Sorry for the delay guys. My sister had surgery yesterday, she’s fine but I haven’t had time to get online. I should be able to do my go tonight or tomorrow
Best posts made by Entek
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RE: World at War game 23posted in Team Games
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RE: 1914 Dom. NML 8 Playersposted in Team Games
@Private-Panic You’ll have to let me use them sometime!
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RE: NML 1914 game 13posted in Team Games
@Private-Panic fine with me. I’m in the process of moving house so it’ll probably be tomorrow until I can do it.
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RE: dawgoneit -VS- Entek 1914 no mans land.posted in Play Boardgames
@dawgoneit Yeah, why don’t we try the same sides again.
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RE: WaW Team Game IIIposted in Team Games
Somehow I completely forgot that I was Russia when I read that. I’m afk at the moment and should be able to give you an OOL later today.
Thanks Whitt for the reminder!
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RE: Napoleon 8 Players Game #12posted in Team Games
@Wittmann I’m just trying to imagine a 16 poster bed…
Latest posts made by Entek
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RE: World at War captain walker (axis) vs Entekposted in Play Boardgames
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Combat Move - Americans 1 Infantry and 1 Tank moved from South Atlantic USA to 25 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 25 Sea Zone to 32 Sea Zone 1 Infantry and 1 Tank moved from 32 Sea Zone to Bahia 2 Infantrys moved from Washington to 13 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 13 Sea Zone to 32 Sea Zone 2 Infantrys moved from 32 Sea Zone to Bahia 1 Bomber moved from South Central USA to Bahia 3 Infantrys moved from Colombia to Central America 1 Infantry and 1 Tank moved from South Central USA to E.Mexico 1 Artillery, 1 Infantry and 1 Tank moved from Southwest USA to W.Mexico 1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone 1 Destroyer and 1 Submarine moved from 98 Sea Zone to 91 Sea Zone 1 Bomber and 1 Fighter moved from Pearl Harbor to 91 Sea Zone 1 Fighter moved from Palmyra to 91 Sea Zone 1 Fighter moved from Midway to 91 Sea Zone 1 Artillery and 1 Infantry moved from Ponape to Truk 1 Fighter moved from Manila to Banjarmasin 1 Fighter moved from Washington to French Guiana Purchase Units - Americans Americans buy 1 Battleship, 1 Carrier and 2 Fighters; Remaining resources: 0 PUs; Combat - Americans Battle in Central America Americans attack with 3 Infantrys Neutral defend with 1 Infantry Americans roll dice for 3 Infantrys in Central America, round 2 : 0/3 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in Central America, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 Infantrys in Central America, round 3 : 0/3 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in Central America, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 Infantrys in Central America, round 4 : 1/3 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in Central America, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Central America Americans loses 0 PUs for violating Central Americas neutrality. Americans win, taking Central America from Neutral with 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in E.Mexico Americans attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry Americans roll dice for 1 Infantry and 1 Tank in E.Mexico, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in E.Mexico 1 Tank owned by the Americans retreated to South Central USA Neutral win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Americans: 1 Infantry Battle in 91 Sea Zone Americans attack with 1 Bomber, 2 Destroyers, 3 Fighters and 2 Submarines Yamamoto defend with 2 Submarines Americans roll dice for 2 Submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 2 Submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 Bomber, 2 Destroyers and 3 Fighters in 91 Sea Zone, round 2 : 3/6 hits, 2.33 expected hits 1 Submarine owned by the Americans lost in 91 Sea Zone 2 Submarines owned by the Yamamoto lost in 91 Sea Zone Americans win with 1 Bomber, 2 Destroyers, 3 Fighters and 1 Submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 Submarine Casualties for Yamamoto: 2 Submarines Battle in W.Mexico Americans attack with 1 Artillery, 1 Infantry and 1 Tank Neutral defend with 1 Infantry and 1 Tank Americans roll dice for 1 Artillery, 1 Infantry and 1 Tank in W.Mexico, round 2 : 1/3 hits, 1.17 expected hits Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Americans lost in W.Mexico 1 Infantry owned by the Neutral lost in W.Mexico Americans roll dice for 1 Artillery and 1 Tank in W.Mexico, round 3 : 0/2 hits, 0.83 expected hits Neutral roll dice for 1 Tank in W.Mexico, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 Artillery and 1 Tank in W.Mexico, round 4 : 0/2 hits, 0.83 expected hits Neutral roll dice for 1 Tank in W.Mexico, round 4 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 Artillery and 1 Tank in W.Mexico, round 5 : 1/2 hits, 0.83 expected hits Neutral roll dice for 1 Tank in W.Mexico, round 5 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the Americans lost in W.Mexico 1 Tank owned by the Neutral lost in W.Mexico Americans loses 0 PUs for violating W.Mexicos neutrality. Americans win, taking W.Mexico from Neutral with 1 Tank remaining. Battle score for attacker is 1 Casualties for Americans: 1 Artillery and 1 Infantry Casualties for Neutral: 1 Infantry and 1 Tank Battle in Bahia Americans attack with 1 Bomber, 3 Infantrys and 1 Tank Neutral defend with 3 Infantrys and 1 Tank Americans roll dice for 1 Bomber, 3 Infantrys and 1 Tank in Bahia, round 2 : 3/5 hits, 1.67 expected hits Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 1/4 hits, 1.50 expected hits 1 Infantry owned by the Americans lost in Bahia 3 Infantrys owned by the Neutral lost in Bahia Americans roll dice for 1 Bomber, 2 Infantrys and 1 Tank in Bahia, round 3 : 1/4 hits, 1.50 expected hits Neutral roll dice for 1 Tank in Bahia, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Americans lost in Bahia 1 Tank owned by the Neutral lost in Bahia Americans loses 0 PUs for violating Bahias neutrality. Americans win, taking Bahia from Neutral with 1 Bomber, 1 Infantry and 1 Tank remaining. Battle score for attacker is 7 Casualties for Americans: 2 Infantrys Casualties for Neutral: 3 Infantrys and 1 Tank Non Combat Move - Americans 1 Bomber moved from Bahia to French Guiana 1 Artillery and 1 Infantry moved from Alaska to 74 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 74 Sea Zone to 72 Sea Zone 1 Artillery and 1 Infantry moved from 72 Sea Zone to Koryakia 1 Submarine moved from 71 Sea Zone to 72 Sea Zone 1 Infantry moved from Southwest USA to W.Mexico 1 Artillery, 1 Infantry and 1 Tank moved from Northwest USA to 83 Sea Zone 1 Infantry moved from San Francisco to 83 Sea Zone 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 83 Sea Zone to 91 Sea Zone 1 Bomber moved from 91 Sea Zone to Pearl Harbor 1 Destroyer and 2 Transports moved from 99 Sea Zone to 91 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 91 Sea Zone to Pearl Harbor 2 Carriers and 2 Fighters moved from 118 Sea Zone to 91 Sea Zone 1 Fighter moved from 91 Sea Zone to Johnston 1 Infantry moved from Northeast USA to South Central USA 1 Infantry moved from Washington to Northeast USA 1 Infantry moved from North Central USA to South Central USA 1 Bomber moved from North Central USA to Pearl Harbor 1 Artillery, 1 Infantry and 2 Tanks moved from San Francisco to W.Mexico Place Units - Americans 1 Battleship, 1 Carrier and 1 Fighter placed in 91 Sea Zone 1 Fighter placed in San Francisco Turn Complete - Americans Americans collect 97 PUs; end with 97 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.33 Americans regular : -2.00 Neutral regular : -0.67 -
RE: mike v entek (Allies) G40posted in Play Boardgames
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 armour moved from Korea to Manchuria Chinese take Manchuria from Japanese 1 armour moved from Manchuria to Korea 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 1 artillery and 1 infantry moved from 125 Sea Zone to Norway 2 artilleries and 4 infantry moved from Tobruk to Alexandria Combat - Americans Battle in Norway Non Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 5 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 factory_minor placed in Korea Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,5 Americans collect 57 PUs (2 lost to blockades); end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Kweichow to Hunan Chinese take Hunan from Japanese 1 infantry moved from Yunnan to Burma Chinese take Burma from Japanese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 9 infantry moved from Yunnan to Szechwan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Tsinghai 1 infantry placed in Sikang 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 20 PUs; end with 21 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 4 infantry and 2 transports; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 2 armour, 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber moved from West India to India Combat - British Battle in India British attack with 2 armour, 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 5 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 6 mech_infantrys and 2 tactical_bombers British roll dice for 2 armour, 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber in India, round 2 : 3/11 hits, 4.33 expected hits Japanese roll dice for 5 artilleries, 1 bomber, 1 fighter, 6 mech_infantrys and 2 tactical_bombers in India, round 2 : 7/15 hits, 5.50 expected hits 1 artillery owned by the British, 4 infantry owned by the British and 2 armour owned by the British lost in India 2 mech_infantrys owned by the Japanese and 1 bomber owned by the Japanese lost in India 1 tactical_bomber owned by the British and 3 fighters owned by the British retreated Japanese win with 5 artilleries, 1 fighter, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -8 Casualties for British: 2 armour, 1 artillery and 4 infantry Casualties for Japanese: 1 bomber and 2 mech_infantrys Non Combat Move - British 3 fighters and 1 tactical_bomber moved from India to Eastern Persia 1 armour and 4 mech_infantrys moved from Iraq to Eastern Persia 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone 1 artillery and 1 infantry moved from 79 Sea Zone to West India 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone 1 artillery and 1 infantry moved from 79 Sea Zone to West India 1 armour and 2 mech_infantrys moved from Egypt to Iraq 2 fighters moved from Scotland to Norway 1 armour, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports moved from 110 Sea Zone to 125 Sea Zone Place Units - British 1 destroyer and 1 transport placed in 98 Sea Zone 1 artillery placed in Egypt 2 infantry placed in United Kingdom 2 infantry placed in Union of South Africa 1 transport placed in 71 Sea Zone Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Japanese regular : 1.50 British regular : -1.33 -
RE: mike v entek (Allies) G40posted in Play Boardgames
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Kweichow to Hunan Chinese take Hunan from Japanese 1 infantry moved from Yunnan to Burma Chinese take Burma from Japanese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 9 infantry moved from Yunnan to Szechwan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Tsinghai 1 infantry placed in Sikang 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 20 PUs; end with 21 PUsCombat Hit Differential Summary :
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RE: mike v entek (Allies) G40posted in Play Boardgames
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 armour moved from Korea to Manchuria Chinese take Manchuria from Japanese 1 armour moved from Manchuria to Korea 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 1 artillery and 1 infantry moved from 125 Sea Zone to Norway 2 artilleries and 4 infantry moved from Tobruk to Alexandria Combat - Americans Battle in Norway Non Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 5 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 factory_minor placed in Korea Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,5 Americans collect 57 PUs (2 lost to blockades); end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
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RE: WaW dawg v entek (axis)posted in Play Boardgames
TripleA Turn Summary: Hisaichi round 8
TripleA Turn Summary for game: World At War
Game History
Round: 8 Combat Move - Hisaichi 1 Bomber moved from Bangkok to 111 Sea Zone 1 Infantry moved from Kiangsi to Hunan 1 Artillery moved from Shanghai to Hunan 2 ArmoredCars moved from Kiangsi to Anhwei 1 Artillery moved from Shanghai to Anhwei 1 Artillery and 1 Infantry moved from Kiangsi to Kwangtung 1 Mech.Inf moved from Changchun to Peking 4 Infantrys moved from Liaoning to Peking 1 Artillery and 1 Infantry moved from S.Buryat Mongolia to N.Buryat Mongolia 2 Tanks moved from Ayan to Chita 1 Infantry moved from Chita to Ayan 3 Infantrys moved from Hulunbuir to Chita Purchase Units - Hisaichi Hisaichi buy 2 Bunkers, 1 Cruiser, 1 Destroyer, 12 Infantrys and 1 Submarine; Remaining resources: 1 PUs; Combat - Hisaichi Battle in 111 Sea Zone Hisaichi attack with 1 Bomber Anzac defend with 1 Transport Hisaichi roll dice for 1 Bomber in 111 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Anzac roll dice for 1 Transport in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Anzac lost in 111 Sea Zone Hisaichi win with 1 Bomber remaining. Battle score for attacker is 6 Casualties for Anzac: 1 Transport Battle in Hunan Hisaichi attack with 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Hunan, round 4 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Hunan, round 5 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Hunan, round 5 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Hunan, round 6 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Hunan, round 6 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Hunan, round 7 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Hunan, round 7 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hunan Hisaichi win, taking Hunan from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Kwangtung Hisaichi attack with 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kwangtung Hisaichi win, taking Kwangtung from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in N.Buryat Mongolia Hisaichi attack with 1 Artillery and 1 Infantry Russians defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in N.Buryat Mongolia, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in N.Buryat Mongolia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in N.Buryat Mongolia 1 Infantry owned by the Russians lost in N.Buryat Mongolia Hisaichi win, taking N.Buryat Mongolia from Russians with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Infantry Battle in Anhwei Hisaichi attack with 2 ArmoredCars and 1 Artillery Chinese defend with 2 ArmoredCars Hisaichi roll dice for 2 ArmoredCars and 1 Artillery in Anhwei, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 2 ArmoredCars in Anhwei, round 2 : 0/2 hits, 0.33 expected hits 1 ArmoredCar owned by the Chinese lost in Anhwei Hisaichi roll dice for 2 ArmoredCars and 1 Artillery in Anhwei, round 3 : 2/3 hits, 1.00 expected hits Chinese roll dice for 1 ArmoredCar in Anhwei, round 3 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Chinese lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 2 ArmoredCars and 1 Artillery remaining. Battle score for attacker is 8 Casualties for Chinese: 2 ArmoredCars Non Combat Move - Hisaichi 2 Artillerys and 2 Infantrys moved from Changchun to 84 Sea Zone 2 Artillerys and 2 Infantrys moved from 84 Sea Zone to Shantung 1 Adv.Fighter moved from Changchun to Chita 1 Bomber moved from 111 Sea Zone to Davao Place Units - Hisaichi 1 Bunker placed in Flores 1 Bunker and 4 Infantrys placed in Davao 1 Cruiser, 1 Destroyer and 1 Submarine placed in 84 Sea Zone 4 Infantrys placed in Liaoning 3 Infantrys placed in Hulunbuir 1 Infantry placed in Changchun Turn Complete - Hisaichi Hisaichi collect 63 PUs; end with 64 PUsCombat Hit Differential Summary :
Chinese regular : -2.83 Anzac regular : -0.17 Russians regular : 0.67 Hisaichi regular : 0.00 -
RE: World at War captain walker (axis) vs Entekposted in Play Boardgames
TripleA Turn Summary: Dutch round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Combat Move - Dutch 1 Destroyer moved from 111 Sea Zone to 67 Sea Zone 1 Infantry and 1 Tank moved from East And South Borneo to Banjarmasin 2 Infantrys moved from West Borneo to Banjarmasin 1 Artillery and 1 Infantry moved from Hollandia to West Papua 1 Infantry and 1 Tank moved from Merauke to West Papua 1 Destroyer and 1 Transport moved from 108 Sea Zone to 114 Sea Zone Purchase Units - Dutch Dutch buy 4 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Dutch Place Units - Dutch 4 Infantrys placed in Banjarmasin Turn Complete - Dutch Dutch collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
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RE: World at War captain walker (axis) vs Entekposted in Play Boardgames
TripleA Turn Summary: Anzac round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Combat Move - Anzac 1 Carrier, 1 Destroyer and 1 Fighter moved from 122 Sea Zone to 67 Sea Zone 1 Infantry moved from Northern Territory to Western Australia 1 Submarine moved from 113 Sea Zone to 67 Sea Zone 1 Infantry moved from Milne Bay to West Papua 1 Destroyer and 1 Transport moved from 114 Sea Zone to 113 Sea Zone 1 Infantry moved from Townsville to 113 Sea Zone 1 Infantry moved from West Papua to 113 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Java 1 Tank moved from Townsville to Western Australia 1 Fighter moved from Townsville to 67 Sea Zone 1 Infantry moved from Queensland to Northern Territory 1 Submarine moved from 123 Sea Zone to 70 Sea Zone 1 Infantry moved from North New Zealand to Wellington 1 Infantry moved from South New Zealand to Wellington Purchase Units - Anzac Anzac buy 1 Transport; Remaining resources: 0 PUs; Non Combat Move - Anzac Place Units - Anzac 1 Transport placed in 122 Sea Zone Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
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RE: World at War captain walker (axis) vs Entekposted in Play Boardgames
TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Combat Move - British British loses 0 PUs for violating Greenlands neutrality. 2 Infantrys moved from New Valley to Nubia 1 Fighter moved from Lower Egypt to Nubia 1 Destroyer and 1 Transport moved from 57 Sea Zone to 58 Sea Zone 1 Artillery and 1 Infantry moved from Aden to 58 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 58 Sea Zone to 57 Sea Zone 1 Infantry moved from British Somaliland to Italian East Africa 1 Artillery and 1 Infantry moved from 57 Sea Zone to Italian East Africa 1 Artillery moved from Kenya to Italian East Africa 1 Tank moved from Kordofan to Nubia 1 Tank moved from Palestine to Cairo 1 Infantry and 1 Tank moved from Iraq to Palestine 1 Infantry moved from Palestine to Lower Egypt 1 Infantry moved from Lower Egypt to Nubia 1 Infantry moved from Ceylon to 60 Sea Zone 1 Infantry moved from Andaman to 60 Sea Zone 1 Infantry moved from Mysore to 60 Sea Zone 1 Infantry moved from Calcutta to 60 Sea Zone 1 Destroyer, 4 Infantrys, 1 Submarine and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 4 Infantrys moved from 65 Sea Zone to Malaya 1 Fighter moved from Madras to Malaya 1 Artillery and 1 Infantry moved from Assam to Burma 1 Infantry moved from Bihar to Assam 1 Tank moved from Delhi to Assam 1 Infantry moved from Delhi to Bihar 1 Tank moved from Hyderabad to Assam 2 Artillerys and 2 Infantrys moved from Madras to Hyderabad 1 Infantry moved from Rajputana to Hyderabad 1 Artillery and 2 Infantrys moved from Bombay to Rajputana 1 Artillery and 1 Infantry moved from British Borneo to West Borneo 2 Infantrys moved from Montreal to 2 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 2 Sea Zone to 8 Sea Zone 1 Infantry moved from 8 Sea Zone to Greenland British take Greenland from Neutral 1 Infantry moved from 8 Sea Zone to Greenland Purchase Units - British British buy 1 Destroyer and 6 Infantrys; Remaining resources: 0 PUs; Combat - British Battle in Nubia British attack with 1 Fighter, 3 Infantrys and 1 Tank Italians defend with 1 Tank British roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Nubia, round 2 : 1/5 hits, 1.33 expected hits Italians roll dice for 1 Tank in Nubia, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Italians lost in Nubia British win, taking Nubia from Italians with 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 5 Casualties for Italians: 1 Tank Battle in Italian East Africa British attack with 2 Artillerys and 2 Infantrys Italians defend with 1 Artillery and 1 Infantry British roll dice for 2 Artillerys and 2 Infantrys in Italian East Africa, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 Artillery and 1 Infantry in Italian East Africa, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the British lost in Italian East Africa 1 Infantry owned by the Italians and 1 Artillery owned by the Italians lost in Italian East Africa British win, taking Italian East Africa from Italians with 2 Artillerys remaining. Battle score for attacker is 2 Casualties for British: 2 Infantrys Casualties for Italians: 1 Artillery and 1 Infantry Non Combat Move - British 1 Fighter moved from Nubia to Cairo 1 Fighter moved from Cyprus to Cairo 1 Destroyer and 1 Transport moved from 55 Sea Zone to 56 Sea Zone 1 Submarine moved from 115 Sea Zone to 113 Sea Zone 1 Bomber moved from London to Dover 2 Fighters moved from London to Paris 1 Fighter moved from Wales to Dover 2 Infantrys and 2 Tanks moved from Manchester to Dover 1 Infantry moved from Scotland to Manchester 1 Infantry moved from Northern Ireland to Scotland 1 Submarine moved from 18 Sea Zone to 21 Sea Zone 1 T.Boat moved from 20 Sea Zone to 21 Sea Zone 1 Battleship, 1 Destroyer and 1 Transport moved from 10 Sea Zone to 21 Sea Zone 2 Infantrys moved from Vancouver to 80 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 80 Sea Zone to 71 Sea Zone 2 Infantrys moved from 71 Sea Zone to Attu 1 Artillery moved from Baluchistan to Rajputana 1 Fighter moved from Trucial Coast to Cairo 1 Cruiser, 1 Submarine and 1 Transport moved from 59 Sea Zone to 57 Sea Zone 5 Infantrys and 1 Tank moved from London to Dover 1 Infantry moved from South Africa to Rhodesia 1 Infantry moved from Cape Town to South Africa 1 Infantry moved from Rhodesia to Kenya 1 Infantry moved from Nigeria to French Equatorial Africa 1 Infantry moved from Gold Coast to French Sudan 1 Infantry moved from British Columbia to Yukon 1 Infantry moved from Yukon to Alaska 1 Infantry moved from Canadian Prairies to Ontario 1 Tank moved from Ontario to Quebec Place Units - British 1 Destroyer placed in 21 Sea Zone 6 Infantrys placed in Cairo Turn Complete - British British collect 93 PUs; end with 93 PUsCombat Hit Differential Summary :
Italians regular : 0.83 British regular : 0.33 -
RE: World at War captain walker (axis) vs Entekposted in Play Boardgames
TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Combat Move - British British loses 0 PUs for violating Greenlands neutrality. 2 Infantrys moved from New Valley to Nubia 1 Fighter moved from Lower Egypt to Nubia 1 Destroyer and 1 Transport moved from 57 Sea Zone to 58 Sea Zone 1 Artillery and 1 Infantry moved from Aden to 58 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 58 Sea Zone to 57 Sea Zone 1 Infantry moved from British Somaliland to Italian East Africa 1 Artillery and 1 Infantry moved from 57 Sea Zone to Italian East Africa 1 Artillery moved from Kenya to Italian East Africa 1 Tank moved from Kordofan to Nubia 1 Tank moved from Palestine to Cairo 1 Infantry and 1 Tank moved from Iraq to Palestine 1 Infantry moved from Palestine to Lower Egypt 1 Infantry moved from Lower Egypt to Nubia 1 Infantry moved from Ceylon to 60 Sea Zone 1 Infantry moved from Andaman to 60 Sea Zone 1 Infantry moved from Mysore to 60 Sea Zone 1 Infantry moved from Calcutta to 60 Sea Zone 1 Destroyer, 4 Infantrys, 1 Submarine and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 4 Infantrys moved from 65 Sea Zone to Malaya 1 Fighter moved from Madras to Malaya 1 Artillery and 1 Infantry moved from Assam to Burma 1 Infantry moved from Bihar to Assam 1 Tank moved from Delhi to Assam 1 Infantry moved from Delhi to Bihar 1 Tank moved from Hyderabad to Assam 2 Artillerys and 2 Infantrys moved from Madras to Hyderabad 1 Infantry moved from Rajputana to Hyderabad 1 Artillery and 2 Infantrys moved from Bombay to Rajputana 1 Artillery and 1 Infantry moved from British Borneo to West Borneo 2 Infantrys moved from Montreal to 2 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 2 Sea Zone to 8 Sea Zone 1 Infantry moved from 8 Sea Zone to Greenland British take Greenland from Neutral 1 Infantry moved from 8 Sea Zone to Greenland Purchase Units - British British buy 1 Destroyer and 6 Infantrys; Remaining resources: 0 PUs; Combat - British Battle in Nubia British attack with 1 Fighter, 3 Infantrys and 1 Tank Italians defend with 1 Tank British roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Nubia, round 2 : 1/5 hits, 1.33 expected hits Italians roll dice for 1 Tank in Nubia, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Italians lost in Nubia British win, taking Nubia from Italians with 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 5 Casualties for Italians: 1 Tank Battle in Italian East Africa British attack with 2 Artillerys and 2 Infantrys Italians defend with 1 Artillery and 1 Infantry British roll dice for 2 Artillerys and 2 Infantrys in Italian East Africa, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 Artillery and 1 Infantry in Italian East Africa, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the British lost in Italian East Africa 1 Infantry owned by the Italians and 1 Artillery owned by the Italians lost in Italian East Africa British win, taking Italian East Africa from Italians with 2 Artillerys remaining. Battle score for attacker is 2 Casualties for British: 2 Infantrys Casualties for Italians: 1 Artillery and 1 Infantry Non Combat Move - British 1 Fighter moved from Nubia to Cairo 1 Fighter moved from Cyprus to Cairo 1 Destroyer and 1 Transport moved from 55 Sea Zone to 56 Sea Zone 1 Submarine moved from 115 Sea Zone to 113 Sea Zone 1 Bomber moved from London to Dover 2 Fighters moved from London to Paris 1 Fighter moved from Wales to Dover 2 Infantrys and 2 Tanks moved from Manchester to Dover 1 Infantry moved from Scotland to Manchester 1 Infantry moved from Northern Ireland to Scotland 1 Submarine moved from 18 Sea Zone to 21 Sea Zone 1 T.Boat moved from 20 Sea Zone to 21 Sea Zone 1 Battleship, 1 Destroyer and 1 Transport moved from 10 Sea Zone to 21 Sea Zone 2 Infantrys moved from Vancouver to 80 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 80 Sea Zone to 71 Sea Zone 2 Infantrys moved from 71 Sea Zone to Attu 1 Artillery moved from Baluchistan to Rajputana 1 Fighter moved from Trucial Coast to Cairo 1 Cruiser, 1 Submarine and 1 Transport moved from 59 Sea Zone to 57 Sea Zone 5 Infantrys and 1 Tank moved from London to Dover 1 Infantry moved from South Africa to Rhodesia 1 Infantry moved from Cape Town to South Africa 1 Infantry moved from Rhodesia to Kenya 1 Infantry moved from Nigeria to French Equatorial Africa 1 Infantry moved from Gold Coast to French Sudan 1 Infantry moved from British Columbia to Yukon 1 Infantry moved from Yukon to Alaska 1 Infantry moved from Canadian Prairies to Ontario 1 Tank moved from Ontario to Quebec Place Units - British 1 Destroyer placed in 21 Sea Zone 6 Infantrys placed in Cairo Turn Complete - British British collect 93 PUs; end with 93 PUsCombat Hit Differential Summary :
Italians regular : 0.83 British regular : 0.33