• RE: L21 G40 Flying Badger (Axis) vs StickyBomb (Allies + 47)

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 2 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - Japanese
            1 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from French
            1 artillery and 2 infantry moved from Kwangsi to Yunnan
            1 fighter moved from Kiangsi to Yunnan
            2 bombers, 7 fighters and 5 tactical_bombers moved from Kwangsi to Szechwan
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 1 artillery, 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Japanese attack with 2 bombers, 7 fighters and 5 tactical_bombers
                Chinese defend with 3 artilleries, 1 fighter and 8 infantry
                    Japanese roll dice for 2 bombers, 7 fighters and 5 tactical_bombers in Szechwan, round 2 : 7/14 hits, 8.17 expected hits
                    Chinese roll dice for 3 artilleries, 1 fighter and 8 infantry in Szechwan, round 2 : 6/12 hits, 4.33 expected hits
                    2 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese and 7 infantry owned by the Chinese lost in Szechwan
                    Japanese roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in Szechwan, round 3 : 2/8 hits, 4.83 expected hits
                    Chinese roll dice for 3 artilleries, 1 fighter and 1 infantry in Szechwan, round 3 : 4/5 hits, 2.00 expected hits
                    2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Szechwan
                    Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Szechwan, round 4 : 2/4 hits, 2.50 expected hits
                    Chinese roll dice for 2 artilleries and 1 fighter in Szechwan, round 4 : 0/3 hits, 1.33 expected hits
                    2 artilleries owned by the Chinese lost in Szechwan
                    Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Szechwan, round 5 : 2/4 hits, 2.50 expected hits
                    Chinese roll dice for 1 fighter in Szechwan, round 5 : 1/1 hits, 0.67 expected hits
                    1 bomber owned by the Japanese and 1 fighter owned by the Chinese lost in Szechwan
                Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -70
                Casualties for Japanese: 1 bomber, 6 fighters and 4 tactical_bombers
                Casualties for Chinese: 3 artilleries, 1 fighter and 8 infantry
    
        Non Combat Move - Japanese
            1 bomber, 1 fighter and 1 tactical_bomber moved from Szechwan to Kwangsi
            1 artillery moved from Chahar to Suiyuyan
            1 mech_infantry moved from Chahar to Hopei
            1 artillery moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Kweichow
            1 aaGun moved from Jehol to Chahar
            1 armour moved from Korea to Jehol
            1 infantry moved from Korea to Manchuria
            4 infantry moved from Manchuria to Jehol
            2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 destroyer moved from 43 Sea Zone to 42 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery and 4 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 destroyer, 4 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Okinawa to 19 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
            1 destroyer moved from 19 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Kwangsi to French Indo China
            1 artillery and 1 infantry moved from Kiangsi to Kwangsi
            1 fighter moved from Yunnan to Kwangsi
    
        Place Units - Japanese
            1 destroyer and 3 transports placed in 6 Sea Zone
            2 infantry and 1 mech_infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2.33
    Japanese regular : -5.33
    

    Savegame

    posted in League
  • RE: L21 PtV FlyingBadger (Axis) vs malmessi74 (Allies)

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 artillery, 3 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 cruiser moved from 116 Sea Zone to 117 Sea Zone
            1 submarine moved from 116 Sea Zone to 128 Sea Zone
            1 fighter and 1 tactical_bomber moved from France to 117 Sea Zone
            1 fighter and 1 tactical_bomber moved from France to 116 Sea Zone
            1 armour moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 armour moved from Bessarabia to Eastern Poland
                  Germans take Eastern Poland from Russians
            1 armour moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 armour moved from Baltic States to Eastern Poland
    
        Combat - Germans
            Battle in 116 Sea Zone
                Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Russians defend with 1 submarine
                    Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 116 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits
                    Russians roll dice for 1 submarine in 116 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 116 Sea Zone
                Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in 117 Sea Zone
                Germans attack with 1 cruiser, 1 fighter and 1 tactical_bomber
                Russians defend with 1 cruiser
                    Germans roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 117 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits
                    Russians roll dice for 1 cruiser in 117 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the Germans and 1 cruiser owned by the Russians lost in 117 Sea Zone
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 cruiser
                Casualties for Russians: 1 cruiser
    
        Non Combat Move - Germans
            1 aaGun and 7 infantry moved from Finland to Vyborg
            8 armour, 2 artilleries and 9 mech_infantrys moved from Germany to Poland
            1 aaGun and 3 infantry moved from Poland to Baltic States
            8 armour, 3 artilleries, 2 infantry and 9 mech_infantrys moved from Poland to Eastern Poland
            2 aaGuns, 5 artilleries and 21 infantry moved from Romania to Eastern Poland
            1 armour moved from Greece to Romania
            3 infantry moved from Greece to Bulgaria
            1 infantry moved from 100 Sea Zone to Egypt
            1 fighter moved from Alexandria to Egypt
            2 bombers moved from Southern Italy to Western Germany
            1 fighter and 1 tactical_bomber moved from 117 Sea Zone to Poland
            1 fighter and 1 tactical_bomber moved from 116 Sea Zone to Poland
            1 fighter moved from France to Poland
            1 tactical_bomber moved from Southern France to Poland
            1 armour and 2 mech_infantrys moved from Western Germany to Poland
            1 submarine moved from 108 Sea Zone to 89 Sea Zone
    
        Place Units - Germans
            2 armour, 1 artillery, 1 infantry and 5 mech_infantrys placed in Germany
            2 infantry placed in Western Germany
            1 submarine placed in 108 Sea Zone
    
        Turn Complete - Germans
            Germans collect 45 PUs; end with 45 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 48 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : -0.17
    

    Savegame

    posted in League
  • RE: PtV FlyingBadger (allies) vs Nikola1975 (axis +7) posted in League
  • RE: FMRommel (CP) vs Entek (Ent) 1914: Third times a charm?

    TripleA Turn Summary: Turkey round 3

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 3
    
        Research Technology - Turkey
            Turkey spend 5 on tech rolls
                Turkey roll 6,4 and gets 1 hit
            Turkey removing all Technology Tokens after successful research.
            Turkey discover mustardGas
    
        Combat Move - Turkey
            2 field_guns and 2 infantry moved from Mesopotamia to Al-Dammam
            1 cavalry moved from Baghdad to Kuwait
            1 field_gun moved from Mesopotamia to Kuwait
            1 fighter moved from Mesopotamia to Kuwait
            1 cavalry and 3 infantry moved from Armenia to Georgia
            1 heavy_gun and 1 infantry moved from Smyrna to Armenia
            1 field_gun and 1 infantry moved from Constantinople to Smyrna
            1 battlecruiser moved from Sea Zone 68 Aegean Sea to Sea Zone 69 Sea of Crete
    
        Purchase Units - Turkey
            Turkey buy 2 cavalrys, 1 destroyer, 3 field_guns, 3 gass, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Turkey
            Battle in Al-Dammam
                Turkey attack with 2 field_guns and 2 infantry
                Britain defend with 2 field_guns
                    Turkey roll dice for 2 field_guns and 2 infantry in Al-Dammam, round 2 : 2/4 hits, 1.33 expected hits
                    Britain roll dice for 2 field_guns in Al-Dammam, round 2 : 0/2 hits, 0.67 expected hits
                    2 field_guns owned by the Britain lost in Al-Dammam
                Turkey win, taking Al-Dammam from Britain with 2 field_guns and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Britain: 2 field_guns
            Battle in Kuwait
                Turkey attack with 1 cavalry, 1 field_gun and 1 fighter
                Arabia defend with 1 Bedouin
                    Turkey roll dice for 1 cavalry, 1 field_gun and 1 fighter in Kuwait, round 2 : 1/3 hits, 1.00 expected hits
                    Britain roll dice for 1 Bedouin in Kuwait, round 2 : 0/1 hits, 0.33 expected hits
                    1 Bedouin owned by the Arabia lost in Kuwait
                Turkey win, taking Kuwait from Britain with 1 cavalry, 1 field_gun and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Arabia: 1 Bedouin
    
        Non Combat Move - Turkey
            1 fighter moved from Kuwait to Mesopotamia
            1 cavalry moved from Baghdad to Mesopotamia
            1 field_gun moved from Damascus to Jordan
            1 field_gun and 1 infantry moved from Damascus to Mesopotamia
            1 cavalry moved from Baghdad to Mesopotamia
    
        Place Units - Turkey
            1 cavalry, 1 field_gun and 1 infantry placed in Baghdad
            1 cavalry, 1 field_gun and 1 infantry placed in Damascus
            1 destroyer and 1 submarine placed in Sea Zone 68 Aegean Sea
            1 field_gun, 3 gass and 1 infantry placed in Constantinople
    
        Activate Technology - Turkey
            Turkey activating mustardGas
    
        Turn Complete - Turkey
            Turkey collect 58 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Turkey regular : 0.67
    Britain regular : -1.00
    

    Savegame

    posted in Play Boardgames
  • RE: FMRommel (CP) vs Entek (Ent) 1914: Third times a charm?

    TripleA Move Summary: Turkey round 3

    TripleA Move Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 3
    
        Research Technology - Turkey
            Turkey spend 5 on tech rolls
            Turkey removing all Technology Tokens after successful research.
            Turkey discover mustardGas
    
        Combat Move - Turkey
            2 field_guns and 2 infantry moved from Mesopotamia to Al-Dammam
            1 cavalry moved from Baghdad to Kuwait
            1 field_gun moved from Mesopotamia to Kuwait
            1 fighter moved from Mesopotamia to Kuwait
            1 cavalry and 3 infantry moved from Armenia to Georgia
            1 heavy_gun and 1 infantry moved from Smyrna to Armenia
            1 field_gun and 1 infantry moved from Constantinople to Smyrna
            1 battlecruiser moved from Sea Zone 68 Aegean Sea to Sea Zone 69 Sea of Crete
    

    Savegame

    posted in Play Boardgames
  • RE: PtV FlyingBadger (allies) vs Nikola1975 (axis +7)

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun, 1 artillery and 7 infantry moved from New South Wales to Queensland
            1 fighter moved from New South Wales to Queensland
            2 fighters moved from New South Wales to Queensland
            1 artillery and 2 infantry moved from Queensland to South Australia
            1 infantry moved from Queensland to South Australia
            2 infantry moved from Tobruk to Alexandria
    
        Place Units - ANZAC
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 6,6
                Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 4,6
            ANZAC collect 10 PUs; end with 11 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from 113 Sea Zone to Normandy Bordeaux
            2 infantry moved from Alexandria to Egypt
            2 infantry moved from Algeria to Morocco
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

    posted in League
  • RE: PtV FlyingBadger (allies) vs Nikola1975 (axis +7)

    TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun, 1 artillery and 7 infantry moved from New South Wales to Queensland
            1 fighter moved from New South Wales to Queensland
            2 fighters moved from New South Wales to Queensland
            1 artillery and 2 infantry moved from Queensland to South Australia
            1 infantry moved from Queensland to South Australia
            2 infantry moved from Tobruk to Alexandria
    
        Place Units - ANZAC
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 6,6
                Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 4,6
            ANZAC collect 10 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame

    posted in League
  • RE: L21 BM FlyingBadger (Axis) vs chapitm (Allies+18)

    TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 2 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 mech_infantry moved from Manchuria to Chahar
            1 artillery and 3 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 artillery and 3 infantry moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
            2 bombers moved from Japan to Yunnan
            1 fighter moved from Formosa to Hunan
            2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
            3 infantry moved from Kiangsi to Hunan
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/8 hits, 3.50 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/6 hits, 3.17 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 4 infantry
            Battle in Hunan
                Japanese attack with 3 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 4/8 hits, 3.33 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
            1 cruiser moved from 20 Sea Zone to 36 Sea Zone
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 armour and 1 infantry moved from Japan to 6 Sea Zone
            1 armour and 1 infantry moved from 6 Sea Zone to Korea
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
            1 destroyer moved from 33 Sea Zone to 43 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
            1 cruiser moved from 36 Sea Zone to 37 Sea Zone
            1 fighter moved from Okinawa to Kwangsi
            1 infantry moved from Okinawa to 19 Sea Zone
            1 artillery moved from Manchuria to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
            1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
            2 fighters moved from Japan to Kwangsi
            1 fighter moved from Korea to Japan
            2 tactical_bombers moved from Japan to Kwangsi
            4 infantry moved from Korea to Manchuria
            1 aaGun and 6 infantry moved from Manchuria to Jehol
            1 artillery and 3 infantry moved from Kiangsu to Kiangsi
            1 artillery moved from Kiangsi to Kwangsi
    
        Place Units - Japanese
            1 factory_minor placed in Shantung
            2 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 30 PUs; end with 30 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : -2.00
    

    Savegame

    posted in League
  • RE: PtV FlyingBadger (allies) vs Nikola1975 (axis +7)

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 armour, 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 27 Sea Zone to 17 Sea Zone
            3 fighters moved from Hawaiian Islands to 17 Sea Zone
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  Americans take Holland Belgium from Germans
    
        Combat - Americans
            Battle in 17 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 17 Sea Zone
                Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            3 fighters moved from 17 Sea Zone to 27 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
            1 aaGun, 1 carrier, 2 destroyers, 1 infantry, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 transport moved from 27 Sea Zone to 11 Sea Zone
            1 carrier and 2 destroyers moved from 52 Sea Zone to 27 Sea Zone
            1 fighter and 1 tactical_bomber moved from Queensland to 27 Sea Zone
            1 aaGun, 1 artillery and 1 infantry moved from Central United States to 104 Sea Zone
            1 aaGun, 1 destroyer and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 aaGun moved from 93 Sea Zone to Morocco
            1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 111 Sea Zone
            3 transports moved from 113 Sea Zone to 110 Sea Zone
            1 fighter moved from United Kingdom to Normandy Bordeaux
            1 tactical_bomber moved from Tunisia to Normandy Bordeaux
            1 armour and 2 mech_infantrys moved from Libya to Alexandria
            1 aaGun moved from Central United States to Western United States
    
        Place Units - Americans
            1 airfield, 1 armour, 1 fighter and 1 mech_infantry placed in Normandy Bordeaux
            2 transports placed in 104 Sea Zone
            1 artillery and 3 infantry placed in Central United States
            1 infantry placed in Western United States
            2 submarines placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi
            3 infantry moved from Inner Mongolia to Honan
            1 fighter moved from Kansu to Honan
    
        Combat - Chinese
            Chinese creates battle in territory Kiangsi
            Battle in Honan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Honan, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Honan, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Honan
                Chinese win, taking Kiangsi from Japanese, taking Honan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Honan to Inner Mongolia
            3 infantry moved from Kansu to Inner Mongolia
    
        Place Units - Chinese
            4 infantry placed in Inner Mongolia
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Trans-Jordan to 83 Sea Zone
            1 infantry and 1 transport moved from 83 Sea Zone to 101 Sea Zone
            1 infantry moved from 101 Sea Zone to Greece
            1 fighter moved from 40 Sea Zone to 38 Sea Zone
            1 transport moved from 42 Sea Zone to 39 Sea Zone
            1 infantry moved from Burma to 39 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
    
        Combat - British
            Battle in Greece
            Battle in 38 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 38 Sea Zone
                British win, taking Greece from Germans with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in Java
    
        Non Combat Move - British
            1 fighter moved from 38 Sea Zone to 40 Sea Zone
            3 aaGuns, 3 artilleries and 10 infantry moved from Burma to Eastern India
            1 tactical_bomber moved from Iraq to Eastern India
            1 cruiser and 1 destroyer moved from 42 Sea Zone to 40 Sea Zone
            1 artillery and 7 infantry moved from Baluchistan to Western India
            2 infantry moved from Union of South Africa to 73 Sea Zone
            2 infantry and 1 transport moved from 73 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Western India
            1 infantry moved from Southern Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            2 infantry moved from Southern Persia to Baluchistan
            1 fighter moved from Iraq to Egypt
            1 artillery and 3 infantry moved from Trans-Jordan to Iraq
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            1 infantry moved from Egypt to Trans-Jordan
            1 artillery and 2 infantry moved from Alexandria to Egypt
            1 armour moved from Tobruk to Egypt
            1 artillery moved from Libya to Tobruk
            4 infantry moved from United Kingdom to 113 Sea Zone
            4 infantry moved from 113 Sea Zone to Normandy Bordeaux
    
        Place Units - British
            1 artillery placed in United Kingdom
            1 artillery and 2 infantry placed in Southern Persia
            3 infantry placed in Iraq
            1 destroyer and 1 submarine placed in 100 Sea Zone
            1 infantry placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            5 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in Eastern India change ownership: 5 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Americans regular : 0.67
    Japanese regular : 0.00
    

    Savegame

    posted in League
  • RE: PtV FlyingBadger (allies) vs Nikola1975 (axis +7)

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi
            3 infantry moved from Inner Mongolia to Honan
            1 fighter moved from Kansu to Honan
    
        Combat - Chinese
            Chinese creates battle in territory Kiangsi
            Battle in Honan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Honan, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Honan, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Honan
                Chinese win, taking Kiangsi from Japanese, taking Honan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Honan to Inner Mongolia
            3 infantry moved from Kansu to Inner Mongolia
    
        Place Units - Chinese
            4 infantry placed in Inner Mongolia
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Japanese regular : 0.33
    

    Savegame

    posted in League