Axis & Allies .org Forums
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    • Register
    • Login
    1. Home
    2. 666
    3. Posts
    • Profile
    • Following 1
    • Followers 0
    • Topics 164
    • Posts 29,502
    • Best 122
    • Controversial 0
    • Groups 17

    Posts made by 666

    • RE: PTV 25 playoff Ghostglider vs 666 (axis +14)

      at least I don’t have to worry about transporting all that armor back the continent…

      posted in League
      6666
      666
    • RE: PTV 25 playoff Ghostglider vs 666 (axis +14)

      TripleA Turn Summary: Germans round 3

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 3
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 2 artilleries, 14 infantry and 1 submarine; Remaining resources: 0 PUs; 
      
          Politics - Germans
              Germans takes Political Action: Political Action Axis To War With Russians
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
      
          Combat Move - Germans
              1 artillery and 2 infantry moved from Romania to Eastern Poland
              1 infantry moved from Finland to Karelia
                    Germans take Karelia from Russians
              2 transports moved from 114 Sea Zone to 115 Sea Zone
              2 armour moved from Western Germany to 115 Sea Zone
              2 infantry moved from Norway to 115 Sea Zone
              7 armour moved from Western Germany to 116 Sea Zone
              2 artilleries moved from Western Germany to 116 Sea Zone
              2 artilleries moved from Germany to 116 Sea Zone
              7 infantry moved from Germany to 116 Sea Zone
              4 infantry moved from Western Germany to 116 Sea Zone
              7 armour, 4 artilleries, 11 infantry and 11 transports moved from 116 Sea Zone to 113 Sea Zone
              1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 114 Sea Zone to 113 Sea Zone
              2 armour, 2 infantry and 2 transports moved from 115 Sea Zone to 113 Sea Zone
              9 armour, 4 artilleries and 13 infantry moved from 113 Sea Zone to United Kingdom
              2 fighters moved from 113 Sea Zone to United Kingdom
              2 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom
              1 fighter moved from France to United Kingdom
              1 bomber moved from Western Germany to 113 Sea Zone
      
          Combat - Germans
              Battle in United Kingdom
                  Germans attack with 9 armour, 4 artilleries, 5 fighters, 13 infantry and 4 tactical_bombers
                  British defend with 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 19 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry
                      British roll AA dice in United Kingdom : 1/9 hits, 1.50 expected hits
                      1 fighter owned by the Germans lost in United Kingdom
                      Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 0/2 hits, 1.17 expected hits
                      Germans roll dice for 9 armour, 4 artilleries, 4 fighters, 13 infantry and 4 tactical_bombers in United Kingdom, round 2 : 13/34 hits, 13.33 expected hits
                      British roll dice for 5 aaGuns, 1 artillery, 3 fighters, 21 infantry and 1 mech_infantry in United Kingdom, round 2 : 10/26 hits, 9.67 expected hits
                      10 infantry owned by the Germans lost in United Kingdom
                      5 aaGuns owned by the British and 8 infantry owned by the British lost in United Kingdom
                      Germans roll dice for 9 armour, 4 artilleries, 4 fighters, 3 infantry and 4 tactical_bombers in United Kingdom, round 3 : 11/24 hits, 11.50 expected hits
                      British roll dice for 1 artillery, 3 fighters, 13 infantry and 1 mech_infantry in United Kingdom, round 3 : 9/18 hits, 7.00 expected hits
                      4 artilleries owned by the Germans, 3 infantry owned by the Germans and 2 armour owned by the Germans lost in United Kingdom
                      2 infantry owned by the French and 9 infantry owned by the British lost in United Kingdom
                      Germans roll dice for 7 armour, 4 fighters and 4 tactical_bombers in United Kingdom, round 4 : 6/15 hits, 8.17 expected hits
                      British roll dice for 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry in United Kingdom, round 4 : 6/7 hits, 3.33 expected hits
                      6 armour owned by the Germans lost in United Kingdom
                      1 mech_infantry owned by the British, 1 fighter owned by the French, 1 artillery owned by the British, 1 fighter owned by the British and 2 infantry owned by the British lost in United Kingdom
                      Germans roll dice for 1 armour, 4 fighters and 4 tactical_bombers in United Kingdom, round 5 : 5/9 hits, 5.17 expected hits
                      British roll dice for 1 fighter in United Kingdom, round 5 : 1/1 hits, 0.67 expected hits
                      1 fighter owned by the Germans lost in United Kingdom
                      1 fighter owned by the British lost in United Kingdom
                  Germans captures 32PUs while taking British capital
                  Germans converts factory_major into different units
                  Germans win, taking United Kingdom from British with 1 armour, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 4
                  Casualties for Germans: 8 armour, 4 artilleries, 2 fighters and 13 infantry
                  Casualties for British: 5 aaGuns, 1 artillery, 2 fighters, 19 infantry and 1 mech_infantry
                  Casualties for French: 1 fighter and 2 infantry
              Battle in Eastern Poland
                  Germans attack with 1 artillery and 2 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 0/3 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 3 : 1/3 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Eastern Poland
                  Germans win, taking Eastern Poland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
              Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
      
          Non Combat Move - Germans
              Turning on Edit Mode
              EDIT: Changing ownership of Vyborg from Russians to Germans
              EDIT: Removing units owned by Germans from Finland: 1 infantry
              EDIT: Adding units owned by Germans to Vyborg: 1 infantry
              EDIT: Turning off Edit Mode
              Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone
              Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
              Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
              1 fighter moved from United Kingdom to 113 Sea Zone
              2 fighters and 4 tactical_bombers moved from United Kingdom to Holland Belgium
              1 mech_infantry moved from Western Germany to Southern France
                    Germans take Southern France from Neutral_Axis
              2 aaGuns, 1 artillery and 18 infantry moved from Romania to Slovakia Hungary
              2 artilleries moved from Germany to Slovakia Hungary
              1 bomber moved from 113 Sea Zone to Western Germany
      
          Place Units - Germans
              2 artilleries and 8 infantry placed in Germany
              1 submarine placed in 115 Sea Zone
              3 infantry placed in Normandy Bordeaux
              3 infantry placed in Western Germany
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from Western Germany: 4 mech_infantrys
              EDIT: Adding units owned by Germans to Germany: 4 mech_infantrys
              EDIT: Turning off Edit Mode
              Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
              Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
      
          Turn Complete - Germans
              Germans collect 52 PUs; end with 84 PUs
              Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 87 PUs
              Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 92 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 97 PUs
      

      Combat Hit Differential Summary :

      British AA : -0.50
      Russians regular : -0.67
      Germans regular : -5.00
      British regular : 5.33
      

      Territory Summary for Germans :

      Western Germany : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 3 infantry
      Holland Belgium : 1 aaGun, 2 fighters and 4 tactical_bombers
      Slovakia Hungary : 2 aaGuns, 3 artilleries and 18 infantry
      Germany : 2 artilleries, 1 factory_major, 8 infantry and 4 mech_infantrys
      Eastern Poland : 1 flag, 1 artillery and 2 infantry
      Karelia : 1 flag, 1 infantry
      Vyborg : 1 flag, 1 infantry
      United Kingdom : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
      Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
      Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
      France : 1 flag, 1 airfield and 1 factory_minor
      115 Sea Zone : 1 submarine
      Finland : 1 flag, 3 infantry
      Bulgaria : 1 flag
      Yugoslavia : 1 flag
      113 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 13 transports
      

      Production/PUs Summary :

      Germans : 52 / 97
      Russians : 44 / 46
      Japanese : 36 / 39
      Americans : 53 / 53
      Chinese : 9 / 9
      British : 21 / 0
      UK_Pacific : 17 / 17
      Italians : 19 / 35
      ANZAC : 13 / 18
      French : 1 / 0
      Dutch : 5 / 0
      Mongolians : 0 / 0
      Neutral_Axis : 5 / 0
      Neutral_Allies : 3 / 0
      Neutral_True : 20 / 0
      

      Savegame

      posted in League
      6666
      666
    • RE: PTV 25 playoff Ghostglider vs 666 (axis +14)

      @Ghostglider fyi…I am going to walk into Vyborg with an inf…

      posted in League
      6666
      666
    • RE: PTV 25 playoff Ghostglider vs 666 (axis +14)

      @Ghostglider scramble?

      posted in League
      6666
      666
    • RE: PTV 25 playoff Ghostglider vs 666 (axis +14)

      TripleA Manual Gamesave Post: Germans round 3

      TripleA Manual Gamesave Post for game: WW2 Path to Victory

      Game History

      Round: 3
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 2 artilleries, 14 infantry and 1 submarine; Remaining resources: 0 PUs; 
      
          Politics - Germans
              Germans takes Political Action: Political Action Axis To War With Russians
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
      
          Combat Move - Germans
              1 artillery and 2 infantry moved from Romania to Eastern Poland
              1 infantry moved from Finland to Karelia
                    Germans take Karelia from Russians
              2 transports moved from 114 Sea Zone to 115 Sea Zone
              2 armour moved from Western Germany to 115 Sea Zone
              2 infantry moved from Norway to 115 Sea Zone
              7 armour moved from Western Germany to 116 Sea Zone
              2 artilleries moved from Western Germany to 116 Sea Zone
              2 artilleries moved from Germany to 116 Sea Zone
              7 infantry moved from Germany to 116 Sea Zone
              4 infantry moved from Western Germany to 116 Sea Zone
              7 armour, 4 artilleries, 11 infantry and 11 transports moved from 116 Sea Zone to 113 Sea Zone
              1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 114 Sea Zone to 113 Sea Zone
              2 armour, 2 infantry and 2 transports moved from 115 Sea Zone to 113 Sea Zone
              9 armour, 4 artilleries and 13 infantry moved from 113 Sea Zone to United Kingdom
              2 fighters moved from 113 Sea Zone to United Kingdom
              2 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom
              1 fighter moved from France to United Kingdom
              1 bomber moved from Western Germany to 113 Sea Zone
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      6666
      666
    • RE: L25 PTV axis-dominion (+15) vs 666

      @axis-dominion I like PTV more, BM was getting boring. Glad you are here.

      posted in League
      6666
      666
    • RE: L25 PTV axis-dominion (+15) vs 666

      TripleA Turn Summary: UK_Pacific round 5

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 artillery and 2 infantry moved from Caroline Islands to 34 Sea Zone
              1 artillery, 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 5 fighters, 2 infantry, 3 marines, 1 tactical_bomber and 2 transports moved from 34 Sea Zone to 27 Sea Zone
              1 mech_infantry moved from Western United States to Alaska
              1 destroyer moved from 26 Sea Zone to 27 Sea Zone
              1 artillery, 2 infantry and 3 marines moved from 27 Sea Zone to Hawaiian Islands
              1 armour and 1 mech_infantry moved from Central United States to 104 Sea Zone
              2 infantry moved from Eastern United States to 104 Sea Zone
              1 bomber moved from Eastern United States to United Kingdom
              1 armour, 2 carriers, 2 destroyers, 1 fighter, 2 infantry, 1 mech_infantry, 4 submarines and 2 transports moved from 104 Sea Zone to 126 Sea Zone
              1 armour, 1 infantry and 1 mech_infantry moved from 126 Sea Zone to Iceland
              1 fighter moved from Western United States to 126 Sea Zone
              2 fighters moved from Western United States to Alaska
              1 fighter moved from 27 Sea Zone to 11 Sea Zone
              1 aaGun moved from Central United States to Western United States
              1 destroyer and 1 submarine moved from 73 Sea Zone to 70 Sea Zone
      
          Place Units - Americans
              1 carrier, 2 destroyers, 2 submarines and 2 transports placed in 11 Sea Zone
              1 artillery and 1 tactical_bomber placed in Western United States
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 50 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              4 infantry moved from Tsinghai to Kansu
              1 fighter and 1 infantry moved from Tsinghai to Eastern Sinkiang
      
          Combat - Chinese
              Battle in Kansu
                  Chinese attack with 4 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 4 infantry in Kansu, round 2 : 0/4 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 4 infantry in Kansu, round 3 : 0/4 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Kansu
                      Chinese roll dice for 3 infantry in Kansu, round 4 : 0/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 3 infantry in Kansu, round 5 : 1/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kansu
                  Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Eastern Sinkiang
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Eastern Sinkiang, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Eastern Sinkiang
                  Chinese win, taking Eastern Sinkiang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Eastern Sinkiang to Northern Sinkiang
      
          Place Units - Chinese
              2 infantry placed in Eastern Sinkiang
              Chinese undo move 1.
              2 infantry placed in Eastern Sinkiang
      
          Turn Complete - Chinese
              Chinese collect 5 PUs; end with 6 PUs
      
          Purchase Units - British
              British buy 2 armour, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 destroyer; Remaining resources: 1 PUs; 
      
          Combat Move - British
              2 infantry moved from Union of South Africa to 73 Sea Zone
              2 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone
              2 infantry moved from 83 Sea Zone to Trans-Jordan
              1 fighter and 1 tactical_bomber moved from 83 Sea Zone to Trans-Jordan
              1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
              2 infantry moved from Southern Persia to Iraq
              2 fighters moved from Egypt to Trans-Jordan
              1 fighter moved from Egypt to Iraq
              4 artilleries and 21 infantry moved from Eastern India to Burma
              1 fighter moved from Eastern India to Burma
      
          Combat - British
              Battle in Trans-Jordan
                  British attack with 2 fighters and 2 infantry
                  Germans defend with 1 infantry
                      British roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 0/2 hits, 1.17 expected hits
                      British roll dice for 2 fighters and 2 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.33 expected hits
                      Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Trans-Jordan
                      1 infantry owned by the Germans lost in Trans-Jordan
                  British win, taking Trans-Jordan from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Iraq
                  British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                  Neutral_Axis defend with 3 infantry
                      British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 0/5 hits, 2.00 expected hits
                      Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
                      British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Iraq, round 3 : 1/5 hits, 2.00 expected hits
                      Neutral_Axis roll dice for 3 infantry in Iraq, round 3 : 2/3 hits, 1.00 expected hits
                      2 infantry owned by the British lost in Iraq
                      1 infantry owned by the Neutral_Axis lost in Iraq
                  1 tactical_bomber owned by the British and 2 fighters owned by the British retreated
                  Neutral_Axis win with 2 infantry remaining. Battle score for attacker is -3
                  Casualties for British: 2 infantry
                  Casualties for Neutral_Axis: 1 infantry
              Battle in Burma
                  British attack with 4 artilleries, 1 fighter and 21 infantry
                  Japanese defend with 1 infantry
                      British roll dice for 4 artilleries, 1 fighter and 21 infantry in Burma, round 2 : 10/26 hits, 6.00 expected hits
                      Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Burma
                      1 infantry owned by the Japanese lost in Burma
                  British win, taking Burma from Japanese with 4 artilleries, 1 fighter and 20 infantry remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - British
              1 fighter moved from Burma to Eastern India
              3 aaGuns moved from Eastern India to Burma
              2 fighters and 1 tactical_bomber moved from Iraq to Egypt
              2 fighters moved from Trans-Jordan to 83 Sea Zone
              1 armour moved from Belgian Congo to Egypt
              1 armour, 1 infantry and 1 marine moved from Eastern United States to 104 Sea Zone
              1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine and 1 transport moved from 104 Sea Zone to 126 Sea Zone
              1 armour, 1 infantry and 1 marine moved from 126 Sea Zone to Iceland
              1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 109 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 126 Sea Zone
              1 artillery moved from 126 Sea Zone to Iceland
      
          Place Units - British
              2 infantry and 1 mech_infantry placed in Union of South Africa
              2 armour and 1 mech_infantry placed in Egypt
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 4,6,5,3,5,3,6,3,5,3,5
              British collect 27 PUs (3 lost to blockades); end with 27 PUs
      
          Place Units - UK_Pacific
              Turning on Edit Mode
              EDIT: Removing units owned by British from 83 Sea Zone: 1 transport
              EDIT: Adding units owned by British to 73 Sea Zone: 1 transport
              EDIT: Turning off Edit Mode
              1 destroyer placed in 40 Sea Zone
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 3,4
              UK_Pacific collect 4 PUs (3 lost to blockades); end with 5 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
              Some Units in 40 Sea Zone change ownership: 1 destroyer
      

      Combat Hit Differential Summary :

      Chinese regular : -1.00
      Japanese regular : 0.00
      Germans regular : 0.67
      Neutral_Axis regular : 0.00
      British regular : -0.50
      

      Dice Statistics:

      Total
              1 was rolled 107 times
              2 was rolled 129 times
              3 was rolled 153 times
              4 was rolled 122 times
              5 was rolled 113 times
              6 was rolled 124 times
          Average roll : 3.504
          Median : 3.000
          Variance : 1.710
          Standard Deviation : 1.308
          Total rolls : 748
      
      Null / Other
              1 was rolled 23 times
              2 was rolled 24 times
              3 was rolled 30 times
              4 was rolled 28 times
              5 was rolled 16 times
              6 was rolled 24 times
          Average roll : 3.428
          Median : 3.000
          Variance : 0.811
          Standard Deviation : 0.901
          Total rolls : 145
      
      Germans Combat
              1 was rolled 21 times
              2 was rolled 31 times
              3 was rolled 36 times
              4 was rolled 21 times
              5 was rolled 24 times
              6 was rolled 29 times
          Average roll : 3.512
          Median : 3.000
          Variance : 1.130
          Standard Deviation : 1.063
          Total rolls : 162
      
      British Combat
              1 was rolled 19 times
              2 was rolled 16 times
              3 was rolled 13 times
              4 was rolled 13 times
              5 was rolled 13 times
              6 was rolled 15 times
          Average roll : 3.337
          Median : 3.000
          Variance : 0.328
          Standard Deviation : 0.572
          Total rolls : 89
      
      Italians Combat
              1 was rolled 2 times
              2 was rolled 6 times
              3 was rolled 10 times
              4 was rolled 8 times
              5 was rolled 9 times
              6 was rolled 6 times
          Average roll : 3.829
          Median : 4.000
          Variance : 1.021
          Standard Deviation : 1.010
          Total rolls : 41
      
      Americans Combat
              1 was rolled 6 times
              2 was rolled 2 times
              3 was rolled 2 times
              4 was rolled 4 times
              5 was rolled 7 times
              6 was rolled 3 times
          Average roll : 3.542
          Median : 4.000
          Variance : 0.957
          Standard Deviation : 0.978
          Total rolls : 24
      
      Neutral_Axis Combat
              1 was rolled 1 times
              2 was rolled 1 times
              3 was rolled 2 times
              4 was rolled 1 times
              5 was rolled 1 times
          Average roll : 3.000
          Median : 3.000
          Variance : 0.400
          Standard Deviation : 0.632
          Total rolls : 6
      
      Japanese Combat
              1 was rolled 23 times
              2 was rolled 24 times
              3 was rolled 30 times
              4 was rolled 28 times
              5 was rolled 16 times
              6 was rolled 24 times
          Average roll : 3.428
          Median : 3.000
          Variance : 0.811
          Standard Deviation : 0.901
          Total rolls : 145
      
      French Combat
              1 was rolled 1 times
              2 was rolled 5 times
              3 was rolled 4 times
              4 was rolled 4 times
              5 was rolled 3 times
              6 was rolled 4 times
          Average roll : 3.714
          Median : 4.000
          Variance : 0.475
          Standard Deviation : 0.689
          Total rolls : 21
      
      ANZAC Combat
              3 was rolled 1 times
              5 was rolled 1 times
          Average roll : 4.000
          Median : 4.000
          Variance : 1.333
          Standard Deviation : 1.155
          Total rolls : 2
      
      Neutral_Allies Combat
              1 was rolled 2 times
              2 was rolled 1 times
              3 was rolled 3 times
              5 was rolled 1 times
              6 was rolled 3 times
          Average roll : 3.600
          Median : 3.000
          Variance : 0.815
          Standard Deviation : 0.903
          Total rolls : 10
      
      Chinese Combat
              1 was rolled 7 times
              2 was rolled 11 times
              3 was rolled 19 times
              4 was rolled 10 times
              5 was rolled 16 times
              6 was rolled 12 times
          Average roll : 3.707
          Median : 4.000
          Variance : 1.264
          Standard Deviation : 1.124
          Total rolls : 75
      
      UK_Pacific Combat
              2 was rolled 1 times
              3 was rolled 1 times
              4 was rolled 1 times
              5 was rolled 1 times
          Average roll : 3.500
          Median : 3.500
          Variance : 0.444
          Standard Deviation : 0.667
          Total rolls : 4
      
      Russians Combat
              1 was rolled 2 times
              2 was rolled 7 times
              3 was rolled 2 times
              4 was rolled 4 times
              5 was rolled 5 times
              6 was rolled 4 times
          Average roll : 3.625
          Median : 4.000
          Variance : 0.783
          Standard Deviation : 0.885
          Total rolls : 24
      

      Savegame

      posted in League
      6666
      666
    • RE: L25 PTV axis-dominion (+15) vs 666

      TripleA Move Summary: British round 5

      TripleA Move Summary for game: WW2 Path to Victory

      Game History

      Round: 5
      
          Combat Move - British
              2 infantry moved from Union of South Africa to 73 Sea Zone
              2 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone
              2 infantry moved from 83 Sea Zone to Trans-Jordan
              1 fighter and 1 tactical_bomber moved from 83 Sea Zone to Trans-Jordan
              1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
              2 infantry moved from Southern Persia to Iraq
              2 fighters moved from Egypt to Trans-Jordan
              1 fighter moved from Egypt to Iraq
              4 artilleries and 21 infantry moved from Eastern India to Burma
              1 fighter moved from Eastern India to Burma
      

      Savegame

      posted in League
      6666
      666
    • RE: L25 PTV axis-dominion (+15) vs 666

      TripleA Move Summary: Chinese round 5

      TripleA Move Summary for game: WW2 Path to Victory

      Game History

      Round: 5
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              4 infantry moved from Tsinghai to Kansu
              1 fighter and 1 infantry moved from Tsinghai to Eastern Sinkiang
      

      Savegame

      posted in League
      6666
      666
    • RE: L25 PTV axis-dominion (+15) vs 666

      @axis-dominion feeling smothered…It’s official, I don’t like you. LOL

      posted in League
      6666
      666
    • RE: PTV League25 666 (Allies) vs. Nikola1975 (Axis +15)

      @nikola1975 the UK inf on the trn in the pacific is alone.

      posted in League
      6666
      666
    • RE: PTV League25 666 (Allies) vs. Nikola1975 (Axis +15)

      TripleA Turn Summary: UK_Pacific round 6

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 1 carrier, 4 destroyers, 1 factory_minor, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              Turning on Edit Mode
              EDIT: Changing ownership of New Guinea from Japanese to British
              EDIT: Adding units owned by British to New Guinea: 1 infantry
              EDIT: Turning off Edit Mode
              1 infantry and 1 transport moved from 27 Sea Zone to 55 Sea Zone
              1 infantry moved from 55 Sea Zone to Queensland
              1 marine moved from Hawaiian Islands to 27 Sea Zone
              1 marine and 1 transport moved from 27 Sea Zone to 50 Sea Zone
              1 marine moved from 50 Sea Zone to Solomon Islands
      
          Combat - Americans
              Battle in Queensland
              Battle in Solomon Islands
      
          Non Combat Move - Americans
              5 fighters and 1 tactical_bomber moved from 50 Sea Zone to New Zealand
              6 fighters moved from Western United States to 50 Sea Zone
              1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 27 Sea Zone to 50 Sea Zone
              1 fighter moved from 93 Sea Zone to Algeria
              1 artillery, 1 infantry and 1 mech_infantry moved from Morocco to Algeria
              1 marine moved from Morocco to Algeria
              1 mech_infantry moved from Central United States to 104 Sea Zone
              1 aaGun moved from Eastern United States to 104 Sea Zone
              2 infantry moved from Central United States to 104 Sea Zone
              1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
              1 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
              1 aaGun and 1 infantry moved from 93 Sea Zone to Gibraltar
              1 destroyer moved from 93 Sea Zone to 107 Sea Zone
              1 tactical_bomber moved from Western United States to 93 Sea Zone
              1 armour moved from Iraq to Baluchistan
              1 bomber moved from Eastern India to Egypt
      
          Place Units - Americans
              1 factory_minor placed in Iraq
              1 destroyer placed in 104 Sea Zone
              1 carrier, 3 destroyers and 2 transports placed in 11 Sea Zone
              3 infantry placed in Western United States
              Americans undo move 3.
              1 destroyer placed in 104 Sea Zone
              1 carrier, 2 destroyers and 2 transports placed in 11 Sea Zone
      
          Turn Complete - Americans
              Americans collect 56 PUs; end with 56 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from Marshall Islands: 1 infantry
              EDIT: Removing units owned by Americans from Hawaiian Islands: 1 artillery
              EDIT: Adding units owned by Americans to 50 Sea Zone: 1 artillery and 1 infantry
              EDIT: Turning off Edit Mode
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Szechwan to Hunan
              1 infantry moved from Yunnan to Kwangsi
                    Chinese take Kwangsi from Japanese
              1 artillery and 2 infantry moved from Yunnan to Kweichow
              1 fighter moved from Yunnan to Hunan
              1 artillery and 3 infantry moved from Inner Mongolia to Honan
      
          Combat - Chinese
              Battle in Kweichow
                  Chinese attack with 1 artillery and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Kweichow
                      Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kweichow
                  Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Hunan
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Hunan
                      1 infantry owned by the Japanese lost in Hunan
                  Chinese win with 1 fighter remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Honan
                  Chinese attack with 1 artillery and 3 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery and 3 infantry in Honan, round 2 : 1/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Honan
                  Chinese win, taking Honan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Hunan to Yunnan
      
          Place Units - Chinese
              1 infantry placed in Szechwan
              1 infantry placed in Tsinghai
              1 artillery placed in Honan
              1 artillery placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 15 PUs; end with 15 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
      
          Purchase Units - British
              British buy 1 fighter, 1 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 infantry moved from Alexandria to Tobruk
                    British take Tobruk from Italians
              1 mech_infantry moved from Yunnan to Kwangtung
                    UK_Pacific take Kwangtung from Japanese
              2 infantry moved from Burma to Shan State
              1 fighter moved from Yunnan to Shan State
              2 infantry moved from Western India to 81 Sea Zone
              2 infantry and 1 transport moved from 81 Sea Zone to 42 Sea Zone
              2 infantry moved from 42 Sea Zone to Sumatra
      
          Combat - British
              Battle in Sumatra
              Battle in Shan State
                  British attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Shan State
                      1 infantry owned by the Japanese lost in Shan State
                  British win, taking Sumatra from Japanese, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - British
              1 carrier, 1 cruiser and 1 destroyer moved from 73 Sea Zone to 83 Sea Zone
              1 fighter moved from Eastern India to 83 Sea Zone
              1 bomber moved from Eastern India to Egypt
              1 infantry moved from Syria to Trans-Jordan
              1 infantry moved from Egypt to Trans-Jordan
              1 aaGun moved from Egypt to Trans-Jordan
              1 mech_infantry moved from Egypt to Trans-Jordan
              1 armour moved from Egypt to Trans-Jordan
              1 armour and 1 mech_infantry moved from Trans-Jordan to Iraq
              1 infantry moved from Egypt to Trans-Jordan
              2 fighters moved from 93 Sea Zone to Algeria
              2 infantry moved from Morocco to 93 Sea Zone
              2 infantry moved from 93 Sea Zone to Gibraltar
              1 aaGun, 1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria
              1 infantry moved from Baluchistan to Western India
              1 submarine moved from 40 Sea Zone to 78 Sea Zone
              1 artillery and 4 infantry moved from Burma to Yunnan
              1 mech_infantry moved from Eastern India to Yunnan
              1 fighter moved from Shan State to Eastern India
              1 fighter moved from United Kingdom to Gibraltar
              2 fighters moved from United Kingdom to 93 Sea Zone
              1 infantry moved from 50 Sea Zone to Solomon Islands
      
          Place Units - British
              3 submarines placed in 83 Sea Zone
              1 fighter and 1 tactical_bomber placed in United Kingdom
              1 infantry placed in Quebec
      
          Turn Complete - British
              British collect 37 PUs; end with 37 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
      
          Place Units - UK_Pacific
              3 infantry and 1 mech_infantry placed in Eastern India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 14 PUs; end with 14 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
              Some Units in Eastern India change ownership: 3 infantry and 1 mech_infantry
              Turning on Edit Mode
              EDIT: Removing units owned by British from Solomon Islands: 1 infantry
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Chinese regular : -0.17
      Japanese regular : 1.33
      British regular : 0.17
      

      Territory Summary for Americans, British, Chinese and UK_Pacific :

      Marshall Islands : 1 flag
      Southern Manchuria : 1 infantry
      Kwangsi : 1 infantry
      Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
      Midway : 1 airfield
      Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
      Central United States : 1 factory_major
      Wake Island : 1 airfield
      Hawaiian Islands : 1 airfield, 1 artillery and 1 harbour
      Kweichow : 1 artillery and 1 infantry
      Tsinghai : 1 infantry
      Honan : 2 artilleries and 3 infantry
      Kwangtung : 1 harbour and 1 mech_infantry
      Yunnan : 3 aaGuns, 1 armour, 4 artilleries, 1 fighter, 15 infantry and 1 mech_infantry
      Szechwan : 1 infantry
      Gibraltar : 1 aaGun, 1 fighter, 1 harbour and 5 infantry
      Iceland : 1 airfield
      Scotland : 1 airfield
      Quebec : 1 factory_minor, 1 harbour and 1 infantry
      Trans-Jordan : 1 aaGun and 3 infantry
      Union of South Africa : 1 factory_minor and 1 harbour
      United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 13 infantry and 1 tactical_bomber
      Egypt : 1 airfield, 4 artilleries, 2 bombers, 1 factory_minor, 3 fighters, 1 harbour, 6 infantry, 1 marine and 1 tactical_bomber
      Shan State : 1 infantry
      Western India : 1 infantry
      Eastern India : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
      Tobruk : 1 flag, 1 infantry
      Ethiopia : 1 flag
      Italian Somaliland : 1 flag
      Solomon Islands : 1 flag, 1 marine
      New Guinea : 1 flag, 1 infantry
      Queensland : 1 flag, 1 airfield, 1 harbour and 1 infantry
      New Zealand : 5 fighters and 1 tactical_bomber
      Syria : 1 flag
      Tunisia : 1 flag
      Algeria : 1 aaGun, 1 armour, 2 artilleries, 3 fighters, 3 infantry, 1 marine and 1 mech_infantry
      French Madagascar : 1 flag
      Morocco : 1 flag, 1 infantry and 1 mech_infantry
      French West Africa : 1 flag
      French Central Africa : 1 flag
      Sumatra : 1 flag, 2 infantry
      Southern Persia : 1 flag
      Brazil : 1 flag
      107 Sea Zone : 1 destroyer
      50 Sea Zone : 1 artillery, 1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 8 fighters, 2 infantry, 1 submarine and 2 transports
      93 Sea Zone : 2 carriers, 3 cruisers, 1 destroyer, 3 fighters, 2 submarines, 1 tactical_bomber and 4 transports
      Iraq : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
      83 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 3 submarines
      104 Sea Zone : 2 destroyers
      78 Sea Zone : 1 submarine
      109 Sea Zone : 1 flag
      11 Sea Zone : 1 carrier, 2 destroyers and 2 transports
      Baluchistan : 1 armour
      42 Sea Zone : 1 transport
      55 Sea Zone : 1 transport
      

      Production/PUs Summary :

      Germans : 65 / 87
      Russians : 24 / 0
      Japanese : 48 / 78
      Americans : 56 / 81
      Chinese : 15 / 18
      British : 37 / 40
      UK_Pacific : 14 / 17
      Italians : 13 / 21
      ANZAC : 4 / 0
      French : 2 / 0
      Dutch : 0 / 0
      Mongolians : 0 / 0
      Neutral_Axis : 0 / 0
      Neutral_Allies : 0 / 0
      Neutral_True : 20 / 0
      

      Savegame

      posted in League
      6666
      666
    • RE: PTV League25 666 (Allies) vs. Nikola1975 (Axis +15)

      TripleA Turn Summary: Chinese round 6

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 6
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Szechwan to Hunan
              1 infantry moved from Yunnan to Kwangsi
                    Chinese take Kwangsi from Japanese
              1 artillery and 2 infantry moved from Yunnan to Kweichow
              1 fighter moved from Yunnan to Hunan
              1 artillery and 3 infantry moved from Inner Mongolia to Honan
      
          Combat - Chinese
              Battle in Kweichow
                  Chinese attack with 1 artillery and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Kweichow
                      Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kweichow
                  Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Hunan
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Hunan
                      1 infantry owned by the Japanese lost in Hunan
                  Chinese win with 1 fighter remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Honan
                  Chinese attack with 1 artillery and 3 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery and 3 infantry in Honan, round 2 : 1/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Honan
                  Chinese win, taking Honan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Hunan to Yunnan
      
          Place Units - Chinese
              1 infantry placed in Szechwan
              1 infantry placed in Tsinghai
              1 artillery placed in Honan
              1 artillery placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 15 PUs; end with 15 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.17
      Japanese regular : 0.67
      

      Territory Summary for Chinese :

      Southern Manchuria : 1 infantry
      Kwangsi : 1 infantry
      Kweichow : 1 artillery and 1 infantry
      Tsinghai : 1 infantry
      Honan : 2 artilleries and 3 infantry
      Yunnan : 1 artillery, 1 fighter and 8 infantry
      Szechwan : 1 infantry
      

      Production/PUs Summary :

      Germans : 65 / 87
      Russians : 24 / 0
      Japanese : 55 / 78
      Americans : 56 / 81
      Chinese : 15 / 18
      British : 37 / 41
      UK_Pacific : 7 / 14
      Italians : 13 / 21
      ANZAC : 4 / 0
      French : 2 / 0
      Dutch : 0 / 0
      Mongolians : 0 / 0
      Neutral_Axis : 0 / 0
      Neutral_Allies : 0 / 0
      Neutral_True : 20 / 0
      

      Savegame

      posted in League
      6666
      666
    • RE: PTV League25 666 (Allies) vs. Nikola1975 (Axis +15)

      TripleA Turn Summary: Americans round 6

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 1 carrier, 4 destroyers, 1 factory_minor, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              Turning on Edit Mode
              EDIT: Changing ownership of New Guinea from Japanese to British
              EDIT: Adding units owned by British to New Guinea: 1 infantry
              EDIT: Turning off Edit Mode
              1 infantry and 1 transport moved from 27 Sea Zone to 55 Sea Zone
              1 infantry moved from 55 Sea Zone to Queensland
              1 marine moved from Hawaiian Islands to 27 Sea Zone
              1 marine and 1 transport moved from 27 Sea Zone to 50 Sea Zone
              1 marine moved from 50 Sea Zone to Solomon Islands
      
          Combat - Americans
              Battle in Queensland
              Battle in Solomon Islands
      
          Non Combat Move - Americans
              5 fighters and 1 tactical_bomber moved from 50 Sea Zone to New Zealand
              6 fighters moved from Western United States to 50 Sea Zone
              1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 27 Sea Zone to 50 Sea Zone
              1 fighter moved from 93 Sea Zone to Algeria
              1 artillery, 1 infantry and 1 mech_infantry moved from Morocco to Algeria
              1 marine moved from Morocco to Algeria
              1 mech_infantry moved from Central United States to 104 Sea Zone
              1 aaGun moved from Eastern United States to 104 Sea Zone
              2 infantry moved from Central United States to 104 Sea Zone
              1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
              1 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
              1 aaGun and 1 infantry moved from 93 Sea Zone to Gibraltar
              1 destroyer moved from 93 Sea Zone to 107 Sea Zone
              1 tactical_bomber moved from Western United States to 93 Sea Zone
              1 armour moved from Iraq to Baluchistan
              1 bomber moved from Eastern India to Egypt
      
          Place Units - Americans
              1 factory_minor placed in Iraq
              1 destroyer placed in 104 Sea Zone
              1 carrier, 3 destroyers and 2 transports placed in 11 Sea Zone
              3 infantry placed in Western United States
              Americans undo move 3.
              1 destroyer placed in 104 Sea Zone
              1 carrier, 2 destroyers and 2 transports placed in 11 Sea Zone
      
          Turn Complete - Americans
              Americans collect 56 PUs; end with 56 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from Marshall Islands: 1 infantry
              EDIT: Removing units owned by Americans from Hawaiian Islands: 1 artillery
              EDIT: Adding units owned by Americans to 50 Sea Zone: 1 artillery and 1 infantry
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Territory Summary for Americans :

      Marshall Islands : 1 flag
      Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
      Midway : 1 airfield
      Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
      Central United States : 1 factory_major
      Wake Island : 1 airfield
      Hawaiian Islands : 1 airfield, 1 artillery and 1 harbour
      Gibraltar : 1 aaGun and 2 infantry
      Egypt : 1 bomber
      Solomon Islands : 1 flag, 1 marine
      Queensland : 1 flag, 1 airfield, 1 harbour and 1 infantry
      New Zealand : 5 fighters and 1 tactical_bomber
      Algeria : 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 mech_infantry
      Morocco : 1 infantry and 1 mech_infantry
      French West Africa : 1 flag
      French Central Africa : 1 flag
      107 Sea Zone : 1 destroyer
      50 Sea Zone : 1 artillery, 1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 8 fighters, 1 infantry, 1 submarine and 2 transports
      93 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 submarines, 1 tactical_bomber and 2 transports
      Iraq : 1 flag, 1 factory_minor
      104 Sea Zone : 2 destroyers
      109 Sea Zone : 1 flag
      11 Sea Zone : 1 carrier, 2 destroyers and 2 transports
      Baluchistan : 1 armour
      55 Sea Zone : 1 transport
      

      Production/PUs Summary :

      Germans : 65 / 87
      Russians : 24 / 0
      Japanese : 58 / 78
      Americans : 56 / 81
      Chinese : 12 / 14
      British : 37 / 41
      UK_Pacific : 7 / 14
      Italians : 13 / 21
      ANZAC : 4 / 0
      French : 2 / 0
      Dutch : 0 / 0
      Mongolians : 0 / 0
      Neutral_Axis : 0 / 0
      Neutral_Allies : 0 / 0
      Neutral_True : 20 / 0
      

      Savegame

      posted in League
      6666
      666
    • RE: PTV League25 666 (Allies) vs. Nikola1975 (Axis +15)

      @nikola1975 as stated days earlier in the thread the two UK inf in the pacific are each on a different tranny. Of course that isn’t how the game has it, and it doesn’t seem to allow the edit to happen so I will state the movement for each and edit it after this turn.

      posted in League
      6666
      666
    • RE: PTV 25 playoff Ghostglider vs 666 (axis +14)

      TripleA Turn Summary: Italians round 2

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 2
      
          Purchase Units - Italians
              Italians buy 1 marine and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - Italians
              1 submarine moved from 93 Sea Zone to 112 Sea Zone
              1 armour moved from Tobruk to Alexandria
                    Italians take Alexandria from British
              1 armour moved from Alexandria to Tobruk
              1 infantry moved from Kenya to Anglo-Egyptian Sudan
                    Italians take Anglo-Egyptian Sudan from British
              1 artillery and 2 infantry moved from Kenya to Belgian Congo
                    Italians take Belgian Congo from British
      
          Combat - Italians
              Battle in 112 Sea Zone
                  Italians attack with 1 submarine
                  British defend with 1 transport
                      1 transport owned by the British lost in 112 Sea Zone
                  Italians win, taking 112 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
                  Casualties for British: 1 transport
      
          Non Combat Move - Italians
              1 mech_infantry moved from Tobruk to Tunisia
                    Italians take Tunisia from Neutral_Axis
              1 infantry moved from Libya to Tobruk
              1 infantry moved from Gibraltar to 94 Sea Zone
              1 artillery moved from Gibraltar to 94 Sea Zone
              1 artillery moved from Gibraltar to 94 Sea Zone
              1 artillery and 1 transport moved from 94 Sea Zone to 85 Sea Zone
              1 artillery moved from 85 Sea Zone to French West Africa
                    Italians take French West Africa from Neutral_Axis
              1 artillery moved from 94 Sea Zone to Algeria
                    Italians take Algeria from Neutral_Axis
              1 infantry moved from 94 Sea Zone to Morocco
                    Italians take Morocco from Neutral_Axis
              3 fighters moved from Southern Italy to Gibraltar
              1 cruiser moved from 94 Sea Zone to 97 Sea Zone
              2 infantry moved from Greece to Bulgaria
              1 armour moved from Greece to Yugoslavia
              1 armour moved from Southern Italy to Yugoslavia
              1 bomber moved from Southern Italy to Gibraltar
              3 aaGuns and 4 infantry moved from Southern Italy to Northern Italy
      
          Place Units - Italians
              1 transport placed in 97 Sea Zone
              1 marine placed in Southern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 6
              Italians collect 19 PUs; end with 20 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
              Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs
              Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
      

      Combat Hit Differential Summary :

      Territory Summary for Italians :

      Kenya : 1 flag
      Gibraltar : 1 flag, 1 bomber, 3 fighters, 1 harbour and 3 infantry
      Belgian Congo : 1 flag, 1 artillery and 2 infantry
      Alexandria : 1 flag
      Anglo-Egyptian Sudan : 1 flag, 1 infantry
      Northern Italy : 3 aaGuns, 1 factory_major and 4 infantry
      Southern Italy : 1 airfield, 1 factory_minor, 1 harbour and 1 marine
      Tobruk : 1 armour, 2 artilleries and 4 infantry
      Tunisia : 1 flag, 1 infantry and 1 mech_infantry
      Algeria : 1 flag, 1 artillery and 1 infantry
      Morocco : 1 flag, 2 infantry
      French West Africa : 1 flag, 1 artillery and 1 infantry
      94 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 2 transports
      97 Sea Zone : 1 cruiser and 1 transport
      Bulgaria : 2 infantry
      Yugoslavia : 2 armour
      112 Sea Zone : 1 flag, 1 submarine
      85 Sea Zone : 1 transport
      Greece : 1 flag
      

      Production/PUs Summary :

      Germans : 41 / 56
      Russians : 46 / 46
      Japanese : 36 / 39
      Americans : 53 / 53
      Chinese : 9 / 9
      British : 27 / 32
      UK_Pacific : 17 / 17
      Italians : 19 / 35
      ANZAC : 13 / 14
      French : 1 / 0
      Dutch : 5 / 0
      Mongolians : 0 / 0
      Neutral_Axis : 8 / 0
      Neutral_Allies : 3 / 0
      Neutral_True : 20 / 0
      

      Savegame

      posted in League
      6666
      666
    • RE: PTV 25 playoff Ghostglider vs 666 (axis +14)

      @Ghostglider no thanks

      posted in League
      6666
      666
    • RE: PTV League25 666 (Allies) vs. Nikola1975 (Axis +15)

      @nikola1975 decided to “walk-in” undefended W.UKR…

      posted in League
      6666
      666
    • RE: PTV League25 666 (Allies) vs. Nikola1975 (Axis +15)

      TripleA Turn Summary: Russians round 6

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 6
      
          Combat Move - Russians
              1 artillery and 1 infantry moved from Amur to Korea
              2 infantry moved from Southern Manchuria to Korea
              1 infantry moved from Southern Manchuria to Korea
              1 armour and 1 mech_infantry moved from Southern Manchuria to Jehol
                    Chinese take Jehol from Japanese
              1 armour and 1 mech_infantry moved from Jehol to Chahar
              5 infantry moved from Southern Manchuria to Northern Manchuria
      
          Combat - Russians
              Battle in Korea
                  Russians attack with 1 artillery and 4 infantry
                  Japanese defend with 1 infantry
                      Russians roll dice for 1 artillery and 4 infantry in Korea, round 2 : 0/5 hits, 1.17 expected hits
                      Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 artillery and 4 infantry in Korea, round 3 : 0/5 hits, 1.17 expected hits
                      Japanese roll dice for 1 infantry in Korea, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Korea
                      Russians roll dice for 1 artillery and 3 infantry in Korea, round 4 : 1/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 infantry in Korea, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Korea
                  Russians win, taking Korea from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Chahar
                  Russians attack with 1 armour and 1 mech_infantry
                  Japanese defend with 1 infantry
                      Russians roll dice for 1 armour and 1 mech_infantry in Chahar, round 2 : 1/2 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Chahar
                  Russians win, taking Chahar from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Northern Manchuria
                  Russians attack with 5 infantry
                  Japanese defend with 1 infantry
                      Russians roll dice for 5 infantry in Northern Manchuria, round 2 : 1/5 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Northern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Northern Manchuria
                  Russians win, taking Northern Manchuria from Japanese with 5 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Russians
              Turning on Edit Mode
              EDIT: Changing ownership of Western Ukraine from Germans to Russians
              EDIT: Turning off Edit Mode
              1 infantry moved from Southern Manchuria to Jehol
              1 aaGun moved from Southern Manchuria to Korea
              1 aaGun moved from Amur to Northern Manchuria
              2 armour, 4 artilleries, 19 infantry and 2 mech_infantrys moved from Urals to Kazakhstan
              2 aaGuns, 1 artillery and 12 infantry moved from Komi to Urals
              2 aaGuns, 3 artilleries and 21 infantry moved from Ukraine to Western Ukraine
              3 fighters and 1 tactical_bomber moved from Egypt to Northwest Persia
      
          Turn Complete - Russians
      

      Combat Hit Differential Summary :

      Japanese regular : -0.67
      Russians regular : -2.00
      

      Territory Summary for Russians :

      Western Ukraine : 2 aaGuns, 3 artilleries and 21 infantry
      Kazakhstan : 2 armour, 4 artilleries, 19 infantry and 2 mech_infantrys
      Siberia : 1 factory_minor and 6 infantry
      Ukraine : 1 factory_minor
      Urals : 2 aaGuns, 1 artillery, 1 factory_minor and 12 infantry
      Stalingrad : 1 factory_minor
      Northern Manchuria : 1 aaGun and 5 infantry
      Korea : 1 flag, 1 aaGun, 1 artillery and 3 infantry
      Jehol : 1 infantry
      Chahar : 1 armour and 1 mech_infantry
      Egypt : 2 bombers
      Northwest Persia : 1 flag, 3 fighters and 2 tactical_bombers
      93 Sea Zone : 1 submarine
      3 Sea Zone : 1 submarine
      118 Sea Zone : 1 cruiser and 1 submarine
      Northeast Persia : 1 flag
      

      Production/PUs Summary :

      Germans : 65 / 87
      Russians : 27 / 0
      Japanese : 50 / 88
      Americans : 54 / 81
      Chinese : 14 / 14
      British : 37 / 41
      UK_Pacific : 11 / 14
      Italians : 13 / 21
      ANZAC : 5 / 0
      French : 2 / 0
      Dutch : 0 / 0
      Mongolians : 0 / 0
      Neutral_Axis : 0 / 0
      Neutral_Allies : 0 / 0
      Neutral_True : 20 / 0
      

      Savegame

      posted in League
      6666
      666
    • RE: PTV League25 666 (Allies) vs. Nikola1975 (Axis +15)

      @nikola1975 scramble?

      posted in League
      6666
      666
    • 1 / 1