@owentoo So when i first saw your attacks a crazy notion popped in my head that i actually wasn’t playing a Tier E player, but maybe someone else who was using your email. That’s why i asked “who am i really playing” I’m natorious for knee jerk reactions. Sorry about that
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RE: PTV OwenToo vs max334 (Axis)
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RE: Pejon_88 (X) vs. Wizmark (Allies+6), P2V first game
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 11 Purchase Units - Russians Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Southern Manchuria to Korea 1 artillery and 2 infantry moved from Amur to Korea 1 infantry moved from Gorky to Kirov 1 armour and 1 mech_infantry moved from Samara to Kirov 2 infantry moved from Urals to Northern Sinkiang 1 artillery and 1 infantry moved from Kazakhstan to Western Sinkiang 1 fighter moved from Urals to Northern Sinkiang 1 fighter moved from Urals to Western Sinkiang 1 artillery and 1 infantry moved from Saratov to Tambov 1 artillery and 2 infantry moved from Kazakhstan to Stalingrad 1 fighter and 1 tactical_bomber moved from Russia to Stalingrad 1 fighter and 1 tactical_bomber moved from Russia to Tambov 2 infantry moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Smolensk 4 armour and 3 mech_infantrys moved from Samara to Bryansk 13 artilleries and 18 infantry moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 4 armour, 13 artilleries, 18 infantry and 3 mech_infantrys Germans defend with 3 infantry Russians roll dice for 4 armour, 13 artilleries, 18 infantry and 3 mech_infantrys in Bryansk, round 2 : 15/38 hits, 12.50 expected hits Germans roll dice for 3 infantry in Bryansk, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 4 armour, 13 artilleries, 16 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 3 infantry Battle in Tambov Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1.83 expected hits Italians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tambov Russians win, taking Tambov from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Kirov Russians attack with 1 armour, 1 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kirov, round 2 : 2/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Kirov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kirov Russians win, taking Kirov from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Western Sinkiang Russians attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Sinkiang, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Western Sinkiang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Western Sinkiang Russians win, taking Western Sinkiang from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Northern Sinkiang Russians attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Northern Sinkiang, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Northern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Northern Sinkiang, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Northern Sinkiang, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Northern Sinkiang, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Northern Sinkiang, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Northern Sinkiang Russians win, taking Northern Sinkiang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Smolensk Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Korea Russians attack with 1 artillery and 3 infantry Japanese defend with 2 infantry Russians roll dice for 1 artillery and 3 infantry in Korea, round 2 : 3/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Korea, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea Russians win, taking Korea from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Japanese: 2 infantry Battle in Stalingrad Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Stalingrad, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Stalingrad, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Stalingrad Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Stalingrad, round 3 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Stalingrad, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Stalingrad Russians win, taking Stalingrad from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 7 artilleries and 3 infantry moved from Kazakhstan to Urals 1 fighter moved from Western Sinkiang to Urals 1 fighter moved from Northern Sinkiang to Urals 1 aaGun moved from Samara to Urals 1 fighter and 1 tactical_bomber moved from Tambov to Russia 1 fighter and 1 tactical_bomber moved from Smolensk to Russia 1 aaGun moved from Russia to Bryansk 2 aaGuns, 4 artilleries and 15 infantry moved from Southern Manchuria to Jehol 1 fighter and 1 tactical_bomber moved from Stalingrad to Urals Place Units - Russians 3 infantry placed in Urals 1 artillery and 5 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,4,6,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2 Russians collect 23 PUs (7 lost to blockades); end with 23 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
Japanese regular : -1.00 Italians regular : 0.33 Germans regular : 0.33 Russians regular : 3.50
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RE: Pejon_88 (X) vs. Wizmark (Allies+6), P2V first game
TripleA Move Summary: Russians round 11
TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 11 Purchase Units - Russians Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Southern Manchuria to Korea 1 artillery and 2 infantry moved from Amur to Korea 1 infantry moved from Gorky to Kirov 1 armour and 1 mech_infantry moved from Samara to Kirov 2 infantry moved from Urals to Northern Sinkiang 1 artillery and 1 infantry moved from Kazakhstan to Western Sinkiang 1 fighter moved from Urals to Northern Sinkiang 1 fighter moved from Urals to Western Sinkiang 1 artillery and 1 infantry moved from Saratov to Tambov 1 artillery and 2 infantry moved from Kazakhstan to Stalingrad 1 fighter and 1 tactical_bomber moved from Russia to Stalingrad 1 fighter and 1 tactical_bomber moved from Russia to Tambov 2 infantry moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Smolensk 4 armour and 3 mech_infantrys moved from Samara to Bryansk 13 artilleries and 18 infantry moved from Russia to Bryansk
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RE: PTV OwenToo vs max334 (Axis)
@owentoo If I had known, I would have escorted the trn with a DD… but anyway, no scramble
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RE: PTV OwenToo vs max334 (Axis)
Ok. I stand corrected on that one, but it appears to me that you are putting the Pacific Fleet in serious danger again.
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RE: PTV OwenToo vs max334 (Axis)
Maybe you didnt see, but I have 3 ftrs to repel the bomber attack in the Pacific
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RE: PTV OwenToo vs max334 (Axis)
@owentoo Did you mean to post that? And who am I really playing?
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RE: CDS (X) vs Wiz (L) PTV
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - Americans Americans buy 12 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 31 Sea Zone to 50 Sea Zone 1 tactical_bomber moved from 30 Sea Zone to 50 Sea Zone 5 fighters moved from 31 Sea Zone to 50 Sea Zone 1 tactical_bomber moved from 31 Sea Zone to 50 Sea Zone Combat - Americans Battle in 50 Sea Zone Americans attack with 5 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 5 fighters and 2 tactical_bombers in 50 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 50 Sea Zone Americans win with 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 marine moved from Johnston Island to 31 Sea Zone 1 artillery and 3 infantry moved from Johnston Island to 31 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 3 infantry, 1 marine, 1 submarine and 2 transports moved from 31 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 50 Sea Zone to 65 Sea Zone 1 carrier moved from 30 Sea Zone to 65 Sea Zone 1 artillery and 3 infantry moved from 55 Sea Zone to Queensland 1 marine moved from 55 Sea Zone to Queensland 5 fighters and 1 tactical_bomber moved from 50 Sea Zone to 55 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone 1 aaGun, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 28 Sea Zone 1 aaGun and 1 infantry moved from 28 Sea Zone to Hawaiian Islands 1 submarine moved from 24 Sea Zone to 22 Sea Zone 1 artillery and 2 infantry moved from Brazil to French Guiana 1 fighter moved from Eastern United States to French Guiana Place Units - Americans 10 submarines placed in 104 Sea Zone 2 submarines placed in 104 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Szechwan to Hunan 1 infantry moved from Hopei to Hunan Combat - Chinese Chinese creates battle in territory Kiangsi Battle in Hunan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hunan, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hunan, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hunan, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hunan, round 6 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hunan, round 7 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 7 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Kiangsi from Japanese, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter and 21 infantry moved from Shansi to Anhwe Place Units - Chinese 2 infantry placed in Kiangsi 3 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 21 PUs; end with 21 PUs Purchase Units - British British buy 1 armour, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 2 aaGuns, 5 artilleries and 15 infantry moved from Burma to Eastern India 1 mech_infantry moved from Egypt to Iraq 1 armour moved from Egypt to French Equatorial Africa 1 transport moved from 74 Sea Zone to 78 Sea Zone 1 artillery moved from Italian Somaliland to 78 Sea Zone 1 artillery and 1 transport moved from 78 Sea Zone to 74 Sea Zone 1 artillery moved from 74 Sea Zone to Tanganyika Territory 1 transport moved from 73 Sea Zone to 74 Sea Zone 1 artillery and 1 infantry moved from French Madagascar to 74 Sea Zone 1 artillery and 1 infantry moved from 74 Sea Zone to Tanganyika Territory 1 infantry moved from Rhodesia to Belgian Congo 1 artillery moved from Rhodesia to Tanganyika Territory 5 infantry moved from Egypt to Anglo-Egyptian Sudan 1 infantry moved from Syria to Iraq 1 infantry moved from Northwest Persia to Iraq 2 fighters moved from Egypt to Anglo-Egyptian Sudan 1 bomber moved from Egypt to Iraq 1 tactical_bomber moved from Egypt to Anglo-Egyptian Sudan 2 fighters moved from Egypt to Iraq Place Units - British 1 infantry placed in Union of South Africa 1 transport placed in 73 Sea Zone 1 armour and 2 fighters placed in Iraq Turning on Edit Mode EDIT: Removing units owned by British from Iraq: 1 fighter EDIT: Adding units owned by British to Iraq: 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 4,5,6,3,1,4,1,2 British collect 32 PUs (4 lost to blockades); end with 32 PUs Place Units - UK_Pacific 2 artilleries placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4,3 UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs Some Units in Eastern India change ownership: 2 artilleries
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : 0.83 Japanese regular : -2.33
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RE: CDS (X) vs Wiz (L) PTV
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Szechwan to Hunan 1 infantry moved from Hopei to Hunan Combat - Chinese Chinese creates battle in territory Kiangsi Battle in Hunan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hunan, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hunan, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hunan, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hunan, round 6 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hunan, round 7 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 7 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Kiangsi from Japanese, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter and 21 infantry moved from Shansi to Anhwe Place Units - Chinese 2 infantry placed in Kiangsi 3 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : -2.00
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RE: CDS (X) vs Wiz (L) PTV
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - Americans Americans buy 12 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 31 Sea Zone to 50 Sea Zone 1 tactical_bomber moved from 30 Sea Zone to 50 Sea Zone 5 fighters moved from 31 Sea Zone to 50 Sea Zone 1 tactical_bomber moved from 31 Sea Zone to 50 Sea Zone Combat - Americans Battle in 50 Sea Zone Americans attack with 5 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 5 fighters and 2 tactical_bombers in 50 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 50 Sea Zone Americans win with 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 marine moved from Johnston Island to 31 Sea Zone 1 artillery and 3 infantry moved from Johnston Island to 31 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 3 infantry, 1 marine, 1 submarine and 2 transports moved from 31 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 50 Sea Zone to 65 Sea Zone 1 carrier moved from 30 Sea Zone to 65 Sea Zone 1 artillery and 3 infantry moved from 55 Sea Zone to Queensland 1 marine moved from 55 Sea Zone to Queensland 5 fighters and 1 tactical_bomber moved from 50 Sea Zone to 55 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone 1 aaGun, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 28 Sea Zone 1 aaGun and 1 infantry moved from 28 Sea Zone to Hawaiian Islands 1 submarine moved from 24 Sea Zone to 22 Sea Zone 1 artillery and 2 infantry moved from Brazil to French Guiana 1 fighter moved from Eastern United States to French Guiana Place Units - Americans 10 submarines placed in 104 Sea Zone 2 submarines placed in 104 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : 0.83 Japanese regular : -0.33