Hi there, I’d like to show you my gaming table:
Rene H
@fasthard
Hi there, I started playing Axis & Allies in 2015.
Started with A&A 1942nd Ed. Changed then to Europe 1940nd Ed, Pacific 1940nd Ed and Global 1940nd Ed.
Now I'm playing A&A Global BM4 with Bids around 20 IPCs, eighter via internetchat or live with two friends of mine. We try to play our livegames about once in a quarter.
I also like to customize my gaming table, pieces and Excel Sheets for A&A.
Best posts made by fasthard
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RE: Global Gaming Table Threads and Pictures
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RE: Global Gaming Table Threads and Pictures
@barnee, @CWO-Marc
Thx for your feedback!@CWO-Marc
Yes, the monitors help tracking the income during the game. My group and I always forgot to adjust the IPC table at any time during the game, that sucked. Therefore I did this Excel table. Works quite fine now. If anybody is interessted let me know, I’d like to share it.@barnee
The beer holders are on each side of the table. I don’t like cupholders, because there is only space for one drink ;-) The dagger helps if someone does not want a drink or to declare war to other nations.
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RE: Post League Game Results Here
@pacifiersboard Thx for playing me. Looking forward learning more from you in the next (hopefully also crazy, maybe a little bit less) game without dicing you… sry :-/
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RE: Global Gaming Table Threads and Pictures
Got some facelift for my gaming table:
In addition there’s a steel panel below the map, needed for the new created flight stands and other magnetic stuff: -
RE: socket error
Hi there, I also had socket write errors. But I was able to post the turn summary via ‘Post Turn Summary’ when I did this:
- save the game
- leave game
- load saved game
- retype ‘Forum Password’
- start game by forum (‘Play’)
- post turn summary via ‘Post Turn Summary’
Hope this helps!?
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RE: Find League Opponents Thread
Hi there, I’m looking for a BM4 game. I’ve no experience with playing via forum yet but I’m looking forward learning it. Thx
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Axis & Allies MS Excel IPC calculator/tracker
Dear Sirs and Madams,
I’d like to introduce you my Microsoft Excel based IPC calculator/tracker for Axis & Allies Global 1940 2nd. My A&A hommies and I always forget to adjust the territory at any time during the game so I developed this Excel table.
It serves several functions :
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track and calculate IPCs with territories and national objectives (few have to be adjusted manual (SZ125, Med, …) [sheet: IPC track]
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calculate Purchases per 1 round [sheet: purchase round]
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calculate all rounds [sheet: purchase chart])
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calculate land and sea battles (my dice colors are 1:=beige, 2:= blue, 3:= red, 4:= yellow, therefore the dice colors)
And here is:
AxisAndAllies_GLOBAL_1940_2nd_Initial_20200228.xlsPlease don’t hesitate to ask if there are some questions.
Thanks for your feedback! -
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RE: G40 Balance Mod - Feedback Thread
Hi there,
I’ve got another question. Following situation:
Russia is at war with Germany, but not with Japan.
UK Pacific is at war with Japan.
Japan attacks Burma with Russian units in it without declaring war to Russia.
Do the Russian units support defending the territory?
If not, what happens to the Russian units, when Japan occupies Burma?
(I now it’s not a special BM question, but due to the 2/4IPC Land lease NO I post it here.)Thanks is advanced!
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RE: L24 BM4 WindowWasher X vs fasthard L+21
@WindowWasher yeah, that looks a little bit strange with the purchased ground troups in tokyo waiting for their bus…
Sorry for the dicing in alexandria… struggled a lot to attack there, but I felt I had to, but with a more even result… :-/ -
RE: A PC Calculator for IPCs
Hi kennethofborg,
you’re welcome.I’ve done a global IPC tracker with MS Excel (https://www.dropbox.com/scl/fi/qj1ukd81mhwvhwu9ajbo3/AxisAndAllies_GLOBAL_1940_2nd_Initial_20200312.xlsm?dl=0&rlkey=ndesbxts7ih1pcqknz2vriu6l), therefore I’ve got some preparation lists I can easily adjust:
BasicCountryListGlobal.txt
There’re all IPCs relevant territories included (also the NO ones without IPC value).Here are some maps files:
https://www.dropbox.com/s/ona2aexfo66pxhw/Map.bmp?dl=0
https://www.dropbox.com/s/yi80qacpzzmcfj9/MapnoTerrain.bmp?dl=0Loooking forward testing the calculator ;-)
Best regards
Latest posts made by fasthard
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RE: L24 BM4 jkeller (X) vs fasthard (L+20)
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Russians Russians buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Yakut S.S.R. to Yenisey Russians take Yenisey from Germans 10 infantry moved from Yakut S.S.R. to Yenisey Combat - Russians Non Combat Move - Russians Place Units - Russians 4 infantry placed in Russia Turn Complete - Russians Russians collect 6 PUs; end with 8 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 11 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 13 PUs
Combat Hit Differential Summary :
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RE: L24 BM4 jkeller (X) vs fasthard (L+20)
@jkeller the 2 inf are on 1 us tt
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone -
RE: L24 BM4 jkeller (X) vs fasthard (L+20)
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 41 Sea Zone Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 3 fighters moved from Queensland to Caroline Islands 1 carrier, 1 cruiser and 4 destroyers moved from 54 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 fighter and 1 mech_infantry placed in Queensland 1 transport placed in 62 Sea Zone 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 destroyer moved from 77 Sea Zone to 39 Sea Zone Combat - French Battle in 39 Sea Zone French attack with 1 destroyer Japanese defend with 1 submarine French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits French roll dice for 1 destroyer in 39 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits French roll dice for 1 destroyer in 39 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits French roll dice for 1 destroyer in 39 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits French roll dice for 1 destroyer in 39 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 6 : 0/1 hits, 0,17 expected hits French roll dice for 1 destroyer in 39 Sea Zone, round 7 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 7 : 0/1 hits, 0,17 expected hits French roll dice for 1 destroyer in 39 Sea Zone, round 8 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 8 : 0/1 hits, 0,17 expected hits French roll dice for 1 destroyer in 39 Sea Zone, round 9 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 9 : 0/1 hits, 0,17 expected hits French roll dice for 1 destroyer in 39 Sea Zone, round 10 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 10 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the French lost in 39 Sea Zone 1 submarine owned by the Japanese lost in 39 Sea Zone Japanese win with no units remaining. Battle score for attacker is -2 Casualties for French: 1 destroyer Casualties for Japanese: 1 submarine Non Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,50 French regular : -2,00
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RE: L24 BM4 fasthard (X) vs Sovietishcat (L+18) rematch
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Japanese Japanese buy 2 carriers, 2 fighters, 1 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Philippines to 46 Sea Zone 1 submarine moved from 63 Sea Zone to 49 Sea Zone 4 armour, 3 infantry and 15 mech_infantrys moved from Kiangsu to Anhwe 6 armour and 10 mech_infantrys moved from Yunnan to Burma 6 armour, 2 artilleries, 1 infantry and 10 mech_infantrys moved from Burma to India 1 submarine moved from 17 Sea Zone to 33 Sea Zone 1 destroyer moved from 6 Sea Zone to 7 Sea Zone 1 destroyer moved from 7 Sea Zone to 25 Sea Zone 3 fighters moved from 6 Sea Zone to 16 Sea Zone 3 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone 3 fighters moved from 6 Sea Zone to 17 Sea Zone 2 bombers moved from Kiangsu to 17 Sea Zone 2 fighters moved from Japan to 6 Sea Zone 1 fighter moved from Philippines to 47 Sea Zone 1 tactical_bomber moved from Philippines to 6 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 1 marine moved from Korea to 6 Sea Zone 6 infantry moved from Japan to 6 Sea Zone 1 tactical_bomber moved from Kiangsu to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 2 battleships, 7 carriers, 2 cruisers, 1 destroyer, 6 infantry, 1 marine, 11 submarines and 3 transports moved from 6 Sea Zone to 33 Sea Zone 1 infantry moved from Shantung to Anhwe 1 fighter moved from 6 Sea Zone to 17 Sea Zone Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 46 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 47 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 47 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 6 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 6 Sea Zone Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 17 Sea Zone Japanese attack with 2 bombers, 1 destroyer, 4 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer and 2 submarines Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 2 bombers, 1 destroyer, 4 fighters and 3 tactical_bombers in 17 Sea Zone, round 2 : 6/10 hits, 5,67 expected hits Americans roll dice for 2 submarines in 17 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 17 Sea Zone 2 submarines owned by the Americans and 1 destroyer owned by the Americans lost in 17 Sea Zone Japanese win, taking 17 Sea Zone from Americans with 2 bombers, 4 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer and 2 submarines Battle in 16 Sea Zone Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 16 Sea Zone Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in India Japanese attack with 6 armour, 2 artilleries, 1 infantry and 10 mech_infantrys British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 6 armour, 2 artilleries, 1 infantry and 10 mech_infantrys in India, round 2 : 8/19 hits, 5,83 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in India, round 2 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in India 1 artillery owned by the British and 2 infantry owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 6 armour, 2 artilleries and 9 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for British: 1 artillery and 2 infantry Battle in Anhwe Japanese attack with 4 armour, 4 infantry and 15 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 4 armour, 4 infantry and 15 mech_infantrys in Anhwe, round 2 : 6/23 hits, 5,17 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 4 armour, 4 infantry and 15 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 49 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 cruiser Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 cruiser in 49 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 submarine in 49 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 cruiser in 49 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits 1 submarine owned by the Japanese lost in 49 Sea Zone ANZAC win with 1 cruiser remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Non Combat Move - Japanese 1 fighter moved from 47 Sea Zone to 33 Sea Zone 1 fighter moved from 46 Sea Zone to 33 Sea Zone 1 fighter, 6 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands 2 fighters moved from 17 Sea Zone to Caroline Islands 3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 33 Sea Zone 2 fighters and 3 tactical_bombers moved from 17 Sea Zone to 33 Sea Zone 2 bombers moved from 17 Sea Zone to Japan 1 tactical_bomber moved from Kiangsu to 33 Sea Zone 1 fighter moved from 6 Sea Zone to 33 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 2 fighters moved from Kiangsu to 33 Sea Zone 1 fighter and 2 tactical_bombers moved from Yunnan to 36 Sea Zone 2 tactical_bombers moved from 6 Sea Zone to Japan 1 submarine moved from 37 Sea Zone to 35 Sea Zone 3 mech_infantrys moved from Kwangtung to Yunnan 1 mech_infantry moved from Hunan to Anhwe Place Units - Japanese 2 carriers placed in 36 Sea Zone 1 mech_infantry placed in French Indo China 3 mech_infantrys placed in Malaya 3 mech_infantrys placed in Kwangtung 1 infantry and 2 mech_infantrys placed in Kiangsu 2 fighters placed in Japan 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 72 PUs; end with 72 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : 0,00 Japanese regular : 4,17 UK_Pacific regular : 1,00 ANZAC regular : -0,17
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RE: L24 BM4 fasthard (X) vs Sovietishcat (L+18) rematch
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Combat Move - Russians 1 artillery and 2 infantry moved from Samara to Volgograd 1 infantry moved from Samara to Volgograd 1 armour moved from Samara to Novosibirsk Russians take Novosibirsk from Germans 1 armour moved from Novosibirsk to Kazakhstan Russians take Kazakhstan from Germans Combat - Russians Battle in Volgograd Russians attack with 1 artillery and 3 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 artillery and 3 infantry in Volgograd, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 4 aaGuns, 5 armour, 7 artilleries, 60 infantry and 1 mech_infantry moved from Samara to Kazakhstan 2 aaGuns, 1 fighter, 11 infantry and 1 tactical_bomber moved from Anhwe to Chahar Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -0,33 Russians regular : 0,00
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RE: L24 BM BombsAway (X) v Fasthard (L+21)
@BombsAway please play 2nd map with
EDIT: Removing units owned by British from 97 Sea Zone: 5 submarines
EDIT: Adding units owned by British to 98 Sea Zone: 5 submarines -
RE: L24 BM BombsAway (X) v Fasthard (L+21)
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 7 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from United Kingdom to Southern France 2 bombers moved from United Kingdom to 110 Sea Zone 1 armour, 2 artilleries, 3 infantry, 1 marine and 2 mech_infantrys moved from Normandy Bordeaux to Southern France 1 destroyer moved from 124 Sea Zone to 110 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 submarine moved from 42 Sea Zone to 41 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to Queensland 2 fighters moved from Hawaiian Islands to 26 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 infantry, 7 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Western United States to 10 Sea Zone 1 infantry moved from Normandy Bordeaux to Southern France 2 bombers and 2 fighters moved from 110 Sea Zone to Southern France 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone Combat - Americans Battle in Southern France Americans attack with 1 armour, 2 artilleries, 2 bombers, 3 fighters, 4 infantry, 1 marine and 2 mech_infantrys Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 armour, 2 artilleries, 2 bombers, 3 fighters, 4 infantry, 1 marine and 2 mech_infantrys in Southern France, round 2 : 8/15 hits, 5,50 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 armour, 2 artilleries, 2 bombers, 3 fighters, 4 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 2 bombers and 3 fighters moved from Southern France to Normandy Bordeaux 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 aaGun moved from Western United States to 10 Sea Zone 1 aaGun and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone 1 carrier, 3 destroyers and 2 fighters moved from 10 Sea Zone to 30 Sea Zone 1 aaGun and 1 infantry moved from 30 Sea Zone to Johnston Island 1 aaGun moved from Western United States to Central United States 2 aaGuns moved from Eastern United States to Central United States Place Units - Americans 3 infantry placed in Normandy Bordeaux 3 infantry placed in Central United States 2 transports placed in 101 Sea Zone 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,4 Americans collect 59 PUs (2 lost to blockades); end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 4 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 1 PU; end with 5 PUs Purchase Units - British British buy 3 artilleries, 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British British converts factory_major into different units 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 3 fighters moved from 110 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from Tunisia to Libya 1 bomber moved from Egypt to Libya 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 artillery moved from Iraq to Trans-Jordan 1 infantry moved from Eastern Persia to Persia 2 infantry moved from Yunnan to Burma 4 infantry moved from Shan State to Burma 2 artilleries moved from Shan State to Burma 3 fighters and 1 tactical_bomber moved from Sumatra to India 2 transports moved from 77 Sea Zone to 81 Sea Zone 1 mech_infantry moved from Normandy Bordeaux to Northern Italy British take Northern Italy from Italians 1 infantry moved from Shan State to Malaya 1 infantry moved from Burma to Shan State Combat - British Battle in Holland Belgium British attack with 4 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 2/6 hits, 2,33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Holland Belgium 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in Libya British attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 1 artillery and 1 mech_infantry British roll dice for 1 artillery, 1 bomber and 1 infantry in Libya, round 2 : 2/3 hits, 1,33 expected hits Italians roll dice for 1 artillery and 1 mech_infantry in Libya, round 2 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Italians and 1 artillery owned by the Italians lost in Libya British win, taking Libya from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 8 Casualties for Italians: 1 artillery and 1 mech_infantry Non Combat Move - British 1 bomber moved from Libya to Southern France 1 tactical_bomber moved from Gibraltar to Southern France 2 fighters moved from Egypt to Southern France 1 armour moved from Normandy Bordeaux to Southern France 4 fighters moved from Holland Belgium to Southern France 2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from Egypt to Trans-Jordan 2 mech_infantrys moved from Egypt to Iraq 1 aaGun moved from Shan State to Burma 1 armour and 1 mech_infantry moved from India to Burma Place Units - British 2 artilleries and 1 bomber placed in United Kingdom 1 artillery and 1 infantry placed in Egypt 1 transport placed in 81 Sea Zone Turn Complete - British British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 1 armour and 3 mech_infantrys placed in India Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from India: 1 mech_infantry EDIT: Adding units owned by British to Burma: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1,4,1,1,4 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,3,3,5,4,4,2,3,4,4 UK_Pacific collect 8 PUs (5 lost to blockades); end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 1 armour and 3 mech_infantrys Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 97 Sea Zone: 5 submarines EDIT: Adding units owned by British to 98 Sea Zone: 5 submarines EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 2,50 Italians regular : -1,00 Germans regular : 0,67 British regular : 0,33
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RE: L24 BM BombsAway (X) v Fasthard (L+21)
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 7 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from United Kingdom to Southern France 2 bombers moved from United Kingdom to 110 Sea Zone 1 armour, 2 artilleries, 3 infantry, 1 marine and 2 mech_infantrys moved from Normandy Bordeaux to Southern France 1 destroyer moved from 124 Sea Zone to 110 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 submarine moved from 42 Sea Zone to 41 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to Queensland 2 fighters moved from Hawaiian Islands to 26 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 infantry, 7 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Western United States to 10 Sea Zone 1 infantry moved from Normandy Bordeaux to Southern France 2 bombers and 2 fighters moved from 110 Sea Zone to Southern France 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone Combat - Americans Battle in Southern France Americans attack with 1 armour, 2 artilleries, 2 bombers, 3 fighters, 4 infantry, 1 marine and 2 mech_infantrys Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 armour, 2 artilleries, 2 bombers, 3 fighters, 4 infantry, 1 marine and 2 mech_infantrys in Southern France, round 2 : 8/15 hits, 5,50 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 armour, 2 artilleries, 2 bombers, 3 fighters, 4 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 2 bombers and 3 fighters moved from Southern France to Normandy Bordeaux 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 aaGun moved from Western United States to 10 Sea Zone 1 aaGun and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone 1 carrier, 3 destroyers and 2 fighters moved from 10 Sea Zone to 30 Sea Zone 1 aaGun and 1 infantry moved from 30 Sea Zone to Johnston Island 1 aaGun moved from Western United States to Central United States 2 aaGuns moved from Eastern United States to Central United States Place Units - Americans 3 infantry placed in Normandy Bordeaux 3 infantry placed in Central United States 2 transports placed in 101 Sea Zone 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,4 Americans collect 59 PUs (2 lost to blockades); end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 4 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 1 PU; end with 5 PUs Purchase Units - British British buy 3 artilleries, 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British British converts factory_major into different units 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 3 fighters moved from 110 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from Tunisia to Libya 1 bomber moved from Egypt to Libya 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 artillery moved from Iraq to Trans-Jordan 1 infantry moved from Eastern Persia to Persia 2 infantry moved from Yunnan to Burma 4 infantry moved from Shan State to Burma 2 artilleries moved from Shan State to Burma 3 fighters and 1 tactical_bomber moved from Sumatra to India 2 transports moved from 77 Sea Zone to 81 Sea Zone 1 mech_infantry moved from Normandy Bordeaux to Northern Italy British take Northern Italy from Italians 1 infantry moved from Shan State to Malaya 1 infantry moved from Burma to Shan State Combat - British Battle in Holland Belgium British attack with 4 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 2/6 hits, 2,33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Holland Belgium 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in Libya British attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 1 artillery and 1 mech_infantry British roll dice for 1 artillery, 1 bomber and 1 infantry in Libya, round 2 : 2/3 hits, 1,33 expected hits Italians roll dice for 1 artillery and 1 mech_infantry in Libya, round 2 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Italians and 1 artillery owned by the Italians lost in Libya British win, taking Libya from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 8 Casualties for Italians: 1 artillery and 1 mech_infantry Non Combat Move - British 1 bomber moved from Libya to Southern France 1 tactical_bomber moved from Gibraltar to Southern France 2 fighters moved from Egypt to Southern France 1 armour moved from Normandy Bordeaux to Southern France 4 fighters moved from Holland Belgium to Southern France 2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from Egypt to Trans-Jordan 2 mech_infantrys moved from Egypt to Iraq 1 aaGun moved from Shan State to Burma 1 armour and 1 mech_infantry moved from India to Burma Place Units - British 2 artilleries and 1 bomber placed in United Kingdom 1 artillery and 1 infantry placed in Egypt 1 transport placed in 81 Sea Zone Turn Complete - British British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 1 armour and 3 mech_infantrys placed in India Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from India: 1 mech_infantry EDIT: Adding units owned by British to Burma: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1,4,1,1,4 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,3,3,5,4,4,2,3,4,4 UK_Pacific collect 8 PUs (5 lost to blockades); end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 1 armour and 3 mech_infantrys
Combat Hit Differential Summary :
Americans regular : 2,50 Italians regular : -1,00 Germans regular : 0,67 British regular : 0,33
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RE: L24 BM4 fasthard (X) vs Sovietishcat (L+18) rematch
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor, 6x factory_major; Remaining resources: 65 PUs; Germans buy 1 fighter, 11 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Rostov to Northwest Persia 4 armour and 6 mech_infantrys moved from Rostov to Russia 6 armour and 9 mech_infantrys moved from Ukraine to Russia 2 infantry moved from Eastern Poland to Belarus 10 infantry moved from Bryansk to Rostov 1 infantry moved from Vologda to Russia 1 infantry moved from Smolensk to Russia 2 infantry moved from Baltic States to Novgorod 2 infantry moved from Baltic States to Belarus 50 mech_infantrys moved from Bryansk to Russia 1 mech_infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Rostov to Tambov 1 submarine moved from 106 Sea Zone to 121 Sea Zone 9 fighters and 4 tactical_bombers moved from Eastern Poland to Novgorod 2 bombers moved from Eastern Poland to Northwest Persia 1 mech_infantry moved from Volgograd to Northwest Persia 1 mech_infantry moved from Volgograd to Russia Combat - Germans Battle in Novgorod Germans attack with 9 fighters, 2 infantry and 4 tactical_bombers Americans defend with 1 armour; Russians defend with 1 airfield, 1 factory_minor and 1 harbour Germans roll dice for 9 fighters, 2 infantry and 4 tactical_bombers in Novgorod, round 2 : 8/15 hits, 7,50 expected hits Russians roll dice for 1 armour in Novgorod, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Americans lost in Novgorod Germans win, taking Novgorod from Russians with 9 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 armour Battle in Northwest Persia Germans attack with 3 bombers and 1 mech_infantry British defend with 1 armour Germans roll dice for 3 bombers and 1 mech_infantry in Northwest Persia, round 2 : 1/4 hits, 2,17 expected hits British roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia 1 armour owned by the British lost in Northwest Persia Germans win with 3 bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for British: 1 armour Battle in Russia Germans attack with 10 armour, 2 infantry and 66 mech_infantrys Russians defend with 1 airfield, 1 factory_major and 2 infantry Germans roll dice for 10 armour, 2 infantry and 66 mech_infantrys in Russia, round 2 : 20/78 hits, 16,33 expected hits Russians roll dice for 2 infantry in Russia, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Russia Germans captures 5PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 10 armour, 2 infantry and 66 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 9 fighters and 4 tactical_bombers moved from Novgorod to Belarus 1 aaGun, 17 artilleries and 25 infantry moved from Bryansk to Rostov 1 aaGun moved from Rostov to Ukraine 8 infantry moved from Western Germany to Northern Italy 6 infantry moved from Western Germany to Northern Italy 2 aaGuns moved from Western Germany to Northern Italy 3 bombers moved from Northwest Persia to Rostov Place Units - Germans 3 mech_infantrys placed in Ukraine 1 fighter, 8 mech_infantrys and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,1,2,3,3,6,4 Germans collect 56 PUs (2 lost to blockades); end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs
Combat Hit Differential Summary :
Russians regular : -1,17 Germans regular : 3,00 British regular : 0,50