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    René H

    @fasthard

    2026 25 24

    I started playing Axis & Allies in 2015.
    with A&A 1942nd Ed. Changed then to Europe 1940nd Ed, Pacific 1940nd Ed and Global 1940nd Ed.
    Now I'm playing A&A Global BM4 with Bids around 20 IPCs, eighter via internetchat or live with two friends of mine. We try to play our livegames about once in a quarter.
    I also like to customize my gaming table, pieces and Excel Sheets for A&A.
    I started playing TripeA in the league in 2024 and I'm totally into it ;-)

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    Location Brühl Age 40

    fasthard Unfollow Follow
    2026 25 24

    Best posts made by fasthard

    • RE: Global Gaming Table Threads and Pictures

      Hi there, I’d like to show you my gaming table:
      20210123_105503.jpg
      20210123_105712.jpg
      20210123_105621.jpg
      20210123_105552.jpg
      20210123_105652.jpg
      20210123_175530.jpg
      20210123_175546.jpg
      20210123_175555.jpg

      posted in Customizations
      fasthardF
      fasthard
    • RE: Global Gaming Table Threads and Pictures

      @barnee, @CWO-Marc
      Thx for your feedback!

      @CWO-Marc
      Yes, the monitors help tracking the income during the game. My group and I always forgot to adjust the IPC table at any time during the game, that sucked. Therefore I did this Excel table. Works quite fine now. If anybody is interessted let me know, I’d like to share it.

      @barnee
      The beer holders are on each side of the table. I don’t like cupholders, because there is only space for one drink ;-) The dagger helps if someone does not want a drink or to declare war to other nations.
      20201031_102920 (1) (002).jpg

      posted in Customizations
      fasthardF
      fasthard
    • RE: Post League Game Results Here

      @pacifiersboard Thx for playing me. Looking forward learning more from you in the next (hopefully also crazy, maybe a little bit less) game without dicing you… sry :-/

      posted in League
      fasthardF
      fasthard
    • RE: Global Gaming Table Threads and Pictures

      Got some facelift for my gaming table:
      20210606_204515.jpg 20210606_204520.jpg
      In addition there’s a steel panel below the map, needed for the new created flight stands and other magnetic stuff: 20210606_204515_1.jpg

      posted in Customizations
      fasthardF
      fasthard
    • RE: socket error

      Hi there, I also had socket write errors. But I was able to post the turn summary via ‘Post Turn Summary’ when I did this:

      • save the game
      • leave game
      • load saved game
      • retype ‘Forum Password’
      • start game by forum (‘Play’)
      • post turn summary via ‘Post Turn Summary’

      Hope this helps!?

      posted in TripleA Support
      fasthardF
      fasthard
    • Axis & Allies MS Excel IPC calculator/tracker

      Dear Sirs and Madams,

      I’d like to introduce you my Microsoft Excel based IPC calculator/tracker for Axis & Allies Global 1940 2nd. My A&A hommies and I always forget to adjust the territory at any time during the game so I developed this Excel table.

      It serves several functions :

      • track and calculate IPCs with territories and national objectives (few have to be adjusted manual (SZ125, Med, …) [sheet: IPC track]
        ipcTracker.PNG

      • calculate Purchases per 1 round [sheet: purchase round]
        purchase1.PNG

      • calculate all rounds [sheet: purchase chart])
        purchaseAll.PNG

      • calculate land and sea battles (my dice colors are 1:=beige, 2:= blue, 3:= red, 4:= yellow, therefore the dice colors)
        land.PNG sea.PNG

      And here is:
      AxisAndAllies_GLOBAL_1940_2nd_Initial_20200228.xls

      Please don’t hesitate to ask if there are some questions.
      Thanks for your feedback!

      posted in Software
      fasthardF
      fasthard
    • RE: Find League Opponents Thread

      Hi there, I’m looking for a BM4 game. I’ve no experience with playing via forum yet but I’m looking forward learning it. Thx

      posted in League
      fasthardF
      fasthard
    • RE: Keeping Track of IPC

      @allister I had the same problem about tracking the income. Therefore I created this Excel Table, (this screeenshoted here is only valid for BM). If there is interest I can invest some time to adjust it for OOB or have a look if i can find a former OOB version anywhere on my hard drive.

      fdf53434-37f6-4eea-ba7a-704e33800aad-image.png

      posted in Axis & Allies Global 1940
      fasthardF
      fasthard
    • RE: A PC Calculator for IPCs

      Hi kennethofborg,
      you’re welcome.

      I’ve done a global IPC tracker with MS Excel (https://www.dropbox.com/scl/fi/qj1ukd81mhwvhwu9ajbo3/AxisAndAllies_GLOBAL_1940_2nd_Initial_20200312.xlsm?dl=0&rlkey=ndesbxts7ih1pcqknz2vriu6l), therefore I’ve got some preparation lists I can easily adjust:
      BasicCountryListGlobal.txt
      There’re all IPCs relevant territories included (also the NO ones without IPC value).

      Here are some maps files:
      https://www.dropbox.com/s/ona2aexfo66pxhw/Map.bmp?dl=0
      https://www.dropbox.com/s/yi80qacpzzmcfj9/MapnoTerrain.bmp?dl=0

      Loooking forward testing the calculator ;-)

      Best regards

      posted in Software
      fasthardF
      fasthard
    • RE: L24 BM4 WindowWasher X vs fasthard L+21

      @WindowWasher yeah, that looks a little bit strange with the purchased ground troups in tokyo waiting for their bus…
      Sorry for the dicing in alexandria… struggled a lot to attack there, but I felt I had to, but with a more even result… :-/

      posted in League
      fasthardF
      fasthard

    Latest posts made by fasthard

    • RE: L26 BM4 fasthard(X) vs Amon-Sul(L+24)

      @Amon-Sul they are preparing their party 😉

      posted in League
      fasthardF
      fasthard
    • RE: L26 BM4 fasthard(X) vs Amon-Sul(L+24)

      @Amon-Sul The Spanish beach head has to wait a little bit, the friendly japanese guys enjoy their trip into the indian ocean…
      Turn complete

      posted in League
      fasthardF
      fasthard
    • RE: L26 BM4 fasthard(X) vs Amon-Sul(L+24)

      @Amon-Sul yes, CV do not blockade convoy

      posted in League
      fasthardF
      fasthard
    • RE: L26 BM4 fasthard(X) vs Amon-Sul(L+24)

      TripleA Turn Summary: Japanese round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 3
      
          Purchase Units - Japanese
              Japanese buy 1 airfield and 1 harbour; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
      
          Politics - Japanese
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
      
          Combat Move - Japanese
              2 infantry moved from Anhwe to Hopei
              1 infantry moved from Chahar to Suiyuyan
                    Japanese take Suiyuyan from Chinese
              2 infantry moved from Anhwe to Kweichow
              2 infantry moved from Hunan to Yunnan
              2 bombers moved from Kwangsi to Hopei
              2 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow
              2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
              1 fighter moved from Kwangsi to Yunnan
              1 fighter moved from Kwangsi to Kweichow
              1 fighter moved from 36 Sea Zone to Yunnan
              1 tactical_bomber moved from Kwangsi to Kweichow
              1 fighter moved from Kwangsi to Yunnan
      
          Combat - Japanese
              Battle in Kweichow
                  Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                  Chinese defend with 2 infantry
                      Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Kweichow, round 2 : 4/8 hits, 3,83 expected hits
                      Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Japanese lost in Kweichow
                      2 infantry owned by the Chinese lost in Kweichow
                  Japanese win, taking Kweichow from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 2 infantry
              Battle in Hopei
                  Japanese attack with 2 bombers and 2 infantry
                  Chinese defend with 2 infantry
                      Japanese roll dice for 2 bombers and 2 infantry in Hopei, round 2 : 2/4 hits, 1,67 expected hits
                      Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Japanese lost in Hopei
                      2 infantry owned by the Chinese lost in Hopei
                  Japanese win, taking Hopei from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 2 infantry
              Battle in Yunnan
                  Japanese attack with 5 fighters, 2 infantry and 2 tactical_bombers
                  Chinese defend with 1 infantry
                      Japanese roll dice for 5 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/9 hits, 4,17 expected hits
                      Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Japanese
              1 artillery moved from Kwangsi to 36 Sea Zone
              2 artilleries moved from French Indo China to 36 Sea Zone
              1 marine moved from French Indo China to 36 Sea Zone
              5 infantry moved from French Indo China to 36 Sea Zone
              1 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 submarine, 2 tactical_bombers and 2 transports moved from 38 Sea Zone to 39 Sea Zone
              3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 5 infantry, 1 marine, 1 submarine and 4 transports moved from 36 Sea Zone to 38 Sea Zone
              1 tactical_bomber moved from Kwangsi to 38 Sea Zone
              2 infantry moved from Kwangsi to French Indo China
              3 artilleries and 2 infantry moved from Hunan to Kwangsi
              1 infantry moved from Jehol to Chahar
              2 bombers moved from Hopei to French Indo China
              5 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
              3 fighters and 3 tactical_bombers moved from Kweichow to French Indo China
              1 aaGun moved from Anhwe to Hunan
              1 infantry moved from Japan to 6 Sea Zone
              1 carrier, 1 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
              2 infantry moved from Kiangsi to 20 Sea Zone
              3 infantry and 3 transports moved from 20 Sea Zone to 36 Sea Zone
              3 infantry moved from 36 Sea Zone to French Indo China
              1 carrier moved from 20 Sea Zone to 36 Sea Zone
              1 fighter moved from French Indo China to Kwangsi
      
          Place Units - Japanese
              1 harbour placed in Hainan
              1 airfield placed in French Indo China
      
          Turn Complete - Japanese
              Japanese collect 29 PUs; end with 32 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0,33
      Japanese regular : 0,33
      

      Savegame

      posted in League
      fasthardF
      fasthard
    • RE: L26 BM4 fasthard(X) vs Amon-Sul(L+24)

      @Amon-Sul no problem, edited the Dd in the 2nd map

      posted in League
      fasthardF
      fasthard
    • RE: L26 BM4 fasthard(X) vs Amon-Sul(L+24)

      TripleA Turn Summary: Germans round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 3
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 destroyer, 1 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
      
          Politics - Germans
              Germans takes Political Action: Political Action Axis To War With Russians
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
      
          Combat Move - Germans
              1 infantry moved from Finland to Vyborg
                    Germans take Vyborg from Russians
              8 infantry moved from Finland to Karelia
                    Germans take Karelia from Russians
              2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
              6 artilleries and 2 infantry moved from Slovakia Hungary to Eastern Poland
              1 mech_infantry moved from Greater Southern Germany to Eastern Poland
              6 armour and 3 mech_infantrys moved from Yugoslavia to Eastern Poland
              2 armour moved from Romania to Eastern Poland
              5 artilleries and 24 infantry moved from Romania to Bessarabia
      
          Combat - Germans
              Battle in Bessarabia
                  Germans attack with 5 artilleries and 24 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 5 artilleries and 24 infantry in Bessarabia, round 2 : 5/29 hits, 6,50 expected hits
                      Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Bessarabia
                  Germans win, taking Bessarabia from Russians with 5 artilleries and 24 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Eastern Poland
                  Germans attack with 10 armour, 6 artilleries, 2 infantry and 12 mech_infantrys
                  Russians defend with 1 infantry
                      Germans roll dice for 10 armour, 6 artilleries, 2 infantry and 12 mech_infantrys in Eastern Poland, round 2 : 13/30 hits, 10,33 expected hits
                      Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Eastern Poland
                      1 infantry owned by the Russians lost in Eastern Poland
                  Germans win, taking Eastern Poland from Russians with 10 armour, 6 artilleries, 1 infantry and 12 mech_infantrys remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
              6 mech_infantrys moved from Western Germany to Poland
              3 aaGuns moved from Romania to Bessarabia
              1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
              1 aaGun moved from Western Germany to Northern Italy
              2 artilleries moved from Northern Italy to Southern Italy
              1 fighter and 2 tactical_bombers moved from Southern Italy to Western Germany
              1 tactical_bomber moved from Alexandria to Southern Italy
              3 infantry moved from Greece to Bulgaria
              1 armour moved from Greece to Romania
      
          Place Units - Germans
              1 destroyer and 1 submarine placed in 112 Sea Zone
              1 infantry placed in Western Germany
              8 mech_infantrys placed in Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
              Germans collect 43 PUs; end with 43 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by French from 37 Sea Zone: 1 destroyer
              EDIT: Adding units owned by French to 75 Sea Zone: 1 destroyer
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Russians regular : 0,33
      Germans regular : 1,17
      

      Savegame

      posted in League
      fasthardF
      fasthard
    • RE: L26 BM4 fasthard(X) vs Amon-Sul(L+24)

      TripleA Turn Summary: Germans round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 3
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 destroyer, 1 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
      
          Politics - Germans
              Germans takes Political Action: Political Action Axis To War With Russians
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
      
          Combat Move - Germans
              1 infantry moved from Finland to Vyborg
                    Germans take Vyborg from Russians
              8 infantry moved from Finland to Karelia
                    Germans take Karelia from Russians
              2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
              6 artilleries and 2 infantry moved from Slovakia Hungary to Eastern Poland
              1 mech_infantry moved from Greater Southern Germany to Eastern Poland
              6 armour and 3 mech_infantrys moved from Yugoslavia to Eastern Poland
              2 armour moved from Romania to Eastern Poland
              5 artilleries and 24 infantry moved from Romania to Bessarabia
      
          Combat - Germans
              Battle in Bessarabia
                  Germans attack with 5 artilleries and 24 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 5 artilleries and 24 infantry in Bessarabia, round 2 : 5/29 hits, 6,50 expected hits
                      Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Bessarabia
                  Germans win, taking Bessarabia from Russians with 5 artilleries and 24 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Eastern Poland
                  Germans attack with 10 armour, 6 artilleries, 2 infantry and 12 mech_infantrys
                  Russians defend with 1 infantry
                      Germans roll dice for 10 armour, 6 artilleries, 2 infantry and 12 mech_infantrys in Eastern Poland, round 2 : 13/30 hits, 10,33 expected hits
                      Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Eastern Poland
                      1 infantry owned by the Russians lost in Eastern Poland
                  Germans win, taking Eastern Poland from Russians with 10 armour, 6 artilleries, 1 infantry and 12 mech_infantrys remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
              6 mech_infantrys moved from Western Germany to Poland
              3 aaGuns moved from Romania to Bessarabia
              1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
              1 aaGun moved from Western Germany to Northern Italy
              2 artilleries moved from Northern Italy to Southern Italy
              1 fighter and 2 tactical_bombers moved from Southern Italy to Western Germany
              1 tactical_bomber moved from Alexandria to Southern Italy
              3 infantry moved from Greece to Bulgaria
              1 armour moved from Greece to Romania
      
          Place Units - Germans
              1 destroyer and 1 submarine placed in 112 Sea Zone
              1 infantry placed in Western Germany
              8 mech_infantrys placed in Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
              Germans collect 43 PUs; end with 43 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
      

      Combat Hit Differential Summary :

      Russians regular : 0,33
      Germans regular : 1,17
      

      Savegame

      posted in League
      fasthardF
      fasthard
    • RE: L26 BM4 fasthard(X) vs Amon-Sul(L+24)

      @Amon-Sul turn complete

      posted in League
      fasthardF
      fasthard
    • RE: L26 BM4 fasthard(X) vs Amon-Sul(L+24)

      TripleA Turn Summary: Italians round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 2
      
          Purchase Units - Italians
              Italians buy 4 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Italians
              1 artillery moved from Ethiopia to British Somaliland
                    Italians take British Somaliland from British
              1 infantry moved from Kenya to Tanganyika Territory
                    Italians take Tanganyika Territory from British
      
          Combat - Italians
      
          Non Combat Move - Italians
              1 armour and 1 mech_infantry moved from Northern Italy to Romania
              2 infantry moved from Bulgaria to Romania
              1 armour moved from Southern France to Yugoslavia
              2 aaGuns and 1 infantry moved from Northern Italy to Southern Italy
              2 artilleries and 2 infantry moved from Southern France to Northern Italy
              1 artillery and 1 infantry moved from Tobruk to Alexandria
      
          Place Units - Italians
              3 infantry placed in Southern Italy
              1 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
              Italians collect 12 PUs (2 lost to blockades); end with 14 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      fasthardF
      fasthard
    • RE: L26 BM4 fasthard(X) vs Amon-Sul(L+24)

      @Amon-Sul turn complete

      posted in League
      fasthardF
      fasthard