@djensen Thanks for the tips. Yes, the lines on the prototype site help!
Posts made by sjelso
RE: Forums Feedback Redux
Why does a post Nov 15, 2018 show up higher in the list than your post from 4 days ago. The votes?
If so, don’t care about the votes, care more about the date.
It might be good if one could sort/filter on votes, posts date, views, etc.
Also, it could be nice if one could hide all the pinned posts. Often it takes a page of scrolling to get past them.
In general, posts, avatars, etc. seem to take up much more real estate and require more scrolling than in the old site. Less scrolling, less clicking…more content. is better.
RE: Tjoek's Global 1940 setup charts: Updated Jan 31st
Is this in MS Excel? If so, can you share the file?
RE: Turkey at War Expansion for Axis & Allies 1940
@thenorthman Do you know which expansions actually have G40 rules and work well with G40?
RE: Moffett Field R&D Tech Chart Draft
Yes, making it more certain. Still want some chance involved so might follow the BBRs in terms of 1D6 on Phase III = get instant tech and next turn/phase buy dice if didn’t happen.
Since the game only has 6-sided dice the % of chance is pretty limited. Adding the possibility of two hits, the second hit less likely, makes the tech worth doing. If used 8, 10 or 12 sided could adjust the %.
V1/V2 Rockets were more a terror weapon vs being able to target specific battles so I think hitting their bank of IPCs makes more sense, thus the “aerial convoy raid” concept. More like a cheap, one-time use submarine convoy raid.
Trying to make it more like Sid Meir’s Civilization Tech Tree and have multiple techs per game. Also want the ability of the enemy to disrupt your tech by bombing a research facility.
Anyway, this is not play tested that much, just one or two games. Needs some further refinement.
Welcome any more comments/suggestions/etc.