• RE: Classic 2nd edition discussion

    I have not played the old versions very much, “classic 2nd ed” which one is it really in the “select game” option?

    posted in League
  • RE: oysteilo (Allies+34) vs Simon33 (Axis) G40 with tech

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Research Technology - Russians
            Russians spend 0 on tech rolls
                Russians rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Russians
            Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Ukraine
            3 fighters moved from Russia to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 3 fighters and 2 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 3 fighters and 2 infantry in Ukraine, round 2 : 2/5 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 fighters moved from Ukraine to Russia
            2 aaGuns, 5 artilleries and 38 infantry moved from Bryansk to Russia
            1 infantry moved from Iraq to Northwest Persia
            1 mech_infantry moved from Iraq to Egypt
            1 armour and 1 mech_infantry moved from Iraq to Caucasus
            1 fighter and 1 tactical_bomber moved from Persia to Russia
            6 infantry moved from Timguska to Novosibirsk
    
        Place Units - Russians
            7 artilleries and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 1 armour and 1 mech_infantry
            EDIT: Adding units owned by Russians to Volgograd: 1 armour and 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians rolls : 0.00
    Germans regular : 0.67
    Russians regular : 0.17
    

    Savegame

    posted in League
  • RE: oysteilo (Allies+34) vs Simon33 (Axis) G40 with tech

    Testing Forum poster

    Test summary from TripleA, engine version: 2.6.14615, time: 8:25:55 PM
    Savegame

    posted in League
  • RE: OOB Oysteilo +40 v Gamerman01 with tech - UHD map

    sunday should be fine. What meeting software do you use?

    I need a little more time here, its complicated to know what to buy, since I am so stretched out I need everything.

    Thanks for the heads up regarding the italy bomber. It will run out of fuel

    About the the convoy score. I have no strong feelings about this. I think it could count as dice are rolled, but i can also see that it was not your intention to roll as you are just clicking through it. I play it back to you and you can roll forum dice at beginning of japan (or now) if it was not your intention to roll

    posted in League
  • RE: oysteilo (Allies+34) vs Simon33 (Axis) G40 with tech

    no worries, all good

    posted in League
  • RE: oysteilo (Allies+34) vs Simon33 (Axis) G40 with tech

    @oysteilo said in oysteilo (Allies+34) vs Simon33 (Axis) G40 with tech:

    Errors happen. I fully understand. I did a similar error on Russia one. If you got zero hits in the original roll, maybe you should have reloaded and saved 15. I dont know the details here… but it seems like you have rolled twice and chosen the best result. i appreciate the honesty and it is greatly appreciated. So if what I write here is correct I think you should restart and save 15 and edit accordingly

    did you edit the techs or not? I dont fully understand

    posted in League
  • RE: oysteilo (Allies+34) vs Simon33 (Axis) G40 with tech

    Errors happen. I fully understand. I did a similar error on Russia one. If you got zero hits in the original roll, maybe you should have reloaded and saved 15. I dont know the details here… but it seems like you have rolled twice and chosen the best result. i appreciate the honesty and it is greatly appreciated. So if what I write here is correct I think you should restart and save 15 and edit accordingly

    posted in League
  • RE: oysteilo (Allies+34) vs Simon33 (Axis) G40 with tech

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from New South Wales to 62 Sea Zone
            1 fighter moved from Queensland to 62 Sea Zone
            1 aaGun, 1 fighter and 4 infantry moved from Queensland to South Australia
            1 fighter moved from India to Yunnan
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 cruiser moved from 109 Sea Zone to 91 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

    posted in League
  • RE: L24 bm4 axis-dom (axis) vs GeneralDisarray (allies+19)

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 2 fighters, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 4 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 6 Sea Zone to 1 Sea Zone
            1 destroyer moved from 6 Sea Zone to 21 Sea Zone
            4 fighters moved from 35 Sea Zone to 21 Sea Zone
            3 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
            2 fighters moved from 35 Sea Zone to 21 Sea Zone
            1 fighter moved from 35 Sea Zone to 42 Sea Zone
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 1 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 1 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 1 Sea Zone
                Americans win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 submarine
            Battle in 21 Sea Zone
                Japanese attack with 1 destroyer, 6 fighters and 3 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 6 fighters and 3 tactical_bombers in 21 Sea Zone, round 2 : 7/10 hits, 5.33 expected hits
                    ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 21 Sea Zone
                Japanese win with 1 destroyer, 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            1 artillery and 9 infantry moved from Shan State to Burma
            1 artillery, 4 infantry and 2 mech_infantrys moved from Yunnan to Burma
            1 armour moved from Szechwan to Burma
            2 mech_infantrys moved from Szechwan to Burma
            1 infantry moved from Anhwe to Kweichow
            1 mech_infantry moved from Kweichow to Burma
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 mech_infantry moved from Kansu to Chahar
            2 infantry moved from Korea to Manchuria
            1 carrier moved from 36 Sea Zone to 38 Sea Zone
            2 fighters moved from Hunan to 38 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from 38 Sea Zone to Burma
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
            2 infantry moved from 38 Sea Zone to Burma
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
            2 infantry moved from 38 Sea Zone to Burma
            1 fighter moved from 42 Sea Zone to 35 Sea Zone
            6 fighters and 3 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone
            2 fighters moved from 36 Sea Zone to 35 Sea Zone
            1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from Kiangsu to 19 Sea Zone
            1 infantry moved from Malaya to Shan State
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Kwangsi
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from 35 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from Hunan to 36 Sea Zone
            2 bombers moved from Hunan to Philippines
            1 bomber moved from Japan to Philippines
            1 fighter moved from 35 Sea Zone to 36 Sea Zone
            2 marines moved from Philippines to 35 Sea Zone
            1 battleship, 1 cruiser and 2 marines moved from 35 Sea Zone to 36 Sea Zone
            2 marines moved from 36 Sea Zone to French Indo China
            1 fighter moved from 36 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to Japan
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from Hunan to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to Hunan
            1 tactical_bomber moved from Hunan to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to Hunan
            2 submarines moved from 39 Sea Zone to 38 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to Hunan
            1 carrier moved from 36 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
            2 fighters placed in Japan
            3 infantry placed in Malaya
            3 infantry placed in French Indo China
            2 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Manchuria: 2 infantry
            EDIT: Adding units owned by Japanese to Korea: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Japanese regular : 1.33
    ANZAC regular : -0.17
    

    Savegame

    posted in League
  • RE: NML 1914 team game 16

    @FMErwinRommel Bulgaria? Can I see a picture?

    posted in Team Games