@witt if they made you moderator, then we all are in need of help!!

Best posts made by Elrood
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RE: w@w team game 15
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The famous Panther tank gets a reboot
https://www.youtube.com/watch?v=fTBA5tQsDbE
Fyi. German arms manufacturer Rheinmetal introduced it earlier this year.
I thought some of you might enjoy this.
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RE: NML 1914 Team Game 8
Damn⦠misclicked and sent too earlyā¦
Anyways⦠I know that words typed are often misinterpreted by the reader since so much human context is missing. I know there is some tension here about some remarks and it is not something new in this groupā¦
In our daily lives I guess we all have to deal with people e.g. coworkers we do not much care for and learned to deal with them.
All of us here kn this forum love this small niche of a game and are happy we found some nerds to play with.
What I am trying to bring across is, can we not all take a step back, talk it out if necessary and come up with some simple rules to help us work with each other?
It is easy to just end some relationship and be done with it, but is a bridge not easily rebuilt.
I do not want to see such a small community get splintered by something that can be addressed by civil means without going nuclearā¦
I donāt know, I was told it used to be that guys fought it out and then laughed about it over a beer later, not sure what the online equivalent would be, but I would prefer that, before parting ways for good.
Just my humble opinionā¦
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RE: Napoleon 8 players - Game #17
All I ask is a tall ship, and a star to steer by.
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RE: Napoleon 18 with a 10 bid.
@Witt said in Napoleon 18 with a 10 bid.:
Could AetV make two edits , please? It is his first game and this is an unforgiving game .
Could the 4 units in Jutland be moved to Holstein and the 4 units in Finland be put in Karelia?Waaaa? But that influences my whole move!!! Impossible!!
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just kidding.
I see no reason why not.
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RE: NML 1914 - Team Game #1
@witt I ordered some with my usual weekly order of junk enlargement, russian girl in love with me and cheap as hell viagraā¦
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RE: NML 1914 - Team Game #1
@private-panic diary?! i knew it! You are an imposter and in reality a 12 year old girl!
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RE: NML 1914 - Team Game #1
@aequitas-et-veritas please do not concede before washington falls.
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RE: NML 1914 - Team Game #2
@witt said in NML 1914 - Team Game #2:
@aequitas-et-veritas Dawg has been away.
Who let the Dawg out? Who? Who? Who?
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RE: w@w team game 15
Take heed and bear witness, for Sydney is about to enter phase of isolation rivaling the japanese Tokugawa shogunat from 1600 to 1850!
Latest posts made by Elrood
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RE: NML 1914 Team Game 8
Game History
Round: 12 Research Technology - Turkey Turkey spend 0 on tech rolls Turkey roll 6,3,2 and gets 1 hit Turkey removing all Technology Tokens after successful research. Turkey discover industry Combat Move - Turkey 1 infantry moved from Lurs to Georgia 2 field_guns and 5 infantry moved from Armenia to Georgia 1 zeppelin moved from Khurasan to Kuwait 2 infantry moved from Mesopotamia to Kuwait 1 fighter moved from Mesopotamia to Kuwait 1 zeppelin moved from Trieste to Piedmont Purchase Units - Turkey Turkey buy 8 field_guns, 7 infantry and 3 submarines; Remaining resources: 0 PUs; 0 techTokens; Combat - Turkey Strategic bombing raid in Piedmont Bombing raid in Piedmont rolls: 4 and causes: 4 damage to unit: Factory Bombing raid in Piedmont causes 4 damage total. Battle in Georgia Turkey attack with 2 field_guns and 6 infantry Russia defend with 1 conscript Turkey roll dice for 2 field_guns and 6 infantry in Georgia, round 2 : 5/8 hits, 2,33 expected hits Russia roll dice for 1 conscript in Georgia, round 2 : 0/1 hits, 0,17 expected hits 1 conscript owned by the Russia lost in Georgia Turkey win, taking Georgia from Russia with 2 field_guns and 6 infantry remaining. Battle score for attacker is 2 Casualties for Russia: 1 conscript Battle in Kuwait Turkey attack with 1 fighter, 2 infantry and 1 zeppelin Britain defend with 1 field_gun and 1 infantry Turkey roll dice for 1 fighter, 2 infantry and 1 zeppelin in Kuwait, round 2 : 2/4 hits, 1,17 expected hits Britain roll dice for 1 field_gun and 1 infantry in Kuwait, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Turkey, 1 infantry owned by the Britain and 1 field_gun owned by the Britain lost in Kuwait Turkey win, taking Kuwait from Britain with 1 fighter, 1 infantry and 1 zeppelin remaining. Battle score for attacker is 4 Casualties for Turkey: 1 infantry Casualties for Britain: 1 field_gun and 1 infantry Non Combat Move - Turkey 1 zeppelin moved from Kuwait to Mesopotamia 4 infantry moved from Smyrna to Armenia 1 field_gun moved from Baghdad to Lurs 1 fighter moved from Kuwait to Baghdad 1 field_gun and 1 infantry moved from Baghdad to Mesopotamia 2 infantry moved from Hejaz to Sinai 3 infantry moved from Palestine to Sinai 2 field_guns and 1 infantry moved from Damascus to Palestine 1 field_gun and 1 infantry moved from Mecca to Hejaz 1 field_gun and 1 infantry moved from Mecca to Arabia 2 submarines moved from Sea Zone 68 Aegean Sea to Sea Zone 69 Sea of Crete 2 field_guns and 1 infantry moved from Constantinople to Smyrna 1 zeppelin moved from Piedmont to Milan Place Units - Turkey 3 submarines placed in Sea Zone 68 Aegean Sea 2 field_guns and 2 infantry placed in Mecca 2 field_guns and 1 infantry placed in Damascus 2 field_guns and 1 infantry placed in Baghdad 2 field_guns and 3 infantry placed in Constantinople Activate Technology - Turkey Turkey activating industry Trigger TurkeyS: Turkey met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Turkey Turkey collect 71 PUs; end with 71 PUs
Combat Hit Differential Summary :
Russia regular : -0,17 Turkey regular : 3,50 Britain regular : 0,33
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RE: 2 on 2 1914 team game.
@dawgoneit I was shocked for a second, that Mekka got liberated somehow!
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RE: 2 on 2 1914 team game.
@dawgoneit can someone else try? It loads the starting map for me⦠Turn 1
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RE: 2 on 2 1914 team game.
@private-panic problem is: a savegame done with the new version cannot be loaded with the version we all have⦠so we all must update tripleA for it to work
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RE: 2on2 WaW #2 - Elrood & Redrum (Ax) v Witt & Colt (Al)
not sure if Witt is up the task of installing the pre-release in a save way (and not messing up his other ongoing games meanwhile)
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RE: 2on2 WaW #2 - Elrood & Redrum (Ax) v Witt & Colt (Al)
Ahh damn! I just realized it is true what Leo said⦠he cannot load my savegame because it was made by a newer version of tripleA
Did not consider this⦠How are we dealing with this?
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RE: 2on2 WaW #2 - Elrood & Redrum (Ax) v Witt & Colt (Al)
@witt I was pondering sending in by BB as well⦠to make it āa certainā win. But with these dice again⦠idk⦠I think you need to take some risky battles early on, to set a nice ground work as axis. e.g. rather two 85% battles than just one 100%
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RE: 2 on 2 1914 team game.
@witt I had to reenter mine as well, but I also installed the pre-release parallel to the release Version, so I can switch back easily
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RE: 2 on 2 1914 team game.
@private-panic I tried Panthers suggestion of installing the latest pre-release and it seems to work so far⦠I can post again properly