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Posts made by Entek
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RE: World at War Captain Walker (axis) vs Entekposted in Play Boardgames
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - Germans 10 Artillerys, 1 HeavyTank, 6 Infantrys, 2 Mech.Infs and 23 Tanks moved from Minsk to Kursk 1 Adv.Fighter, 2 ArmoredCars, 2 Bombers and 2 Tanks moved from Brest to Kursk 2 Adv.Fighters, 1 Carrier, 3 Cruisers, 2 Destroyers, 1 S.Submarine and 1 Submarine moved from 23 Sea Zone to 22 Sea Zone 2 Transports moved from 24 Sea Zone to 23 Sea Zone 2 Artillerys moved from Hamburg to 23 Sea Zone 2 Infantrys moved from Hamburg to 23 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 1 Battleship moved from 24 Sea Zone to 22 Sea Zone 2 Artillerys and 2 Infantrys moved from 24 Sea Zone to Latvia 1 Artillery moved from Danzig to East Prussia 2 Artillerys and 5 Infantrys moved from Brest to Minsk 2 Artillerys and 2 Infantrys moved from Warsaw to Brest 1 Elite and 3 Infantrys moved from Krakow to Brest 1 Adv.Fighter, 2 ArmoredCars, 1 Mech.Inf and 1 Tank moved from Bohemia to Brest 1 Adv.Fighter moved from Rhine to Netherlands 1 Artillery moved from Rhine to Hamburg 8 Infantrys moved from Paris to Picardy 6 Infantrys moved from Picardy to Belgium Purchase Units - Germans Germans buy 2 Adv.Fighters, 2 ArmoredCars, 6 Artillerys, 1 Carrier, 1 Destroyer, 13 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Germans Battle in Latvia Germans attack with 2 Artillerys and 2 Infantrys Russians defend with 1 Artillery and 1 Elite Germans roll dice for 2 Artillerys and 2 Infantrys in Latvia, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 Artillery and 1 Elite in Latvia, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Germans lost in Latvia 1 Elite owned by the Russians lost in Latvia Germans roll dice for 2 Artillerys in Latvia, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Artillery in Latvia, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Latvia Germans win, taking Latvia from Russians with 2 Artillerys remaining. Battle score for attacker is 3 Casualties for Germans: 2 Infantrys Casualties for Russians: 1 Artillery and 1 Elite Battle in Kursk Germans attack with 1 Adv.Fighter, 2 ArmoredCars, 10 Artillerys, 2 Bombers, 1 HeavyTank, 6 Infantrys, 2 Mech.Infs and 25 Tanks Russians defend with 1 AAGun, 3 Artillerys, 2 Bunkers, 3 Elites, 2 HeavyTanks, 20 Infantrys and 18 Tanks Russians roll AA dice in Kursk : 2/3 hits, 0.50 expected hits 1 Adv.Fighter owned by the Germans and 1 Bomber owned by the Germans lost in Kursk Germans roll dice for 2 ArmoredCars, 10 Artillerys, 1 Bomber, 1 HeavyTank, 6 Infantrys, 2 Mech.Infs and 25 Tanks in Kursk, round 2 : 20/47 hits, 20.50 expected hits Units damaged: 2 Bunkers owned by the Russians Russians roll dice for 3 Artillerys, 2 Bunkers, 3 Elites, 2 HeavyTanks, 20 Infantrys and 18 Tanks in Kursk, round 2 : 23/48 hits, 20.00 expected hits 2 ArmoredCars owned by the Germans, 10 Artillerys owned by the Germans, 6 Infantrys owned by the Germans, 2 Mech.Infs owned by the Germans and 3 Tanks owned by the Germans lost in Kursk 18 Infantrys owned by the Russians lost in Kursk 1 Bomber owned by the Germans retreated 1 HeavyTank owned by the Germans and 22 Tanks owned by the Germans retreated to Minsk Russians win with 3 Artillerys, 2 Bunkers, 3 Elites, 2 HeavyTanks, 2 Infantrys and 18 Tanks remaining. Battle score for attacker is -75 Casualties for Germans: 1 Adv.Fighter, 2 ArmoredCars, 10 Artillerys, 1 Bomber, 6 Infantrys, 2 Mech.Infs and 3 Tanks Casualties for Russians: 18 Infantrys Non Combat Move - Germans 1 Bomber moved from Kursk to Minsk Place Units - Germans 2 Adv.Fighters, 1 Carrier and 1 Destroyer placed in 22 Sea Zone 1 Artillery and 1 Infantry placed in Hamburg 2 Artillerys and 2 Infantrys placed in Warsaw 1 Artillery and 2 Infantrys placed in Krakow 2 Artillerys and 2 Infantrys placed in Bohemia 1 Tank placed in Bohemia 3 Infantrys placed in Normandy 2 ArmoredCars placed in Bavaria 3 Infantrys placed in Rhine Turn Complete - Germans Germans collect 100 PUs; end with 100 PUsCombat Hit Differential Summary :
Russians regular : 4.00 Germans regular : -0.50 Russians AA : 1.50 -
RE: TRS Entek v dawg (Axis)posted in Play Boardgames
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 6 Combat Move - Americans 2 Artillerys and 5 Infantrys moved from Palana to Magadan 2 Artillerys moved from Hilo to sz25 2 Infantrys moved from Hilo to sz25 2 Artillerys, 2 Infantrys and 2 Transports moved from sz25 to sz11 4 L.Fighters moved from sz25 to Midway 2 Artillerys and 2 Infantrys moved from sz11 to Midway 1 Infantry moved from Majuru to Wohto 1 Destroyer moved from sz25 to sz22 8 Marines moved from Anchorage to sz5 2 B.Transports and 8 Marines moved from sz5 to sz11 8 Marines moved from sz11 to Midway 8 Infantrys moved from Alaska to sz4 8 Infantrys moved from sz4 to Palana 1 Artillery and 2 Infantrys moved from Anchorage to Alaska 2 B.Transports moved from sz14 to sz23 6 Infantrys moved from San Francisco to sz23 2 B.Transports and 6 Infantrys moved from sz23 to sz14 6 Infantrys moved from sz14 to Seattle 1 Marine moved from Seattle to British Columbia Purchase Units - Americans Americans buy 7 Destroyers and 8 Infantrys; Remaining resources: 1 PUs; Combat - Americans Battle in Midway Americans attack with 2 Artillerys, 2 Infantrys, 4 L.Fighters and 8 Marines Yamamoto defend with 3 Artillerys, 1 Marine and 6 Tanks Americans roll dice for 2 Artillerys, 2 Infantrys, 4 L.Fighters and 8 Marines in Midway, round 2 : 5/16 hits, 6.67 expected hits Yamamoto roll dice for 3 Artillerys, 1 Marine and 6 Tanks in Midway, round 2 : 7/10 hits, 4.33 expected hits 4 Marines owned by the Americans, 1 Artillery owned by the Americans and 2 Infantrys owned by the Americans lost in Midway 1 Marine owned by the Yamamoto, 3 Artillerys owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Midway Americans roll dice for 1 Artillery, 4 L.Fighters and 4 Marines in Midway, round 3 : 5/9 hits, 4.33 expected hits Yamamoto roll dice for 5 Tanks in Midway, round 3 : 1/5 hits, 2.50 expected hits 1 Artillery owned by the Americans lost in Midway 5 Tanks owned by the Yamamoto lost in Midway Americans win, taking Midway from Yamamoto with 4 L.Fighters and 4 Marines remaining. Battle score for attacker is 21 Casualties for Americans: 2 Artillerys, 2 Infantrys and 4 Marines Casualties for Yamamoto: 3 Artillerys, 1 Marine and 6 Tanks Non Combat Move - Americans 4 L.Fighters moved from Midway to sz25 1 Submarine moved from sz25 to sz20 Place Units - Americans 2 Destroyers placed in sz25 2 Destroyers placed in sz25 2 Destroyers placed in sz4 1 Destroyer placed in sz23 8 Infantrys placed in San Francisco Turn Complete - Americans Americans collect 73 PUs; end with 74 PUsCombat Hit Differential Summary :
Yamamoto regular : 1.17 Americans regular : -1.00 -
RE: TRS Entek v dawg (Axis)posted in Play Boardgames
TripleA Turn Summary: Anzac round 6
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 6 Combat Move - Anzac 2 Transports moved from sz57 to sz50 1 Artillery moved from Flores to sz50 1 Infantry moved from Flores to sz50 2 Infantrys moved from Derby to sz50 1 Artillery, 3 Infantrys and 2 Transports moved from sz50 to sz57 1 Artillery and 3 Infantrys moved from sz57 to Java 1 Infantry moved from Derby to sz50 1 Infantry and 1 T.Boat moved from sz50 to sz57 1 Infantry moved from sz57 to Java 1 Infantry moved from Melbourne to S.W.Australia 1 Marine moved from Melbourne to S.W.Australia 2 Transports moved from sz50 to sz37 4 Infantrys moved from Darwin to Derby 2 Artillerys moved from Darwin to Derby Purchase Units - Anzac Anzac buy 2 Fighters and 4 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in Java Anzac attack with 1 Artillery and 4 Infantrys Thai defend with 1 Infantry Anzac roll dice for 1 Battleship in Java, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Thai lost in Java Anzac win, taking Java from Thai with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Non Combat Move - Anzac Place Units - Anzac 2 Fighters placed in W.Australia 1 Infantry placed in W.Australia 3 Infantrys placed in Darwin Turn Complete - Anzac Anzac collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
Anzac regular : 0.33 -
RE: TRS Entek v dawg (Axis)posted in Play Boardgames
TripleA Turn Summary: Anzac round 6
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 6 Combat Move - Anzac 2 Transports moved from sz57 to sz50 1 Artillery moved from Flores to sz50 1 Infantry moved from Flores to sz50 2 Infantrys moved from Derby to sz50 1 Artillery, 3 Infantrys and 2 Transports moved from sz50 to sz57 1 Artillery and 3 Infantrys moved from sz57 to Java 1 Infantry moved from Derby to sz50 1 Infantry and 1 T.Boat moved from sz50 to sz57 1 Infantry moved from sz57 to Java 1 Infantry moved from Melbourne to S.W.Australia 1 Marine moved from Melbourne to S.W.Australia 2 Transports moved from sz50 to sz37 4 Infantrys moved from Darwin to Derby 2 Artillerys moved from Darwin to Derby Purchase Units - Anzac Anzac buy 2 Fighters and 4 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in Java Anzac attack with 1 Artillery and 4 Infantrys Thai defend with 1 Infantry Anzac roll dice for 1 Battleship in Java, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Thai lost in Java Anzac win, taking Java from Thai with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Non Combat Move - Anzac Place Units - Anzac 2 Fighters placed in W.Australia 1 Infantry placed in W.Australia 3 Infantrys placed in Darwin Turn Complete - Anzac Anzac collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
Anzac regular : 0.33 -
RE: TRS Entek v dawg (Axis)posted in Play Boardgames
TripleA Turn Summary: British round 6
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 6 Combat Move - British 5 Infantrys moved from Calcutta to sz63 3 Infantrys moved from Calcutta to sz63 2 B.Transports and 8 Infantrys moved from sz63 to sz66 8 Infantrys moved from sz66 to Thailand 1 Transport moved from sz66 to sz64 1 Artillery and 1 Infantry moved from Bengal to sz64 1 Artillery, 1 Infantry and 1 Transport moved from sz64 to sz66 1 Artillery and 1 Infantry moved from sz66 to Thailand 1 Transport moved from sz66 to sz64 1 Infantry and 1 Tank moved from Bengal to sz64 1 Infantry, 1 Tank and 1 Transport moved from sz64 to sz66 1 Infantry and 1 Tank moved from sz66 to Thailand 1 B.Transport moved from sz66 to sz64 1 Infantry and 1 Tank moved from Bengal to sz64 1 B.Transport, 1 Infantry and 1 Tank moved from sz64 to sz66 1 Infantry and 1 Tank moved from sz66 to Thailand 2 Mech.Infs moved from Bengal to W.Chunking 2 Mech.Infs moved from Bengal to W.Chunking 2 Fighters moved from Dheli to Bengal 1 B.Transport moved from sz66 to sz63 1 Infantry moved from Dheli to Bhopa 1 Artillery and 2 Infantrys moved from Lambok to sz57 1 Artillery, 2 Infantrys and 2 Transports moved from sz57 to sz61 1 Artillery and 2 Infantrys moved from sz61 to N.S British take N.S from Hisaichi 1 Destroyer moved from sz66 to sz61 Purchase Units - British British buy 6 Artillerys, 6 Infantrys, 3 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs; Combat - British Battle in W.Chunking British attack with 4 Mech.Infs Yamamoto defend with 1 Artillery British roll dice for 4 Mech.Infs in W.Chunking, round 2 : 2/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Artillery in W.Chunking, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in W.Chunking British win, taking W.Chunking from Yamamoto with 4 Mech.Infs remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Artillery Battle in Thailand British attack with 1 Artillery, 11 Infantrys and 2 Tanks Yamamoto defend with 1 Artillery, 4 Infantrys, 1 Marine and 7 Tanks British roll dice for 1 Battleship in Thailand, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto lost in Thailand British roll dice for 1 Artillery, 11 Infantrys and 2 Tanks in Thailand, round 2 : 3/14 hits, 3.33 expected hits Thai roll dice for 1 Artillery, 3 Infantrys, 1 Marine and 7 Tanks in Thailand, round 2 : 5/12 hits, 5.17 expected hits 5 Infantrys owned by the British lost in Thailand 3 Infantrys owned by the Yamamoto lost in Thailand British roll dice for 1 Artillery, 6 Infantrys and 2 Tanks in Thailand, round 3 : 3/9 hits, 2.50 expected hits Thai roll dice for 1 Artillery, 1 Marine and 7 Tanks in Thailand, round 3 : 5/9 hits, 4.17 expected hits 5 Infantrys owned by the British lost in Thailand 1 Marine owned by the Yamamoto, 1 Artillery owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Thailand British roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Thailand, round 4 : 0/4 hits, 1.67 expected hits Thai roll dice for 6 Tanks in Thailand, round 4 : 1/6 hits, 3.00 expected hits 1 Infantry owned by the British lost in Thailand British roll dice for 1 Artillery and 2 Tanks in Thailand, round 5 : 3/3 hits, 1.33 expected hits Thai roll dice for 6 Tanks in Thailand, round 5 : 2/6 hits, 3.00 expected hits 1 Tank owned by the British and 1 Artillery owned by the British lost in Thailand 3 Tanks owned by the Yamamoto lost in Thailand British roll dice for 1 Tank in Thailand, round 6 : 1/1 hits, 0.50 expected hits Thai roll dice for 3 Tanks in Thailand, round 6 : 1/3 hits, 1.50 expected hits 1 Tank owned by the British lost in Thailand 1 Tank owned by the Yamamoto lost in Thailand Thai win with 2 Tanks remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Artillery, 4 Infantrys, 1 Marine and 5 Tanks Casualties for British: 1 Artillery, 11 Infantrys and 2 Tanks Non Combat Move - British 2 T.Boats moved from sz66 to sz64 Place Units - British 6 Artillerys and 2 Infantrys placed in Calcutta 2 Tanks placed in Bengal 3 Mech.Infs placed in Dheli 3 Infantrys placed in Moresby 1 Infantry placed in Vancouver Turn Complete - British British collect 57 PUs; end with 57 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.33 Thai regular : -2.83 British regular : 1.67 -
RE: TRS Entek v dawg (Axis)posted in Play Boardgames
TripleA Turn Summary: British round 6
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 6 Combat Move - British 5 Infantrys moved from Calcutta to sz63 3 Infantrys moved from Calcutta to sz63 2 B.Transports and 8 Infantrys moved from sz63 to sz66 8 Infantrys moved from sz66 to Thailand 1 Transport moved from sz66 to sz64 1 Artillery and 1 Infantry moved from Bengal to sz64 1 Artillery, 1 Infantry and 1 Transport moved from sz64 to sz66 1 Artillery and 1 Infantry moved from sz66 to Thailand 1 Transport moved from sz66 to sz64 1 Infantry and 1 Tank moved from Bengal to sz64 1 Infantry, 1 Tank and 1 Transport moved from sz64 to sz66 1 Infantry and 1 Tank moved from sz66 to Thailand 1 B.Transport moved from sz66 to sz64 1 Infantry and 1 Tank moved from Bengal to sz64 1 B.Transport, 1 Infantry and 1 Tank moved from sz64 to sz66 1 Infantry and 1 Tank moved from sz66 to Thailand 2 Mech.Infs moved from Bengal to W.Chunking 2 Mech.Infs moved from Bengal to W.Chunking 2 Fighters moved from Dheli to Bengal 1 B.Transport moved from sz66 to sz63 1 Infantry moved from Dheli to Bhopa 1 Artillery and 2 Infantrys moved from Lambok to sz57 1 Artillery, 2 Infantrys and 2 Transports moved from sz57 to sz61 1 Artillery and 2 Infantrys moved from sz61 to N.S British take N.S from Hisaichi 1 Destroyer moved from sz66 to sz61 Purchase Units - British British buy 6 Artillerys, 6 Infantrys, 3 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs; Combat - British Battle in W.Chunking British attack with 4 Mech.Infs Yamamoto defend with 1 Artillery British roll dice for 4 Mech.Infs in W.Chunking, round 2 : 2/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Artillery in W.Chunking, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in W.Chunking British win, taking W.Chunking from Yamamoto with 4 Mech.Infs remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Artillery Battle in Thailand British attack with 1 Artillery, 11 Infantrys and 2 Tanks Yamamoto defend with 1 Artillery, 4 Infantrys, 1 Marine and 7 Tanks British roll dice for 1 Battleship in Thailand, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto lost in Thailand British roll dice for 1 Artillery, 11 Infantrys and 2 Tanks in Thailand, round 2 : 3/14 hits, 3.33 expected hits Thai roll dice for 1 Artillery, 3 Infantrys, 1 Marine and 7 Tanks in Thailand, round 2 : 5/12 hits, 5.17 expected hits 5 Infantrys owned by the British lost in Thailand 3 Infantrys owned by the Yamamoto lost in Thailand British roll dice for 1 Artillery, 6 Infantrys and 2 Tanks in Thailand, round 3 : 3/9 hits, 2.50 expected hits Thai roll dice for 1 Artillery, 1 Marine and 7 Tanks in Thailand, round 3 : 5/9 hits, 4.17 expected hits 5 Infantrys owned by the British lost in Thailand 1 Marine owned by the Yamamoto, 1 Artillery owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Thailand British roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Thailand, round 4 : 0/4 hits, 1.67 expected hits Thai roll dice for 6 Tanks in Thailand, round 4 : 1/6 hits, 3.00 expected hits 1 Infantry owned by the British lost in Thailand British roll dice for 1 Artillery and 2 Tanks in Thailand, round 5 : 3/3 hits, 1.33 expected hits Thai roll dice for 6 Tanks in Thailand, round 5 : 2/6 hits, 3.00 expected hits 1 Tank owned by the British and 1 Artillery owned by the British lost in Thailand 3 Tanks owned by the Yamamoto lost in Thailand British roll dice for 1 Tank in Thailand, round 6 : 1/1 hits, 0.50 expected hits Thai roll dice for 3 Tanks in Thailand, round 6 : 1/3 hits, 1.50 expected hits 1 Tank owned by the British lost in Thailand 1 Tank owned by the Yamamoto lost in Thailand Thai win with 2 Tanks remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Artillery, 4 Infantrys, 1 Marine and 5 Tanks Casualties for British: 1 Artillery, 11 Infantrys and 2 Tanks Non Combat Move - British 2 T.Boats moved from sz66 to sz64 Place Units - British 6 Artillerys and 2 Infantrys placed in Calcutta 2 Tanks placed in Bengal 3 Mech.Infs placed in Dheli 3 Infantrys placed in Moresby 1 Infantry placed in Vancouver Turn Complete - British British collect 57 PUs; end with 57 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.33 Thai regular : -2.83 British regular : 1.67 -
RE: WaW dawg v entek (axis)posted in Play Boardgames
TripleA Turn Summary: Hisaichi round 5
TripleA Turn Summary for game: World At War
Game History
Round: 5 Combat Move - Hisaichi 1 Artillery and 2 Infantrys moved from Peking to Chahar 2 Artillerys and 2 Infantrys moved from Peking to Shantung 4 Artillerys, 1 Elite, 1 Fighter, 5 Infantrys, 1 Mech.Inf and 5 Tanks moved from Chita to N.Buryat Mongolia 1 Artillery and 1 Infantry moved from Ayan to Okhotsk 3 Infantrys moved from Changchun to 84 Sea Zone 1 Infantry moved from Liaoning to 84 Sea Zone 4 Infantrys moved from 84 Sea Zone to Shanghai 2 Artillerys and 2 Infantrys moved from Davao to 107 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 107 Sea Zone to 110 Sea Zone 1 Infantry moved from Tanimbar to 112 Sea Zone 1 Infantry moved from 112 Sea Zone to Timor Hisaichi take Timor from Dutch 2 Artillerys and 2 Infantrys moved from 110 Sea Zone to Sumatra 1 Bomber moved from Bangkok to Sumatra 1 Artillery and 1 Infantry moved from N.French Indochina to Hunan Purchase Units - Hisaichi Hisaichi buy 2 ArmoredCars, 6 Artillerys, 1 B.Transport, 1 Destroyer and 8 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Hunan Hisaichi attack with 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Hunan 1 Infantry owned by the Chinese lost in Hunan Hisaichi win, taking Hunan from Chinese with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Chahar Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chahar, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Chahar Hisaichi roll dice for 1 Artillery and 1 Infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Chahar 1 Infantry owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Artillery remaining. Battle score for attacker is -2 Casualties for Hisaichi: 2 Infantrys Casualties for Chinese: 1 Infantry Battle in N.Buryat Mongolia Hisaichi attack with 4 Artillerys, 1 Elite, 1 Fighter, 5 Infantrys, 1 Mech.Inf and 5 Tanks Russians defend with 1 Infantry Hisaichi roll dice for 4 Artillerys, 1 Elite, 1 Fighter, 5 Infantrys, 1 Mech.Inf and 5 Tanks in N.Buryat Mongolia, round 2 : 5/17 hits, 6.50 expected hits Russians roll dice for 1 Infantry in N.Buryat Mongolia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in N.Buryat Mongolia 1 Infantry owned by the Russians lost in N.Buryat Mongolia Hisaichi win, taking N.Buryat Mongolia from Russians with 4 Artillerys, 1 Elite, 1 Fighter, 4 Infantrys, 1 Mech.Inf and 5 Tanks remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Infantry Battle in Sumatra Hisaichi attack with 2 Artillerys, 1 Bomber and 2 Infantrys British defend with 4 Infantrys; Dutch defend with 1 Artillery and 1 Bunker Hisaichi roll dice for 2 Artillerys, 1 Bomber and 2 Infantrys in Sumatra, round 2 : 2/5 hits, 2.00 expected hits Units damaged: 1 Bunker owned by the Dutch Dutch roll dice for 1 Artillery, 1 Bunker and 4 Infantrys in Sumatra, round 2 : 1/6 hits, 2.17 expected hits 1 Infantry owned by the Hisaichi lost in Sumatra 1 Infantry owned by the British lost in Sumatra Hisaichi roll dice for 2 Artillerys, 1 Bomber and 1 Infantry in Sumatra, round 3 : 2/4 hits, 1.67 expected hits Dutch roll dice for 1 Artillery, 1 Bunker and 3 Infantrys in Sumatra, round 3 : 1/5 hits, 1.83 expected hits 1 Infantry owned by the Hisaichi lost in Sumatra 2 Infantrys owned by the British lost in Sumatra Hisaichi roll dice for 2 Artillerys and 1 Bomber in Sumatra, round 4 : 0/3 hits, 1.33 expected hits Dutch roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Sumatra, round 4 : 1/3 hits, 1.17 expected hits 1 Artillery owned by the Hisaichi lost in Sumatra Hisaichi roll dice for 1 Artillery and 1 Bomber in Sumatra, round 5 : 0/2 hits, 1.00 expected hits Dutch roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Sumatra, round 5 : 1/3 hits, 1.17 expected hits 1 Artillery owned by the Hisaichi lost in Sumatra 1 Bomber owned by the Hisaichi retreated Dutch win with 1 Artillery, 1 Bunker and 1 Infantry remaining. Battle score for attacker is -6 Casualties for Hisaichi: 2 Artillerys and 2 Infantrys Casualties for British: 3 Infantrys Battle in Okhotsk Hisaichi attack with 1 Artillery and 1 Infantry Russians defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in Okhotsk, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Okhotsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Okhotsk 1 Infantry owned by the Russians lost in Okhotsk Hisaichi win, taking Okhotsk from Russians with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Hisaichi 3 Infantrys moved from Hulunbuir to Chita 2 ArmoredCars and 1 Tank moved from Liaoning to Shantung 3 Artillerys and 3 Infantrys moved from Liaoning to Peking 1 Transport moved from 92 Sea Zone to 107 Sea Zone 1 Infantry moved from Samar to Mindanao 1 Bomber moved from Sumatra to Bangkok 1 Fighter moved from N.Buryat Mongolia to Chita Place Units - Hisaichi 1 Artillery and 2 Infantrys placed in Hulunbuir 2 Artillerys and 2 Infantrys placed in Davao 1 B.Transport and 1 Destroyer placed in 84 Sea Zone 2 Artillerys and 2 Infantrys placed in Liaoning 2 ArmoredCars, 1 Artillery and 2 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 60 PUs; end with 60 PUsCombat Hit Differential Summary :
Chinese regular : 2.00 Russians regular : 1.33 Dutch regular : -2.33 Hisaichi regular : -3.33 -
RE: World at War Captain Walker (axis) vs Entekposted in Play Boardgames
TripleA Turn Summary: Thai round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Turn Complete - ThaiCombat Hit Differential Summary :
-
RE: World at War Captain Walker (axis) vs Entekposted in Play Boardgames
TripleA Turn Summary: Romanians round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Romanians 2 Infantrys and 1 Tank moved from Vinnytsia to Kiev 1 Fighter moved from Vinnytsia to Donetsk 3 Infantrys moved from Odessa to Donetsk 2 Artillerys and 5 Infantrys moved from E.Romania to Vinnytsia 1 Mech.Inf moved from W.Romania to Kiev 1 Artillery and 1 Elite moved from W.Romania to E.Romania 1 Artillery and 3 Infantrys moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 5 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 1 Fighter and 3 Infantrys Russians defend with 1 Artillery and 1 Elite Romanians roll dice for 1 Fighter and 3 Infantrys in Donetsk, round 2 : 1/4 hits, 0.83 expected hits Russians roll dice for 1 Artillery and 1 Elite in Donetsk, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Romanians lost in Donetsk 1 Elite owned by the Russians lost in Donetsk Romanians roll dice for 1 Fighter and 1 Infantry in Donetsk, round 3 : 1/2 hits, 0.50 expected hits Russians roll dice for 1 Artillery in Donetsk, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 3 Casualties for Romanians: 2 Infantrys Casualties for Russians: 1 Artillery and 1 Elite Battle in Kiev Romanians attack with 2 Infantrys, 1 Mech.Inf and 1 Tank Russians defend with 1 Artillery and 1 Elite Romanians roll dice for 2 Infantrys, 1 Mech.Inf and 1 Tank in Kiev, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 Artillery and 1 Elite in Kiev, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Romanians lost in Kiev 1 Elite owned by the Russians and 1 Artillery owned by the Russians lost in Kiev Romanians win, taking Kiev from Russians with 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 3 Casualties for Romanians: 2 Infantrys Casualties for Russians: 1 Artillery and 1 Elite Non Combat Move - Romanians 1 Fighter moved from Donetsk to Vinnytsia Place Units - Romanians 4 Infantrys placed in Bucharest 1 Infantry and 2 Mech.Infs placed in W.Romania Turn Complete - Romanians Romanians collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
Romanians regular : 1.33 Russians regular : 2.33 -
RE: World at War Captain Walker (axis) vs Entekposted in Play Boardgames
TripleA Turn Summary: Finns round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Finns 1 Fighter and 6 Infantrys moved from Oulu to Lapland 1 Elite and 1 Infantry moved from Helsinki to 24 Sea Zone 1 Elite and 1 Infantry moved from 24 Sea Zone to Lapland 1 Infantry moved from Tampere to Oulu 1 Infantry moved from Tampere to Kotka 4 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 1 Elite, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Finns Battle in Lapland Finns attack with 1 Elite, 1 Fighter and 7 Infantrys British defend with 3 Infantrys and 1 Tank; French defend with 1 Artillery and 2 Infantrys Finns roll dice for 1 Elite, 1 Fighter and 7 Infantrys in Lapland, round 2 : 2/9 hits, 1.83 expected hits French roll dice for 1 Artillery, 5 Infantrys and 1 Tank in Lapland, round 2 : 3/7 hits, 2.50 expected hits 3 Infantrys owned by the Finns lost in Lapland 2 Infantrys owned by the British lost in Lapland Finns roll dice for 1 Elite, 1 Fighter and 4 Infantrys in Lapland, round 3 : 2/6 hits, 1.33 expected hits French roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Lapland, round 3 : 2/5 hits, 1.83 expected hits 2 Infantrys owned by the Finns lost in Lapland 2 Infantrys owned by the French lost in Lapland Finns roll dice for 1 Elite, 1 Fighter and 2 Infantrys in Lapland, round 4 : 1/4 hits, 1.00 expected hits French roll dice for 1 Artillery, 1 Infantry and 1 Tank in Lapland, round 4 : 2/3 hits, 1.17 expected hits 2 Infantrys owned by the Finns lost in Lapland 1 Infantry owned by the British lost in Lapland Finns roll dice for 1 Elite and 1 Fighter in Lapland, round 5 : 0/2 hits, 0.67 expected hits French roll dice for 1 Artillery and 1 Tank in Lapland, round 5 : 0/2 hits, 0.83 expected hits Finns roll dice for 1 Elite and 1 Fighter in Lapland, round 6 : 2/2 hits, 0.67 expected hits French roll dice for 1 Artillery and 1 Tank in Lapland, round 6 : 1/2 hits, 0.83 expected hits 1 Elite owned by the Finns lost in Lapland 1 Tank owned by the British and 1 Artillery owned by the French lost in Lapland Finns win with 1 Fighter remaining. Battle score for attacker is 2 Casualties for Finns: 1 Elite and 7 Infantrys Casualties for British: 3 Infantrys and 1 Tank Casualties for French: 1 Artillery and 2 Infantrys Non Combat Move - Finns 1 Fighter moved from Lapland to Tampere Place Units - Finns 1 Elite, 4 Infantrys and 1 Tank placed in Helsinki Turn Complete - Finns Finns collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
French regular : 0.83 Finns regular : 1.50 -
RE: WaW dawg v entek (axis)posted in Play Boardgames
@dawgoneit glad to hear it, mine was great too.
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RE: WaW dawg v entek (axis)posted in Play Boardgames
TripleA Turn Summary: Yamamoto round 5
TripleA Turn Summary for game: World At War
Game History
Round: 5 Combat Move - Yamamoto 1 Artillery and 1 Infantry moved from Hong Kong to 92 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 110 Sea Zone 1 Artillery and 1 Infantry moved from 110 Sea Zone to Lombok Yamamoto take Lombok from Dutch 1 B.Transport and 5 Transports moved from 110 Sea Zone to 92 Sea Zone 1 Artillery and 1 Infantry moved from N.French Indochina to Kweichow 2 Artillerys and 1 Infantry moved from Chubu to 85 Sea Zone 1 Infantry moved from Tokyo to 85 Sea Zone 2 Artillerys, 1 B.Transport and 1 Infantry moved from 85 Sea Zone to 92 Sea Zone 1 Artillery and 1 Infantry moved from 92 Sea Zone to S.French Indochina 1 Artillery moved from 92 Sea Zone to S.French Indochina 1 Infantry moved from 85 Sea Zone to Kyushu Purchase Units - Yamamoto Yamamoto buy 2 Adv.Fighters, 4 Artillerys, 1 Carrier, 1 Destroyer, 7 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Kweichow Yamamoto attack with 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Kweichow, round 4 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Kweichow, round 5 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Kweichow 1 Infantry owned by the Chinese lost in Kweichow Yamamoto win, taking Kweichow from Chinese with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 Infantry Non Combat Move - Yamamoto Place Units - Yamamoto 3 Artillerys and 3 Infantrys placed in Hong Kong 1 Carrier, 1 Destroyer and 1 Submarine placed in 85 Sea Zone 2 Adv.Fighters placed in 85 Sea Zone 4 Infantrys placed in Chubu 1 Artillery placed in Tohoku Turn Complete - Yamamoto Yamamoto collect 73 PUs; end with 73 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Yamamoto regular : -1.67 -
RE: TRS Entek v dawg (Axis)posted in Play Boardgames
TripleA Turn Summary: Dutch round 6
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 6 Turn Complete - DutchCombat Hit Differential Summary :
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RE: World at War Captain Walker (axis) vs Entekposted in Play Boardgames
TripleA Turn Summary: Hisaichi round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Hisaichi 1 Mech.Inf moved from Changchun to Khabarovsk 2 Infantrys moved from Kirin to Khabarovsk 2 Infantrys moved from Kirin to Heilungchiang 1 Adv.Fighter moved from Liaoning to Khabarovsk 1 Infantry moved from Changchun to 84 Sea Zone 2 Artillerys moved from Changchun to 84 Sea Zone 2 Infantrys moved from Changchun to 84 Sea Zone 2 Artillerys and 3 Infantrys moved from 84 Sea Zone to Shantung 1 Infantry moved from Liaoning to Peking 1 Artillery moved from Peking to Liaoning 1 Infantry moved from Shanghai to Kiangsi 2 Adv.Fighters moved from Kiangsi to Heilungchiang Purchase Units - Hisaichi Hisaichi repair damage of 4x Factory; Remaining resources: 47 PUs; Hisaichi buy 2 Artillerys, 2 Bunkers and 14 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Khabarovsk Hisaichi attack with 1 Adv.Fighter, 2 Infantrys and 1 Mech.Inf Russians defend with 1 Infantry and 1 Tank Hisaichi roll dice for 1 Adv.Fighter, 2 Infantrys and 1 Mech.Inf in Khabarovsk, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 Infantry and 1 Tank in Khabarovsk, round 2 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the Russians lost in Khabarovsk Hisaichi roll dice for 1 Adv.Fighter, 2 Infantrys and 1 Mech.Inf in Khabarovsk, round 3 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 Tank in Khabarovsk, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Khabarovsk Hisaichi roll dice for 1 Adv.Fighter, 1 Infantry and 1 Mech.Inf in Khabarovsk, round 4 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 Tank in Khabarovsk, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Russians lost in Khabarovsk Hisaichi win, taking Khabarovsk from Russians with 1 Adv.Fighter, 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 5 Casualties for Russians: 1 Infantry and 1 Tank Casualties for Hisaichi: 1 Infantry Battle in Shantung Hisaichi attack with 2 Artillerys and 3 Infantrys Chinese defend with 2 Artillerys and 1 Infantry Hisaichi roll dice for 1 Cruiser in Shantung, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Chinese lost in Shantung Hisaichi roll dice for 2 Artillerys and 3 Infantrys in Shantung, round 2 : 2/5 hits, 1.50 expected hits Chinese roll dice for 2 Artillerys in Shantung, round 2 : 0/2 hits, 0.67 expected hits 2 Artillerys owned by the Chinese lost in Shantung Hisaichi win, taking Shantung from Chinese with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 10 Casualties for Chinese: 2 Artillerys and 1 Infantry Battle in Heilungchiang Hisaichi attack with 2 Adv.Fighters and 2 Infantrys Russians defend with 1 Infantry Hisaichi roll dice for 2 Adv.Fighters and 2 Infantrys in Heilungchiang, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Heilungchiang, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Heilungchiang Hisaichi win, taking Heilungchiang from Russians with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Hisaichi 1 Adv.Fighter moved from Khabarovsk to Liaoning 2 Adv.Fighters moved from Heilungchiang to Liaoning 2 Infantrys moved from Changchun to Kirin Place Units - Hisaichi 1 Bunker and 4 Infantrys placed in Davao 1 Bunker and 4 Infantrys placed in Liaoning 2 Artillerys and 6 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 51 PUs; end with 51 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Russians regular : -1.17 Hisaichi regular : -0.17 -
RE: TRS Entek v dawg (Axis)posted in Play Boardgames
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 6 Combat Move - Chinese 1 Infantry moved from Sikang to W.Sian Chinese take W.Sian from Hisaichi 2 Mech.Infs moved from Tsingnan to N.Shangsi 1 Mech.Inf moved from Tsingnan to Shangsi 1 EarlyFighter moved from Szechwan to N.Shangsi 1 EarlyFighter moved from Szechwan to Shangsi 1 Fighter moved from Szechwan to Sian 1 Infantry moved from Szechwan to Sian Purchase Units - Chinese Chinese buy 7 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in N.Shangsi Chinese attack with 1 EarlyFighter and 2 Mech.Infs Hisaichi defend with 1 Artillery and 1 Infantry Chinese roll dice for 1 EarlyFighter and 2 Mech.Infs in N.Shangsi, round 2 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in N.Shangsi, round 2 : 1/2 hits, 0.67 expected hits 1 Mech.Inf owned by the Chinese lost in N.Shangsi 1 Infantry owned by the Hisaichi lost in N.Shangsi Chinese roll dice for 1 EarlyFighter and 1 Mech.Inf in N.Shangsi, round 3 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery in N.Shangsi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 EarlyFighter and 1 Mech.Inf in N.Shangsi, round 4 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery in N.Shangsi, round 4 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Chinese lost in N.Shangsi 1 EarlyFighter owned by the Chinese retreated Hisaichi win with 1 Artillery remaining. Battle score for attacker is -8 Casualties for Chinese: 2 Mech.Infs Casualties for Hisaichi: 1 Infantry Battle in Sian Chinese attack with 1 Fighter and 1 Infantry Hisaichi defend with 1 Artillery Chinese roll dice for 1 Fighter and 1 Infantry in Sian, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery in Sian, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Sian Chinese win, taking Sian from Hisaichi with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Artillery Battle in Shangsi Chinese attack with 1 EarlyFighter and 1 Mech.Inf Hisaichi defend with 1 Elite and 1 Infantry Chinese roll dice for 1 EarlyFighter and 1 Mech.Inf in Shangsi, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Elite and 1 Infantry in Shangsi, round 2 : 1/2 hits, 0.67 expected hits 1 Mech.Inf owned by the Chinese lost in Shangsi 1 Infantry owned by the Hisaichi lost in Shangsi 1 EarlyFighter owned by the Chinese retreated Hisaichi win with 1 Elite remaining. Battle score for attacker is -3 Casualties for Chinese: 1 Mech.Inf Casualties for Hisaichi: 1 Infantry Non Combat Move - Chinese 1 Fighter moved from Sian to Szechwan 1 EarlyFighter moved from Shangsi to Szechwan 1 EarlyFighter moved from N.Shangsi to Szechwan 2 Artillerys, 3 Infantrys and 1 Marine moved from Tsingnan to Gansu 1 Infantry moved from Sikang to Szechwan 6 Infantrys moved from Xining to Tsingnan 1 Infantry moved from Quyan to Gobi 2 Tanks moved from Urumal to Gobi 2 Infantrys moved from Urumal to Quyan Place Units - Chinese 6 Infantrys placed in Xining 1 Infantry and 3 Mech.Infs placed in Urumal Turn Complete - Chinese Chinese collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Hisaichi regular : 0.67 -
RE: WaW dawg v entek (axis)posted in Play Boardgames
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World At War
Game History
Round: 5 Combat Move - Italians 9 Artillerys, 1 Elite, 1 Fighter, 3 Infantrys and 3 Tanks moved from Tobruk to Mersa Matruh 2 Fighters moved from 48 Sea Zone to Mersa Matruh 1 Artillery and 1 Infantry moved from E.Morocco to W.Morocco 1 Submarine moved from 48 Sea Zone to 51 Sea Zone 1 Destroyer moved from 48 Sea Zone to 51 Sea Zone Purchase Units - Italians Italians buy 2 ArmoredCars, 4 Artillerys, 2 Bunkers, 1 Destroyer, 1 Elite, 7 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - Italians Battle in 51 Sea Zone Italians attack with 1 Destroyer and 1 Submarine British defend with 1 Destroyer Italians roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Submarine in 51 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Destroyer in 51 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Destroyer in 51 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Submarine in 51 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Destroyer in 51 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 Destroyer in 51 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Submarine in 51 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Destroyer in 51 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 Destroyer in 51 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Submarine in 51 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Destroyer in 51 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits British roll dice for 1 Destroyer in 51 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Submarine in 51 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Destroyer in 51 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits British roll dice for 1 Destroyer in 51 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Submarine in 51 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Destroyer in 51 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits British roll dice for 1 Destroyer in 51 Sea Zone, round 8 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Italians lost in 51 Sea Zone 1 Destroyer owned by the Italians retreated to 48 Sea Zone British win with 1 Destroyer remaining. Battle score for attacker is -7 Casualties for Italians: 1 Submarine Battle in W.Morocco Italians attack with 1 Artillery and 1 Infantry British defend with 1 Infantry Italians roll dice for 1 Artillery and 1 Infantry in W.Morocco, round 2 : 0/2 hits, 0.67 expected hits French roll dice for 1 Infantry in W.Morocco, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in W.Morocco 1 Artillery owned by the Italians retreated to E.Morocco French win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Italians: 1 Infantry Battle in Mersa Matruh Italians attack with 9 Artillerys, 1 Elite, 3 Fighters, 3 Infantrys and 3 Tanks British defend with 2 Artillerys and 14 Infantrys Italians roll dice for 9 Artillerys, 1 Elite, 3 Fighters, 3 Infantrys and 3 Tanks in Mersa Matruh, round 2 : 6/19 hits, 7.00 expected hits British roll dice for 2 Artillerys and 14 Infantrys in Mersa Matruh, round 2 : 5/16 hits, 5.33 expected hits 2 Artillerys owned by the Italians and 3 Infantrys owned by the Italians lost in Mersa Matruh 6 Infantrys owned by the British lost in Mersa Matruh Italians roll dice for 7 Artillerys, 1 Elite, 3 Fighters and 3 Tanks in Mersa Matruh, round 3 : 5/14 hits, 5.33 expected hits British roll dice for 2 Artillerys and 8 Infantrys in Mersa Matruh, round 3 : 2/10 hits, 3.33 expected hits 2 Artillerys owned by the Italians lost in Mersa Matruh 5 Infantrys owned by the British lost in Mersa Matruh Italians roll dice for 5 Artillerys, 1 Elite, 3 Fighters and 3 Tanks in Mersa Matruh, round 4 : 7/12 hits, 4.67 expected hits British roll dice for 2 Artillerys and 3 Infantrys in Mersa Matruh, round 4 : 2/5 hits, 1.67 expected hits 2 Artillerys owned by the Italians lost in Mersa Matruh 2 Artillerys owned by the British and 3 Infantrys owned by the British lost in Mersa Matruh Italians win, taking Mersa Matruh from British with 3 Artillerys, 1 Elite, 3 Fighters and 3 Tanks remaining. Battle score for attacker is 6 Casualties for Italians: 6 Artillerys and 3 Infantrys Casualties for British: 2 Artillerys and 14 Infantrys Non Combat Move - Italians 3 Fighters moved from Mersa Matruh to 48 Sea Zone 2 Transports moved from 48 Sea Zone to 47 Sea Zone 1 Transport moved from 48 Sea Zone to 47 Sea Zone 2 Artillerys moved from Tunis to 47 Sea Zone 1 Artillery moved from S.Tunisia to 47 Sea Zone 2 Infantrys moved from Tunis to 47 Sea Zone 1 Infantry moved from S.Tunisia to 47 Sea Zone 3 Artillerys, 3 Infantrys and 3 Transports moved from 47 Sea Zone to 48 Sea Zone 3 Artillerys and 3 Infantrys moved from 48 Sea Zone to Greece 1 Fighter moved from Tunis to 48 Sea Zone 1 Fighter moved from Tunis to E.Morocco 1 Tank moved from Lombardy to Croatia 2 ArmoredCars moved from Lombardy to Croatia 1 Transport moved from 48 Sea Zone to 44 Sea Zone 1 Destroyer moved from 48 Sea Zone to 44 Sea Zone Place Units - Italians 1 Bunker and 4 Infantrys placed in Greece 2 Artillerys, 1 Bunker and 2 Infantrys placed in E.Morocco Italians undo move 2. 1 Destroyer and 1 Submarine placed in 41 Sea Zone 1 Artillery, 1 Bunker and 1 Infantry placed in E.Morocco 2 Artillerys and 2 Infantrys placed in Tunis 2 ArmoredCars, 1 Artillery and 1 Elite placed in Rome Turn Complete - Italians Italians collect 65 PUs; end with 65 PUsCombat Hit Differential Summary :
French regular : 0.67 Italians regular : -4.33 British regular : -2.67 -
RE: mike v entek (Allies) G40posted in Play Boardgames
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 6 infantry moved from Russia to Bryansk 1 artillery and 1 infantry moved from Smolensk to Belarus 1 infantry moved from Belarus to Novgorod 2 infantry moved from Caucasus to Rostov Non Combat Move - Russians Place Units - Russians 3 infantry placed in Ukraine 3 infantry placed in Novgorod 1 artillery and 5 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
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RE: World at War Captain Walker (axis) vs Entekposted in Play Boardgames
TripleA Turn Summary: Yamamoto round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Yamamoto 3 Artillerys and 4 Infantrys moved from Kiangsi to Hunan 1 Artillery and 1 Infantry moved from Kwangsi to N.French Indochina 3 Artillerys and 3 Infantrys moved from Hong Kong to 92 Sea Zone 3 Artillerys, 3 Infantrys and 3 Transports moved from 92 Sea Zone to 110 Sea Zone 1 Adv.Fighter, 3 Artillerys, 1 Fighter and 3 Infantrys moved from 110 Sea Zone to Sumatra 1 Adv.Fighter moved from Hong Kong to N.French Indochina 2 B.Transports and 1 Transport moved from 92 Sea Zone to 85 Sea Zone Purchase Units - Yamamoto Yamamoto buy 2 Destroyers, 17 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Hunan Yamamoto attack with 3 Artillerys and 4 Infantrys Chinese defend with 1 Artillery and 2 Infantrys Yamamoto roll dice for 3 Artillerys and 4 Infantrys in Hunan, round 2 : 1/7 hits, 2.17 expected hits Chinese roll dice for 1 Artillery and 2 Infantrys in Hunan, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Chinese lost in Hunan Yamamoto roll dice for 3 Artillerys and 4 Infantrys in Hunan, round 3 : 2/7 hits, 2.17 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Hunan Yamamoto win, taking Hunan from Chinese with 3 Artillerys and 4 Infantrys remaining. Battle score for attacker is 8 Casualties for Chinese: 1 Artillery and 2 Infantrys Battle in Sumatra Yamamoto attack with 1 Adv.Fighter, 3 Artillerys, 1 Fighter and 3 Infantrys Anzac defend with 1 Artillery, 1 Elite and 2 Infantrys; Dutch defend with 1 Bunker Yamamoto roll dice for 1 Battleship and 1 Cruiser in Sumatra, round 2 : 2/2 hits, 1.17 expected hits 1 Bunker owned by the Dutch lost in Sumatra Yamamoto roll dice for 1 Adv.Fighter, 3 Artillerys, 1 Fighter and 3 Infantrys in Sumatra, round 2 : 4/8 hits, 2.83 expected hits Dutch roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Sumatra, round 2 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the Yamamoto lost in Sumatra 2 Infantrys owned by the Anzac, 1 Artillery owned by the Anzac and 1 Elite owned by the Anzac lost in Sumatra Yamamoto win, taking Sumatra from Dutch with 1 Adv.Fighter, 3 Artillerys, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 13 Casualties for Dutch: 1 Bunker Casualties for Yamamoto: 2 Infantrys Casualties for Anzac: 1 Artillery, 1 Elite and 2 Infantrys Battle in N.French Indochina Yamamoto attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry British defend with 1 Infantry Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 1/3 hits, 1.17 expected hits French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in N.French Indochina Yamamoto win, taking N.French Indochina from French with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Yamamoto 1 Adv.Fighter moved from N.French Indochina to Hong Kong 1 Fighter moved from Sumatra to 110 Sea Zone 1 Adv.Fighter moved from Sumatra to 110 Sea Zone Place Units - Yamamoto 2 Destroyers and 1 Submarine placed in 85 Sea Zone 5 Infantrys placed in Tokyo 6 Infantrys placed in Hong Kong 6 Infantrys placed in Malaya Turn Complete - Yamamoto Yamamoto collect 58 PUs; end with 58 PUsCombat Hit Differential Summary :
Chinese regular : -1.67 Yamamoto regular : 0.50 French regular : -0.33 Dutch regular : 0.67