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    Degrasse

    @Degrasse

    2021 '19 '18 '17 '16

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    Location Florida Age 58

    Degrasse Follow
    2021 '19 '18 '17 '16

    Best posts made by Degrasse

    • RE: 1914 NML UK vs Us

      Pick a new map and let’s go. I’m pretty flexible.

      posted in Team Games
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      Degrasse
    • RE: WaW Team Game VIIII!

      Merry Christmas and Happy New Years to all of you.

      Maybe I will start building a navy next turn. 🙂

      posted in Team Games
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      Degrasse
    • RE: Napoleon 8 Players Game #12

      I’ve been slow getting around to responding, but if you need another player I’m up for the next round.

      I’m happily having a bachelor week while my wife is on travel. I’ve put the dishes in the dishwasher the wrong way, let dishes soak overnight, and slept on her side of the bed. 🙂 I should do a load of laundry the wrong way and fold it wrong too.

      posted in Team Games
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      Degrasse
    • RE: Napoleon 8 Players Game #12

      edrum. Russia
      Witt. Spain
      PP. Austria
      Degrasse. Sweden, I think for the first too as well.
      Cred.
      Entek.
      Whack.
      Dawg.

      posted in Team Games
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      Degrasse
    • RE: WaW Team Game III

      I’m ready to combine our Navy’s into a massive doomstack. 🙂

      posted in Team Games
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      Degrasse
    • RE: 1914: 3 English gents play the CP and 3 unruly Yanks play the Entente

      I was in Birmingham (England) several years ago, apparently my southern drawl is distinctive enough that everyone could tell which part I grew up in. The accents in Scotland though sounded to my ear like they were all from small towns in Georgia, I felt very much at home listening to them. 🙂

      Jamie

      posted in Team Games
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      Degrasse
    • RE: 1914: 3 English gents play the CP and 3 unruly Yanks play the Entente

      Admiral de Grasse, french admiral who saved Washington at Yorktown. 🙂

      posted in Team Games
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      Degrasse
    • RE: NML 1914: 3 Americans (Centrals) vs 3 Brits (Entente) #2

      I followed the instructions and got rid of the dice server error, thank you for posting the link.

      posted in Team Games
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      Degrasse
    • RE: nml-1914-3-americans-centrals-vs-3-brits-entente-Game 3

      There’s no rush, it’s a new year and everyone is busy right now.

      posted in Team Games
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      Degrasse
    • RE: NML 1914 - 3 Yanks (Entente) vs 2 Brits (CPs) - Game 4

      To quote my buddy here in Florida, “Dice beat skill.”

      posted in Team Games
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      Degrasse

    Latest posts made by Degrasse

    • RE: W@W team game 13

      Since I was Allies last game, I will go for Hisaichi unless someone else really wants it. If so, then I will go for France/China as a second choice.

      posted in Team Games
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      Degrasse
    • RE: Napoleon 18 with a 10 bid.

      TripleA Turn Summary: OttomanEmpire round 11

      TripleA Turn Summary for game: Napoleonic Empires, version: 4.2.0

      Game History

      Round: 11
      
          Combat Move - OttomanEmpire
      
          Purchase Units - OttomanEmpire
              OttomanEmpire buy 2 Fortresss and 1 Mortella_Tower; Remaining resources: 3 PUs; 
      
          Combat - OttomanEmpire
      
          Place Units - OttomanEmpire
              2 Fortresss and 1 Mortella_Tower placed in Constantinople
      
          Turn Complete - OttomanEmpire
              OttomanEmpire collect 9 PUs; end with 12 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Team Games
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      Degrasse
    • RE: WaW Team Game VIIII!

      On to the next game then?

      posted in Team Games
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      Degrasse
    • RE: WaW Team Game VIIII!

      TripleA Turn Summary: Chinese round 9

      TripleA Turn Summary for game: World At War, version: 2.1.1

      Game History

      Round: 9
      
          Combat Move - Chinese
              1 Mech.Inf moved from Hunan to N.Thailand
                    Chinese take N.Thailand from Thai
              1 Mech.Inf moved from N.Thailand to S.French Indochina
              1 Mech.Inf moved from Hunan to Burma
              1 Infantry moved from Kweichow to N.French Indochina
              1 Infantry moved from Shantung to 84 Sea Zone
              1 Infantry moved from 84 Sea Zone to Hokkaido
                    Chinese take Hokkaido from Yamamoto
              1 Mech.Inf moved from Hunan to Kwangtung
              2 Mech.Infs moved from Hunan to Kwangsi
              3 Infantrys moved from Hupeh to Hunan
              2 Bombers moved from Shantung to Tokyo
              1 Mech.Inf moved from Shensi to Kwangsi
              1 Artillery, 1 Elite and 3 Infantrys moved from Shanghai to Kiangsi
              1 Mech.Inf moved from Shanghai to Kwangtung
              1 L.Fighter moved from Shantung to Kwangsi
              1 Infantry moved from Peking to Liaoning
              2 Infantrys moved from Chahar to Peking
              2 Infantrys moved from Suiyuan to Chahar
              2 Infantrys moved from Shensi to Hupeh
              2 Infantrys moved from Szechwan to Kweichow
              2 Tanks moved from Ningsia to Chahar
              3 Infantrys moved from Ningsia to Shensi
              1 Artillery moved from Ningsia to Shensi
              1 Artillery and 2 Infantrys moved from Lanchow to Szechwan
              2 Artillerys and 1 Elite moved from E.Qinghai to Lanchow
              2 ArmoredCars moved from Hsining to Lanchow
              2 ArmoredCars moved from Hsining to Lanchow
              4 Infantrys moved from W.Qinghai to E.Qinghai
              2 Infantrys moved from Hsining to E.Qinghai
              4 Infantrys moved from Urumqi to E.Sinkiang
      
          Purchase Units - Chinese
              Chinese buy 1 Destroyer, 8 Infantrys, 2 Marines and 2 Transports; Remaining resources: 0 PUs; 
      
          Combat - Chinese
              Strategic bombing raid in Tokyo
                      Yamamoto roll AA dice in Tokyo : 0/2 hits, 0.33 expected hits
                  Bombing raid in Tokyo rolls: 1,1 and causes: 2 damage to unit: Factory
                  Bombing raid in Tokyo causes 2 damage total. 
              Battle in S.French Indochina
                  Chinese attack with 1 Mech.Inf
                  Thai defend with 1 Infantry
                      Chinese roll dice for 1 Mech.Inf in S.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
                      Yamamoto roll dice for 1 Infantry in S.French Indochina, round 2 : 1/1 hits, 0.33 expected hits
                  1 Mech.Inf owned by the Chinese lost in S.French Indochina
                  Yamamoto win with 1 Infantry remaining. Battle score for attacker is -6
                  Casualties for Chinese: 1 Mech.Inf
              Battle in Burma
                  Chinese attack with 1 Mech.Inf
                  Thai defend with 1 Infantry
                      Chinese roll dice for 1 Mech.Inf in Burma, round 2 : 0/1 hits, 0.33 expected hits
                      Thai roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 Mech.Inf in Burma, round 3 : 0/1 hits, 0.33 expected hits
                      Thai roll dice for 1 Infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
                  1 Mech.Inf owned by the Chinese lost in Burma
                  Thai win with 1 Infantry remaining. Battle score for attacker is -6
                  Casualties for Chinese: 1 Mech.Inf
              Battle in Kwangsi
                  Chinese attack with 1 L.Fighter and 3 Mech.Infs
                  Yamamoto defend with 1 Artillery and 1 Factory
                      Chinese roll dice for 1 L.Fighter and 3 Mech.Infs in Kwangsi, round 2 : 0/4 hits, 1.50 expected hits
                      Yamamoto roll dice for 1 Artillery in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 L.Fighter and 3 Mech.Infs in Kwangsi, round 3 : 1/4 hits, 1.50 expected hits
                      Yamamoto roll dice for 1 Artillery in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
                      1 Artillery owned by the Yamamoto lost in Kwangsi
                  Chinese win, taking Kwangsi from Yamamoto with 1 L.Fighter and 3 Mech.Infs remaining. Battle score for attacker is 4
                  Casualties for Yamamoto: 1 Artillery
              Battle in Kiangsi
                  Chinese attack with 1 Artillery, 1 Elite and 3 Infantrys
                  Hisaichi defend with 1 Infantry
                      Chinese roll dice for 1 Artillery, 1 Elite and 3 Infantrys in Kiangsi, round 2 : 1/5 hits, 1.33 expected hits
                      Yamamoto roll dice for 1 Infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                      1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Kiangsi
                  Chinese win, taking Kiangsi from Yamamoto with 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 Infantry
                  Casualties for Hisaichi: 1 Infantry
              Battle in Kwangtung
                  Chinese attack with 2 Mech.Infs
                  Hisaichi defend with 1 Infantry
                      Chinese roll dice for 2 Mech.Infs in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                      Hisaichi roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Hisaichi lost in Kwangtung
                  Chinese win, taking Kwangtung from Hisaichi with 2 Mech.Infs remaining. Battle score for attacker is 2
                  Casualties for Hisaichi: 1 Infantry
      
          Non Combat Move - Chinese
              1 Bomber moved from Tokyo to Shantung
              1 Bomber moved from Tokyo to Shantung
              1 L.Fighter moved from Kwangsi to Shantung
      
          Place Units - Chinese
              1 Destroyer and 2 Transports placed in 84 Sea Zone
              4 Infantrys placed in Urumqi
              4 Infantrys and 2 Marines placed in Hsining
      
          Turn Complete - Chinese
              Chinese collect 53 PUs; end with 53 PUs
      

      Combat Hit Differential Summary :

      Yamamoto regular : 0.67
      Chinese regular : -3.00
      Yamamoto AA : -0.33
      Thai regular : 0.33
      Hisaichi regular : -0.33
      

      Savegame

      posted in Team Games
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      Degrasse
    • RE: WaW Team Game VIIII!

      TripleA Turn Summary: French round 9

      TripleA Turn Summary for game: World At War, version: 2.1.1

      Game History

      Round: 9
      
          Combat Move - French
              2 Transports moved from 2 Sea Zone to 1 Sea Zone
              2 Artillerys moved from Churchill to 1 Sea Zone
              1 Infantry moved from Churchill to 1 Sea Zone
              1 Elite moved from Churchill to 1 Sea Zone
              2 Artillerys, 1 Elite, 1 Infantry and 2 Transports moved from 1 Sea Zone to 2 Sea Zone
              2 Artillerys, 1 Elite and 1 Infantry moved from 2 Sea Zone to Greenland
              1 Submarine moved from 30 Sea Zone to 17 Sea Zone
              1 Submarine moved from 17 Sea Zone to 9 Sea Zone
      
          Purchase Units - French
              French buy 1 Destroyer and 1 Elite; Remaining resources: 1 PUs; 
      
          Non Combat Move - French
      
          Place Units - French
              1 Destroyer placed in 1 Sea Zone
              1 Elite placed in Churchill
      
          Turn Complete - French
              French collect 12 PUs; end with 13 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Team Games
      D
      Degrasse
    • RE: Napoleon 18 with a 10 bid.

      TripleA Turn Summary: OttomanEmpire round 10

      TripleA Turn Summary for game: Napoleonic Empires, version: 4.2.0

      Game History

      Round: 10
      
          Combat Move - OttomanEmpire
              1 Artillery moved from Kiutayeh to Smyrna
              1 Fusiliers moved from Kiutayeh to Smyrna
              1 Horse_Artillery moved from Anatolia to Smyrna
      
          Purchase Units - OttomanEmpire
              OttomanEmpire buy 2 Fusilierss and 4 Mortella_Towers; Remaining resources: 0 PUs; 
      
          Combat - OttomanEmpire
              Battle in Smyrna
                  OttomanEmpire attack with 1 Artillery, 1 Fusiliers and 1 Horse_Artillery
                  UnitedKingdom defend with 1 Fusiliers and 1 Marines
                      OttomanEmpire roll dice for 1 Artillery, 1 Fusiliers and 1 Horse_Artillery in Smyrna, round 2 : 1/3 hits, 0.83 expected hits
                      UnitedKingdom roll dice for 1 Fusiliers and 1 Marines in Smyrna, round 2 : 1/2 hits, 0.67 expected hits
                      1 Horse_Artillery owned by the OttomanEmpire and 1 Fusiliers owned by the UnitedKingdom lost in Smyrna
                      OttomanEmpire roll dice for 1 Artillery and 1 Fusiliers in Smyrna, round 3 : 2/2 hits, 0.67 expected hits
                      UnitedKingdom roll dice for 1 Marines in Smyrna, round 3 : 0/1 hits, 0.33 expected hits
                      1 Marines owned by the UnitedKingdom lost in Smyrna
                  OttomanEmpire win, taking Smyrna from UnitedKingdom with 1 Artillery and 1 Fusiliers remaining. Battle score for attacker is 5
                  Casualties for OttomanEmpire: 1 Horse_Artillery
                  Casualties for UnitedKingdom: 1 Fusiliers and 1 Marines
      
          Non Combat Move - OttomanEmpire
              4 Chasseurss, 2 Dragoonss, 5 Fusilierss and 1 General moved from Bulgaria to Constantinople
              1 Cutter moved from SZ92 to SZ84
              2 Barques, 6 Brigantines and 2 Cutters moved from SZ92 to SZ84
      
          Place Units - OttomanEmpire
              2 Fusilierss and 4 Mortella_Towers placed in Constantinople
      
          Turn Complete - OttomanEmpire
              OttomanEmpire collect 16 PUs; end with 16 PUs
      

      Combat Hit Differential Summary :

      UnitedKingdom regular : 0.00
      OttomanEmpire regular : 1.50
      

      Savegame

      posted in Team Games
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      Degrasse
    • RE: WaW Team Game VIIII!

      @witt I put the planes in London and moved the carrier back, if you would rather the other way with the carrier and planes in the channel, just have the next person edit the game file. I am happy either way.

      posted in Team Games
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      Degrasse
    • RE: WaW Team Game VIIII!

      @degrasse Please note the newly built Chinese navy, we will be conducting amphibious invasions next turn. 🙂

      posted in Team Games
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      Degrasse
    • RE: WaW Team Game VIIII!

      TripleA Turn Summary: Chinese round 8

      TripleA Turn Summary for game: World At War, version: 2.1.1

      Game History

      Round: 8
      
          Combat Move - Chinese
              1 Infantry moved from Kweichow to N.French Indochina
                    French take N.French Indochina from Hisaichi
              1 Infantry moved from Szechwan to Kweichow
              1 Infantry moved from Szechwan to Hupeh
              2 Infantrys moved from Shensi to Hupeh
              2 Infantrys moved from Suiyuan to Chahar
              1 Infantry moved from Ningsia to Suiyuan
              1 Infantry moved from Ningsia to Suiyuan
              1 Infantry moved from Ningsia to Shensi
              1 Infantry moved from Lanchow to Shensi
              2 Infantrys moved from Lanchow to Szechwan
              1 Artillery moved from E.Qinghai to Lanchow
              1 Artillery moved from E.Qinghai to Ningsia
              3 Infantrys moved from E.Qinghai to Ningsia
              2 Infantrys moved from E.Qinghai to Lanchow
              4 Infantrys moved from E.Sinkiang to W.Qinghai
              1 Elite moved from Hsining to E.Qinghai
              2 Artillerys moved from Hsining to E.Qinghai
              2 Tanks moved from Hsining to Ningsia
              1 Mech.Inf moved from Hsining to Shensi
              1 Mech.Inf moved from Peking to Korea
                    Chinese take Korea from Hisaichi
              1 Mech.Inf moved from Peking to Shanghai
              1 Artillery moved from Shantung to Shanghai
              3 Infantrys moved from Shantung to Shanghai
              1 Elite moved from Shantung to Shanghai
              1 Mech.Inf moved from Shantung to Hunan
              2 Mech.Infs moved from Shansi to Hunan
              2 Mech.Infs moved from Shansi to Hunan
              1 L.Fighter moved from Shansi to Shanghai
              2 Bombers moved from Shansi to Hunan
      
          Purchase Units - Chinese
              Chinese buy 4 ArmoredCars, 1 Bunker, 8 Infantrys and 1 T.Boat; Remaining resources: 0 PUs; 
      
          Combat - Chinese
              Battle in Hunan
                  Chinese attack with 2 Bombers and 5 Mech.Infs
                  Hisaichi defend with 1 Tank
                      Chinese roll dice for 2 Bombers and 5 Mech.Infs in Hunan, round 2 : 3/7 hits, 3.00 expected hits
                      Hisaichi roll dice for 1 Tank in Hunan, round 2 : 0/1 hits, 0.50 expected hits
                      1 Tank owned by the Hisaichi lost in Hunan
                  Chinese win, taking Hunan from Hisaichi with 2 Bombers and 5 Mech.Infs remaining. Battle score for attacker is 5
                  Casualties for Hisaichi: 1 Tank
              Battle in Shanghai
                  Chinese attack with 1 Artillery, 1 Elite, 3 Infantrys, 1 L.Fighter and 1 Mech.Inf
                  Hisaichi defend with 1 ArmoredCar and 1 Tank
                      Chinese roll dice for 1 Artillery, 1 Elite, 3 Infantrys, 1 L.Fighter and 1 Mech.Inf in Shanghai, round 2 : 2/7 hits, 2.33 expected hits
                      Hisaichi roll dice for 1 ArmoredCar and 1 Tank in Shanghai, round 2 : 0/2 hits, 0.67 expected hits
                      1 ArmoredCar owned by the Hisaichi and 1 Tank owned by the Hisaichi lost in Shanghai
                  Chinese win, taking Shanghai from Hisaichi with 1 Artillery, 1 Elite, 3 Infantrys, 1 L.Fighter and 1 Mech.Inf remaining. Battle score for attacker is 9
                  Casualties for Hisaichi: 1 ArmoredCar and 1 Tank
      
          Non Combat Move - Chinese
              1 L.Fighter moved from Shanghai to Shantung
              2 Bombers moved from Hunan to Shantung
              1 AAGun, 2 Artillerys and 4 Infantrys moved from Shansi to Shantung
      
          Place Units - Chinese
              1 Bunker and 3 Infantrys placed in Shantung
              4 ArmoredCars and 2 Infantrys placed in Hsining
              3 Infantrys placed in Urumqi
              Chinese undo move 1.
              1 T.Boat placed in 84 Sea Zone
              1 Bunker and 2 Infantrys placed in Shantung
              1 Infantry placed in Urumqi
      
          Turn Complete - Chinese
              Chinese collect 44 PUs; end with 44 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.33
      Hisaichi regular : -1.17
      

      Savegame

      posted in Team Games
      D
      Degrasse
    • RE: WaW Team Game VIIII!

      TripleA Turn Summary: French round 8

      TripleA Turn Summary for game: World At War, version: 2.1.1

      Game History

      Round: 8
      
          Combat Move - French
              1 Submarine moved from 41 Sea Zone to 30 Sea Zone
              2 Transports moved from 16 Sea Zone to 2 Sea Zone
              2 Fighters moved from 20 Sea Zone to London
              1 Carrier moved from 20 Sea Zone to 17 Sea Zone
              1 Destroyer moved from 8 Sea Zone to 17 Sea Zone
      
          Purchase Units - French
              French buy 1 Bunker and 2 Infantrys; Remaining resources: 2 PUs; 
      
          Non Combat Move - French
      
          Place Units - French
              1 Bunker placed in French Equatorial Africa
              2 Infantrys placed in Churchill
      
          Turn Complete - French
              French collect 10 PUs; end with 12 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Team Games
      D
      Degrasse