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    JWW

    @666

    2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

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    666 Unfollow Follow
    2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 2007 AAR League

    Best posts made by 666

    • RE: League General Discussion Thread

      My two cents, been doing this a LONG time here, seen a few playoff, year end, and league changes.

      Any games played in the league thread count in the standings, BM, OOB, P2V. People who choose to play here agree to their opponent and which version is played. Simple.

      For year end tourney or playoffs, players can agree to the version of the game played, and if they can’t decide a standard is selected at the beginning of the year, let’s say the most popular version played the previous season, as an example BM.

      That’s it. One league thread, One league standings, let’s keep it simple.

      Is @gamerman01 still around? is he still maintaining the league standings doc? If so has he chimed in?

      posted in League
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    • RE: League General Discussion Thread

      @gamerman01 said in League General Discussion Thread:

      Guys, I’m thinking about resigning as league moderator and scoreboard operator. I don’t want to leave you in the middle of a year so intend to finish this year out and set up playoffs and everything, but maybe somebody should come alongside me and learn some of the ropes, or maybe you guys have an idea of another direction to take all this.

      Contributing to this decision is that I did have my first manic and depressive episodes this year since 2005 (still pretty depressed - trying to get the right meds) but I wanted to get out anyway, since I haven’t found the time to play any league games myself.

      I intend to help make a smooth transition if someone else is eager to moderate and score games (maybe a team) - I’d been doing everything with no partner for years now (Although having a partner can mean more work if they have differing ideas than you)

      Please think about it - sorry - I guess this day had to come sooner or later. Thanks for understanding

      Gamer

      I remember the day you took the reigns, our league benefited greatly from it, and in numerous ways! Your leadership will be greatly missed but I hope we may someday play a game again. Thank you for everything and take care my friend.

      posted in League
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    • RE: League General Discussion Thread

      @Karl7 I just had a nice tenderloin filet the other night, that is the only cow i’ve seen…

      posted in League
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    • RE: League General Discussion Thread

      @Karl7 said in League General Discussion Thread:

      @simon33

      After the holidays, I will see where I am at time-wise and perhaps jump back in.

      The last couple years I have been doing BBR, which people play via YouTube (don’t get me started) and in person.

      BBR is wild, more like poker than chess. But you all would be proud, me and Gargantua when to a bunch tourneys in Atlanta and St. Louis and stomped nerds into dust.

      Anyway, thinking of getting back to something more cerebral/serious.

      Love this…“stomped nerds to dust.”

      posted in League
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    • RE: JDOW (allies) v 666 game 3

      @JDOW said in JDOW (allies) v 666 game 3:

      Where have you been for work or vacation?

      Hanover, Nuremberg, Ditzingen and Stuttgart for fairs and client meetings…took a river boat cruise down the Danube, hit all the towns, and went to all the Christkind markets…

      posted in League
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    • RE: League General Discussion Thread

      hello everyone, first let me say how nice it is that there are active players who want to improve & grow our league! I have been playing here for a long, long time, before there was any formal league, which we first formed, I believe, around 2005, anyway, we began with a playoff type format which was changed, years ago by the most active amongst us to the system we have today, which was developed by, and continues to be administered by Gamerman. Thank you @gamerman01! Personally I think the system is perfect as is, but with that said, I do think there is room for more tournaments. There is a league post season tournament based on the current league scoring system. If someone is willing to put in the work to get this started I am sure Gamerman of DJensen would help get it running. That might provide the “fix” some of you are looking for right now.

      posted in League
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    • RE: League General Discussion Thread

      @gamerman01 said in League General Discussion Thread:

      Obviously every year that goes by and we’re playing the same version year after year, the interest wanes.
      And as Karl said, G40 games take a lot of time and commitment. Compared to earlier versions of global A&A, well, there is no comparison as most of you know.

      G40 was such a leap forward for A&A in so many ways, it’s no wonder at all there was huge interest for the first few years, and a great observation by Simon that Balanced Mod was a big improvement that breathed new life and stoked a lot of interest, but it loses its new car smell too, like anything.

      Someone, design a new global version of A&A that raises our heart rate again!

      I have played A&A&Zombies and it is a hoot, a perfect “beer and pretzels game” as players used to say. But most of us probably wouldn’t play it very many times.
      FABULOUS entry level A&A game, and also VERY interesting for veterans.

      Has the total number of players decreased year over year? I can understand why less games are being played, for reasons already noted.

      posted in League
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    • RE: League General Discussion Thread

      @simon33 said in League General Discussion Thread:

      Yes it has. Less players, harder to get games, some give up in frustration.

      Although League games are normally finished unlike online games

      I used to play games w/newbies just to get them going. Maybe I/we could do more…

      posted in League
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    • RE: League General Discussion Thread

      @gamerman01 a Commander Jenn reference, nice!

      posted in League
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    • RE: Find League Opponents Thread

      The pit that forms in your stomach when you are ready to ask people for a game and you notice @Adam514, has just done the same…do I want to lose to Adam again?!? Maybe I should take a short vacation, or pretend I didn’t notice he just asked to play a PTV game…hmmmm Still unsure what I want to do here…

      posted in League
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    Latest posts made by 666

    • RE: PTV 25 playoff rd2 Stucifer v 666 (axis+10)

      @Stucifer scramble opportunity

      posted in League
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    • RE: PTV 25 playoff rd2 Stucifer v 666 (axis+10)

      TripleA Manual Gamesave Post: Germans round 12

      TripleA Manual Gamesave Post for game: WW2 Path to Victory

      Game History

      Round: 12
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 12 infantry; Remaining resources: 0 PUs; 
      
          Politics - Germans
              Germans takes Political Action: Political Action Germans To War With Chinese
                  Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
      
          Combat Move - Germans
              1 mech_infantry moved from Poland to Romania
              1 fighter moved from Southern Italy to Romania
              1 fighter moved from Poland to Romania
              4 artilleries and 10 infantry moved from Vologda to Leningrad
              1 tactical_bomber moved from Western Germany to Baltic States
              1 artillery and 2 infantry moved from Poland to Baltic States
              1 artillery and 2 infantry moved from Western Germany to Holland Belgium
              2 fighters moved from 95 Sea Zone to Holland Belgium
              1 infantry moved from Western Germany to Holland Belgium
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
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    • RE: L24 PtV Gorshak (Axis+8) vs 666 (Allies) #1

      TripleA Turn Summary: UK_Pacific round 19

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 19
      
          Purchase Units - Americans
              Americans buy 1 infantry and 7 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 35 Sea Zone to 36 Sea Zone
              2 fighters moved from 35 Sea Zone to Manilla
              2 fighters moved from 35 Sea Zone to Davao
              1 fighter moved from 35 Sea Zone to 36 Sea Zone
              1 artillery and 1 infantry moved from Caroline Islands to 35 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
              1 artillery and 1 infantry moved from 36 Sea Zone to Davao
              1 artillery and 1 infantry moved from Caroline Islands to 35 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
              1 artillery and 1 infantry moved from 36 Sea Zone to Manilla
              3 fighters moved from 35 Sea Zone to Celebes
              1 artillery moved from New Zealand to 65 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 65 Sea Zone to 45 Sea Zone
              1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
              1 submarine moved from 34 Sea Zone to 22 Sea Zone
              13 fighters moved from 35 Sea Zone to 22 Sea Zone
              1 tactical_bomber moved from Queensland to 45 Sea Zone
              2 infantry moved from New Zealand to 65 Sea Zone
              2 infantry and 1 transport moved from 65 Sea Zone to 43 Sea Zone
              2 infantry moved from 43 Sea Zone to Java
              1 fighter moved from 35 Sea Zone to 36 Sea Zone
              1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
              1 tactical_bomber moved from 35 Sea Zone to Davao
              1 fighter moved from 35 Sea Zone to Manilla
              1 fighter moved from 35 Sea Zone to 36 Sea Zone
              1 tactical_bomber moved from Queensland to 36 Sea Zone
      
          Combat - Americans
              Battle in Java
              Battle in 45 Sea Zone
                  Americans attack with 1 tactical_bomber and 1 transport
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 45 Sea Zone
                  Americans win, taking Java from Japanese with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 transport
              Battle in 36 Sea Zone
                  Americans attack with 3 fighters, 1 submarine, 2 tactical_bombers and 2 transports
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 36 Sea Zone
                  Americans win, taking 36 Sea Zone from Japanese with 3 fighters, 1 submarine, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in Davao
                  Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                  Japanese defend with 1 airfield, 1 harbour and 1 infantry
                      Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Davao, round 2 : 1/5 hits, 2.33 expected hits
                      Japanese roll dice for 1 infantry in Davao, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Davao
                      1 infantry owned by the Japanese lost in Davao
                  Americans win, taking Davao from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Celebes
                  Americans attack with 1 artillery, 3 fighters and 1 infantry
                  Japanese defend with 1 artillery
                      Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Celebes, round 2 : 4/5 hits, 2.17 expected hits
                      Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Celebes
                  Americans win, taking Celebes from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 artillery
              Battle in Manilla
                  Americans attack with 1 artillery, 3 fighters and 1 infantry
                  Japanese defend with 1 infantry
                      Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Manilla, round 2 : 2/5 hits, 2.17 expected hits
                      Japanese roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Manilla
                  Americans win, taking Manilla from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in 22 Sea Zone
                  Americans attack with 13 fighters and 1 submarine
                  Japanese defend with 1 destroyer and 1 transport
                      Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 13 fighters in 22 Sea Zone, round 2 : 5/13 hits, 6.50 expected hits
                      Japanese roll dice for 1 destroyer and 1 transport in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 22 Sea Zone
                  Americans win, taking 22 Sea Zone from Japanese with 13 fighters and 1 submarine remaining. Battle score for attacker is 14
                  Casualties for Japanese: 1 destroyer and 1 transport
      
          Non Combat Move - Americans
              1 carrier moved from 65 Sea Zone to 43 Sea Zone
              1 marine moved from New Zealand to 65 Sea Zone
              1 cruiser and 1 marine moved from 65 Sea Zone to 43 Sea Zone
              1 marine moved from 43 Sea Zone to Java
              5 submarines moved from 34 Sea Zone to 36 Sea Zone
              2 fighters moved from Queensland to 43 Sea Zone
              6 submarines moved from 35 Sea Zone to 43 Sea Zone
              2 destroyers moved from 35 Sea Zone to 43 Sea Zone
              2 bombers moved from New Zealand to Queensland
              1 transport moved from 35 Sea Zone to 55 Sea Zone
              2 marines moved from Caroline Islands to 35 Sea Zone
              1 infantry moved from Caroline Islands to 35 Sea Zone
              1 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone
              1 mech_infantry moved from Dutch New Guinea to 46 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 46 Sea Zone to 36 Sea Zone
              1 mech_infantry moved from 36 Sea Zone to Davao
              1 battleship, 11 carriers, 2 cruisers, 5 destroyers, 2 marines and 7 submarines moved from 35 Sea Zone to 36 Sea Zone
              2 fighters and 1 tactical_bomber moved from Davao to 36 Sea Zone
              3 fighters moved from Manilla to 36 Sea Zone
              2 fighters moved from 36 Sea Zone to 35 Sea Zone
              1 tactical_bomber moved from 45 Sea Zone to Dutch New Guinea
              1 carrier moved from 35 Sea Zone to 45 Sea Zone
              1 fighter moved from Celebes to 45 Sea Zone
              1 fighter moved from Celebes to 45 Sea Zone
              1 carrier moved from 36 Sea Zone to 45 Sea Zone
              1 fighter moved from Celebes to 45 Sea Zone
              1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone
              12 fighters moved from 22 Sea Zone to 36 Sea Zone
              1 fighter moved from 22 Sea Zone to Caroline Islands
              1 fighter and 2 tactical_bombers moved from Queensland to Caroline Islands
              1 infantry and 2 marines moved from 36 Sea Zone to Davao
              1 destroyer moved from 11 Sea Zone to 27 Sea Zone
              1 destroyer moved from 66 Sea Zone to 27 Sea Zone
              1 tactical_bomber moved from Western United States to Wake Island
      
          Place Units - Americans
              1 infantry placed in Eastern United States
              7 submarines placed in 11 Sea Zone
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 34
                  Rolling for Convoy Blockade Damage in 91 Sea Zone. Rolls: 2,1,1,5,2,1,5,2,5,3,1,2,2,1,3,4,3,6,5,3,2,3,2
                  Rolling for Convoy Blockade Damage in 104 Sea Zone. Rolls: 2,5,5,1,2,3,5,2,3,2,6,2,5,3,1,5,5,6,3,2,2,1,4,1,5,2
              Americans collect 23 PUs (34 lost to blockades); end with 23 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 33 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 38 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 43 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
      
          Combat Move - Chinese
      
          Turn Complete - Chinese
              Chinese collect 1 PU; end with 3 PUs
      
          Purchase Units - British
              British buy 1 bomber; Remaining resources: 4 PUs; 
      
          Combat Move - British
              1 armour, 5 artilleries, 19 infantry, 1 marine and 4 mech_infantrys moved from Baluchistan to Central India
                    UK_Pacific take Central India from Japanese
              1 armour moved from Baluchistan to Western India
                    UK_Pacific take Western India from Japanese
              1 armour moved from Western India to Central India
      
          Combat - British
      
          Non Combat Move - British
              3 fighters and 1 tactical_bomber moved from Baluchistan to Northern Caucasus
              1 aaGun and 1 armour moved from Baluchistan to Central India
              1 marine moved from Caroline Islands to 35 Sea Zone
              1 artillery moved from Caroline Islands to 35 Sea Zone
              1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
              1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 marine and 6 submarines moved from 35 Sea Zone to 36 Sea Zone
              1 transport moved from 35 Sea Zone to 55 Sea Zone
              2 fighters moved from Hawaiian Islands to Southeast Mexico
              1 tactical_bomber moved from Central United States to Southeast Mexico
              1 destroyer moved from 36 Sea Zone to 21 Sea Zone
              1 artillery and 1 marine moved from 36 Sea Zone to Davao
              1 bomber moved from Caroline Islands to Western United States
              1 carrier, 1 destroyer, 2 submarines and 2 transports moved from 27 Sea Zone to 11 Sea Zone
              2 artilleries and 1 infantry moved from Southeast Mexico to Mexico
              1 tactical_bomber moved from Central United States to Southeast Mexico
      
          Place Units - British
              1 bomber placed in United Kingdom
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 6
                  Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 5,1,5,2,6,2
                  Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1
              British collect 9 PUs (6 lost to blockades); end with 13 PUs
      
          Turn Complete - UK_Pacific
      

      Combat Hit Differential Summary :

      Americans regular : -0.83
      Japanese regular : -0.67
      

      Savegame

      posted in League
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    • RE: PTV 25 playoff rd2 Stucifer v 666 (axis+10)

      TripleA Turn Summary: Italians round 11

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 11
      
          Purchase Units - Italians
              Italians buy 8 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Italians
              2 infantry moved from Southern France to 95 Sea Zone
              2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
              1 battleship and 1 cruiser moved from 95 Sea Zone to 99 Sea Zone
              2 infantry moved from 99 Sea Zone to Yugoslavia
              1 fighter moved from Northern Italy to Slovakia Hungary
              1 mech_infantry moved from Poland to Slovakia Hungary
              1 fighter moved from Northern Italy to Slovakia Hungary
              2 fighters moved from Southern Italy to Yugoslavia
      
          Combat - Italians
              Battle in Yugoslavia
                  Italians attack with 2 fighters and 2 infantry
                  Russians defend with 1 infantry
                      Italians roll dice for 1 battleship and 1 cruiser in Yugoslavia, round 2 : 2/2 hits, 1.17 expected hits
                      Russians roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Yugoslavia
                  Italians win, taking Yugoslavia from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Slovakia Hungary
                  Italians attack with 2 fighters and 1 mech_infantry
                  Russians defend with 1 infantry
                      Italians roll dice for 2 fighters and 1 mech_infantry in Slovakia Hungary, round 2 : 1/3 hits, 1.17 expected hits
                      Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Slovakia Hungary
                  Italians win, taking Slovakia Hungary from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Italians
              2 fighters moved from Yugoslavia to Southern Italy
              1 fighter moved from Northern Italy to Southern Italy
              2 artilleries and 2 infantry moved from Southern France to 95 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 99 Sea Zone
              2 artilleries and 2 infantry moved from 99 Sea Zone to Albania
              1 aaGun and 5 infantry moved from Northern Italy to Southern Italy
              3 aaGuns and 4 infantry moved from Southern France to Northern Italy
              1 destroyer moved from 95 Sea Zone to 94 Sea Zone
              1 carrier, 1 cruiser, 2 fighters and 1 submarine moved from 95 Sea Zone to 99 Sea Zone
              2 fighters moved from Slovakia Hungary to Western Germany
      
          Place Units - Italians
              3 infantry placed in Southern Italy
              4 infantry placed in Northern Italy
              1 infantry placed in Southern France
      
          Turn Complete - Italians
              Italians collect 13 PUs; end with 15 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 0.67
      Russians regular : -0.67
      

      Territory Summary for Italians :

      Western Germany : 2 fighters
      Poland : 3 armour and 1 mech_infantry
      Slovakia Hungary : 1 mech_infantry
      Cyprus : 1 flag
      Malta : 1 flag, 1 airfield
      Northern Italy : 3 aaGuns, 1 factory_major and 8 infantry
      Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 11 infantry
      Albania : 2 artilleries and 2 infantry
      Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
      99 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 fighters, 1 submarine and 3 transports
      94 Sea Zone : 1 destroyer
      Yugoslavia : 1 flag, 2 infantry
      

      Production/PUs Summary :

      Germans : 29 / 36
      Russians : 59 / 86
      Japanese : 45 / 62
      Americans : 64 / 94
      Chinese : 19 / 20
      British : 37 / 40
      UK_Pacific : 1 / 0
      Italians : 13 / 15
      ANZAC : 10 / 16
      French : 1 / 0
      Dutch : 0 / 0
      Mongolians : 0 / 0
      Neutral_Axis : 0 / 0
      Neutral_Allies : 0 / 0
      Neutral_True : 20 / 0
      

      Savegame

      posted in League
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    • RE: PTV 25 playoff rd2 Stucifer v 666 (axis+10)

      TripleA Turn Summary: Japanese round 11

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 11
      
          Purchase Units - Japanese
              Japanese buy 20 infantry and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 artillery and 1 infantry moved from Kiangsu to Shantung
              3 fighters and 2 tactical_bombers moved from Kiangsu to Shantung
              1 fighter moved from 20 Sea Zone to Shantung
              1 tactical_bomber moved from Japan to Shantung
              1 fighter moved from 21 Sea Zone to Hunan
              2 fighters and 2 tactical_bombers moved from Kwangtung to Hunan
              1 fighter moved from Kwangtung to Hunan
              2 infantry moved from Kwangtung to Hunan
              2 bombers moved from Davao to Hunan
              1 tactical_bomber moved from Eastern India to Hunan
              1 infantry moved from Eastern India to Western India
              2 fighters and 2 tactical_bombers moved from Eastern India to Western India
      
          Combat - Japanese
              Battle in Western India
                  Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                  Russians defend with 1 infantry
                      Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Western India, round 2 : 2/5 hits, 2.50 expected hits
                      Russians roll dice for 1 infantry in Western India, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Western India
                      1 infantry owned by the Russians lost in Western India
                  Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Russians: 1 infantry
              Battle in Shantung
                  Japanese attack with 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers
                  Chinese defend with 3 infantry
                      Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers in Shantung, round 2 : 7/9 hits, 4.67 expected hits
                      Chinese roll dice for 3 infantry in Shantung, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Japanese lost in Shantung
                      3 infantry owned by the Chinese lost in Shantung
                  Japanese win, taking Shantung from Chinese with 1 artillery, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 3 infantry
              Battle in Hunan
                  Japanese attack with 2 bombers, 4 fighters, 2 infantry and 3 tactical_bombers
                  Chinese defend with 3 infantry
                      Japanese roll dice for 2 bombers, 4 fighters, 2 infantry and 3 tactical_bombers in Hunan, round 2 : 9/11 hits, 5.33 expected hits
                      Chinese roll dice for 3 infantry in Hunan, round 2 : 0/3 hits, 1.00 expected hits
                      3 infantry owned by the Chinese lost in Hunan
                  Japanese win, taking Hunan from Chinese with 2 bombers, 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
                  Casualties for Chinese: 3 infantry
      
          Non Combat Move - Japanese
              2 fighters and 2 tactical_bombers moved from Western India to Eastern India
              1 mech_infantry moved from Yunnan to Eastern India
              1 infantry moved from French Indo China to Yunnan
              1 marine moved from Shan State to 132 Sea Zone
              1 cruiser moved from 132 Sea Zone to 21 Sea Zone
              1 marine moved from Shan State to 132 Sea Zone
              2 battleships, 1 cruiser and 2 marines moved from 132 Sea Zone to 36 Sea Zone
              3 destroyers moved from 132 Sea Zone to 35 Sea Zone
              2 battleships, 1 cruiser and 2 marines moved from 36 Sea Zone to 35 Sea Zone
              2 marines moved from 35 Sea Zone to Caroline Islands
              2 transports moved from 132 Sea Zone to 35 Sea Zone
              1 artillery moved from Shan State to 132 Sea Zone
              1 artillery and 1 transport moved from 132 Sea Zone to 35 Sea Zone
              1 artillery moved from 35 Sea Zone to Caroline Islands
              5 artilleries moved from Shan State to 132 Sea Zone
              3 infantry moved from Malaya to 132 Sea Zone
              5 artilleries, 3 infantry and 5 transports moved from 132 Sea Zone to 37 Sea Zone
              2 infantry moved from French Indo China to 37 Sea Zone
              5 artilleries, 5 infantry and 5 transports moved from 37 Sea Zone to 21 Sea Zone
              4 artilleries and 5 infantry moved from 21 Sea Zone to Kwangtung
              1 artillery moved from 21 Sea Zone to Kwangtung
              3 carriers, 1 fighter and 1 tactical_bomber moved from 132 Sea Zone to 35 Sea Zone
              1 submarine moved from 132 Sea Zone to 36 Sea Zone
              2 submarines moved from 21 Sea Zone to 35 Sea Zone
              1 carrier moved from 20 Sea Zone to 7 Sea Zone
              1 carrier and 1 destroyer moved from 6 Sea Zone to 7 Sea Zone
              2 transports moved from 6 Sea Zone to 7 Sea Zone
              1 transport moved from 20 Sea Zone to 7 Sea Zone
              2 transports moved from 21 Sea Zone to 7 Sea Zone
              1 destroyer moved from 21 Sea Zone to 7 Sea Zone
              1 fighter and 1 tactical_bomber moved from Shantung to 7 Sea Zone
              1 fighter moved from Shantung to 21 Sea Zone
              3 infantry moved from Shan State to Malaya
              2 bombers moved from Hunan to Kwangtung
              1 fighter moved from Eastern India to Malaya
              1 fighter moved from Hunan to Kiangsu
              1 fighter moved from Shantung to Japan
              1 fighter and 2 tactical_bombers moved from Shantung to Kiangsu
              1 fighter moved from Hunan to Kiangsu
              2 fighters and 3 tactical_bombers moved from Hunan to Kwangtung
      
          Place Units - Japanese
              3 infantry placed in Eastern India
              2 infantry and 1 marine placed in Kwangtung
              3 infantry placed in Kiangsu
              3 infantry placed in Malaya
              1 infantry placed in French Indo China
              8 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 49 PUs; end with 49 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -1.00
      Japanese regular : 5.50
      Russians regular : 0.67
      

      Territory Summary for Japanese :

      Kiangsu : 1 flag, 2 aaGuns, 1 factory_minor, 3 fighters, 25 infantry and 2 tactical_bombers
      Shantung : 1 flag, 1 artillery
      Caroline Islands : 1 aaGun, 1 airfield, 1 artillery, 3 fighters, 1 harbour, 6 infantry and 2 marines
      Japan : 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 10 infantry
      Kwangsi : 1 flag
      Davao : 1 flag, 1 airfield and 1 harbour
      Manilla : 1 flag
      Guam : 1 flag, 1 airfield
      Kweichow : 1 flag, 1 infantry
      Hunan : 1 flag, 2 infantry
      Kwangtung : 1 flag, 6 artilleries, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour, 22 infantry, 2 marines and 3 tactical_bombers
      Yunnan : 1 flag, 1 infantry
      Shan State : 1 flag
      Malaya : 1 flag, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
      Eastern India : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 33 infantry, 1 mech_infantry and 2 tactical_bombers
      Borneo : 1 flag
      Ceylon : 1 flag
      Burma : 1 flag
      French Indo China : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
      Sumatra : 1 flag
      21 Sea Zone : 1 carrier, 2 cruisers, 1 fighter and 5 transports
      Java : 1 flag
      7 Sea Zone : 2 carriers, 2 destroyers, 1 fighter, 1 tactical_bomber and 5 transports
      35 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 2 submarines and 3 transports
      40 Sea Zone : 1 flag
      Celebes : 1 flag
      36 Sea Zone : 1 submarine
      

      Production/PUs Summary :

      Germans : 26 / 36
      Russians : 64 / 86
      Japanese : 49 / 62
      Americans : 60 / 93
      Chinese : 18 / 23
      British : 36 / 41
      UK_Pacific : 1 / 0
      Italians : 13 / 26
      ANZAC : 10 / 16
      French : 1 / 0
      Dutch : 0 / 0
      Mongolians : 0 / 0
      Neutral_Axis : 0 / 0
      Neutral_Allies : 0 / 0
      Neutral_True : 20 / 0
      

      Savegame

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    • RE: L24 PtV Gorshak (Axis+8) vs 666 (Allies) #1

      @Gorshak no scramble

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    • RE: PTV 25 playoff rd2 Stucifer v 666 (axis+10)

      @Stucifer the dice gods keep telling me to give up, it’s hopeless, and they are probably right…your R defense is killing me!!!

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    • RE: PTV 25 playoff rd2 Stucifer v 666 (axis+10)

      TripleA Turn Summary: Germans round 11

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 11
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              2 fighters moved from Malta to Slovakia Hungary
              3 infantry moved from Austria to Slovakia Hungary
              1 tactical_bomber moved from Poland to Denmark
              4 infantry moved from Western Germany to Denmark
              1 infantry moved from Western Germany to Denmark
              1 infantry moved from Archangel to Vologda
                    Germans take Vologda from Russians
              1 artillery and 1 infantry moved from Archangel to Leningrad
              1 infantry moved from Archangel to Karelia
                    Germans take Karelia from Russians
              1 infantry moved from Archangel to Leningrad
      
          Combat - Germans
              Battle in Denmark
                  Germans attack with 5 infantry and 1 tactical_bomber
                  British defend with 2 infantry
                      Germans roll dice for 5 infantry and 1 tactical_bomber in Denmark, round 2 : 1/6 hits, 1.33 expected hits
                      British roll dice for 2 infantry in Denmark, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the British lost in Denmark
                      Germans roll dice for 5 infantry and 1 tactical_bomber in Denmark, round 3 : 1/6 hits, 1.33 expected hits
                      British roll dice for 1 infantry in Denmark, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Denmark
                  Germans win, taking Denmark from British with 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for British: 2 infantry
              Battle in Leningrad
                  Germans attack with 1 artillery and 2 infantry
                  Russians defend with 1 airfield, 1 harbour and 1 infantry
                      Germans roll dice for 1 artillery and 2 infantry in Leningrad, round 2 : 0/3 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 artillery and 2 infantry in Leningrad, round 3 : 1/3 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in Leningrad, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Leningrad
                      1 infantry owned by the Russians lost in Leningrad
                  Germans win, taking Leningrad from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry
              Battle in Slovakia Hungary
                  Germans attack with 2 fighters and 3 infantry
                  Russians defend with 1 artillery and 1 infantry
                      Germans roll dice for 2 fighters and 3 infantry in Slovakia Hungary, round 2 : 0/5 hits, 1.50 expected hits
                      Russians roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 2 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the Germans lost in Slovakia Hungary
                      Germans roll dice for 2 fighters and 1 infantry in Slovakia Hungary, round 3 : 2/3 hits, 1.17 expected hits
                      Russians roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 3 : 2/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans and 1 fighter owned by the Germans lost in Slovakia Hungary
                      1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Slovakia Hungary
                  Germans win with 1 fighter remaining. Battle score for attacker is -12
                  Casualties for Germans: 1 fighter and 3 infantry
                  Casualties for Russians: 1 artillery and 1 infantry
      
          Non Combat Move - Germans
              1 fighter moved from Slovakia Hungary to Poland
              6 armour and 5 mech_infantrys moved from Western Germany to Poland
              1 tactical_bomber moved from Denmark to Western Germany
              1 aaGun, 4 artilleries and 9 infantry moved from Archangel to Vologda
              2 transports moved from 96 Sea Zone to 94 Sea Zone
              2 aaGuns and 2 infantry moved from Gibraltar to 94 Sea Zone
              2 aaGuns, 2 infantry and 2 transports moved from 94 Sea Zone to 95 Sea Zone
              2 aaGuns and 2 infantry moved from 95 Sea Zone to Southern France
              2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 submarine moved from 96 Sea Zone to 95 Sea Zone
              2 bombers moved from French Indo China to Caroline Islands
              1 fighter and 1 tactical_bomber moved from Eastern India to 132 Sea Zone
              1 tactical_bomber moved from Eastern India to Kwangtung
              1 fighter moved from Eastern India to Kwangtung
              5 infantry moved from Germany to Poland
              2 infantry moved from Germany to Western Germany
              1 fighter moved from Gibraltar to Southern Italy
      
          Place Units - Germans
              2 artilleries placed in Western Germany
              10 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 31 PUs; end with 31 PUs
              Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 36 PUs
      

      Combat Hit Differential Summary :

      Russians regular : 3.00
      Germans regular : -2.00
      British regular : -1.00
      

      Territory Summary for Germans :

      Western Germany : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 15 infantry and 1 tactical_bomber
      Poland : 1 aaGun, 10 armour, 5 artilleries, 1 fighter, 39 infantry and 9 mech_infantrys
      Germany : 1 aaGun, 1 factory_major and 13 infantry
      Austria : 1 aaGun, 1 artillery and 1 infantry
      Denmark : 5 infantry
      Nenetsia : 1 flag
      Karelia : 1 flag, 1 infantry
      Archangel : 1 flag
      Vologda : 1 flag, 1 aaGun, 4 artilleries and 10 infantry
      Leningrad : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
      Caroline Islands : 2 bombers
      Kwangtung : 1 fighter and 1 tactical_bomber
      Gibraltar : 6 infantry
      Malta : 1 artillery and 3 infantry
      Eastern India : 5 fighters and 3 tactical_bombers
      Southern Italy : 1 fighter
      Southern France : 2 aaGuns and 2 infantry
      France : 1 flag, 1 airfield and 1 factory_minor
      Yugoslavia : 1 flag
      Greece : 1 flag
      95 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 2 transports
      132 Sea Zone : 1 fighter and 1 tactical_bomber
      

      Production/PUs Summary :

      Germans : 31 / 36
      Russians : 57 / 83
      Japanese : 48 / 65
      Americans : 60 / 93
      Chinese : 21 / 23
      British : 36 / 41
      UK_Pacific : 1 / 0
      Italians : 13 / 26
      ANZAC : 10 / 16
      French : 1 / 0
      Dutch : 0 / 0
      Mongolians : 0 / 0
      Neutral_Axis : 0 / 0
      Neutral_Allies : 0 / 0
      Neutral_True : 20 / 0
      

      Savegame

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    • RE: PTV 25 playoff rd2 Stucifer v 666 (axis+10)

      TripleA Turn Summary: Italians round 10

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 10
      
          Purchase Units - Italians
              Italians repair damage of 4x factory_major; Remaining resources: 29 PUs; 
              Italians buy 1 aaGun and 8 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 battleship and 2 cruisers moved from 96 Sea Zone to 95 Sea Zone
              4 fighters moved from Gibraltar to Southern France
              2 fighters moved from 96 Sea Zone to Southern France
              1 artillery and 2 transports moved from 96 Sea Zone to 94 Sea Zone
              3 infantry moved from Gibraltar to 94 Sea Zone
              1 artillery, 3 infantry and 2 transports moved from 94 Sea Zone to 95 Sea Zone
              1 artillery and 4 infantry moved from Northern Italy to Southern France
              1 fighter moved from Southern Italy to Bulgaria
              1 infantry moved from Yugoslavia to Bulgaria
              1 artillery and 3 infantry moved from 95 Sea Zone to Southern France
      
          Combat - Italians
              Battle in Southern France
                  Italians attack with 2 artilleries, 6 fighters and 7 infantry
                  British defend with 1 aaGun and 3 infantry; Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                      British roll AA dice in Southern France : 0/3 hits, 0.50 expected hits
                      Italians roll dice for 1 battleship and 2 cruisers in Southern France, round 2 : 3/3 hits, 1.67 expected hits
                      Italians roll dice for 2 artilleries, 6 fighters and 7 infantry in Southern France, round 2 : 7/15 hits, 5.17 expected hits
                      Americans roll dice for 1 aaGun and 4 infantry in Southern France, round 2 : 0/4 hits, 1.33 expected hits
                      1 aaGun owned by the British, 1 infantry owned by the Americans and 3 infantry owned by the British lost in Southern France
                  Italians win, taking Southern France from Americans with 2 artilleries, 6 fighters and 7 infantry remaining. Battle score for attacker is 17
                  Casualties for Americans: 1 infantry
                  Casualties for British: 1 aaGun and 3 infantry
              Battle in Bulgaria
                  Italians attack with 1 fighter and 1 infantry
                  Russians defend with 1 infantry
                      Italians roll dice for 1 fighter and 1 infantry in Bulgaria, round 2 : 1/2 hits, 0.67 expected hits
                      Russians roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Bulgaria
                      1 infantry owned by the Russians lost in Bulgaria
                  Italians win with 1 fighter remaining. Battle score for attacker is 0
                  Casualties for Italians: 1 infantry
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Italians
              1 fighter moved from Bulgaria to Northern Italy
              2 aaGuns moved from Northern Italy to Southern France
              1 transport moved from 96 Sea Zone to 94 Sea Zone
              1 aaGun and 1 infantry moved from Gibraltar to 94 Sea Zone
              1 aaGun, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
              1 aaGun and 1 infantry moved from 95 Sea Zone to Southern France
              1 carrier, 1 destroyer and 1 submarine moved from 96 Sea Zone to 95 Sea Zone
              2 fighters moved from Southern France to 95 Sea Zone
              2 fighters moved from Southern France to Southern Italy
              2 fighters moved from Southern France to Northern Italy
      
          Place Units - Italians
              1 aaGun and 5 infantry placed in Northern Italy
              Italians undo move 1.
              1 aaGun and 5 infantry placed in Northern Italy
              3 infantry placed in Southern Italy
      
          Turn Complete - Italians
              Italians collect 13 PUs; end with 13 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
              Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
              Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -1.33
      Italians regular : 3.50
      British AA : -0.50
      Russians regular : 0.67
      

      Territory Summary for Italians :

      Poland : 3 armour and 2 mech_infantrys
      Gibraltar : 1 flag, 1 harbour and 5 infantry
      Cyprus : 1 flag
      Malta : 1 flag, 1 airfield
      Northern Italy : 1 aaGun, 1 factory_major, 3 fighters and 5 infantry
      Southern Italy : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
      Syria : 1 flag, 1 airfield
      Southern France : 1 flag, 3 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour and 8 infantry
      Crete : 1 flag
      95 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 3 transports
      

      Production/PUs Summary :

      Germans : 25 / 38
      Russians : 61 / 83
      Japanese : 48 / 65
      Americans : 60 / 93
      Chinese : 21 / 23
      British : 38 / 41
      UK_Pacific : 1 / 0
      Italians : 13 / 26
      ANZAC : 10 / 16
      French : 1 / 0
      Dutch : 0 / 0
      Mongolians : 0 / 0
      Neutral_Axis : 0 / 0
      Neutral_Allies : 0 / 0
      Neutral_True : 20 / 0
      

      Savegame

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    • RE: PTV 25 playoff rd2 Stucifer v 666 (axis+10)

      @Stucifer scramble?

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