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    Posts made by Entek

    • RE: WaW dawg v entek (axis)

      TripleA Turn Summary: Romanians round 10

      TripleA Turn Summary for game: World At War

      Game History

      Round: 10
      
          Combat Move - Romanians
              1 Mech.Inf moved from Danzig to Donetsk
              2 ArmoredCars and 1 Tank moved from Vinnytsia to Donetsk
              4 Infantrys moved from Odessa to Donetsk
              1 Artillery and 2 Elites moved from Istanbul to Bursa
              1 Infantry moved from Bulgaria to Istanbul
              1 Elite moved from W.Romania to Bulgaria
              1 Elite moved from W.Romania to E.Romania
              2 Elites moved from E.Romania to Odessa
              1 Mech.Inf moved from W.Romania to Donetsk
      
          Purchase Units - Romanians
              Romanians buy 1 Adv.Fighter, 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs; 
      
          Non Combat Move - Romanians
              2 Artillerys moved from Bucharest to E.Romania
              1 Infantry moved from Bucharest to E.Romania
      
          Place Units - Romanians
              4 Infantrys placed in Bucharest
              1 Adv.Fighter and 2 Artillerys placed in W.Romania
      
          Turn Complete - Romanians
              Romanians collect 22 PUs; end with 22 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      EntekE
      Entek
    • RE: WaW dawg v entek (axis)

      TripleA Turn Summary: Finns round 10

      TripleA Turn Summary for game: World At War

      Game History

      Round: 10
      
          Combat Move - Finns
              1 Artillery and 1 Elite moved from Oulu to Lapland
              1 Infantry moved from Oulu to Lapland
              1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from Oulu to N.Karelia
              5 Infantrys moved from Tampere to Oulu
              1 Fighter moved from Leningrad to N.Karelia
              1 Elite moved from Helsinki to 24 Sea Zone
              1 Elite moved from 24 Sea Zone to Vyborg
      
          Purchase Units - Finns
              Finns buy 2 Artillerys, 2 Elites and 2 Infantrys; Remaining resources: 0 PUs; 
      
          Combat - Finns
              Battle in N.Karelia
                  Finns attack with 1 Artillery, 1 Elite, 1 Fighter, 1 Infantry and 1 Tank
                  Russians defend with 1 Artillery, 1 Elite and 1 Infantry
                      Finns roll dice for 1 Artillery, 1 Elite, 1 Fighter, 1 Infantry and 1 Tank in N.Karelia, round 2 : 0/5 hits, 1.83 expected hits
                      Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in N.Karelia, round 2 : 0/3 hits, 1.00 expected hits
                      Finns roll dice for 1 Artillery, 1 Elite, 1 Fighter, 1 Infantry and 1 Tank in N.Karelia, round 3 : 1/5 hits, 1.83 expected hits
                      Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in N.Karelia, round 3 : 3/3 hits, 1.00 expected hits
                      1 Elite owned by the Finns, 1 Infantry owned by the Finns and 1 Artillery owned by the Finns lost in N.Karelia
                      1 Infantry owned by the Russians lost in N.Karelia
                  1 Fighter owned by the Finns retreated
                  1 Tank owned by the Finns retreated to Oulu
                  Russians win with 1 Artillery and 1 Elite remaining. Battle score for attacker is -7
                  Casualties for Finns: 1 Artillery, 1 Elite and 1 Infantry
                  Casualties for Russians: 1 Infantry
              Battle in Lapland
                  Finns attack with 1 Artillery, 1 Elite and 1 Infantry
                  Russians defend with 2 Infantrys
                      Finns roll dice for 1 Artillery, 1 Elite and 1 Infantry in Lapland, round 2 : 2/3 hits, 1.00 expected hits
                      Russians roll dice for 2 Infantrys in Lapland, round 2 : 1/2 hits, 0.67 expected hits
                      1 Infantry owned by the Finns lost in Lapland
                      2 Infantrys owned by the Russians lost in Lapland
                  Finns win, taking Lapland from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2
                  Casualties for Finns: 1 Infantry
                  Casualties for Russians: 2 Infantrys
      
          Non Combat Move - Finns
              1 Fighter moved from N.Karelia to Oulu
      
          Place Units - Finns
              2 Artillerys, 2 Elites and 2 Infantrys placed in Helsinki
      
          Turn Complete - Finns
              Finns collect 16 PUs; end with 16 PUs
      

      Combat Hit Differential Summary :

      Finns regular : -1.67
      Russians regular : 1.33
      

      Savegame

      posted in Play Boardgames
      EntekE
      Entek
    • RE: World at War captain walker (axis) vs Entek

      sorry posted in the wrong game.

      posted in Play Boardgames
      EntekE
      Entek
    • RE: World at War captain walker (axis) vs Entek

      TripleA Turn Summary: Hisaichi round 3

      TripleA Turn Summary for game: World At War

      Game History

      Round: 3
      
          Combat Move - Hisaichi
              1 Infantry moved from Changchun to 84 Sea Zone
              1 Artillery moved from Changchun to 84 Sea Zone
              1 Infantry moved from Kirin to 84 Sea Zone
              1 Artillery and 2 Infantrys moved from 84 Sea Zone to Shantung
              1 Artillery and 1 Infantry moved from Heilungchiang to Chita
              1 Infantry moved from Heilungchiang to Chita
              1 Fighter moved from Heilungchiang to Shantung
              1 Fighter moved from Heilungchiang to Chita
              1 Artillery moved from Mindanao to Samar
                    Hisaichi take Samar from Americans
              1 Tank moved from Shanghai to Hupeh
                    Hisaichi take Hupeh from Chinese
              1 Infantry moved from Shanghai to Shantung
      
          Purchase Units - Hisaichi
              Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 B.Transport, 1 Carrier, 1 Cruiser, 1 Destroyer, 12 Infantrys and 1 Marine; Remaining resources: 0 PUs; 
      
          Combat - Hisaichi
              Battle in Chita
                  Hisaichi attack with 1 Artillery, 1 Fighter and 2 Infantrys
                  Russians defend with 1 Infantry and 1 Tank
                      Hisaichi roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Chita, round 2 : 0/4 hits, 1.17 expected hits
                      Russians roll dice for 1 Infantry and 1 Tank in Chita, round 2 : 1/2 hits, 0.83 expected hits
                      1 Infantry owned by the Hisaichi lost in Chita
                      Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Chita, round 3 : 1/3 hits, 1.00 expected hits
                      Russians roll dice for 1 Infantry and 1 Tank in Chita, round 3 : 1/2 hits, 0.83 expected hits
                      1 Infantry owned by the Hisaichi lost in Chita
                      1 Infantry owned by the Russians lost in Chita
                      Hisaichi roll dice for 1 Artillery and 1 Fighter in Chita, round 4 : 2/2 hits, 0.67 expected hits
                      Russians roll dice for 1 Tank in Chita, round 4 : 0/1 hits, 0.50 expected hits
                      1 Tank owned by the Russians lost in Chita
                  Hisaichi win, taking Chita from Russians with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 3
                  Casualties for Hisaichi: 2 Infantrys
                  Casualties for Russians: 1 Infantry and 1 Tank
              Battle in Shantung
                  Hisaichi attack with 1 Artillery, 1 Fighter and 3 Infantrys
                  Chinese defend with 1 Tank
                      Hisaichi roll dice for 1 Cruiser in Shantung, round 2 : 0/1 hits, 0.50 expected hits
                      Hisaichi roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Shantung, round 2 : 2/5 hits, 1.33 expected hits
                      Chinese roll dice for 1 Tank in Shantung, round 2 : 0/1 hits, 0.50 expected hits
                      1 Tank owned by the Chinese lost in Shantung
                  Hisaichi win, taking Shantung from Chinese with 1 Artillery, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 5
                  Casualties for Chinese: 1 Tank
      
          Non Combat Move - Hisaichi
              1 Fighter moved from Shantung to 84 Sea Zone
              1 Artillery, 1 Elite and 2 Infantrys moved from Liaoning to Peking
              1 AAGun, 2 Infantrys and 3 Tanks moved from Heilungchiang to Chita
              2 Artillerys and 2 Infantrys moved from Kirin to Heilungchiang
              2 Tanks moved from Vladivostok to Heilungchiang
              1 Infantry moved from Vladivostok to 84 Sea Zone
              1 Infantry moved from 84 Sea Zone to Shanghai
              2 Destroyers and 2 Submarines moved from 107 Sea Zone to 110 Sea Zone
              7 Transports moved from 110 Sea Zone to 107 Sea Zone
              1 Fighter moved from Chita to Hulunbuir
      
          Place Units - Hisaichi
              1 Carrier placed in 84 Sea Zone
              2 Artillerys, 1 Infantry and 1 Marine placed in Liaoning
              1 Adv.Fighter placed in 84 Sea Zone
              4 Infantrys placed in Davao
              1 B.Transport, 1 Cruiser and 1 Destroyer placed in 84 Sea Zone
              3 Infantrys placed in Changchun
              4 Infantrys placed in Banjarmasin
      
          Turn Complete - Hisaichi
              Hisaichi collect 60 PUs; end with 60 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.50
      Russians regular : -0.17
      Hisaichi regular : 0.33
      

      Savegame

      posted in Play Boardgames
      EntekE
      Entek
    • RE: World at War captain walker (axis) vs Entek

      TripleA Turn Summary: Hisaichi round 3

      TripleA Turn Summary for game: World At War

      Game History

      Round: 3
      
          Combat Move - Hisaichi
              1 Infantry moved from Changchun to 84 Sea Zone
              1 Artillery moved from Changchun to 84 Sea Zone
              1 Infantry moved from Kirin to 84 Sea Zone
              1 Artillery and 2 Infantrys moved from 84 Sea Zone to Shantung
              1 Artillery and 1 Infantry moved from Heilungchiang to Chita
              1 Infantry moved from Heilungchiang to Chita
              1 Fighter moved from Heilungchiang to Shantung
              1 Fighter moved from Heilungchiang to Chita
              1 Artillery moved from Mindanao to Samar
                    Hisaichi take Samar from Americans
              1 Tank moved from Shanghai to Hupeh
                    Hisaichi take Hupeh from Chinese
              1 Infantry moved from Shanghai to Shantung
      
          Purchase Units - Hisaichi
              Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 B.Transport, 1 Carrier, 1 Cruiser, 1 Destroyer, 12 Infantrys and 1 Marine; Remaining resources: 0 PUs; 
      
          Combat - Hisaichi
              Battle in Chita
                  Hisaichi attack with 1 Artillery, 1 Fighter and 2 Infantrys
                  Russians defend with 1 Infantry and 1 Tank
                      Hisaichi roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Chita, round 2 : 0/4 hits, 1.17 expected hits
                      Russians roll dice for 1 Infantry and 1 Tank in Chita, round 2 : 1/2 hits, 0.83 expected hits
                      1 Infantry owned by the Hisaichi lost in Chita
                      Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Chita, round 3 : 1/3 hits, 1.00 expected hits
                      Russians roll dice for 1 Infantry and 1 Tank in Chita, round 3 : 1/2 hits, 0.83 expected hits
                      1 Infantry owned by the Hisaichi lost in Chita
                      1 Infantry owned by the Russians lost in Chita
                      Hisaichi roll dice for 1 Artillery and 1 Fighter in Chita, round 4 : 2/2 hits, 0.67 expected hits
                      Russians roll dice for 1 Tank in Chita, round 4 : 0/1 hits, 0.50 expected hits
                      1 Tank owned by the Russians lost in Chita
                  Hisaichi win, taking Chita from Russians with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 3
                  Casualties for Hisaichi: 2 Infantrys
                  Casualties for Russians: 1 Infantry and 1 Tank
              Battle in Shantung
                  Hisaichi attack with 1 Artillery, 1 Fighter and 3 Infantrys
                  Chinese defend with 1 Tank
                      Hisaichi roll dice for 1 Cruiser in Shantung, round 2 : 0/1 hits, 0.50 expected hits
                      Hisaichi roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Shantung, round 2 : 2/5 hits, 1.33 expected hits
                      Chinese roll dice for 1 Tank in Shantung, round 2 : 0/1 hits, 0.50 expected hits
                      1 Tank owned by the Chinese lost in Shantung
                  Hisaichi win, taking Shantung from Chinese with 1 Artillery, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 5
                  Casualties for Chinese: 1 Tank
      
          Non Combat Move - Hisaichi
              1 Fighter moved from Shantung to 84 Sea Zone
              1 Artillery, 1 Elite and 2 Infantrys moved from Liaoning to Peking
              1 AAGun, 2 Infantrys and 3 Tanks moved from Heilungchiang to Chita
              2 Artillerys and 2 Infantrys moved from Kirin to Heilungchiang
              2 Tanks moved from Vladivostok to Heilungchiang
              1 Infantry moved from Vladivostok to 84 Sea Zone
              1 Infantry moved from 84 Sea Zone to Shanghai
              2 Destroyers and 2 Submarines moved from 107 Sea Zone to 110 Sea Zone
              7 Transports moved from 110 Sea Zone to 107 Sea Zone
              1 Fighter moved from Chita to Hulunbuir
      
          Place Units - Hisaichi
              1 Carrier placed in 84 Sea Zone
              2 Artillerys, 1 Infantry and 1 Marine placed in Liaoning
              1 Adv.Fighter placed in 84 Sea Zone
              4 Infantrys placed in Davao
              1 B.Transport, 1 Cruiser and 1 Destroyer placed in 84 Sea Zone
              3 Infantrys placed in Changchun
              4 Infantrys placed in Banjarmasin
      
          Turn Complete - Hisaichi
              Hisaichi collect 60 PUs; end with 60 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.50
      Russians regular : -0.17
      Hisaichi regular : 0.33
      

      Savegame

      posted in Play Boardgames
      EntekE
      Entek
    • RE: World at War captain walker (axis) vs Entek

      TripleA Turn Summary: Hisaichi round 3

      TripleA Turn Summary for game: World At War

      Game History

      Round: 3
      
          Combat Move - Hisaichi
              1 Infantry moved from Changchun to 84 Sea Zone
              1 Artillery moved from Changchun to 84 Sea Zone
              1 Infantry moved from Kirin to 84 Sea Zone
              1 Artillery and 2 Infantrys moved from 84 Sea Zone to Shantung
              1 Artillery and 1 Infantry moved from Heilungchiang to Chita
              1 Infantry moved from Heilungchiang to Chita
              1 Fighter moved from Heilungchiang to Shantung
              1 Fighter moved from Heilungchiang to Chita
              1 Artillery moved from Mindanao to Samar
                    Hisaichi take Samar from Americans
              1 Tank moved from Shanghai to Hupeh
                    Hisaichi take Hupeh from Chinese
              1 Infantry moved from Shanghai to Shantung
      
          Purchase Units - Hisaichi
              Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 B.Transport, 1 Carrier, 1 Cruiser, 1 Destroyer, 12 Infantrys and 1 Marine; Remaining resources: 0 PUs; 
      
          Combat - Hisaichi
              Battle in Chita
                  Hisaichi attack with 1 Artillery, 1 Fighter and 2 Infantrys
                  Russians defend with 1 Infantry and 1 Tank
                      Hisaichi roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Chita, round 2 : 0/4 hits, 1.17 expected hits
                      Russians roll dice for 1 Infantry and 1 Tank in Chita, round 2 : 1/2 hits, 0.83 expected hits
                      1 Infantry owned by the Hisaichi lost in Chita
                      Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Chita, round 3 : 1/3 hits, 1.00 expected hits
                      Russians roll dice for 1 Infantry and 1 Tank in Chita, round 3 : 1/2 hits, 0.83 expected hits
                      1 Infantry owned by the Hisaichi lost in Chita
                      1 Infantry owned by the Russians lost in Chita
                      Hisaichi roll dice for 1 Artillery and 1 Fighter in Chita, round 4 : 2/2 hits, 0.67 expected hits
                      Russians roll dice for 1 Tank in Chita, round 4 : 0/1 hits, 0.50 expected hits
                      1 Tank owned by the Russians lost in Chita
                  Hisaichi win, taking Chita from Russians with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 3
                  Casualties for Hisaichi: 2 Infantrys
                  Casualties for Russians: 1 Infantry and 1 Tank
              Battle in Shantung
                  Hisaichi attack with 1 Artillery, 1 Fighter and 3 Infantrys
                  Chinese defend with 1 Tank
                      Hisaichi roll dice for 1 Cruiser in Shantung, round 2 : 0/1 hits, 0.50 expected hits
                      Hisaichi roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Shantung, round 2 : 2/5 hits, 1.33 expected hits
                      Chinese roll dice for 1 Tank in Shantung, round 2 : 0/1 hits, 0.50 expected hits
                      1 Tank owned by the Chinese lost in Shantung
                  Hisaichi win, taking Shantung from Chinese with 1 Artillery, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 5
                  Casualties for Chinese: 1 Tank
      
          Non Combat Move - Hisaichi
              1 Fighter moved from Shantung to 84 Sea Zone
              1 Artillery, 1 Elite and 2 Infantrys moved from Liaoning to Peking
              1 AAGun, 2 Infantrys and 3 Tanks moved from Heilungchiang to Chita
              2 Artillerys and 2 Infantrys moved from Kirin to Heilungchiang
              2 Tanks moved from Vladivostok to Heilungchiang
              1 Infantry moved from Vladivostok to 84 Sea Zone
              1 Infantry moved from 84 Sea Zone to Shanghai
              2 Destroyers and 2 Submarines moved from 107 Sea Zone to 110 Sea Zone
              7 Transports moved from 110 Sea Zone to 107 Sea Zone
              1 Fighter moved from Chita to Hulunbuir
      
          Place Units - Hisaichi
              1 Carrier placed in 84 Sea Zone
              2 Artillerys, 1 Infantry and 1 Marine placed in Liaoning
              1 Adv.Fighter placed in 84 Sea Zone
              4 Infantrys placed in Davao
              1 B.Transport, 1 Cruiser and 1 Destroyer placed in 84 Sea Zone
              3 Infantrys placed in Changchun
              4 Infantrys placed in Banjarmasin
      
          Turn Complete - Hisaichi
              Hisaichi collect 60 PUs; end with 60 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.50
      Russians regular : -0.17
      Hisaichi regular : 0.33
      

      Savegame

      posted in Play Boardgames
      EntekE
      Entek
    • RE: World at War captain walker (axis) vs Entek

      @captainwalker sorry for the delay here.

      posted in Play Boardgames
      EntekE
      Entek
    • RE: World at War captain walker (axis) vs Entek

      TripleA Turn Summary: Chinese round 3

      TripleA Turn Summary for game: World At War

      Game History

      Round: 3
      
          Combat Move - Chinese
              1 Artillery, 5 Infantrys and 2 Tanks moved from Ningsia to Suiyuan
              2 Infantrys moved from Shansi to Chahar
              1 Fighter moved from Hupeh to Shansi
              1 Fighter moved from Shansi to Chahar
              1 Infantry moved from Shansi to Shantung
              1 Infantry moved from Anhwei to Shantung
              1 Infantry moved from Kweichow to Hunan
              1 Artillery and 1 Infantry moved from Hupeh to Hunan
              1 Tank moved from Shansi to Shantung
      
          Purchase Units - Chinese
              Chinese buy 2 ArmoredCars, 4 Infantrys, 3 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; 
      
          Combat - Chinese
              Battle in Hunan
                  Chinese attack with 1 Artillery and 2 Infantrys
                  Yamamoto defend with 1 Artillery and 1 Tank
                      Chinese roll dice for 1 Artillery and 2 Infantrys in Hunan, round 2 : 0/3 hits, 0.83 expected hits
                      Yamamoto roll dice for 1 Artillery and 1 Tank in Hunan, round 2 : 1/2 hits, 0.83 expected hits
                      1 Infantry owned by the Chinese lost in Hunan
                      Chinese roll dice for 1 Artillery and 1 Infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits
                      Yamamoto roll dice for 1 Artillery and 1 Tank in Hunan, round 3 : 1/2 hits, 0.83 expected hits
                      1 Infantry owned by the Chinese lost in Hunan
                      1 Artillery owned by the Yamamoto lost in Hunan
                      Chinese roll dice for 1 Artillery in Hunan, round 4 : 1/1 hits, 0.33 expected hits
                      Yamamoto roll dice for 1 Tank in Hunan, round 4 : 1/1 hits, 0.50 expected hits
                      1 Artillery owned by the Chinese lost in Hunan
                      1 Tank owned by the Yamamoto lost in Hunan
                  Yamamoto win with no units remaining. Battle score for attacker is 1
                  Casualties for Chinese: 1 Artillery and 2 Infantrys
                  Casualties for Yamamoto: 1 Artillery and 1 Tank
              Battle in Chahar
                  Chinese attack with 1 Fighter and 2 Infantrys
                  Hisaichi defend with 1 Infantry
                      Chinese roll dice for 1 Fighter and 2 Infantrys in Chahar, round 2 : 0/3 hits, 0.67 expected hits
                      Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 Fighter and 2 Infantrys in Chahar, round 3 : 1/3 hits, 0.67 expected hits
                      Hisaichi roll dice for 1 Infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Hisaichi lost in Chahar
                  Chinese win, taking Chahar from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                  Casualties for Hisaichi: 1 Infantry
              Battle in Shantung
                  Chinese attack with 2 Infantrys and 1 Tank
                  Hisaichi defend with 1 Artillery and 1 Tank
                      Chinese roll dice for 2 Infantrys and 1 Tank in Shantung, round 2 : 1/3 hits, 0.83 expected hits
                      Hisaichi roll dice for 1 Artillery and 1 Tank in Shantung, round 2 : 1/2 hits, 0.83 expected hits
                      1 Infantry owned by the Chinese lost in Shantung
                      1 Artillery owned by the Hisaichi lost in Shantung
                      Chinese roll dice for 1 Infantry and 1 Tank in Shantung, round 3 : 0/2 hits, 0.67 expected hits
                      Hisaichi roll dice for 1 Tank in Shantung, round 3 : 0/1 hits, 0.50 expected hits
                      Chinese roll dice for 1 Infantry and 1 Tank in Shantung, round 4 : 1/2 hits, 0.67 expected hits
                      Hisaichi roll dice for 1 Tank in Shantung, round 4 : 1/1 hits, 0.50 expected hits
                      1 Infantry owned by the Chinese lost in Shantung
                      1 Tank owned by the Hisaichi lost in Shantung
                  Chinese win, taking Shantung from Hisaichi with 1 Tank remaining. Battle score for attacker is 5
                  Casualties for Chinese: 2 Infantrys
                  Casualties for Hisaichi: 1 Artillery and 1 Tank
              Battle in Suiyuan
                  Chinese attack with 1 Artillery, 5 Infantrys and 2 Tanks
                  Hisaichi defend with 1 Infantry
                      Chinese roll dice for 1 Artillery, 5 Infantrys and 2 Tanks in Suiyuan, round 2 : 3/8 hits, 2.33 expected hits
                      Hisaichi roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Hisaichi lost in Suiyuan
                  Chinese win, taking Suiyuan from Hisaichi with 1 Artillery, 5 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
                  Casualties for Hisaichi: 1 Infantry
      
          Non Combat Move - Chinese
              1 AAGun moved from Ningsia to Shensi
              2 Artillerys, 1 Infantry and 4 Tanks moved from Hupeh to Anhwei
              1 Infantry moved from Hupeh to Anhwei
              6 Infantrys moved from E.Qinghai to Lanchow
              1 Tank moved from Hsining to Lanchow
              2 ArmoredCars moved from Hsining to Lanchow
              1 Artillery and 1 Infantry moved from Hsining to E.Qinghai
              1 Artillery moved from Hsining to E.Qinghai
              2 Infantrys moved from Gobi Altai to Ningsia
              1 AAGun moved from Gobi Altai to E.Qinghai
              4 Tanks moved from Urumqi to Gobi Altai
              1 Fighter moved from Chahar to Shensi
      
          Place Units - Chinese
              2 ArmoredCars and 4 Infantrys placed in Hsining
              3 Mech.Infs and 1 Tank placed in Urumqi
      
          Turn Complete - Chinese
              Chinese collect 39 PUs; end with 39 PUs
      

      Combat Hit Differential Summary :

      Yamamoto regular : 0.83
      Chinese regular : 0.33
      Hisaichi regular : -0.83
      

      Savegame

      posted in Play Boardgames
      EntekE
      Entek
    • RE: World at War game 23

      @captainwalker said in World at War game 23:

      @Elrood I heard from Matt. He’s moved in but hasn’t set his computer up yet so he wants me to do his turn. I’ll be posting something later today.

      Thanks for doing that for me. All set up now.

      posted in Team Games
      EntekE
      Entek
    • RE: World at War game 23

      TripleA Turn Summary: Italians round 15

      TripleA Turn Summary for game: World At War

      Game History

      Round: 15
      
          Combat Move - Italians
              3 Infantrys moved from Kufra to Darfur
              1 Bomber moved from El Agheila to Darfur
              1 Cruiser moved from 48 Sea Zone to 46 Sea Zone
              1 Infantry moved from Greece to 48 Sea Zone
              1 Infantry moved from Rome to 46 Sea Zone
              1 Cruiser and 1 Infantry moved from 46 Sea Zone to 48 Sea Zone
              2 Infantrys moved from 48 Sea Zone to Tobruk
              1 Fighter moved from 48 Sea Zone to Tobruk
              7 Adv.Fighters moved from 48 Sea Zone to Tobruk
              3 Fighters moved from Greece to Tobruk
      
          Purchase Units - Italians
              Italians buy 1 AAGun, 1 Bunker, 1 Carrier, 1 Destroyer, 1 Elite, 12 Infantrys and 1 Mot.Inf; Remaining resources: 0 PUs; 
      
          Combat - Italians
              Battle in Tobruk
                  Italians attack with 7 Adv.Fighters, 4 Fighters and 2 Infantrys
                  British defend with 2 Infantrys
                      Italians roll dice for 2 Battleships in Tobruk, round 2 : 0/2 hits, 1.33 expected hits
                      Italians roll dice for 7 Adv.Fighters, 4 Fighters and 2 Infantrys in Tobruk, round 2 : 5/13 hits, 5.17 expected hits
                      British roll dice for 2 Infantrys in Tobruk, round 2 : 1/2 hits, 0.67 expected hits
                      1 Infantry owned by the Italians lost in Tobruk
                      2 Infantrys owned by the British lost in Tobruk
                  Italians win, taking Tobruk from British with 7 Adv.Fighters, 4 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                  Casualties for Italians: 1 Infantry
                  Casualties for British: 2 Infantrys
              Battle in Darfur
                  Italians attack with 1 Bomber and 3 Infantrys
                  British defend with 2 Infantrys
                      Italians roll dice for 1 Bomber and 3 Infantrys in Darfur, round 2 : 2/4 hits, 1.17 expected hits
                      British roll dice for 2 Infantrys in Darfur, round 2 : 0/2 hits, 0.67 expected hits
                      2 Infantrys owned by the British lost in Darfur
                  Italians win, taking Darfur from British with 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 4
                  Casualties for British: 2 Infantrys
      
          Non Combat Move - Italians
              7 Adv.Fighters moved from Tobruk to 48 Sea Zone
              1 Fighter moved from Tobruk to Greece
              1 Fighter moved from Tobruk to 48 Sea Zone
              2 Fighters moved from Tobruk to 48 Sea Zone
              1 Bomber moved from Darfur to El Agheila
              1 Infantry moved from Tunis to N.Tunisia
              1 Infantry moved from Tunis to S.Tunisia
              2 Tanks moved from El Agheila to Kufra
              6 Infantrys moved from El Agheila to Kufra
              3 Transports moved from 48 Sea Zone to 46 Sea Zone
              6 Infantrys moved from Rome to 46 Sea Zone
              1 Infantry and 1 Tank moved from Greece to 48 Sea Zone
              1 Infantry and 1 Tank moved from 48 Sea Zone to El Agheila
              2 Infantrys and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
              2 Infantrys moved from 48 Sea Zone to Tripoli
              4 Infantrys and 2 Transports moved from 46 Sea Zone to 48 Sea Zone
              4 Infantrys moved from 48 Sea Zone to El Agheila
      
          Place Units - Italians
              1 Bunker and 4 Infantrys placed in Tunis
              1 Carrier placed in 48 Sea Zone
              1 Destroyer placed in 44 Sea Zone
              2 Infantrys placed in Provence
              1 Elite and 1 Mot.Inf placed in Greece
              1 AAGun and 6 Infantrys placed in Rome
      
          Turn Complete - Italians
              Italians collect 61 PUs; end with 61 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -0.67
      British regular : -0.33
      

      Savegame

      posted in Team Games
      EntekE
      Entek
    • RE: World at War captain walker (axis) vs Entek

      TripleA Turn Summary: French round 3

      TripleA Turn Summary for game: World At War

      Game History

      Round: 3
      
          Combat Move - French
              2 Infantrys moved from Churchill to 1 Sea Zone
              1 Destroyer, 2 Infantrys and 1 Transport moved from 1 Sea Zone to 8 Sea Zone
              2 Infantrys moved from 8 Sea Zone to Greenland
              1 Infantry moved from Italian East Africa to Nubia
              2 Infantrys moved from French Equatorial Africa to Darfur
              1 Infantry moved from S.Algeria to E.Morocco
      
          Non Combat Move - French
      
          Turn Complete - French
              French collect 27 PUs; end with 27 PUs
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: World at War captain walker (axis) vs Entek

      @captainwalker No problem with me

      posted in Play Boardgames
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    • RE: WaW dawg v entek (axis)

      TripleA Turn Summary: Hisaichi round 10

      TripleA Turn Summary for game: World At War

      Game History

      Round: 10
      
          Combat Move - Hisaichi
              1 Bomber moved from Davao to 107 Sea Zone
      
          Purchase Units - Hisaichi
              Hisaichi buy 2 Destroyers, 15 Infantrys, 1 Submarine and 1 Tank; Remaining resources: 0 PUs; 
      
          Combat - Hisaichi
              Battle in 107 Sea Zone
                  Hisaichi attack with 1 Bomber
                  Americans defend with 1 Transport
                      Hisaichi roll dice for 1 Bomber in 107 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      Americans roll dice for 1 Transport in 107 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 Transport owned by the Americans lost in 107 Sea Zone
                  Hisaichi win with 1 Bomber remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 Transport
      
          Non Combat Move - Hisaichi
              1 Bomber moved from 107 Sea Zone to Davao
              1 Infantry moved from Chita to Heilungchiang
              1 AAGun, 1 Mech.Inf and 2 Tanks moved from Chita to Hulunbuir
      
          Place Units - Hisaichi
              2 Destroyers and 1 Submarine placed in 107 Sea Zone
              1 Infantry placed in Davao
              3 Infantrys placed in Hulunbuir
              4 Infantrys placed in Liaoning
              7 Infantrys and 1 Tank placed in Changchun
      
          Turn Complete - Hisaichi
              Hisaichi collect 40 PUs; end with 40 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0.17
      Hisaichi regular : 0.33
      

      Savegame

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    • RE: WaW dawg v entek (axis)

      TripleA Turn Summary: Yamamoto round 10

      TripleA Turn Summary for game: World At War

      Game History

      Round: 10
      
          Combat Move - Yamamoto
              1 Infantry moved from Kyushu to Shikoku
                    Yamamoto take Shikoku from Americans
      
          Purchase Units - Yamamoto
              Yamamoto buy 1 Bomber, 3 Infantrys, 1 L.Fighter and 2 Submarines; Remaining resources: 0 PUs; 
      
          Combat - Yamamoto
      
          Non Combat Move - Yamamoto
      
          Place Units - Yamamoto
              2 Submarines placed in 85 Sea Zone
              1 Bomber, 3 Infantrys and 1 L.Fighter placed in Tokyo
      
          Turn Complete - Yamamoto
              Yamamoto collect 44 PUs; end with 44 PUs
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: World at War captain walker (axis) vs Entek

      TripleA Turn Summary: Russians round 3

      TripleA Turn Summary for game: World At War

      Game History

      Round: 3
      
          Combat Move - Russians
              2 Artillerys and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone
              2 Artillerys and 2 Infantrys moved from 6 Sea Zone to Lapland
              1 Bomber and 1 Fighter moved from Leningrad to Lapland
              1 Artillery, 1 Fighter and 3 Infantrys moved from Kursk to Kiev
              1 Artillery and 1 Infantry moved from Kursk to Donetsk
              1 Infantry moved from Rostov to Donetsk
              1 Elite and 2 Infantrys moved from Georgia to Erzurum
              3 Artillerys and 3 Infantrys moved from Uzbekistan to E.Iran
              1 Infantry moved from Chimkent to 126 Sea Zone
              1 Artillery moved from Chimkent to 126 Sea Zone
              1 Artillery and 1 Infantry moved from 126 Sea Zone to Azerbaijan
              1 Infantry moved from S.Buryat Mongolia to Chita
              1 Tank moved from N.Buryat Mongolia to Chita
              1 Infantry moved from N.Buryat Mongolia to Chita
              1 Artillery and 1 Infantry moved from Yakutsk to Ayan
      
          Purchase Units - Russians
              Russians buy 2 ArmoredCars, 4 Artillerys, 1 Elite, 33 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
      
          Combat - Russians
              Battle in Chita
                  Russians attack with 2 Infantrys and 1 Tank
                  Hisaichi defend with 1 Infantry
                      Russians roll dice for 2 Infantrys and 1 Tank in Chita, round 2 : 1/3 hits, 0.83 expected hits
                      Hisaichi roll dice for 1 Infantry in Chita, round 2 : 1/1 hits, 0.33 expected hits
                      1 Infantry owned by the Russians lost in Chita
                      1 Infantry owned by the Hisaichi lost in Chita
                  Russians win, taking Chita from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 Infantry
                  Casualties for Hisaichi: 1 Infantry
              Battle in Azerbaijan
                  Russians attack with 1 Artillery and 1 Infantry
                  Neutral defend with 1 Infantry
                      Russians roll dice for 1 Artillery and 1 Infantry in Azerbaijan, round 2 : 1/2 hits, 0.67 expected hits
                      Neutral roll dice for 1 Infantry in Azerbaijan, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Neutral lost in Azerbaijan
                  Russians loses 0 PUs for violating Azerbaijans neutrality.
                  Russians win, taking Azerbaijan from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                  Casualties for Neutral: 1 Infantry
              Battle in Donetsk
                  Russians attack with 1 Artillery and 2 Infantrys
                  Germans defend with 1 Artillery and 1 Infantry
                      Russians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 0/3 hits, 0.83 expected hits
                      Germans roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 1/2 hits, 0.67 expected hits
                      1 Infantry owned by the Russians lost in Donetsk
                      Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 3 : 1/2 hits, 0.67 expected hits
                      Germans roll dice for 1 Artillery and 1 Infantry in Donetsk, round 3 : 1/2 hits, 0.67 expected hits
                      1 Infantry owned by the Russians lost in Donetsk
                      1 Infantry owned by the Germans lost in Donetsk
                      Russians roll dice for 1 Artillery in Donetsk, round 4 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 Artillery in Donetsk, round 4 : 0/1 hits, 0.33 expected hits
                  1 Artillery owned by the Russians retreated to Kursk
                  Germans win with 1 Artillery remaining. Battle score for attacker is -2
                  Casualties for Russians: 2 Infantrys
                  Casualties for Germans: 1 Infantry
              Battle in Erzurum
                  Russians attack with 1 Elite and 2 Infantrys
                  Neutral defend with 2 Infantrys
                      Russians roll dice for 1 Elite and 2 Infantrys in Erzurum, round 2 : 0/3 hits, 0.67 expected hits
                      Neutral roll dice for 2 Infantrys in Erzurum, round 2 : 0/2 hits, 0.67 expected hits
                      Russians roll dice for 1 Elite and 2 Infantrys in Erzurum, round 3 : 0/3 hits, 0.67 expected hits
                      Neutral roll dice for 2 Infantrys in Erzurum, round 3 : 0/2 hits, 0.67 expected hits
                      Russians roll dice for 1 Elite and 2 Infantrys in Erzurum, round 4 : 2/3 hits, 0.67 expected hits
                      Neutral roll dice for 2 Infantrys in Erzurum, round 4 : 0/2 hits, 0.67 expected hits
                      2 Infantrys owned by the Neutral lost in Erzurum
                  Russians loses 0 PUs for violating Erzurums neutrality.
                  Russians win, taking Erzurum from Neutral with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 4
                  Casualties for Neutral: 2 Infantrys
              Battle in E.Iran
                  Russians attack with 3 Artillerys and 3 Infantrys
                  Neutral defend with 1 Bunker and 3 Infantrys
                      Russians roll dice for 3 Artillerys and 3 Infantrys in E.Iran, round 2 : 1/6 hits, 2.00 expected hits
                  Units damaged: 1 Bunker owned by the Neutral
                      Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 0/4 hits, 1.50 expected hits
                      Russians roll dice for 3 Artillerys and 3 Infantrys in E.Iran, round 3 : 1/6 hits, 2.00 expected hits
                      Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 3 : 2/4 hits, 1.50 expected hits
                      2 Infantrys owned by the Russians lost in E.Iran
                      1 Infantry owned by the Neutral lost in E.Iran
                      Russians roll dice for 3 Artillerys and 1 Infantry in E.Iran, round 4 : 2/4 hits, 1.33 expected hits
                      Neutral roll dice for 1 Bunker and 2 Infantrys in E.Iran, round 4 : 0/3 hits, 1.17 expected hits
                      2 Infantrys owned by the Neutral lost in E.Iran
                      Russians roll dice for 3 Artillerys and 1 Infantry in E.Iran, round 5 : 1/4 hits, 1.33 expected hits
                      Neutral roll dice for 1 Bunker in E.Iran, round 5 : 0/1 hits, 0.50 expected hits
                      1 Bunker owned by the Neutral lost in E.Iran
                  Russians loses 0 PUs for violating E.Irans neutrality.
                  Russians win, taking E.Iran from Neutral with 3 Artillerys and 1 Infantry remaining. Battle score for attacker is 8
                  Casualties for Russians: 2 Infantrys
                  Casualties for Neutral: 1 Bunker and 3 Infantrys
              Battle in Lapland
                  Russians attack with 2 Artillerys, 1 Bomber, 1 Fighter and 2 Infantrys
                  Finns defend with 2 Infantrys and 1 Tank
                      Russians roll dice for 2 Artillerys, 1 Bomber, 1 Fighter and 2 Infantrys in Lapland, round 2 : 2/6 hits, 2.33 expected hits
                      Finns roll dice for 2 Infantrys and 1 Tank in Lapland, round 2 : 0/3 hits, 1.17 expected hits
                      2 Infantrys owned by the Finns lost in Lapland
                      Russians roll dice for 2 Artillerys, 1 Bomber, 1 Fighter and 2 Infantrys in Lapland, round 3 : 3/6 hits, 2.33 expected hits
                      Finns roll dice for 1 Tank in Lapland, round 3 : 1/1 hits, 0.50 expected hits
                      1 Infantry owned by the Russians lost in Lapland
                      1 Tank owned by the Finns lost in Lapland
                  Russians win, taking Lapland from Finns with 2 Artillerys, 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 7
                  Casualties for Finns: 2 Infantrys and 1 Tank
                  Casualties for Russians: 1 Infantry
              Battle in Ayan
                  Russians attack with 1 Artillery and 1 Infantry
                  Hisaichi defend with 1 Infantry
                      Russians roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 0/2 hits, 0.67 expected hits
                      Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 1/1 hits, 0.33 expected hits
                      1 Infantry owned by the Russians lost in Ayan
                      Russians roll dice for 1 Artillery in Ayan, round 3 : 1/1 hits, 0.33 expected hits
                      Hisaichi roll dice for 1 Infantry in Ayan, round 3 : 1/1 hits, 0.33 expected hits
                      1 Artillery owned by the Russians lost in Ayan
                      1 Infantry owned by the Hisaichi lost in Ayan
                  Hisaichi win with no units remaining. Battle score for attacker is -4
                  Casualties for Russians: 1 Artillery and 1 Infantry
                  Casualties for Hisaichi: 1 Infantry
              Battle in Kiev
                  Russians attack with 1 Artillery, 1 Fighter and 3 Infantrys
                  Germans defend with 1 Artillery and 2 Infantrys
                      Russians roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Kiev, round 2 : 4/5 hits, 1.33 expected hits
                      Germans roll dice for 1 Artillery and 2 Infantrys in Kiev, round 2 : 2/3 hits, 1.00 expected hits
                      2 Infantrys owned by the Russians lost in Kiev
                      1 Artillery owned by the Germans and 2 Infantrys owned by the Germans lost in Kiev
                  Russians win, taking Kiev from Germans with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
                  Casualties for Russians: 2 Infantrys
                  Casualties for Germans: 1 Artillery and 2 Infantrys
      
          Non Combat Move - Russians
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by Russians from Lapland: 1 Fighter
              EDIT: Adding units owned by Russians to Leningrad: 1 Fighter
              EDIT: Turning off Edit Mode
              11 Infantrys and 5 Tanks moved from Kursk to Kiev
              1 Fighter moved from Kiev to Kursk
              10 Infantrys moved from Moscow to Yaroslavl
              2 Infantrys moved from Penza to Rostov
              2 Tanks moved from Rostov to Kursk
              5 Infantrys moved from Stalingrad to Rostov
              1 Infantry moved from Kirov to Arkhangelsk
              1 Adv.Fighter moved from Sverdlovsk to Yaroslavl
              1 Tank moved from Sverdlovsk to Kuybyshev
              1 ArmoredCar moved from Sverdlovsk to Kuybyshev
              2 Infantrys moved from Sverdlovsk to Perm
              2 Infantrys moved from Tashkent to Chimkent
              1 AAGun and 2 Infantrys moved from Olyokminsk to N.Buryat Mongolia
              2 Infantrys moved from Evenkia to Olyokminsk
              1 Infantry moved from Sibirsky to Evenkia
              1 Tank moved from Sibirsky to Olyokminsk
              2 Infantrys moved from Sibirsky to Evenkia
              1 ArmoredCar moved from Sibirsky to Olyokminsk
              1 Elite moved from Sibirsky to Evenkia
              1 Bomber moved from Lapland to Leningrad
      
          Place Units - Russians
              4 Infantrys placed in Leningrad
              1 Artillery and 2 Infantrys placed in Kursk
              2 Artillerys, 1 Elite and 1 Infantry placed in Arkhangelsk
              1 Artillery and 2 Infantrys placed in Georgia
              5 Infantrys placed in Stalingrad
              10 Infantrys placed in Moscow
              2 Infantrys placed in Tashkent
              1 ArmoredCar, 4 Infantrys and 1 Tank placed in Sibirsky
              1 ArmoredCar, 3 Infantrys and 1 Tank placed in Sverdlovsk
      
          Turn Complete - Russians
              Russians collect 101 PUs; end with 101 PUs
      

      Combat Hit Differential Summary :

      Finns regular : -0.67
      Germans regular : 1.33
      Russians regular : 1.00
      Neutral regular : -5.00
      Hisaichi regular : 2.00
      

      Savegame

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    • RE: WaW dawg v entek (axis)

      TripleA Turn Summary: Italians round 10

      TripleA Turn Summary for game: World At War

      Game History

      Round: 10
      
          Combat Move - Italians
              2 ArmoredCars, 1 Artillery, 4 Infantrys and 1 Tank moved from Istanbul to Bursa
              1 Elite and 1 Infantry moved from Greece to 51 Sea Zone
              1 Transport moved from 51 Sea Zone to 48 Sea Zone
              2 Artillerys and 2 Infantrys moved from Campania to 48 Sea Zone
              2 Infantrys moved from Campania to 46 Sea Zone
              2 Artillerys, 2 Infantrys and 2 Transports moved from 48 Sea Zone to 51 Sea Zone
              2 Adv.Fighters, 2 Artillerys, 1 Elite and 3 Infantrys moved from 51 Sea Zone to Mersa Matruh
              1 Artillery and 1 Infantry moved from El Agheila to Kufra
              3 Infantrys moved from Hun to Kufra
              1 Artillery, 1 Elite and 2 Infantrys moved from Tobruk to Mersa Matruh
              1 Infantry moved from Campania to 46 Sea Zone
              2 Infantrys and 1 Transport moved from 46 Sea Zone to 51 Sea Zone
              2 Infantrys moved from 51 Sea Zone to Mersa Matruh
              1 Infantry moved from 46 Sea Zone to N.Tunisia
              4 Infantrys moved from S.Tunisia to S.Algeria
      
          Purchase Units - Italians
              Italians buy 4 Artillerys, 1 Bunker, 1 Destroyer, 1 Elite, 12 Infantrys, 1 Mot.Inf, 1 Tank and 1 Transport; Remaining resources: 0 PUs; 
      
          Combat - Italians
              Battle in Bursa
                  Italians attack with 2 ArmoredCars, 1 Artillery, 4 Infantrys and 1 Tank
                  Russians defend with 1 AAGun and 1 Infantry
                      Italians roll dice for 2 ArmoredCars, 1 Artillery, 4 Infantrys and 1 Tank in Bursa, round 2 : 2/8 hits, 2.33 expected hits
                      Russians roll dice for 1 Infantry in Bursa, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Russians lost in Bursa
                  Italians win, taking Bursa from Russians with 2 ArmoredCars, 1 Artillery, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                  Casualties for Russians: 1 Infantry
              Battle in Mersa Matruh
                  Italians attack with 2 Adv.Fighters, 3 Artillerys, 2 Elites and 7 Infantrys
                  British defend with 1 Infantry
                      Italians roll dice for 1 Battleship in Mersa Matruh, round 2 : 0/1 hits, 0.67 expected hits
                      Italians roll dice for 2 Adv.Fighters, 3 Artillerys, 2 Elites and 7 Infantrys in Mersa Matruh, round 2 : 4/14 hits, 4.33 expected hits
                      British roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the British lost in Mersa Matruh
                  Italians win, taking Mersa Matruh from British with 2 Adv.Fighters, 3 Artillerys, 2 Elites and 7 Infantrys remaining. Battle score for attacker is 2
                  Casualties for British: 1 Infantry
      
          Non Combat Move - Italians
              2 Adv.Fighters moved from Mersa Matruh to 51 Sea Zone
              2 Adv.Fighters, 1 Battleship, 1 Carrier, 2 Destroyers and 2 Submarines moved from 46 Sea Zone to 51 Sea Zone
      
          Place Units - Italians
              1 Bunker and 4 Infantrys placed in E.Morocco
              1 Artillery, 1 Infantry, 1 Mot.Inf and 1 Tank placed in Tunis
              1 Destroyer and 1 Transport placed in 51 Sea Zone
              1 Artillery and 1 Elite placed in Greece
              4 Infantrys placed in Provence
              2 Artillerys and 3 Infantrys placed in Rome
      
          Turn Complete - Italians
              Italians collect 73 PUs; end with 73 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -1.33
      Russians regular : -0.33
      British regular : -0.33
      

      Savegame

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    • RE: WaW dawg v entek (axis)

      TripleA Turn Summary: Italians round 10

      TripleA Turn Summary for game: World At War

      Game History

      Round: 10
      
          Combat Move - Italians
              2 ArmoredCars, 1 Artillery, 4 Infantrys and 1 Tank moved from Istanbul to Bursa
              1 Elite and 1 Infantry moved from Greece to 51 Sea Zone
              1 Transport moved from 51 Sea Zone to 48 Sea Zone
              2 Artillerys and 2 Infantrys moved from Campania to 48 Sea Zone
              2 Infantrys moved from Campania to 46 Sea Zone
              2 Artillerys, 2 Infantrys and 2 Transports moved from 48 Sea Zone to 51 Sea Zone
              2 Adv.Fighters, 2 Artillerys, 1 Elite and 3 Infantrys moved from 51 Sea Zone to Mersa Matruh
              1 Artillery and 1 Infantry moved from El Agheila to Kufra
              3 Infantrys moved from Hun to Kufra
              1 Artillery, 1 Elite and 2 Infantrys moved from Tobruk to Mersa Matruh
              1 Infantry moved from Campania to 46 Sea Zone
              2 Infantrys and 1 Transport moved from 46 Sea Zone to 51 Sea Zone
              2 Infantrys moved from 51 Sea Zone to Mersa Matruh
              1 Infantry moved from 46 Sea Zone to N.Tunisia
              4 Infantrys moved from S.Tunisia to S.Algeria
      
          Purchase Units - Italians
              Italians buy 4 Artillerys, 1 Bunker, 1 Destroyer, 1 Elite, 12 Infantrys, 1 Mot.Inf, 1 Tank and 1 Transport; Remaining resources: 0 PUs; 
      
          Combat - Italians
              Battle in Bursa
                  Italians attack with 2 ArmoredCars, 1 Artillery, 4 Infantrys and 1 Tank
                  Russians defend with 1 AAGun and 1 Infantry
                      Italians roll dice for 2 ArmoredCars, 1 Artillery, 4 Infantrys and 1 Tank in Bursa, round 2 : 2/8 hits, 2.33 expected hits
                      Russians roll dice for 1 Infantry in Bursa, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Russians lost in Bursa
                  Italians win, taking Bursa from Russians with 2 ArmoredCars, 1 Artillery, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                  Casualties for Russians: 1 Infantry
              Battle in Mersa Matruh
                  Italians attack with 2 Adv.Fighters, 3 Artillerys, 2 Elites and 7 Infantrys
                  British defend with 1 Infantry
                      Italians roll dice for 1 Battleship in Mersa Matruh, round 2 : 0/1 hits, 0.67 expected hits
                      Italians roll dice for 2 Adv.Fighters, 3 Artillerys, 2 Elites and 7 Infantrys in Mersa Matruh, round 2 : 4/14 hits, 4.33 expected hits
                      British roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the British lost in Mersa Matruh
                  Italians win, taking Mersa Matruh from British with 2 Adv.Fighters, 3 Artillerys, 2 Elites and 7 Infantrys remaining. Battle score for attacker is 2
                  Casualties for British: 1 Infantry
      
          Non Combat Move - Italians
              2 Adv.Fighters moved from Mersa Matruh to 51 Sea Zone
              2 Adv.Fighters, 1 Battleship, 1 Carrier, 2 Destroyers and 2 Submarines moved from 46 Sea Zone to 51 Sea Zone
      
          Place Units - Italians
              1 Bunker and 4 Infantrys placed in E.Morocco
              1 Artillery, 1 Infantry, 1 Mot.Inf and 1 Tank placed in Tunis
              1 Destroyer and 1 Transport placed in 51 Sea Zone
              1 Artillery and 1 Elite placed in Greece
              4 Infantrys placed in Provence
              2 Artillerys and 3 Infantrys placed in Rome
      
          Turn Complete - Italians
              Italians collect 73 PUs; end with 73 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -1.33
      Russians regular : -0.33
      British regular : -0.33
      

      Savegame

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    • RE: World at War captain walker (axis) vs Entek

      TripleA Turn Summary: Americans round 2

      TripleA Turn Summary for game: World At War

      Game History

      Round: 2
      
          Combat Move - Americans
              3 Infantrys moved from Central America to Colombia
              1 Infantry and 1 Tank moved from Bahia to Amazon
              1 Bomber and 1 Fighter moved from French Guiana to Amazon
              2 Infantrys and 1 Tank moved from South Central USA to E.Mexico
              1 Artillery, 2 Infantrys and 3 Tanks moved from W.Mexico to E.Mexico
              1 Fighter moved from San Francisco to Midway
              1 Tank moved from Pearl Harbor to 91 Sea Zone
              1 Artillery moved from Oahu to 91 Sea Zone
              1 Artillery moved from Pearl Harbor to 91 Sea Zone
              1 Infantry moved from Kauai to 91 Sea Zone
              4 Infantrys moved from Pearl Harbor to 91 Sea Zone
              2 Artillerys, 1 Battleship, 3 Carriers, 3 Destroyers, 5 Fighters, 5 Infantrys, 1 Submarine, 1 Tank and 4 Transports moved from 91 Sea Zone to 88 Sea Zone
              2 Artillerys, 5 Fighters, 5 Infantrys and 1 Tank moved from 88 Sea Zone to Wake
              1 Artillery and 1 Infantry moved from Koryakia to Kolyma
              1 Destroyer, 1 Submarine and 1 Transport moved from 72 Sea Zone to 88 Sea Zone
              1 Infantry moved from Midway to 88 Sea Zone
              1 Infantry moved from 88 Sea Zone to Wake
              1 Fighter moved from Johnston to Wake
              1 Infantry moved from Northeast USA to South Atlantic USA
      
          Purchase Units - Americans
              Americans buy 2 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 1 B.Transport, 1 Carrier, 1 Cruiser, 1 Destroyer, 4 Elites, 1 Infantry and 1 Submarine; Remaining resources: 0 PUs; 
      
          Combat - Americans
              Battle in E.Mexico
                  Americans attack with 1 Artillery, 4 Infantrys and 4 Tanks
                  Neutral defend with 1 Infantry
                      Americans roll dice for 1 Artillery, 4 Infantrys and 4 Tanks in E.Mexico, round 2 : 5/9 hits, 3.17 expected hits
                      Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 1/1 hits, 0.33 expected hits
                      1 Infantry owned by the Americans lost in E.Mexico
                      1 Infantry owned by the Neutral lost in E.Mexico
                  Americans loses 0 PUs for violating E.Mexicos neutrality.
                  Americans win, taking E.Mexico from Neutral with 1 Artillery, 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 Infantry
                  Casualties for Neutral: 1 Infantry
              Battle in Amazon
                  Americans attack with 1 Bomber, 1 Fighter, 1 Infantry and 1 Tank
                  Neutral defend with 1 Infantry
                      Americans roll dice for 1 Bomber, 1 Fighter, 1 Infantry and 1 Tank in Amazon, round 2 : 1/4 hits, 1.67 expected hits
                      Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Neutral lost in Amazon
                  Americans loses 0 PUs for violating Amazons neutrality.
                  Americans win, taking Amazon from Neutral with 1 Bomber, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                  Casualties for Neutral: 1 Infantry
              Battle in Wake
                  Americans attack with 2 Artillerys, 6 Fighters, 6 Infantrys and 1 Tank
                  Yamamoto defend with 1 Artillery
                      Americans roll dice for 1 Battleship in Wake, round 2 : 0/1 hits, 0.67 expected hits
                      Americans roll dice for 2 Artillerys, 6 Fighters, 6 Infantrys and 1 Tank in Wake, round 2 : 3/15 hits, 4.50 expected hits
                      Yamamoto roll dice for 1 Artillery in Wake, round 2 : 0/1 hits, 0.33 expected hits
                      1 Artillery owned by the Yamamoto lost in Wake
                  Americans win, taking Wake from Yamamoto with 2 Artillerys, 6 Fighters, 6 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                  Casualties for Yamamoto: 1 Artillery
      
          Non Combat Move - Americans
              6 Fighters moved from Wake to 88 Sea Zone
              2 Bombers moved from Pearl Harbor to Midway
              1 Bomber moved from Amazon to Bahia
              1 Fighter moved from Amazon to Bahia
              1 Destroyer and 2 Transports moved from 32 Sea Zone to 26 Sea Zone
      
          Place Units - Americans
              3 Elites placed in South Atlantic USA
              1 Cruiser, 1 Destroyer and 1 Submarine placed in 91 Sea Zone
              1 B.Transport and 1 Carrier placed in 83 Sea Zone
              2 Adv.Fighters placed in 83 Sea Zone
              2 Artillerys and 1 Elite placed in San Francisco
              2 ArmoredCars and 1 Infantry placed in South Central USA
      
          Turn Complete - Americans
              Americans collect 96 PUs; end with 96 PUs
      

      Combat Hit Differential Summary :

      Yamamoto regular : -0.33
      Americans regular : -1.00
      Neutral regular : 0.33
      

      Savegame

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    • RE: WaW dawg v entek (axis)

      TripleA Turn Summary: Germans round 10

      TripleA Turn Summary for game: World At War

      Game History

      Round: 10
      
          Combat Move - Germans
              2 Bombers moved from Brest to Georgia
              4 Artillerys, 3 Elites and 2 Infantrys moved from Rostov to Georgia
      
          Purchase Units - Germans
              Germans buy 2 ArmoredCars, 2 Artillerys, 1 Battleship, 1 Carrier, 2 Destroyers, 2 Elites, 7 Infantrys, 2 Submarines and 3 Tanks; Remaining resources: 0 PUs; 
      
          Combat - Germans
              Battle in Georgia
                  Germans attack with 4 Artillerys, 2 Bombers, 3 Elites and 2 Infantrys
                  Russians defend with 2 Adv.Fighters, 1 Bunker, 1 Factory and 3 HeavyTanks
                      Germans roll dice for 4 Artillerys, 2 Bombers, 3 Elites and 2 Infantrys in Georgia, round 2 : 7/11 hits, 4.67 expected hits
                      Russians roll dice for 2 Adv.Fighters, 1 Bunker and 3 HeavyTanks in Georgia, round 2 : 2/6 hits, 3.83 expected hits
                      2 Infantrys owned by the Germans lost in Georgia
                  2 Adv.Fighters owned by the Russians, 1 Bunker owned by the Russians and 3 HeavyTanks owned by the Russians lost in Georgia
                  Germans win, taking Georgia from Russians with 4 Artillerys, 2 Bombers and 3 Elites remaining. Battle score for attacker is 43
                  Casualties for Germans: 2 Infantrys
                  Casualties for Russians: 2 Adv.Fighters, 1 Bunker and 3 HeavyTanks
      
          Non Combat Move - Germans
              4 Infantrys moved from Minsk to Kursk
              1 Elite moved from Leningrad to S.Karelia
              6 Infantrys moved from Leningrad to S.Karelia
              1 Infantry moved from Novgorod to S.Karelia
              4 Infantrys moved from Brest to Kiev
              9 Infantrys moved from Vinnytsia to Donetsk
              4 Infantrys moved from E.Romania to Odessa
              1 Elite and 3 Infantrys moved from Hungary to E.Romania
              5 Infantrys moved from Krakow to Vinnytsia
              4 Infantrys moved from Warsaw to Brest
              2 Infantrys moved from Brandenburg to Pomerania
              5 Infantrys moved from Bohemia to Krakow
              3 Infantrys moved from Austria to Hungary
              3 Infantrys moved from Bavaria to Bohemia
              4 Infantrys moved from Rhine to Belgium
              1 Infantry moved from Paris to Picardy
              2 Bombers moved from Georgia to Donetsk
      
          Place Units - Germans
              1 Battleship, 1 Carrier, 2 Destroyers and 2 Submarines placed in 23 Sea Zone
              Turning on Edit Mode
              EDIT: Adding units owned by Germans to 23 Sea Zone: 2 Adv.Fighters
              EDIT: Removing units owned by Germans from Hamburg: 2 Adv.Fighters
              EDIT: Turning off Edit Mode
              2 Artillerys, 1 Elite and 1 Infantry placed in Leningrad
              4 Infantrys placed in Warsaw
              2 ArmoredCars, 1 Elite and 1 Infantry placed in Hungary
              1 Infantry and 3 Tanks placed in Bohemia
      
          Turn Complete - Germans
              Germans collect 115 PUs; end with 115 PUs
      

      Combat Hit Differential Summary :

      Russians regular : -1.83
      Germans regular : 2.33
      

      Savegame

      posted in Play Boardgames
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    • RE: World at War game 23

      TripleA Turn Summary: Italians round 14

      TripleA Turn Summary for game: World At War

      Game History

      Round: 14
      
          Combat Move - Italians
              1 Cruiser moved from 48 Sea Zone to 47 Sea Zone
              1 Cruiser moved from 48 Sea Zone to 46 Sea Zone
              1 Infantry moved from Rome to 46 Sea Zone
              1 Infantry moved from Tunis to 47 Sea Zone
              1 Cruiser and 1 Infantry moved from 47 Sea Zone to 48 Sea Zone
              1 Cruiser and 1 Infantry moved from 46 Sea Zone to 48 Sea Zone
              2 Infantrys moved from 48 Sea Zone to Tobruk
              6 Adv.Fighters and 2 Fighters moved from 48 Sea Zone to Tobruk
              2 Fighters moved from Greece to Tobruk
              1 Bomber moved from Kufra to Darfur
              3 Infantrys moved from Kufra to Darfur
      
          Purchase Units - Italians
              Italians buy 1 Adv.Fighter, 1 Bunker, 14 Infantrys, 1 Mot.Inf, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs; 
      
          Combat - Italians
              Battle in Darfur
                  Italians attack with 1 Bomber and 3 Infantrys
                  French defend with 2 Infantrys
                      Italians roll dice for 1 Bomber and 3 Infantrys in Darfur, round 2 : 1/4 hits, 1.17 expected hits
                      British roll dice for 2 Infantrys in Darfur, round 2 : 1/2 hits, 0.67 expected hits
                      1 Infantry owned by the Italians lost in Darfur
                      1 Infantry owned by the French lost in Darfur
                      Italians roll dice for 1 Bomber and 2 Infantrys in Darfur, round 3 : 1/3 hits, 1.00 expected hits
                      British roll dice for 1 Infantry in Darfur, round 3 : 1/1 hits, 0.33 expected hits
                      1 Infantry owned by the Italians lost in Darfur
                      1 Infantry owned by the French lost in Darfur
                  Italians win, taking Darfur from British with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0
                  Casualties for Italians: 2 Infantrys
                  Casualties for French: 2 Infantrys
              Battle in Tobruk
                  Italians attack with 6 Adv.Fighters, 4 Fighters and 2 Infantrys
                  British defend with 2 Infantrys
                      Italians roll dice for 2 Battleships in Tobruk, round 2 : 1/2 hits, 1.33 expected hits
                      1 Infantry owned by the British lost in Tobruk
                      Italians roll dice for 6 Adv.Fighters, 4 Fighters and 2 Infantrys in Tobruk, round 2 : 4/12 hits, 4.67 expected hits
                      British roll dice for 1 Infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the British lost in Tobruk
                  Italians win, taking Tobruk from British with 6 Adv.Fighters, 4 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
                  Casualties for British: 2 Infantrys
      
          Non Combat Move - Italians
              1 Bomber moved from Darfur to El Agheila
              6 Adv.Fighters moved from Tobruk to 48 Sea Zone
              3 Fighters moved from Tobruk to Greece
              1 Fighter moved from Tobruk to 48 Sea Zone
              1 Elite, 7 Infantrys and 2 Tanks moved from El Agheila to Kufra
              1 Transport moved from 48 Sea Zone to 47 Sea Zone
              1 Infantry and 1 Tank moved from Tunis to 47 Sea Zone
              1 Transport moved from 48 Sea Zone to 46 Sea Zone
              2 Infantrys moved from Rome to 46 Sea Zone
              2 Infantrys and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
              1 Infantry, 1 Tank and 1 Transport moved from 47 Sea Zone to 48 Sea Zone
              3 Infantrys and 1 Tank moved from 48 Sea Zone to El Agheila
              3 Infantrys and 1 Tank moved from Greece to 48 Sea Zone
              3 Infantrys and 1 Tank moved from 48 Sea Zone to El Agheila
              2 Infantrys moved from N.Algeria to E.Morocco
              1 Mot.Inf moved from Tunis to E.Morocco
              1 Transport moved from 42 Sea Zone to 44 Sea Zone
      
          Place Units - Italians
              1 Adv.Fighter and 1 Submarine placed in 48 Sea Zone
              1 Infantry and 1 Tank placed in Greece
              1 Bunker and 4 Infantrys placed in E.Morocco
              2 Infantrys, 1 Mot.Inf and 1 Tank placed in Tunis
              7 Infantrys placed in Rome
      
          Turn Complete - Italians
              Italians collect 65 PUs; end with 65 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -1.17
      British regular : 0.67
      

      Savegame

      posted in Team Games
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