• RE: L21 BM SC (Allies+18) vs AetV (Axis) game 4

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 destroyer, 1 harbour, 2 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            2 infantry moved from Guam to 21 Sea Zone
            2 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            1 artillery and 5 infantry moved from Kiangsu to 19 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
            1 artillery and 5 infantry moved from 36 Sea Zone to French Indo China
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to French Indo China
            1 bomber moved from Kiangsu to French Indo China
            2 fighters and 3 tactical_bombers moved from Kiangsu to French Indo China
            1 battleship and 1 cruiser moved from 6 Sea Zone to 36 Sea Zone
            1 cruiser moved from 35 Sea Zone to 36 Sea Zone
            1 battleship moved from 35 Sea Zone to 36 Sea Zone
            1 armour and 1 mech_infantry moved from Yenisey to Evenkiyskiy
            1 bomber moved from Chahar to Evenkiyskiy
            1 infantry moved from Shensi to Szechwan
                  Japanese take Szechwan from Chinese
            1 mech_infantry moved from Kiangsu to Kweichow
                  Japanese take Kweichow from Chinese
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kiangsi
            2 infantry moved from Kiangsu to Kiangsi
            3 fighters moved from Japan to Kiangsi
    
        Combat - Japanese
            Battle in French Indo China
                Japanese attack with 3 artilleries, 1 bomber, 4 fighters, 9 infantry and 5 tactical_bombers
                British defend with 1 aaGun, 1 artillery and 10 infantry; ANZAC defend with 3 fighters and 1 infantry
                    British roll AA dice in French Indo China : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 2 battleships and 2 cruisers in French Indo China, round 2 : 2/4 hits, 2,33 expected hits
                    Japanese roll dice for 3 artilleries, 1 bomber, 4 fighters, 9 infantry and 5 tactical_bombers in French Indo China, round 2 : 11/22 hits, 8,83 expected hits
                    UK_Pacific roll dice for 1 aaGun, 1 artillery, 3 fighters and 11 infantry in French Indo China, round 2 : 8/15 hits, 6,00 expected hits
                    8 infantry owned by the Japanese, 1 infantry owned by the ANZAC, 1 aaGun owned by the British, 1 artillery owned by the British and 10 infantry owned by the British lost in French Indo China
                    Japanese roll dice for 3 artilleries, 1 bomber, 4 fighters, 1 infantry and 5 tactical_bombers in French Indo China, round 3 : 6/14 hits, 7,17 expected hits
                    UK_Pacific roll dice for 3 fighters in French Indo China, round 3 : 2/3 hits, 2,00 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 fighters owned by the ANZAC lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 2 artilleries, 1 bomber, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 41
                Casualties for Japanese: 1 artillery and 9 infantry
                Casualties for ANZAC: 3 fighters and 1 infantry
                Casualties for British: 1 aaGun, 1 artillery and 10 infantry
            Battle in Kiangsi
                Japanese attack with 5 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 armour and 1 mech_infantry
                    Japanese roll dice for 5 fighters, 2 infantry and 2 tactical_bombers in Kiangsi, round 2 : 2/9 hits, 4,17 expected hits
                    Chinese roll dice for 1 armour and 1 mech_infantry in Kiangsi, round 2 : 1/2 hits, 0,83 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the British lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 armour and 1 mech_infantry
            Battle in Evenkiyskiy
                Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Evenkiyskiy, round 2 : 2/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Evenkiyskiy
                Japanese win, taking Evenkiyskiy from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Evenkiyskiy to Yakut S.S.R.
            1 aaGun moved from Jehol to Shantung
            1 infantry moved from Hopei to Shensi
            1 artillery moved from Chahar to Hopei
            1 mech_infantry moved from Kiangsu to Anhwe
            5 fighters and 2 tactical_bombers moved from Kiangsi to Kiangsu
            2 carriers and 2 destroyers moved from 6 Sea Zone to 36 Sea Zone
            2 carriers moved from 35 Sea Zone to 36 Sea Zone
            1 submarine moved from 55 Sea Zone to 43 Sea Zone
            1 submarine moved from 45 Sea Zone to 36 Sea Zone
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            1 bomber moved from French Indo China to Kiangsu
            2 fighters and 3 tactical_bombers moved from French Indo China to 36 Sea Zone
            1 tactical_bomber moved from French Indo China to Hainan
            2 fighters and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
    
        Place Units - Japanese
            1 harbour placed in Hainan
            1 armour and 2 infantry placed in Kiangsu
            1 destroyer and 2 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 47 PUs; end with 47 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,17
    Japanese regular : -0,83
    British AA : -0,50
    UK_Pacific regular : 2,00
    Russians regular : -0,33
    

    Savegame

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  • RE: L21 BM Avner (L+18) vs AetV (X)

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 63 PUs; 6 SuicideAttackTokens; 
            Japanese buy 4 destroyers, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Sikang to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 infantry moved from Shan State to Burma
            2 bombers moved from French Indo China to Burma
            2 artilleries and 2 infantry moved from Java to 42 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 44 Sea Zone
            2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
            7 fighters and 7 tactical_bombers moved from 42 Sea Zone to Celebes
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 submarine moved from 42 Sea Zone to 44 Sea Zone
            2 battleships moved from 42 Sea Zone to 44 Sea Zone
            2 cruisers and 1 marine moved from 42 Sea Zone to 44 Sea Zone
            1 marine moved from 44 Sea Zone to Celebes
            2 submarines moved from 42 Sea Zone to 44 Sea Zone
            7 carriers moved from 42 Sea Zone to 44 Sea Zone
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 2 battleships, 7 carriers, 2 cruisers, 3 submarines and 2 transports
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Neutral with 2 battleships, 7 carriers, 2 cruisers, 3 submarines and 2 transports remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Celebes
                Japanese attack with 2 artilleries, 7 fighters, 2 infantry, 1 marine and 7 tactical_bombers
                ANZAC defend with 1 artillery
                    Japanese roll dice for 2 artilleries, 7 fighters, 2 infantry, 1 marine and 7 tactical_bombers in Celebes, round 2 : 11/19 hits, 9,83 expected hits
                    ANZAC roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 2 artilleries, 7 fighters, 2 infantry, 1 marine and 7 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 artillery
            Battle in Burma
                Japanese attack with 2 bombers and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Burma, round 2 : 1/3 hits, 1,50 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                Japanese win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Burma to French Indo China
            2 armour moved from Malaya to Yunnan
            1 infantry moved from Malaya to Shan State
            1 destroyer moved from 42 Sea Zone to 55 Sea Zone
            1 destroyer moved from 36 Sea Zone to 45 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 aaGun and 1 armour moved from Manchuria to Korea
            1 fighter moved from Jehol to Korea
            1 infantry moved from Anhwe to Chahar
            1 aaGun, 2 artilleries, 12 infantry and 1 mech_infantry moved from Hopei to Kweichow
            1 infantry moved from Hunan to Anhwe
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Hunan
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            7 fighters and 7 tactical_bombers moved from Celebes to 44 Sea Zone
    
        Place Units - Japanese
            3 destroyers placed in 36 Sea Zone
            1 fighter and 2 infantry placed in Malaya
            1 destroyer placed in 6 Sea Zone
            5 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,1
            Japanese collect 61 PUs (1 lost to blockades); end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,67
    UK_Pacific regular : 0,67
    ANZAC regular : -0,33
    

    Savegame

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  • RE: BM Majikforce vs AAGamerz13 +20

    @aagamerz13 Assumed no scramble from Norway

    posted in League
  • RE: BM Majikforce vs AAGamerz13 +20

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 carriers, 2 destroyers, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Urals to Timguska
                  Germans take Timguska from Russians
            1 armour moved from Timguska to Evenkiyskiy
            1 mech_infantry moved from Urals to Samara
            1 mech_infantry moved from Volgograd to Samara
            2 mech_infantrys moved from Volgograd to Northwest Persia
            2 bombers moved from Bryansk to Northwest Persia
            2 infantry moved from Bryansk to Tambov
            1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
            2 fighters and 2 tactical_bombers moved from Bryansk to Samara
            1 tactical_bomber moved from Bryansk to Samara
            2 fighters and 1 tactical_bomber moved from Bryansk to Vologda
            1 tactical_bomber moved from Novgorod to Vologda
            2 infantry moved from Smolensk to Vologda
            5 fighters moved from Novgorod to Norway
            2 transports moved from 115 Sea Zone to 113 Sea Zone
            4 infantry moved from Germany to 113 Sea Zone
            2 bombers and 1 tactical_bomber moved from Western Germany to Norway
            4 infantry and 2 transports moved from 113 Sea Zone to 112 Sea Zone
            3 fighters and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
            4 infantry moved from 112 Sea Zone to Norway
    
        Combat - Germans
            Battle in Norway
                Germans attack with 2 bombers, 5 fighters, 4 infantry and 1 tactical_bomber
                British defend with 1 fighter; Americans defend with 1 airfield, 1 factory_minor, 1 fighter and 2 infantry
                    Germans roll dice for 2 bombers, 5 fighters, 4 infantry and 1 tactical_bomber in Norway, round 2 : 6/12 hits, 5.17 expected hits
                    Americans roll dice for 2 fighters and 2 infantry in Norway, round 2 : 2/4 hits, 2.00 expected hits
                    2 infantry owned by the Germans, 2 infantry owned by the Americans, 1 fighter owned by the Americans and 1 fighter owned by the British lost in Norway
                Germans win, taking Norway from Americans with 2 bombers, 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 20
                Casualties for Germans: 2 infantry
                Casualties for Americans: 1 fighter and 2 infantry
                Casualties for British: 1 fighter
            Battle in Tambov
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Northwest Persia
                Germans attack with 2 bombers and 2 mech_infantrys
                British defend with 1 armour and 1 infantry
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Northwest Persia, round 2 : 2/4 hits, 1.67 expected hits
                    British roll dice for 1 armour and 1 infantry in Northwest Persia, round 2 : 1/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Germans, 1 infantry owned by the British and 1 armour owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 armour and 1 infantry
            Battle in Samara
                Germans attack with 2 fighters, 2 mech_infantrys and 3 tactical_bombers
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 2 fighters, 2 mech_infantrys and 3 tactical_bombers in Samara, round 2 : 4/7 hits, 3.17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
                Germans win, taking Samara from Russians with 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Vologda
                Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 2 artilleries
                    Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Vologda, round 2 : 4/6 hits, 2.67 expected hits
                    Russians roll dice for 2 artilleries in Vologda, round 2 : 1/2 hits, 0.67 expected hits
                    2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Germans win, taking Vologda from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 artilleries
    
        Non Combat Move - Germans
            2 fighters and 2 tactical_bombers moved from Vologda to Bryansk
            1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
            2 fighters and 3 tactical_bombers moved from Samara to Bryansk
            1 mech_infantry moved from Novgorod to Bryansk
            2 infantry moved from Novgorod to Archangel
            3 mech_infantrys moved from Eastern Poland to Bryansk
            3 mech_infantrys moved from Ukraine to Bryansk
            2 bombers moved from Northwest Persia to Bryansk
            3 mech_infantrys moved from Germany to Eastern Poland
            1 mech_infantry moved from Western Germany to Poland
            2 infantry moved from Holland Belgium to Western Germany
            1 tactical_bomber moved from 112 Sea Zone to Eastern Poland
            1 tactical_bomber moved from Norway to Poland
            2 bombers moved from Norway to Western Germany
            3 fighters moved from 112 Sea Zone to Western Germany
            4 fighters moved from Norway to 112 Sea Zone
            1 fighter moved from Norway to Western Germany
    
        Place Units - Germans
            2 carriers and 2 destroyers placed in 112 Sea Zone
            3 mech_infantrys placed in Novgorod
            3 infantry placed in Ukraine
            3 mech_infantrys placed in Volgograd
    
        Turn Complete - Germans
            Germans collect 61 PUs; end with 61 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Russians regular : 1.33
    Germans regular : 2.83
    British regular : 0.17
    

    Savegame

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  • RE: dawgoneit -VS- Entek TRS.

    TripleA Turn Summary: Dutch round 1

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 1
    
        Combat Move - Dutch
            1 T.Boat moved from sz57 to sz59
            1 T.Boat moved from sz58 to sz70
            1 Destroyer moved from sz81 to sz70
            1 Transport moved from sz81 to sz50
            1 Transport moved from sz57 to sz60
            1 EarlyFighter moved from S.Borneo to sz60
    
        Purchase Units - Dutch
            Dutch buy 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in sz70
                Dutch attack with 1 Destroyer and 1 T.Boat
                Yamamoto defend with 1 Submarine
                    Yamamoto roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.17 expected hits
                    Dutch roll dice for 1 Destroyer and 1 T.Boat in sz70, round 2 : 2/2 hits, 0.67 expected hits
                    1 Submarine owned by the Yamamoto lost in sz70
                Dutch win with 1 Destroyer and 1 T.Boat remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Submarine
            Battle in sz60
                Dutch attack with 1 EarlyFighter and 1 Transport
                Hisaichi defend with 1 Destroyer
                    Dutch roll dice for 1 EarlyFighter and 1 Transport in sz60, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Destroyer in sz60, round 2 : 1/1 hits, 0.50 expected hits
                    1 Transport owned by the Dutch lost in sz60
                1 EarlyFighter owned by the Dutch retreated
                Hisaichi win with 1 Destroyer remaining. Battle score for attacker is -6
                Casualties for Dutch: 1 Transport
    
        Non Combat Move - Dutch
            1 EarlyFighter moved from sz60 to S.Borneo
            1 Artillery and 1 Infantry moved from E.Borneo to S.Borneo
            2 Infantrys moved from Borneo to E.Borneo
            1 Artillery, 1 Infantry and 1 Tank moved from Sumatra to N.S
            1 Infantry moved from Java to Sumatra
            1 Infantry moved from Lambok to Soem
            1 EarlyFighter moved from Sarong to Celebs
    
        Place Units - Dutch
            3 Infantrys placed in S.Borneo
    
        Turn Complete - Dutch
            Dutch collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.17
    Dutch regular : 1.00
    Hisaichi regular : 0.50
    

    Savegame

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  • RE: L21 Simon33 (L+16) vsAetV (X) BM

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 3 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from French Indo China to Shan State
            1 infantry moved from French Indo China to Yunnan
                  Japanese take Yunnan from Chinese
            1 artillery and 1 infantry moved from French Indo China to Kwangsi
            1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 20 Sea Zone
            2 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung
            1 marine moved from French Indo China to 36 Sea Zone
            1 battleship and 1 marine moved from 36 Sea Zone to 20 Sea Zone
            1 marine moved from 20 Sea Zone to Kiangsi
            1 marine moved from French Indo China to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
            2 bombers moved from French Indo China to Shan State
            1 tactical_bomber moved from French Indo China to Kwangtung
            1 battleship, 8 carriers, 2 destroyers, 3 fighters, 1 marine, 4 submarines and 3 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
            1 artillery moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
            1 submarine moved from 42 Sea Zone to 54 Sea Zone
            1 artillery moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
    
        Combat - Japanese
            Battle in 20 Sea Zone
                Japanese attack with 2 battleships, 8 carriers, 2 destroyers, 3 fighters, 1 marine, 4 submarines, 3 tactical_bombers and 2 transports
                Americans defend with 1 destroyer
                    Japanese roll dice for 4 submarines in 20 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits
                    Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the Americans lost in 20 Sea Zone
                Japanese win, taking 20 Sea Zone from Americans with 2 battleships, 8 carriers, 2 destroyers, 3 fighters, 4 submarines, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Kwangtung
                Japanese attack with 2 artilleries, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 artilleries, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 0/5 hits, 1,83 expected hits
                    UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kwangtung
                    Japanese roll dice for 2 artilleries, 1 infantry and 1 tactical_bomber in Kwangtung, round 3 : 0/4 hits, 1,50 expected hits
                    UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 artilleries, 1 infantry and 1 tactical_bomber in Kwangtung, round 4 : 2/4 hits, 1,50 expected hits
                    UK_Pacific roll dice for 1 infantry in Kwangtung, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Kwangsi
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 3/4 hits, 1,83 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Kiangsi
            Battle in Shan State
                Japanese attack with 2 bombers and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Shan State, round 2 : 2/3 hits, 1,50 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Kiangsi from Chinese, taking Shan State from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Shan State to French Indo China
            1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
            1 tactical_bomber moved from Kwangtung to 20 Sea Zone
            1 fighter moved from Japan to 20 Sea Zone
            1 destroyer moved from 36 Sea Zone to 19 Sea Zone
    
        Place Units - Japanese
            2 armour placed in French Indo China
            1 destroyer placed in 36 Sea Zone
            2 fighters and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,3,5,3,5,1,6,1,1,1,5,1,6,2,3,3,1,2,5,4,2,2,3,2,5,5,1,2,5,2,6,6,1,5,6,4,2,6,5,2,2,6,3,6,3,1,2,1,4
            Japanese collect 38 PUs (11 lost to blockades); end with 38 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,67
    Americans regular : 0,67
    Japanese regular : -1,50
    UK_Pacific regular : -0,33
    

    Savegame

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  • RE: L21 BM Giallo (Allies+20) vs AetV (Axis)

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 1 fighter, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 armour moved from France to Normandy Bordeaux
                  Germans take Normandy Bordeaux from French
            1 armour moved from France to Holland Belgium
            2 bombers moved from Western Germany to 109 Sea Zone
            1 fighter moved from 112 Sea Zone to 109 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
            2 fighters and 2 tactical_bombers moved from Western Germany to 97 Sea Zone
    
        Combat - Germans
            Battle in 109 Sea Zone
                Germans attack with 2 bombers and 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 109 Sea Zone
                Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Holland Belgium
                Germans attack with 1 armour
                French defend with 1 artillery
                    Germans roll dice for 1 armour in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits
                    French roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the French lost in Holland Belgium
                Germans win, taking Holland Belgium from French with 1 armour remaining. Battle score for attacker is 4
                Casualties for French: 1 artillery
            Battle in 97 Sea Zone
                Germans attack with 2 fighters and 2 tactical_bombers
                British defend with 1 carrier and 1 cruiser
                    Germans roll dice for 2 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
                    British roll dice for 1 carrier and 1 cruiser in 97 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
                    1 cruiser owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 carrier owned by the British lost in 97 Sea Zone
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 fighter and 1 tactical_bomber
                Casualties for British: 1 carrier and 1 cruiser
            Battle in 110 Sea Zone
                Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber
                British defend with 1 battleship and 1 transport
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber in 110 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
                    British roll dice for 1 battleship and 1 transport in 110 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 battleship owned by the British lost in 110 Sea Zone
                    1 transport owned by the British lost in 110 Sea Zone
                Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 27
                Casualties for British: 1 battleship and 1 transport
    
        Non Combat Move - Germans
            1 fighter moved from 109 Sea Zone to 110 Sea Zone
            2 bombers moved from 109 Sea Zone to Western Germany
            3 armour moved from France to Germany
            1 transport moved from 112 Sea Zone to 113 Sea Zone
            2 infantry moved from Germany to 113 Sea Zone
            2 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            3 armour, 2 artilleries and 7 infantry moved from Yugoslavia to Romania
            3 aaGuns, 3 artilleries and 13 infantry moved from Slovakia Hungary to Romania
            1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Southern Italy
            5 infantry moved from Bulgaria to Romania
            2 infantry moved from Norway to Finland
    
        Place Units - Germans
            6 armour and 4 mech_infantrys placed in Germany
            1 fighter and 2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 41 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    French regular : -0,33
    Germans regular : 0,17
    British regular : 1,50
    

    Savegame

    posted in League
  • RE: NML 1914 - Team Game #1

    TripleA Turn Summary: Russia round 14

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 14
    
        Research Technology - Russia
            Russia spend 0 on tech rolls
                Russia rolls : 1/1 hits, 0.00 expected hits
            Russia removing all Technology Tokens after successful research.
            Russia discover workingWomen
    
        Combat Move - Russia
            1 conscript and 1 field_gun moved from Finland to Karelia
            3 field_guns and 3 infantry moved from St. Petersburg to Karelia
            1 conscript moved from Finland to Murmansk
    
        Purchase Units - Russia
            Russia buy 5 conscripts and 3 trenchs; Remaining resources: 22 PUs; 0 techTokens; 
    
        Combat - Russia
            Battle in Karelia
                Russia attack with 1 conscript, 4 field_guns and 3 infantry
                Communists defend with 2 conscripts and 3 field_guns
                    Russia roll dice for 1 conscript, 4 field_guns and 3 infantry in Karelia, round 2 : 1/8 hits, 2.50 expected hits
                    Communists roll dice for 2 conscripts and 3 field_guns in Karelia, round 2 : 0/5 hits, 1.33 expected hits
                    1 conscript owned by the Communists lost in Karelia
                4 field_guns owned by the Russia, 3 infantry owned by the Russia and 1 conscript owned by the Russia retreated to Finland
                Communists win with 1 conscript and 3 field_guns remaining. Battle score for attacker is 2
                Casualties for Communists: 1 conscript
    
        Non Combat Move - Russia
            9 conscripts, 2 field_guns and 1 infantry moved from Khabarovsk to Primorsky
    
        Place Units - Russia
            5 conscripts and 3 trenchs placed in Vladivostok
    
        Activate Technology - Russia
            Russia activating workingWomen
            Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg
            Trigger RussiaS: Russia met a national objective for an additional 1 techTokens; end with 1 techTokens
    
        Turn Complete - Russia
            Russia collect 20 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Russia rolls : 1.00
    Communists regular : -1.33
    Russia regular : -1.50
    

    Savegame

    posted in Team Games
  • RE: dawgoneit -VS- Entek TRS.

    TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 1
    
        Combat Move - Chinese
            1 Infantry moved from Haixi to W.Mongolia
            1 Tank moved from Urumal to W.Mongolia
            1 EarlyFighter moved from Urumal to W.Mongolia
            1 Tank moved from Urumal to Gobi
            1 Infantry moved from Quyan to Gobi
            1 EarlyFighter moved from Xining to Gobi
    
        Purchase Units - Chinese
            Chinese buy 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in W.Mongolia
                Chinese attack with 1 EarlyFighter, 1 Infantry and 1 Tank
                Neutral defend with 1 Bunker
                    Chinese roll dice for 1 EarlyFighter, 1 Infantry and 1 Tank in W.Mongolia, round 2 : 2/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 Bunker in W.Mongolia, round 2 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Neutral lost in W.Mongolia
                Chinese loses 0 PUs for violating W.Mongolias neutrality.
                Chinese win, taking W.Mongolia from Neutral with 1 EarlyFighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Neutral: 1 Bunker
            Battle in Gobi
                Chinese attack with 1 EarlyFighter, 1 Infantry and 1 Tank
                Neutral defend with 1 Bunker
                    Chinese roll dice for 1 EarlyFighter, 1 Infantry and 1 Tank in Gobi, round 2 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Bunker in Gobi, round 2 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 EarlyFighter, 1 Infantry and 1 Tank in Gobi, round 3 : 1/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 Bunker in Gobi, round 3 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Neutral lost in Gobi
                Chinese loses 0 PUs for violating Gobis neutrality.
                Chinese win, taking Gobi from Neutral with 1 EarlyFighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Neutral: 1 Bunker
    
        Non Combat Move - Chinese
            1 EarlyFighter moved from Gobi to Sikang
            1 EarlyFighter moved from W.Mongolia to Tsingnan
            1 Artillery moved from Urumal to Quyan
            1 Infantry moved from Urumal to Quyan
            1 AAGun moved from Urumal to Quyan
            1 Infantry moved from Yecheng to Quyan
            1 Artillery moved from Cheng to Ming Jong
            1 Infantry moved from Ming Jong to Tsingnan
            5 Infantrys moved from Xining to Tsingnan
            2 Artillerys moved from Xining to Tsingnan
            2 Tanks moved from Xining to Sikang
            1 AAGun moved from Xining to Tsingnan
            1 Infantry moved from Nancheng to Sikang
            1 Infantry and 1 Tank moved from Tsingnan to Sikang
            1 Infantry moved from Gansu to Szechwan
            1 Artillery, 3 Infantrys and 1 Tank moved from Szechwan to Sian
            1 Infantry moved from Hanan to Sian
            1 Tank moved from Kiangsi to Sian
            1 Infantry moved from W.Sian to Sian
            1 Infantry moved from N.Chunking to W.Sian
            1 Infantry moved from Hanan to Sian
            1 Infantry moved from N.Chunking to Hanan
            1 Tank moved from W.Chunking to W.Sian
    
        Place Units - Chinese
            3 Infantrys placed in Xining
    
        Turn Complete - Chinese
            Chinese collect 42 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Neutral regular : -1.50
    

    Savegame

    posted in Play Boardgames
  • RE: FMRommel (Ent) vs Entek (CP) 1914

    TripleA Turn Summary: Germany round 8

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0

    Game History

    Round: 8
    
        Research Technology - Germany
                Germany roll 6,5 and gets 1 hit
            Germany removing all Technology Tokens after successful research.
            Germany discover victoryBonds
    
        Combat Move - Germany
            2 field_guns, 1 heavy_gun and 3 infantry moved from Wurttemburg to Alsace
            10 stormtruppens moved from Nassau to Rhine
            2 field_guns and 2 infantry moved from Bavaria to Wurttemburg
            10 stormtruppens moved from Brandenburg to West Prussia
                  Germany take West Prussia from Britain
            1 field_gun, 1 infantry and 1 tank moved from Galicia to Western Poland
    
        Purchase Units - Germany
            Germany buy 4 field_guns, 3 heavy_guns, 7 infantry, 10 stormtruppens and 9 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Germany
            Battle in Western Poland
                Germany attack with 1 field_gun, 1 infantry and 1 tank
                Britain defend with 1 infantry
                    Germany roll dice for 1 field_gun, 1 infantry and 1 tank in Western Poland, round 2 : 2/3 hits, 1.33 expected hits
                    Russia roll dice for 1 infantry in Western Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Britain lost in Western Poland
                Germany win, taking Western Poland from Russia with 1 field_gun, 1 infantry and 1 tank remaining. Battle score for attacker is 3
                Casualties for Britain: 1 infantry
            Battle in Alsace
                Germany attack with 2 field_guns, 1 heavy_gun and 3 infantry
                France defend with 1 field_gun
                    Germany roll dice for 2 field_guns, 1 heavy_gun and 3 infantry in Alsace, round 2 : 1/6 hits, 2.00 expected hits
                    France roll dice for 1 field_gun in Alsace, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germany and 1 field_gun owned by the France lost in Alsace
                Germany win, taking Alsace from France with 2 field_guns, 1 heavy_gun and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Germany: 1 infantry
                Casualties for France: 1 field_gun
    
        Non Combat Move - Germany
            1 infantry moved from Hanover to Westphalia
            1 field_gun and 1 infantry moved from Mecklenburg to Hanover
            5 stormtruppens moved from Berlin to Brandenburg
            5 stormtruppens moved from Berlin to Saxony
            1 field_gun and 1 infantry moved from Warsaw to Eastern Poland
            1 infantry moved from Eastern Poland to East Prussia
    
        Place Units - Germany
            1 trench placed in Dar es Salaam
            1 trench placed in Shanghai 2
            1 trench placed in German New Guinea
            1 trench placed in Rhine
            1 trench placed in East Prussia
            1 trench placed in Eastern Poland
            1 trench placed in Belgium
            1 trench placed in Rhine
            1 trench placed in Mecklenburg
            1 field_gun, 1 heavy_gun and 1 infantry placed in Belgium
            1 field_gun and 1 infantry placed in Warsaw
            1 field_gun, 1 heavy_gun and 1 infantry placed in Wurttemburg
            1 field_gun, 1 heavy_gun and 4 infantry placed in Mecklenburg
            10 stormtruppens placed in Berlin
    
        Activate Technology - Germany
            Germany activating victoryBonds
    
        Turn Complete - Germany
            Germany collect 109 PUs; end with 109 PUs
    

    Combat Hit Differential Summary :

    Germany regular : -0.33
    France regular : 0.67
    Russia regular : -0.33
    

    Savegame

    posted in Play Boardgames