@nikola1975 Ah yes, that happens to the best of us. Always shake my head at myself after one of those. Sounds good, let me know if you concede - we can go 2/3 on the series :)
L25 PTV Peirce (X+10) vs max334 (L)
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TripleA Manual Gamesave Post: French round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1 Politics - French Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French
Combat Hit Differential Summary :
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@max334 Any moves with France? DD in Indian ocean or Fighter in UK?
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@peirce I took France’s turn after posting ANZAC
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are we good?
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 bomber moved from Western Germany to 90 Sea Zone 1 submarine moved from 109 Sea Zone to 106 Sea Zone 3 infantry moved from Bulgaria to Greece 1 bomber moved from Western Germany to Greece 1 tactical_bomber moved from Western Germany to Greece 1 tactical_bomber moved from Western Germany to Greece Combat - Germans Battle in 90 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 90 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in Greece Germans attack with 1 bomber, 3 infantry and 2 tactical_bombers Neutral_Allies defend with 4 infantry Germans roll dice for 1 bomber, 3 infantry and 2 tactical_bombers in Greece, round 2 : 1/6 hits, 2.00 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Germans lost in Greece 1 infantry owned by the Neutral_Allies lost in Greece 1 bomber owned by the Germans and 2 tactical_bombers owned by the Germans retreated Neutral_Allies win with 3 infantry remaining. Battle score for attacker is -6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 1 infantry Non Combat Move - Germans 1 bomber moved from Greece to Southern Italy 2 infantry moved from Bulgaria to Romania 2 tactical_bombers moved from Greece to Bulgaria 1 fighter and 1 tactical_bomber moved from Holland Belgium to Southern Italy 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to 113 Sea Zone 2 infantry moved from Norway to Finland 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 116 Sea Zone 1 artillery and 1 infantry moved from 116 Sea Zone to Norway 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 115 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from Western Germany to 112 Sea Zone 1 fighter moved from Western Germany to Southern Italy 2 artilleries and 8 infantry moved from Yugoslavia to Romania 1 armour moved from Yugoslavia to Romania 1 armour moved from Yugoslavia to Poland 2 aaGuns moved from Germany to Poland 5 armour and 5 mech_infantrys moved from France to Germany 3 artilleries moved from France to Western Germany 1 armour moved from Normandy Bordeaux to Western Germany 2 aaGuns moved from Holland Belgium to Western Germany 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 bomber moved from 90 Sea Zone to Gibraltar 1 aaGun moved from Poland to Slovakia Hungary Place Units - Germans 1 infantry placed in Normandy Bordeaux 1 fighter placed in Western Germany 4 armour and 2 infantry placed in Germany 1 submarine placed in 113 Sea Zone 1 destroyer and 2 transports placed in 116 Sea Zone Germans undo move 4. 1 submarine placed in 115 Sea Zone Turn Complete - Germans Germans collect 41 PUs; end with 42 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Neutral_Allies regular : 1.67 Germans regular : -1.00
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Russians Russians buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 submarine moved from 128 Sea Zone to 129 Sea Zone 1 artillery moved from Leningrad to Northern Belarus 1 aaGun moved from Leningrad to Northern Belarus 1 infantry moved from Leningrad to Archangel 1 armour and 1 mech_infantry moved from Vologda to Leningrad 1 aaGun moved from Yaroslavl to Novgorod 2 infantry moved from Russia to Smolensk 2 infantry moved from Western Ukraine to Ukraine 1 artillery and 2 infantry moved from Bessarabia to Ukraine 2 infantry moved from Northern Caucasus to Rostov 1 aaGun, 1 artillery and 1 infantry moved from Bryansk to Kursk 3 infantry moved from Sakha to Amur 1 artillery moved from Siberia to Amur 5 infantry moved from Sakha to Siberia 2 infantry moved from Siberia to Sakha 1 aaGun moved from Siberia to Amur Place Units - Russians 1 artillery and 2 infantry placed in Siberia 2 artilleries and 1 infantry placed in Leningrad 1 artillery and 2 infantry placed in Ukraine 5 infantry placed in Russia Russians undo move 4. 2 infantry placed in Stalingrad 3 infantry placed in Russia Turn Complete - Russians Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 airfield, 4 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 infantry moved from Jehol to Chahar 1 infantry moved from Shansi to Honan Japanese take Honan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Hunan to Szechwan 1 infantry moved from Kweichow to Szechwan 1 artillery and 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kwangsi to Yunnan 2 bombers moved from Kwangsi to Szechwan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter moved from Kiangsu to Szechwan 3 fighters and 4 tactical_bombers moved from Kwangsi to Szechwan Combat - Japanese Battle in Szechwan Japanese attack with 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers Chinese defend with 6 infantry Japanese roll dice for 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers in Szechwan, round 2 : 7/12 hits, 6.00 expected hits Chinese roll dice for 6 infantry in Szechwan, round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Japanese lost in Szechwan 6 infantry owned by the Chinese lost in Szechwan Japanese win with 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 2 infantry Casualties for Chinese: 6 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2.00 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in Yunnan 2 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Yunnan, round 3 : 1/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 1 fighter moved from Kwangsi to 38 Sea Zone 1 transport moved from 37 Sea Zone to 132 Sea Zone 1 infantry moved from Siam to 132 Sea Zone 1 infantry and 1 transport moved from 132 Sea Zone to 38 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport moved from 37 Sea Zone to 132 Sea Zone 1 infantry moved from Siam to 132 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 132 Sea Zone to 38 Sea Zone 1 marine moved from Caroline Islands to 34 Sea Zone 1 infantry moved from Caroline Islands to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 infantry moved from Paulau to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 56 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 marine and 1 tactical_bomber moved from 34 Sea Zone to 56 Sea Zone 1 submarine moved from 7 Sea Zone to 5 Sea Zone 1 aaGun, 1 armour, 2 artilleries and 4 infantry moved from Kyushu to 7 Sea Zone 1 aaGun, 1 armour, 2 artilleries, 4 infantry and 4 transports moved from 7 Sea Zone to 37 Sea Zone 1 aaGun, 1 armour, 2 artilleries and 4 infantry moved from 37 Sea Zone to Kwangsi 2 bombers, 3 fighters and 4 tactical_bombers moved from Szechwan to Kwangsi 1 artillery moved from Kwangsi to Kweichow 1 mech_infantry moved from Anhwe to Hunan 1 artillery and 5 infantry moved from Kiangsi to Hunan 2 infantry moved from Jehol to Shansi 1 aaGun and 3 infantry moved from Southern Manchuria to Korea 1 infantry moved from Northern Manchuria to Korea 1 fighter moved from Szechwan to Kweichow 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 1 fighter and 1 tactical_bomber moved from Marshall Islands to Caroline Islands 1 fighter and 1 tactical_bomber moved from Japan to Anhwe Place Units - Japanese 1 airfield placed in Kwangsi 2 transports placed in 7 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 infantry EDIT: Adding units owned by Japanese to Kyushu: 1 infantry EDIT: Turning off Edit Mode 4 infantry and 1 marine placed in Japan Turn Complete - Japanese Japanese collect 37 PUs; end with 37 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : 0.50
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone 1 transport moved from 28 Sea Zone to 11 Sea Zone 1 fighter moved from Wake Island to 27 Sea Zone 1 submarine moved from 55 Sea Zone to 31 Sea Zone 1 destroyer moved from 42 Sea Zone to 80 Sea Zone 1 marine moved from Western United States to 11 Sea Zone 1 aaGun, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 28 Sea Zone to 27 Sea Zone 1 aaGun, 1 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands 1 cruiser moved from 28 Sea Zone to 27 Sea Zone Place Units - Americans 1 destroyer and 2 submarines placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 destroyer and 1 submarine placed in 11 Sea Zone Americans undo move 1. 1 destroyer and 1 submarine placed in 104 Sea Zone 1 submarine placed in 104 Sea Zone 1 infantry placed in Central United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter moved from Tsinghai to Inner Mongolia 2 infantry moved from Tsinghai to Inner Mongolia 3 infantry moved from Tsinghai to Honan Combat - Chinese Battle in Honan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Honan, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Honan 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Inner Mongolia Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Inner Mongolia to Kansu Place Units - Chinese 2 infantry placed in Kansu 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Purchase Units - British British buy 2 artilleries, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Malta to 94 Sea Zone 1 artillery and 1 infantry moved from Ethiopia to British Somaliland 1 armour moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 armour moved from Italian Somaliland to British Somaliland 1 infantry moved from Shan State to French Indo China UK_Pacific take French Indo China from Neutral_Axis Combat - British Battle in 94 Sea Zone British attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 94 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 transport Battle in British Somaliland British attack with 1 armour, 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 artillery and 1 infantry in British Somaliland, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in British Somaliland British win, taking British Somaliland from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 mech_infantry moved from Ethiopia to Egypt 1 fighter and 1 tactical_bomber moved from Malta to Egypt 1 bomber moved from 94 Sea Zone to Egypt 1 infantry moved from Baluchistan to Southern Persia British take Southern Persia from Neutral_Allies 2 infantry moved from Rhodesia to Union of South Africa 2 transports moved from 78 Sea Zone to 73 Sea Zone 1 cruiser moved from 78 Sea Zone to 83 Sea Zone 1 battleship and 1 destroyer moved from 40 Sea Zone to 80 Sea Zone 1 infantry moved from Burma to Shan State 2 artilleries and 3 infantry moved from Eastern India to Burma 1 fighter moved from Eastern India to Ethiopia 1 infantry moved from Scotland to Eire British take Eire from Neutral_Allies 1 infantry moved from United Kingdom to Scotland Place Units - British 1 factory_minor placed in Egypt 2 artilleries placed in Union of South Africa 4 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 2,6,6,2,4,6,6,6 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5 British collect 24 PUs (7 lost to blockades); end with 24 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 27 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 19 PUs; end with 19 PUs Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.67 Italians regular : -0.33 Japanese regular : 0.33 British regular : -0.17
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Italians Italians buy 1 artillery and 1 transport; Remaining resources: 3 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 2 infantry moved from Northern Italy to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone 2 infantry moved from 100 Sea Zone to Trans-Jordan 2 infantry moved from Albania to Greece 1 artillery moved from Yugoslavia to 99 Sea Zone 1 infantry moved from Northern Italy to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 1 bomber moved from Southern Italy to Greece 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria 2 armour moved from Slovakia Hungary to Eastern Poland Italians take Eastern Poland from Russians Combat - Italians Battle in Trans-Jordan Battle in Greece Italians attack with 1 artillery, 1 bomber and 3 infantry Neutral_Allies defend with 3 infantry Italians roll dice for 1 cruiser in Greece, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Greece, round 2 : 2/5 hits, 1.50 expected hits Neutral_Allies roll dice for 3 infantry in Greece, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Trans-Jordan from British, taking Greece from Neutral_Allies with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 9 Casualties for Neutral_Allies: 3 infantry Battle in Alexandria Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 4/7 hits, 2.33 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Greece to Southern Italy 1 infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 1 infantry moved from Yugoslavia to Northern Italy 1 aaGun and 1 infantry moved from Yugoslavia to Romania Place Units - Italians 1 transport placed in 99 Sea Zone 1 artillery placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians regular : 2.67 Neutral_Allies regular : -1.00 British regular : -0.33
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TripleA Move Summary: French round 2
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 2 Combat Move - French
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Combat - ANZAC Non Combat Move - ANZAC 1 transport moved from 55 Sea Zone to 64 Sea Zone 1 artillery and 2 infantry moved from New South Wales to Queensland 1 infantry moved from Shan State to Burma Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 4 artilleries, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 tactical_bomber moved from Bulgaria to Alexandria 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 destroyer moved from 116 Sea Zone to 129 Sea Zone 1 submarine moved from 115 Sea Zone to 117 Sea Zone 1 tactical_bomber moved from Bulgaria to Alexandria 1 bomber moved from Southern Italy to 129 Sea Zone 1 fighter moved from Southern Italy to Gibraltar 1 tactical_bomber moved from Western Germany to 117 Sea Zone 1 fighter moved from Southern Italy to 117 Sea Zone Combat - Germans Battle in 117 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber Russians defend with 1 cruiser Germans roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 1 tactical_bomber in 117 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Russians roll dice for 1 cruiser in 117 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Germans lost in 117 Sea Zone 1 cruiser owned by the Russians lost in 117 Sea Zone Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Germans: 1 submarine Casualties for Russians: 1 cruiser Battle in 129 Sea Zone Germans attack with 1 bomber and 1 destroyer Russians defend with 1 submarine Germans roll dice for 1 bomber and 1 destroyer in 129 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 submarine in 129 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 129 Sea Zone Germans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Germans 1 submarine moved from 112 Sea Zone to 122 Sea Zone 1 submarine moved from 106 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to Western Germany 1 fighter moved from Western Germany to 112 Sea Zone 1 artillery and 1 infantry moved from Norway to Finland 1 submarine moved from 109 Sea Zone to 126 Sea Zone 1 bomber moved from Gibraltar to Romania 1 armour, 2 artilleries and 9 infantry moved from Romania to Eastern Poland 1 aaGun moved from Slovakia Hungary to Eastern Poland 3 aaGuns, 2 armour, 3 artilleries and 14 infantry moved from Poland to Baltic States 9 armour and 5 mech_infantrys moved from Germany to Baltic States 2 infantry moved from Germany to Poland 1 armour moved from Western Germany to Poland 2 artilleries moved from Western Germany to 116 Sea Zone 2 artilleries moved from 116 Sea Zone to Norway 1 artillery moved from Western Germany to Germany 1 fighter moved from 117 Sea Zone to Poland 1 tactical_bomber moved from 117 Sea Zone to Western Germany 1 bomber moved from 129 Sea Zone to Norway 1 aaGun moved from Western Germany to 116 Sea Zone 1 aaGun moved from 116 Sea Zone to Norway Place Units - Germans 1 destroyer placed in 116 Sea Zone 1 fighter placed in Western Germany 1 armour, 4 artilleries and 5 infantry placed in Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 0.67
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Russians Russians buy 2 armour, 3 artilleries, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Northern Manchuria Chinese take Northern Manchuria from Japanese 1 infantry moved from Yakut S.S.R. to Buryatia 1 infantry moved from Leningrad to Vyborg 1 fighter and 1 tactical_bomber moved from Leningrad to Vyborg 1 artillery and 4 infantry moved from Archangel to Karelia 1 armour and 1 mech_infantry moved from Leningrad to Karelia 1 submarine moved from 118 Sea Zone to 117 Sea Zone Combat - Russians Battle in Vyborg Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vyborg, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vyborg 1 infantry owned by the Germans lost in Vyborg Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Karelia Russians attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Karelia, round 2 : 1/7 hits, 2.00 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 artillery and 2 infantry moved from Leningrad to Archangel 1 artillery and 3 infantry moved from Leningrad to Vologda 1 infantry moved from Leningrad to Archangel 1 artillery moved from Northern Belarus to Smolensk 1 infantry moved from Southern Belarus to Bryansk 3 infantry moved from Northern Belarus to Novgorod 1 infantry moved from Northern Belarus to Novgorod 1 infantry moved from Northern Belarus to Smolensk 1 aaGun moved from Northern Belarus to Smolensk 1 aaGun moved from Novgorod to Vologda 1 aaGun moved from Leningrad to Archangel 2 infantry moved from Leningrad to Novgorod 1 fighter moved from Leningrad to Ukraine 1 fighter and 1 tactical_bomber moved from Vyborg to Russia 2 infantry moved from Stalingrad to Rostov 1 artillery and 1 infantry moved from Kursk to Bryansk 1 aaGun moved from Kursk to Ukraine 2 infantry moved from Rostov to Kursk 1 artillery moved from Ukraine to Kursk 3 infantry moved from Russia to Yaroslavl 1 aaGun, 1 artillery and 3 infantry moved from Amur to Northern Manchuria 1 artillery and 7 infantry moved from Siberia to Amur 1 infantry moved from Siberia to Amur 1 infantry moved from Siberia to Amur 1 infantry moved from Siberia to Amur 2 infantry moved from Sakha to Siberia Place Units - Russians 1 armour, 1 artillery and 1 infantry placed in Siberia 1 armour, 1 artillery and 1 tactical_bomber placed in Ukraine 1 artillery and 2 infantry placed in Stalingrad 1 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 5,5 Russians collect 44 PUs; end with 44 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : -1.33
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 artillery moved from Yunnan to Shan State 2 bombers, 4 fighters and 5 tactical_bombers moved from Kwangsi to Eastern India 2 infantry and 2 transports moved from 38 Sea Zone to 40 Sea Zone 1 battleship and 1 cruiser moved from 38 Sea Zone to 40 Sea Zone 1 destroyer moved from 38 Sea Zone to 40 Sea Zone 2 fighters moved from 38 Sea Zone to Eastern India 2 infantry moved from 40 Sea Zone to Eastern India 1 carrier moved from 38 Sea Zone to 40 Sea Zone 1 marine moved from Japan to 7 Sea Zone 1 cruiser and 1 marine moved from 7 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Davao 4 infantry moved from Japan to 7 Sea Zone 1 infantry moved from Kwangsi to 37 Sea Zone 1 armour moved from Kwangsi to Shan State 1 cruiser and 1 marine moved from 56 Sea Zone to 38 Sea Zone 1 marine moved from 38 Sea Zone to Sumatra 2 infantry and 1 transport moved from 56 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Java 1 artillery and 1 infantry moved from Kwangsi to 37 Sea Zone 1 transport moved from 37 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Guam 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Malaya 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Celebes 2 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Manilla 1 artillery and 1 infantry moved from Kwangsi to French Indo China 2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Borneo 1 tactical_bomber moved from 56 Sea Zone to Borneo 1 tactical_bomber moved from Caroline Islands to Davao 1 fighter moved from Caroline Islands to Manilla 1 infantry moved from Kiangsi to Kwangtung 1 infantry moved from Hunan to Kwangtung 1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung 1 battleship moved from 56 Sea Zone to 36 Sea Zone 1 fighter moved from Kweichow to Shan State 1 mech_infantry moved from Hunan to French Indo China 1 infantry moved from Hunan to Szechwan Japanese take Szechwan from Chinese Combat - Japanese Battle in Java Battle in Celebes Battle in Sumatra Battle in Guam Battle in Eastern India Japanese attack with 2 bombers, 6 fighters, 2 infantry and 5 tactical_bombers British defend with 1 aaGun, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour British roll AA dice in Eastern India : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 battleship and 1 cruiser in Eastern India, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 2 bombers, 6 fighters, 2 infantry and 5 tactical_bombers in Eastern India, round 2 : 10/15 hits, 7.67 expected hits UK_Pacific roll dice for 1 aaGun, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Eastern India, round 2 : 7/9 hits, 3.50 expected hits 2 fighters owned by the Japanese, 2 tactical_bombers owned by the Japanese, 1 infantry owned by the Japanese and 2 bombers owned by the Japanese lost in Eastern India 1 aaGun owned by the British, 1 tactical_bomber owned by the British, 2 artilleries owned by the British, 1 fighter owned by the British and 5 infantry owned by the British lost in Eastern India Japanese captures 19PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking Java from Dutch, taking Celebes from Dutch, taking Sumatra from Dutch, taking Guam from Americans, taking Eastern India from UK_Pacific with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is -19 Casualties for Japanese: 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers Casualties for British: 1 aaGun, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber Battle in Borneo Japanese attack with 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 infantry and 1 tactical_bomber in Borneo, round 2 : 0/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry and 1 tactical_bomber in Borneo, round 3 : 2/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Borneo 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Kwangtung Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/4 hits, 1.50 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kwangtung 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Manilla Japanese attack with 1 fighter and 2 infantry Americans defend with 1 infantry Japanese roll dice for 1 cruiser in Manilla, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 fighter and 2 infantry in Manilla, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Manilla, round 3 : 2/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Manilla, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Manilla Japanese win, taking Manilla from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Davao Japanese attack with 1 marine and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 battleship in Davao, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 marine and 1 tactical_bomber in Davao, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 marine and 1 tactical_bomber in Davao, round 3 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 infantry in Davao, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 marine and 1 tactical_bomber in Davao, round 4 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 infantry in Davao, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 marine and 1 tactical_bomber in Davao, round 5 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 infantry in Davao, round 5 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese lost in Davao Japanese roll dice for 1 marine in Davao, round 6 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry in Davao, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 marine in Davao, round 7 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry in Davao, round 7 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 marine in Davao, round 8 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry in Davao, round 8 : 1/1 hits, 0.33 expected hits 1 marine owned by the Japanese lost in Davao Americans win with 1 infantry remaining. Battle score for attacker is -15 Casualties for Japanese: 1 marine and 1 tactical_bomber Battle in Shan State Japanese attack with 1 armour, 1 artillery and 1 fighter British defend with 2 infantry Japanese roll dice for 1 armour, 1 artillery and 1 fighter in Shan State, round 2 : 0/3 hits, 1.33 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese lost in Shan State Japanese roll dice for 1 armour and 1 fighter in Shan State, round 3 : 0/2 hits, 1.00 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 3 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 armour owned by the Japanese lost in Shan State UK_Pacific win with 2 infantry remaining. Battle score for attacker is -20 Casualties for Japanese: 1 armour, 1 artillery and 1 fighter Battle in Malaya Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 cruiser in Malaya, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in French Indo China Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in French Indo China, round 2 : 0/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in French Indo China, round 3 : 0/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in French Indo China Japanese roll dice for 1 artillery and 1 mech_infantry in French Indo China, round 4 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in French Indo China 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 artillery remaining. Battle score for attacker is -5 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for British: 1 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 fighter moved from Eastern India to 40 Sea Zone 3 fighters and 3 tactical_bombers moved from Eastern India to Yunnan 1 aaGun moved from Kwangsi to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 artillery moved from Kweichow to Yunnan 1 infantry moved from Hunan to Kweichow 1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi 1 carrier moved from 56 Sea Zone to 43 Sea Zone 1 fighter moved from 56 Sea Zone to 43 Sea Zone 1 destroyer moved from 56 Sea Zone to 43 Sea Zone 1 carrier moved from 56 Sea Zone to 43 Sea Zone 1 submarine moved from 38 Sea Zone to 43 Sea Zone 1 infantry moved from Anhwe to Kiangsi 1 artillery and 1 infantry moved from Hunan to Kweichow 1 destroyer moved from 7 Sea Zone to 17 Sea Zone 1 aaGun and 4 infantry moved from Korea to Southern Manchuria 1 tactical_bomber moved from Borneo to 44 Sea Zone 1 carrier moved from 43 Sea Zone to 44 Sea Zone 1 fighter moved from Manilla to 44 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone 1 fighter placed in 6 Sea Zone 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 78 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 Japanese regular : -5.00 British AA : -0.50 UK_Pacific regular : 6.50
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TripleA Move Summary: British round 3
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - British British buy 1 armour, 1 fighter, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - British 1 artillery and 3 infantry moved from Burma to Eastern India 2 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 2 artilleries and 2 infantry moved from Union of South Africa to 73 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone 1 artillery and 1 infantry moved from 83 Sea Zone to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 bomber moved from Egypt to 100 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan 1 fighter moved from Ethiopia to Trans-Jordan 1 infantry moved from Burma to Eastern India 1 artillery moved from Burma to Eastern India
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 armour and 1 infantry moved from Central United States to 104 Sea Zone 1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone 1 submarine moved from 27 Sea Zone to 17 Sea Zone 1 bomber moved from Hawaiian Islands to 17 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 cruiser and 1 marine moved from 27 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Marshall Islands 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Marshall Islands Combat - Americans Battle in Marshall Islands Americans attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 cruiser in Marshall Islands, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Marshall Islands, round 2 : 3/5 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Marshall Islands Americans win, taking Marshall Islands from Japanese with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 17 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 17 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 17 Sea Zone 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from 17 Sea Zone to Hawaiian Islands 1 carrier moved from 27 Sea Zone to 32 Sea Zone 1 fighter and 1 tactical_bomber moved from Marshall Islands to 32 Sea Zone 1 destroyer moved from 27 Sea Zone to 32 Sea Zone 1 submarine moved from 31 Sea Zone to 55 Sea Zone 1 destroyer moved from 27 Sea Zone to 55 Sea Zone 1 destroyer and 1 submarine moved from 104 Sea Zone to 90 Sea Zone 1 carrier moved from 104 Sea Zone to 90 Sea Zone 2 fighters moved from Eastern United States to 90 Sea Zone 1 armour and 1 infantry moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 destroyer moved from 104 Sea Zone to 88 Sea Zone 1 submarine moved from 104 Sea Zone to 88 Sea Zone 1 cruiser and 1 submarine moved from 104 Sea Zone to 90 Sea Zone 1 fighter moved from Hawaiian Islands to 104 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 cruiser and 1 marine moved from 27 Sea Zone to 65 Sea Zone 1 marine moved from 65 Sea Zone to New Zealand 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 infantry and 1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands 1 destroyer moved from 80 Sea Zone to 78 Sea Zone Place Units - Americans 1 destroyer and 2 transports placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 artillery, 1 infantry and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,2 Americans collect 52 PUs (1 lost to blockades); end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Honan to Anhwe 2 infantry moved from Inner Mongolia to Chahar 2 infantry moved from Tsinghai to Hopei 1 fighter moved from Kansu to Hopei Combat - Chinese Battle in Chahar Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar 1 infantry owned by the Chinese retreated to Inner Mongolia Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 2 infantry Japanese defend with 1 artillery Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Anhwe, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Anhwe, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Anhwe, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Anhwe, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Anhwe, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Anhwe, round 6 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Anhwe, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 infantry in Anhwe, round 7 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Anhwe, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win with 1 artillery remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Kansu Place Units - Chinese 1 infantry placed in Honan 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Purchase Units - British British buy 1 armour, 1 fighter, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - British 1 artillery and 3 infantry moved from Burma to Eastern India 2 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 2 artilleries and 2 infantry moved from Union of South Africa to 73 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone 1 artillery and 1 infantry moved from 83 Sea Zone to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 bomber moved from Egypt to 100 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan 1 fighter moved from Ethiopia to Trans-Jordan 1 infantry moved from Burma to Eastern India 1 artillery moved from Burma to Eastern India Combat - British Battle in 100 Sea Zone British attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 100 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 transport Battle in Trans-Jordan British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Italians defend with 2 infantry British roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/6 hits, 2.50 expected hits Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Trans-Jordan 2 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Battle in Eastern India British attack with 2 artilleries and 4 infantry Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 2 artilleries and 4 infantry in Eastern India, round 2 : 1/6 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Eastern India, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Eastern India 1 infantry owned by the Japanese lost in Eastern India British win, taking Eastern India from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber moved from 100 Sea Zone to Southern Persia 2 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt 1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone 1 artillery and 1 infantry moved from 83 Sea Zone to Egypt 1 artillery and 1 infantry moved from British Somaliland to Ethiopia 1 armour moved from British Somaliland to Anglo-Egyptian Sudan 1 infantry moved from Scotland to United Kingdom 1 infantry moved from Eire to Scotland 1 battleship and 1 destroyer moved from 80 Sea Zone to 78 Sea Zone 1 infantry moved from Burma to Shan State 2 aaGuns moved from Burma to Eastern India 1 infantry moved from Southern Persia to Baluchistan 1 bomber moved from Southern Persia to Baluchistan 1 infantry moved from Southern Persia to Northeast Persia British take Northeast Persia from Neutral_Allies 1 infantry moved from Southern Persia to Northwest Persia British take Northwest Persia from Neutral_Allies Place Units - British 1 armour, 1 fighter and 1 infantry placed in Egypt 1 transport placed in 73 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 5,1,4,5,5,3,4,6 Rolling for Convoy Blockade Damage in 122 Sea Zone. Rolls: 1,1 British collect 26 PUs (6 lost to blockades); end with 28 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4,3,5,3,5 UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00 Americans regular : 0.50 Italians regular : 0.33 Japanese regular : 2.33 British regular : -1.67
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Italians Italians buy 1 airfield and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Eastern Poland to Southern Belarus Italians take Southern Belarus from Russians 1 armour moved from Southern Belarus to Northern Belarus Italians take Northern Belarus from Russians 1 transport moved from 99 Sea Zone to 100 Sea Zone 1 infantry moved from Alexandria to 100 Sea Zone 1 infantry and 1 transport moved from 100 Sea Zone to 101 Sea Zone 1 infantry moved from 101 Sea Zone to Crete 2 infantry moved from Greece to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone 2 infantry moved from 101 Sea Zone to Cyprus 1 cruiser, 2 destroyers and 1 submarine moved from 99 Sea Zone to 101 Sea Zone 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Alexandria to Tobruk Combat - Italians Battle in Crete Battle in Cyprus Non Combat Move - Italians 1 aaGun and 1 infantry moved from Northern Italy to Southern Italy 1 bomber moved from Southern Italy to Greece 1 aaGun moved from Romania to Bessarabia 1 armour moved from Eastern Poland to Northern Belarus 1 infantry moved from Tunisia to Algeria Italians take Algeria from Neutral_Axis 1 infantry moved from Tunisia to Libya Place Units - Italians 1 airfield placed in Greece 3 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: French round 3
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 3 Combat Move - French
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 2 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 45 Sea Zone 2 fighters moved from Queensland to 56 Sea Zone 1 destroyer moved from 55 Sea Zone to 56 Sea Zone Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 56 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer and 2 fighters in 56 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 56 Sea Zone 1 destroyer owned by the Japanese lost in 56 Sea Zone ANZAC win with 2 fighters remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 45 Sea Zone to Dutch New Guinea 2 fighters moved from 56 Sea Zone to Queensland 1 infantry moved from Burma to Eastern India Place Units - ANZAC 1 destroyer placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : -0.33
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 8 infantry moved from Finland to Karelia 1 destroyer moved from 116 Sea Zone to 117 Sea Zone 1 fighter moved from Poland to 117 Sea Zone 1 bomber moved from Norway to Karelia 1 fighter and 2 tactical_bombers moved from Western Germany to Karelia 1 bomber moved from Romania to Karelia 1 infantry moved from Baltic States to Leningrad Germans take Leningrad from Russians Combat - Germans Battle in 117 Sea Zone Germans attack with 1 destroyer and 1 fighter Russians defend with 1 submarine Germans roll dice for 1 destroyer and 1 fighter in 117 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Russians roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 117 Sea Zone Germans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Karelia Germans attack with 1 artillery, 2 bombers, 1 fighter, 8 infantry and 2 tactical_bombers Russians defend with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 8 infantry and 2 tactical_bombers in Karelia, round 2 : 3/14 hits, 4.50 expected hits Russians roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Karelia, round 2 : 4/7 hits, 2.67 expected hits 4 infantry owned by the Germans lost in Karelia 3 infantry owned by the Russians lost in Karelia Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 4 infantry and 2 tactical_bombers in Karelia, round 3 : 3/10 hits, 3.83 expected hits Russians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Karelia, round 3 : 2/4 hits, 1.67 expected hits 2 infantry owned by the Germans lost in Karelia 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Karelia Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers in Karelia, round 4 : 3/8 hits, 3.50 expected hits Russians roll dice for 1 armour in Karelia, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Germans: 6 infantry Casualties for Russians: 1 armour, 1 artillery, 4 infantry and 1 mech_infantry Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans 1 infantry moved from Eastern Poland to Southern Belarus 1 aaGun, 1 armour, 2 artilleries and 8 infantry moved from Eastern Poland to Southern Belarus 1 infantry moved from Poland to Eastern Poland 1 armour moved from Poland to Southern Belarus 1 aaGun and 2 artilleries moved from Norway to Finland 1 tactical_bomber moved from Southern Italy to Greece 2 tactical_bombers moved from Alexandria to Greece 1 fighter moved from Gibraltar to Southern Italy 1 submarine moved from 126 Sea Zone to 128 Sea Zone 1 destroyer moved from 129 Sea Zone to 115 Sea Zone 1 submarine moved from 122 Sea Zone to 112 Sea Zone 1 aaGun moved from Western Germany to 116 Sea Zone 2 artilleries and 3 infantry moved from Germany to 116 Sea Zone 1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 116 Sea Zone to 118 Sea Zone 1 aaGun, 2 artilleries and 3 infantry moved from 118 Sea Zone to Leningrad 2 armour and 2 mech_infantrys moved from Baltic States to Leningrad 1 armour and 1 mech_infantry moved from Baltic States to Leningrad 1 armour and 1 mech_infantry moved from Baltic States to Leningrad 3 aaGuns, 7 armour, 3 artilleries, 14 infantry and 1 mech_infantry moved from Baltic States to Northern Belarus 1 fighter moved from 117 Sea Zone to Southern Belarus 1 bomber moved from Karelia to Southern Belarus 1 bomber, 1 fighter and 2 tactical_bombers moved from Karelia to Vyborg 1 infantry moved from Poland to Baltic States 1 armour moved from Germany to Baltic States 3 artilleries and 2 infantry moved from Germany to Slovakia Hungary Place Units - Germans 1 fighter placed in Western Germany 4 armour, 2 artilleries and 3 infantry placed in Germany Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 56 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : 1.00 Germans regular : -1.67