• RE: Napoleon Whack vs good dawg

    TripleA Turn Summary: Sweden round 8

    TripleA Turn Summary for game: Napoleonic Empires, version: 4.2

    Game History

    Round: 8
    
        Combat Move - Sweden
            1 Fusiliers moved from Holstein to Mecklenburg
                  Sweden take Mecklenburg from KingdomOfPrussia
            1 Dragoons moved from Prussia to Posen
                  Sweden take Posen from KingdomOfPrussia
            1 Dragoons moved from Posen to Pomerania
            2 Mariness moved from Prussia to Pomerania
            2 Barques moved from SZ7 to SZ9
            1 Marines and 1 Mortars moved from Ostra Gotaland to SZ9
            2 Barques, 1 Marines and 1 Mortars moved from SZ9 to SZ10
            1 Fusiliers moved from Skane to SZ10
            1 Fusiliers, 1 Marines and 1 Mortars moved from SZ10 to Holstein
            2 Barques moved from SZ7 to SZ6
            2 Mortarss moved from Svealand to SZ6
            2 Mariness moved from Svealand to SZ6
            1 Battleship moved from SZ7 to SZ6
            1 Marines moved from Svealand to SZ6
            4 Brigantines, 2 Corvettes, 2 Cutters and 1 Frigate moved from SZ7 to SZ4
            2 Barques, 1 Battleship, 3 Mariness and 2 Mortarss moved from SZ6 to SZ4
            3 Mariness and 2 Mortarss moved from SZ4 to Finland
    
        Purchase Units - Sweden
            Sweden buy 4 Chasseurss, 1 Fusiliers and 4 Mariness; Remaining resources: 0 PUs; 
    
        Combat - Sweden
            Battle in Pomerania
                Sweden attack with 1 Dragoons and 2 Mariness
                KingdomOfPrussia defend with 1 Chasseurs and 1 Fusiliers
                    Sweden roll dice for 1 Dragoons and 2 Mariness in Pomerania, round 2 : 1/3 hits, 1.00 expected hits
                    KingdomOfPrussia roll dice for 1 Chasseurs and 1 Fusiliers in Pomerania, round 2 : 1/2 hits, 0.83 expected hits
                    1 Marines owned by the Sweden and 1 Fusiliers owned by the KingdomOfPrussia lost in Pomerania
                    Sweden roll dice for 1 Dragoons and 1 Marines in Pomerania, round 3 : 1/2 hits, 0.67 expected hits
                    KingdomOfPrussia roll dice for 1 Chasseurs in Pomerania, round 3 : 1/1 hits, 0.50 expected hits
                    1 Marines owned by the Sweden and 1 Chasseurs owned by the KingdomOfPrussia lost in Pomerania
                Sweden win, taking Pomerania from KingdomOfPrussia with 1 Dragoons remaining. Battle score for attacker is -3
                Casualties for Sweden: 2 Mariness
                Casualties for KingdomOfPrussia: 1 Chasseurs and 1 Fusiliers
            Battle in Finland
                Sweden attack with 3 Mariness and 2 Mortarss
                Russia defend with 1 Chasseurs, 3 Fusilierss, 1 Grenadiers and 1 Marines
                    Sweden roll dice for 1 Battleship and 1 Frigate in Finland, round 2 : 2/2 hits, 1.17 expected hits
                    2 Fusilierss owned by the Russia lost in Finland
                    Sweden roll dice for 3 Mariness and 2 Mortarss in Finland, round 2 : 4/5 hits, 3.17 expected hits
                    Russia roll dice for 1 Chasseurs, 1 Fusiliers, 1 Grenadiers and 1 Marines in Finland, round 2 : 1/4 hits, 1.50 expected hits
                    1 Chasseurs owned by the Russia, 1 Marines owned by the Russia, 1 Marines owned by the Sweden, 1 Grenadiers owned by the Russia and 1 Fusiliers owned by the Russia lost in Finland
                Sweden win, taking Finland from Russia with 2 Mariness and 2 Mortarss remaining. Battle score for attacker is 23
                Casualties for Russia: 1 Chasseurs, 3 Fusilierss, 1 Grenadiers and 1 Marines
                Casualties for Sweden: 1 Marines
    
        Non Combat Move - Sweden
            1 General moved from Ostra Gotaland to Skane
    
        Place Units - Sweden
            4 Chasseurss, 1 Fusiliers and 2 Mariness placed in Prussia
            2 Mariness placed in Skane
    
        Turn Complete - Sweden
            Sweden collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    KingdomOfPrussia : 0.67
    Sweden : 2.00
    Russia : -0.50
    

    Savegame

    posted in Play Boardgames
  • RE: Napoleon Whack vs dawg

    TripleA Turn Summary: KingdomOfPrussia round 8

    TripleA Turn Summary for game: Napoleonic Empires, version: 4.2

    Game History

    Round: 8
    
        Combat Move - KingdomOfPrussia
            3 Fusilierss moved from Pomerania to Mecklenburg
            4 Fusilierss moved from Prussia to Lithuania
    
        Purchase Units - KingdomOfPrussia
            KingdomOfPrussia buy 2 Chasseurss and 4 Fusilierss; Remaining resources: 0 PUs; 
    
        Non Combat Move - KingdomOfPrussia
    
        Place Units - KingdomOfPrussia
            1 Chasseurs and 2 Fusilierss placed in Pomerania
            1 Chasseurs and 2 Fusilierss placed in Prussia
    
        Turn Complete - KingdomOfPrussia
            KingdomOfPrussia collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame

    posted in Play Boardgames
  • RE: Whack anti-Roman vs. dawg 270

    TripleA Turn Summary: Macedonia round 5

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 5
    
        Combat Move - Macedonia
            5 peltastss moved from Thessalonica to Larissa
            7 biremes and 1 trireme moved from SZ 69 to SZ 68
    
        Purchase Units - Macedonia
            Macedonia buy 11 peltastss and 1 swordman; Remaining resources: 0 PUs; 
    
        Combat - Macedonia
    
        Non Combat Move - Macedonia
    
        Place Units - Macedonia
            5 peltastss and 1 swordman placed in Larissa
            6 peltastss placed in Thessalonica
    
        Turn Complete - Macedonia
            Macedonia collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame

    posted in Play Boardgames
  • RE: 270BC Whack -VS- dawg #2

    TripleA Turn Summary: GreekCityStates round 4

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 4
    
        Combat Move - GreekCityStates
            3 biremes and 3 triremes moved from SZ 65 to SZ 68
            19 hoplites moved from Sparta to Corinth
    
        Purchase Units - GreekCityStates
            GreekCityStates buy 6 hoplites; Remaining resources: 12 PUs; 
    
        Combat - GreekCityStates
            Battle in Corinth
                GreekCityStates attack with 19 hoplites
                Macedonia defend with 1 cavalry and 1 peltasts
                    GreekCityStates roll dice for 19 hoplites in Corinth, round 2 : 5/19 hits, 6.33 expected hits
                    Macedonia roll dice for 1 cavalry and 1 peltasts in Corinth, round 2 : 1/2 hits, 0.33 expected hits
                    1 hoplite owned by the GreekCityStates, 1 cavalry owned by the Macedonia and 1 peltasts owned by the Macedonia lost in Corinth
                GreekCityStates win, taking Corinth from Macedonia with 18 hoplites remaining. Battle score for attacker is 1
                Casualties for GreekCityStates: 1 hoplite
                Casualties for Macedonia: 1 cavalry and 1 peltasts
    
        Non Combat Move - GreekCityStates
    
        Place Units - GreekCityStates
            6 hoplites placed in Sparta
    
        Turn Complete - GreekCityStates
            GreekCityStates collect 24 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Macedonia : 0.67
    GreekCityStates : -1.33
    

    Savegame

    posted in Play Boardgames
  • RE: 270BC Whack -VS- dawg #2

    TripleA Turn Summary: RomanRepublic round 4

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 4
    
        Combat Move - RomanRepublic
            4 legionaires and 5 velitess moved from Roma to Capua
            3 legionaires moved from Veldidena to Vindonissa
            1 ballista, 4 legionaires and 2 velitess moved from Vindonissa to Stabula
    
        Purchase Units - RomanRepublic
            RomanRepublic buy 5 biremes, 3 cavalrys and 4 velitess; Remaining resources: 1 PUs; 
    
        Combat - RomanRepublic
            Battle in Stabula
                RomanRepublic attack with 1 ballista, 4 legionaires and 2 velitess
                Neutral defend with 2 axemen and 1 barbarian
                    RomanRepublic roll dice for 1 ballista, 4 legionaires and 2 velitess in Stabula, round 2 : 4/7 hits, 2.50 expected hits
                    Neutral roll dice for 2 axemen and 1 barbarian in Stabula, round 2 : 0/3 hits, 0.67 expected hits
                    2 axemen owned by the Neutral and 1 barbarian owned by the Neutral lost in Stabula
                RomanRepublic loses 0 PUs for violating Stabulas neutrality.
                RomanRepublic win, taking Stabula from Neutral with 1 ballista, 4 legionaires and 2 velitess remaining. Battle score for attacker is 11
                Casualties for Neutral: 2 axemen and 1 barbarian
    
        Non Combat Move - RomanRepublic
    
        Place Units - RomanRepublic
            5 biremes placed in SZ 28
            4 velitess placed in Messana
            3 cavalrys placed in Roma
    
        Turn Complete - RomanRepublic
            RomanRepublic collect 58 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.67
    RomanRepublic : 1.50
    

    Savegame

    posted in Play Boardgames
  • RE: Whack WAW vs dawg

    TripleA Turn Summary: Thai round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Thai
            3 Artillerys and 4 Infantrys moved from Burma to Yunnan
            1 Transport moved from 110 Sea Zone to 105 Sea Zone
            1 Artillery and 1 Marine moved from Bangkok to 105 Sea Zone
            1 Artillery, 1 Marine and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
            1 Artillery and 1 Marine moved from 110 Sea Zone to Lombok
            1 Artillery, 1 Elite and 1 Infantry moved from Bangkok to S.Thailand
            4 Infantrys moved from S.Thailand to N.Thailand
    
        Purchase Units - Thai
            Thai buy 2 ArmoredCars, 1 Elite and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Lombok
                Thai attack with 1 Artillery and 1 Marine
                Anzac defend with 1 Artillery
                    Thai roll dice for 1 Artillery and 1 Marine in Lombok, round 2 : 1/2 hits, 1.00 expected hits
                    Dutch roll dice for 1 Artillery in Lombok, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Anzac lost in Lombok
                Thai win, taking Lombok from Dutch with 1 Artillery and 1 Marine remaining. Battle score for attacker is 4
                Casualties for Anzac: 1 Artillery
    
        Non Combat Move - Thai
    
        Place Units - Thai
            2 ArmoredCars, 1 Elite and 2 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Thai : 0.00
    Dutch : -0.33
    

    Savegame

    posted in Play Boardgames
  • RE: Whack WAW vs dawg

    TripleA Turn Summary: Romanians round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Romanians
            2 ArmoredCars and 2 Tanks moved from Bucharest to Odessa
            1 Elite and 1 Infantry moved from E.Romania to Odessa
            1 Fighter moved from Vinnytsia to Odessa
    
        Purchase Units - Romanians
            Romanians buy 2 ArmoredCars and 2 Tanks; Remaining resources: 5 PUs; 
    
        Non Combat Move - Romanians
    
        Place Units - Romanians
            2 ArmoredCars and 2 Tanks placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 17 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame

    posted in Play Boardgames
  • RE: Whack WAW vs dawg

    TripleA Turn Summary: Finns round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Finns
            Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Purchase Units - Finns
            Finns buy 1 Bunker and 1 Infantry; Remaining resources: 0 PUs; 
    
        Place Units - Finns
            1 Bunker and 1 Infantry placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame

    posted in Play Boardgames
  • RE: Whack Allies WAW vs dawg Axis

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - French
            1 Adv.Fighter moved from Sicily to 44 Sea Zone
            1 Fighter moved from E.Morocco to 42 Sea Zone
            1 Artillery and 4 Tanks moved from E.Morocco to S.Algeria
            7 Tanks moved from E.Morocco to N.Algeria
            2 Infantrys moved from W.Morocco to E.Morocco
            2 Infantrys moved from New Valley to Kufra
            4 Infantrys moved from Syria to Palestine
            1 Artillery and 2 Infantrys moved from N.Chile to Argentina
            1 Destroyer moved from 25 Sea Zone to 119 Sea Zone
    
        Purchase Units - French
            French buy 2 Artillerys, 1 Factory and 2 Infantrys; Remaining resources: 3 PUs; 
    
        Combat - French
            Battle in 44 Sea Zone
                French attack with 1 Adv.Fighter
                Germans defend with 1 Transport
                    French roll dice for 1 Adv.Fighter in 44 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 Transport in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    French roll dice for 1 Adv.Fighter in 44 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 Transport in 44 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Germans lost in 44 Sea Zone
                French win with 1 Adv.Fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 Transport
            Battle in 42 Sea Zone
                French attack with 1 Fighter
                Germans defend with 1 Transport
                    French roll dice for 1 Fighter in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Transport in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Germans lost in 42 Sea Zone
                French win with 1 Fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 Transport
            Battle in N.Algeria
                French attack with 7 Tanks
                Italians defend with 1 Infantry
                    French roll dice for 7 Tanks in N.Algeria, round 2 : 2/7 hits, 3.50 expected hits
                    Italians roll dice for 1 Infantry in N.Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in N.Algeria
                French win, taking N.Algeria from Italians with 7 Tanks remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
            Battle in S.Algeria
                French attack with 1 Artillery and 4 Tanks
                Italians defend with 1 Infantry
                    French roll dice for 1 Artillery and 4 Tanks in S.Algeria, round 2 : 2/5 hits, 2.33 expected hits
                    Italians roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in S.Algeria
                French win, taking S.Algeria from Italians with 1 Artillery and 4 Tanks remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
            Battle in Argentina
                French attack with 1 Artillery and 2 Infantrys
                Neutral defend with 3 Infantrys
                    French roll dice for 1 Artillery and 2 Infantrys in Argentina, round 2 : 0/3 hits, 0.83 expected hits
                    Neutral roll dice for 3 Infantrys in Argentina, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the French lost in Argentina
                    French roll dice for 1 Artillery and 1 Infantry in Argentina, round 3 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 3 Infantrys in Argentina, round 3 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the Neutral lost in Argentina
                    French roll dice for 1 Artillery and 1 Infantry in Argentina, round 4 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 2 Infantrys in Argentina, round 4 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the French lost in Argentina
                    French roll dice for 1 Artillery in Argentina, round 5 : 1/1 hits, 0.33 expected hits
                    Neutral roll dice for 2 Infantrys in Argentina, round 5 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in Argentina
                    French roll dice for 1 Artillery in Argentina, round 6 : 0/1 hits, 0.33 expected hits
                    Neutral roll dice for 1 Infantry in Argentina, round 6 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Artillery in Argentina, round 7 : 0/1 hits, 0.33 expected hits
                    Neutral roll dice for 1 Infantry in Argentina, round 7 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Artillery in Argentina, round 8 : 0/1 hits, 0.33 expected hits
                    Neutral roll dice for 1 Infantry in Argentina, round 8 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Artillery in Argentina, round 9 : 0/1 hits, 0.33 expected hits
                    Neutral roll dice for 1 Infantry in Argentina, round 9 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Artillery in Argentina, round 10 : 1/1 hits, 0.33 expected hits
                    Neutral roll dice for 1 Infantry in Argentina, round 10 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Argentina
                French loses 0 PUs for violating Argentinas neutrality.
                French win, taking Argentina from Neutral with 1 Artillery remaining. Battle score for attacker is 2
                Casualties for French: 2 Infantrys
                Casualties for Neutral: 3 Infantrys
    
        Non Combat Move - French
            1 Fighter moved from 42 Sea Zone to E.Morocco
            1 Adv.Fighter moved from 44 Sea Zone to Sicily
    
        Place Units - French
            2 Artillerys and 2 Infantrys placed in E.Morocco
            1 Factory placed in N.Chile
    
        Turn Complete - French
            French collect 31 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    Neutral : -3.00
    Italians : -0.67
    French : -2.33
    

    Savegame

    posted in Play Boardgames
  • RE: Whack LOTR vs dawg

    TripleA Turn Summary: Haradrim round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Purchase Units - Haradrim
            Haradrim buy 1 corsairs, 4 spearInfantrys and 1 trebuche; Remaining resources: 0 PUs; 
    
        Combat Move - Haradrim
            3 spearInfantrys and 3 trebuches moved from City of Corsairs to Umbar
            4 spearInfantrys and 4 trebuches moved from Umbar to Debatable Land
            3 corsairss and 3 spearInfantrys moved from E. Osg. to W. Osg.
            3 corsairss, 5 galleons, 3 spearInfantrys and 2 trebuches moved from N. W. Central Sea Zone to Anfalas Coast
            3 corsairss, 3 spearInfantrys and 2 trebuches moved from Anfalas Coast to Anfalas
    
        Combat - Haradrim
            Battle in Anfalas
                Haradrim attack with 3 corsairss, 3 spearInfantrys and 2 trebuches
                Gondor defend with 1 castle, 3 fortificationss, 1 spearInfantry, 1 towerGuard and 1 undead
                    Haradrim roll dice for 3 corsairss, 3 spearInfantrys and 2 trebuches in Anfalas, round 2 : 4/8 hits, 3.33 expected hits
                    Gondor roll dice for 3 fortificationss, 1 spearInfantry, 1 towerGuard and 1 undead in Anfalas, round 2 : 2/6 hits, 1.50 expected hits
                    1 undead owned by the Gondor, 2 spearInfantrys owned by the Haradrim and 3 fortificationss owned by the Gondor lost in Anfalas
                    Haradrim roll dice for 3 corsairss, 1 spearInfantry and 2 trebuches in Anfalas, round 3 : 3/6 hits, 3.00 expected hits
                    Gondor roll dice for 1 spearInfantry and 1 towerGuard in Anfalas, round 3 : 1/2 hits, 0.83 expected hits
                    1 corsairs owned by the Haradrim, 1 towerGuard owned by the Gondor and 1 spearInfantry owned by the Gondor lost in Anfalas
                Haradrim win, taking Anfalas from Gondor with 2 corsairss, 1 spearInfantry and 2 trebuches remaining. Battle score for attacker is 5
                Casualties for Haradrim: 1 corsairs and 2 spearInfantrys
                Casualties for Gondor: 3 fortificationss, 1 spearInfantry, 1 towerGuard and 1 undead
            Battle in W. Osg.
                Haradrim attack with 3 corsairss and 3 spearInfantrys
                Gondor defend with 1 castle, 1 spearInfantry, 2 towers and 1 towerGuard
                    Haradrim roll dice for 3 corsairss and 3 spearInfantrys in W. Osg., round 2 : 4/6 hits, 2.00 expected hits
                    Gondor roll dice for 1 spearInfantry, 2 towers and 1 towerGuard in W. Osg., round 2 : 3/4 hits, 2.17 expected hits
                    1 towerGuard owned by the Gondor, 2 towers owned by the Gondor, 3 spearInfantrys owned by the Haradrim and 1 spearInfantry owned by the Gondor lost in W. Osg.
                Haradrim win, taking W. Osg. from Gondor with 3 corsairss remaining. Battle score for attacker is 8
                Casualties for Haradrim: 3 spearInfantrys
                Casualties for Gondor: 1 spearInfantry, 2 towers and 1 towerGuard
    
        Non Combat Move - Haradrim
    
        Place Units - Haradrim
            1 corsairs, 4 spearInfantrys and 1 trebuche placed in City of Corsairs
    
        Turn Complete - Haradrim
            Haradrim collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Haradrim : 2.67
    Gondor : 1.50
    

    Savegame

    posted in Play Boardgames