• RE: Is threatening Sealion with G1 navy buy viable?

    @Suppressmeajumma
    Such an opener is totally viable. Not sure if it is a top strategy, but it works.
    For me that opening includes sinking the UK fleet at 106 (Canada), 109 and 111. Just leaving the channel fleet alone. That takes all DDs and TTs away from UK and gives Germany some free reign of Atlantic the first few turns. And I build a Carrier plus sub/DD or 2 TTs.

    Sea Lion itself is easily countered by UK, but they have to invest to do so, and possibly have to neglect defense of Cairo.

    And Germany can use it’s fleet to take Gibraltar and put US in an awkward position.

    That opens the MED for Italy and enables them to create some disturbance for Allies. (but do not expect too much from them, it is a minor power, no matter what)

    Starting G2, Germany should build and move all they can to Russia, though. That is where the war is won. “Owning” Atlantic is nice, but the money lies in Caucasus, as you noted.

    posted in Axis & Allies Europe 1940
  • RE: World at War game 22

    @Entek Italy up

    posted in Team Games
  • RE: World at War game 22

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World At War

    Game History

    Round: 14
    
        Combat Move - Russians
            1 Artillery and 1 Infantry moved from N.Buryat Mongolia to Chita
            1 Infantry moved from Irkutsk to S.Buryat Mongolia
            2 Tanks moved from Irkutsk to S.Buryat Mongolia
            2 Infantrys moved from Rostov to Tula
            2 Infantrys moved from Rostov to Donetsk
            1 Bomber moved from Moscow to Donetsk
            1 Infantry moved from Rostov to Donetsk
            1 Adv.Fighter and 1 Fighter moved from Moscow to Tula
            1 Infantry moved from Rostov to Tula
            2 Infantrys moved from Yaroslavl to Gorky
            1 Adv.Fighter moved from Moscow to Gorky
            2 Infantrys moved from Yaroslavl to S.Karelia
            1 Adv.Fighter moved from Moscow to S.Karelia
            1 Fighter moved from Moscow to Vologda
            1 Infantry moved from Yaroslavl to Vologda
    
        Purchase Units - Russians
            Russians buy 3 Bunkers and 28 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Chita
                Russians attack with 1 Artillery and 1 Infantry
                Hisaichi defend with 1 Artillery
                    Russians roll dice for 1 Artillery and 1 Infantry in Chita, round 2 : 1/2 hits, 0,67 expected hits
                    Hisaichi roll dice for 1 Artillery in Chita, round 2 : 0/1 hits, 0,33 expected hits
                    1 Artillery owned by the Hisaichi lost in Chita
                Russians win, taking Chita from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Artillery
            Battle in S.Buryat Mongolia
                Russians attack with 1 Infantry and 2 Tanks
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 Infantry and 2 Tanks in S.Buryat Mongolia, round 2 : 2/3 hits, 1,17 expected hits
                    Hisaichi roll dice for 1 Infantry in S.Buryat Mongolia, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Russians lost in S.Buryat Mongolia
                    1 Infantry owned by the Hisaichi lost in S.Buryat Mongolia
                Russians win, taking S.Buryat Mongolia from Hisaichi with 2 Tanks remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in Tula
                Russians attack with 1 Adv.Fighter, 1 Fighter and 3 Infantrys
                Germans defend with 2 ArmoredCars
                    Russians roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Tula, round 2 : 0/5 hits, 1,33 expected hits
                    Germans roll dice for 2 ArmoredCars in Tula, round 2 : 0/2 hits, 0,33 expected hits
                    Russians roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Tula, round 3 : 1/5 hits, 1,33 expected hits
                    Germans roll dice for 2 ArmoredCars in Tula, round 3 : 0/2 hits, 0,33 expected hits
                    1 ArmoredCar owned by the Germans lost in Tula
                    Russians roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Tula, round 4 : 0/5 hits, 1,33 expected hits
                    Germans roll dice for 1 ArmoredCar in Tula, round 4 : 0/1 hits, 0,17 expected hits
                    Russians roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Tula, round 5 : 0/5 hits, 1,33 expected hits
                    Germans roll dice for 1 ArmoredCar in Tula, round 5 : 0/1 hits, 0,17 expected hits
                    Russians roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Tula, round 6 : 2/5 hits, 1,33 expected hits
                    Germans roll dice for 1 ArmoredCar in Tula, round 6 : 0/1 hits, 0,17 expected hits
                    1 ArmoredCar owned by the Germans lost in Tula
                Russians win, taking Tula from Germans with 1 Adv.Fighter, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 8
                Casualties for Germans: 2 ArmoredCars
            Battle in Gorky
                Russians attack with 1 Adv.Fighter and 2 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Gorky, round 2 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 1 Infantry in Gorky, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Germans lost in Gorky
                Russians win, taking Gorky from Germans with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Vologda
                Russians attack with 1 Fighter and 1 Infantry
                Finns defend with 1 Infantry
                    Russians roll dice for 1 Fighter and 1 Infantry in Vologda, round 2 : 0/2 hits, 0,50 expected hits
                    Germans roll dice for 1 Infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 Fighter and 1 Infantry in Vologda, round 3 : 1/2 hits, 0,50 expected hits
                    Germans roll dice for 1 Infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Finns lost in Vologda
                Russians win, taking Vologda from Germans with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Finns: 1 Infantry
            Battle in S.Karelia
                Russians attack with 1 Adv.Fighter and 2 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Adv.Fighter and 2 Infantrys in S.Karelia, round 2 : 0/3 hits, 0,83 expected hits
                    Finns roll dice for 1 Infantry in S.Karelia, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 Adv.Fighter and 2 Infantrys in S.Karelia, round 3 : 1/3 hits, 0,83 expected hits
                    Finns roll dice for 1 Infantry in S.Karelia, round 3 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Russians lost in S.Karelia
                    1 Infantry owned by the Germans lost in S.Karelia
                Russians win, taking S.Karelia from Finns with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 Infantry
            Battle in Donetsk
                Russians attack with 1 Bomber and 3 Infantrys
                Germans defend with 2 Infantrys
                    Russians roll dice for 1 Bomber and 3 Infantrys in Donetsk, round 2 : 0/4 hits, 1,17 expected hits
                    Germans roll dice for 2 Infantrys in Donetsk, round 2 : 1/2 hits, 0,67 expected hits
                    1 Infantry owned by the Russians lost in Donetsk
                    Russians roll dice for 1 Bomber and 2 Infantrys in Donetsk, round 3 : 0/3 hits, 1,00 expected hits
                    Germans roll dice for 2 Infantrys in Donetsk, round 3 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 Bomber and 2 Infantrys in Donetsk, round 4 : 1/3 hits, 1,00 expected hits
                    Germans roll dice for 2 Infantrys in Donetsk, round 4 : 0/2 hits, 0,67 expected hits
                    1 Infantry owned by the Germans lost in Donetsk
                    Russians roll dice for 1 Bomber and 2 Infantrys in Donetsk, round 5 : 2/3 hits, 1,00 expected hits
                    Germans roll dice for 1 Infantry in Donetsk, round 5 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Russians lost in Donetsk
                    1 Infantry owned by the Germans lost in Donetsk
                Russians win, taking Donetsk from Germans with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 2 Infantrys
                Casualties for Germans: 2 Infantrys
    
        Non Combat Move - Russians
            1 Bomber moved from Donetsk to Moscow
            2 Infantrys moved from Rostov to Penza
            1 Infantry moved from Stalingrad to Rostov
            1 Adv.Fighter moved from Gorky to Moscow
            1 Fighter moved from Vologda to Moscow
            1 Adv.Fighter moved from S.Karelia to Moscow
            1 Adv.Fighter and 1 Fighter moved from Tula to Moscow
            1 Infantry moved from Yeniseysk to Salekhard
            4 Infantrys moved from Surgut to Sverdlovsk
            1 Infantry moved from Chimkent to Kuybyshev
            1 Infantry moved from Chimkent to Ufa
            1 Infantry moved from Georgia to Saratov
            1 AAGun, 29 Artillerys, 1 Elite, 55 Infantrys, 2 Mot.Infs and 33 Tanks moved from Yaroslavl to Moscow
            3 Artillerys moved from N.Buryat Mongolia to Olyokminsk
            2 Infantrys moved from Olyokminsk to Evenkia
            1 Artillery moved from Irkutsk to Olyokminsk
            3 Tanks moved from N.Buryat Mongolia to Olyokminsk
            1 Tank moved from N.Buryat Mongolia to Olyokminsk
            1 Tank moved from Irkutsk to Olyokminsk
            1 Infantry moved from Yeniseysk to Surgut
            1 Infantry moved from Sibirsky to Khatanga
            1 AAGun moved from Evenkia to Sibirsky
            1 Infantry moved from Yeniseysk to Novosibirsk
            3 Infantrys moved from Yeniseysk to Novosibirsk
            3 Infantrys moved from Yeniseysk to Sibirsky
            1 Infantry moved from Kolyma to Okhotsk
    
        Place Units - Russians
            1 Bunker placed in Moscow
            1 Bunker placed in Sverdlovsk
            1 Bunker placed in Sibirsky
            10 Infantrys placed in Moscow
            5 Infantrys placed in Sverdlovsk
            6 Infantrys placed in Sibirsky
            3 Infantrys placed in Georgia
            2 Infantrys placed in Tashkent
            2 Infantrys placed in Stalingrad
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Stalingrad: 4 Infantrys
            EDIT: Adding units owned by Russians to Saratov: 4 Infantrys
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 73 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 0,33
    Germans regular : -2,50
    Russians regular : -3,17
    Hisaichi regular : 0,33
    

    Savegame

    posted in Team Games
  • RE: World at War game 22

    @captainwalker it actually felt pretty good to see that long plan come to fruition.

    posted in Team Games
  • RE: World at War game 22

    @captainwalker I agree

    posted in Team Games
  • RE: World at War game 22

    @captainwalker I was actually on the fence wether to attack or rather wait a turn before Japans move.

    You could have prolonged it a bit by sending more yama and Hisa troops to Bangkok, but the supply line India to Malaya was just too effective.

    posted in Team Games
  • RE: World at War game 22

    @captainwalker Yep, UK painstakingly made sure of that! :-)

    posted in Team Games
  • RE: Slow Login

    @djensen omg!
    I remember when I had my NAS at home configured to be accessible from the outside, that I got now and then a brute force attack from somewhere in asia (Russia or China mainly), lead to an IP ban ofc, but it was scary… and my server was nothing promoted on the web… unlike your Forum… :-(

    Good luck!

    posted in Website/Forum Discussion
  • RE: World at War game 22

    @Karl7 minors up

    posted in Team Games
  • RE: World at War game 22

    TripleA Turn Summary: Dutch round 13

    TripleA Turn Summary for game: World At War

    Game History

    Round: 13
    
        Combat Move - Dutch
            2 Tanks moved from Sumatra to Lombok
            2 Infantrys moved from Java to Lombok
            2 Infantrys moved from Java to Lombok
    
        Purchase Units - Dutch
            Dutch buy 2 Tanks; Remaining resources: 8 PUs; 
    
        Combat - Dutch
            Battle in Lombok
                Dutch attack with 4 Infantrys and 2 Tanks
                Hisaichi defend with 4 Infantrys
                    Dutch roll dice for 4 Infantrys and 2 Tanks in Lombok, round 2 : 2/6 hits, 1,67 expected hits
                    Yamamoto roll dice for 4 Infantrys in Lombok, round 2 : 1/4 hits, 1,33 expected hits
                    1 Infantry owned by the Dutch lost in Lombok
                    2 Infantrys owned by the Hisaichi lost in Lombok
                    Dutch roll dice for 3 Infantrys and 2 Tanks in Lombok, round 3 : 2/5 hits, 1,50 expected hits
                    Yamamoto roll dice for 2 Infantrys in Lombok, round 3 : 1/2 hits, 0,67 expected hits
                    1 Infantry owned by the Dutch lost in Lombok
                    2 Infantrys owned by the Hisaichi lost in Lombok
                Dutch win, taking Lombok from Yamamoto with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Dutch: 2 Infantrys
                Casualties for Hisaichi: 4 Infantrys
    
        Non Combat Move - Dutch
            1 Infantry moved from Sumatra to Java
            1 Infantry moved from Sumatra to Java
    
        Place Units - Dutch
            2 Tanks placed in Sumatra
    
        Turn Complete - Dutch
            Dutch collect 15 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0,00
    Dutch regular : 0,83
    

    Savegame

    posted in Team Games