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    max334

    @max334

    2019 2018

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    max334 Follow
    2019 2018

    Posts made by max334

    • RE: Post League Game Results Here

      @majikforce
      I told you, low luck is the way to play…don’t get diced

      posted in League
      M
      max334
    • RE: Wiz (X) vs Max (L+10) BM3 LL G1

      @wizmark 👍

      posted in League
      M
      max334
    • RE: Post League Game Results Here

      wizmark (X) over max334. https://www.axisandallies.org/forums/topic/33966/wiz-x-vs-max-l-10-bm3-ll-g1

      posted in League
      M
      max334
    • RE: Wiz (X) vs Max (L+10) BM3 LL G1

      I think its your game. I’ll post and I’ll hit you up for a second game when I get back from Costa Rica.

      posted in League
      M
      max334
    • RE: Wiz (X) vs Max (L+10) BM3 LL G1

      nice!!! I think I might capitulate. Let me sleep on it…see if I get any inspirations. 🙂 You’re a great player or maybe I’m just not that good. Its funny because I just came off of a three game winning streak and I was thinking to myself “I might be a pretty good player” lol. Lot of things to keep up with. I’ll let you know

      posted in League
      M
      max334
    • RE: Wiz (X) vs Max (L+10) BM3 LL G1

      TripleA Turn Summary: French round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 1 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 fighter moved from India to 41 Sea Zone
              1 destroyer moved from 46 Sea Zone to 44 Sea Zone
              1 fighter moved from Queensland to 44 Sea Zone
              1 cruiser moved from 54 Sea Zone to 62 Sea Zone
              1 infantry moved from New Guinea to Dutch New Guinea
                    ANZAC take Dutch New Guinea from Dutch
      
          Combat - ANZAC
              Battle in 41 Sea Zone
                  ANZAC attack with 1 fighter
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 41 Sea Zone
                  ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in 44 Sea Zone
                  ANZAC attack with 1 destroyer and 1 fighter
                  Japanese defend with 1 submarine
                      ANZAC roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 2 : 0/1 hits, 0.83 expected hits
                      Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      ANZAC roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 3 : 0/1 hits, 0.83 expected hits
                      Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                      1 destroyer owned by the ANZAC lost in 44 Sea Zone
                   retreated to 44 Sea Zone
                  Japanese win with 1 submarine remaining. Battle score for attacker is -8
                  Casualties for ANZAC: 1 destroyer
      
          Non Combat Move - ANZAC
              1 fighter moved from 44 Sea Zone to Celebes
              1 fighter moved from 41 Sea Zone to India
              1 infantry moved from New Guinea to 46 Sea Zone
              1 infantry and 1 transport moved from 46 Sea Zone to 62 Sea Zone
              1 infantry moved from 62 Sea Zone to New South Wales
              1 transport moved from 54 Sea Zone to 63 Sea Zone
              1 infantry moved from New Zealand to 63 Sea Zone
              1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
              1 infantry moved from 54 Sea Zone to Queensland
      
          Place Units - ANZAC
              1 infantry and 1 marine placed in New South Wales
              1 submarine placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      ANZAC : -1.67
      Japanese : 0.67
      

      Savegame

      posted in League
      M
      max334
    • RE: Wiz (X) vs Max (L+10) BM3 LL G1

      damn the Italians…you just play me like an old used fiddle.

      posted in League
      M
      max334
    • RE: Wiz (X) vs Max (L+10) BM3 LL G1

      sorry for delay. I’m up to my eyeballs with home scheisse. I’m also flying to Costa Rica on Thursday for 5 days. So again pls pardon this future delay.

      posted in League
      M
      max334
    • RE: Wiz (X) vs Max (L+10) BM3 LL G1

      TripleA Turn Summary: UK_Pacific round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
      
          Politics - Americans
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
              1 fighter moved from Guam to 42 Sea Zone
              1 submarine moved from 26 Sea Zone to 16 Sea Zone
              1 bomber moved from Wake Island to 16 Sea Zone
              1 fighter moved from Midway to 16 Sea Zone
              1 submarine moved from 57 Sea Zone to 42 Sea Zone
              1 fighter moved from Wake Island to Guam
              2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
              1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
              1 cruiser moved from 102 Sea Zone to 91 Sea Zone
              1 fighter moved from 102 Sea Zone to Gibraltar
              1 fighter moved from 102 Sea Zone to Morocco
      
          Combat - Americans
              Battle in Morocco
                  Americans attack with 1 artillery, 1 fighter and 1 infantry
                  Italians defend with 1 infantry and 1 mech_infantry
                      Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits
                      Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Morocco, round 2 : 1/1 hits, 1.17 expected hits
                      Italians roll dice for 1 infantry and 1 mech_infantry in Morocco, round 2 : 0/1 hits, 0.67 expected hits
                      1 infantry owned by the Italians lost in Morocco
                      Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Morocco, round 3 : 2/1 hits, 1.17 expected hits
                      Italians roll dice for 1 mech_infantry in Morocco, round 3 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Morocco
                  Americans win, taking Morocco from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                  Casualties for Italians: 1 infantry and 1 mech_infantry
                  Casualties for Americans: 1 infantry
              Battle in Gibraltar
                  Americans attack with 1 artillery, 1 fighter and 1 infantry
                  Italians defend with 1 harbour and 1 infantry
                      Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Gibraltar, round 2 : 1/1 hits, 1.17 expected hits
                      Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Gibraltar
                  Americans win, taking Gibraltar from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
              Battle in 16 Sea Zone
                  Americans attack with 1 bomber, 1 fighter and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 16 Sea Zone
                  Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in 42 Sea Zone
                  Americans attack with 1 fighter and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 42 Sea Zone
                  Americans win, taking 42 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              1 fighter moved from 42 Sea Zone to Java
              1 fighter moved from 16 Sea Zone to Wake Island
              1 fighter moved from 26 Sea Zone to Midway
              1 bomber moved from 16 Sea Zone to Hawaiian Islands
              1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
              1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
              1 transport moved from 26 Sea Zone to 10 Sea Zone
              1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
              1 cruiser moved from 26 Sea Zone to 54 Sea Zone
              1 submarine moved from 55 Sea Zone to 54 Sea Zone
              1 destroyer moved from 56 Sea Zone to 54 Sea Zone
              1 carrier, 1 destroyer and 1 submarine moved from 102 Sea Zone to 91 Sea Zone
              1 fighter moved from Morocco to 91 Sea Zone
              1 fighter moved from Gibraltar to 91 Sea Zone
              1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
              1 fighter moved from 101 Sea Zone to 91 Sea Zone
      
          Place Units - Americans
              1 destroyer and 1 transport placed in 101 Sea Zone
              1 fighter and 1 infantry placed in Eastern United States
              1 infantry placed in Western United States
              1 carrier and 1 submarine placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 51 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              1 fighter moved from Suiyuyan to Szechwan
              2 infantry moved from Sikang to Szechwan
              5 infantry moved from Suiyuyan to Shensi
      
          Combat - Chinese
              Battle in Szechwan
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/1 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Szechwan
                  Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Shensi
                  Chinese attack with 5 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 5 infantry in Shensi, round 2 : 1/1 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                  Chinese win, taking Shensi from Japanese with 4 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Szechwan to Tsinghai
      
          Place Units - Chinese
              1 infantry placed in Sikang
              1 infantry placed in Kansu
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 9 PUs
      
          Purchase Units - British
              British buy 2 artilleries, 1 destroyer, 1 infantry and 2 transports; Remaining resources: 1 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 fighter moved from United Kingdom to 92 Sea Zone
              1 submarine moved from 39 Sea Zone to 42 Sea Zone
              1 submarine moved from 42 Sea Zone to 43 Sea Zone
              1 artillery and 4 infantry moved from Burma to Shan State
              1 fighter and 1 tactical_bomber moved from India to Shan State
              1 infantry moved from Egypt to Alexandria
              1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
              1 artillery moved from Egypt to Trans-Jordan
              1 mech_infantry moved from Scotland to United Kingdom
      
          Combat - British
              Battle in 43 Sea Zone
                  British attack with 1 submarine
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 43 Sea Zone
                      British roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                  British win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in 92 Sea Zone
                  British attack with 1 fighter
                  Italians defend with 1 transport
                      1 transport owned by the Italians lost in 92 Sea Zone
                  British win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Italians: 1 transport
              Battle in Alexandria
                  British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                  Italians defend with 1 infantry
                      British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 2/1 hits, 1.33 expected hits
                      Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Alexandria
                  British win, taking Alexandria from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
              Battle in Shan State
                  British attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
                  Japanese defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                      British roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Shan State, round 2 : 2/1 hits, 2.33 expected hits
                      Japanese roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Shan State, round 2 : 2/1 hits, 2.17 expected hits
                      2 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
                      British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 2/0 hits, 2.00 expected hits
                      Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Shan State, round 3 : 1/1 hits, 1.50 expected hits
                      1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                      British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 4 : 2/1 hits, 1.83 expected hits
                      Japanese roll dice for 1 armour and 1 artillery in Shan State, round 4 : 0/1 hits, 0.83 expected hits
                      1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Shan State
                  British win, taking Shan State from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                  Casualties for British: 3 infantry
                  Casualties for Japanese: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
      
          Non Combat Move - British
              1 fighter and 1 tactical_bomber moved from Shan State to India
              1 aaGun moved from Burma to India
              2 infantry moved from India to Burma
              2 infantry moved from India to 39 Sea Zone
              2 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
              2 infantry moved from 42 Sea Zone to Java
              1 battleship moved from 76 Sea Zone to 81 Sea Zone
              1 artillery moved from Italian Somaliland to 76 Sea Zone
              1 artillery and 1 transport moved from 76 Sea Zone to 81 Sea Zone
              1 artillery moved from 81 Sea Zone to Trans-Jordan
              1 tactical_bomber moved from Alexandria to Trans-Jordan
              1 fighter moved from Alexandria to Trans-Jordan
              1 fighter moved from Anglo Egyptian Sudan to Egypt
              1 armour and 1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
              2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
              1 destroyer moved from 39 Sea Zone to 55 Sea Zone
              1 aaGun moved from India to Burma
              1 infantry moved from India to Burma
              1 fighter moved from 92 Sea Zone to Gibraltar
      
          Place Units - British
              1 artillery and 1 infantry placed in Union of South Africa
              1 transport placed in 71 Sea Zone
              1 destroyer placed in 106 Sea Zone
              1 transport placed in 106 Sea Zone
              1 artillery placed in United Kingdom
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6,1,6
              British collect 30 PUs (1 lost to blockades); end with 31 PUs
      
          Place Units - UK_Pacific
              2 artilleries, 4 infantry and 1 mech_infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,1
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,5,2,1,4,6,3,3,6,2
              UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
              Some Units in India change ownership: 2 artilleries, 4 infantry and 1 mech_infantry
      

      Combat Hit Differential Summary :

      Italians : -0.67
      British : 0.17
      Americans : 1.33
      Chinese : 0.33
      Japanese : -1.83
      

      Savegame

      posted in League
      M
      max334
    • RE: Wiz (X) vs Max (L+10) BM3 LL G1

      TripleA Turn Summary: Americans round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
      
          Politics - Americans
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
              1 fighter moved from Guam to 42 Sea Zone
              1 submarine moved from 26 Sea Zone to 16 Sea Zone
              1 bomber moved from Wake Island to 16 Sea Zone
              1 fighter moved from Midway to 16 Sea Zone
              1 submarine moved from 57 Sea Zone to 42 Sea Zone
              1 fighter moved from Wake Island to Guam
              2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
              1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
              1 cruiser moved from 102 Sea Zone to 91 Sea Zone
              1 fighter moved from 102 Sea Zone to Gibraltar
              1 fighter moved from 102 Sea Zone to Morocco
      
          Combat - Americans
              Battle in Morocco
                  Americans attack with 1 artillery, 1 fighter and 1 infantry
                  Italians defend with 1 infantry and 1 mech_infantry
                      Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits
                      Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Morocco, round 2 : 1/1 hits, 1.17 expected hits
                      Italians roll dice for 1 infantry and 1 mech_infantry in Morocco, round 2 : 0/1 hits, 0.67 expected hits
                      1 infantry owned by the Italians lost in Morocco
                      Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Morocco, round 3 : 2/1 hits, 1.17 expected hits
                      Italians roll dice for 1 mech_infantry in Morocco, round 3 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Morocco
                  Americans win, taking Morocco from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                  Casualties for Italians: 1 infantry and 1 mech_infantry
                  Casualties for Americans: 1 infantry
              Battle in Gibraltar
                  Americans attack with 1 artillery, 1 fighter and 1 infantry
                  Italians defend with 1 harbour and 1 infantry
                      Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Gibraltar, round 2 : 1/1 hits, 1.17 expected hits
                      Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Gibraltar
                  Americans win, taking Gibraltar from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
              Battle in 16 Sea Zone
                  Americans attack with 1 bomber, 1 fighter and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 16 Sea Zone
                  Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in 42 Sea Zone
                  Americans attack with 1 fighter and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 42 Sea Zone
                  Americans win, taking 42 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              1 fighter moved from 42 Sea Zone to Java
              1 fighter moved from 16 Sea Zone to Wake Island
              1 fighter moved from 26 Sea Zone to Midway
              1 bomber moved from 16 Sea Zone to Hawaiian Islands
              1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
              1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
              1 transport moved from 26 Sea Zone to 10 Sea Zone
              1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
              1 cruiser moved from 26 Sea Zone to 54 Sea Zone
              1 submarine moved from 55 Sea Zone to 54 Sea Zone
              1 destroyer moved from 56 Sea Zone to 54 Sea Zone
              1 carrier, 1 destroyer and 1 submarine moved from 102 Sea Zone to 91 Sea Zone
              1 fighter moved from Morocco to 91 Sea Zone
              1 fighter moved from Gibraltar to 91 Sea Zone
              1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
              1 fighter moved from 101 Sea Zone to 91 Sea Zone
      
          Place Units - Americans
              1 destroyer and 1 transport placed in 101 Sea Zone
              1 fighter and 1 infantry placed in Eastern United States
              1 infantry placed in Western United States
              1 carrier and 1 submarine placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 51 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
      

      Combat Hit Differential Summary :

      Italians : -0.33
      Americans : 1.33
      Japanese : -0.67
      

      Savegame

      posted in League
      M
      max334
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