Hi there, I’d like to show you my gaming table:








René H
@fasthard
I started playing Axis & Allies in 2015.
with A&A 1942nd Ed. Changed then to Europe 1940nd Ed, Pacific 1940nd Ed and Global 1940nd Ed.
Now I'm playing A&A Global BM4 with Bids around 20 IPCs, eighter via internetchat or live with two friends of mine. We try to play our livegames about once in a quarter.
I also like to customize my gaming table, pieces and Excel Sheets for A&A.
I started playing TripeA in the league in 2024 and I'm totally into it ;-)
Best posts made by fasthard
-
RE: Global Gaming Table Threads and Picturesposted in Customizations
-
RE: Global Gaming Table Threads and Picturesposted in Customizations
@barnee, @CWO-Marc
Thx for your feedback!@CWO-Marc
Yes, the monitors help tracking the income during the game. My group and I always forgot to adjust the IPC table at any time during the game, that sucked. Therefore I did this Excel table. Works quite fine now. If anybody is interessted let me know, I’d like to share it.@barnee
The beer holders are on each side of the table. I don’t like cupholders, because there is only space for one drink ;-) The dagger helps if someone does not want a drink or to declare war to other nations.

-
RE: Post League Game Results Hereposted in League
@pacifiersboard Thx for playing me. Looking forward learning more from you in the next (hopefully also crazy, maybe a little bit less) game without dicing you… sry :-/
-
RE: Global Gaming Table Threads and Picturesposted in Customizations
Got some facelift for my gaming table:

In addition there’s a steel panel below the map, needed for the new created flight stands and other magnetic stuff:
-
RE: socket errorposted in TripleA Support
Hi there, I also had socket write errors. But I was able to post the turn summary via ‘Post Turn Summary’ when I did this:
- save the game
- leave game
- load saved game
- retype ‘Forum Password’
- start game by forum (‘Play’)
- post turn summary via ‘Post Turn Summary’
Hope this helps!?
-
Axis & Allies MS Excel IPC calculator/trackerposted in Software
Dear Sirs and Madams,
I’d like to introduce you my Microsoft Excel based IPC calculator/tracker for Axis & Allies Global 1940 2nd. My A&A hommies and I always forget to adjust the territory at any time during the game so I developed this Excel table.
It serves several functions :
-
track and calculate IPCs with territories and national objectives (few have to be adjusted manual (SZ125, Med, …) [sheet: IPC track]

-
calculate Purchases per 1 round [sheet: purchase round]

-
calculate all rounds [sheet: purchase chart])

-
calculate land and sea battles (my dice colors are 1:=beige, 2:= blue, 3:= red, 4:= yellow, therefore the dice colors)

And here is:
AxisAndAllies_GLOBAL_1940_2nd_Initial_20200228.xlsPlease don’t hesitate to ask if there are some questions.
Thanks for your feedback! -
-
RE: Find League Opponents Threadposted in League
Hi there, I’m looking for a BM4 game. I’ve no experience with playing via forum yet but I’m looking forward learning it. Thx
-
RE: Keeping Track of IPCposted in Axis & Allies Global 1940
@allister I had the same problem about tracking the income. Therefore I created this Excel Table, (this screeenshoted here is only valid for BM). If there is interest I can invest some time to adjust it for OOB or have a look if i can find a former OOB version anywhere on my hard drive.

-
RE: A PC Calculator for IPCsposted in Software
Hi kennethofborg,
you’re welcome.I’ve done a global IPC tracker with MS Excel (https://www.dropbox.com/scl/fi/qj1ukd81mhwvhwu9ajbo3/AxisAndAllies_GLOBAL_1940_2nd_Initial_20200312.xlsm?dl=0&rlkey=ndesbxts7ih1pcqknz2vriu6l), therefore I’ve got some preparation lists I can easily adjust:
BasicCountryListGlobal.txt
There’re all IPCs relevant territories included (also the NO ones without IPC value).Here are some maps files:
https://www.dropbox.com/s/ona2aexfo66pxhw/Map.bmp?dl=0
https://www.dropbox.com/s/yi80qacpzzmcfj9/MapnoTerrain.bmp?dl=0Loooking forward testing the calculator ;-)
Best regards
-
RE: L24 BM4 WindowWasher X vs fasthard L+21posted in League
@WindowWasher yeah, that looks a little bit strange with the purchased ground troups in tokyo waiting for their bus…
Sorry for the dicing in alexandria… struggled a lot to attack there, but I felt I had to, but with a more even result… :-/
Latest posts made by fasthard
-
RE: L25 BM4 fasthard(X) vs Amon-Sul(L+24)posted in League
@Amon-Sul had a quick look at the map, ut I don’t think I’ll move today. Try to do tomorrow
-
RE: L25 BM4 fasthard(X) vs Amon-Sul(L+24)posted in League
@Amon-Sul please play 2nd map with
EDIT: Removing units owned by Japanese from French Indo China: 1 fighter
EDIT: Adding units owned by Japanese to Chahar: 1 fighter -
RE: L25 BM4 fasthard(X) vs Amon-Sul(L+24)posted in League
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 destroyer, 11 infantry and 3 submarines; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from Chahar to Hopei 1 mech_infantry moved from Jehol to Hopei 2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Hopei 3 artilleries and 3 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Hunan 1 fighter moved from Kwangtung to Hunan 1 bomber and 2 fighters moved from French Indo China to Hunan 2 tactical_bombers moved from 36 Sea Zone to Hunan 1 armour moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 armour moved from Shan State to French Indo China 1 fighter moved from 36 Sea Zone to 44 Sea Zone 1 fighter moved from 36 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery moved from Kiangsu to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Hopei 1 bomber moved from Japan to Hunan 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 1 cruiser moved from 19 Sea Zone to 36 Sea Zone 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 2 artilleries and 1 infantry moved from Kwangtung to Kwangsi 2 fighters moved from Japan to Manchuria 3 infantry and 1 marine moved from Kiangsu to 19 Sea Zone 3 infantry, 1 marine and 2 transports moved from 19 Sea Zone to 36 Sea Zone 3 infantry and 1 marine moved from 36 Sea Zone to Kwangsi Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Manchuria Japanese attack with 1 artillery, 2 fighters and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 cruiser in Manchuria, round 2 : 1/1 hits, 0,50 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Hunan Japanese attack with 2 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 artillery and 2 infantry Japanese roll dice for 2 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers in Hunan, round 2 : 5/8 hits, 4,33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits, 1,00 expected hits 1 mech_infantry owned by the Japanese lost in Hunan 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hunan Japanese win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 artillery and 2 infantry Battle in Hopei Japanese attack with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Hopei, round 2 : 4/8 hits, 3,83 expected hits Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Battle in Kwangsi Japanese attack with 3 artilleries, 1 fighter, 7 infantry, 1 marine and 1 tactical_bomber Chinese defend with 2 artilleries and 2 infantry Japanese roll dice for 2 battleships and 1 cruiser in Kwangsi, round 2 : 2/3 hits, 1,83 expected hits Japanese roll dice for 3 artilleries, 1 fighter, 7 infantry, 1 marine and 1 tactical_bomber in Kwangsi, round 2 : 4/13 hits, 4,17 expected hits Chinese roll dice for 2 artilleries and 2 infantry in Kwangsi, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Japanese lost in Kwangsi 2 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 3 artilleries, 1 fighter, 5 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 artilleries and 2 infantry Battle in Anhwe Japanese attack with 3 artilleries and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 3 artilleries and 3 infantry in Anhwe, round 2 : 2/6 hits, 2,00 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 fighters moved from Manchuria to 19 Sea Zone 1 destroyer moved from 19 Sea Zone to 36 Sea Zone 1 destroyer moved from 22 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 3 fighters and 3 tactical_bombers moved from Hopei to Chahar 1 mech_infantry moved from Jehol to Chahar 2 bombers and 1 tactical_bomber moved from Hunan to French Indo China 1 fighter moved from Hunan to French Indo China 1 fighter moved from 44 Sea Zone to 36 Sea Zone 1 fighter moved from 42 Sea Zone to 36 Sea Zone 2 transports moved from 19 Sea Zone to 6 Sea Zone 1 fighter moved from Hunan to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Hunan to 36 Sea Zone 1 tactical_bomber moved from Kwangsi to 36 Sea Zone 1 fighter moved from Kwangsi to French Indo China 1 tactical_bomber moved from Japan to 36 Sea Zone 1 carrier moved from 19 Sea Zone to 36 Sea Zone 1 submarine moved from 37 Sea Zone to 74 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from Japan to Kwangtung Place Units - Japanese 1 destroyer and 3 submarines placed in 6 Sea Zone 2 infantry placed in Japan 3 infantry placed in Kiangsu 3 infantry placed in Kwangtung 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 46 PUs; end with 46 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 fighter EDIT: Adding units owned by Japanese to Chahar: 1 fighter EDIT: Turning off Edit Mode Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -1,00 Japanese regular : 1,33 -
RE: L25 BM4 fasthard(X) vs Amon-Sul(L+24)posted in League
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 destroyer, 11 infantry and 3 submarines; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from Chahar to Hopei 1 mech_infantry moved from Jehol to Hopei 2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Hopei 3 artilleries and 3 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Hunan 1 fighter moved from Kwangtung to Hunan 1 bomber and 2 fighters moved from French Indo China to Hunan 2 tactical_bombers moved from 36 Sea Zone to Hunan 1 armour moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 armour moved from Shan State to French Indo China 1 fighter moved from 36 Sea Zone to 44 Sea Zone 1 fighter moved from 36 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery moved from Kiangsu to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Hopei 1 bomber moved from Japan to Hunan 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 1 cruiser moved from 19 Sea Zone to 36 Sea Zone 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 2 artilleries and 1 infantry moved from Kwangtung to Kwangsi 2 fighters moved from Japan to Manchuria 3 infantry and 1 marine moved from Kiangsu to 19 Sea Zone 3 infantry, 1 marine and 2 transports moved from 19 Sea Zone to 36 Sea Zone 3 infantry and 1 marine moved from 36 Sea Zone to Kwangsi Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Manchuria Japanese attack with 1 artillery, 2 fighters and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 cruiser in Manchuria, round 2 : 1/1 hits, 0,50 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Hunan Japanese attack with 2 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 artillery and 2 infantry Japanese roll dice for 2 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers in Hunan, round 2 : 5/8 hits, 4,33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits, 1,00 expected hits 1 mech_infantry owned by the Japanese lost in Hunan 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hunan Japanese win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 artillery and 2 infantry Battle in Hopei Japanese attack with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Hopei, round 2 : 4/8 hits, 3,83 expected hits Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Battle in Kwangsi Japanese attack with 3 artilleries, 1 fighter, 7 infantry, 1 marine and 1 tactical_bomber Chinese defend with 2 artilleries and 2 infantry Japanese roll dice for 2 battleships and 1 cruiser in Kwangsi, round 2 : 2/3 hits, 1,83 expected hits Japanese roll dice for 3 artilleries, 1 fighter, 7 infantry, 1 marine and 1 tactical_bomber in Kwangsi, round 2 : 4/13 hits, 4,17 expected hits Chinese roll dice for 2 artilleries and 2 infantry in Kwangsi, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Japanese lost in Kwangsi 2 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 3 artilleries, 1 fighter, 5 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 artilleries and 2 infantry Battle in Anhwe Japanese attack with 3 artilleries and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 3 artilleries and 3 infantry in Anhwe, round 2 : 2/6 hits, 2,00 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 fighters moved from Manchuria to 19 Sea Zone 1 destroyer moved from 19 Sea Zone to 36 Sea Zone 1 destroyer moved from 22 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 3 fighters and 3 tactical_bombers moved from Hopei to Chahar 1 mech_infantry moved from Jehol to Chahar 2 bombers and 1 tactical_bomber moved from Hunan to French Indo China 1 fighter moved from Hunan to French Indo China 1 fighter moved from 44 Sea Zone to 36 Sea Zone 1 fighter moved from 42 Sea Zone to 36 Sea Zone 2 transports moved from 19 Sea Zone to 6 Sea Zone 1 fighter moved from Hunan to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Hunan to 36 Sea Zone 1 tactical_bomber moved from Kwangsi to 36 Sea Zone 1 fighter moved from Kwangsi to French Indo China 1 tactical_bomber moved from Japan to 36 Sea Zone 1 carrier moved from 19 Sea Zone to 36 Sea Zone 1 submarine moved from 37 Sea Zone to 74 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from Japan to Kwangtung Place Units - Japanese 1 destroyer and 3 submarines placed in 6 Sea Zone 2 infantry placed in Japan 3 infantry placed in Kiangsu 3 infantry placed in Kwangtung 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 46 PUs; end with 46 PUsCombat Hit Differential Summary :
Chinese regular : -1,00 Japanese regular : 1,33 -
RE: L25 BM4 fasthard(X) vs Amon-Sul(L+24)posted in League
@Amon-Sul Germany did it’s thing to make the game even more interesting.I hope you’re not disappointed ;-)
-
RE: L25 BM4 fasthard(X) vs Amon-Sul(L+24)posted in League
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Germans Germans buy 2 fighters, 7 infantry, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 marine moved from Western Germany to 113 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 1 marine and 5 submarines moved from 113 Sea Zone to 105 Sea Zone 1 armour moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Caucasus 1 armour moved from Volgograd to Caucasus 2 mech_infantrys moved from Volgograd to Caucasus 2 fighters moved from Western Germany to 105 Sea Zone Combat - Germans Battle in Caucasus Germans attack with 2 armour and 2 mech_infantrys British defend with 1 infantry Germans roll dice for 2 armour and 2 mech_infantrys in Caucasus, round 2 : 2/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Battle in 105 Sea Zone Germans attack with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 marine and 5 submarines Russians defend with 1 submarine Germans roll dice for 5 submarines in 105 Sea Zone, round 2 : 3/5 hits, 1,67 expected hits 1 submarine owned by the Russians lost in 105 Sea Zone Germans win, taking 105 Sea Zone from Neutral with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 5 submarines remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Germans 1 marine moved from 105 Sea Zone to Spain 2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 105 Sea Zone 2 artilleries and 2 infantry moved from 105 Sea Zone to Spain 1 fighter moved from 105 Sea Zone to 92 Sea Zone 1 fighter moved from Western Germany to Southern Italy 3 aaGuns moved from Western Germany to France 1 artillery, 3 infantry and 3 mech_infantrys moved from Southern France to Spain 1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine 1 artillery moved from Western Ukraine to Ukraine 1 mech_infantry moved from Belarus to Rostov 2 mech_infantrys moved from Novgorod to Vyborg 1 armour moved from Archangel to Vyborg 4 infantry moved from Archangel to Novgorod 1 infantry moved from Ukraine to Bryansk 2 aaGuns, 3 armour, 17 artilleries, 20 infantry and 16 mech_infantrys moved from Ukraine to Rostov 3 armour and 2 mech_infantrys moved from Volgograd to Rostov 1 mech_infantry moved from Volgograd to Caucasus 1 mech_infantry moved from Rostov to Caucasus 1 submarine moved from 93 Sea Zone to 92 Sea Zone Place Units - Germans 3 mech_infantrys placed in Southern France 2 fighters and 1 tactical_bomber placed in 105 Sea Zone 1 tactical_bomber placed in France 3 infantry placed in Ukraine 3 infantry placed in Novgorod 1 infantry placed in Volgograd Turning on Edit Mode EDIT: Removing units owned by Germans from Caucasus: 1 mech_infantry EDIT: Adding units owned by Germans to Rostov: 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Rostov: 1 mech_infantry EDIT: Adding units owned by Germans to Caucasus: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUsCombat Hit Differential Summary :
Russians regular : 0,67 Germans regular : 2,00 -
RE: L25 BM4 fasthard(X) vs Amon-Sul(L+24)posted in League
@Amon-Sul please play 2nd map with
EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun
EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns
EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun
EDIT: Removing units owned by Italians from Southern Italy: 1 infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 infantry -
RE: L25 BM4 fasthard(X) vs Amon-Sul(L+24)posted in League
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Italians Italians buy 1 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Italian Somaliland to Ethiopia Italians take Ethiopia from British 2 cruisers and 2 transports moved from 93 Sea Zone to 95 Sea Zone 4 infantry and 2 marines moved from Southern Italy to 95 Sea Zone 2 cruisers, 4 infantry, 2 marines and 2 transports moved from 95 Sea Zone to 92 Sea Zone 1 battleship moved from 93 Sea Zone to 92 Sea Zone 1 destroyer moved from 93 Sea Zone to 92 Sea Zone 1 submarine moved from 93 Sea Zone to 92 Sea Zone 1 infantry moved from Southern France to Spain 1 carrier moved from 93 Sea Zone to 92 Sea Zone 1 fighter moved from 93 Sea Zone to 92 Sea Zone 4 infantry and 2 marines moved from 92 Sea Zone to Spain 1 bomber moved from Southern Italy to 92 Sea Zone 1 armour moved from Ukraine to Bryansk Italians take Bryansk from Russians 1 armour moved from Bryansk to Rostov 1 armour, 2 artilleries and 3 infantry moved from Ukraine to Rostov Combat - Italians Battle in Rostov Italians attack with 2 armour, 2 artilleries and 3 infantry Russians defend with 2 infantry Italians roll dice for 2 armour, 2 artilleries and 3 infantry in Rostov, round 2 : 4/7 hits, 2,50 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 2 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in 92 Sea Zone Italians attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 2 transports Americans defend with 1 destroyer Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 92 Sea Zone Italians win with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Spain Italians attack with 5 infantry and 2 marines British defend with 1 artillery Italians roll dice for 5 infantry and 2 marines in Spain, round 2 : 1/7 hits, 1,50 expected hits British roll dice for 1 artillery in Spain, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Spain Italians win, taking Spain from British with 5 infantry and 2 marines remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Italians 1 aaGun moved from Southern France to Spain 1 submarine moved from 98 Sea Zone to 95 Sea Zone 1 aaGun moved from Ukraine to Rostov 1 bomber moved from 92 Sea Zone to Southern Italy Place Units - Italians 1 tactical_bomber placed in Southern Italy 1 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6 Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun EDIT: Removing units owned by Italians from Southern Italy: 1 infantry EDIT: Adding units owned by Italians to Northern Italy: 1 infantry EDIT: Turning off Edit Mode Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -0,33 Italians regular : 1,67 Russians regular : -0,67 British regular : -0,33 -
RE: L25 BM4 fasthard(X) vs Amon-Sul(L+24)posted in League
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Italians Italians buy 1 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Italian Somaliland to Ethiopia Italians take Ethiopia from British 2 cruisers and 2 transports moved from 93 Sea Zone to 95 Sea Zone 4 infantry and 2 marines moved from Southern Italy to 95 Sea Zone 2 cruisers, 4 infantry, 2 marines and 2 transports moved from 95 Sea Zone to 92 Sea Zone 1 battleship moved from 93 Sea Zone to 92 Sea Zone 1 destroyer moved from 93 Sea Zone to 92 Sea Zone 1 submarine moved from 93 Sea Zone to 92 Sea Zone 1 infantry moved from Southern France to Spain 1 carrier moved from 93 Sea Zone to 92 Sea Zone 1 fighter moved from 93 Sea Zone to 92 Sea Zone 4 infantry and 2 marines moved from 92 Sea Zone to Spain 1 bomber moved from Southern Italy to 92 Sea Zone 1 armour moved from Ukraine to Bryansk Italians take Bryansk from Russians 1 armour moved from Bryansk to Rostov 1 armour, 2 artilleries and 3 infantry moved from Ukraine to Rostov Combat - Italians Battle in Rostov Italians attack with 2 armour, 2 artilleries and 3 infantry Russians defend with 2 infantry Italians roll dice for 2 armour, 2 artilleries and 3 infantry in Rostov, round 2 : 4/7 hits, 2,50 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 2 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in 92 Sea Zone Italians attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 2 transports Americans defend with 1 destroyer Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 92 Sea Zone Italians win with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Spain Italians attack with 5 infantry and 2 marines British defend with 1 artillery Italians roll dice for 5 infantry and 2 marines in Spain, round 2 : 1/7 hits, 1,50 expected hits British roll dice for 1 artillery in Spain, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Spain Italians win, taking Spain from British with 5 infantry and 2 marines remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Italians 1 aaGun moved from Southern France to Spain 1 submarine moved from 98 Sea Zone to 95 Sea Zone 1 aaGun moved from Ukraine to Rostov 1 bomber moved from 92 Sea Zone to Southern Italy Place Units - Italians 1 tactical_bomber placed in Southern Italy 1 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6 Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsCombat Hit Differential Summary :
Americans regular : -0,33 Italians regular : 1,67 Russians regular : -0,67 British regular : -0,33