@Private-Panic You’ll have to let me use them sometime!

Entek
@Entek
Best posts made by Entek
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RE: 1914 Dom. NML 8 Players
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RE: NML 1914 game 13
@Private-Panic fine with me. I’m in the process of moving house so it’ll probably be tomorrow until I can do it.
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RE: dawgoneit -VS- Entek 1914 no mans land.
@dawgoneit Yeah, why don’t we try the same sides again.
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RE: WaW Team Game III
Somehow I completely forgot that I was Russia when I read that. I’m afk at the moment and should be able to give you an OOL later today.
Thanks Whitt for the reminder!
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RE: Napoleon 8 Players Game #12
@Wittmann I’m just trying to imagine a 16 poster bed…
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RE: 1914 NML - Total Annihilation
@redrum updating Java seems to have fixed the issue. Thank you!
Latest posts made by Entek
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RE: World at War Captain Walker (axis) vs Entek
TripleA Turn Summary: Dutch round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Purchase Units - Dutch Dutch buy 1 Bunker, 1 Elite and 1 Infantry; Remaining resources: 0 PUs; Place Units - Dutch Turning on Edit Mode EDIT: Adding units owned by Dutch to N.Algeria: 1 Artillery and 5 Infantrys EDIT: Removing units owned by Dutch from W.Morocco: 1 Infantry EDIT: Removing units owned by Dutch from E.Morocco: 4 Infantrys and 1 Tank EDIT: Adding units owned by Dutch to N.Algeria: 1 Tank EDIT: Removing units owned by Dutch from N.Algeria: 1 Artillery EDIT: Turning off Edit Mode 1 Elite and 1 Infantry placed in Suriname 1 Bunker placed in Sumatra Turn Complete - Dutch Dutch collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
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RE: World at War Captain Walker (axis) vs Entek
TripleA Turn Summary: Anzac round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - Anzac 1 Artillery moved from New Ireland to 114 Sea Zone 1 Infantry moved from Guadalcanal to 114 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 114 Sea Zone to 67 Sea Zone 2 Artillerys moved from Broome to 67 Sea Zone 2 Infantrys moved from Western Australia to 67 Sea Zone 3 Infantrys moved from Port Moresby to West Papua 1 Tank moved from Port Moresby to West Papua 1 Artillery and 1 Infantry moved from 67 Sea Zone to Lombok 1 Artillery and 1 Infantry moved from 67 Sea Zone to Soembawa 1 Artillery and 1 Infantry moved from 67 Sea Zone to Soembawa 1 Adv.Fighter moved from 67 Sea Zone to Lombok 2 Adv.Fighters and 1 Fighter moved from 67 Sea Zone to Soembawa 1 Transport moved from 67 Sea Zone to 122 Sea Zone 2 Infantrys moved from Wellington to 122 Sea Zone 2 Infantrys moved from 122 Sea Zone to New South Wales Purchase Units - Anzac Anzac buy 6 Artillerys, 5 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in Soembawa Anzac attack with 2 Adv.Fighters, 2 Artillerys, 1 Fighter and 2 Infantrys Hisaichi defend with 4 Infantrys Anzac roll dice for 1 Cruiser in Soembawa, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Soembawa Anzac roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Fighter and 2 Infantrys in Soembawa, round 2 : 4/7 hits, 2.67 expected hits Hisaichi roll dice for 3 Infantrys in Soembawa, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Anzac lost in Soembawa 3 Infantrys owned by the Hisaichi lost in Soembawa Anzac win, taking Soembawa from Hisaichi with 2 Adv.Fighters, 2 Artillerys, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Hisaichi: 4 Infantrys Casualties for Anzac: 1 Infantry Battle in Lombok Anzac attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry Hisaichi defend with 1 Tank Anzac roll dice for 1 Cruiser in Lombok, round 2 : 0/1 hits, 0.50 expected hits Anzac roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Lombok, round 2 : 3/3 hits, 1.17 expected hits Hisaichi roll dice for 1 Tank in Lombok, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Lombok Anzac win, taking Lombok from Hisaichi with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 Tank Non Combat Move - Anzac 1 Adv.Fighter moved from Lombok to 67 Sea Zone 1 Fighter moved from Soembawa to 67 Sea Zone 2 Adv.Fighters moved from Soembawa to 67 Sea Zone Place Units - Anzac 2 Artillerys placed in Western Australia 1 Artillery and 2 Infantrys placed in Broome 2 Artillerys and 1 Infantry placed in Townsville 1 Transport placed in 122 Sea Zone 1 Artillery and 1 Infantry placed in Canberra 1 Infantry placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac regular : 3.17 Hisaichi regular : -0.50
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RE: World at War Captain Walker (axis) vs Entek
TripleA Turn Summary: British round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - British 5 Artillerys, 2 Elites and 11 Infantrys moved from Assam to Burma 2 Artillerys and 2 Infantrys moved from Madras to 60 Sea Zone 1 Elite moved from Madras to 60 Sea Zone 2 Adv.Fighters, 2 Artillerys, 1 Carrier, 1 Destroyer, 1 Elite, 2 Infantrys, 2 Submarines and 3 Transports moved from 60 Sea Zone to 61 Sea Zone 2 Adv.Fighters, 2 Artillerys, 1 Elite and 2 Infantrys moved from 61 Sea Zone to Burma 2 Artillerys and 3 Infantrys moved from Bihar to Assam 2 Artillerys moved from Delhi to Bihar 1 Elite moved from Delhi to Bihar 2 Infantrys moved from Delhi to Bihar 3 Infantrys moved from N.Buryat Mongolia to Ayan 2 ArmoredCars moved from Nubia to Lower Egypt 3 Tanks moved from Palestine to Lower Egypt 1 Infantry moved from Iraq to Palestine 3 Mech.Infs moved from W.Iran to Lower Egypt 2 ArmoredCars moved from Italian East Africa to New Valley 2 ArmoredCars moved from Rhodesia to Italian East Africa 2 ArmoredCars moved from Cape Town to Rhodesia Purchase Units - British British buy 2 Bunkers, 1 Carrier, 2 Destroyers, 2 Fighters, 3 Mech.Infs and 2 Submarines; Remaining resources: 0 PUs; Combat - British Battle in New Valley British attack with 2 ArmoredCars Italians defend with 1 Infantry British roll dice for 2 ArmoredCars in New Valley, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 Infantry in New Valley, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the British lost in New Valley 1 Infantry owned by the Italians lost in New Valley British win, taking New Valley from Italians with 1 ArmoredCar remaining. Battle score for attacker is -2 Casualties for British: 1 ArmoredCar Casualties for Italians: 1 Infantry Battle in Ayan British attack with 3 Infantrys Hisaichi defend with 1 Infantry British roll dice for 3 Infantrys in Ayan, round 2 : 0/3 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 3 Infantrys in Ayan, round 3 : 1/3 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Ayan, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Ayan British win, taking Ayan from Hisaichi with 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Burma British attack with 2 Adv.Fighters, 7 Artillerys, 3 Elites and 13 Infantrys Thai defend with 1 Artillery, 4 Infantrys and 1 Tank British roll dice for 2 Adv.Fighters, 7 Artillerys, 3 Elites and 13 Infantrys in Burma, round 2 : 10/25 hits, 7.67 expected hits Thai roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Burma, round 2 : 4/6 hits, 2.17 expected hits 4 Infantrys owned by the British lost in Burma 4 Infantrys owned by the Thai, 1 Tank owned by the Thai and 1 Artillery owned by the Thai lost in Burma British win, taking Burma from Thai with 2 Adv.Fighters, 7 Artillerys, 3 Elites and 9 Infantrys remaining. Battle score for attacker is 9 Casualties for British: 4 Infantrys Casualties for Thai: 1 Artillery, 4 Infantrys and 1 Tank Non Combat Move - British 2 Adv.Fighters moved from Burma to 61 Sea Zone Place Units - British 1 Bunker placed in Lower Egypt 1 Bunker placed in Palestine 3 Mech.Infs placed in W.Iran 2 Destroyers and 2 Submarines placed in 21 Sea Zone 1 Carrier placed in 20 Sea Zone 2 Fighters placed in 20 Sea Zone Turn Complete - British British collect 86 PUs; end with 86 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 Thai regular : 1.83 British regular : 2.67 Hisaichi regular : -0.67
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RE: Dawg Axis v Entek Allies W@W!
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World At War
Game History
Round: 7 Combat Move - Americans 2 Artillerys and 1 Infantry moved from W.Morocco to E.Morocco 2 Destroyers moved from 31 Sea Zone to 42 Sea Zone 1 Carrier and 2 Fighters moved from 41 Sea Zone to 42 Sea Zone 1 B.Transport and 1 Transport moved from 36 Sea Zone to 35 Sea Zone 3 Tanks moved from Salvador to 35 Sea Zone 2 Elites moved from Bahia to 35 Sea Zone 1 B.Transport, 2 Elites, 3 Tanks and 1 Transport moved from 35 Sea Zone to 36 Sea Zone 1 B.Transport moved from 32 Sea Zone to 35 Sea Zone 2 Artillerys moved from Salvador to 35 Sea Zone 1 Elite moved from Bahia to 35 Sea Zone 2 Artillerys, 1 B.Transport and 1 Elite moved from 35 Sea Zone to 36 Sea Zone 3 Infantrys moved from Rio de Oro to Mauritania 2 Artillerys, 3 Elites and 3 Tanks moved from 36 Sea Zone to Mauritania 4 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone 4 Infantrys moved from 32 Sea Zone to Bahia 1 Bomber moved from Wake to 86 Sea Zone 6 Adv.Fighters, 2 B.Carriers, 3 Battleships, 5 Carriers, 2 Cruisers, 5 Destroyers, 3 Fighters, 3 L.Fighters and 5 Transports moved from 88 Sea Zone to 86 Sea Zone 2 S.Submarines moved from 83 Sea Zone to 98 Sea Zone 1 Infantry moved from Christmas to 98 Sea Zone 1 Infantry moved from Palmyra to 98 Sea Zone 2 Infantrys and 2 S.Submarines moved from 98 Sea Zone to 97 Sea Zone 2 Infantrys moved from 97 Sea Zone to Midway Purchase Units - Americans Americans buy 1 B.Carrier, 1 Bunker, 1 Destroyer, 5 Elites, 3 L.Fighters and 3 Mech.Infs; Remaining resources: 1 PUs; Combat - Americans Battle in 86 Sea Zone Americans attack with 6 Adv.Fighters, 2 B.Carriers, 3 Battleships, 1 Bomber, 5 Carriers, 2 Cruisers, 5 Destroyers, 3 Fighters, 3 L.Fighters and 5 Transports Hisaichi defend with 1 Destroyer and 1 Submarine; Yamamoto defend with 3 Adv.Fighters, 1 B.Carrier, 1 B.Transport, 3 Battleships, 5 Carriers, 4 Destroyers, 10 Fighters and 1 Submarine Yamamoto roll dice for 2 Submarines in 86 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 B.Carrier owned by the Americans Americans roll dice for 6 Adv.Fighters, 2 B.Carriers, 3 Battleships, 1 Bomber, 5 Carriers, 2 Cruisers, 5 Destroyers, 3 Fighters, 3 L.Fighters and 5 Transports in 86 Sea Zone, round 2 : 12/30 hits, 12.00 expected hits Units damaged: 3 Battleships owned by the Yamamoto and 1 B.Carrier owned by the Yamamoto Yamamoto roll dice for 3 Adv.Fighters, 1 B.Carrier, 1 B.Transport, 3 Battleships, 5 Carriers, 5 Destroyers and 10 Fighters in 86 Sea Zone, round 2 : 9/28 hits, 13.83 expected hits Units damaged: 1 B.Carrier owned by the Americans and 3 Battleships owned by the Americans 5 Transports owned by the Americans lost in 86 Sea Zone 1 Destroyer owned by the Hisaichi, 1 Submarine owned by the Yamamoto, 4 Destroyers owned by the Yamamoto, 1 B.Transport owned by the Yamamoto and 1 Submarine owned by the Hisaichi lost in 86 Sea Zone Americans roll dice for 6 Adv.Fighters, 2 B.Carriers, 3 Battleships, 1 Bomber, 5 Carriers, 2 Cruisers, 5 Destroyers, 3 Fighters and 3 L.Fighters in 86 Sea Zone, round 3 : 12/30 hits, 12.00 expected hits Yamamoto roll dice for 3 Adv.Fighters, 1 B.Carrier, 3 Battleships, 5 Carriers and 10 Fighters in 86 Sea Zone, round 3 : 16/22 hits, 12.00 expected hits 3 Fighters owned by the Americans, 5 Destroyers owned by the Americans, 5 Carriers owned by the Americans, 2 Cruisers owned by the Americans and 1 Adv.Fighter owned by the Americans lost in 86 Sea Zone 2 Carriers owned by the Yamamoto and 10 Fighters owned by the Yamamoto lost in 86 Sea Zone Americans roll dice for 5 Adv.Fighters, 2 B.Carriers, 3 Battleships, 1 Bomber and 3 L.Fighters in 86 Sea Zone, round 4 : 8/14 hits, 7.00 expected hits Yamamoto roll dice for 3 Adv.Fighters, 1 B.Carrier, 3 Battleships and 3 Carriers in 86 Sea Zone, round 4 : 7/10 hits, 6.00 expected hits 1 B.Carrier owned by the Americans, 1 L.Fighter owned by the Americans and 5 Adv.Fighters owned by the Americans lost in 86 Sea Zone 3 Adv.Fighters owned by the Yamamoto, 1 Battleship owned by the Yamamoto, 3 Carriers owned by the Yamamoto and 1 B.Carrier owned by the Yamamoto lost in 86 Sea Zone Americans roll dice for 1 B.Carrier, 3 Battleships, 1 Bomber and 2 L.Fighters in 86 Sea Zone, round 5 : 4/7 hits, 3.83 expected hits Yamamoto roll dice for 2 Battleships in 86 Sea Zone, round 5 : 1/2 hits, 1.33 expected hits 1 Bomber owned by the Americans lost in 86 Sea Zone 2 Battleships owned by the Yamamoto lost in 86 Sea Zone Americans win with 1 B.Carrier, 3 Battleships and 2 L.Fighters remaining. Battle score for attacker is 28 Casualties for Americans: 6 Adv.Fighters, 1 B.Carrier, 1 Bomber, 5 Carriers, 2 Cruisers, 5 Destroyers, 3 Fighters, 1 L.Fighter and 5 Transports Casualties for Hisaichi: 1 Destroyer and 1 Submarine Casualties for Yamamoto: 3 Adv.Fighters, 1 B.Carrier, 1 B.Transport, 3 Battleships, 5 Carriers, 4 Destroyers, 10 Fighters and 1 Submarine Non Combat Move - Americans 1 Adv.Fighter moved from Pearl Harbor to Wake 2 Destroyers moved from 91 Sea Zone to 88 Sea Zone Place Units - Americans 1 B.Carrier placed in 91 Sea Zone 2 L.Fighters placed in 91 Sea Zone Americans undo move 2. Americans undo move 1. 1 B.Carrier placed in 88 Sea Zone 1 L.Fighter placed in 88 Sea Zone 1 L.Fighter placed in 88 Sea Zone 1 Destroyer placed in 91 Sea Zone 1 L.Fighter placed in Pearl Harbor 3 Mech.Infs placed in Rio de Oro 2 Elites placed in Salvador 3 Elites placed in South Atlantic USA 1 Bunker placed in Minamitori Turn Complete - Americans Americans collect 102 PUs; end with 103 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.17 Americans regular : 1.17
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RE: World at War Game 21
TripleA Turn Summary: Dutch round 5
TripleA Turn Summary for game: World At War
Game History
Round: 5 Combat Move - Dutch 1 Infantry and 1 Tank moved from Suriname to 32 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 32 Sea Zone to 36 Sea Zone 1 Infantry and 1 Tank moved from 36 Sea Zone to French Sudan Purchase Units - Dutch Dutch buy 2 Artillerys, 1 Bunker and 1 Infantry; Remaining resources: 0 PUs; Non Combat Move - Dutch Place Units - Dutch 1 Bunker placed in Java 2 Artillerys and 1 Infantry placed in Suriname Turn Complete - Dutch Dutch collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
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RE: World at War Game 21
TripleA Turn Summary: Anzac round 5
TripleA Turn Summary for game: World At War
Game History
Round: 5 Combat Move - Anzac 1 Artillery moved from New Ireland to 114 Sea Zone 1 Infantry moved from Port Moresby to 114 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 114 Sea Zone to 67 Sea Zone 1 Artillery and 1 Infantry moved from 67 Sea Zone to Java 1 Transport moved from 67 Sea Zone to 113 Sea Zone 1 Artillery and 1 Infantry moved from West Papua to 113 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 1 Artillery and 1 Infantry moved from 67 Sea Zone to Java 1 Artillery and 1 Infantry moved from Northern Territory to 67 Sea Zone 1 Artillery and 1 Infantry moved from 67 Sea Zone to Java 1 Transport moved from 67 Sea Zone to 113 Sea Zone 2 Infantrys moved from Townsville to 113 Sea Zone 2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Soembawa 1 Cruiser moved from 67 Sea Zone to 113 Sea Zone 1 Infantry moved from Townsville to 113 Sea Zone 1 Cruiser and 1 Infantry moved from 113 Sea Zone to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Soembawa 1 Fighter moved from 67 Sea Zone to Soembawa 1 Fighter moved from 67 Sea Zone to Java Purchase Units - Anzac Anzac buy 1 Cruiser, 9 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in Java Anzac attack with 3 Artillerys, 1 Fighter and 3 Infantrys Thai defend with 1 Artillery and 4 Infantrys Anzac roll dice for 3 Artillerys, 1 Fighter and 3 Infantrys in Java, round 2 : 2/7 hits, 2.33 expected hits Thai roll dice for 1 Artillery and 4 Infantrys in Java, round 2 : 0/5 hits, 1.67 expected hits 2 Infantrys owned by the Thai lost in Java Anzac roll dice for 3 Artillerys, 1 Fighter and 3 Infantrys in Java, round 3 : 2/7 hits, 2.33 expected hits Thai roll dice for 1 Artillery and 2 Infantrys in Java, round 3 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Thai lost in Java Anzac roll dice for 3 Artillerys, 1 Fighter and 3 Infantrys in Java, round 4 : 1/7 hits, 2.33 expected hits Thai roll dice for 1 Artillery in Java, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Thai lost in Java Anzac win, taking Java from Thai with 3 Artillerys, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 12 Casualties for Thai: 1 Artillery and 4 Infantrys Battle in Soembawa Anzac attack with 1 Fighter and 3 Infantrys Yamamoto defend with 1 Artillery and 1 Tank Anzac roll dice for 1 Cruiser in Soembawa, round 2 : 0/1 hits, 0.50 expected hits Anzac roll dice for 1 Fighter and 3 Infantrys in Soembawa, round 2 : 0/4 hits, 0.83 expected hits Yamamoto roll dice for 1 Artillery and 1 Tank in Soembawa, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Anzac lost in Soembawa Anzac roll dice for 1 Fighter and 2 Infantrys in Soembawa, round 3 : 1/3 hits, 0.67 expected hits Yamamoto roll dice for 1 Artillery and 1 Tank in Soembawa, round 3 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Anzac lost in Soembawa 1 Artillery owned by the Yamamoto lost in Soembawa Anzac roll dice for 1 Fighter and 1 Infantry in Soembawa, round 4 : 0/2 hits, 0.50 expected hits Yamamoto roll dice for 1 Tank in Soembawa, round 4 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Anzac lost in Soembawa 1 Fighter owned by the Anzac retreated Yamamoto win with 1 Tank remaining. Battle score for attacker is -2 Casualties for Anzac: 3 Infantrys Casualties for Yamamoto: 1 Artillery Non Combat Move - Anzac 1 Fighter moved from Soembawa to 67 Sea Zone 1 Fighter moved from Java to 67 Sea Zone 1 Infantry moved from Milne Bay to West Papua 1 Tank moved from Port Moresby to West Papua 2 Infantrys moved from Port Moresby to West Papua Place Units - Anzac 1 Transport placed in 122 Sea Zone 1 Cruiser placed in 67 Sea Zone 2 Infantrys placed in Western Australia 2 Infantrys placed in Broome 3 Infantrys placed in Townsville 2 Infantrys placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.83 Anzac regular : -3.50 Thai regular : -3.00
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RE: dawgoneit Axis -VS- entek Allies TRS
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 9 Combat Move - Chinese 2 Artillerys, 2 EarlyFighters, 15 Infantrys, 11 Mech.Infs and 13 Tanks moved from Gansu to N.Shangsi 4 Mech.Infs moved from Tsingnan to N.Shangsi Purchase Units - Chinese Chinese buy 8 Infantrys, 1 Marine and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Chinese Battle in N.Shangsi Chinese attack with 2 Artillerys, 2 EarlyFighters, 15 Infantrys, 15 Mech.Infs and 13 Tanks Hisaichi defend with 2 Artillerys, 2 EarlyFighters, 5 Fighters, 2 Infantrys, 2 Marines and 9 Tanks; Yamamoto defend with 1 Artillery, 17 Infantrys, 1 Marine and 2 Tanks Chinese roll dice for 2 Artillerys, 2 EarlyFighters, 15 Infantrys, 15 Mech.Infs and 13 Tanks in N.Shangsi, round 2 : 23/47 hits, 17.83 expected hits Hisaichi roll dice for 3 Artillerys, 2 EarlyFighters, 5 Fighters, 19 Infantrys, 3 Marines and 11 Tanks in N.Shangsi, round 2 : 15/43 hits, 18.17 expected hits 15 Infantrys owned by the Chinese lost in N.Shangsi 1 Marine owned by the Yamamoto, 17 Infantrys owned by the Yamamoto, 2 Infantrys owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 2 Marines owned by the Hisaichi lost in N.Shangsi Chinese roll dice for 2 Artillerys, 2 EarlyFighters, 15 Mech.Infs and 13 Tanks in N.Shangsi, round 3 : 6/32 hits, 12.83 expected hits Hisaichi roll dice for 2 Artillerys, 2 EarlyFighters, 5 Fighters and 11 Tanks in N.Shangsi, round 3 : 10/20 hits, 10.50 expected hits 8 Mech.Infs owned by the Chinese and 2 Artillerys owned by the Chinese lost in N.Shangsi 2 Tanks owned by the Hisaichi, 1 Artillery owned by the Yamamoto, 2 Tanks owned by the Yamamoto and 1 Artillery owned by the Hisaichi lost in N.Shangsi Chinese roll dice for 2 EarlyFighters, 7 Mech.Infs and 13 Tanks in N.Shangsi, round 4 : 13/22 hits, 9.50 expected hits Hisaichi roll dice for 2 EarlyFighters, 5 Fighters and 7 Tanks in N.Shangsi, round 4 : 8/14 hits, 7.83 expected hits 1 EarlyFighter owned by the Chinese and 7 Mech.Infs owned by the Chinese lost in N.Shangsi 7 Tanks owned by the Hisaichi, 4 Fighters owned by the Hisaichi and 2 EarlyFighters owned by the Hisaichi lost in N.Shangsi Chinese roll dice for 1 EarlyFighter and 13 Tanks in N.Shangsi, round 5 : 5/14 hits, 6.83 expected hits Hisaichi roll dice for 1 Fighter in N.Shangsi, round 5 : 0/1 hits, 0.67 expected hits 1 Fighter owned by the Hisaichi lost in N.Shangsi Chinese win, taking N.Shangsi from Hisaichi with 1 EarlyFighter and 13 Tanks remaining. Battle score for attacker is 59 Casualties for Chinese: 2 Artillerys, 1 EarlyFighter, 15 Infantrys and 15 Mech.Infs Casualties for Yamamoto: 1 Artillery, 17 Infantrys, 1 Marine and 2 Tanks Casualties for Hisaichi: 2 Artillerys, 2 EarlyFighters, 5 Fighters, 2 Infantrys, 2 Marines and 9 Tanks Non Combat Move - Chinese 1 EarlyFighter moved from N.Shangsi to Gansu 1 Infantry moved from Tsingnan to Sikang 5 Infantrys moved from Tsingnan to Gansu 2 Artillerys moved from Xining to Tsingnan 1 Elite moved from Xining to Tsingnan 3 Infantrys moved from Xining to Tsingnan 4 Infantrys moved from Urumal to Quyan Place Units - Chinese 5 Infantrys and 1 Marine placed in Xining 3 Infantrys and 1 Mech.Inf placed in Urumal Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Hisaichi regular : -4.17
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RE: World at War Captain Walker (axis) vs Entek
TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - Chinese 1 Elite, 5 Infantrys and 1 Tank moved from Sikang to Yunnan 1 Fighter and 1 Infantry moved from Lanchow to Szechwan Purchase Units - Chinese Chinese buy 1 Bunker and 9 Infantrys; Remaining resources: 1 PUs; Combat - Chinese Battle in Szechwan Chinese attack with 1 Fighter and 1 Infantry Yamamoto defend with 1 Infantry Chinese roll dice for 1 Fighter and 1 Infantry in Szechwan, round 2 : 1/2 hits, 0.50 expected hits Yamamoto roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Szechwan Chinese win, taking Szechwan from Yamamoto with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Yunnan Chinese attack with 1 Elite, 5 Infantrys and 1 Tank Yamamoto defend with 1 Artillery, 1 Elite and 1 Infantry Chinese roll dice for 1 Elite, 5 Infantrys and 1 Tank in Yunnan, round 2 : 2/7 hits, 1.67 expected hits Yamamoto roll dice for 1 Artillery, 1 Elite and 1 Infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits 1 Elite owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Yunnan Chinese roll dice for 1 Elite, 5 Infantrys and 1 Tank in Yunnan, round 3 : 2/7 hits, 1.67 expected hits Yamamoto roll dice for 1 Artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Yunnan 1 Artillery owned by the Yamamoto lost in Yunnan Chinese win, taking Yunnan from Yamamoto with 1 Elite, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 7 Casualties for Yamamoto: 1 Artillery, 1 Elite and 1 Infantry Casualties for Chinese: 1 Infantry Non Combat Move - Chinese 1 AAGun, 1 ArmoredCar, 3 Artillerys, 5 Infantrys, 1 Marine and 10 Tanks moved from Shensi to Ningsia 1 Elite and 5 Infantrys moved from E.Qinghai to Lanchow 1 Tank moved from W.Qinghai to Ningsia 6 Infantrys moved from Hsining to E.Qinghai 3 Infantrys moved from W.Qinghai to Sikang 3 Infantrys moved from E.Sinkiang to Gobi Altai 3 Infantrys moved from Urumqi to E.Sinkiang 1 Tank moved from Urumqi to Gobi Altai 1 Fighter moved from Szechwan to Lanchow Place Units - Chinese 1 Bunker placed in Shensi 6 Infantrys placed in Hsining 3 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 26 PUs; end with 27 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.67 Chinese regular : 1.17
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RE: World at War Captain Walker (axis) vs Entek
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - French 2 ArmoredCars and 1 Infantry moved from Palestine to Lower Egypt 1 Artillery and 1 Infantry moved from W.Morocco to 31 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 31 Sea Zone to 42 Sea Zone 1 Infantry moved from 42 Sea Zone to N.Tunisia 1 Artillery moved from 42 Sea Zone to N.Tunisia 2 Destroyers moved from 41 Sea Zone to 42 Sea Zone 1 Artillery and 1 Infantry moved from E.Morocco to 41 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 41 Sea Zone to 42 Sea Zone 1 Artillery and 1 Infantry moved from 42 Sea Zone to N.Algeria 1 Adv.Fighter, 1 Artillery and 5 Infantrys moved from E.Morocco to S.Algeria 1 Artillery and 1 Infantry moved from Churchill to 1 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 1 Sea Zone to 8 Sea Zone 1 Artillery and 1 Infantry moved from 8 Sea Zone to Greenland Purchase Units - French French buy 2 Bunkers and 7 Infantrys; Remaining resources: 0 PUs; Combat - French Battle in S.Algeria French attack with 1 Adv.Fighter, 1 Artillery and 5 Infantrys Italians defend with 1 Infantry French roll dice for 1 Adv.Fighter, 1 Artillery and 5 Infantrys in S.Algeria, round 2 : 0/7 hits, 1.83 expected hits Italians roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 Adv.Fighter, 1 Artillery and 5 Infantrys in S.Algeria, round 3 : 2/7 hits, 1.83 expected hits Italians roll dice for 1 Infantry in S.Algeria, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in S.Algeria French win, taking S.Algeria from Italians with 1 Adv.Fighter, 1 Artillery and 5 Infantrys remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in N.Algeria French attack with 1 Artillery and 1 Infantry Italians defend with 1 Infantry French roll dice for 1 Artillery and 1 Infantry in N.Algeria, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 Infantry in N.Algeria, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 Artillery and 1 Infantry in N.Algeria, round 3 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 Infantry in N.Algeria, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in N.Algeria 1 Infantry owned by the Italians lost in N.Algeria French win, taking N.Algeria from Italians with 1 Artillery remaining. Battle score for attacker is 0 Casualties for French: 1 Infantry Casualties for Italians: 1 Infantry Battle in Lower Egypt French attack with 2 ArmoredCars and 1 Infantry Italians defend with 2 Infantrys French roll dice for 2 ArmoredCars and 1 Infantry in Lower Egypt, round 2 : 2/3 hits, 0.83 expected hits Italians roll dice for 2 Infantrys in Lower Egypt, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Italians lost in Lower Egypt French win, taking Lower Egypt from Italians with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Italians: 2 Infantrys Battle in N.Tunisia French attack with 1 Artillery and 1 Infantry Italians defend with 1 Infantry French roll dice for 1 Artillery and 1 Infantry in N.Tunisia, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 Infantry in N.Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in N.Tunisia French win, taking N.Tunisia from Italians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Non Combat Move - French 1 Adv.Fighter moved from S.Algeria to E.Morocco Place Units - French 1 Bunker and 2 Infantrys placed in Syria 1 Bunker placed in French Equatorial Africa 4 Infantrys placed in E.Morocco 1 Infantry placed in Churchill Turn Complete - French French collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians regular : -1.33 French regular : -0.50
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RE: 1914 Game 17: Simon as Germany, PP as Austria and nasty Witt as Turkey.
TripleA Turn Summary: USA round 13
TripleA Turn Summary for game: Domination 1914 No Man’s Land
Game History
Round: 13 Research Technology - USA USA spend 15 on tech rolls USA roll 2,2,1 and gets 0 hits Combat Move - USA USA loses 0 PUs for violating Cape Verdes neutrality. 2 infantry moved from Morocco to Sea Zone 54 Alboran Sea 2 infantry and 1 transport moved from Sea Zone 54 Alboran Sea to Sea Zone 51 Mid Atlantic 2 infantry moved from Sea Zone 51 Mid Atlantic to Cape Verde USA take Cape Verde from Neutral 3 field_guns and 3 infantry moved from Florida to Sea Zone 30 Mid Atlantic 3 field_guns, 3 infantry and 3 transports moved from Sea Zone 30 Mid Atlantic to Sea Zone 32 Sargasso Sea 3 field_guns and 3 infantry moved from Sea Zone 32 Sargasso Sea to Azores 4 field_guns and 1 infantry moved from Piedmont to Switzerland Purchase Units - USA USA buy 1 Factory, 2 cavalrys, 3 field_guns, 3 gass and 3 infantry; Remaining resources: 1 PUs; 3 techTokens; Combat - USA Non Combat Move - USA 3 cruisers, 3 destroyers and 3 submarines moved from Sea Zone 144 Pacific Ocean to Sea Zone 148 Pacific Ocean 1 cavalry moved from California to Chihuahua 4 gass moved from Louisiana to New Mexico 4 gass moved from Charleston to Louisiana 8 gass moved from Washington D.C. to Louisiana Place Units - USA 1 Factory placed in Madeira 2 cavalrys and 1 gas placed in Morocco 2 gass placed in California 2 field_guns and 2 infantry placed in San Francisco 1 field_gun and 1 infantry placed in Charleston Turn Complete - USA USA collect 78 PUs; end with 79 PUs
Combat Hit Differential Summary :