• RE: PTV OwenToo vs max334 (Axis)

    @owentoo So when i first saw your attacks a crazy notion popped in my head that i actually wasn’t playing a Tier E player, but maybe someone else who was using your email. That’s why i asked “who am i really playing” I’m natorious for knee jerk reactions. Sorry about that

    posted in Play Boardgames
  • RE: Pejon_88 (X) vs. Wizmark (Allies+6), P2V first game

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Southern Manchuria to Korea
            1 artillery and 2 infantry moved from Amur to Korea
            1 infantry moved from Gorky to Kirov
            1 armour and 1 mech_infantry moved from Samara to Kirov
            2 infantry moved from Urals to Northern Sinkiang
            1 artillery and 1 infantry moved from Kazakhstan to Western Sinkiang
            1 fighter moved from Urals to Northern Sinkiang
            1 fighter moved from Urals to Western Sinkiang
            1 artillery and 1 infantry moved from Saratov to Tambov
            1 artillery and 2 infantry moved from Kazakhstan to Stalingrad
            1 fighter and 1 tactical_bomber moved from Russia to Stalingrad
            1 fighter and 1 tactical_bomber moved from Russia to Tambov
            2 infantry moved from Russia to Smolensk
            1 fighter and 1 tactical_bomber moved from Russia to Smolensk
            4 armour and 3 mech_infantrys moved from Samara to Bryansk
            13 artilleries and 18 infantry moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 4 armour, 13 artilleries, 18 infantry and 3 mech_infantrys
                Germans defend with 3 infantry
                    Russians roll dice for 4 armour, 13 artilleries, 18 infantry and 3 mech_infantrys in Bryansk, round 2 : 15/38 hits, 12.50 expected hits
                    Germans roll dice for 3 infantry in Bryansk, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 4 armour, 13 artilleries, 16 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 3 infantry
            Battle in Tambov
                Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1.83 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tambov
                Russians win, taking Tambov from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Kirov
                Russians attack with 1 armour, 1 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kirov, round 2 : 2/3 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Kirov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kirov
                Russians win, taking Kirov from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Western Sinkiang
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Sinkiang, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Western Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Western Sinkiang
                Russians win, taking Western Sinkiang from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Northern Sinkiang
                Russians attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Northern Sinkiang, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Northern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Northern Sinkiang, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Northern Sinkiang, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Northern Sinkiang, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Northern Sinkiang, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Northern Sinkiang
                Russians win, taking Northern Sinkiang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Korea
                Russians attack with 1 artillery and 3 infantry
                Japanese defend with 2 infantry
                    Russians roll dice for 1 artillery and 3 infantry in Korea, round 2 : 3/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Korea, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                Russians win, taking Korea from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Stalingrad
                Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Stalingrad, round 2 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 2 infantry in Stalingrad, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Stalingrad
                    Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Stalingrad, round 3 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Stalingrad, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Stalingrad
                Russians win, taking Stalingrad from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            7 artilleries and 3 infantry moved from Kazakhstan to Urals
            1 fighter moved from Western Sinkiang to Urals
            1 fighter moved from Northern Sinkiang to Urals
            1 aaGun moved from Samara to Urals
            1 fighter and 1 tactical_bomber moved from Tambov to Russia
            1 fighter and 1 tactical_bomber moved from Smolensk to Russia
            1 aaGun moved from Russia to Bryansk
            2 aaGuns, 4 artilleries and 15 infantry moved from Southern Manchuria to Jehol
            1 fighter and 1 tactical_bomber moved from Stalingrad to Urals
    
        Place Units - Russians
            3 infantry placed in Urals
            1 artillery and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,4,6,2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2
            Russians collect 23 PUs (7 lost to blockades); end with 23 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.00
    Italians regular : 0.33
    Germans regular : 0.33
    Russians regular : 3.50
    

    Savegame

    posted in League
  • RE: Pejon_88 (X) vs. Wizmark (Allies+6), P2V first game

    TripleA Move Summary: Russians round 11

    TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Southern Manchuria to Korea
            1 artillery and 2 infantry moved from Amur to Korea
            1 infantry moved from Gorky to Kirov
            1 armour and 1 mech_infantry moved from Samara to Kirov
            2 infantry moved from Urals to Northern Sinkiang
            1 artillery and 1 infantry moved from Kazakhstan to Western Sinkiang
            1 fighter moved from Urals to Northern Sinkiang
            1 fighter moved from Urals to Western Sinkiang
            1 artillery and 1 infantry moved from Saratov to Tambov
            1 artillery and 2 infantry moved from Kazakhstan to Stalingrad
            1 fighter and 1 tactical_bomber moved from Russia to Stalingrad
            1 fighter and 1 tactical_bomber moved from Russia to Tambov
            2 infantry moved from Russia to Smolensk
            1 fighter and 1 tactical_bomber moved from Russia to Smolensk
            4 armour and 3 mech_infantrys moved from Samara to Bryansk
            13 artilleries and 18 infantry moved from Russia to Bryansk
    

    Savegame

    posted in League
  • RE: PTV OwenToo vs max334 (Axis)

    @owentoo If I had known, I would have escorted the trn with a DD… but anyway, no scramble

    posted in Play Boardgames
  • RE: PTV OwenToo vs max334 (Axis)

    Ok. I stand corrected on that one, but it appears to me that you are putting the Pacific Fleet in serious danger again.

    posted in Play Boardgames
  • RE: PTV OwenToo vs max334 (Axis)

    Maybe you didnt see, but I have 3 ftrs to repel the bomber attack in the Pacific

    posted in Play Boardgames
  • RE: PTV OwenToo vs max334 (Axis)

    @owentoo Did you mean to post that? And who am I really playing?

    posted in Play Boardgames
  • RE: CDS (X) vs Wiz (L) PTV

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 12 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 31 Sea Zone to 50 Sea Zone
            1 tactical_bomber moved from 30 Sea Zone to 50 Sea Zone
            5 fighters moved from 31 Sea Zone to 50 Sea Zone
            1 tactical_bomber moved from 31 Sea Zone to 50 Sea Zone
    
        Combat - Americans
            Battle in 50 Sea Zone
                Americans attack with 5 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 5 fighters and 2 tactical_bombers in 50 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits
                    Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 50 Sea Zone
                Americans win with 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 marine moved from Johnston Island to 31 Sea Zone
            1 artillery and 3 infantry moved from Johnston Island to 31 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 3 infantry, 1 marine, 1 submarine and 2 transports moved from 31 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from 50 Sea Zone to 65 Sea Zone
            1 carrier moved from 30 Sea Zone to 65 Sea Zone
            1 artillery and 3 infantry moved from 55 Sea Zone to Queensland
            1 marine moved from 55 Sea Zone to Queensland
            5 fighters and 1 tactical_bomber moved from 50 Sea Zone to 55 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
            1 aaGun, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 28 Sea Zone
            1 aaGun and 1 infantry moved from 28 Sea Zone to Hawaiian Islands
            1 submarine moved from 24 Sea Zone to 22 Sea Zone
            1 artillery and 2 infantry moved from Brazil to French Guiana
            1 fighter moved from Eastern United States to French Guiana
    
        Place Units - Americans
            10 submarines placed in 104 Sea Zone
            2 submarines placed in 104 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi
            1 infantry moved from Jehol to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Szechwan to Hunan
            1 infantry moved from Hopei to Hunan
    
        Combat - Chinese
            Chinese creates battle in territory Kiangsi
            Battle in Hunan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 5 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 6 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 6 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 7 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 7 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Kiangsi from Japanese, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter and 21 infantry moved from Shansi to Anhwe
    
        Place Units - Chinese
            2 infantry placed in Kiangsi
            3 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 21 PUs; end with 21 PUs
    
        Purchase Units - British
            British buy 1 armour, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - British
    
        Non Combat Move - British
            2 aaGuns, 5 artilleries and 15 infantry moved from Burma to Eastern India
            1 mech_infantry moved from Egypt to Iraq
            1 armour moved from Egypt to French Equatorial Africa
            1 transport moved from 74 Sea Zone to 78 Sea Zone
            1 artillery moved from Italian Somaliland to 78 Sea Zone
            1 artillery and 1 transport moved from 78 Sea Zone to 74 Sea Zone
            1 artillery moved from 74 Sea Zone to Tanganyika Territory
            1 transport moved from 73 Sea Zone to 74 Sea Zone
            1 artillery and 1 infantry moved from French Madagascar to 74 Sea Zone
            1 artillery and 1 infantry moved from 74 Sea Zone to Tanganyika Territory
            1 infantry moved from Rhodesia to Belgian Congo
            1 artillery moved from Rhodesia to Tanganyika Territory
            5 infantry moved from Egypt to Anglo-Egyptian Sudan
            1 infantry moved from Syria to Iraq
            1 infantry moved from Northwest Persia to Iraq
            2 fighters moved from Egypt to Anglo-Egyptian Sudan
            1 bomber moved from Egypt to Iraq
            1 tactical_bomber moved from Egypt to Anglo-Egyptian Sudan
            2 fighters moved from Egypt to Iraq
    
        Place Units - British
            1 infantry placed in Union of South Africa
            1 transport placed in 73 Sea Zone
            1 armour and 2 fighters placed in Iraq
            Turning on Edit Mode
            EDIT: Removing units owned by British from Iraq: 1 fighter
            EDIT: Adding units owned by British to Iraq: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 4,5,6,3,1,4,1,2
            British collect 32 PUs (4 lost to blockades); end with 32 PUs
    
        Place Units - UK_Pacific
            2 artilleries placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4,3
            UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
            Some Units in Eastern India change ownership: 2 artilleries
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Americans regular : 0.83
    Japanese regular : -2.33
    

    Savegame

    posted in Play Boardgames
  • RE: CDS (X) vs Wiz (L) PTV

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi
            1 infantry moved from Jehol to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Szechwan to Hunan
            1 infantry moved from Hopei to Hunan
    
        Combat - Chinese
            Chinese creates battle in territory Kiangsi
            Battle in Hunan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 5 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 6 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 6 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 7 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 7 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Kiangsi from Japanese, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter and 21 infantry moved from Shansi to Anhwe
    
        Place Units - Chinese
            2 infantry placed in Kiangsi
            3 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Japanese regular : -2.00
    

    Savegame

    posted in Play Boardgames
  • RE: CDS (X) vs Wiz (L) PTV

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 12 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 31 Sea Zone to 50 Sea Zone
            1 tactical_bomber moved from 30 Sea Zone to 50 Sea Zone
            5 fighters moved from 31 Sea Zone to 50 Sea Zone
            1 tactical_bomber moved from 31 Sea Zone to 50 Sea Zone
    
        Combat - Americans
            Battle in 50 Sea Zone
                Americans attack with 5 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 5 fighters and 2 tactical_bombers in 50 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits
                    Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 50 Sea Zone
                Americans win with 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 marine moved from Johnston Island to 31 Sea Zone
            1 artillery and 3 infantry moved from Johnston Island to 31 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 3 infantry, 1 marine, 1 submarine and 2 transports moved from 31 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from 50 Sea Zone to 65 Sea Zone
            1 carrier moved from 30 Sea Zone to 65 Sea Zone
            1 artillery and 3 infantry moved from 55 Sea Zone to Queensland
            1 marine moved from 55 Sea Zone to Queensland
            5 fighters and 1 tactical_bomber moved from 50 Sea Zone to 55 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
            1 aaGun, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 28 Sea Zone
            1 aaGun and 1 infantry moved from 28 Sea Zone to Hawaiian Islands
            1 submarine moved from 24 Sea Zone to 22 Sea Zone
            1 artillery and 2 infantry moved from Brazil to French Guiana
            1 fighter moved from Eastern United States to French Guiana
    
        Place Units - Americans
            10 submarines placed in 104 Sea Zone
            2 submarines placed in 104 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.83
    Japanese regular : -0.33
    

    Savegame

    posted in Play Boardgames