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    axis-dominion

    @axis-dominion

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    Best posts made by axis-dominion

    • RE: League General Discussion Thread

      @gamerman01 said in League General Discussion Thread:

      Guys, I’m thinking about resigning as league moderator and scoreboard operator. I don’t want to leave you in the middle of a year so intend to finish this year out and set up playoffs and everything, but maybe somebody should come alongside me and learn some of the ropes, or maybe you guys have an idea of another direction to take all this.

      Contributing to this decision is that I did have my first manic and depressive episodes this year since 2005 (still pretty depressed - trying to get the right meds) but I wanted to get out anyway, since I haven’t found the time to play any league games myself.

      I intend to help make a smooth transition if someone else is eager to moderate and score games (maybe a team) - I’d been doing everything with no partner for years now (Although having a partner can mean more work if they have differing ideas than you)

      Please think about it - sorry - I guess this day had to come sooner or later. Thanks for understanding

      Gamer

      gamer, you have been nothing short of amazing all these years, and you’ve put up with sometimes a very tough crowd. we’ll definitely be missing you as moderator, but hopefully we will have you back as a casual player one day once difficulties clear up for you. I will pray for your complete recovery, and please don’t hesitate to message me in here ANY time for anything you need, even if it’s just for a chat because you’re bored or whatever.

      posted in League
      axis-dominionA
      axis-dominion
    • RE: League General Discussion Thread

      Hey all, just wanted to drop in to say hello and that I miss gaming here with all of you. It’s been some time. Too bad I didn’t make a run for a three-peat this year, I guess I really needed a long break from all gaming in general. Anyway, I doubt I’ll be playing for a while longer still, but thought I’d check in nonetheless to see how everybody’s doing.

      posted in League
      axis-dominionA
      axis-dominion
    • RE: Post League Game Results Here

      @MrRoboto said in Post League Game Results Here:

      farmboy advances to the next BM playoff round

      https://www.axisandallies.org/forums/topic/40466/farmboy-x-vs-mrroboto-l-10-2023-bm-playoffs/101?_=1710333058146&page=5

      He’s no longer a boy, ever since he won the championship he is now farm man

      posted in League
      axis-dominionA
      axis-dominion
    • RE: League General Discussion Thread

      interesting discussions. would love to hear more about why andrew and maybe others think bm “radically changed” the game. for me at least, i feel the team behind it did an amazing job of enhancing it in very thoughtful ways that achieved certain goals beyond just trying to balance it, eg, nudging it a bit more toward looking like the history. and when i play bm i very much feel like i’m playing global but with great enhancements that give the allies a real chance without just throwing ever more loads of money at the problem. by the way, i agree very much the bid is not only great for variability/replayability but also an exciting aspect of the game. so i’m glad bm still requires a somewhat substantial bid, but just not too ridiculous imo like 50+ would be.

      anyway, for me, besides more balance and a more reasonable bid, i like bm because

      1. i never liked the re-looting rules in the original where if you regain your capital and then lose it again, the money again goes to the captor
      2. the intercepting rules that simon pointed out, how dumb is it that a bomber and a fighter both fight at a 1?
      3. vichy adds some historic realism to the game very nicely, while also adding more opening strategies and variability… it’s just a very fun aspect of the game imo
      4. same for the chinese guerillas, gives china a standing chance will also opening up another potential strategy for the allies (via american airstrikes… love this option)
      5. LOVE the new marine unit, gives back some much needed love to those capital ships and who doesn’t like cool new units? when has anyone ever complained about having artillery when they came out, or any of the other numerous new units that rolled out over time with new editions?
      6. bomber cost at 14, altho i resisted it at first, did away with that stupid utterly ridiculous dark skies that some ppl exploited in the past… so i welcome it, but cost of units is easily negotiable between players and i’ve been experimenting with costs of cruisers and battleships being cheaper, making them great again

      anyway i can go on, but all of these additions/enhancements don’t at all make the game feel “radically” different… eg you still have all the basics… G going for Russia or occasionally a SL if brits are careless… Japan going for india and china first, then turning on anz/hawaii… allies building up in 110 or first clearing out the med. all the basic fun strats are there and then some.

      posted in League
      axis-dominionA
      axis-dominion
    • RE: League General Discussion Thread

      I completely agree with trulpen and ksmckay on this one, we need to be real and make what really is the predominant variant be the default. Great arguments have already been made which I won’t repeat here. I for one will automatically resign my game in protest if any of my playoff opponents insists on OOB instead of BM3. And I won’t ever participate in this league again, until we are heard on this properly. This is not like the first or even second time we’ve been asking for this, after all, and man it’s such a simple and logical request.

      Simple rule change: game variant played most in the league year shall determine the default for the playoffs. Done.

      posted in League
      axis-dominionA
      axis-dominion
    • RE: League General Discussion Thread

      @dawgoneit said in League General Discussion Thread:

      @dawgoneit how can i get people to join the league that play oob and tell them that they wont be playing the game they no. 2 of them i play on saturdays wont join because of the changes. isn’t getting people to join so we can keep the site going anyways. should we do seperate leagues?

      You are arguing a completely different point here. No one is stopping people from playing whatever they want in the league. We’re talking about playoffs only. Your friends can advertise exactly what they want and see if anyone is a go (including tech, dice or low luck, combat first, OOB, p2v, heck I bet they could play as revised in this league and gamer would be ok with it).

      posted in League
      axis-dominionA
      axis-dominion
    • RE: The new ELO-based ranking system

      @gamerman01 got busy working for a startup, then when that didn’t go as planned i joined another one… also, i have been playing a lot of Twilight Imperium 4th ed (TI4), and that’s quite a game! here’s a pic yesterday’s game with a group of friends (I was the pink faction): IMG_5211.jpg

      posted in League
      axis-dominionA
      axis-dominion
    • RE: Find League Opponents Thread

      Hello, would like to play a bm4 game. It’s been a while… might have a hard time remembering how to play.

      posted in League
      axis-dominionA
      axis-dominion
    • RE: League General Discussion Thread

      so sad!! i had many fun games with him, he’s going to be missed a lot… when i came back from my long break, i was wondering where he had gone, figured he’d be back eventually. i did know a little about his battle with cancer, it was something he had mentioned once while we were in a match. i believe @Pejon_88 was pretty close to him, not sure if irl or just online. anyone have any links to his chess blogs?

      posted in League
      axis-dominionA
      axis-dominion
    • RE: League General Discussion Thread

      @Adam514 said in League General Discussion Thread:

      @axis-dominion said in League General Discussion Thread:

      anyone know why in bm4 UK pac on turn 1 would not get their NO for no subs in the indian ocean, even tho all the conditions are met? they’re not at war yet, but the wording doesn’t require them to be at war with japan. it’s something i never noticed before, is it a bug or am i missing something here?

      5205128d-bd3d-4cf6-9de1-3cd125be71bb-image.png

      and here’s the game thread, it’s a team game with my cousins and one of them noticed it: https://www.axisandallies.org/forums/topic/40795/bm4-cousins-team-game-2024-1?_=1714352206348

      only thing i can think of is that since they’re not at war yet, they can’t possibly have enemy subs that would violate this NO… but seems to me it should be more explicitly worded and made clearer in that case

      There should be an at war clause as well.

      maybe you guys can correct it in bm4.2, and while you’re at it make the battleships cost 18 and cruisers 11 like in ptv, or better yet, 16 and 10. :)

      posted in League
      axis-dominionA
      axis-dominion

    Latest posts made by axis-dominion

    • RE: L26 PTV GeneralDisarray (Axis+10) vs AD Allies)

      did the combats, but it’s late and i’m tired, so i’ll finish up tomorrow

      posted in League
      axis-dominionA
      axis-dominion
    • RE: L26 PTV GeneralDisarray (Axis+10) vs AD Allies)

      TripleA Manual Gamesave Post: Americans round 15

      TripleA Manual Gamesave Post for game: WW2 Path to Victory

      Game History

      Round: 15
      
          Purchase Units - Americans
              Americans buy 1 artillery, 2 destroyers, 6 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              2 infantry moved from Normandy Bordeaux to Holland Belgium
              3 infantry moved from Normandy Bordeaux to Southern France
              1 infantry moved from Algeria to Tunisia
                    Americans take Tunisia from Italians
              1 infantry moved from French Central Africa to French Equatorial Africa
                    Americans take French Equatorial Africa from Italians
              2 fighters moved from Normandy Bordeaux to Holland Belgium
              1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
              2 fighters moved from Normandy Bordeaux to Southern France
              1 tactical_bomber moved from Normandy Bordeaux to Southern France
              1 submarine moved from 93 Sea Zone to 96 Sea Zone
              1 fighter moved from 94 Sea Zone to 96 Sea Zone
              1 fighter moved from Gibraltar to 96 Sea Zone
              1 tactical_bomber moved from Normandy Bordeaux to 96 Sea Zone
              2 fighters moved from Normandy Bordeaux to Holland Belgium
              2 fighters moved from Normandy Bordeaux to Southern France
              1 submarine moved from 31 Sea Zone to 50 Sea Zone
              7 fighters and 1 tactical_bomber moved from 49 Sea Zone to 50 Sea Zone
              1 tactical_bomber moved from 31 Sea Zone to 50 Sea Zone
      
          Combat - Americans
              Battle in 96 Sea Zone
                  Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                  Italians defend with 1 destroyer
                      Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                      Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Italians lost in 96 Sea Zone
                  Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Italians: 1 destroyer
              Battle in 50 Sea Zone
                  Americans attack with 7 fighters, 1 submarine and 2 tactical_bombers
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 7 fighters and 2 tactical_bombers in 50 Sea Zone, round 2 : 5/9 hits, 4.83 expected hits
                      Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 50 Sea Zone
                  Americans win with 7 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in Southern France
                  Americans attack with 4 fighters, 3 infantry and 1 tactical_bomber
                  Germans defend with 1 factory_minor, 1 harbour and 3 infantry
                      Americans roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Southern France, round 2 : 3/8 hits, 3.17 expected hits
                      Germans roll dice for 3 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Americans lost in Southern France
                      3 infantry owned by the Germans lost in Southern France
                  Americans win, taking Southern France from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 infantry
                  Casualties for Germans: 3 infantry
              Battle in Holland Belgium
                  Americans attack with 4 fighters, 2 infantry and 1 tactical_bomber
                  Germans defend with 2 infantry
                      Americans roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/7 hits, 3.00 expected hits
                      Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Americans lost in Holland Belgium
                      2 infantry owned by the Germans lost in Holland Belgium
                  Americans win, taking Holland Belgium from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
                  Casualties for Germans: 2 infantry
      
          Non Combat Move - Americans
      

      Combat Hit Differential Summary :

      Americans regular : -1.33
      Japanese regular : -0.33
      Italians regular : -0.33
      Germans regular : 0.33
      

      Savegame

      posted in League
      axis-dominionA
      axis-dominion
    • RE: 2025 BM4 Playoff Adam514 (Axis) vs axis-dominion (Allies+19)

      air in 92 on opposite carriers

      posted in League
      axis-dominionA
      axis-dominion
    • RE: 2025 BM4 Playoff Adam514 (Axis) vs axis-dominion (Allies+19)

      complete

      posted in League
      axis-dominionA
      axis-dominion
    • RE: 2025 BM4 Playoff Adam514 (Axis) vs axis-dominion (Allies+19)

      TripleA Turn Summary: UK_Pacific round 18

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 18
      
          Purchase Units - Americans
              Americans buy 2 carriers, 4 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              3 infantry moved from Normandy Bordeaux to Holland Belgium
              2 fighters moved from 105 Sea Zone to Holland Belgium
              1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
              2 infantry moved from Karelia to Novgorod
              1 fighter and 1 tactical_bomber moved from Finland to Novgorod
              2 fighters moved from Russia to Novgorod
              1 destroyer moved from 63 Sea Zone to 54 Sea Zone
              13 fighters moved from Queensland to 54 Sea Zone
              3 fighters moved from New Zealand to 54 Sea Zone
              5 fighters and 4 tactical_bombers moved from Shensi to Kansu
      
          Combat - Americans
              Battle in Novgorod
                  Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
                  Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                      Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 5/6 hits, 2.50 expected hits
                      Germans roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Americans lost in Novgorod
                      2 infantry owned by the Germans lost in Novgorod
                  Americans win, taking Novgorod from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
                  Casualties for Germans: 2 infantry
              Battle in 54 Sea Zone
                  Americans attack with 1 destroyer and 16 fighters
                  Japanese defend with 1 submarine
                      Americans roll dice for 1 destroyer and 16 fighters in 54 Sea Zone, round 2 : 9/17 hits, 8.33 expected hits
                      Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Japanese lost in 54 Sea Zone
                  Americans win, taking 54 Sea Zone from Japanese with 1 destroyer and 16 fighters remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 submarine
              Battle in Holland Belgium
                  Americans attack with 2 fighters, 3 infantry and 1 tactical_bomber
                  Germans defend with 2 infantry
                      Americans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 0/6 hits, 2.17 expected hits
                      Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                      Americans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 2/6 hits, 2.17 expected hits
                      Germans roll dice for 2 infantry in Holland Belgium, round 3 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the Americans lost in Holland Belgium
                      2 infantry owned by the Germans lost in Holland Belgium
                  Americans win, taking Holland Belgium from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Americans: 2 infantry
                  Casualties for Germans: 2 infantry
              Battle in Kansu
                  Americans attack with 5 fighters and 4 tactical_bombers
                  Japanese defend with 1 infantry
                      Americans roll dice for 5 fighters and 4 tactical_bombers in Kansu, round 2 : 4/9 hits, 5.17 expected hits
                      Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                      1 fighter owned by the Americans lost in Kansu
                      1 infantry owned by the Japanese lost in Kansu
                  Americans win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is -7
                  Casualties for Americans: 1 fighter
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Americans
              4 fighters and 4 tactical_bombers moved from Kansu to Russia
              1 marine moved from Normandy Bordeaux to 105 Sea Zone
              1 cruiser and 1 marine moved from 105 Sea Zone to 92 Sea Zone
              1 marine moved from 92 Sea Zone to Algeria
              1 carrier moved from 105 Sea Zone to 92 Sea Zone
              5 artilleries and 3 mech_infantrys moved from Normandy Bordeaux to 105 Sea Zone
              7 infantry moved from Normandy Bordeaux to 105 Sea Zone
              1 aaGun and 3 infantry moved from Tobruk to Alexandria
              1 fighter and 1 tactical_bomber moved from Holland Belgium to 105 Sea Zone
              1 fighter moved from Holland Belgium to United Kingdom
              1 artillery and 2 infantry moved from Finland to Karelia
              3 infantry moved from Norway to Finland
              3 fighters and 1 tactical_bomber moved from Novgorod to Finland
              9 fighters moved from Szechwan to Russia
              1 submarine moved from 92 Sea Zone to 105 Sea Zone
              1 fighter and 1 tactical_bomber moved from 83 Sea Zone to Gibraltar
              1 submarine moved from 92 Sea Zone to 93 Sea Zone
              1 destroyer moved from 71 Sea Zone to 70 Sea Zone
              1 battleship moved from 83 Sea Zone to 91 Sea Zone
              2 cruisers moved from 83 Sea Zone to 91 Sea Zone
              3 carriers moved from 83 Sea Zone to 91 Sea Zone
              2 transports moved from 83 Sea Zone to 91 Sea Zone
              1 transport moved from 87 Sea Zone to 92 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 105 Sea Zone to 92 Sea Zone
              1 mech_infantry moved from 92 Sea Zone to Morocco
              1 infantry moved from 92 Sea Zone to Morocco
              1 infantry, 1 mech_infantry and 1 transport moved from 105 Sea Zone to 92 Sea Zone
              1 mech_infantry moved from 92 Sea Zone to Morocco
              1 infantry moved from 92 Sea Zone to Morocco
              5 artilleries, 5 infantry, 1 mech_infantry and 6 transports moved from 105 Sea Zone to 92 Sea Zone
              5 artilleries, 5 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
              1 submarine moved from 79 Sea Zone to 41 Sea Zone
              3 carriers and 1 fighter moved from 26 Sea Zone to 10 Sea Zone
              1 destroyer moved from 26 Sea Zone to 10 Sea Zone
              4 submarines moved from 26 Sea Zone to 10 Sea Zone
              4 fighters moved from Western United States to 10 Sea Zone
              1 fighter moved from 26 Sea Zone to Hawaiian Islands
              10 fighters moved from 54 Sea Zone to Hawaiian Islands
              2 fighters moved from 54 Sea Zone to Hawaiian Islands
              1 fighter moved from 54 Sea Zone to Hawaiian Islands
              3 fighters moved from 54 Sea Zone to Queensland
              1 submarine moved from 83 Sea Zone to 82 Sea Zone
              2 submarines moved from 83 Sea Zone to 91 Sea Zone
              2 infantry moved from Yunnan to Hunan
              1 mech_infantry moved from Yunnan to India
      
          Place Units - Americans
              3 infantry placed in Finland
              3 infantry placed in Norway
              2 carriers and 1 submarine placed in 10 Sea Zone
              3 fighters placed in Western United States
              1 fighter placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 65 PUs; end with 65 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
              Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
              1 infantry moved from Suiyuyan to Chahar
              1 fighter moved from Kweichow to Chahar
      
          Combat - Chinese
              Chinese creates battle in territory Kansu
              Battle in Chahar
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Chahar
                  Chinese win, taking Kansu from Japanese, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Chahar to Hunan
              24 artilleries and 23 infantry moved from Kweichow to Hunan
              1 infantry moved from Tsinghai to Shensi
              1 infantry moved from Sikang to Shensi
      
          Place Units - Chinese
              5 infantry placed in Hunan
      
          Turn Complete - Chinese
              Chinese collect 11 PUs; end with 11 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
      
          Purchase Units - British
              British buy 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              2 infantry moved from Yunnan to Kwangsi
              1 fighter and 1 tactical_bomber moved from Szechwan to Kwangsi
              1 fighter moved from Szechwan to Kwangsi
              1 fighter moved from 92 Sea Zone to Southern France
              2 fighters moved from Gibraltar to Southern France
              2 infantry moved from Normandy Bordeaux to Southern France
              1 infantry moved from Normandy Bordeaux to Southern France
      
          Combat - British
              Battle in Kwangsi
                  British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                  Japanese defend with 1 infantry
                      British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/5 hits, 2.00 expected hits
                      Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Kwangsi
                      1 infantry owned by the Japanese lost in Kwangsi
                  British win, taking Kwangsi from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Southern France
                  British attack with 3 fighters and 3 infantry
                  Italians defend with 1 factory_minor, 1 harbour and 2 infantry
                      British roll dice for 3 fighters and 3 infantry in Southern France, round 2 : 2/6 hits, 2.00 expected hits
                      Italians roll dice for 2 infantry in Southern France, round 2 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the British lost in Southern France
                      2 infantry owned by the Italians lost in Southern France
                  British win, taking Southern France from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for British: 2 infantry
                  Casualties for Italians: 2 infantry
      
          Non Combat Move - British
              1 aaGun, 1 armour and 6 infantry moved from Tobruk to Alexandria
              3 fighters moved from Southern France to 92 Sea Zone
              1 armour, 5 artilleries, 17 infantry and 3 mech_infantrys moved from Rhodesia to Union of South Africa
              1 artillery and 8 infantry moved from India to West India
              1 armour and 9 mech_infantrys moved from Yunnan to India
              1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
              1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber moved from 105 Sea Zone to 92 Sea Zone
              1 submarine moved from 92 Sea Zone to 93 Sea Zone
              1 battleship moved from 87 Sea Zone to 92 Sea Zone
              2 fighters and 1 tactical_bomber moved from Kwangsi to Burma
              2 infantry moved from Yunnan to Burma
              1 aaGun, 1 artillery and 11 infantry moved from Yunnan to Hunan
              4 fighters moved from Szechwan to Russia
              1 infantry moved from Gibraltar to 92 Sea Zone
              1 infantry moved from Gibraltar to 91 Sea Zone
              4 transports moved from 105 Sea Zone to 92 Sea Zone
      
          Place Units - British
              1 transport placed in 109 Sea Zone
              1 artillery and 2 infantry placed in Union of South Africa
              1 fighter placed in United Kingdom
              Turning on Edit Mode
              EDIT: Removing units owned by British from Normandy Bordeaux: 7 infantry
              EDIT: Adding units owned by British to Algeria: 7 infantry
              EDIT: Turning off Edit Mode
      
          Turn Complete - British
              British collect 23 PUs; end with 23 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 26 PUs
      
          Place Units - UK_Pacific
              1 infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 10
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,3,6,5,2
                  Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,3,6,4
                  Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6,3,4
              UK_Pacific collect 3 PUs (10 lost to blockades); end with 3 PUs
              Some Units in India change ownership: 1 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : 0.33
      Americans regular : -0.33
      Italians regular : 1.33
      Japanese regular : 0.83
      Germans regular : 1.00
      British regular : 0.00
      

      Savegame

      posted in League
      axis-dominionA
      axis-dominion
    • RE: 2025 BM4 Playoff Adam514 (Axis) vs axis-dominion (Allies+19)

      complete

      posted in League
      axis-dominionA
      axis-dominion
    • RE: 2025 BM4 Playoff Adam514 (Axis) vs axis-dominion (Allies+19)

      TripleA Turn Summary: Russians round 18

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 18
      
          Purchase Units - Russians
              Russians buy 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Russia to Vologda
              3 fighters and 1 tactical_bomber moved from Russia to Vologda
      
          Combat - Russians
              Battle in Vologda
                  Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/5 hits, 2.33 expected hits
                      Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Vologda
                  Russians win, taking Vologda from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              3 fighters and 1 tactical_bomber moved from Vologda to Russia
              1 mech_infantry moved from Szechwan to Shensi
      
          Place Units - Russians
              3 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 6 PUs; end with 6 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -0.33
      Russians regular : -0.33
      

      Savegame

      posted in League
      axis-dominionA
      axis-dominion
    • RE: 2025 BM4 Playoff Adam514 (Axis) vs axis-dominion (Allies+19)

      complete

      posted in League
      axis-dominionA
      axis-dominion
    • RE: 2025 BM4 Playoff Adam514 (Axis) vs axis-dominion (Allies+19)

      TripleA Turn Summary: French round 17

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 17
      
          Purchase Units - ANZAC
              ANZAC buy nothing; Remaining resources: 5 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              5 fighters moved from Szechwan to Russia
              1 infantry moved from Shan State to Yunnan
              1 fighter moved from New South Wales to Queensland
              2 infantry moved from New South Wales to Queensland
              1 cruiser and 1 destroyer moved from 71 Sea Zone to 83 Sea Zone
              1 submarine moved from 80 Sea Zone to 75 Sea Zone
              1 submarine moved from 72 Sea Zone to 70 Sea Zone
              1 fighter moved from Queensland to 26 Sea Zone
      
          Turn Complete - ANZAC
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,1,3,1
              ANZAC collect 7 PUs (3 lost to blockades); end with 12 PUs
      
          Combat Move - French
              1 infantry moved from Tobruk to Alexandria
                    British take Alexandria from Italians
      
          Combat - French
      
          Non Combat Move - French
              1 infantry moved from Tobruk to Alexandria
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      axis-dominionA
      axis-dominion
    • RE: 2025 BM4 Playoff Adam514 (Axis) vs axis-dominion (Allies+19)

      Complete

      Sorry forgot

      posted in League
      axis-dominionA
      axis-dominion