• RE: Rico's Roughnecks

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0

    Game History

    Round: 6
    
        Research Technology - Japanese
    
        Purchase Units - Japanese
            Japanese repair damage of 4x factory; Remaining resources: 33 PUs; 
            Japanese buy 5 armour; Remaining resources: 8 PUs; 
    
        Combat Move - Japanese
            1 armour and 1 infantry moved from Japan to 62 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 64 Sea Zone
            1 armour and 1 infantry moved from 64 Sea Zone to Alaska
            2 artilleries and 2 infantry moved from Iwo Jima to 59 Sea Zone
            2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 59 Sea Zone to 64 Sea Zone
            2 artilleries, 2 fighters and 2 infantry moved from 64 Sea Zone to Alaska
            1 infantry moved from New Guinea to 48 Sea Zone
            2 battleships, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 48 Sea Zone to 46 Sea Zone
            1 infantry moved from Solomon Islands to 46 Sea Zone
            2 battleships, 1 carrier, 2 fighters, 2 infantry and 1 transport moved from 46 Sea Zone to 53 Sea Zone
            2 fighters and 2 infantry moved from 53 Sea Zone to Hawaiian Islands
            2 infantry moved from Yunnan to Burma
            2 armour moved from French Indo-China Thailand to Burma
            1 bomber moved from Japan to Burma
            2 infantry moved from Suiyuan to Ningxia
            1 armour moved from Hupeh to Ningxia
            1 fighter moved from Fukien to Burma
    
        Combat - Japanese
            Battle in Alaska
                Japanese attack with 1 armour, 2 artilleries, 2 fighters and 3 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 artilleries, 2 fighters and 3 infantry in Alaska, round 2 : 3/8 hits, 3.00 expected hits
                    Americans roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Alaska
                Japanese win, taking Alaska from Americans with 1 armour, 2 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Hawaiian Islands
                Japanese attack with 2 fighters and 2 infantry
                Americans defend with 2 infantry
                    Japanese roll dice for 2 battleships in Hawaiian Islands, round 2 : 2/2 hits, 1.33 expected hits
                    Americans roll dice for 2 infantry in Hawaiian Islands, round 2 : 2/2 hits, 0.67 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Hawaiian Islands
                Japanese win, taking Hawaiian Islands from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Burma
                Japanese attack with 2 armour, 1 bomber, 1 fighter and 2 infantry
                British defend with 3 infantry
                    Japanese roll dice for 2 armour, 1 bomber, 1 fighter and 2 infantry in Burma, round 2 : 2/6 hits, 2.50 expected hits
                    British roll dice for 3 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                    Japanese roll dice for 2 armour, 1 bomber, 1 fighter and 1 infantry in Burma, round 3 : 4/5 hits, 2.33 expected hits
                    British roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from British with 2 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for British: 3 infantry
            Battle in Ningxia
                Japanese attack with 1 armour and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour and 2 infantry in Ningxia, round 2 : 2/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Ningxia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Ningxia
                Japanese win, taking Ningxia from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 armour moved from Hupeh to Sikang
            1 bomber moved from Burma to French Indo-China Thailand
            2 fighters moved from Alaska to 64 Sea Zone
            1 fighter moved from Hawaiian Islands to 53 Sea Zone
            1 fighter moved from Burma to Fukien
    
        Place Units - Japanese
            3 armour placed in Manchuria
            2 armour placed in French Indo-China Thailand
    
        Turn Complete - Japanese
            Japanese collect 40 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : 1.00
    Japanese regular : 3.00
    British regular : 0.67
    

    Savegame

    posted in Play Boardgames
  • RE: Rico's Roughnecks

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Ukraine to Eastern Ukraine
                  Italians take Eastern Ukraine from Russians
    
        Combat - Italians
    
        Non Combat Move - Italians
            3 armour moved from Ukraine to East Poland
    
        Place Units - Italians
            3 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

    posted in Play Boardgames
  • RE: dawg (allies) v entek axis

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Italians
            2 Tanks moved from Rome to 46 Sea Zone
            1 Infantry moved from Sardinia to 46 Sea Zone
            1 Infantry moved from Sicily to 46 Sea Zone
            1 Destroyer moved from 46 Sea Zone to 47 Sea Zone
            1 Submarine moved from 46 Sea Zone to 47 Sea Zone
            2 Infantrys, 2 Tanks and 2 Transports moved from 46 Sea Zone to 47 Sea Zone
            2 Infantrys and 2 Tanks moved from 47 Sea Zone to Tunis
            1 Infantry moved from Ghadames to S.Tunisia
            2 Infantrys and 1 Tank moved from Tripoli to S.Tunisia
            1 Tank moved from Albania to 49 Sea Zone
            1 Tank and 1 Transport moved from 49 Sea Zone to 48 Sea Zone
            1 Infantry moved from Sicily to 48 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 48 Sea Zone to 47 Sea Zone
            1 Infantry and 1 Tank moved from 47 Sea Zone to Tunis
            1 Battleship moved from 46 Sea Zone to 47 Sea Zone
            1 Destroyer moved from 49 Sea Zone to 47 Sea Zone
            2 Fighters moved from Rome to Tunis
            2 Infantrys moved from Lombardy to Provence
            2 Artillerys moved from Lombardy to Provence
            2 Tanks moved from Venetia to Provence
            2 Fighters moved from Lombardy to Provence
            1 Artillery moved from Tuscany to 50 Sea Zone
            2 Infantrys moved from Venetia to 50 Sea Zone
            1 Artillery moved from Campania to 50 Sea Zone
            2 Artillerys, 1 Destroyer, 2 Infantrys and 2 Transports moved from 50 Sea Zone to 49 Sea Zone
            2 Artillerys and 2 Infantrys moved from 49 Sea Zone to Serbia
            1 Artillery and 1 Infantry moved from Albania to Serbia
            2 Infantrys moved from Rome to Campania
            1 Infantry moved from Tuscany to Lombardy
            1 Submarine moved from 62 Sea Zone to 57 Sea Zone
            1 Artillery and 1 Infantry moved from Italian East Africa to Kordofan
            1 Infantry and 1 Tank moved from Italian East Africa to Nubia
            1 Infantry moved from Italian East Africa to Kordofan
            1 Infantry moved from Italian East Africa to Nubia
            1 Fighter moved from Italian East Africa to 57 Sea Zone
            1 Infantry moved from Hun to Kufra
            1 Destroyer moved from 49 Sea Zone to 48 Sea Zone
    
        Purchase Units - Italians
            Italians buy 2 Artillerys, 1 Elite, 1 Fighter, 1 Tank and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 57 Sea Zone
                Italians attack with 1 Fighter and 1 Submarine
                British defend with 1 Destroyer and 1 Transport
                    Italians roll dice for 1 Submarine in 57 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Fighter in 57 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 Destroyer and 1 Transport in 57 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
                    1 Transport owned by the British lost in 57 Sea Zone
                    Italians roll dice for 1 Submarine in 57 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Fighter in 57 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Destroyer in 57 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Submarine in 57 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Fighter in 57 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Destroyer in 57 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Italians lost in 57 Sea Zone
                1 Fighter owned by the Italians retreated
                British win with 1 Destroyer remaining. Battle score for attacker is -1
                Casualties for British: 1 Transport
                Casualties for Italians: 1 Submarine
            Battle in 47 Sea Zone
                Italians attack with 1 Battleship, 2 Destroyers, 1 Submarine and 3 Transports
                French defend with 1 Cruiser and 1 Transport
                    Italians roll dice for 1 Submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Battleship, 2 Destroyers and 3 Transports in 47 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    French roll dice for 1 Cruiser and 1 Transport in 47 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    1 Transport owned by the French and 1 Cruiser owned by the French lost in 47 Sea Zone
                Italians win with 1 Battleship, 2 Destroyers, 1 Submarine and 3 Transports remaining. Battle score for attacker is 18
                Casualties for French: 1 Cruiser and 1 Transport
            Battle in Tunis
                Italians attack with 2 Fighters, 3 Infantrys and 3 Tanks
                French defend with 1 AAGun, 1 Artillery, 1 Factory, 1 Fighter and 2 Infantrys
                    French roll AA dice in Tunis : 1/2 hits, 0.33 expected hits
                    1 Fighter owned by the Italians lost in Tunis
                    Italians roll dice for 1 Fighter, 3 Infantrys and 3 Tanks in Tunis, round 2 : 4/7 hits, 2.33 expected hits
                    French roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Tunis, round 2 : 2/4 hits, 1.50 expected hits
                    1 Fighter owned by the French, 1 Artillery owned by the French, 2 Infantrys owned by the French and 2 Infantrys owned by the Italians lost in Tunis
                Italians win, taking Tunis from French with 1 Fighter, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 4
                Casualties for Italians: 1 Fighter and 2 Infantrys
                Casualties for French: 1 Artillery, 1 Fighter and 2 Infantrys
            Battle in Nubia
                Italians attack with 2 Infantrys and 1 Tank
                British defend with 1 Tank
                    Italians roll dice for 2 Infantrys and 1 Tank in Nubia, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 Tank in Nubia, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the British lost in Nubia
                Italians win, taking Nubia from British with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 5
                Casualties for British: 1 Tank
            Battle in Kordofan
                Italians attack with 1 Artillery and 2 Infantrys
                British defend with 1 Tank
                    Italians roll dice for 1 Artillery and 2 Infantrys in Kordofan, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 Tank in Kordofan, round 2 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the British and 1 Infantry owned by the Italians lost in Kordofan
                Italians win, taking Kordofan from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 Infantry
                Casualties for British: 1 Tank
            Battle in Provence
                Italians attack with 2 Artillerys, 2 Fighters, 2 Infantrys and 2 Tanks
                French defend with 1 AAGun, 1 Factory, 3 Infantrys and 1 Tank
                    French roll AA dice in Provence : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 2 Artillerys, 2 Fighters, 2 Infantrys and 2 Tanks in Provence, round 2 : 3/8 hits, 3.00 expected hits
                    French roll dice for 3 Infantrys and 1 Tank in Provence, round 2 : 4/4 hits, 1.50 expected hits
                    3 Infantrys owned by the French, 2 Artillerys owned by the Italians and 2 Infantrys owned by the Italians lost in Provence
                    Italians roll dice for 2 Fighters and 2 Tanks in Provence, round 3 : 2/4 hits, 1.67 expected hits
                    French roll dice for 1 Tank in Provence, round 3 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Italians and 1 Tank owned by the French lost in Provence
                Italians win, taking Provence from French with 2 Fighters and 1 Tank remaining. Battle score for attacker is -6
                Casualties for Italians: 2 Artillerys, 2 Infantrys and 1 Tank
                Casualties for French: 3 Infantrys and 1 Tank
            Battle in S.Tunisia
                Italians attack with 3 Infantrys and 1 Tank
                French defend with 1 Infantry
                    Italians roll dice for 3 Infantrys and 1 Tank in S.Tunisia, round 2 : 0/4 hits, 1.00 expected hits
                    French roll dice for 1 Infantry in S.Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 3 Infantrys and 1 Tank in S.Tunisia, round 3 : 0/4 hits, 1.00 expected hits
                    French roll dice for 1 Infantry in S.Tunisia, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 3 Infantrys and 1 Tank in S.Tunisia, round 4 : 0/4 hits, 1.00 expected hits
                    French roll dice for 1 Infantry in S.Tunisia, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 3 Infantrys and 1 Tank in S.Tunisia, round 5 : 2/4 hits, 1.00 expected hits
                    French roll dice for 1 Infantry in S.Tunisia, round 5 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in S.Tunisia
                Italians win, taking S.Tunisia from French with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Serbia
                Italians attack with 3 Artillerys and 3 Infantrys
                Neutral defend with 1 Artillery and 2 Infantrys
                    Italians roll dice for 3 Artillerys and 3 Infantrys in Serbia, round 2 : 0/6 hits, 2.00 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Serbia, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Italians lost in Serbia
                    Italians roll dice for 3 Artillerys and 2 Infantrys in Serbia, round 3 : 2/5 hits, 1.67 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Serbia, round 3 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral lost in Serbia
                    Italians roll dice for 3 Artillerys and 2 Infantrys in Serbia, round 4 : 2/5 hits, 1.67 expected hits
                    Neutral roll dice for 1 Artillery in Serbia, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in Serbia
                Italians loses 0 PUs for violating Serbias neutrality.
                Italians win, taking Serbia from Neutral with 3 Artillerys and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Italians: 1 Infantry
                Casualties for Neutral: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Italians
            1 Fighter moved from Tunis to N.Tunisia
            1 Artillery and 1 Infantry moved from Tobruk to Kufra
            1 Fighter moved from 57 Sea Zone to Kufra
            2 Fighters moved from Provence to Lombardy
    
        Place Units - Italians
            2 Transports placed in 46 Sea Zone
            2 Artillerys, 1 Elite, 1 Fighter and 1 Tank placed in Rome
    
        Turn Complete - Italians
            Italians collect 56 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    French regular : 1.50
    Italians regular : -1.67
    Neutral regular : -1.33
    British regular : -0.17
    French AA : 0.33
    

    Savegame

    posted in Play Boardgames
  • RE: Rico's Roughnecks

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0

    Game History

    Round: 5
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Ukraine to Eastern Ukraine
            1 fighter moved from Ukraine to Eastern Ukraine
            2 infantry moved from Northwestern Europe to France
            3 infantry moved from Germany to France
            1 bomber moved from Karelia S.S.R. to France
            1 armour, 1 fighter and 2 infantry moved from Karelia S.S.R. to Archangel
            2 fighters moved from Germany to Archangel
            9 armour moved from Ukraine to Belorussia
            2 armour and 2 infantry moved from East Poland to Belorussia
    
        Combat - Germans
            Battle in France
                Germans attack with 1 bomber and 5 infantry
                Americans defend with 4 infantry
                    Germans roll dice for 1 bomber and 5 infantry in France, round 2 : 2/6 hits, 1.50 expected hits
                    Americans roll dice for 4 infantry in France, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the Americans lost in France
                    Germans roll dice for 1 bomber and 4 infantry in France, round 3 : 2/5 hits, 1.33 expected hits
                    Americans roll dice for 2 infantry in France, round 3 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 2 infantry owned by the Americans lost in France
                Germans win, taking France from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 3 infantry
                Casualties for Americans: 4 infantry
            Battle in Belorussia
                Germans attack with 11 armour and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 11 armour and 2 infantry in Belorussia, round 2 : 4/13 hits, 5.83 expected hits
                    Russians roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
                Germans win, taking Belorussia from Russians with 11 armour and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 armour, 3 fighters and 2 infantry
                Russians defend with 4 infantry
                    Germans roll dice for 1 armour, 3 fighters and 2 infantry in Archangel, round 2 : 4/6 hits, 2.33 expected hits
                    Russians roll dice for 4 infantry in Archangel, round 2 : 0/4 hits, 1.33 expected hits
                    4 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 armour, 3 fighters and 2 infantry remaining. Battle score for attacker is 12
                Casualties for Russians: 4 infantry
            Battle in Eastern Ukraine
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Eastern Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter and 2 infantry in Eastern Ukraine, round 3 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Eastern Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Eastern Ukraine
                    Germans roll dice for 1 fighter and 1 infantry in Eastern Ukraine, round 4 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Eastern Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter and 1 infantry in Eastern Ukraine, round 5 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Eastern Ukraine, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter and 1 infantry in Eastern Ukraine, round 6 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Eastern Ukraine, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine
                Germans win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Eastern Ukraine to Karelia S.S.R.
            3 fighters moved from Archangel to Karelia S.S.R.
            1 aaGun moved from Ukraine to East Poland
            1 infantry moved from Ukraine to East Poland
            2 armour moved from Germany to East Poland
            2 artilleries and 3 infantry moved from Germany to Poland
            1 bomber moved from France to Karelia S.S.R.
            1 armour moved from French West Africa to Belgian Congo
    
        Place Units - Germans
            1 artillery and 1 infantry placed in Karelia S.S.R.
            3 armour, 2 artilleries and 5 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.00
    Russians regular : -0.33
    Germans regular : -1.67
    

    Savegame

    posted in Play Boardgames
  • RE: WaW Team Game VIIII!

    And some placement edits

    posted in Team Games
  • RE: WaW Team Game VIIII!

    TripleA Turn Summary: Dutch round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Purchase Units - Dutch
            Dutch buy 3 Bunkers; Remaining resources: 0 PUs; 
    
        Place Units - Dutch
            1 Bunker placed in Sumatra
            1 Bunker placed in Java
            1 Bunker placed in Lombok
    
        Turn Complete - Dutch
            Dutch collect 16 PUs; end with 16 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Anzac to 65 Sea Zone: 2 Destroyers
            EDIT: Removing units owned by Anzac from 67 Sea Zone: 1 Destroyer
            EDIT: Removing units owned by Anzac from 66 Sea Zone: 1 Destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Anzac from 67 Sea Zone: 3 Destroyers
            EDIT: Adding units owned by Anzac to 120 Sea Zone: 2 Destroyers
            EDIT: Adding units owned by Anzac to 114 Sea Zone: 3 Destroyers
            EDIT: Removing units owned by Anzac from 120 Sea Zone: 2 Destroyers
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Anzac from Port Moresby: 2 Infantrys
            EDIT: Adding units owned by Anzac to Broome: 2 Infantrys
            EDIT: Removing units owned by Anzac from Townsville: 1 Artillery
            EDIT: Adding units owned by Anzac to Broome: 1 Artillery
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

    posted in Team Games
  • RE: dawg Axis v. Entek Allies TRS The Showdown!

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7
    
        Combat Move - Russians
            4 Infantrys moved from Ulaan Ude to Jinan
            2 EarlyFighters moved from Ulaan Ude to Jinan
            4 Infantrys moved from Ustkut to Irkutsk
    
        Purchase Units - Russians
            Russians buy 7 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Jinan
                Russians attack with 2 EarlyFighters and 4 Infantrys
                Hisaichi defend with 3 Infantrys
                    Russians roll dice for 2 EarlyFighters and 4 Infantrys in Jinan, round 2 : 1/6 hits, 1.33 expected hits
                    Hisaichi roll dice for 3 Infantrys in Jinan, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Russians and 1 Infantry owned by the Hisaichi lost in Jinan
                    Russians roll dice for 2 EarlyFighters and 2 Infantrys in Jinan, round 3 : 1/4 hits, 1.00 expected hits
                    Hisaichi roll dice for 2 Infantrys in Jinan, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi lost in Jinan
                    Russians roll dice for 2 EarlyFighters and 2 Infantrys in Jinan, round 4 : 1/4 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Infantry in Jinan, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Jinan
                Russians win, taking Jinan from Hisaichi with 2 EarlyFighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 2 Infantrys
                Casualties for Hisaichi: 3 Infantrys
            Battle in Irkutsk
                Russians attack with 4 Infantrys
                Masaharu defend with 1 Infantry
                    Russians roll dice for 4 Infantrys in Irkutsk, round 2 : 1/4 hits, 0.67 expected hits
                    Masaharu roll dice for 1 Infantry in Irkutsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Masaharu lost in Irkutsk
                Russians win, taking Irkutsk from Masaharu with 4 Infantrys remaining. Battle score for attacker is 2
                Casualties for Masaharu: 1 Infantry
    
        Non Combat Move - Russians
            2 EarlyFighters moved from Jinan to Ulaan Ude
            1 Infantry moved from Haixi to Quyan
            3 Infantrys moved from Kyzyl to Haixi
            3 Infantrys moved from Kyzal to Ulaan Ude
            2 Infantrys moved from Kyzal to N.Mongolia
            1 Elite and 1 Mech.Inf moved from Tulun to Ulaan Ude
            1 Elite moved from Kaask to Jinquan
            5 Infantrys moved from Kaask to Tulun
            2 Infantrys moved from Achinsk to Kyzyl
            2 Mech.Infs moved from Achinsk to Quyan
    
        Place Units - Russians
            6 Infantrys placed in Kaask
            1 Infantry and 3 Mech.Infs placed in Achinsk
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Masaharu regular : -0.33
    Russians regular : 0.00
    Hisaichi regular : 0.00
    

    Savegame

    posted in Play Boardgames
  • RE: WaW Team Game VIIII!

    Just a couple of NCM edits for Anzac

    posted in Team Games
  • RE: WaW Team Game VIIII!

    TripleA Turn Summary: Dutch round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Purchase Units - Dutch
            Dutch buy 3 Bunkers; Remaining resources: 0 PUs; 
    
        Place Units - Dutch
            1 Bunker placed in Sumatra
            1 Bunker placed in Java
            1 Bunker placed in Lombok
    
        Turn Complete - Dutch
            Dutch collect 16 PUs; end with 16 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Anzac to 65 Sea Zone: 2 Destroyers
            EDIT: Removing units owned by Anzac from 67 Sea Zone: 1 Destroyer
            EDIT: Removing units owned by Anzac from 66 Sea Zone: 1 Destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

    posted in Team Games
  • RE: WaW Team Game VIIII!

    TripleA Turn Summary: Dutch round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Purchase Units - Dutch
            Dutch buy 3 Bunkers; Remaining resources: 0 PUs; 
    
        Place Units - Dutch
            1 Bunker placed in Sumatra
            1 Bunker placed in Java
            1 Bunker placed in Lombok
    
        Turn Complete - Dutch
            Dutch collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

    posted in Team Games