• RE: 2021 PTV Simon v 666 (axis +15)

    @simon33 that didn’t work out to well for Jpn…I couldn’t decide what to do there

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  • RE: L21 Amon-Sul (Axis) vs Pejon_88 (Allies + 16)

    TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 carrier and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Syria to Trans-Jordan
            1 bomber, 1 mech_infantry and 1 tactical_bomber moved from Turkey to Trans-Jordan
            2 artilleries and 2 infantry moved from Turkey to Northwest Persia
            1 artillery and 1 infantry moved from Bessarabia to 100 Sea Zone
            1 artillery and 1 infantry moved from 100 Sea Zone to Ukraine
            1 artillery and 1 infantry moved from Bessarabia to Western Ukraine
            1 fighter moved from 113 Sea Zone to 125 Sea Zone
            1 tactical_bomber moved from Western Germany to 125 Sea Zone
            1 fighter moved from 113 Sea Zone to 125 Sea Zone
            1 tactical_bomber moved from Western Germany to 125 Sea Zone
            1 fighter moved from Sweden to 125 Sea Zone
            1 artillery and 1 infantry moved from Sweden to Finland
            1 artillery and 1 infantry moved from Baltic States to Novgorod
            1 fighter and 1 tactical_bomber moved from Sweden to Novgorod
    
        Combat - Germans
            Battle in 125 Sea Zone
                Germans attack with 3 fighters and 2 tactical_bombers
                Americans defend with 3 transports
                    3 transports owned by the Americans lost in 125 Sea Zone
                Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 21
                Casualties for Americans: 3 transports
            Battle in Novgorod
                Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/4 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Ukraine
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 airfield, 1 factory_minor and 1 infantry
                    Germans roll dice for 1 cruiser in Ukraine, round 2 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Finland
                Germans attack with 1 artillery and 1 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Finland
                Germans win, taking Finland from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                    Germans roll dice for 1 artillery in Western Ukraine, round 4 : 1/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Northwest Persia
                Germans attack with 2 artilleries and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 artilleries and 2 infantry in Northwest Persia, round 2 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Northwest Persia
                    Germans roll dice for 2 artilleries and 1 infantry in Northwest Persia, round 3 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Northwest Persia, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Northwest Persia
                Germans win, taking Northwest Persia from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Trans-Jordan
                Germans attack with 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Germans roll dice for 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 3/4 hits, 1.50 expected hits
                    British roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the British lost in Trans-Jordan
                Germans win, taking Trans-Jordan from British with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Germans
            4 transports moved from 113 Sea Zone to 114 Sea Zone
            4 artilleries and 2 infantry moved from Poland to 114 Sea Zone
            4 artilleries, 2 infantry and 4 transports moved from 114 Sea Zone to 113 Sea Zone
            3 artilleries and 4 infantry moved from Germany to 113 Sea Zone
            3 artilleries and 4 infantry moved from Western Germany to 113 Sea Zone
            10 artilleries and 10 infantry moved from 113 Sea Zone to Sweden
            1 aaGun, 3 artilleries and 12 infantry moved from Baltic States to Poland
            1 fighter and 1 tactical_bomber moved from Novgorod to Sweden
            1 bomber and 1 tactical_bomber moved from Trans-Jordan to Turkey
            2 infantry moved from Bessarabia to 100 Sea Zone
            2 infantry moved from 100 Sea Zone to Turkey
            2 tactical_bombers moved from 125 Sea Zone to 113 Sea Zone
            1 fighter moved from Western Germany to 113 Sea Zone
            1 fighter moved from 125 Sea Zone to Western Germany
            1 fighter moved from 125 Sea Zone to Western Germany
            1 fighter moved from 125 Sea Zone to Western Germany
            1 artillery moved from Denmark to Western Germany
            1 aaGun, 1 artillery and 3 infantry moved from Bessarabia to 100 Sea Zone
            1 aaGun, 1 artillery and 3 infantry moved from 100 Sea Zone to Turkey
            1 fighter moved from Sweden to 113 Sea Zone
    
        Place Units - Germans
            1 armour and 7 mech_infantrys placed in Western Germany
            1 carrier placed in 113 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5,2,1
            Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Russians regular : 0.00
    Germans regular : 2.50
    British regular : 0.33
    

    Savegame

    posted in League
  • RE: PtV Art of War v 666 (axis +15) Game 2

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 factory_minor, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 2 infantry moved from Ukraine to Kursk
    
        Combat - Germans
            Battle in Kursk
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 aaGun and 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Kursk, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 aaGun and 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Kursk, round 3 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 aaGun and 1 infantry in Kursk, round 3 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the Russians lost in Kursk
                1 artillery owned by the Germans and 2 infantry owned by the Germans retreated to Ukraine
                Russians win with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 aaGun
    
        Non Combat Move - Germans
            2 artilleries and 1 infantry moved from Western Ukraine to Ukraine
            2 mech_infantrys moved from Eastern Poland to Ukraine
            4 mech_infantrys moved from Poland to Eastern Poland
            5 armour and 1 mech_infantry moved from Germany to Eastern Poland
            1 mech_infantry moved from Western Germany to Poland
            1 fighter moved from Western Germany to France
            1 aaGun moved from Holland Belgium to Western Germany
            2 infantry moved from Western Germany to 116 Sea Zone
            2 transports moved from 118 Sea Zone to 117 Sea Zone
            2 artilleries and 2 infantry moved from Germany to 117 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone
            2 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
            1 infantry moved from Leningrad to Archangel
            1 infantry moved from Leningrad to Vologda
            2 infantry moved from Leningrad to Northern Belarus
            1 aaGun, 1 artillery and 15 infantry moved from Leningrad to Novgorod
            2 artilleries and 4 infantry moved from 118 Sea Zone to Leningrad
            1 fighter moved from Western Germany to Leningrad
            1 fighter moved from Southern Italy to Western Germany
            1 destroyer moved from 118 Sea Zone to 116 Sea Zone
    
        Place Units - Germans
            1 factory_minor placed in Ukraine
            3 artilleries, 3 infantry and 4 mech_infantrys placed in Germany
            4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,3,1,3,6,2
            Germans collect 47 PUs (2 lost to blockades); end with 47 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : -0.67
    

    Territory Summary for Germans :

    Western Germany : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 5 fighters, 1 harbour, 4 infantry and 4 tactical_bombers
    Holland Belgium : 1 infantry
    Poland : 1 mech_infantry
    Germany : 3 artilleries, 1 factory_major, 3 infantry and 4 mech_infantrys
    Eastern Poland : 5 armour and 5 mech_infantrys
    Karelia : 1 flag
    Archangel : 1 flag, 1 infantry
    Bessarabia : 1 flag
    Ukraine : 1 flag, 2 aaGuns, 11 armour, 6 artilleries, 1 factory_minor, 36 infantry and 14 mech_infantrys
    Vyborg : 1 flag
    Vologda : 1 flag, 1 infantry
    Northern Belarus : 2 infantry
    Leningrad : 1 flag, 1 airfield, 2 artilleries, 2 fighters, 1 harbour and 4 infantry
    Novgorod : 1 flag, 1 aaGun, 1 artillery and 15 infantry
    Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 4 infantry
    France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 3 fighters and 2 infantry
    Finland : 1 flag, 1 infantry
    Bulgaria : 1 flag
    Yugoslavia : 1 flag
    116 Sea Zone : 1 battleship, 1 carrier, 2 destroyers and 2 submarines
    118 Sea Zone : 3 transports
    

    Production/PUs Summary :

    Germans : 49 / 60
    Russians : 33 / 40
    Japanese : 62 / 77
    Americans : 54 / 79
    Chinese : 9 / 11
    British : 37 / 43
    UK_Pacific : 7 / 10
    Italians : 15 / 7
    ANZAC : 7 / 8
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 3 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame

    posted in League
  • RE: PtV Art of War v 666 (axis +15) Game 2

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Southern Italy to 101 Sea Zone
    
        Combat - Italians
            Battle in 101 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 101 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for British: 1 transport
    
        Non Combat Move - Italians
            1 fighter moved from 101 Sea Zone to Southern Italy
            1 artillery and 1 infantry moved from Bessarabia to Ukraine
            2 armour and 2 mech_infantrys moved from Romania to Ukraine
            1 bomber moved from Bessarabia to Southern Italy
            1 infantry moved from Austria to Western Germany
            3 infantry moved from Yugoslavia to Bulgaria
            2 mech_infantrys moved from Southern Italy to Austria
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4,2,3,1,2
            Italians collect 7 PUs (8 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Italians :

    Western Germany : 2 infantry
    Austria : 2 mech_infantrys
    Western Ukraine : 1 flag
    Southern Belarus : 1 flag
    Eastern Poland : 1 flag
    Ukraine : 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
    Baltic States : 1 flag
    Northern Belarus : 1 flag
    Northern Italy : 1 factory_major
    Southern Italy : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 5 fighters, 1 harbour and 12 infantry
    Bulgaria : 1 artillery and 4 infantry
    Greece : 1 flag
    95 Sea Zone : 1 battleship and 2 cruisers
    

    Production/PUs Summary :

    Germans : 49 / 65
    Russians : 33 / 40
    Japanese : 62 / 77
    Americans : 54 / 79
    Chinese : 9 / 11
    British : 37 / 43
    UK_Pacific : 7 / 10
    Italians : 15 / 7
    ANZAC : 7 / 13
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 3 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame

    posted in League
  • RE: PtV Art of War v 666 (axis +15) Game 2

    @artofwar1947 said in PtV Art of War v 666 (axis +15) Game 2:

    @666

    You are correct, a scramble to SZ 50 is not possible because there is no surface warship. Strange rule, because, scrambling from a land base has no such requirement.

    well that is good because I am usually wrong when it comes to the rules and I agree, it seems odd that they cannot.

    posted in League
  • RE: 2021 PTV Simon v 666 (axis +15)

    @simon33, I will humbly accept your resignation and give you another game if you like?

    posted in League
  • RE: PtV Art of War v 666 (axis +15) Game 2

    @artofwar1947 said in PtV Art of War v 666 (axis +15) Game 2:

    @666

    Scramble fighters to defend against US tran + 5 fighters attacking from SZ 50?

    Scramble fighters to defend Solomon Islands?

    This attempt on the Solomon Islands would not have been chancy, if not impractical, under the old rules, where the Japanese could defended either zone with 5 fighters.

    You should not be so hard on yourself. I made the mother of all blunders against Trulpen. The Japanese took the seventh VC and just needed to hold for 1 turn. The Allies had no chance of taking a VC if defended effectively. Blocked 3 sea zones around Hawaii, but overlooked a marine in Central America, which had unblocked access to Hawaii. The blunder turned certain victory into certain defeat. Talk about snatching defeat from the jaws of victory. Makes one wonder if one should find a less stressful past time.

    I thought I couldn’t scramble fighters to SZ50 because jpn lacked a surface warship there? But even if I can scramble, to either.

    Yeah, thanks, blunders happen, and against the excellent players here they can amount to an instant L. I like to drink and then play and that always seems to hurt me. Adam told me he doesn’t really drink, a definite advantage against me for sure!

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  • RE: L21 Amon-Sul (Axis) vs Pejon_88 (Allies + 16)

    @pejon_88

    Germany tomorrow.

    posted in League
  • RE: L21 Amon-Sul (Axis) vs Pejon_88 (Allies + 16)

    i ve finally found the time to look at the map in peace

    anzac may go

    cheers

    posted in League
  • RE: L21 Amon-Sul (Axis) vs Pejon_88 (Allies + 16)

    TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians repair damage of 4x factory_minor, 6x factory_minor; Remaining resources: 22 PUs; 
            Italians buy 3 artilleries and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Turkey to 100 Sea Zone
            1 infantry moved from 100 Sea Zone to Rostov
            1 artillery, 1 infantry and 1 mech_infantry moved from Turkey to Iraq
    
        Combat - Italians
            Battle in Rostov
            Battle in Iraq
                Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Iraq, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Iraq
                Italians win, taking Rostov from Russians, taking Iraq from British with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            1 fighter moved from Northern Italy to Turkey
            1 mech_infantry moved from Southern France to Spain
            2 mech_infantrys moved from Northern Italy to Romania
            1 artillery and 1 infantry moved from France to Western Germany
            1 artillery and 1 infantry moved from France to Western Germany
    
        Place Units - Italians
            1 fighter placed in Spain
            3 artilleries placed in Turkey
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3,2,1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2,6,1,5,4
            Italians collect 18 PUs (5 lost to blockades); end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.17
    British regular : -0.33
    

    Savegame

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