• RE: L21 PTV 666 (Allies) vs ArtofWar1947 (Axis+15)

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Yaroslavl to Novgorod
                  Russians take Novgorod from Germans
            1 infantry moved from Gorky to Vologda
                  Russians take Vologda from Germans
            5 artilleries and 30 infantry moved from Stalingrad to Northern Caucasus
            7 armour and 4 mech_infantrys moved from Rostov to Northern Caucasus
            3 mech_infantrys moved from Kazakhstan to Northern Caucasus
            1 armour and 2 mech_infantrys moved from Urals to Northern Caucasus
    
        Combat - Russians
            Battle in Northern Caucasus
                Russians attack with 8 armour, 5 artilleries, 30 infantry and 9 mech_infantrys
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 8 armour, 5 artilleries, 30 infantry and 9 mech_infantrys in Northern Caucasus, round 2 : 16/52 hits, 14.33 expected hits
                    Germans roll dice for 2 mech_infantrys in Northern Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans lost in Northern Caucasus
                Russians win, taking Northern Caucasus from Germans with 8 armour, 5 artilleries, 30 infantry and 9 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - Russians
            1 infantry moved from Samara to Russia
            1 infantry moved from Tula to Bryansk
            1 artillery and 8 infantry moved from Tula to Russia
            1 armour and 2 mech_infantrys moved from Russia to Stalingrad
            2 aaGuns moved from Stalingrad to Samara
            2 aaGuns and 7 infantry moved from Timguska to Urals
            3 infantry moved from Tsinghai to Inner Mongolia
            2 infantry moved from Stalingrad to Samara
            1 infantry moved from Stalingrad to Rostov
    
        Place Units - Russians
            10 infantry placed in Russia
            1 infantry placed in Urals
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : 1.67
    

    Territory Summary for Russians :

    Bryansk : 1 infantry
    Russia : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 50 infantry and 2 tactical_bombers
    Samara : 2 aaGuns and 2 infantry
    Urals : 2 aaGuns, 1 factory_minor and 8 infantry
    Vologda : 1 infantry
    Yenisey : 1 infantry
    Northern Caucasus : 8 armour, 5 artilleries, 30 infantry and 9 mech_infantrys
    Timguska : 1 infantry
    Rostov : 2 infantry
    Novgorod : 1 infantry
    Stalingrad : 1 armour, 2 infantry and 2 mech_infantrys
    Inner Mongolia : 6 infantry
    Buyant-Uhaa : 1 flag
    Tsagaan Olom : 1 flag
    Central Mongolia : 1 flag
    

    Production/PUs Summary :

    Germans : 59 / 89
    Russians : 28 / 31
    Japanese : 70 / 93
    Americans : 54 / 79
    Chinese : 7 / 7
    British : 32 / 44
    UK_Pacific : 3 / 0
    Italians : 11 / 11
    ANZAC : 12 / 17
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 1 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame

    posted in League
  • RE: L21 PTV 666 (Allies) vs ArtofWar1947 (Axis+15)

    TripleA Move Summary: Russians round 9

    TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Yaroslavl to Novgorod
                  Russians take Novgorod from Germans
            1 infantry moved from Gorky to Vologda
                  Russians take Vologda from Germans
            5 artilleries and 30 infantry moved from Stalingrad to Northern Caucasus
            7 armour and 4 mech_infantrys moved from Rostov to Northern Caucasus
            3 mech_infantrys moved from Kazakhstan to Northern Caucasus
            1 armour and 2 mech_infantrys moved from Urals to Northern Caucasus
    

    Savegame

    posted in League
  • RE: 2021 PTV Simon v 666 (axis +15)

    @simon33 scramble the fighter? I think not, fyi…I am going to blitz in and out of Libya, fyi…

    posted in League
  • RE: 2021 PTV Simon v 666 (axis +15)

    TripleA Manual Gamesave Post: Italians round 7

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Ukraine to 101 Sea Zone
            4 fighters moved from Southern Italy to 101 Sea Zone
            1 armour moved from Kazakhstan to Western Sinkiang
                  Italians take Western Sinkiang from Chinese
            1 armour moved from Western Sinkiang to Urals
            1 armour moved from Kazakhstan to Samara
                  Italians take Samara from Russians
            1 armour moved from Samara to Urals
            2 mech_infantrys moved from Kazakhstan to Urals
    

    Combat Hit Differential Summary :

    Savegame

    posted in League
  • RE: 2021 PTV Simon v 666 (axis +15)

    @simon33 said in 2021 PTV Simon v 666 (axis +15):

    @666 said in 2021 PTV Simon v 666 (axis +15):

    @simon33 said in 2021 PTV Simon v 666 (axis +15):

    Scramble to SZs 97 & 17?

    Intercept in Berlin?

    ground all aircraft

    Only real question there was the intercept but you got 2/3. 611 today, not 666.

    Assumed no scramble to SZ99.

    yeah couldn’t believe it, have seen good fortune like that in some time!

    posted in League
  • RE: 2020 playoff BM3 farmboy (allies +11) v 666

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            3 armour and 3 mech_infantrys moved from Volgograd to Bryansk
                  Italians take Rostov from Russians
            2 infantry moved from Northern Italy to Southern France
            2 fighters moved from Southern Italy to Southern France
            2 infantry moved from Western Germany to Holland Belgium
            1 bomber and 1 fighter moved from Western Germany to Holland Belgium
    
        Combat - Italians
            Battle in Bryansk
                Italians attack with 3 armour and 3 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 3 armour and 3 mech_infantrys in Bryansk, round 2 : 2/6 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bryansk
                Italians win, taking Bryansk from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Holland Belgium
                Italians attack with 1 bomber, 1 fighter and 2 infantry
                British defend with 2 infantry
                    Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.50 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the British and 2 infantry owned by the Italians lost in Holland Belgium
                1 bomber owned by the Italians and 1 fighter owned by the Italians retreated
                British win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Italians: 2 infantry
                Casualties for British: 1 infantry
            Battle in Southern France
                Italians attack with 2 fighters and 2 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 0/4 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Southern France
                    Italians roll dice for 2 fighters and 1 infantry in Southern France, round 3 : 2/3 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                Italians win, taking Southern France from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 mech_infantry moved from Kansu to Kazakhstan
            1 mech_infantry moved from Timguska to Kazakhstan
            1 artillery and 1 infantry moved from Bulgaria to Yugoslavia
            2 infantry moved from Northern Italy to Yugoslavia
            2 fighters moved from Southern France to Southern Italy
            1 fighter moved from Holland Belgium to Western Germany
            1 bomber moved from Holland Belgium to Western Germany
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Italy: 3 infantry
            EDIT: Adding units owned by Italians to France: 3 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5
            Italians collect 20 PUs (1 lost to blockades); end with 20 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Italians regular : -1.00
    Russians regular : 0.67
    British regular : 1.33
    

    Territory Summary for Italians :

    Kansu : 1 flag
    Timguska : 1 flag
    Kazakhstan : 1 flag, 2 mech_infantrys
    Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
    France : 1 artillery and 4 infantry
    Western Germany : 1 bomber, 1 fighter, 2 infantry and 2 mech_infantrys
    Northern Italy : 1 factory_major
    Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 17 infantry
    Bryansk : 1 flag, 3 armour and 2 mech_infantrys
    Rostov : 1 flag
    Western Ukraine : 1 flag
    Volgograd : 1 aaGun, 1 artillery and 2 infantry
    Yugoslavia : 1 flag, 1 artillery and 3 infantry
    

    Production/PUs Summary :

    Germans : 48 / 79
    Russians : 11 / 20
    Japanese : 58 / 65
    Americans : 61 / 99
    Chinese : 3 / 2
    British : 40 / 49
    UK_Pacific : 7 / 11
    Italians : 21 / 20
    ANZAC : 14 / 18
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

    posted in League
  • RE: 2020 playoff BM3 farmboy (allies +11) v 666

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            3 armour and 3 mech_infantrys moved from Volgograd to Bryansk
                  Italians take Rostov from Russians
            2 infantry moved from Northern Italy to Southern France
            2 fighters moved from Southern Italy to Southern France
            2 infantry moved from Western Germany to Holland Belgium
            1 bomber and 1 fighter moved from Western Germany to Holland Belgium
    
        Combat - Italians
            Battle in Bryansk
                Italians attack with 3 armour and 3 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 3 armour and 3 mech_infantrys in Bryansk, round 2 : 2/6 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bryansk
                Italians win, taking Bryansk from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Holland Belgium
                Italians attack with 1 bomber, 1 fighter and 2 infantry
                British defend with 2 infantry
                    Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.50 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the British and 2 infantry owned by the Italians lost in Holland Belgium
                1 bomber owned by the Italians and 1 fighter owned by the Italians retreated
                British win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Italians: 2 infantry
                Casualties for British: 1 infantry
            Battle in Southern France
                Italians attack with 2 fighters and 2 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 0/4 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Southern France
                    Italians roll dice for 2 fighters and 1 infantry in Southern France, round 3 : 2/3 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                Italians win, taking Southern France from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 mech_infantry moved from Kansu to Kazakhstan
            1 mech_infantry moved from Timguska to Kazakhstan
            1 artillery and 1 infantry moved from Bulgaria to Yugoslavia
            2 infantry moved from Northern Italy to Yugoslavia
            2 fighters moved from Southern France to Southern Italy
            1 fighter moved from Holland Belgium to Western Germany
            1 bomber moved from Holland Belgium to Western Germany
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Italy: 3 infantry
            EDIT: Adding units owned by Italians to France: 3 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5
            Italians collect 20 PUs (1 lost to blockades); end with 20 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Italians regular : -1.00
    Russians regular : 0.67
    British regular : 1.33
    

    Territory Summary for Italians :

    Kansu : 1 flag
    Timguska : 1 flag
    Kazakhstan : 1 flag, 2 mech_infantrys
    Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
    France : 1 artillery and 4 infantry
    Western Germany : 1 bomber, 1 fighter, 2 infantry and 2 mech_infantrys
    Northern Italy : 1 factory_major
    Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 17 infantry
    Bryansk : 1 flag, 3 armour and 2 mech_infantrys
    Rostov : 1 flag
    Western Ukraine : 1 flag
    Volgograd : 1 aaGun, 1 artillery and 2 infantry
    Yugoslavia : 1 flag, 1 artillery and 3 infantry
    

    Production/PUs Summary :

    Germans : 48 / 79
    Russians : 11 / 20
    Japanese : 58 / 65
    Americans : 61 / 99
    Chinese : 3 / 2
    British : 40 / 49
    UK_Pacific : 7 / 11
    Italians : 21 / 20
    ANZAC : 14 / 18
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

    posted in League
  • RE: 2020 playoff BM3 farmboy (allies +11) v 666

    @farmboy lots of tough love here…was hoping I would roll a 1 or 2 in Persia… 4-5 for you here, just have to take this like a man, lol

    posted in League
  • RE: 2020 playoff BM3 farmboy (allies +11) v 666

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            3 armour and 3 mech_infantrys moved from Volgograd to Bryansk
                  Italians take Rostov from Russians
            2 infantry moved from Northern Italy to Southern France
            2 fighters moved from Southern Italy to Southern France
            2 infantry moved from Western Germany to Holland Belgium
            1 bomber and 1 fighter moved from Western Germany to Holland Belgium
    
        Combat - Italians
            Battle in Bryansk
                Italians attack with 3 armour and 3 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 3 armour and 3 mech_infantrys in Bryansk, round 2 : 2/6 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bryansk
                Italians win, taking Bryansk from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Holland Belgium
                Italians attack with 1 bomber, 1 fighter and 2 infantry
                British defend with 2 infantry
                    Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.50 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the British and 2 infantry owned by the Italians lost in Holland Belgium
                1 bomber owned by the Italians and 1 fighter owned by the Italians retreated
                British win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Italians: 2 infantry
                Casualties for British: 1 infantry
            Battle in Southern France
                Italians attack with 2 fighters and 2 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 0/4 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Southern France
                    Italians roll dice for 2 fighters and 1 infantry in Southern France, round 3 : 2/3 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                Italians win, taking Southern France from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 mech_infantry moved from Kansu to Kazakhstan
            1 mech_infantry moved from Timguska to Kazakhstan
            1 artillery and 1 infantry moved from Bulgaria to Yugoslavia
            2 infantry moved from Northern Italy to Yugoslavia
            2 fighters moved from Southern France to Southern Italy
            1 fighter moved from Holland Belgium to Western Germany
            1 bomber moved from Holland Belgium to Western Germany
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Italy: 3 infantry
            EDIT: Adding units owned by Italians to France: 3 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5
            Italians collect 20 PUs (1 lost to blockades); end with 20 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Italians regular : -1.00
    Russians regular : 0.67
    British regular : 1.33
    

    Territory Summary for Italians :

    Kansu : 1 flag
    Timguska : 1 flag
    Kazakhstan : 1 flag, 2 mech_infantrys
    Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
    France : 1 artillery and 4 infantry
    Western Germany : 1 bomber, 1 fighter, 2 infantry and 2 mech_infantrys
    Northern Italy : 1 factory_major
    Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 17 infantry
    Bryansk : 1 flag, 3 armour and 2 mech_infantrys
    Rostov : 1 flag
    Western Ukraine : 1 flag
    Volgograd : 1 aaGun, 1 artillery and 2 infantry
    Yugoslavia : 1 flag, 1 artillery and 3 infantry
    

    Production/PUs Summary :

    Germans : 48 / 79
    Russians : 11 / 20
    Japanese : 58 / 65
    Americans : 61 / 99
    Chinese : 3 / 2
    British : 40 / 49
    UK_Pacific : 7 / 11
    Italians : 21 / 20
    ANZAC : 14 / 18
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

    posted in League
  • RE: 🎲😢 PRNG dice support group — and ranting

    @brian-cannon “ranked” games are 1 vs. 1 and that’s not Axis and Allies. The whole point is to deal with the inadequacy of worse teammates making mistakes, or learning from a better player and not finely tuned coordinated national strategies. This simulates the actual war as nations had their own path that at times was not perfectly coordinated like some symphony. You constantly have to adjust to your teammate and your own mistakes during the game. On the other hand, i don’t have trouble getting into games but im wondering why some rooms you cant get into when you click, and others get you stuck in limbo. I prefer to create my own games, lots of people just join quickly.

    posted in Axis & Allies 1942 Online