War Room is a different game. I think A&A players, like myself, are trying to tweak and combine the games but I do not see much opportunity. A&A has been around for so long a lot of house rules are out there or have been tried. Instead, I would say Sireblood’s Bloodbath rules for A&A. Not sure we should try to merge the two, let each be its own game.
Axis & Allies
The War Room
Spanish Civil War
Posts made by sjelso
RE: cross pollination
War Room: Tips, Tricks and Suggestions to Streamline Play
A 6 minute video highlighting some of the tips, tools and tricks that we find help streamline play and keep the game going:
One not included in the video:
#11 - use the national markers to identify losses on the battle board. This will help avoid confusion and miscounting losses.
Topics covered in the video:
RE: War Room Battle Report: Part 1 - Battle for Bryansk - Film available
@PainState Unfortunately the game ended before much was done in the Pacific
Special Report: War Room - Behind the Battle for Bryansk! An in-depth analysis.
Special Report: War Room - Behind the Battle for Bryansk!
Behind the Battle for Bryansk is an in-depth look at the units, dice, economic value, losses and surviving units across the battle and how these affected the Axis decision to call it quits.
For those interested in some of the mechanics and nuances of War Room:
War Room Battle Report: Part 1 - Battle for Bryansk - Film available
Coverage straight from the front! …Massive battle in Bryansk underway. The Soviets were able to head off the Germans but who will win this critical battle?