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    Posts made by Entek

    • RE: World at War game 23

      TripleA Turn Summary: Italians round 5

      TripleA Turn Summary for game: World At War

      Game History

      Round: 5
      
          Combat Move - Italians
              1 Infantry moved from E.Morocco to W.Morocco
                    Italians take W.Morocco from French
              1 Infantry moved from Kufra to Darfur
                    Italians take Darfur from British
      
          Purchase Units - Italians
              Italians buy 1 Bunker, 1 Cruiser, 16 Infantrys, 1 Submarine, 1 T.Boat and 1 Tank; Remaining resources: 0 PUs; 
      
          Combat - Italians
      
          Non Combat Move - Italians
              1 Destroyer moved from 46 Sea Zone to 48 Sea Zone
              2 Infantrys moved from Provence to 43 Sea Zone
              1 Destroyer, 2 Infantrys and 1 Transport moved from 43 Sea Zone to 41 Sea Zone
              2 Infantrys moved from 41 Sea Zone to E.Morocco
              1 Transport moved from 41 Sea Zone to 43 Sea Zone
              2 Artillerys and 6 Infantrys moved from Tobruk to Kufra
              1 Transport moved from 48 Sea Zone to 46 Sea Zone
              2 Infantrys moved from Campania to 46 Sea Zone
              2 Infantrys and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
              2 Infantrys moved from 48 Sea Zone to Greece
              3 Transports moved from 48 Sea Zone to 46 Sea Zone
              2 Artillerys and 4 Infantrys moved from Rome to 46 Sea Zone
              2 Artillerys, 4 Infantrys and 3 Transports moved from 46 Sea Zone to 48 Sea Zone
              2 Artillerys and 4 Infantrys moved from 48 Sea Zone to Tobruk
      
          Place Units - Italians
              1 Cruiser and 1 T.Boat placed in 48 Sea Zone
              1 Submarine placed in 43 Sea Zone
              2 Infantrys placed in Provence
              1 Bunker and 2 Infantrys placed in Greece
              4 Infantrys placed in E.Morocco
              3 Infantrys placed in Tunis
              5 Infantrys and 1 Tank placed in Rome
      
          Turn Complete - Italians
              Italians collect 68 PUs; end with 68 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Team Games
      EntekE
      Entek
    • RE: World at War Captain Walker (axis) vs Entek

      TripleA Manual Gamesave Post: Russians round 13

      TripleA Manual Gamesave Post for game: World At War

      Game History

      Round: 13
      
          Combat Move - Russians
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      EntekE
      Entek
    • RE: World at War Captain Walker (axis) vs Entek

      TripleA Turn Summary: Germans round 13

      TripleA Turn Summary for game: World At War

      Game History

      Round: 13
      
          Combat Move - Germans
              2 ArmoredCars moved from Krakow to East Prussia
              2 Artillerys and 2 Infantrys moved from Brest to Minsk
              1 Artillery, 2 Infantrys and 1 Tank moved from Vinnytsia to Kiev
              2 Artillerys and 5 Infantrys moved from Krakow to Brest
              2 Artillerys and 2 Infantrys moved from Warsaw to Brest
              1 Adv.Fighter moved from Kiev to East Prussia
      
          Purchase Units - Germans
              Germans buy 4 Artillerys, 2 Destroyers, 27 Infantrys and 2 Submarines; Remaining resources: 0 PUs; 
      
          Combat - Germans
              Battle in Minsk
                  Germans attack with 2 Artillerys and 2 Infantrys
                  Russians defend with 1 Infantry
                      Germans roll dice for 2 Artillerys and 2 Infantrys in Minsk, round 2 : 2/4 hits, 1.33 expected hits
                      Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Russians lost in Minsk
                  Germans win, taking Minsk from Russians with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
                  Casualties for Russians: 1 Infantry
              Battle in East Prussia
                  Germans attack with 1 Adv.Fighter and 2 ArmoredCars
                  Russians defend with 1 Infantry
                      Germans roll dice for 1 Adv.Fighter and 2 ArmoredCars in East Prussia, round 2 : 1/3 hits, 1.17 expected hits
                      Russians roll dice for 1 Infantry in East Prussia, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Russians lost in East Prussia
                  Germans win, taking East Prussia from Russians with 1 Adv.Fighter and 2 ArmoredCars remaining. Battle score for attacker is 2
                  Casualties for Russians: 1 Infantry
      
          Non Combat Move - Germans
              1 Adv.Fighter moved from East Prussia to Kiev
              2 Artillerys moved from Hamburg to Pomerania
              1 Infantry moved from Hamburg to Pomerania
              5 Infantrys moved from Bohemia to Krakow
              2 Infantrys moved from Rhine to Hamburg
              1 Bomber moved from Rhine to Netherlands
      
          Place Units - Germans
              2 Destroyers and 2 Submarines placed in 22 Sea Zone
              2 Artillerys and 2 Infantrys placed in Warsaw
              1 Artillery and 2 Infantrys placed in Krakow
              1 Artillery and 4 Infantrys placed in Bohemia
              2 Infantrys placed in Hamburg
              3 Infantrys placed in Normandy
              3 Infantrys placed in Bavaria
              4 Infantrys placed in Rhine
              7 Infantrys placed in Berlin
      
          Turn Complete - Germans
              Germans collect 96 PUs; end with 96 PUs
      

      Combat Hit Differential Summary :

      Russians regular : -0.67
      Germans regular : 0.50
      

      Savegame

      posted in Play Boardgames
      EntekE
      Entek
    • RE: mike v entek (Allies) G40

      TripleA Turn Summary: UK_Pacific round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 1 destroyer, 2 infantry, 6 submarines and 3 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              2 infantry moved from Algeria to Tunisia
      
          Non Combat Move - Americans
              2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
              2 infantry moved from Western United States to 10 Sea Zone
              1 carrier, 2 fighters, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              2 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 carrier, 1 destroyer and 2 fighters moved from 33 Sea Zone to 54 Sea Zone
              1 destroyer moved from 43 Sea Zone to 41 Sea Zone
              1 bomber moved from Caroline Islands to Wake Island
              3 fighters moved from Caroline Islands to Wake Island
              1 fighter moved from Iceland to Scotland
              1 bomber moved from Western United States to Wake Island
      
          Place Units - Americans
              1 destroyer, 6 submarines and 2 transports placed in 10 Sea Zone
              1 transport placed in 101 Sea Zone
              2 artilleries and 2 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Suiyuyan to Chahar
                    Chinese take Chahar from Japanese
              1 fighter and 9 infantry moved from Szechwan to Sikang
      
          Combat - Chinese
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              2 infantry placed in Sikang
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 9 PUs
      
          Purchase Units - British
              British buy 1 armour, 1 destroyer, 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              2 infantry moved from Scotland to 109 Sea Zone
              2 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
              2 infantry moved from 125 Sea Zone to Norway
              2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
              2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone
              2 artilleries and 2 infantry moved from 125 Sea Zone to Norway
              1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
              2 infantry moved from Kenya to Anglo Egyptian Sudan
              1 artillery moved from Italian Somaliland to Ethiopia
              1 infantry moved from Tanganyika Territory to Kenya
              2 mech_infantrys moved from Tanganyika Territory to Anglo Egyptian Sudan
              3 infantry moved from Iraq to Persia
              1 infantry moved from Burma to Shan State
                    UK_Pacific take Shan State from Japanese
              2 infantry moved from Burma to India
              1 infantry moved from Burma to India
      
          Combat - British
              Battle in Norway
      
          Non Combat Move - British
              1 armour and 1 infantry moved from Quebec to 106 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
              1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
              1 infantry moved from Burma to India
              1 armour moved from Egypt to Iraq
      
          Place Units - British
              1 destroyer placed in 81 Sea Zone
              Turning on Edit Mode
              EDIT: Removing units owned by British from United Kingdom: 2 fighters
              EDIT: Adding units owned by British to 125 Sea Zone: 2 fighters
              EDIT: Turning off Edit Mode
              2 fighters placed in United Kingdom
              1 armour and 1 mech_infantry placed in Egypt
              1 fighter placed in Union of South Africa
      
          Turn Complete - British
              British collect 36 PUs; end with 36 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
      
          Place Units - UK_Pacific
              1 infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4,2
              UK_Pacific collect 5 PUs (2 lost to blockades); end with 5 PUs
              Some Units in India change ownership: 1 infantry
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      EntekE
      Entek
    • RE: mike v entek (Allies) G40

      TripleA Turn Summary: Chinese round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 4
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Suiyuyan to Chahar
                    Chinese take Chahar from Japanese
              1 fighter and 9 infantry moved from Szechwan to Sikang
      
          Combat - Chinese
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              2 infantry placed in Sikang
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 9 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      EntekE
      Entek
    • RE: mike v entek (Allies) G40

      TripleA Turn Summary: Americans round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 1 destroyer, 2 infantry, 6 submarines and 3 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              2 infantry moved from Algeria to Tunisia
      
          Non Combat Move - Americans
              2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
              2 infantry moved from Western United States to 10 Sea Zone
              1 carrier, 2 fighters, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              2 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 carrier, 1 destroyer and 2 fighters moved from 33 Sea Zone to 54 Sea Zone
              1 destroyer moved from 43 Sea Zone to 41 Sea Zone
              1 bomber moved from Caroline Islands to Wake Island
              3 fighters moved from Caroline Islands to Wake Island
              1 fighter moved from Iceland to Scotland
              1 bomber moved from Western United States to Wake Island
      
          Place Units - Americans
              1 destroyer, 6 submarines and 2 transports placed in 10 Sea Zone
              1 transport placed in 101 Sea Zone
              2 artilleries and 2 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      EntekE
      Entek
    • RE: TRS Entek v dawg (Axis)

      TripleA Turn Summary: Americans round 8

      TripleA Turn Summary for game: The Rising Sun

      Game History

      Round: 8
      
          Combat Move - Americans
              1 Destroyer moved from sz12 to sz20
              2 Destroyers moved from sz24 to sz20
              1 Destroyer moved from sz20 to sz19
              1 Destroyer moved from sz22 to sz9
              2 Infantrys moved from Pearl Harbor to sz25
              1 Infantry moved from Kauai to sz25
              1 Cruiser and 1 Infantry moved from sz25 to sz20
              1 Infantry moved from sz20 to Wake
                    Americans take Wake from Yamamoto
              1 B.Transport moved from sz25 to sz20
              1 B.Transport moved from sz25 to sz20
              1 Cruiser and 1 Infantry moved from sz25 to sz20
              1 Infantry moved from sz20 to Taka
                    Americans take Taka from Yamamoto
              1 Cruiser and 1 Infantry moved from sz25 to sz20
              1 Infantry moved from sz20 to Bikini
                    Americans take Bikini from Yamamoto
              3 B.Carriers, 2 Battleships, 2 Carriers, 4 EarlyFighters, 2 Fighters and 7 L.Fighters moved from sz25 to sz20
              1 B29 moved from San Francisco to Midway
              6 Infantrys moved from British Columbia to N.Canada
              1 Marine moved from N.Canada to Anchorage
              8 Infantrys moved from Nor Cal to Portland
              8 Infantrys moved from Palana to Magadan
      
          Purchase Units - Americans
              Americans buy 2 B.Transports, 5 Destroyers, 7 Infantrys and 1 Marine; Remaining resources: 0 PUs; 
      
          Combat - Americans
      
          Non Combat Move - Americans
      
          Place Units - Americans
              2 Destroyers placed in sz4
              2 B.Transports placed in sz23
              7 Infantrys and 1 Marine placed in San Francisco
              2 Destroyers placed in sz25
              1 Destroyer placed in sz25
      
          Turn Complete - Americans
              Americans collect 76 PUs; end with 76 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      EntekE
      Entek
    • RE: TRS Entek v dawg (Axis)

      TripleA Turn Summary: Anzac round 8

      TripleA Turn Summary for game: The Rising Sun

      Game History

      Round: 8
      
          Combat Move - Anzac
              4 Infantrys moved from Derby to sz50
              2 Transports moved from sz57 to sz50
              1 Artillery moved from W.Australia to sz50
              3 Infantrys moved from Flores to sz50
              1 Artillery, 2 Destroyers, 7 Infantrys and 4 Transports moved from sz50 to sz57
              1 Artillery and 5 Infantrys moved from sz57 to Bali
              2 Infantrys moved from sz57 to Bali
              1 Infantry moved from Soem to Lambok
              1 Infantry moved from Soem to Lambok
              1 Artillery, 1 Infantry and 1 Marine moved from Darwin to Derby
              1 Infantry moved from Melbourne to S.W.Australia
              2 Fighters moved from sz57 to sz59
              1 T.Boat moved from sz57 to sz59
      
          Purchase Units - Anzac
              Anzac buy 2 Artillerys, 1 Destroyer, 6 Infantrys and 1 Marine; Remaining resources: 0 PUs; 
      
          Combat - Anzac
              Battle in sz59
                  Anzac attack with 2 Fighters and 1 T.Boat
                  Hisaichi defend with 1 Destroyer
                      Anzac roll dice for 2 Fighters and 1 T.Boat in sz59, round 2 : 1/3 hits, 1.33 expected hits
                      Hisaichi roll dice for 1 Destroyer in sz59, round 2 : 0/1 hits, 0.50 expected hits
                      1 Destroyer owned by the Hisaichi lost in sz59
                  Anzac win with 2 Fighters and 1 T.Boat remaining. Battle score for attacker is 8
                  Casualties for Hisaichi: 1 Destroyer
      
          Non Combat Move - Anzac
              2 Fighters moved from sz59 to sz57
      
          Place Units - Anzac
              1 Destroyer placed in sz37
              1 Artillery, 1 Infantry and 1 Marine placed in W.Australia
              1 Artillery and 2 Infantrys placed in Darwin
              3 Infantrys placed in Melbourne
      
          Turn Complete - Anzac
              Anzac collect 28 PUs; end with 28 PUs
      

      Combat Hit Differential Summary :

      Anzac regular : -0.33
      Hisaichi regular : -0.50
      

      Savegame

      posted in Play Boardgames
      EntekE
      Entek
    • RE: TRS Entek v dawg (Axis)

      TripleA Turn Summary: British round 8

      TripleA Turn Summary for game: The Rising Sun

      Game History

      Round: 8
      
          Combat Move - British
              2 Fighters moved from Bengal to sz66
              1 Cruiser and 1 Destroyer moved from sz63 to sz66
              2 Artillerys and 2 Infantrys moved from Calcutta to sz63
              2 Artillerys, 1 B.Carrier, 2 Infantrys and 2 Transports moved from sz63 to sz64
              2 Artillerys and 2 Infantrys moved from sz64 to Burma
              1 Infantry moved from Nepal to Bengal
              3 Artillerys moved from Dheli to Bhopa
      
          Purchase Units - British
              British buy 2 Artillerys, 1 Destroyer, 2 Fighters, 2 Infantrys and 3 Transports; Remaining resources: 1 PUs; 
      
          Combat - British
              Battle in sz66
                  British attack with 1 Cruiser, 1 Destroyer and 2 Fighters
                  Hisaichi defend with 1 Carrier and 1 Destroyer
                      British roll dice for 1 Cruiser, 1 Destroyer and 2 Fighters in sz66, round 2 : 2/4 hits, 1.83 expected hits
                      Hisaichi roll dice for 1 Carrier and 1 Destroyer in sz66, round 2 : 1/2 hits, 1.00 expected hits
                      1 Destroyer owned by the British lost in sz66
                      1 Carrier owned by the Hisaichi and 1 Destroyer owned by the Hisaichi lost in sz66
                  British win with 1 Cruiser and 2 Fighters remaining. Battle score for attacker is 14
                  Casualties for British: 1 Destroyer
                  Casualties for Hisaichi: 1 Carrier and 1 Destroyer
              Battle in Burma
                  British attack with 2 Artillerys and 2 Infantrys
                  Yamamoto defend with 1 Infantry
                      British roll dice for 2 Artillerys and 2 Infantrys in Burma, round 2 : 1/4 hits, 1.33 expected hits
                      Yamamoto roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Yamamoto lost in Burma
                  British win, taking Burma from Yamamoto with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
                  Casualties for Yamamoto: 1 Infantry
      
          Non Combat Move - British
              2 Fighters moved from sz66 to sz64
              1 AAGun and 1 Infantry moved from Anchorage to Alaska
              1 Infantry moved from Vancouver to British Columbia
      
          Place Units - British
              1 Destroyer and 1 Transport placed in sz49
              2 Transports placed in sz63
              2 Artillerys and 2 Infantrys placed in Calcutta
              1 Fighter placed in sz64
              1 Fighter placed in Bengal
      
          Turn Complete - British
              British collect 56 PUs; end with 57 PUs
      

      Combat Hit Differential Summary :

      Yamamoto regular : -0.33
      British regular : -0.17
      Hisaichi regular : 0.00
      

      Savegame

      posted in Play Boardgames
      EntekE
      Entek
    • RE: WaW dawg v entek (axis)

      TripleA Turn Summary: Germans round 7

      TripleA Turn Summary for game: World At War

      Game History

      Round: 7
      
          Combat Move - Germans
              4 Infantrys moved from Rhine to Netherlands
              1 Artillery and 2 Infantrys moved from Belgium to Netherlands
              1 Adv.Fighter moved from Hamburg to Netherlands
              1 Bomber moved from Berlin to Netherlands
              1 Adv.Fighter moved from Berlin to Netherlands
              2 Artillerys, 1 HeavyTank, 2 Infantrys and 6 Tanks moved from Minsk to Kursk
              2 ArmoredCars and 8 Tanks moved from Brest to Kursk
              2 Artillerys and 2 Infantrys moved from Brest to Kiev
              2 Artillerys moved from Warsaw to Brest
              2 Infantrys moved from Warsaw to Brest
              2 ArmoredCars and 2 Tanks moved from Hungary to Vinnytsia
              4 Artillerys, 3 Elites and 4 Infantrys moved from Krakow to Vinnytsia
              2 ArmoredCars moved from Bohemia to Vinnytsia
      
          Purchase Units - Germans
              Germans buy 2 Carriers, 3 Destroyers, 1 Elite, 2 Fighters and 21 Infantrys; Remaining resources: 0 PUs; 
      
          Combat - Germans
              Battle in Netherlands
                  Germans attack with 2 Adv.Fighters, 1 Artillery, 1 Bomber and 6 Infantrys
                  British defend with 4 Infantrys
                      Germans roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bomber and 6 Infantrys in Netherlands, round 2 : 2/10 hits, 3.17 expected hits
                      British roll dice for 4 Infantrys in Netherlands, round 2 : 0/4 hits, 1.33 expected hits
                      2 Infantrys owned by the British lost in Netherlands
                      Germans roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bomber and 6 Infantrys in Netherlands, round 3 : 2/10 hits, 3.17 expected hits
                      British roll dice for 2 Infantrys in Netherlands, round 3 : 1/2 hits, 0.67 expected hits
                      1 Infantry owned by the Germans lost in Netherlands
                      2 Infantrys owned by the British lost in Netherlands
                  Germans win, taking Netherlands from British with 2 Adv.Fighters, 1 Artillery, 1 Bomber and 5 Infantrys remaining. Battle score for attacker is 6
                  Casualties for British: 4 Infantrys
                  Casualties for Germans: 1 Infantry
      
          Non Combat Move - Germans
              1 Adv.Fighter moved from Netherlands to 23 Sea Zone
              1 Bomber moved from Netherlands to Hamburg
              1 Adv.Fighter moved from Netherlands to Hamburg
      
          Place Units - Germans
              2 Carriers and 3 Destroyers placed in 23 Sea Zone
              1 Fighter placed in 23 Sea Zone
              1 Elite and 3 Infantrys placed in Leningrad
              4 Infantrys placed in Warsaw
              4 Infantrys placed in Hungary
              3 Infantrys placed in Normandy
              5 Infantrys placed in Bohemia
              1 Fighter and 2 Infantrys placed in Berlin
      
          Turn Complete - Germans
              Germans collect 111 PUs; end with 111 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -2.33
      British regular : -1.00
      

      Savegame

      posted in Play Boardgames
      EntekE
      Entek
    • RE: World at War game 23

      @Elrood will do! I’ll get this posted later today

      posted in Team Games
      EntekE
      Entek
    • RE: mike v entek (Allies) G40

      TripleA Turn Summary: Russians round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 4
      
          Purchase Units - Russians
              Russians buy 12 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 artillery and 2 infantry moved from Novgorod to Baltic States
              1 infantry moved from Bryansk to Rostov
              2 artilleries and 3 infantry moved from Bryansk to Tambov
              1 fighter moved from Novgorod to Baltic States
      
          Combat - Russians
              Russians creates battle in territory 125 Sea Zone
              Battle in Baltic States
                  Russians attack with 1 artillery, 1 fighter and 2 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Baltic States, round 2 : 1/4 hits, 1.33 expected hits
                      Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Baltic States
                  Russians win, taking 125 Sea Zone from Germans, taking Baltic States from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              1 fighter moved from Baltic States to Novgorod
              2 aaGuns, 1 artillery, 1 fighter and 20 infantry moved from Novgorod to Belarus
      
          Place Units - Russians
              3 infantry placed in Novgorod
              9 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 32 PUs; end with 32 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -0.33
      Russians regular : -0.33
      

      Savegame

      posted in Play Boardgames
      EntekE
      Entek
    • RE: WaW dawg v entek (axis)

      TripleA Turn Summary: Thai round 6

      TripleA Turn Summary for game: World At War

      Game History

      Round: 6
      
          Combat Move - Thai
              1 Adv.Fighter moved from Bangkok to Malaya
              1 Elite moved from Bangkok to Malaya
              1 Fighter moved from Bangkok to Malaya
              8 Infantrys moved from Bangkok to Malaya
              2 Infantrys moved from Bangkok to Malaya
      
          Purchase Units - Thai
              Thai buy 5 Infantrys and 1 Marine; Remaining resources: 0 PUs; 
      
          Combat - Thai
              Battle in Malaya
                  Thai attack with 1 Adv.Fighter, 1 Elite, 1 Fighter and 10 Infantrys
                  British defend with 1 AAGun, 3 Artillerys, 4 Infantrys and 1 Tank
                      British roll AA dice in Malaya : 0/2 hits, 0.33 expected hits
                      Thai roll dice for 1 Adv.Fighter, 1 Elite, 1 Fighter and 10 Infantrys in Malaya, round 2 : 2/13 hits, 2.83 expected hits
                      British roll dice for 3 Artillerys, 4 Infantrys and 1 Tank in Malaya, round 2 : 3/8 hits, 2.83 expected hits
                      3 Infantrys owned by the Thai lost in Malaya
                      2 Infantrys owned by the British lost in Malaya
                      Thai roll dice for 1 Adv.Fighter, 1 Elite, 1 Fighter and 7 Infantrys in Malaya, round 3 : 3/10 hits, 2.33 expected hits
                      British roll dice for 3 Artillerys, 2 Infantrys and 1 Tank in Malaya, round 3 : 4/6 hits, 2.17 expected hits
                      4 Infantrys owned by the Thai lost in Malaya
                      1 Artillery owned by the British and 2 Infantrys owned by the British lost in Malaya
                      Thai roll dice for 1 Adv.Fighter, 1 Elite, 1 Fighter and 3 Infantrys in Malaya, round 4 : 0/6 hits, 1.67 expected hits
                      British roll dice for 2 Artillerys and 1 Tank in Malaya, round 4 : 1/3 hits, 1.17 expected hits
                      1 Infantry owned by the Thai lost in Malaya
                      Thai roll dice for 1 Adv.Fighter, 1 Elite, 1 Fighter and 2 Infantrys in Malaya, round 5 : 2/5 hits, 1.50 expected hits
                      British roll dice for 2 Artillerys and 1 Tank in Malaya, round 5 : 3/3 hits, 1.17 expected hits
                      2 Infantrys owned by the Thai and 1 Elite owned by the Thai lost in Malaya
                      2 Artillerys owned by the British lost in Malaya
                  1 Adv.Fighter owned by the Thai and 1 Fighter owned by the Thai retreated
                  British win with 1 Tank remaining. Battle score for attacker is -3
                  Casualties for Thai: 1 Elite and 10 Infantrys
                  Casualties for British: 3 Artillerys and 4 Infantrys
      
          Non Combat Move - Thai
              1 Adv.Fighter and 1 Fighter moved from Malaya to Bangkok
      
          Place Units - Thai
              5 Infantrys and 1 Marine placed in Bangkok
      
          Turn Complete - Thai
              Thai collect 6 PUs; end with 6 PUs
      

      Combat Hit Differential Summary :

      British AA : -0.33
      Thai regular : -1.33
      British regular : 3.67
      

      Savegame

      posted in Play Boardgames
      EntekE
      Entek
    • RE: WaW dawg v entek (axis)

      TripleA Turn Summary: Romanians round 6

      TripleA Turn Summary for game: World At War

      Game History

      Round: 6
      
          Combat Move - Romanians
              1 Infantry moved from Donetsk to Crimea
                    Romanians take Crimea from Russians
              1 Elite and 1 Infantry moved from Donetsk to Kursk
              1 Fighter moved from E.Romania to Kursk
              2 ArmoredCars moved from Vinnytsia to Kursk
      
          Purchase Units - Romanians
              Romanians buy 2 Artillerys, 2 Elites and 3 Infantrys; Remaining resources: 0 PUs; 
      
          Combat - Romanians
              Battle in Kursk
                  Romanians attack with 2 ArmoredCars, 1 Elite, 1 Fighter and 1 Infantry
                  Russians defend with 1 Infantry
                      Romanians roll dice for 2 ArmoredCars, 1 Elite, 1 Fighter and 1 Infantry in Kursk, round 2 : 0/5 hits, 1.50 expected hits
                      Russians roll dice for 1 Infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
                      Romanians roll dice for 2 ArmoredCars, 1 Elite, 1 Fighter and 1 Infantry in Kursk, round 3 : 1/5 hits, 1.50 expected hits
                      Russians roll dice for 1 Infantry in Kursk, round 3 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Russians lost in Kursk
                  Romanians win, taking Kursk from Russians with 2 ArmoredCars, 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                  Casualties for Russians: 1 Infantry
      
          Non Combat Move - Romanians
              1 Fighter moved from Kursk to Donetsk
              1 Infantry moved from Odessa to Donetsk
              1 Artillery and 1 Infantry moved from E.Romania to Odessa
              1 Tank moved from W.Romania to Odessa
              4 Infantrys moved from Bucharest to E.Romania
              2 Infantrys moved from W.Romania to E.Romania
      
          Place Units - Romanians
              1 Artillery and 3 Infantrys placed in Bucharest
              1 Artillery and 2 Elites placed in W.Romania
      
          Turn Complete - Romanians
              Romanians collect 24 PUs; end with 24 PUs
      

      Combat Hit Differential Summary :

      Romanians regular : -2.00
      Russians regular : -0.67
      

      Savegame

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    • RE: WaW dawg v entek (axis)

      TripleA Turn Summary: Finns round 6

      TripleA Turn Summary for game: World At War

      Game History

      Round: 6
      
          Combat Move - Finns
              4 Infantrys moved from Vyborg to S.Karelia
              1 Fighter and 1 Tank moved from Leningrad to Smolensk
              2 Infantrys moved from Leningrad to S.Karelia
              1 Infantry moved from N.Karelia to S.Karelia
              1 Elite moved from Leningrad to S.Karelia
      
          Purchase Units - Finns
              Finns buy 5 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; 
      
          Combat - Finns
              Battle in S.Karelia
                  Finns attack with 1 Elite and 7 Infantrys
                  Russians defend with 1 Artillery, 1 HeavyTank, 5 Infantrys and 1 Tank
                      Finns roll dice for 1 Elite and 7 Infantrys in S.Karelia, round 2 : 0/8 hits, 1.50 expected hits
                      Russians roll dice for 1 Artillery, 1 HeavyTank, 5 Infantrys and 1 Tank in S.Karelia, round 2 : 3/8 hits, 3.17 expected hits
                      3 Infantrys owned by the Finns lost in S.Karelia
                  4 Infantrys owned by the Finns and 1 Elite owned by the Finns retreated to Leningrad
                  Russians win with 1 Artillery, 1 HeavyTank, 5 Infantrys and 1 Tank remaining. Battle score for attacker is -6
                  Casualties for Finns: 3 Infantrys
              Battle in Smolensk
                  Finns attack with 1 Fighter and 1 Tank
                  Russians defend with 1 Infantry
                      Finns roll dice for 1 Fighter and 1 Tank in Smolensk, round 2 : 0/2 hits, 0.83 expected hits
                      Russians roll dice for 1 Infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                      Finns roll dice for 1 Fighter and 1 Tank in Smolensk, round 3 : 2/2 hits, 0.83 expected hits
                      Russians roll dice for 1 Infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Russians lost in Smolensk
                  Finns win, taking Smolensk from Russians with 1 Fighter and 1 Tank remaining. Battle score for attacker is 2
                  Casualties for Russians: 1 Infantry
      
          Non Combat Move - Finns
              1 Fighter moved from Smolensk to Leningrad
              1 Infantry moved from Oulu to N.Karelia
              1 Elite moved from Oulu to N.Karelia
              2 Infantrys moved from Tampere to 24 Sea Zone
              2 Infantrys moved from 24 Sea Zone to Vyborg
              2 Infantrys moved from Tampere to Oulu
              2 Artillerys moved from Helsinki to Tampere
              1 Elite moved from Helsinki to Tampere
              2 Infantrys moved from Helsinki to Tampere
      
          Place Units - Finns
              5 Infantrys and 1 Mech.Inf placed in Helsinki
      
          Turn Complete - Finns
              Finns collect 17 PUs; end with 17 PUs
      

      Combat Hit Differential Summary :

      Finns regular : -1.17
      Russians regular : -0.83
      

      Savegame

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    • RE: World at War Captain Walker (axis) vs Entek

      TripleA Turn Summary: Romanians round 12

      TripleA Turn Summary for game: World At War

      Game History

      Round: 12
      
          Combat Move - Romanians
              2 Artillerys, 1 Elite and 3 Infantrys moved from Odessa to Donetsk
      
          Purchase Units - Romanians
              Romanians buy 2 Artillerys, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
      
          Combat - Romanians
              Battle in Donetsk
                  Romanians attack with 2 Artillerys, 1 Elite and 3 Infantrys
                  Russians defend with 1 Infantry
                      Romanians roll dice for 2 Artillerys, 1 Elite and 3 Infantrys in Donetsk, round 2 : 3/6 hits, 1.83 expected hits
                      Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Russians lost in Donetsk
                  Romanians win, taking Donetsk from Russians with 2 Artillerys, 1 Elite and 3 Infantrys remaining. Battle score for attacker is 2
                  Casualties for Russians: 1 Infantry
      
          Non Combat Move - Romanians
              5 Infantrys moved from E.Romania to Odessa
              2 Artillerys and 2 Elites moved from Bucharest to E.Romania
              2 ArmoredCars moved from W.Romania to Odessa
              1 Infantry moved from W.Romania to E.Romania
      
          Place Units - Romanians
              4 Infantrys placed in Bucharest
              2 Artillerys and 1 Tank placed in W.Romania
      
          Turn Complete - Romanians
              Romanians collect 22 PUs; end with 22 PUs
      

      Combat Hit Differential Summary :

      Romanians regular : 1.17
      Russians regular : -0.33
      

      Savegame

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    • RE: World at War Captain Walker (axis) vs Entek

      TripleA Turn Summary: Finns round 12

      TripleA Turn Summary for game: World At War

      Game History

      Round: 12
      
          Combat Move - Finns
              1 Elite and 4 Infantrys moved from Tampere to Oulu
              1 Elite and 4 Infantrys moved from Helsinki to Tampere
      
          Purchase Units - Finns
              Finns buy 1 Elite and 4 Infantrys; Remaining resources: 0 PUs; 
      
          Non Combat Move - Finns
      
          Place Units - Finns
              1 Elite and 4 Infantrys placed in Helsinki
      
          Turn Complete - Finns
              Finns collect 10 PUs; end with 10 PUs
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: TRS Entek v dawg (Axis)

      TripleA Turn Summary: Dutch round 8

      TripleA Turn Summary for game: The Rising Sun

      Game History

      Round: 8
      
          Turn Complete - Dutch
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: World at War Captain Walker (axis) vs Entek

      TripleA Turn Summary: Hisaichi round 12

      TripleA Turn Summary for game: World At War

      Game History

      Round: 12
      
          Combat Move - Hisaichi
              2 Artillerys and 11 Infantrys moved from Changchun to Kirin
              3 Adv.Fighters moved from Liaoning to Kirin
              1 B.Transport, 1 Battleship, 1 Destroyer, 2 Submarines and 1 Transport moved from 110 Sea Zone to 107 Sea Zone
              2 Adv.Fighters, 1 Carrier and 4 Transports moved from 107 Sea Zone to 85 Sea Zone
              2 Destroyers, 2 Submarines and 2 Transports moved from 111 Sea Zone to 107 Sea Zone
      
          Purchase Units - Hisaichi
              Hisaichi buy 1 Bunker, 1 Destroyer, 14 Infantrys and 1 Marine; Remaining resources: 0 PUs; 
      
          Combat - Hisaichi
              Battle in Kirin
                  Hisaichi attack with 3 Adv.Fighters, 2 Artillerys and 11 Infantrys
                  Russians defend with 2 Artillerys, 2 Elites and 2 Infantrys
                      Hisaichi roll dice for 3 Adv.Fighters, 2 Artillerys and 11 Infantrys in Kirin, round 2 : 2/16 hits, 4.33 expected hits
                      Russians roll dice for 2 Artillerys, 2 Elites and 2 Infantrys in Kirin, round 2 : 0/6 hits, 2.00 expected hits
                      2 Infantrys owned by the Russians lost in Kirin
                      Hisaichi roll dice for 3 Adv.Fighters, 2 Artillerys and 11 Infantrys in Kirin, round 3 : 4/16 hits, 4.33 expected hits
                      Russians roll dice for 2 Artillerys and 2 Elites in Kirin, round 3 : 2/4 hits, 1.33 expected hits
                      2 Infantrys owned by the Hisaichi lost in Kirin
                      2 Elites owned by the Russians and 2 Artillerys owned by the Russians lost in Kirin
                  Hisaichi win, taking Kirin from Russians with 3 Adv.Fighters, 2 Artillerys and 9 Infantrys remaining. Battle score for attacker is 14
                  Casualties for Russians: 2 Artillerys, 2 Elites and 2 Infantrys
                  Casualties for Hisaichi: 2 Infantrys
      
          Non Combat Move - Hisaichi
              3 Adv.Fighters moved from Kirin to Liaoning
      
          Place Units - Hisaichi
              1 Bunker and 8 Infantrys placed in Changchun
              Hisaichi undo move 1.
              1 Destroyer placed in 84 Sea Zone
              1 Bunker and 8 Infantrys placed in Changchun
              2 Infantrys and 1 Marine placed in Liaoning
              4 Infantrys placed in Davao
      
          Turn Complete - Hisaichi
              Hisaichi collect 33 PUs; end with 33 PUs
      

      Combat Hit Differential Summary :

      Russians regular : -1.33
      Hisaichi regular : -2.67
      

      Savegame

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    • RE: mike v entek (Allies) G40

      TripleA Turn Summary: French round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 transport moved from 62 Sea Zone to 54 Sea Zone
              1 infantry moved from Queensland to 54 Sea Zone
              1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
              1 infantry moved from 46 Sea Zone to New Guinea
      
          Place Units - ANZAC
              1 destroyer placed in 62 Sea Zone
              2 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
      
          Combat Move - French
              1 infantry moved from Normandy Bordeaux to Holland Belgium
                    French take Holland Belgium from Germans
      
          Combat - French
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

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