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    max334

    @max334

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    Best posts made by max334

    • RE: League General Discussion Thread

      @JDOW
      Ok… so I’ll play JDOW for the Championship… :)

      posted in League
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      max334
    • RE: Surfer (Allies +6) vs. Max332 (Axis) BM3 LL no Tech

      pls add both Italian ftrs to sz92 battle

      posted in League
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      max334
    • RE: Surfer (Allies +6) vs. Max332 (Axis) BM3 LL no Tech

      @surfer I know…really. It got me like 4 times yesterday. I was told one way your reputations increases is when someone up-votes you. But I’m not sure how thats done. Well I clicked the little heart after your last comment to see what that does. Let me know and do mine too pls.

      posted in League
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      max334
    • RE: Surfer (Allies +6) vs. Max332 (Axis) BM3 LL no Tech

      Didnt see my mech in Rome until after I started placing my units so I edited him 2 spaces towards those darn dirty Russians :)

      posted in League
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      max334
    • RE: Wiz (X) vs Max (L+10) BM3 LL G1

      damn the Italians…you just play me like an old used fiddle.

      posted in League
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      max334
    • RE: L20 Max334 (X) v Wizmark +7 BM3

      @wizmark …no worries

      posted in League
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      max334
    • RE: L20 Max334 (X) v Wizmark +7 BM3

      Yes, preoccupied. Maybe i can get to game tonight

      posted in League
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      max334
    • RE: L20 Max334 (X) v Wizmark +7 BM3

      Can you give me some pointers seeing how this game is not going well for me and given that I’m getting my clock cleaned by this other dud. He has banned all edits and, as you know, I make a shit load of mistakes. Siggg

      posted in League
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      max334
    • RE: L20 Max334 (X) v Wizmark +7 BM3

      @max334 …damn, I forgot your an English bloke…you’re probably fast asleep.

      posted in League
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      max334
    • RE: L20 Max334 (X) v Wizmark +7 BM3

      @wizmark lol…so funny, because I did almost the exact opposite… I bought a bomber, I stormed into China, I bought a few tanks and mech in hopes of maybe getting behind the German lines… now I’m sucking bad

      posted in League
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      max334

    Latest posts made by max334

    • RE: 2025 PTV PO#2-Max (L) v AoW(X+12)

      TripleA Turn Summary: UK_Pacific round 16

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 16
      
          Purchase Units - Americans
              Americans buy 8 artilleries, 1 factory_minor, 1 fighter, 10 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              4 artilleries and 4 infantry moved from Morocco to 93 Sea Zone
              4 artilleries, 1 carrier, 2 destroyers, 4 infantry, 1 submarine and 4 transports moved from 93 Sea Zone to 113 Sea Zone
              4 artilleries and 4 infantry moved from 113 Sea Zone to Holland Belgium
              1 fighter moved from Gibraltar to Holland Belgium
              5 carriers, 3 destroyers, 6 fighters, 9 submarines and 2 tactical_bombers moved from 18 Sea Zone to 7 Sea Zone
              1 destroyer moved from 17 Sea Zone to 7 Sea Zone
              1 destroyer moved from 25 Sea Zone to 7 Sea Zone
              1 destroyer moved from 19 Sea Zone to 7 Sea Zone
              1 fighter moved from Guam to 7 Sea Zone
              1 bomber, 1 fighter and 1 tactical_bomber moved from Siberia to 7 Sea Zone
              1 infantry moved from Midway to 25 Sea Zone
              1 infantry and 1 transport moved from 25 Sea Zone to 7 Sea Zone
              1 infantry moved from 7 Sea Zone to Hokkaido
      
          Combat - Americans
              Japanese scrambles 3 units out of Japan to defend against the attack in 7 Sea Zone
              Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
              Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
              Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
              Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
              Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3
              Battle in Holland Belgium
                  Americans attack with 4 artilleries, 1 fighter and 4 infantry
                  Germans defend with 2 infantry
                      Americans roll dice for 4 artilleries, 1 fighter and 4 infantry in Holland Belgium, round 2 : 1/9 hits, 3.17 expected hits
                      Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans lost in Holland Belgium
                      Americans roll dice for 4 artilleries, 1 fighter and 4 infantry in Holland Belgium, round 3 : 3/9 hits, 3.17 expected hits
                      Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Holland Belgium
                  Americans win, taking Holland Belgium from Germans with 4 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 6
                  Casualties for Germans: 2 infantry
              Battle in 7 Sea Zone
                  Americans attack with 1 bomber, 5 carriers, 6 destroyers, 8 fighters, 9 submarines, 3 tactical_bombers and 1 transport
                  Japanese defend with 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 6 fighters, 2 submarines, 5 tactical_bombers and 8 transports
                      Americans roll dice for 9 submarines in 7 Sea Zone, round 2 : 6/9 hits, 3.00 expected hits
                  Units damaged: 5 carriers owned by the Japanese and 1 battleship owned by the Japanese
                      Americans roll dice for 1 bomber, 5 carriers, 6 destroyers, 8 fighters, 3 tactical_bombers and 1 transport in 7 Sea Zone, round 2 : 9/18 hits, 8.50 expected hits
                      Japanese roll dice for 2 submarines in 7 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 6 fighters, 5 tactical_bombers and 8 transports in 7 Sea Zone, round 2 : 10/24 hits, 10.67 expected hits
                      2 submarines owned by the Americans and 4 carriers owned by the Americans lost in 7 Sea Zone
                      5 carriers owned by the Japanese, 2 destroyers owned by the Japanese and 2 submarines owned by the Japanese lost in 7 Sea Zone
                      Americans roll dice for 7 submarines in 7 Sea Zone, round 3 : 0/7 hits, 2.33 expected hits
                      Americans roll dice for 1 bomber, 1 carrier, 6 destroyers, 8 fighters, 3 tactical_bombers and 1 transport in 7 Sea Zone, round 3 : 9/18 hits, 8.50 expected hits
                      Japanese roll dice for 1 battleship, 2 cruisers, 3 destroyers, 6 fighters, 5 tactical_bombers and 8 transports in 7 Sea Zone, round 3 : 9/17 hits, 9.17 expected hits
                      7 submarines owned by the Americans and 2 destroyers owned by the Americans lost in 7 Sea Zone
                      5 tactical_bombers owned by the Japanese, 3 destroyers owned by the Japanese and 1 cruiser owned by the Japanese lost in 7 Sea Zone
                      Americans roll dice for 1 bomber, 1 carrier, 4 destroyers, 8 fighters, 3 tactical_bombers and 1 transport in 7 Sea Zone, round 4 : 9/16 hits, 7.83 expected hits
                      Japanese roll dice for 1 battleship, 1 cruiser, 6 fighters and 8 transports in 7 Sea Zone, round 4 : 3/8 hits, 5.17 expected hits
                      3 destroyers owned by the Americans lost in 7 Sea Zone
                      6 fighters owned by the Japanese, 1 transport owned by the Japanese, 1 battleship owned by the Japanese and 1 cruiser owned by the Japanese lost in 7 Sea Zone
                      7 transports owned by the Japanese lost in 7 Sea Zone
                  Americans win, taking 7 Sea Zone from Japanese with 1 bomber, 1 carrier, 1 destroyer, 8 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 172
                  Casualties for Americans: 4 carriers, 5 destroyers and 9 submarines
                  Casualties for Japanese: 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 6 fighters, 2 submarines, 5 tactical_bombers and 8 transports
              Battle in Hokkaido
      
          Non Combat Move - Americans
              3 artilleries, 2 infantry and 3 transports moved from 18 Sea Zone to 7 Sea Zone
              3 artilleries and 2 infantry moved from 7 Sea Zone to Hokkaido
              2 artilleries, 2 infantry and 2 transports moved from 27 Sea Zone to 7 Sea Zone
              2 artilleries and 2 infantry moved from 7 Sea Zone to Hokkaido
              6 fighters and 3 tactical_bombers moved from 7 Sea Zone to Korea
              1 bomber moved from 7 Sea Zone to Korea
              2 artilleries and 2 infantry moved from Western United States to 11 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 11 Sea Zone to 27 Sea Zone
              2 artilleries and 2 infantry moved from 27 Sea Zone to Hawaiian Islands
              2 artilleries and 4 infantry moved from Eastern United States to 104 Sea Zone
              2 artilleries, 4 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone
              4 transports moved from 93 Sea Zone to 104 Sea Zone
              1 artillery and 1 infantry moved from Southern France to Northern Italy
              1 infantry moved from Southern France to Northern Italy
              1 infantry moved from Southern France to Northern Italy
              1 fighter moved from Malta to Normandy Bordeaux
              1 fighter moved from Holland Belgium to Normandy Bordeaux
              1 fighter moved from Eastern United States to 113 Sea Zone
              1 fighter and 3 tactical_bombers moved from 97 Sea Zone to Normandy Bordeaux
              4 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports moved from 97 Sea Zone to 93 Sea Zone
              4 artilleries and 2 infantry moved from Sicily to Southern Italy
              1 tactical_bomber moved from Eastern United States to 93 Sea Zone
              2 fighters moved from Sardinia to Normandy Bordeaux
              1 fighter moved from Normandy Bordeaux to 113 Sea Zone
      
          Place Units - Americans
              1 factory_minor placed in Korea
              2 transports placed in 11 Sea Zone
              2 artilleries and 2 infantry placed in Western United States
              1 artillery and 2 infantry placed in Normandy Bordeaux
              1 artillery and 2 infantry placed in Southern France
              1 fighter and 1 tactical_bomber placed in Western United States
              4 artilleries and 4 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 69 PUs; end with 70 PUs
              Trigger Americans 10 Presence In Axis Capital: Americans met a national objective for an additional 5 PUs; end with 75 PUs
              Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
              Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 95 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 100 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 105 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 110 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 115 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Fukien to Kiangsu
              1 artillery and 1 infantry moved from Kiangsi to Kiangsu
      
          Combat - Chinese
              Battle in Kiangsu
                  Chinese attack with 1 artillery and 2 infantry
                  Japanese defend with 1 artillery and 2 infantry
                      Chinese roll dice for 1 artillery and 2 infantry in Kiangsu, round 2 : 0/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 artillery and 2 infantry in Kiangsu, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Chinese lost in Kiangsu
                  1 infantry owned by the Chinese and 1 artillery owned by the Chinese retreated to Kiangsi
                  Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is -3
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Chinese
              1 artillery and 1 infantry moved from Kwangsi to Hunan
      
          Place Units - Chinese
              2 artilleries and 5 infantry placed in Kiangsi
      
          Turn Complete - Chinese
              Chinese collect 15 PUs; end with 15 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
      
          Purchase Units - British
              British repair damage of 4x factory_minor; Remaining resources: 62 PUs; 
              British buy 4 artilleries, 1 carrier, 6 infantry and 2 transports; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 artillery, 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - British
              Turning on Edit Mode
              EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 artillery and 3 infantry
              EDIT: Removing units owned by Americans from Northern Italy: 1 artillery and 3 infantry
              EDIT: Turning off Edit Mode
              6 fighters moved from 97 Sea Zone to Normandy Bordeaux
              2 fighters moved from 93 Sea Zone to 113 Sea Zone
              1 fighter and 1 tactical_bomber moved from 93 Sea Zone to United Kingdom
              1 bomber moved from Sardinia to United Kingdom
              4 transports moved from 97 Sea Zone to 93 Sea Zone
              1 carrier moved from 97 Sea Zone to 93 Sea Zone
              2 carriers, 2 cruisers, 3 destroyers, 1 submarine and 4 transports moved from 97 Sea Zone to 83 Sea Zone
              1 fighter and 1 tactical_bomber moved from Sardinia to 83 Sea Zone
              1 armour, 1 artillery and 1 infantry moved from Iraq to Trans-Jordan
              1 marine moved from Southern Italy to Northern Italy
      
          Non Combat Move - British
              1 bomber moved from Davao to Korea
              1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone
              1 destroyer moved from 37 Sea Zone to 36 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 36 Sea Zone
              1 artillery and 1 infantry moved from 36 Sea Zone to Manilla
              1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 132 Sea Zone
              1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber moved from 18 Sea Zone to 7 Sea Zone
              1 aaGun, 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber moved from Hopei to Kiangsi
              1 infantry moved from Hunan to Kiangsi
              1 armour moved from Eastern India to Yunnan
              1 artillery and 2 infantry moved from Eastern India to Burma
      
          Place Units - British
              1 carrier and 2 transports placed in 113 Sea Zone
              1 artillery and 2 infantry placed in Northern Italy
              1 artillery and 2 infantry placed in Southern Italy
              1 infantry placed in United Kingdom
              2 artilleries and 1 infantry placed in Egypt
      
          Turn Complete - British
              British collect 44 PUs; end with 44 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUs
              Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 56 PUs
      
          Place Units - UK_Pacific
              1 artillery, 1 bomber and 1 infantry placed in Eastern India
              1 transport placed in 40 Sea Zone
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 22 PUs; end with 22 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
              Units Change Ownership
                  Some Units in Eastern India change ownership: 1 artillery, 1 bomber and 1 infantry
                  Some Units in 40 Sea Zone change ownership: 1 transport
      

      Combat Hit Differential Summary :

      Chinese regular : -0.83
      Americans regular : 0.50
      Japanese regular : -3.33
      Germans regular : -1.00
      

      Savegame

      posted in League
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      max334
    • RE: 2025 PTV PO#2-Max (L) v AoW(X+12)

      TripleA Move Summary: Chinese round 16

      TripleA Move Summary for game: WW2 Path to Victory

      Game History

      Round: 16
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Fukien to Kiangsu
              1 artillery and 1 infantry moved from Kiangsi to Kiangsu
      

      Savegame

      posted in League
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      max334
    • RE: 2025 PTV PO#2-Max (L) v AoW(X+12)

      Look at Japan

      posted in League
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      max334
    • RE: 2025 PTV PO#2-Max (L) v AoW(X+12)

      TripleA Move Summary: Americans round 16

      TripleA Move Summary for game: WW2 Path to Victory

      Game History

      Round: 16
      
          Purchase Units - Americans
              Americans buy 8 artilleries, 1 factory_minor, 1 fighter, 10 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              4 artilleries and 4 infantry moved from Morocco to 93 Sea Zone
              4 artilleries, 1 carrier, 2 destroyers, 4 infantry, 1 submarine and 4 transports moved from 93 Sea Zone to 113 Sea Zone
              4 artilleries and 4 infantry moved from 113 Sea Zone to Holland Belgium
              1 fighter moved from Gibraltar to Holland Belgium
              5 carriers, 3 destroyers, 6 fighters, 9 submarines and 2 tactical_bombers moved from 18 Sea Zone to 7 Sea Zone
              1 destroyer moved from 17 Sea Zone to 7 Sea Zone
              1 destroyer moved from 25 Sea Zone to 7 Sea Zone
              1 destroyer moved from 19 Sea Zone to 7 Sea Zone
              1 fighter moved from Guam to 7 Sea Zone
              1 bomber, 1 fighter and 1 tactical_bomber moved from Siberia to 7 Sea Zone
              1 infantry moved from Midway to 25 Sea Zone
              1 infantry and 1 transport moved from 25 Sea Zone to 7 Sea Zone
              1 infantry moved from 7 Sea Zone to Hokkaido
      

      Savegame

      posted in League
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      max334
    • RE: 2025 PTV PO#2-Max (L) v AoW(X+12)

      ok, lets just leave them on

      posted in League
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      max334
    • RE: 2025 PTV PO#2-Max (L) v AoW(X+12)

      No it’s just humorous Art, it’s like debating about rearranging deck chairs on the Titanic. I don’t think there’s ever a reason to leave troops on a transport. You just do it to expedite things instead of unloading them and then having to reload them the next turn. So you just leave them maybe out of laziness. But for this game it doesn’t matter, you can take them off and redo the combat move or you can just let them be. I just hope that you will soon capitulate and let me continue the tournament against Nikola.

      posted in League
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      max334
    • RE: 2025 PTV PO#2-Max (L) v AoW(X+12)

      We have very different play philosophies, and it goes to the crux of our past disagreements. Sure, you can kill them off

      posted in League
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      max334
    • RE: 2025 PTV PO#2-Max (L) v AoW(X+12)

      …and if the subs hit just put my ground units on Carolina

      posted in League
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      max334
    • RE: 2025 PTV PO#2-Max (L) v AoW(X+12)

      scramble 2

      posted in League
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      max334
    • RE: 2025 PTV PO#2-Max (L) v AoW(X+12)

      TripleA Turn Summary: Russians round 16

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 16
      
          Purchase Units - Russians
              Russians buy 2 artilleries, 14 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              6 artilleries and 12 infantry moved from Leningrad to Baltic States
              1 fighter and 1 tactical_bomber moved from Leningrad to Slovakia Hungary
              2 fighters and 2 tactical_bombers moved from Romania to Slovakia Hungary
              3 infantry moved from Romania to Slovakia Hungary
              1 infantry moved from Northern Manchuria to Southern Manchuria
                    Chinese take Southern Manchuria from Japanese
      
          Combat - Russians
              Battle in Baltic States
                  Russians attack with 6 artilleries and 12 infantry
                  Germans defend with 2 infantry
                      Russians roll dice for 6 artilleries and 12 infantry in Baltic States, round 2 : 5/18 hits, 5.00 expected hits
                      Germans roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians lost in Baltic States
                      2 infantry owned by the Germans lost in Baltic States
                  Russians win, taking Baltic States from Germans with 6 artilleries and 11 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 2 infantry
              Battle in Slovakia Hungary
                  Russians attack with 3 fighters, 3 infantry and 3 tactical_bombers
                  Germans defend with 2 infantry
                      Russians roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Slovakia Hungary, round 2 : 3/9 hits, 4.00 expected hits
                      Germans roll dice for 2 infantry in Slovakia Hungary, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Germans lost in Slovakia Hungary
                  Russians win, taking Slovakia Hungary from Germans with 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for Germans: 2 infantry
      
          Non Combat Move - Russians
              2 artilleries and 4 infantry moved from Yugoslavia to Northern Italy
              1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Leningrad
              1 aaGun, 4 artilleries and 5 infantry moved from Northern Belarus to Eastern Poland
              1 armour, 1 artillery and 5 infantry moved from Bessarabia to Eastern Poland
              1 artillery and 2 infantry moved from Ukraine to Bessarabia
              1 armour moved from Yugoslavia to Northern Italy
              11 armour, 5 artilleries, 5 infantry and 2 mech_infantrys moved from Yugoslavia to Romania
              1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Southern Italy
              1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Romania
              1 artillery and 3 infantry moved from Smolensk to Northern Belarus
              2 armour moved from Russia to Northern Belarus
              2 infantry moved from Russia to Smolensk
              1 fighter and 1 tactical_bomber moved from Russia to Leningrad
              6 infantry moved from Northern Manchuria to Korea
              1 aaGun moved from Northern Manchuria to Korea
              1 artillery moved from Northern Manchuria to Korea
              2 armour moved from Northern Manchuria to Korea
              2 artilleries and 2 infantry moved from Northern Manchuria to Southern Manchuria
              1 artillery and 1 infantry moved from Buryatia to Northern Manchuria
              1 artillery and 1 infantry moved from Amur to Korea
              1 artillery moved from Northern Manchuria to Korea
              1 artillery and 2 infantry moved from Siberia to Amur
      
          Place Units - Russians
              3 infantry placed in Leningrad
              1 artillery and 2 infantry placed in Ukraine
              1 artillery and 2 infantry placed in Siberia
              7 infantry and 2 tactical_bombers placed in Russia
      
          Turn Complete - Russians
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 5,2
              Russians collect 53 PUs (2 lost to blockades); end with 53 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 55 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 57 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 66 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -0.33
      Russians regular : -1.00
      

      Savegame

      posted in League
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      max334