Has anyone scanned or know where/how to get a digital copy of the OOB map?
Axis & Allies
The War Room
Spanish Civil War
Posts made by sjelso
RE: Lets talk about Air Power
Any air combat hits are most likely taken against incoming bombers and from our games there are is usually only one or two bombers in a raid. If one protects important territories with perhaps 3 fighters then that should take care of one bomber. Any tanks or artillery will also get AAA.
Losing rail or a factory space or a resource is not that devastating overall. Losing a stack of units under construction is painful and thus one has to consider where to build and how much to protect.
Do not see an issue yet with strategic bombing or surface bombing. Bombers are costly and vulnerable (i.e. fist hit).
RE: Should we make better rules for invadable neutrals? (1940)
@piscolar What is the rule for the Turkey fortification?
RE: cross pollination
War Room is a different game. I think A&A players, like myself, are trying to tweak and combine the games but I do not see much opportunity. A&A has been around for so long a lot of house rules are out there or have been tried. Instead, I would say Sireblood’s Bloodbath rules for A&A. Not sure we should try to merge the two, let each be its own game.
War Room: Tips, Tricks and Suggestions to Streamline Play
A 6 minute video highlighting some of the tips, tools and tricks that we find help streamline play and keep the game going:
One not included in the video:
#11 - use the national markers to identify losses on the battle board. This will help avoid confusion and miscounting losses.
Topics covered in the video:
RE: War Room Battle Report: Part 1 - Battle for Bryansk - Film available
@PainState Unfortunately the game ended before much was done in the Pacific
Special Report: War Room - Behind the Battle for Bryansk! An in-depth analysis.
Special Report: War Room - Behind the Battle for Bryansk!
Behind the Battle for Bryansk is an in-depth look at the units, dice, economic value, losses and surviving units across the battle and how these affected the Axis decision to call it quits.
For those interested in some of the mechanics and nuances of War Room: