• RE: NML 1914 Team Game 8

    Game History

    Round: 12
    
        Research Technology - Turkey
            Turkey spend 0 on tech rolls
                Turkey roll 6,3,2 and gets 1 hit
            Turkey removing all Technology Tokens after successful research.
            Turkey discover industry
    
        Combat Move - Turkey
            1 infantry moved from Lurs to Georgia
            2 field_guns and 5 infantry moved from Armenia to Georgia
            1 zeppelin moved from Khurasan to Kuwait
            2 infantry moved from Mesopotamia to Kuwait
            1 fighter moved from Mesopotamia to Kuwait
            1 zeppelin moved from Trieste to Piedmont
    
        Purchase Units - Turkey
            Turkey buy 8 field_guns, 7 infantry and 3 submarines; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Turkey
            Strategic bombing raid in Piedmont
                Bombing raid in Piedmont rolls: 4 and causes: 4 damage to unit: Factory
                Bombing raid in Piedmont causes 4 damage total. 
            Battle in Georgia
                Turkey attack with 2 field_guns and 6 infantry
                Russia defend with 1 conscript
                    Turkey roll dice for 2 field_guns and 6 infantry in Georgia, round 2 : 5/8 hits, 2,33 expected hits
                    Russia roll dice for 1 conscript in Georgia, round 2 : 0/1 hits, 0,17 expected hits
                    1 conscript owned by the Russia lost in Georgia
                Turkey win, taking Georgia from Russia with 2 field_guns and 6 infantry remaining. Battle score for attacker is 2
                Casualties for Russia: 1 conscript
            Battle in Kuwait
                Turkey attack with 1 fighter, 2 infantry and 1 zeppelin
                Britain defend with 1 field_gun and 1 infantry
                    Turkey roll dice for 1 fighter, 2 infantry and 1 zeppelin in Kuwait, round 2 : 2/4 hits, 1,17 expected hits
                    Britain roll dice for 1 field_gun and 1 infantry in Kuwait, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Turkey, 1 infantry owned by the Britain and 1 field_gun owned by the Britain lost in Kuwait
                Turkey win, taking Kuwait from Britain with 1 fighter, 1 infantry and 1 zeppelin remaining. Battle score for attacker is 4
                Casualties for Turkey: 1 infantry
                Casualties for Britain: 1 field_gun and 1 infantry
    
        Non Combat Move - Turkey
            1 zeppelin moved from Kuwait to Mesopotamia
            4 infantry moved from Smyrna to Armenia
            1 field_gun moved from Baghdad to Lurs
            1 fighter moved from Kuwait to Baghdad
            1 field_gun and 1 infantry moved from Baghdad to Mesopotamia
            2 infantry moved from Hejaz to Sinai
            3 infantry moved from Palestine to Sinai
            2 field_guns and 1 infantry moved from Damascus to Palestine
            1 field_gun and 1 infantry moved from Mecca to Hejaz
            1 field_gun and 1 infantry moved from Mecca to Arabia
            2 submarines moved from Sea Zone 68 Aegean Sea to Sea Zone 69 Sea of Crete
            2 field_guns and 1 infantry moved from Constantinople to Smyrna
            1 zeppelin moved from Piedmont to Milan
    
        Place Units - Turkey
            3 submarines placed in Sea Zone 68 Aegean Sea
            2 field_guns and 2 infantry placed in Mecca
            2 field_guns and 1 infantry placed in Damascus
            2 field_guns and 1 infantry placed in Baghdad
            2 field_guns and 3 infantry placed in Constantinople
    
        Activate Technology - Turkey
            Turkey activating industry
            Trigger TurkeyS: Turkey met a national objective for an additional 1 techTokens; end with 1 techTokens
    
        Turn Complete - Turkey
            Turkey collect 71 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Russia regular : -0,17
    Turkey regular : 3,50
    Britain regular : 0,33
    

    turks11.tsvg

    posted in Team Games
  • RE: Dawg v. Entek 1914 posted in Play Boardgames
  • RE: NML 1914 Team Game 8

    @elrood

    Game History

    Round: 12
    
        Research Technology - Italy
                Italy rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - Italy
            1 infantry moved from Latium to Tuscany
            5 heavy_guns moved from Piedmont to Tuscany
    
        Purchase Units - Italy
            Italy buy 2 heavy_guns, 2 infantry and 3 trenchs; Remaining resources: 1 PUs; 1 techTokens; 
    
        Non Combat Move - Italy
            1 infantry moved from Rome to Latium
            2 infantry moved from Rome to Sea Zone 57 Ligurian Sea
            2 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany
    
        Place Units - Italy
            3 trenchs placed in Tuscany
            2 heavy_guns and 1 infantry placed in Piedmont
            1 infantry placed in Rome
    
        Activate Technology - Italy
            Trigger ItalyP: Italy has 3 infantry placed in Rome
            triggerAttachmenItalyS: Italy met a national objective for an additional 1 techTokens; end with 2 techTokens
    
        Turn Complete - Italy
            Italy collect 25 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italy rolls : 0.00
    

    Italy and Arabia.12.tsvg

    posted in Team Games
  • RE: 2022 - Playoff-BM4 - GeneralDisarray vs. Ghostglider (+22)

    @generaldisarray sorry to jump in here, but I’m following this game since I play the winner. It looks to me that you used a newer version of triplea

    posted in League
  • RE: 2 on 2 1914 team game.

    @dawgoneit I was shocked for a second, that Mekka got liberated somehow! 😛

    posted in Team Games
  • RE: 2 on 2 1914 team game.

    @dawgoneit can someone else try? It loads the starting map for me… Turn 1

    posted in Team Games
  • RE: 2 on 2 1914 team game.

    @private-panic problem is: a savegame done with the new version cannot be loaded with the version we all have… so we all must update tripleA for it to work

    posted in Team Games
  • RE: 2on2 WaW #2 - Elrood & Redrum (Ax) v Witt & Colt (Al)

    not sure if Witt is up the task of installing the pre-release in a save way (and not messing up his other ongoing games meanwhile)

    posted in Team Games
  • RE: 2on2 WaW #2 - Elrood & Redrum (Ax) v Witt & Colt (Al)

    Ahh damn! I just realized it is true what Leo said… he cannot load my savegame because it was made by a newer version of tripleA 😮 Did not consider this… How are we dealing with this?

    posted in Team Games
  • RE: L2023 BM4 Giallo (All+15) vs Nikola1975 (ax) posted in League