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    Booper

    @Booper

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    Best posts made by Booper

    • RE: League General Discussion Thread

      @Stucifer said in League General Discussion Thread:

      I posted this in the strategy discussion thread, I published a video going over my J2 strategy a couple days ago and a new video today discussing PTV changes from OOB.

      J2 Strategy video:
      https://youtu.be/0JK0TXDrYGY?si=U_sTL42aK_FfuH4j

      Introduction to PTV:
      https://youtu.be/YPJ_I0qxGBU?si=bYbZHALTBa0n49-e

      This is great, thanks for putting this together!

      posted in League
      B
      Booper
    • RE: Seeking a better understanding of the bid numbers

      @gamerman01

      I’m hardly a top player, but I think it’s due to an overall improvement in the play of the league over the years.

      @AndrewAAGamer has an excellent series of articles educating players, which is a great starting point.

      https://www.axisandallies.org/forums/topic/35286/warfare-principles-of-axis-allies-by-andrewaagamer?page=1

      Also, the interviews conducted by @crockett36 with Andrew and other top players is great info.

      https://www.axisandallies.org/forums/topic/40629/video-interviews-of-league-players-by-crockett36?page=1

      Any of the OOB finals or semi-finals over the last 2-3 years would be good study material.

      posted in Axis & Allies Global 1940
      B
      Booper
    • RE: Out of the Box 2nd Edition League Discussion

      @gamerman01

      Agree, this is the jumping in point for new online players, so adhering to the standard rules as much as reasonably possible to make a “fair” game will make the transition easier. Plus the tactics will translate directly to improve over the board play. I think the current bid mechanics do that well.

      BM and PTV are the variants to explore rule changes, and more dramatic map/rule changes respectively.

      posted in League
      B
      Booper
    • RE: League General Discussion Thread

      @peirce said in Post League Game Results Here:

      @axis-dominion Love all of this dialogue here!If you’re formally resigning the game, happy to re-do that battle with LL on (for that battle), and see where it takes us. I’m new to the Forum, of course, and very new to PTV, but I’ve been playing BM for many years, and I really like the PTV map. Happy to put my

      By posting here, I think @axis-domination DID resign the game - did I miss something? Most people post something like “so-and-so wins, will played”, but it seems in the heat of the moment this did not occur. :)

      BTW, here are the entire dice stats. The TOTAL dice rolls look entire fair. However the distribution for Axis rolls is skewed slightly lower, and Allies slightly higher. What can you do - it’s a random number generator, given enough rolls it will start to look fair for each power, but will vary slightly with low sample size.

      15734685-616d-487a-9d3d-ed0619cbd05d-image.png

      posted in League
      B
      Booper
    • RE: Seeking a better understanding of the bid numbers

      @gamerman01

      I believe someone did try playing a large bid to China. Not sure, but I think it was @Arthur-Bomber-Harris vs @AndrewAAGamer

      posted in Axis & Allies Global 1940
      B
      Booper
    • RE: crockett36 - Allies need bigger bids in all versions

      I suspect there is a lot of game play/strategy differences that come into play for someone to win as Axis against a ~60 Allies bid.

      Maybe the best way to balance is to play 2 games, flipping sides with the same bid. Of course, dice luck can also come into play, so not a perfect measure.

      posted in League
      B
      Booper
    • RE: Post League Game Results Here

      Have enjoyed all my games in the League. Learning lots each match, plenty of room for growth as well! Thx for the games @simon33

      posted in League
      B
      Booper
    • RE: Post League Game Results Here

      @dawgoneit

      Sorry to hear, condolences to you and your family. You were the first person to play a game with me on these forums. We’ll miss having you around.

      posted in League
      B
      Booper
    • RE: League General Discussion Thread

      @gamerman01

      Great hype posts! Happy to be in the playoffs amongst all these legends. Having been smashed numerous times, and also being from the same state as General Disarray, I will not be surprised if he takes at least 1 of these championships!

      posted in League
      B
      Booper
    • RE: Out of the Box 2nd Edition League Discussion

      @gamerman01

      Thanks guys for taking a look!

      After the disastrous G1, against someone of Farmboy’s caliber, my thinking was this game was effectively over. I think overall France was at +7 hits after turn 2, which was ridiculous.

      I went full “risk on” for J1, as I had nothing to lose at that point. Got lucky on several key coin flips (mainly attacking the Anzac DD and Transport), so the game continued on!

      German was severely hampered though, having lost all art and mechs in France. I think the “avg” outcome is to lose 7 infantry with an all ground attack.

      posted in League
      B
      Booper

    Latest posts made by Booper

    • RE: G42 Practice Mikawgunichi vs Booper

      TripleA Turn Summary: Japanese round 5

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

      Game History

      Round: 5
      
          Purchase Units - Japanese
              Japanese buy 3 bombers, 10 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 destroyer and 1 submarine moved from 36 Sea Zone to 20 Sea Zone
              1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
              1 fighter moved from 6 Sea Zone to Manchuria
              1 infantry moved from Korea to Manchuria
              2 artilleries and 6 infantry moved from Japan to 6 Sea Zone
              2 artilleries, 6 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone
              2 infantry moved from India to West India
              1 fighter and 1 tactical_bomber moved from 39 Sea Zone to West India
              1 bomber moved from Malaya to West India
              4 artilleries moved from India to West India
              9 infantry moved from India to West India
              1 tactical_bomber moved from 6 Sea Zone to Kiangsu
              1 fighter moved from 6 Sea Zone to Japan
              1 fighter moved from 6 Sea Zone to 20 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
              1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
              1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
              2 fighters moved from Japan to Kiangsu
              2 fighters moved from Japan to Kiangsi
              1 artillery and 5 infantry moved from 19 Sea Zone to Kiangsu
      
          Combat - Japanese
              Battle in Manchuria
                  Japanese attack with 1 fighter and 1 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 fighter and 1 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Manchuria
                  Japanese win, taking Manchuria from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Kiangsu
                  Japanese attack with 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber
                  Chinese defend with 1 infantry; Russians defend with 2 infantry
                      Japanese roll dice for 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber in Kiangsu, round 2 : 3/9 hits, 3.00 expected hits
                      Chinese roll dice for 3 infantry in Kiangsu, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Japanese lost in Kiangsu
                      2 infantry owned by the Russians and 1 infantry owned by the Chinese lost in Kiangsu
                  Japanese win, taking Kiangsu from Chinese with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 1 infantry
                  Casualties for Russians: 2 infantry
              Battle in West India
                  Japanese attack with 4 artilleries, 1 bomber, 1 fighter, 11 infantry and 1 tactical_bomber
                  British defend with 1 infantry
                      Japanese roll dice for 4 artilleries, 1 bomber, 1 fighter, 11 infantry and 1 tactical_bomber in West India, round 2 : 4/18 hits, 5.67 expected hits
                      UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in West India
                  Japanese win, taking West India from UK_Pacific with 4 artilleries, 1 bomber, 1 fighter, 11 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in 20 Sea Zone
                  Japanese attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                  Americans defend with 1 submarine
                      Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans lost in 20 Sea Zone
                  Japanese win with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 submarine
              Battle in Kiangsi
                  Japanese attack with 1 artillery, 2 fighters and 1 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Kiangsi, round 2 : 1/4 hits, 1.67 expected hits
                      Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Kiangsi
                  Japanese win, taking Kiangsi from Chinese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in 25 Sea Zone
                  Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                  Americans defend with 1 destroyer
                      Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                      Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans lost in 25 Sea Zone
                  Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 destroyer
      
          Non Combat Move - Japanese
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
              1 destroyer moved from 6 Sea Zone to 16 Sea Zone
              1 fighter moved from Kiangsi to Kwangtung
              1 fighter moved from Kiangsi to Kwangtung
              2 fighters moved from Kiangsu to 19 Sea Zone
              1 fighter moved from Manchuria to 19 Sea Zone
              1 fighter moved from 20 Sea Zone to 19 Sea Zone
              1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
              1 tactical_bomber moved from Kiangsu to 6 Sea Zone
              1 battleship moved from 6 Sea Zone to 19 Sea Zone
              2 carriers moved from 6 Sea Zone to 19 Sea Zone
              2 armour, 2 artilleries and 4 infantry moved from India to 39 Sea Zone
              2 armour, 2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 4 infantry and 4 transports moved from 39 Sea Zone to 77 Sea Zone
              1 fighter and 1 tactical_bomber moved from West India to 77 Sea Zone
              1 bomber moved from West India to India
              2 infantry moved from Malaya to Shan State
      
          Place Units - Japanese
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from West India: 4 infantry
              EDIT: Adding units owned by Japanese to India: 4 infantry
              EDIT: Turning off Edit Mode
              3 bombers placed in India
              1 transport placed in 36 Sea Zone
              2 infantry placed in French Indo China
              8 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 56 PUs; end with 56 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 carrier
              EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 carrier
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer and 1 tactical_bomber
              EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 destroyer and 1 tactical_bomber
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport
              EDIT: Removing units owned by Japanese from French Indo China: 1 infantry
              EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
              EDIT: Adding units owned by Japanese to Japan: 1 infantry
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Chinese regular : -0.67
      Americans regular : -0.33
      Japanese regular : -0.83
      UK_Pacific regular : -0.33
      

      Savegame

      posted in Play Boardgames
      B
      Booper
    • RE: G42 Practice Mikawgunichi vs Booper

      @mikawagunichi

      Argh, sorry, will need to make one more change, I didn’t see your bombers in Queensland…

      posted in Play Boardgames
      B
      Booper
    • RE: G42 Practice Mikawgunichi vs Booper

      @mikawagunichi

      Sorry, made one more adjustment. Am I correct that the planes in Hopei cannot attack SZ6 with no viable landing spot?

      posted in Play Boardgames
      B
      Booper
    • RE: G42 Practice Mikawgunichi vs Booper

      TripleA Turn Summary: Japanese round 5

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

      Game History

      Round: 5
      
          Purchase Units - Japanese
              Japanese buy 3 bombers, 10 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 destroyer and 1 submarine moved from 36 Sea Zone to 20 Sea Zone
              1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
              1 fighter moved from 6 Sea Zone to Manchuria
              1 infantry moved from Korea to Manchuria
              2 artilleries and 6 infantry moved from Japan to 6 Sea Zone
              2 artilleries, 6 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone
              2 infantry moved from India to West India
              1 fighter and 1 tactical_bomber moved from 39 Sea Zone to West India
              1 bomber moved from Malaya to West India
              4 artilleries moved from India to West India
              9 infantry moved from India to West India
              1 tactical_bomber moved from 6 Sea Zone to Kiangsu
              1 fighter moved from 6 Sea Zone to Japan
              1 fighter moved from 6 Sea Zone to 20 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
              1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
              1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
              2 fighters moved from Japan to Kiangsu
              2 fighters moved from Japan to Kiangsi
              1 artillery and 5 infantry moved from 19 Sea Zone to Kiangsu
      
          Combat - Japanese
              Battle in Manchuria
                  Japanese attack with 1 fighter and 1 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 fighter and 1 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Manchuria
                  Japanese win, taking Manchuria from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Kiangsu
                  Japanese attack with 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber
                  Chinese defend with 1 infantry; Russians defend with 2 infantry
                      Japanese roll dice for 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber in Kiangsu, round 2 : 3/9 hits, 3.00 expected hits
                      Chinese roll dice for 3 infantry in Kiangsu, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Japanese lost in Kiangsu
                      2 infantry owned by the Russians and 1 infantry owned by the Chinese lost in Kiangsu
                  Japanese win, taking Kiangsu from Chinese with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 1 infantry
                  Casualties for Russians: 2 infantry
              Battle in West India
                  Japanese attack with 4 artilleries, 1 bomber, 1 fighter, 11 infantry and 1 tactical_bomber
                  British defend with 1 infantry
                      Japanese roll dice for 4 artilleries, 1 bomber, 1 fighter, 11 infantry and 1 tactical_bomber in West India, round 2 : 4/18 hits, 5.67 expected hits
                      UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in West India
                  Japanese win, taking West India from UK_Pacific with 4 artilleries, 1 bomber, 1 fighter, 11 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in 20 Sea Zone
                  Japanese attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                  Americans defend with 1 submarine
                      Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans lost in 20 Sea Zone
                  Japanese win with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 submarine
              Battle in Kiangsi
                  Japanese attack with 1 artillery, 2 fighters and 1 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Kiangsi, round 2 : 1/4 hits, 1.67 expected hits
                      Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Kiangsi
                  Japanese win, taking Kiangsi from Chinese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in 25 Sea Zone
                  Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                  Americans defend with 1 destroyer
                      Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                      Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans lost in 25 Sea Zone
                  Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 destroyer
      
          Non Combat Move - Japanese
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
              1 destroyer moved from 6 Sea Zone to 16 Sea Zone
              1 fighter moved from Kiangsi to Kwangtung
              1 fighter moved from Kiangsi to Kwangtung
              2 fighters moved from Kiangsu to 19 Sea Zone
              1 fighter moved from Manchuria to 19 Sea Zone
              1 fighter moved from 20 Sea Zone to 19 Sea Zone
              1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
              1 tactical_bomber moved from Kiangsu to 6 Sea Zone
              1 battleship moved from 6 Sea Zone to 19 Sea Zone
              2 carriers moved from 6 Sea Zone to 19 Sea Zone
              2 armour, 2 artilleries and 4 infantry moved from India to 39 Sea Zone
              2 armour, 2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 4 infantry and 4 transports moved from 39 Sea Zone to 77 Sea Zone
              1 fighter and 1 tactical_bomber moved from West India to 77 Sea Zone
              1 bomber moved from West India to India
              2 infantry moved from Malaya to Shan State
      
          Place Units - Japanese
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from West India: 4 infantry
              EDIT: Adding units owned by Japanese to India: 4 infantry
              EDIT: Turning off Edit Mode
              3 bombers placed in India
              1 transport placed in 36 Sea Zone
              2 infantry placed in French Indo China
              8 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 56 PUs; end with 56 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 carrier
              EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 carrier
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Chinese regular : -0.67
      Americans regular : -0.33
      Japanese regular : -0.83
      UK_Pacific regular : -0.33
      

      Savegame

      posted in Play Boardgames
      B
      Booper
    • RE: G42 Practice Mikawgunichi vs Booper

      @mikawagunichi

      Hey, I made an error going into West India - my original plan was to just go in with 2 guys, but then I brought the entire force without thinking - forgot I needed to still defend my bombers. I pulled 4 guys back if you are OK with that. I only needed to kill 1 inf, so it was extreme overkill…

      Let me know if you want to reverse it back. I don’t know if those planes would have gone for 4 naked bombers, or are heading to Egypt anyways. I guess I could also re-do some of my build if necessary, to put an inf or 2 there instead.

      I guess I’m considering these as proof-of-concept games, to try to work out different strats.

      posted in Play Boardgames
      B
      Booper
    • RE: G42 Practice Mikawgunichi vs Booper

      TripleA Turn Summary: Japanese round 5

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

      Game History

      Round: 5
      
          Purchase Units - Japanese
              Japanese buy 3 bombers, 10 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 destroyer and 1 submarine moved from 36 Sea Zone to 20 Sea Zone
              1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
              1 fighter moved from 6 Sea Zone to Manchuria
              1 infantry moved from Korea to Manchuria
              2 artilleries and 6 infantry moved from Japan to 6 Sea Zone
              2 artilleries, 6 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone
              2 infantry moved from India to West India
              1 fighter and 1 tactical_bomber moved from 39 Sea Zone to West India
              1 bomber moved from Malaya to West India
              4 artilleries moved from India to West India
              9 infantry moved from India to West India
              1 tactical_bomber moved from 6 Sea Zone to Kiangsu
              1 fighter moved from 6 Sea Zone to Japan
              1 fighter moved from 6 Sea Zone to 20 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
              1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
              1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
              2 fighters moved from Japan to Kiangsu
              2 fighters moved from Japan to Kiangsi
              1 artillery and 5 infantry moved from 19 Sea Zone to Kiangsu
      
          Combat - Japanese
              Battle in Manchuria
                  Japanese attack with 1 fighter and 1 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 fighter and 1 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Manchuria
                  Japanese win, taking Manchuria from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Kiangsu
                  Japanese attack with 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber
                  Chinese defend with 1 infantry; Russians defend with 2 infantry
                      Japanese roll dice for 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber in Kiangsu, round 2 : 3/9 hits, 3.00 expected hits
                      Chinese roll dice for 3 infantry in Kiangsu, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Japanese lost in Kiangsu
                      2 infantry owned by the Russians and 1 infantry owned by the Chinese lost in Kiangsu
                  Japanese win, taking Kiangsu from Chinese with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 1 infantry
                  Casualties for Russians: 2 infantry
              Battle in West India
                  Japanese attack with 4 artilleries, 1 bomber, 1 fighter, 11 infantry and 1 tactical_bomber
                  British defend with 1 infantry
                      Japanese roll dice for 4 artilleries, 1 bomber, 1 fighter, 11 infantry and 1 tactical_bomber in West India, round 2 : 4/18 hits, 5.67 expected hits
                      UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in West India
                  Japanese win, taking West India from UK_Pacific with 4 artilleries, 1 bomber, 1 fighter, 11 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in 20 Sea Zone
                  Japanese attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                  Americans defend with 1 submarine
                      Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans lost in 20 Sea Zone
                  Japanese win with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 submarine
              Battle in Kiangsi
                  Japanese attack with 1 artillery, 2 fighters and 1 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Kiangsi, round 2 : 1/4 hits, 1.67 expected hits
                      Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Kiangsi
                  Japanese win, taking Kiangsi from Chinese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in 25 Sea Zone
                  Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                  Americans defend with 1 destroyer
                      Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                      Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans lost in 25 Sea Zone
                  Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 destroyer
      
          Non Combat Move - Japanese
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
              1 destroyer moved from 6 Sea Zone to 16 Sea Zone
              1 fighter moved from Kiangsi to Kwangtung
              1 fighter moved from Kiangsi to Kwangtung
              2 fighters moved from Kiangsu to 19 Sea Zone
              1 fighter moved from Manchuria to 19 Sea Zone
              1 fighter moved from 20 Sea Zone to 19 Sea Zone
              1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
              1 tactical_bomber moved from Kiangsu to 6 Sea Zone
              1 battleship moved from 6 Sea Zone to 19 Sea Zone
              2 carriers moved from 6 Sea Zone to 19 Sea Zone
              2 armour, 2 artilleries and 4 infantry moved from India to 39 Sea Zone
              2 armour, 2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 4 infantry and 4 transports moved from 39 Sea Zone to 77 Sea Zone
              1 fighter and 1 tactical_bomber moved from West India to 77 Sea Zone
              1 bomber moved from West India to India
              2 infantry moved from Malaya to Shan State
      
          Place Units - Japanese
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from West India: 4 infantry
              EDIT: Adding units owned by Japanese to India: 4 infantry
              EDIT: Turning off Edit Mode
              3 bombers placed in India
              1 transport placed in 36 Sea Zone
              2 infantry placed in French Indo China
              8 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 56 PUs; end with 56 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.67
      Americans regular : -0.33
      Japanese regular : -0.83
      UK_Pacific regular : -0.33
      

      Savegame

      posted in Play Boardgames
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      Booper
    • RE: G42 Practice Mikawgunichi vs Booper

      TripleA Turn Summary: Italians round 4

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

      Game History

      Round: 4
      
          Purchase Units - Italians
              Italians buy 1 transport; Remaining resources: 6 PUs; 
      
          Combat Move - Italians
              1 armour moved from Yugoslavia to Southern Italy
      
          Non Combat Move - Italians
      
          Place Units - Italians
              1 transport placed in 97 Sea Zone
              Turning on Edit Mode
              EDIT: Removing units owned by Italians from Alexandria: 1 fighter and 1 tactical_bomber
              EDIT: Adding units owned by Italians to Southern Italy: 1 fighter and 1 tactical_bomber
              EDIT: Turning off Edit Mode
      
          Turn Complete - Italians
              Italians collect 8 PUs; end with 14 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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      Booper
    • RE: G42 Practice Mikawgunichi vs Booper

      TripleA Turn Summary: Germans round 4

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

      Game History

      Round: 4
      
          Purchase Units - Germans
              Germans buy 1 bomber, 1 fighter, 4 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              2 infantry moved from Eastern Poland to Western Ukraine
              1 artillery moved from Eastern Poland to Western Ukraine
              1 infantry moved from Vyborg to Novgorod
              5 infantry moved from Karelia to Novgorod
              6 armour moved from Eastern Poland to Belarus
                    Germans take Belarus from Russians
              6 mech_infantrys moved from Eastern Poland to Belarus
              6 armour and 6 mech_infantrys moved from Belarus to Novgorod
              1 fighter moved from Eastern Poland to Bessarabia
              1 fighter moved from Eastern Poland to Bessarabia
              3 submarines moved from 97 Sea Zone to 98 Sea Zone
              1 fighter moved from Alexandria to 98 Sea Zone
              1 tactical_bomber moved from Alexandria to 98 Sea Zone
              1 bomber and 1 tactical_bomber moved from Western Germany to 98 Sea Zone
              1 fighter moved from Southern Italy to 98 Sea Zone
              5 armour moved from Eastern Poland to Baltic States
              1 armour and 7 mech_infantrys moved from Germany to Baltic States
              1 artillery moved from Eastern Poland to Western Ukraine
              2 fighters and 1 tactical_bomber moved from Eastern Poland to Bessarabia
              8 artilleries moved from Eastern Poland to Baltic States
              1 infantry moved from Eastern Poland to Western Ukraine
              1 infantry moved from Eastern Poland to Bessarabia
      
          Combat - Germans
              Battle in Novgorod
                  Germans attack with 6 armour, 6 infantry and 6 mech_infantrys
                  Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                      Germans roll dice for 6 armour, 6 infantry and 6 mech_infantrys in Novgorod, round 2 : 7/18 hits, 5.00 expected hits
                      Russians roll dice for 1 aaGun and 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Novgorod
                  Germans win, taking Novgorod from Russians with 6 armour, 6 infantry and 6 mech_infantrys remaining. Battle score for attacker is 8
                  Casualties for Russians: 1 aaGun and 1 infantry
              Battle in Bessarabia
                  Germans attack with 4 fighters, 1 infantry and 1 tactical_bomber
                  Russians defend with 1 infantry
                      Germans roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 3/6 hits, 2.83 expected hits
                      Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Bessarabia
                  Germans win, taking Bessarabia from Russians with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Western Ukraine
                  Germans attack with 2 artilleries and 3 infantry
                  Russians defend with 1 aaGun and 2 artilleries
                      Germans roll dice for 2 artilleries and 3 infantry in Western Ukraine, round 2 : 3/5 hits, 1.50 expected hits
                      Russians roll dice for 1 aaGun and 2 artilleries in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                      2 artilleries owned by the Russians and 1 aaGun owned by the Russians lost in Western Ukraine
                  Germans win, taking Western Ukraine from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 13
                  Casualties for Russians: 1 aaGun and 2 artilleries
              Battle in 98 Sea Zone
                  Germans attack with 1 bomber, 2 fighters, 3 submarines and 2 tactical_bombers
                  British defend with 1 cruiser, 2 destroyers and 1 transport
                      Germans roll dice for 3 submarines in 98 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                      Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits
                      British roll dice for 1 cruiser, 2 destroyers and 1 transport in 98 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
                      1 submarine owned by the Germans lost in 98 Sea Zone
                      2 destroyers owned by the British, 1 transport owned by the British and 1 cruiser owned by the British lost in 98 Sea Zone
                  Germans win, taking 98 Sea Zone from British with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 29
                  Casualties for Germans: 1 submarine
                  Casualties for British: 1 cruiser, 2 destroyers and 1 transport
              Battle in Baltic States
                  Germans attack with 6 armour, 8 artilleries and 7 mech_infantrys
                  Russians defend with 1 infantry
                      Germans roll dice for 6 armour, 8 artilleries and 7 mech_infantrys in Baltic States, round 2 : 11/21 hits, 8.00 expected hits
                      Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Baltic States
                  Germans win, taking Baltic States from Russians with 6 armour, 8 artilleries and 7 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
              1 aaGun moved from Eastern Poland to Western Ukraine
              8 mech_infantrys moved from Eastern Poland to Baltic States
              1 mech_infantry moved from Poland to Novgorod
              8 mech_infantrys moved from Baltic States to Novgorod
              1 mech_infantry moved from Western Germany to Poland
              1 bomber moved from 98 Sea Zone to Southern Italy
              2 fighters moved from 98 Sea Zone to Alexandria
              2 tactical_bombers moved from 98 Sea Zone to Alexandria
              4 fighters and 1 tactical_bomber moved from Bessarabia to Greece
      
          Place Units - Germans
              3 submarines placed in 97 Sea Zone
              3 infantry placed in France
              1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western Germany
      
          Turn Complete - Germans
              Germans collect 54 PUs; end with 54 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
      

      Combat Hit Differential Summary :

      Russians regular : -1.67
      Germans regular : 7.67
      British regular : -0.17
      

      Savegame

      posted in Play Boardgames
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      Booper
    • RE: 2v2 Final: Daaras and FranceNeedsMorePower (L) vs Gamerman01 and Booper (X)

      @Daaras @FranceNeedsMorePower

      Japan needs some scramble instructions

      posted in League
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      Booper
    • RE: G42 Practice Mikawgunichi vs Booper

      @mikawagunichi

      That’s OK, I’m happy to play it out either way. It’s fine this way as well - we can see how the dice go!

      posted in Play Boardgames
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      Booper