• RE: Argothair (Axis) vs. Dawgoneit (Allies), WAW 1939 low luck, Game 2

    I hope you have a great time on your camping trip! It’s so important to shut off all the devices once in a while and just get some fresh air. 🙂

    posted in Play Boardgames
  • RE: Argothair (Axis) vs. Dawgoneit (Allies), WAW 1939 low luck, Game 2

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Italians
            1 unit repaired.
            1 Tank moved from Orleanais to Brittany
                  Italians take Brittany from French
            1 Tank moved from Brittany to Normandy
                  Italians take Normandy from French
            1 Tank moved from Orleanais to Aquitaine
                  Italians take Aquitaine from French
            1 Tank moved from Aquitaine to Languedoc
            2 Artillerys moved from Burgundy to Languedoc
            2 Infantrys moved from Provence to Languedoc
            2 Artillerys and 2 Infantrys moved from N.Tunisia to 45 Sea Zone
            2 Artillerys, 1 Destroyer, 2 Infantrys and 2 Transports moved from 45 Sea Zone to 41 Sea Zone
            2 Artillerys and 2 Infantrys moved from 41 Sea Zone to E.Morocco
            3 Infantrys and 2 Tanks moved from S.Algeria to E.Morocco
            1 Mech.Inf moved from Tunis to N.Algeria
            3 Mech.Infs moved from Tunis to E.Morocco
            1 Infantry moved from N.Tunisia to N.Algeria
            1 Fighter moved from S.Tunisia to N.Algeria
            3 Fighters moved from S.Tunisia to E.Morocco
            3 Infantrys moved from Venetia to Croatia
            2 Infantrys moved from Lombardy to Provence
            1 Bomber moved from Rome to Croatia
            1 Transport moved from 49 Sea Zone to 50 Sea Zone
            2 Infantrys moved from Rome to 50 Sea Zone
            2 Infantrys moved from 50 Sea Zone to Croatia
            1 Infantry moved from Greece to 49 Sea Zone
            1 Artillery moved from Greece to 49 Sea Zone
            1 Infantry moved from Greece to 48 Sea Zone
            1 Tank moved from Greece to 48 Sea Zone
            1 Infantry moved from Greece to 48 Sea Zone
            1 Infantry moved from Nubia to Lower Egypt
            1 Artillery moved from Mersa Matruh to Lower Egypt
            1 Fighter moved from Darfur to Lower Egypt
            1 Artillery, 3 Infantrys and 2 Tanks moved from Darfur to New Valley
            1 Submarine moved from 48 Sea Zone to 51 Sea Zone
            1 Battleship moved from 48 Sea Zone to 51 Sea Zone
            1 Destroyer moved from 48 Sea Zone to 51 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 49 Sea Zone to 51 Sea Zone
            1 Infantry moved from 51 Sea Zone to Crete
            1 Artillery moved from 51 Sea Zone to Crete
            1 Infantry and 1 T.Boat moved from 48 Sea Zone to 51 Sea Zone
            1 Infantry moved from 51 Sea Zone to Crete
            3 Infantrys moved from Hun to Kufra
            1 Infantry, 1 Tank and 1 Transport moved from 48 Sea Zone to 51 Sea Zone
            1 Infantry moved from Nubia to Darfur
    
        Purchase Units - Italians
            Italians buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 Factory, 8 Infantrys and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 51 Sea Zone
                Italians attack with 1 Battleship, 1 Destroyer, 1 Infantry, 1 Submarine, 1 T.Boat, 1 Tank and 2 Transports
                British defend with 1 Destroyer
                    Italians roll dice for 1 Submarine in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the British lost in 51 Sea Zone
                Italians win with 1 Battleship, 1 Destroyer, 1 Submarine, 1 T.Boat and 2 Transports remaining. Battle score for attacker is 8
                Casualties for British: 1 Destroyer
            Battle in Crete
                Italians attack with 1 Artillery and 2 Infantrys
                Neutral defend with 1 AAGun and 1 Artillery
                    Italians roll dice for 1 Artillery and 2 Infantrys in Crete, round 2 : 1/1 hits, 0.83 expected hits
                    Neutral roll dice for 1 Artillery in Crete, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians and 1 Artillery owned by the Neutral lost in Crete
                Italians loses 0 PUs for violating Cretes neutrality.
                Italians win, taking Crete from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
                Casualties for Neutral: 1 Artillery
            Battle in Croatia
                Italians attack with 1 Bomber and 5 Infantrys
                Neutral defend with 3 Infantrys
                    Italians roll dice for 1 Bomber and 5 Infantrys in Croatia, round 2 : 1/1 hits, 1.50 expected hits
                    Neutral roll dice for 3 Infantrys in Croatia, round 2 : 1/0 hits, 1.00 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the Italians lost in Croatia
                    Italians roll dice for 1 Bomber and 4 Infantrys in Croatia, round 3 : 1/1 hits, 1.33 expected hits
                    Neutral roll dice for 2 Infantrys in Croatia, round 3 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the Italians lost in Croatia
                    Italians roll dice for 1 Bomber and 3 Infantrys in Croatia, round 4 : 1/1 hits, 1.17 expected hits
                    Neutral roll dice for 1 Infantry in Croatia, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Croatia
                Italians loses 0 PUs for violating Croatias neutrality.
                Italians win, taking Croatia from Neutral with 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Italians: 2 Infantrys
                Casualties for Neutral: 3 Infantrys
            Battle in Lower Egypt
                Italians attack with 1 Artillery, 1 Fighter and 1 Infantry
                British defend with 1 Infantry
                    Italians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Lower Egypt, round 2 : 1/0 hits, 1.00 expected hits
                    British roll dice for 1 Infantry in Lower Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Lower Egypt
                Italians win, taking Lower Egypt from British with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in New Valley
                Italians attack with 1 Artillery, 3 Infantrys and 2 Tanks
                British defend with 1 Infantry
                    Italians roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in New Valley, round 2 : 2/0 hits, 2.00 expected hits
                    British roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in New Valley
                Italians win, taking New Valley from British with 1 Artillery, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in N.Algeria
                Italians attack with 1 Fighter, 1 Infantry and 1 Mech.Inf
                French defend with 1 Infantry
                    Italians roll dice for 1 Fighter, 1 Infantry and 1 Mech.Inf in N.Algeria, round 2 : 1/0 hits, 1.00 expected hits
                    French roll dice for 1 Infantry in N.Algeria, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French and 1 Infantry owned by the Italians lost in N.Algeria
                Italians win, taking N.Algeria from French with 1 Fighter and 1 Mech.Inf remaining. Battle score for attacker is 0
                Casualties for Italians: 1 Infantry
                Casualties for French: 1 Infantry
            Battle in E.Morocco
                Italians attack with 2 Artillerys, 3 Fighters, 5 Infantrys, 3 Mech.Infs and 2 Tanks
                British defend with 2 Fighters; French defend with 1 AAGun, 1 Artillery, 1 Factory and 7 Infantrys
                    AA fire in E.Morocco : 1/1 hits, 0.50 expected hits
                    1 Fighter owned by the Italians lost in E.Morocco
                    Italians roll dice for 2 Artillerys, 2 Fighters, 5 Infantrys, 3 Mech.Infs and 2 Tanks in E.Morocco, round 2 : 5/0 hits, 5.00 expected hits
                    French roll dice for 1 Artillery, 2 Fighters and 7 Infantrys in E.Morocco, round 2 : 4/1 hits, 3.67 expected hits
                    5 Infantrys owned by the French and 4 Infantrys owned by the Italians lost in E.Morocco
                    Italians roll dice for 2 Artillerys, 2 Fighters, 1 Infantry, 3 Mech.Infs and 2 Tanks in E.Morocco, round 3 : 3/1 hits, 3.67 expected hits
                    French roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in E.Morocco, round 3 : 2/0 hits, 2.00 expected hits
                    1 Artillery owned by the French, 2 Infantrys owned by the French, 1 Artillery owned by the Italians and 1 Infantry owned by the Italians lost in E.Morocco
                    Italians roll dice for 1 Artillery, 2 Fighters, 3 Mech.Infs and 2 Tanks in E.Morocco, round 4 : 3/0 hits, 3.00 expected hits
                    French roll dice for 2 Fighters in E.Morocco, round 4 : 1/0 hits, 1.00 expected hits
                    2 Fighters owned by the British and 1 Artillery owned by the Italians lost in E.Morocco
                Italians win, taking E.Morocco from French with 2 Fighters, 3 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 8
                Casualties for Italians: 2 Artillerys, 1 Fighter and 5 Infantrys
                Casualties for French: 1 Artillery and 7 Infantrys
                Casualties for British: 2 Fighters
    
        Non Combat Move - Italians
            1 Fighter moved from N.Algeria to Tunis
            1 Fighter moved from E.Morocco to S.Tunisia
            1 Fighter moved from E.Morocco to S.Tunisia
            1 Infantry moved from 51 Sea Zone to Mersa Matruh
            1 Tank moved from 51 Sea Zone to Mersa Matruh
            1 Fighter moved from Lower Egypt to Kufra
            1 Destroyer moved from 48 Sea Zone to 51 Sea Zone
            1 Bomber moved from Croatia to Greece
    
        Place Units - Italians
            1 Factory placed in Greece
            1 Artillery and 2 Infantrys placed in Hun
            2 ArmoredCars placed in Provence
            2 Transports placed in 46 Sea Zone
            1 Adv.Fighter, 1 Artillery and 6 Infantrys placed in Rome
            Italians undo move 5.
            2 Infantrys placed in Provence
            1 Adv.Fighter, 1 Artillery and 4 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 82 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.67
    Italians : -0.83
    British : -1.00
    French : 1.00
    AA fire in E.Morocco : : 0.50
    

    Savegame

    posted in Play Boardgames
  • RE: Anniversary Edition CrazyIvan (Axis) vs gribble (Allies)

    Back to the UK for the morning. 12:20 am, May 21st

    posted in Play Boardgames
  • RE: Anniversary Edition CrazyIvan (Axis) vs gribble (Allies)

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Research Technology - Japanese
            Japanese spend 5 on tech rolls
                Japanese rolls : 1/1 hits, 0.00 expected hits
            Japanese removing all Technology Tokens after successful research.
            Japanese discover Mechanized Infantry
    
        Activate Technology - Japanese
            Japanese activating Mechanized Infantry
    
        Purchase Units - Japanese
            Japanese repair damage of 3x factory; Remaining resources: 41 PUs; 0 techTokens; 
            Japanese buy 1 armour, 2 bombers and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Sikang to Chinghai
            2 infantry moved from Ningxia to Chinghai
            1 armour moved from Ningxia to Chinghai
            1 bomber and 1 infantry moved from Japan to Chinghai
            2 fighters moved from 62 Sea Zone to Buryatia S.S.R.
            1 infantry moved from Manchuria to Buryatia S.S.R.
            1 infantry moved from Manchuria to Buryatia S.S.R.
            1 infantry moved from French Indo-China Thailand to Kwangtung
                  Japanese take Kwangtung from British
            3 armour, 1 artillery and 1 infantry moved from India to Persia
            2 infantry moved from Japan to 62 Sea Zone
            5 infantry moved from Manchuria to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 60 Sea Zone
            1 infantry moved from Okinawa to 60 Sea Zone
            2 infantry and 1 transport moved from 60 Sea Zone to 50 Sea Zone
            2 infantry moved from 50 Sea Zone to Philippine Islands
            2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
            2 infantry moved from 61 Sea Zone to Fukien
            1 cruiser moved from 37 Sea Zone to 61 Sea Zone
            1 carrier and 3 transports moved from 37 Sea Zone to 61 Sea Zone
            1 battleship moved from 62 Sea Zone to 61 Sea Zone
            2 carriers, 1 destroyer, 4 infantry and 2 transports moved from 62 Sea Zone to 50 Sea Zone
            4 infantry moved from 50 Sea Zone to Philippine Islands
            3 fighters moved from Caroline Islands to Philippine Islands
            1 infantry moved from Yakut S.S.R. to Evenki National Okrug
                  Japanese take Evenki National Okrug from Russians
    
        Combat - Japanese
            Battle in Buryatia S.S.R.
                Japanese attack with 2 fighters and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 fighters and 2 infantry in Buryatia S.S.R., round 2 : 1/1 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Buryatia S.S.R.
                Japanese win, taking Buryatia S.S.R. from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Fukien
                Japanese attack with 2 infantry
                British defend with 1 infantry; Chinese defend with 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Fukien, round 2 : 1/1 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Fukien, round 2 : 1/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Fukien, round 2 : 0/1 hits, 0.67 expected hits
                    1 infantry owned by the Chinese and 1 infantry owned by the British lost in Fukien
                Japanese win, taking Fukien from Chinese with 2 infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Philippine Islands
                Japanese attack with 3 fighters and 6 infantry
                Americans defend with 2 fighters and 2 infantry
                    Japanese roll dice for 3 fighters and 6 infantry in Philippine Islands, round 2 : 2/1 hits, 2.50 expected hits
                    Americans roll dice for 2 fighters and 2 infantry in Philippine Islands, round 2 : 2/0 hits, 2.00 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippine Islands
                    Japanese roll dice for 3 fighters and 4 infantry in Philippine Islands, round 3 : 2/1 hits, 2.17 expected hits
                    Americans roll dice for 2 fighters in Philippine Islands, round 3 : 2/1 hits, 1.33 expected hits
                    2 infantry owned by the Japanese and 2 fighters owned by the Americans lost in Philippine Islands
                Japanese win, taking Philippine Islands from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 14
                Casualties for Japanese: 4 infantry
                Casualties for Americans: 2 fighters and 2 infantry
            Battle in Persia
                Japanese attack with 3 armour, 1 artillery and 1 infantry
                Russians defend with 1 armour and 4 infantry
                    Japanese roll dice for 3 armour, 1 artillery and 1 infantry in Persia, round 2 : 2/1 hits, 2.17 expected hits
                    British roll dice for 1 armour and 4 infantry in Persia, round 2 : 2/1 hits, 1.83 expected hits
                    1 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Persia
                    Japanese roll dice for 3 armour in Persia, round 3 : 2/1 hits, 1.50 expected hits
                    British roll dice for 1 armour and 2 infantry in Persia, round 3 : 2/1 hits, 1.17 expected hits
                    2 infantry owned by the Russians and 2 armour owned by the Japanese lost in Persia
                    Japanese roll dice for 1 armour in Persia, round 4 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 armour in Persia, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Persia
                Japanese win, taking Persia from British with 1 armour remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 armour, 1 artillery and 1 infantry
                Casualties for Russians: 1 armour and 4 infantry
            Battle in Chinghai
                Japanese attack with 1 armour, 1 bomber and 4 infantry
                British defend with 1 fighter; Russians defend with 2 infantry
                    Japanese roll dice for 1 armour, 1 bomber and 4 infantry in Chinghai, round 2 : 2/1 hits, 1.83 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Chinghai, round 2 : 2/1 hits, 1.33 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Chinghai
                    Japanese roll dice for 1 armour, 1 bomber and 2 infantry in Chinghai, round 3 : 1/1 hits, 1.50 expected hits
                    Chinese roll dice for 1 fighter in Chinghai, round 3 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the British lost in Chinghai
                Japanese win, taking Chinghai from Chinese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 3 infantry
                Casualties for Russians: 2 infantry
                Casualties for British: 1 fighter
    
        Non Combat Move - Japanese
            2 fighters moved from Buryatia S.S.R. to Ningxia
            1 bomber moved from Chinghai to Ningxia
            3 fighters moved from Philippine Islands to 50 Sea Zone
    
        Place Units - Japanese
            1 armour and 2 infantry placed in India
            2 bombers and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 47 PUs; end with 47 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    British : 0.50
    Japanese rolls : : 1.00
    Americans : 0.67
    Chinese : 0.33
    Russians : -0.33
    Japanese : 0.00
    

    Savegame

    posted in Play Boardgames
  • RE: Anniversary Edition CrazyIvan (Axis) vs gribble (Allies)

    And to Russia. 11:52pm, May 20th.

    posted in Play Boardgames
  • RE: Anniversary Edition CrazyIvan (Axis) vs gribble (Allies)

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Research Technology - Germans
            Germans spend 0 on tech rolls
                Germans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Germans
            Germans buy 5 armour and 5 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Germans
            1 infantry moved from East Poland to Ukraine
            11 armour, 1 artillery and 3 infantry moved from East Poland to Ukraine
            1 submarine moved from 8 Sea Zone to 12 Sea Zone
            2 bombers moved from Germany to 12 Sea Zone
            3 fighters moved from Germany to Ukraine
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 11 armour, 1 artillery, 3 fighters and 4 infantry
                Russians defend with 2 armour, 1 artillery and 8 infantry
                    Germans roll dice for 11 armour, 1 artillery, 3 fighters and 4 infantry in Ukraine, round 2 : 8/1 hits, 8.17 expected hits
                    Russians roll dice for 2 armour, 1 artillery and 8 infantry in Ukraine, round 2 : 4/0 hits, 4.00 expected hits
                    8 infantry owned by the Russians and 4 infantry owned by the Germans lost in Ukraine
                    Germans roll dice for 11 armour, 1 artillery and 3 fighters in Ukraine, round 3 : 8/1 hits, 7.33 expected hits
                    Russians roll dice for 2 armour and 1 artillery in Ukraine, round 3 : 2/1 hits, 1.33 expected hits
                    2 armour owned by the Russians, 1 artillery owned by the Russians, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 10 armour and 3 fighters remaining. Battle score for attacker is 17
                Casualties for Germans: 1 armour, 1 artillery and 4 infantry
                Casualties for Russians: 2 armour, 1 artillery and 8 infantry
            Battle in 12 Sea Zone
                Germans attack with 2 bombers and 1 submarine
                Americans defend with 2 destroyers and 3 transports
                    Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 bombers in 12 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
                    Americans roll dice for 2 destroyers and 3 transports in 12 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 12 Sea Zone
                    Germans roll dice for 2 bombers in 12 Sea Zone, round 3 : 1/1 hits, 1.33 expected hits
                    Americans roll dice for 1 destroyer and 3 transports in 12 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 12 Sea Zone
                    3 transports owned by the Americans lost in 12 Sea Zone
                Germans win with 2 bombers remaining. Battle score for attacker is 31
                Casualties for Germans: 1 submarine
                Casualties for Americans: 2 destroyers and 3 transports
    
        Non Combat Move - Germans
            2 bombers moved from 12 Sea Zone to Germany
            3 fighters moved from Ukraine to East Poland
            2 infantry moved from Poland to East Poland
            5 armour moved from Germany to East Poland
            1 artillery moved from Poland to East Poland
            5 infantry moved from Germany to Poland
    
        Place Units - Germans
            5 armour and 5 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 32 PUs; end with 32 PUs
            Germans collect 2 PUs from War Bonds; end with 34 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 39 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    Americans : 0.00
    Germans rolls : : 0.00
    Russians : 0.67
    

    Savegame

    posted in Play Boardgames
  • RE: Anniversary Edition CrazyIvan (Axis) vs gribble (Allies)

    Ok, back to the USA. 11:32pm, May 20th.

    posted in Play Boardgames
  • RE: Anniversary Edition CrazyIvan (Axis) vs gribble (Allies)

    TripleA Manual Gamesave Post: Italians round 3

    TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 2 armour and 1 factory; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 infantry moved from Trans-Jordan to Persia
                  Italians take Persia from British
            1 battleship, 2 cruisers and 1 transport moved from 16 Sea Zone to 14 Sea Zone
            1 armour moved from Italy to 14 Sea Zone
            1 infantry moved from Italy to 14 Sea Zone
            1 armour, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
            1 armour and 1 infantry moved from 15 Sea Zone to Egypt
            1 fighter moved from India to Egypt
            1 infantry moved from Trans-Jordan to Egypt
            1 armour moved from Italian Africa to Rhodesia
                  Italians take Rhodesia from British
            1 armour moved from Rhodesia to Union of South Africa
                  Italians take Union of South Africa from British
            3 infantry moved from Italy to Balkans
            1 infantry moved from Balkans to Czechoslovakia Hungary
            1 armour moved from Baltic States to Poland
            1 infantry moved from Poland to Baltic States
    
        Combat - Italians
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 factory placed in Egypt
            2 armour placed in Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective 1: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame

    posted in Play Boardgames
  • RE: G40BML Corpo24 vs Karl7 Axis KILL!

    TripleA Move Summary: Chinese round 1

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            6 infantry moved from Szechwan to Yunnan
            2 infantry moved from Kweichow to Yunnan
            1 fighter moved from Szechwan to Yunnan
    

    Savegame

    posted in League
  • RE: G40BML Corpo24 vs Karl7 Axis KILL!

    TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 infantry and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 infantry moved from Western United States to Central United States
            1 fighter moved from Eastern United States to 101 Sea Zone
            1 fighter moved from Western United States to 101 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 fighter moved from 10 Sea Zone to Hawaiian Islands
            1 carrier and 1 tactical_bomber moved from 10 Sea Zone to 30 Sea Zone
            1 fighter moved from Philippines to 30 Sea Zone
            1 destroyer moved from 35 Sea Zone to 54 Sea Zone
            1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            3 mech_infantrys moved from Central United States to Eastern United States
            1 bomber moved from Central United States to Eastern United States
            1 armour moved from Central United States to Eastern United States
            1 infantry moved from Central United States to Eastern United States
    
        Place Units - Americans
            1 carrier and 2 transports placed in 101 Sea Zone
            1 destroyer and 1 transport placed in 101 Sea Zone
            1 infantry placed in Eastern United States
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Savegame

    posted in League