Holland Belgium from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Germans: 2 infantry
              Battle in 55 Sea Zone
                  Americans attack with 3 fighters and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 55 Sea Zone
                  Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in Kwangsi
                  Americans attack with 6 fighters, 2 infantry and 2 tactical_bombers
                  Japanese defend with 1 infantry
                      Americans roll dice for 6 fighters, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 6/10 hits, 4.67 expected hits
                      Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kwangsi
                  Americans win, taking Kwangsi from Japanese with 6 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Americans
      

      Combat Hit Differential Summary :

      Americans regular : 4.50
      Japanese regular : -0.33
      Germans regular : -0.67
      

      Savegame

      posted in League
      axis-dominionA
      axis-dominion
    • RE: 2025 BM4 Playoff Adam514 (Axis) vs axis-dominion (Allies+19)

      TripleA Manual Gamesave Post: Americans round 25

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 25
      
          Purchase Units - Americans
              Americans buy 1 artillery, 1 destroyer, 1 factory_minor, 6 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 transport moved from 110 Sea Zone to 112 Sea Zone
              2 infantry moved from Norway to 112 Sea Zone
              1 transport moved from 110 Sea Zone to 112 Sea Zone
              1 infantry moved from Norway to 112 Sea Zone
              3 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
              3 infantry moved from 110 Sea Zone to Holland Belgium
              1 submarine moved from 54 Sea Zone to 62 Sea Zone
              1 transport moved from 54 Sea Zone to 63 Sea Zone
              2 infantry moved from New Zealand to 63 Sea Zone
              2 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
              2 infantry moved from 62 Sea Zone to New South Wales
              1 fighter moved from 54 Sea Zone to New South Wales
              1 tactical_bomber moved from New Zealand to New South Wales
              1 submarine moved from 56 Sea Zone to 55 Sea Zone
              1 submarine moved from 54 Sea Zone to 46 Sea Zone
              3 fighters moved from 54 Sea Zone to 55 Sea Zone
              1 fighter moved from 54 Sea Zone to 46 Sea Zone
              2 fighters moved from 54 Sea Zone to 46 Sea Zone
              1 fighter moved from 54 Sea Zone to New South Wales
              2 infantry moved from Hunan to Kwangsi
              5 fighters and 1 tactical_bomber moved from Hunan to Kwangsi
              1 fighter moved from Szechwan to 37 Sea Zone
              1 fighter and 1 tactical_bomber moved from Norway to Holland Belgium
              3 infantry moved from Karelia to Novgorod
              2 fighters and 2 tactical_bombers moved from Finland to Novgorod
              1 transport moved from 110 Sea Zone to 112 Sea Zone
              2 infantry moved from Norway to 112 Sea Zone
              2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
              2 infantry moved from 110 Sea Zone to Normandy Bordeaux
              1 tactical_bomber moved from 93 Sea Zone to Normandy Bordeaux
              1 fighter moved from Southern France to Normandy Bordeaux
              1 fighter and 1 tactical_bomber moved from Szechwan to Kwangsi
      
          Combat - Americans
              Americans creates battle in territory 54 Sea Zone
              Battle in 37 Sea Zone
                  Americans attack with 1 fighter
                  Italians defend with 1 transport
                      1 transport owned by the Italians lost in 37 Sea Zone
                  Americans win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Italians: 1 transport
              Battle in Novgorod
                  Americans attack with 2 fighters, 3 infantry and 2 tactical_bombers
                  Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                      Americans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Novgorod, round 2 : 2/7 hits, 2.83 expected hits
                      Germans roll dice for 3 infantry in Novgorod, round 2 : 2/3 hits, 1.00 expected hits
                      2 infantry owned by the Americans lost in Novgorod
                      2 infantry owned by the Germans lost in Novgorod
                      Americans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Novgorod, round 3 : 2/5 hits, 2.50 expected hits
                      Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Novgorod
                  Americans win, taking Novgorod from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Americans: 2 infantry
                  Casualties for Germans: 3 infantry
              Battle in 46 Sea Zone
                  Americans attack with 3 fighters and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 3 fighters in 46 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                      Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans lost in 46 Sea Zone
                      1 destroyer owned by the Japanese lost in 46 Sea Zone
                  Americans win with 3 fighters remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
              Battle in New South Wales
                  Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                  Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
                      Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in New South Wales, round 2 : 3/5 hits, 2.00 expected hits
                      Japanese roll dice for 1 infantry in New South Wales, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in New South Wales
                  Americans win, taking New South Wales from Japanese, taking Queensland from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Normandy Bordeaux
                  Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                      Americans roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 2/2 hits, 1.17 expected hits
                      Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Germans lost in Normandy Bordeaux
                  Americans win, taking Normandy Bordeaux from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Germans: 2 infantry
              Battle in Holland Belgium
                  Americans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                  Germans defend with 2 infantry
                      Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
                      Americans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/5 hits, 1.67 expected hits
                      Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Germans lost in Holland Belgium
                  Americans win, taking Holland Belgium from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Germans: 2 infantry
              Battle in 55 Sea Zone
                  Americans attack with 3 fighters and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 55 Sea Zone
                  Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in Kwangsi
                  Americans attack with 6 fighters, 2 infantry and 2 tactical_bombers
                  Japanese defend with 1 infantry
                      Americans roll dice for 6 fighters, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 6/10 hits, 4.67 expected hits
                      Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kwangsi
                  Americans win, taking Kwangsi from Japanese with 6 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Americans
      

      Combat Hit Differential Summary :

      Americans regular : 4.50
      Japanese regular : -0.33
      Germans regular : -0.67
      

      Savegame

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    • RE: L26 PTV axis-dominion (+12) vs mikawa rematch

      TripleA Turn Summary: Japanese round 7

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 7
      
          Purchase Units - Japanese
              Japanese buy 2 artilleries, 2 carriers, 2 destroyers and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 armour and 2 infantry moved from Eastern Sinkiang to Western Sinkiang
              1 infantry moved from Northern Sinkiang to Western Sinkiang
              1 infantry moved from Kwangsi to Kweichow
                    Japanese take Kweichow from Chinese
              3 infantry moved from Malaya to Shan State
              2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
              1 transport moved from 36 Sea Zone to 20 Sea Zone
              1 artillery moved from Southern Manchuria to 20 Sea Zone
              1 infantry moved from Southern Manchuria to 20 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 22 Sea Zone
              1 artillery and 1 infantry moved from 22 Sea Zone to Guam
              1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Guam
              1 destroyer moved from 36 Sea Zone to 56 Sea Zone
              1 tactical_bomber moved from 36 Sea Zone to 56 Sea Zone
              2 tactical_bombers moved from 36 Sea Zone to 56 Sea Zone
              2 fighters moved from 36 Sea Zone to 56 Sea Zone
              1 fighter moved from 36 Sea Zone to 56 Sea Zone
              1 artillery and 2 infantry moved from French Indo China to Yunnan
              1 infantry moved from Kwangsi to Yunnan
              1 infantry moved from Hopei to Szechwan
                    Japanese take Szechwan from Chinese
              2 marines moved from Davao to 36 Sea Zone
              2 battleships and 2 marines moved from 36 Sea Zone to 38 Sea Zone
              2 marines moved from 38 Sea Zone to Sumatra
              1 artillery and 1 infantry moved from Davao to 36 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
              1 artillery and 1 infantry moved from 38 Sea Zone to Sumatra
              1 battleship and 1 cruiser moved from 36 Sea Zone to 38 Sea Zone
              1 infantry moved from Paulau to 36 Sea Zone
              1 artillery moved from Davao to 36 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
              1 artillery and 1 infantry moved from 38 Sea Zone to Sumatra
              1 fighter moved from French Indo China to Sumatra
              1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Shan State
              1 fighter and 1 tactical_bomber moved from Shan State to Sumatra
              1 tactical_bomber moved from 36 Sea Zone to 56 Sea Zone
              1 fighter moved from Davao to 56 Sea Zone
              1 bomber moved from French Indo China to Western Sinkiang
              1 bomber moved from French Indo China to Sumatra
      
          Combat - Japanese
              Battle in 56 Sea Zone
                  Japanese attack with 1 destroyer, 4 fighters and 4 tactical_bombers
                  ANZAC defend with 1 destroyer
                      Japanese roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 56 Sea Zone, round 2 : 5/9 hits, 5.00 expected hits
                      ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the ANZAC lost in 56 Sea Zone
                  Japanese win with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
                  Casualties for ANZAC: 1 destroyer
              Battle in Sumatra
                  Japanese attack with 2 artilleries, 1 bomber, 2 fighters, 2 infantry, 2 marines and 1 tactical_bomber
                  British defend with 2 infantry
                      Japanese roll dice for 3 battleships and 1 cruiser in Sumatra, round 2 : 2/4 hits, 2.50 expected hits
                      UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese lost in Sumatra
                      2 infantry owned by the British lost in Sumatra
                  Japanese win, taking Sumatra from UK_Pacific with 2 artilleries, 1 bomber, 2 fighters, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Japanese: 2 infantry
                  Casualties for British: 2 infantry
              Battle in Guam
                  Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                  Americans defend with 1 airfield and 1 infantry
                      Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Guam, round 2 : 3/4 hits, 1.83 expected hits
                      Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Guam
                  Japanese win, taking Guam from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
              Battle in Western Sinkiang
                  Japanese attack with 1 armour, 1 bomber and 3 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 armour, 1 bomber and 3 infantry in Western Sinkiang, round 2 : 1/5 hits, 1.50 expected hits
                      Chinese roll dice for 1 infantry in Western Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Western Sinkiang
                  Japanese win, taking Western Sinkiang from Chinese with 1 armour, 1 bomber and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Yunnan
                  Japanese attack with 1 artillery and 3 infantry
                  British defend with 1 aaGun; Chinese defend with 1 infantry
                      Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits
                      Chinese roll dice for 1 aaGun and 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                      Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits
                      Chinese roll dice for 1 aaGun and 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                      1 aaGun owned by the British lost in Yunnan
                      Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 1/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
                  Casualties for Japanese: 2 infantry
                  Casualties for British: 1 aaGun
                  Casualties for Chinese: 1 infantry
              Battle in Shan State
                  Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
                  British defend with 2 infantry
                      Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Shan State, round 2 : 2/7 hits, 2.83 expected hits
                      UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese lost in Shan State
                      2 infantry owned by the British lost in Shan State
                  Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                  Casualties for Japanese: 2 infantry
                  Casualties for British: 2 infantry
      
          Non Combat Move - Japanese
              3 carriers moved from 36 Sea Zone to 43 Sea Zone
              3 fighters and 3 tactical_bombers moved from 56 Sea Zone to 43 Sea Zone
              1 destroyer moved from 36 Sea Zone to 43 Sea Zone
              1 bomber moved from Sumatra to French Indo China
              1 infantry moved from Kansu to Northern Sinkiang
              1 aaGun and 1 artillery moved from Kansu to Eastern Sinkiang
              1 infantry moved from Inner Mongolia to Kansu
              1 infantry moved from Tsinghai to Kansu
              1 aaGun and 1 artillery moved from Honan to Tsinghai
              1 infantry moved from Anhwe to Hopei
              1 infantry moved from Shansi to Honan
              1 infantry moved from Chahar to Inner Mongolia
              1 infantry moved from Jehol to Chahar
              1 infantry moved from Jehol to Shansi
              1 infantry moved from Jehol to Anhwe
              1 aaGun and 3 infantry moved from Jehol to Anhwe
              1 tactical_bomber moved from Guam to 20 Sea Zone
              1 fighter moved from Guam to 20 Sea Zone
              1 carrier moved from 36 Sea Zone to 20 Sea Zone
              1 destroyer moved from 36 Sea Zone to 20 Sea Zone
              1 destroyer moved from 36 Sea Zone to 38 Sea Zone
              2 submarines moved from 36 Sea Zone to 43 Sea Zone
              2 cruisers moved from 36 Sea Zone to 43 Sea Zone
              1 carrier moved from 36 Sea Zone to 43 Sea Zone
              1 submarine moved from 36 Sea Zone to 43 Sea Zone
              1 tactical_bomber moved from 56 Sea Zone to 43 Sea Zone
              1 fighter moved from 56 Sea Zone to 43 Sea Zone
              2 fighters moved from Sumatra to 38 Sea Zone
              1 tactical_bomber moved from Sumatra to 38 Sea Zone
              1 fighter moved from Shan State to 38 Sea Zone
              1 carrier moved from 36 Sea Zone to 43 Sea Zone
              1 fighter moved from 38 Sea Zone to 43 Sea Zone
              1 fighter moved from Davao to 43 Sea Zone
              1 fighter moved from Shan State to French Indo China
              1 tactical_bomber moved from Shan State to French Indo China
              1 tactical_bomber moved from Shan State to French Indo China
              1 fighter moved from Davao to 38 Sea Zone
              1 transport moved from 36 Sea Zone to 6 Sea Zone
              1 transport moved from 36 Sea Zone to 6 Sea Zone
              1 transport moved from 36 Sea Zone to 6 Sea Zone
              1 transport moved from 36 Sea Zone to 43 Sea Zone
              1 transport moved from 36 Sea Zone to 43 Sea Zone
              1 transport moved from 36 Sea Zone to 43 Sea Zone
              1 aaGun moved from French Indo China to Yunnan
              2 artilleries and 2 infantry moved from Southern Manchuria to Jehol
              1 bomber moved from Western Sinkiang to Eastern Sinkiang
      
          Place Units - Japanese
              2 carriers placed in 38 Sea Zone
              2 destroyers placed in 6 Sea Zone
              1 infantry placed in Malaya
              3 infantry placed in French Indo China
              2 artilleries and 1 infantry placed in Southern Manchuria
      
          Turn Complete - Japanese
              Japanese collect 65 PUs; end with 65 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.67
      Americans regular : -0.33
      Japanese regular : -1.17
      UK_Pacific regular : 2.67
      ANZAC regular : -0.33
      

      Savegame

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    • RE: L26 PTV GeneralDisarray (Axis+10) vs AD Allies)

      TripleA Turn Summary: Russians round 17

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 17
      
          Purchase Units - Russians
              Russians buy 3 artilleries and 9 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Bryansk to Southern Belarus
                    Russians take Southern Belarus from Germans
              1 infantry moved from Ukraine to Bessarabia
                    Russians take Bessarabia from Germans
              1 infantry moved from Yaroslavl to Novgorod
                    Russians take Novgorod from Germans
              4 infantry moved from Honan to Inner Mongolia
      
          Combat - Russians
              Battle in Inner Mongolia
                  Russians attack with 4 infantry
                  Japanese defend with 1 infantry
                      Russians roll dice for 4 infantry in Inner Mongolia, round 2 : 1/4 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Inner Mongolia
                  Russians win, taking Inner Mongolia from Japanese with 4 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Russians
              1 armour and 1 mech_infantry moved from Siberia to Northern Manchuria
              1 infantry moved from Russia to Bryansk
              1 infantry moved from Russia to Gorky
              1 infantry moved from Russia to Yaroslavl
              3 infantry moved from Tula to Kursk
              3 infantry moved from Russia to Tula
              1 infantry moved from Hopei to Kiangsi
      
          Place Units - Russians
              3 artilleries and 7 infantry placed in Russia
              2 infantry placed in Siberia
      
          Turn Complete - Russians
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 5,5
              Russians collect 37 PUs; end with 37 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : -0.33
      Russians regular : 0.33
      

      Savegame

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    • RE: L26 PTV axis-dominion (+12) vs mikawa rematch

      scramble ?

      posted in League
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