• RE: Farmboy (Axis +2) vs Oysteilo (Allies) BM

    TripleA Turn Summary: French round 28

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 28
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 mech_infantry; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            1 mech_infantry moved from New South Wales to Northern Territory
                  ANZAC take Northern Territory from Japanese
            2 infantry moved from New South Wales to South Australia
            1 fighter moved from New South Wales to South Australia
    
        Combat - ANZAC
            Battle in South Australia
                ANZAC attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 fighter and 2 infantry in South Australia, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in South Australia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in South Australia
                ANZAC win, taking South Australia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from South Australia to New South Wales
            1 tactical_bomber moved from Caroline Islands to New South Wales
    
        Place Units - ANZAC
            2 infantry and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Purchase Units - French
            French buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - French
            2 infantry moved from France to Holland Belgium
            1 fighter and 1 tactical_bomber moved from France to Holland Belgium
    
        Combat - French
            Battle in Holland Belgium
                French attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 2 infantry
                    French roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1,50 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Italians lost in Holland Belgium
                French win, taking Holland Belgium from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
    
        Non Combat Move - French
            1 fighter and 1 tactical_bomber moved from Holland Belgium to France
    
        Place Units - French
            3 infantry placed in France
            1 infantry placed in Southern France
            3 infantry placed in Normandy Bordeaux
    
        Turn Complete - French
            French collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,67
    French : 0,50
    ANZAC : 0,17
    Japanese : -0,33
    

    Savegame

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  • RE: oysteilo (Axis +3) vs. axis-dominion (Allies)

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            2 aaGuns moved from New South Wales to Queensland
            2 infantry moved from Egypt to Anglo Egyptian Sudan
            1 infantry moved from Malaya to Shan State
            1 destroyer moved from 62 Sea Zone to 63 Sea Zone
            1 cruiser moved from 63 Sea Zone to 61 Sea Zone
            1 fighter moved from New Zealand to Queensland
            1 fighter moved from Queensland to Shan State
            1 fighter moved from New Zealand to Java
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 17 PUs
    
        Politics - French
            Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
            Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
            Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
            Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 72 Sea Zone to 79 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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  • RE: G40L19 BM3 AXIS D! Death! v. karl sad axis +6

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 transports moved from 62 Sea Zone to 54 Sea Zone
            2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
            2 artilleries and 2 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 41 Sea Zone to 42 Sea Zone
            1 infantry moved from Queensland to Northern Territory
            1 mech_infantry moved from Queensland to Northern Territory
            1 aaGun moved from Queensland to Northern Territory
            2 infantry and 1 mech_infantry moved from Queensland to South Australia
            1 cruiser and 1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 fighter moved from Midway to Hawaiian Islands
            1 fighter moved from Wake Island to Hawaiian Islands
            1 fighter moved from Persia to 42 Sea Zone
            1 fighter moved from Guam to 42 Sea Zone
            1 fighter moved from Persia to 42 Sea Zone
            1 fighter moved from Persia to West India
    
        Place Units - ANZAC
            1 fighter and 1 marine placed in New South Wales
            1 transport placed in 62 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from South Australia: 1 infantry
            EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Gibraltar to Egypt
            1 destroyer moved from 80 Sea Zone to 79 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

    posted in League
  • RE: WAW - Whack (Allies, -VS- dawg Axis)#22

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Chinese
            1 Infantry moved from Ningsia to Suiyuan
                  Chinese take Suiyuan from Hisaichi
            1 Infantry moved from N.Thailand to S.French Indochina
                  French take S.French Indochina from Yamamoto
            1 Fighter moved from Szechwan to N.French Indochina
            1 Tank moved from Yunnan to N.French Indochina
            2 ArmoredCars and 2 Tanks moved from Lanchow to Shensi
            1 Artillery and 2 Infantrys moved from Ningsia to Suiyuan
            2 Artillerys, 2 Elites, 1 Infantry and 1 Mech.Inf moved from Hsining to E.Qinghai
            2 Infantrys moved from Gobi Altai to Ningsia
            1 Mech.Inf moved from E.Qinghai to Suiyuan
            2 ArmoredCars and 2 Tanks moved from Urumqi to Gobi Altai
    
        Purchase Units - Chinese
            Chinese buy 8 ArmoredCars, 1 Bomber and 1 Infantry; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in N.French Indochina
                Chinese attack with 1 Fighter and 1 Tank
                Yamamoto defend with 1 Infantry
                    Chinese roll dice for 1 Fighter and 1 Tank in N.French Indochina, round 2 : 1/2 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Infantry in N.French Indochina, round 2 : 1/1 hits, 0.33 expected hits
                    1 Tank owned by the Chinese and 1 Infantry owned by the Yamamoto lost in N.French Indochina
                Chinese win with 1 Fighter remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 Tank
                Casualties for Yamamoto: 1 Infantry
            Battle in Shensi
                Chinese attack with 2 ArmoredCars and 2 Tanks
                Hisaichi defend with 1 Tank
                    Chinese roll dice for 2 ArmoredCars and 2 Tanks in Shensi, round 2 : 2/4 hits, 1.67 expected hits
                    Hisaichi roll dice for 1 Tank in Shensi, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi lost in Shensi
                Chinese win, taking Shensi from Hisaichi with 2 ArmoredCars and 2 Tanks remaining. Battle score for attacker is 5
                Casualties for Hisaichi: 1 Tank
    
        Non Combat Move - Chinese
            1 Fighter moved from N.French Indochina to Szechwan
            1 AAGun moved from Ningsia to Shensi
            1 AAGun moved from Gobi Altai to Ningsia
    
        Place Units - Chinese
            5 ArmoredCars and 1 Infantry placed in Hsining
            3 ArmoredCars and 1 Bomber placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -0.50
    Yamamoto : 0.67
    Chinese : 0.50
    

    Savegame

    posted in Play Boardgames
  • RE: oysteilo (Axis +3) vs. axis-dominion (Allies)

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Northern Italy to Normandy Bordeaux
            1 bomber moved from Northern Italy to Normandy Bordeaux
            2 fighters moved from Southern Italy to Normandy Bordeaux
            2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
            1 armour moved from Albania to Yugoslavia
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 99 Sea Zone
            1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            1 infantry moved from 99 Sea Zone to Cyprus
    
        Combat - Italians
            Battle in Crete
            Battle in Cyprus
            Battle in Yugoslavia
                Italians attack with 1 armour, 2 artilleries and 2 infantry
                Neutral_Allies defend with 2 infantry
                    Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Yugoslavia, round 2 : 2/5 hits, 1,83 expected hits
                    Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
                Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Yugoslavia from Neutral_Allies with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for Neutral_Allies: 2 infantry
            Battle in Normandy Bordeaux
                Italians attack with 1 armour, 1 bomber and 2 fighters
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 armour, 1 bomber and 2 fighters in Normandy Bordeaux, round 2 : 4/4 hits, 2,17 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from French with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 7
                Casualties for French: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Normandy Bordeaux to Western Germany
            1 bomber moved from Normandy Bordeaux to Western Germany
            2 aaGuns moved from Northern Italy to Yugoslavia
            2 aaGuns and 4 infantry moved from Southern Italy to Northern Italy
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Libya
    
        Place Units - Italians
            2 infantry and 1 mech_infantry placed in Northern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Italian Somaliland: 1 infantry
            EDIT: Changing ownership of Kenya from British to Italians
            EDIT: Adding units owned by Italians to Kenya: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
            Italians collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians : 2,00
    French : -0,67
    Neutral_Allies : 0,33
    

    Savegame

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  • RE: oysteilo (Axis) vs weddingsinger (Allies) BM3

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 fighter, 1 infantry and 1 marine; Remaining resources: 3 PUs; 
    
        Politics - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Belarus: 1 infantry
            EDIT: Adding units owned by Italians to Belarus: 1 bomber
            EDIT: Turning off Edit Mode
    
        Combat Move - Italians
            1 armour, 1 artillery and 1 mech_infantry moved from Bryansk to Rostov
            1 bomber moved from Belarus to Rostov
            2 armour, 2 artilleries, 2 fighters, 15 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Rostov, round 2 : 2/4 hits, 1,83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Trans-Jordan
                Italians attack with 2 armour, 2 artilleries, 2 fighters, 15 infantry and 1 mech_infantry
                British defend with 6 artilleries, 8 infantry and 1 mech_infantry
                    Italians roll dice for 2 armour, 2 artilleries, 2 fighters, 15 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 6/22 hits, 5,67 expected hits
                    British roll dice for 6 artilleries, 8 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 8/15 hits, 5,00 expected hits
                    6 infantry owned by the British and 8 infantry owned by the Italians lost in Trans-Jordan
                    Italians roll dice for 2 armour, 2 artilleries, 2 fighters, 7 infantry and 1 mech_infantry in Trans-Jordan, round 3 : 5/14 hits, 4,33 expected hits
                    British roll dice for 6 artilleries, 2 infantry and 1 mech_infantry in Trans-Jordan, round 3 : 2/9 hits, 3,00 expected hits
                    1 mech_infantry owned by the British, 2 artilleries owned by the British, 2 infantry owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan
                    Italians roll dice for 2 armour, 2 artilleries, 2 fighters, 5 infantry and 1 mech_infantry in Trans-Jordan, round 4 : 5/12 hits, 4,00 expected hits
                    British roll dice for 4 artilleries in Trans-Jordan, round 4 : 1/4 hits, 1,33 expected hits
                    4 artilleries owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 2 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 19
                Casualties for Italians: 11 infantry
                Casualties for British: 6 artilleries, 8 infantry and 1 mech_infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Egypt to Trans-Jordan
            1 destroyer moved from 98 Sea Zone to 94 Sea Zone
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 infantry moved from Crete to 99 Sea Zone
            1 mech_infantry moved from Greece to 99 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
            1 infantry and 1 mech_infantry moved from 97 Sea Zone to Southern Italy
            1 battleship and 1 cruiser moved from 98 Sea Zone to 97 Sea Zone
            3 mech_infantrys moved from Romania to Greece
            2 fighters moved from Trans-Jordan to Greece
            1 bomber moved from Rostov to Southern Italy
    
        Place Units - Italians
            1 armour, 1 fighter and 1 marine placed in Southern Italy
            1 infantry placed in Egypt
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 18 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians : 2,17
    British : 1,67
    Russians : -0,33
    

    Savegame

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  • RE: JDOW vs JWW/666 Allies+6 Game 2

    Lots of considerations to be made.

    posted in League
  • RE: JDOW vs JWW/666 Allies+6 Game 2

    Playing Russia often becomes very complicated in the late game.

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  • RE: JDOW vs JWW/666 Allies+6 Game 2

    I am glad to hear Stalin is indecisivešŸ‘¹

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  • RE: Farmboy (Axis +2) vs Oysteilo (Allies) BM

    TripleA Turn Summary: UK_Pacific round 28

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 28
    
        Purchase Units - Americans
            Americans buy 1 artillery, 10 infantry, 10 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
            1 submarine moved from 26 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
            1 bomber moved from Caroline Islands to Northern Territory
            1 bomber moved from New South Wales to Northern Territory
            15 fighters and 1 tactical_bomber moved from 33 Sea Zone to New Guinea
            14 fighters moved from 33 Sea Zone to 46 Sea Zone
            1 bomber moved from France to Yugoslavia
            2 infantry moved from France to Northern Italy
            17 fighters moved from France to Northern Italy
            7 fighters moved from France to Holland Belgium
            5 fighters moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 artillery moved from Soviet Far East to Siberia
                  Russians take Siberia from Japanese
    
        Combat - Americans
            Strategic bombing raid in Yugoslavia
                    AA fire in Yugoslavia : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Yugoslavia causes 0 damage total. 
            Battle in Northern Italy
                Americans attack with 17 fighters and 2 infantry
                Germans defend with 2 infantry; Italians defend with 1 factory_minor
                    Americans roll dice for 17 fighters and 2 infantry in Northern Italy, round 2 : 9/19 hits, 8,83 expected hits
                    Italians roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
                Americans win, taking Northern Italy from Italians with 17 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in 46 Sea Zone
                Americans attack with 14 fighters, 1 submarine and 1 transport
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 14 fighters and 1 transport in 46 Sea Zone, round 2 : 6/14 hits, 7,00 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 14 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in New Guinea
                Americans attack with 1 artillery, 15 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 15 fighters, 1 infantry and 1 tactical_bomber in New Guinea, round 2 : 5/18 hits, 8,83 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in New Guinea
                Americans win, taking New Guinea from Japanese with 1 artillery, 15 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Holland Belgium
                Americans attack with 12 fighters and 2 infantry
                Germans defend with 2 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1,17 expected hits
                    Americans roll dice for 12 fighters and 2 infantry in Holland Belgium, round 2 : 5/14 hits, 6,33 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 12 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Northern Territory
                Americans attack with 2 bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 2 bombers in Northern Territory, round 2 : 1/2 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Northern Territory, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Northern Territory
                Americans win with 2 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            2 bombers moved from Northern Territory to New South Wales
            7 fighters moved from 46 Sea Zone to 33 Sea Zone
            15 fighters and 1 tactical_bomber moved from New Guinea to 33 Sea Zone
            7 fighters moved from 46 Sea Zone to 33 Sea Zone
            1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
            2 fighters moved from Hawaiian Islands to 33 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Western United States to 26 Sea Zone
            6 fighters moved from Holland Belgium to France
            2 fighters moved from Eastern United States to 110 Sea Zone
            3 fighters moved from Holland Belgium to 110 Sea Zone
            3 fighters moved from Holland Belgium to France
            17 fighters moved from Northern Italy to France
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 transport moved from 110 Sea Zone to 108 Sea Zone
            4 infantry moved from Eastern United States to 101 Sea Zone
            4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            3 infantry moved from 91 Sea Zone to Morocco
            5 transports moved from 107 Sea Zone to 101 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            10 infantry placed in Eastern United States
            1 artillery placed in Western United States
            8 submarines and 1 transport placed in 10 Sea Zone
            2 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from France: 17 fighters
            EDIT: Adding units owned by Americans to Cyprus: 17 fighters
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 7 infantry and 4 mech_infantrys; Remaining resources: 3 PUs; 
    
        Combat Move - British
            20 fighters moved from Cyprus to Southern Italy
            2 tactical_bombers moved from Cyprus to Southern Italy
            4 mech_infantrys moved from France to Southern Italy
    
        Combat - British
            Battle in Southern Italy
                British attack with 20 fighters, 4 mech_infantrys and 2 tactical_bombers
                Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 3 infantry, 1 marine and 2 mech_infantrys
                    AA fire in Southern Italy : 1/6 hits, 1,00 expected hits
                    1 fighter owned by the British lost in Southern Italy
                    British roll dice for 19 fighters, 4 mech_infantrys and 2 tactical_bombers in Southern Italy, round 2 : 16/25 hits, 11,50 expected hits
                    Italians roll dice for 2 aaGuns, 3 infantry, 1 marine and 2 mech_infantrys in Southern Italy, round 2 : 3/6 hits, 2,00 expected hits
                    2 mech_infantrys owned by the Italians, 3 mech_infantrys owned by the British, 2 aaGuns owned by the Italians, 1 marine owned by the Italians and 3 infantry owned by the Italians lost in Southern Italy
                British captures 6PUs while taking Italians capital
                British win, taking Southern Italy from Italians with 19 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for British: 1 fighter and 3 mech_infantrys
                Casualties for Italians: 2 aaGuns, 3 infantry, 1 marine and 2 mech_infantrys
            triggerItaliansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Italians
    
        Non Combat Move - British
            19 fighters and 2 tactical_bombers moved from Southern Italy to France
            3 armour moved from Trans-Jordan to Egypt
            3 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan
            2 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan
            3 armour moved from Egypt to Anglo Egyptian Sudan
            1 submarine moved from 81 Sea Zone to 80 Sea Zone
            1 submarine moved from 99 Sea Zone to 81 Sea Zone
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 mech_infantry moved from Belgian Congo to Egypt
            1 infantry moved from Tanganyika Territory to Kenya
            2 infantry moved from Rhodesia to Tanganyika Territory
            1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
            1 artillery and 6 infantry moved from Normandy Bordeaux to France
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from Normandy Bordeaux to France
    
        Place Units - British
            3 infantry placed in Egypt
            4 infantry and 4 mech_infantrys placed in United Kingdom
    
        Turn Complete - British
            British collect 32 PUs; end with 41 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 0,33
    Italians : 1,33
    British : 4,50
    Americans : -6,83
    AA fire in Southern Italy : : 0,00
    Japanese : -1,00
    AA fire in Yugoslavia : : 0,83
    

    Savegame

    posted in League