• RE: L25 PTV Peirce (X+10) vs max334 (L)

    lol…I see that you’re a higher-level player. Nice moves. Your aggressive style has caught me off guard

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  • RE: L25 PTV Peirce (X+10) vs max334 (L)

    @peirce damn… let me breath man …no scramble

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  • RE: Post League Game Results Here posted in League
  • RE: L25 PTV Peirce (X+10) vs max334 (L)

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from New South Wales to 64 Sea Zone
            2 infantry and 1 transport moved from 64 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
    
        Non Combat Move - ANZAC
            1 infantry moved from Dutch New Guinea to New Guinea
            1 fighter moved from Dutch New Guinea to Caroline Islands
            1 cruiser moved from 64 Sea Zone to 55 Sea Zone
            1 destroyer moved from 64 Sea Zone to 55 Sea Zone
            1 destroyer moved from 55 Sea Zone to 56 Sea Zone
            1 fighter moved from Queensland to Caroline Islands
            2 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            2 submarines and 1 transport placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to Gibraltar
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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  • RE: L25 PTV Peirce (X+10) vs max334 (L)

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 artilleries and 2 infantry moved from Eastern United States to 104 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            2 infantry moved from Brazil to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            2 artilleries and 4 infantry moved from 93 Sea Zone to Gibraltar
            2 fighters moved from 90 Sea Zone to Gibraltar
            1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 90 Sea Zone to 93 Sea Zone
            2 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone
            2 infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone
            1 marine moved from Marshall Islands to 32 Sea Zone
            1 cruiser and 1 marine moved from 32 Sea Zone to 34 Sea Zone
            1 marine moved from New Zealand to 65 Sea Zone
            1 cruiser and 1 marine moved from 65 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Paulau
            1 marine moved from Hawaiian Islands to 27 Sea Zone
            1 battleship and 1 marine moved from 27 Sea Zone to 34 Sea Zone
            1 artillery, 3 infantry and 2 marines moved from 34 Sea Zone to Caroline Islands
            1 fighter moved from 32 Sea Zone to Caroline Islands
    
        Combat - Americans
            Battle in Paulau
            Battle in Caroline Islands
                Americans attack with 1 artillery, 1 fighter, 3 infantry and 2 marines
                Japanese defend with 2 aaGuns, 1 airfield, 1 harbour and 2 infantry
                    Japanese roll AA dice in Caroline Islands : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery, 1 fighter, 3 infantry and 2 marines in Caroline Islands, round 2 : 0/7 hits, 2.17 expected hits
                    Japanese roll dice for 2 aaGuns and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Caroline Islands
                    1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 2 marines in Caroline Islands, round 3 : 1/6 hits, 2.00 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Caroline Islands
                    1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 2 marines in Caroline Islands, round 4 : 3/5 hits, 1.83 expected hits
                    Japanese roll dice for 2 infantry in Caroline Islands, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Caroline Islands
                    2 infantry owned by the Japanese lost in Caroline Islands
                Americans win, taking Paulau from Japanese, taking Caroline Islands from Japanese with 1 artillery, 1 fighter and 2 marines remaining. Battle score for attacker is 7
                Casualties for Americans: 3 infantry
                Casualties for Japanese: 2 aaGuns and 2 infantry
            Battle in Gibraltar
                Americans attack with 2 artilleries, 2 fighters and 4 infantry
                Italians defend with 1 harbour and 2 infantry
                    Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 2 artilleries, 2 fighters and 4 infantry in Gibraltar, round 2 : 4/8 hits, 2.67 expected hits
                    Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 2 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Americans
            1 carrier, 1 destroyer and 1 fighter moved from 104 Sea Zone to 93 Sea Zone
            1 destroyer and 1 submarine moved from 88 Sea Zone to 93 Sea Zone
            1 armour and 2 infantry moved from Brazil to Suriname
            1 tactical_bomber moved from Eastern United States to 93 Sea Zone
            2 fighters moved from Gibraltar to 93 Sea Zone
            1 carrier, 1 destroyer and 1 tactical_bomber moved from 32 Sea Zone to 34 Sea Zone
            1 carrier, 2 destroyers, 1 fighter and 1 submarine moved from 27 Sea Zone to 34 Sea Zone
            1 fighter moved from Caroline Islands to 34 Sea Zone
            1 bomber moved from Hawaiian Islands to Queensland
            1 fighter moved from Hawaiian Islands to 34 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 104 Sea Zone
            1 transport placed in 104 Sea Zone
            Americans undo move 2.
            Americans undo move 1.
            1 transport placed in 104 Sea Zone
            1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 11 Sea Zone
            1 artillery, 1 infantry and 1 tactical_bomber placed in Western United States
            1 artillery and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Tsinghai to Szechwan
            1 infantry moved from Honan to Shansi
            1 infantry moved from Inner Mongolia to Shansi
            1 fighter moved from Kansu to Shansi
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                1 infantry owned by the Chinese retreated to Tsinghai
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
            Battle in Shansi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shansi
                    Chinese roll dice for 1 fighter and 1 infantry in Shansi, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shansi
                Chinese win, taking Shansi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shansi to Tsinghai
            2 infantry moved from Kansu to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Inner Mongolia
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 carrier and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 82 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Americans from 78 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 81 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Americans from 82 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            1 battleship and 1 destroyer moved from 78 Sea Zone to 82 Sea Zone
            1 transport moved from 83 Sea Zone to 78 Sea Zone
            1 artillery and 1 infantry moved from Ethiopia to 78 Sea Zone
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            1 artillery and 1 infantry moved from Trans-Jordan to Iraq
            1 fighter and 1 tactical_bomber moved from Egypt to Iraq
            1 infantry moved from Egypt to Alexandria
            2 fighters moved from Egypt to Alexandria
            1 artillery moved from Egypt to Alexandria
            1 infantry moved from Northwest Persia to Iraq
            1 infantry moved from Northeast Persia to Southern Persia
            1 cruiser moved from 83 Sea Zone to 82 Sea Zone
            1 destroyer moved from 83 Sea Zone to 82 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 78 Sea Zone to 82 Sea Zone
            1 infantry moved from Egypt to 83 Sea Zone
            1 armour moved from Anglo-Egyptian Sudan to 83 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 83 Sea Zone to 82 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 82 Sea Zone to Iraq
            1 bomber moved from Baluchistan to Iraq
    
        Combat - British
            Battle in Iraq
                British attack with 2 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 2 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 7/12 hits, 4.67 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 2 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Neutral_Axis: 3 infantry
            Battle in Alexandria
                British attack with 1 artillery, 2 fighters and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery, 2 fighters and 1 infantry in Alexandria, round 2 : 2/4 hits, 1.67 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Alexandria to Egypt
            1 infantry moved from Baluchistan to Western India
            1 fighter and 1 tactical_bomber moved from Iraq to Baluchistan
            1 bomber moved from Iraq to Baluchistan
    
        Place Units - British
            1 carrier placed in 73 Sea Zone
            2 infantry placed in Union of South Africa
            3 infantry placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 1,4,2,6,4,5,4,1,2,6
            British collect 28 PUs (6 lost to blockades); end with 28 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Americans regular : -1.33
    Italians regular : -1.00
    Japanese regular : 2.67
    Japanese AA : -0.17
    Neutral_Axis regular : -1.00
    British regular : 2.50
    

    Savegame

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  • RE: L25 G40 OOB Wizmark (L+55) v Jacob16 (X)

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Kansu to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            1 infantry moved from Tsinghai to Shensi
                  Chinese take Shensi from Japanese
            1 infantry moved from Sikang to Szechwan
                  Chinese take Szechwan from Japanese
            2 infantry moved from Bryansk to Western Ukraine
            1 artillery and 6 infantry moved from Vologda to Archangel
            1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
            1 fighter moved from Bryansk to Belarus
            1 fighter moved from Bryansk to Archangel
            1 artillery and 6 infantry moved from Bryansk to Belarus
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 1 artillery, 1 fighter and 6 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 6 infantry in Archangel, round 2 : 3/8 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 artillery, 1 fighter and 6 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 6 infantry in Belarus, round 2 : 5/8 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Russia to Yakut S.S.R.
            1 infantry moved from Timguska to Yenisey
            1 infantry moved from Kazakhstan to Sikang
            1 mech_infantry moved from Kazakhstan to Sikang
            1 mech_infantry moved from Volgograd to Sikang
            1 infantry moved from Rostov to Bryansk
            1 infantry moved from Volgograd to Rostov
            1 infantry moved from Volgograd to Kazakhstan
            1 tactical_bomber moved from Western Ukraine to Bryansk
            1 fighter moved from Western Ukraine to Bryansk
            1 fighter moved from Belarus to Bryansk
            1 fighter moved from Archangel to Bryansk
            1 infantry moved from Bryansk to Belarus
            7 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            1 infantry and 2 mech_infantrys placed in Volgograd
            Russians undo move 1.
            2 infantry and 1 mech_infantry placed in Volgograd
            7 infantry and 1 mech_infantry placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Tobruk: 1 mech_infantry
            EDIT: Adding units owned by Russians to Egypt: 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 30 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.00
    Russians regular : 3.50
    

    Savegame

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  • RE: L24 Wizmark (allies) vs Koala (axis+10)

    TripleA Turn Summary: Russians round 17

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 17
    
        Combat Move - Russians
            1 infantry moved from Northern Caucasus to Rostov
            4 fighters and 1 tactical_bomber moved from Northern Caucasus to Rostov
            7 armour, 12 artilleries, 59 infantry and 6 mech_infantrys moved from Northern Caucasus to Kazakhstan
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry; Italians defend with 1 airfield
                    Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/6 hits, 2.83 expected hits
                    Italians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                    1 infantry owned by the Germans lost in Rostov
                Russians win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Kazakhstan
                Russians attack with 7 armour, 12 artilleries, 59 infantry and 6 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 7 armour, 12 artilleries, 59 infantry and 6 mech_infantrys in Kazakhstan, round 2 : 23/84 hits, 21.33 expected hits
                    Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Kazakhstan
                Russians win, taking Kazakhstan from Germans with 7 armour, 12 artilleries, 59 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            4 aaGuns moved from Northern Caucasus to Kazakhstan
            4 fighters and 1 tactical_bomber moved from Rostov to Northwest Persia
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    Germans regular : -0.33
    Russians regular : 0.83
    

    Savegame

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  • RE: L25 G40 OOB Wizmark (L+55) v Jacob16 (X)

    @Jacob16 lo no thanks

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  • RE: L24 PTV Max334 (Axis +12) vs Nikola

    …I also thought things were going in my favor, because the dice were not in yours. It seemed like you had some bad rolls

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  • RE: L24 PTV Max334 (Axis +12) vs Nikola

    @nikola1975 Yes its been a very fun game. I thought things were about even for most of the game; maybe even thought that I was ahead a little after London fell and Japan very strong. I underestimated how strong you were building the US Pacific fleet. And I guess thats part of your strategy… just sit back and build your strength before striking. Worked for Russia and the US.
    And you are right about trading transports for territory. My thought is if your busy taking back your own territory then your not attacking me.

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