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Patron 2024 - Silver

  • RE: BombsAway (Allies+20) vs Simon33 (Axis)

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 fighters, 1 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 infantry moved from Mexico to 10 Sea Zone
            1 artillery moved from Mexico to 10 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from 54 Sea Zone to 26 Sea Zone
            2 fighters moved from Northern Territory to 54 Sea Zone
            1 fighter moved from Northern Territory to Queensland
            1 infantry moved from Morocco to Algeria
            1 armour moved from Morocco to Algeria
            6 submarines moved from 91 Sea Zone to 92 Sea Zone
            1 marine moved from Eastern United States to 101 Sea Zone
            1 carrier, 1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Morocco
            2 fighters moved from Eastern United States to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            2 infantry moved from British Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            2 submarines and 3 transports placed in 101 Sea Zone
            2 fighters and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 fighter and 17 infantry moved from Sikang to Szechwan
    
        Place Units - Chinese
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            2 infantry moved from Burma to Yunnan
            2 fighters moved from India to Yunnan
            1 tactical_bomber moved from India to Yunnan
            1 armour moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 armour moved from Alexandria to Egypt
    
        Combat - British
            Battle in Yunnan
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2.00 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Yunnan
                    2 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            2 fighters moved from Yunnan to India
            1 tactical_bomber moved from Yunnan to India
            1 aaGun moved from Burma to India
            1 mech_infantry moved from Burma to India
            1 infantry moved from Burma to India
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 artillery moved from Anglo Egyptian Sudan to Egypt
            1 artillery moved from Ethiopia to Anglo Egyptian Sudan
            2 infantry moved from British Somaliland to Ethiopia
            1 transport moved from 76 Sea Zone to 80 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to Egypt
            1 fighter moved from 98 Sea Zone to Egypt
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 transports moved from 98 Sea Zone to 92 Sea Zone
            1 bomber moved from Egypt to Persia
            1 bomber moved from Persia to Eastern Persia
            1 infantry moved from Persia to Eastern Persia
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    British regular : 0.00
    

    Savegame

    posted in League
  • RE: BombsAway (Allies+20) vs Simon33 (Axis)

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 5 artilleries, 1 fighter and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bessarabia to Romania
                  Russians take Romania from Germans
            1 infantry moved from Belarus to Novgorod
            1 artillery moved from Belarus to Novgorod
            2 infantry moved from Kansu to Suiyuyan
            1 fighter moved from Novosibirsk to Suiyuyan
            1 infantry moved from Manchuria to Jehol
                  Chinese take Jehol from Japanese
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                    Russians roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery in Novgorod, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery in Novgorod, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery in Novgorod, round 6 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Suiyuyan
                Russians attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Suiyuyan
                    Russians roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Suiyuyan, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Russians win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Suiyuyan to Kansu
            2 aaGuns and 9 infantry moved from Manchuria to Amur
            3 aaGuns, 4 artilleries, 1 fighter, 25 infantry, 1 mech_infantry and 1 tactical_bomber moved from Bessarabia to Western Ukraine
            3 artilleries moved from Ukraine to Western Ukraine
            3 armour, 2 artilleries, 10 infantry and 3 mech_infantrys moved from Bryansk to Western Ukraine
            1 infantry moved from Belarus to Bryansk
            3 artilleries and 7 infantry moved from Russia to Bryansk
            2 infantry moved from Volgograd to Rostov
            1 fighter moved from Volgograd to Western Ukraine
    
        Place Units - Russians
            3 infantry placed in Ukraine
            5 artilleries and 5 infantry placed in Russia
            1 fighter and 2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,4,2,6,4
            Russians collect 37 PUs (3 lost to blockades); end with 37 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.00
    Germans regular : -0.67
    Russians regular : -2.17
    

    Savegame

    posted in League
  • RE: BombsAway (Allies+20) vs Simon33 (Axis)

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 infantry moved from Dutch New Guinea to New Guinea
            2 fighters moved from Northern Territory to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            2 submarines and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
            1 infantry moved from Algeria to Tunisia
                  French take Tunisia from Italians
    
        Combat - French
    
        Non Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 destroyer moved from 98 Sea Zone to 92 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

    posted in League
  • RE: 1914 Game 17: Simon as Germany, PP as Austria and nasty Witt as Turkey.

    @simon-tressel USA reserves the right to edit NCM Med DD to join UK fleet in Sea of Crete. Go ahead and take your turn as G, as this potential move doesn’t affect G’s turn, and I can make the edit on France’s turn.

    posted in Team Games
  • RE: 1914 Game 17: Simon as Germany, PP as Austria and nasty Witt as Turkey.

    @simon is up as G13

    posted in Team Games
  • RE: BombsAway (Allies+20) vs Simon33 (Axis)

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 2 fighters, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Northern Territory to 42 Sea Zone
            2 fighters moved from Queensland to 42 Sea Zone
            4 fighters moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - Americans
            Battle in 42 Sea Zone
                Americans attack with 1 bomber and 6 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber and 6 fighters in 42 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Americans lost in 42 Sea Zone
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win with 1 bomber and 5 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters moved from 42 Sea Zone to 54 Sea Zone
            1 bomber moved from 42 Sea Zone to Queensland
            3 fighters moved from 42 Sea Zone to Northern Territory
            1 armour moved from Southeast Mexico to 89 Sea Zone
            1 infantry moved from Southeast Mexico to 89 Sea Zone
            1 infantry moved from Southeast Mexico to Mexico
            1 artillery moved from Southeast Mexico to Mexico
            1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            2 carriers, 2 destroyers and 6 submarines moved from 101 Sea Zone to 91 Sea Zone
            4 fighters moved from Eastern United States to 91 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
            1 carrier placed in 101 Sea Zone
            2 fighters and 1 marine placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Battle in Yunnan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Hunan
                Chinese attack with 1 infantry
                Japanese defend with 2 fighters
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 fighters in Hunan, round 2 : 2/2 hits, 1.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win with 2 fighters remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Sikang
            14 infantry moved from Szechwan to Sikang
    
        Place Units - Chinese
            3 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 fighters, 19 infantry, 1 mech_infantry and 1 tactical_bomber moved from India to Burma
    
        Combat - British
            Battle in Burma
                British attack with 2 fighters, 19 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 artillery
                    British roll dice for 2 fighters, 19 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 8/23 hits, 5.00 expected hits
                    Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 2 fighters, 19 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            2 fighters moved from Burma to India
            1 tactical_bomber moved from Burma to India
            3 aaGuns moved from India to Burma
            2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 artillery moved from Ethiopia to Anglo Egyptian Sudan
            1 artillery moved from British Somaliland to Ethiopia
            2 infantry moved from Persia to 80 Sea Zone
            2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
            2 infantry moved from 76 Sea Zone to British Somaliland
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 aaGun moved from Malta to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 aaGun moved from 98 Sea Zone to Egypt
            1 infantry moved from 98 Sea Zone to Egypt
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1.17
    Americans regular : -0.67
    Japanese regular : 0.67
    British regular : 3.00
    

    Savegame

    posted in League
  • RE: 1914 Game 17: Simon as Germany, PP as Austria and nasty Witt as Turkey.

    @Witt You’re up as Communists.
    Russia had stopped trying to recover in north central Russia for so long, that the troops and their weapons were rusty. It was like 5-6 rounds before either side got a hit. And the offense was fighting with muskets from the Napoleonic war.

    posted in Team Games
  • RE: 1914 Game 17: Simon as Germany, PP as Austria and nasty Witt as Turkey.

    TripleA Turn Summary: Russia round 12

    TripleA Turn Summary for game: Domination 1914 No Man’s Land

    Game History

    Round: 12
    
        Research Technology - Russia
            Russia spend 0 on tech rolls
                Russia rolls : 1/1 hits, 0.00 expected hits
            Russia removing all Technology Tokens after successful research.
            Russia discover creepingBarage
    
        Combat Move - Russia
            1 conscript and 1 infantry moved from Naryan-Mar to Western Siberian Lowlands
            1 conscript and 1 infantry moved from Vologda to Western Siberian Lowlands
            1 conscript, 1 heavy_gun and 1 infantry moved from Kazan to Perm
            1 conscript, 1 heavy_gun and 1 infantry moved from Omsk to Novosibirsk
    
        Purchase Units - Russia
            Russia buy 14 heavy_guns and 3 trenchs; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat - Russia
            Battle in Western Siberian Lowlands
                Russia attack with 2 conscripts and 2 infantry
                Communists defend with 1 trench
                    Russia roll dice for 2 conscripts and 2 infantry in Western Siberian Lowlands, round 2 : 0/2 hits, 0.33 expected hits
                    Communists roll dice for 1 trench in Western Siberian Lowlands, round 2 : 0/1 hits, 0.17 expected hits
                    Russia roll dice for 2 conscripts and 2 infantry in Western Siberian Lowlands, round 3 : 0/2 hits, 0.33 expected hits
                    Communists roll dice for 1 trench in Western Siberian Lowlands, round 3 : 0/1 hits, 0.17 expected hits
                    Russia roll dice for 2 conscripts and 2 infantry in Western Siberian Lowlands, round 4 : 0/2 hits, 0.33 expected hits
                    Communists roll dice for 1 trench in Western Siberian Lowlands, round 4 : 0/1 hits, 0.17 expected hits
                    Russia roll dice for 2 conscripts and 2 infantry in Western Siberian Lowlands, round 5 : 0/2 hits, 0.33 expected hits
                    Communists roll dice for 1 trench in Western Siberian Lowlands, round 5 : 0/1 hits, 0.17 expected hits
                    Russia roll dice for 2 conscripts and 2 infantry in Western Siberian Lowlands, round 6 : 0/2 hits, 0.33 expected hits
                    Communists roll dice for 1 trench in Western Siberian Lowlands, round 6 : 0/1 hits, 0.17 expected hits
                    Russia roll dice for 2 conscripts and 2 infantry in Western Siberian Lowlands, round 7 : 1/2 hits, 0.33 expected hits
                Units damaged: 1 trench owned by the Communists
                    Communists roll dice for 1 trench in Western Siberian Lowlands, round 7 : 0/1 hits, 0.17 expected hits
                    Russia roll dice for 2 conscripts and 2 infantry in Western Siberian Lowlands, round 8 : 0/2 hits, 0.33 expected hits
                    Communists roll dice for 1 trench in Western Siberian Lowlands, round 8 : 0/1 hits, 0.17 expected hits
                    Russia roll dice for 2 conscripts and 2 infantry in Western Siberian Lowlands, round 9 : 0/2 hits, 0.33 expected hits
                    Communists roll dice for 1 trench in Western Siberian Lowlands, round 9 : 0/1 hits, 0.17 expected hits
                    Russia roll dice for 2 conscripts and 2 infantry in Western Siberian Lowlands, round 10 : 0/2 hits, 0.33 expected hits
                    Communists roll dice for 1 trench in Western Siberian Lowlands, round 10 : 1/1 hits, 0.17 expected hits
                    1 conscript owned by the Russia lost in Western Siberian Lowlands
                    Russia roll dice for 1 conscript and 2 infantry in Western Siberian Lowlands, round 11 : 1/2 hits, 0.33 expected hits
                    Communists roll dice for 1 trench in Western Siberian Lowlands, round 11 : 0/1 hits, 0.17 expected hits
                    1 trench owned by the Communists lost in Western Siberian Lowlands
                Russia win, taking Western Siberian Lowlands from Communists with 1 conscript and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Russia: 1 conscript
                Casualties for Communists: 1 trench
            Battle in Perm
                Russia attack with 1 conscript, 1 heavy_gun and 1 infantry
                Communists defend with 2 conscripts
                    Russia roll dice for 1 conscript, 1 heavy_gun and 1 infantry in Perm, round 2 : 0/2 hits, 0.67 expected hits
                    Communists roll dice for 2 conscripts in Perm, round 2 : 0/2 hits, 0.33 expected hits
                    Russia roll dice for 1 conscript, 1 heavy_gun and 1 infantry in Perm, round 3 : 1/2 hits, 0.67 expected hits
                    Communists roll dice for 2 conscripts in Perm, round 3 : 0/2 hits, 0.33 expected hits
                    1 conscript owned by the Communists lost in Perm
                    Russia roll dice for 1 conscript, 1 heavy_gun and 1 infantry in Perm, round 4 : 0/2 hits, 0.67 expected hits
                    Communists roll dice for 1 conscript in Perm, round 4 : 0/1 hits, 0.17 expected hits
                    Russia roll dice for 1 conscript, 1 heavy_gun and 1 infantry in Perm, round 5 : 1/2 hits, 0.67 expected hits
                    Communists roll dice for 1 conscript in Perm, round 5 : 0/1 hits, 0.17 expected hits
                    1 conscript owned by the Communists lost in Perm
                Russia win, taking Perm from Communists with 1 conscript, 1 heavy_gun and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Communists: 2 conscripts
            Battle in Novosibirsk
                Russia attack with 1 conscript, 1 heavy_gun and 1 infantry
                Communists defend with 1 conscript
                    Russia roll dice for 1 conscript, 1 heavy_gun and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0.67 expected hits
                    Communists roll dice for 1 conscript in Novosibirsk, round 2 : 1/1 hits, 0.17 expected hits
                    1 conscript owned by the Russia lost in Novosibirsk
                    1 conscript owned by the Communists lost in Novosibirsk
                Russia win, taking Novosibirsk from Communists with 1 heavy_gun and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russia: 1 conscript
                Casualties for Communists: 1 conscript
    
        Non Combat Move - Russia
            3 infantry moved from Oslo to Sweden
            1 heavy_gun and 4 infantry moved from Norway to Sweden
            3 infantry moved from Latvia to Belarus
            1 infantry moved from Pskov to Latvia
            1 conscript and 3 infantry moved from St. Petersburg to Pskov
            3 infantry moved from Finland to St. Petersburg
            3 conscripts moved from Minsk to Belarus
            3 conscripts moved from Kiev to Odessa
            3 infantry moved from Belarus to Odessa
            4 conscripts moved from Volgograd to Caucasus
            3 cavalrys moved from Omsk to Caucasus
            1 cruiser moved from Sea Zone 64 Sea of Azov to Sea Zone 66 Black Sea
            2 conscripts and 2 heavy_guns moved from Omsk to Kazakhstan
    
        Place Units - Russia
            3 heavy_guns placed in Minsk
            3 heavy_guns placed in Kiev
            4 heavy_guns placed in Volgograd
            2 heavy_guns placed in Moscow
            2 trenchs placed in Belarus
            2 heavy_guns placed in Vladivostok
            1 trench placed in Kamchatka
    
        Activate Technology - Russia
            Russia activating creepingBarage
            Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg
    
        Turn Complete - Russia
            Russia collect 75 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Russia rolls : 1.00
    Communists regular : -0.83
    Russia regular : -1.67
    

    Savegame

    posted in Team Games
  • RE: 1914 Game 17: Simon as Germany, PP as Austria and nasty Witt as Turkey.

    Yep. That is just fair to the waiting players. Thanks

    posted in Team Games
  • RE: 1914 Game 17: Simon as Germany, PP as Austria and nasty Witt as Turkey.

    @Private-Panic I will take Russia’s turn for Dawg.

    posted in Team Games