@Panzerstahl-Helm so in your example it’d go like this
Ignore Airborne Roll
Bmbr gets a hit
Para rolls and gets a 3, which is a hit for the first rd. Note it doesn’t show as a hit.
@Panzerstahl-Helm so in your example it’d go like this
Ignore Airborne Roll
Bmbr gets a hit
Para rolls and gets a 3, which is a hit for the first rd. Note it doesn’t show as a hit.
@Panzerstahl-Helm yea that was the only way to simulate the 1st rd shot at 3. The problem mainly is if there shot at 1 hits, it auto kills and you can’t shoot back.
Victory discovered you can do the battle in edit and ignore the first para or wolfpack rolls and then just pick the correct casualties accordingly.
Problem is if you make a mistake in edit, it’s harder to fix. I’d suggest trying it in local mode and you’ll see how it works.
Scramble Option in sz 107:
savegame_40010 (scramble option).tsvg
The empty TT that traveled to SZ 21 was supposed to stay in SZ 6.
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 1 bomber, 2 destroyers, 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 42 Sea Zone to 40 Sea Zone
1 destroyer moved from 38 Sea Zone to 42 Sea Zone
3 artilleries and 3 infantry moved from Malaya to 38 Sea Zone
2 transports moved from 38 Sea Zone to 39 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Shan State to 39 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 39 Sea Zone to 40 Sea Zone
3 artilleries, 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 3 infantry, 2 tactical_bombers and 3 transports moved from 38 Sea Zone to 40 Sea Zone
1 armour, 4 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers moved from 40 Sea Zone to Eastern India
1 fighter moved from Shan State to Eastern India
1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Shansi to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 infantry moved from Anhwe to Shansi
1 armour and 1 mech_infantry moved from Anhwe to Tsinghai
Japanese take Honan from Chinese
Japanese take Tsinghai from Chinese
1 artillery moved from Anhwe to Honan
1 artillery and 2 infantry moved from Anhwe to Kiangsi
1 infantry moved from Anhwe to Hopei
1 fighter and 1 tactical_bomber moved from Kwangtung to Hopei
1 fighter moved from Japan to Kiangsi
1 tactical_bomber moved from 7 Sea Zone to Kiangsi
Combat - Japanese
Battle in Eastern India
Japanese attack with 1 armour, 4 artilleries, 3 fighters, 5 infantry and 2 tactical_bombers
British defend with 2 aaGuns, 2 artilleries, 1 fighter and 5 infantry; ANZAC defend with 1 aaGun; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
ANZAC roll AA dice in Eastern India : 1/5 hits, 0.83 expected hits
1 fighter owned by the Japanese lost in Eastern India
Japanese roll dice for 2 battleships and 2 cruisers in Eastern India, round 2 : 2/4 hits, 2.33 expected hits
Japanese roll dice for 1 armour, 4 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers in Eastern India, round 2 : 6/14 hits, 5.67 expected hits
UK_Pacific roll dice for 3 aaGuns, 2 artilleries, 1 fighter and 5 infantry in Eastern India, round 2 : 4/8 hits, 3.00 expected hits
4 infantry owned by the Japanese lost in Eastern India
2 aaGuns owned by the British, 1 aaGun owned by the ANZAC and 5 infantry owned by the British lost in Eastern India
Japanese roll dice for 1 armour, 4 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Eastern India, round 3 : 3/10 hits, 4.50 expected hits
UK_Pacific roll dice for 2 artilleries and 1 fighter in Eastern India, round 3 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Japanese lost in Eastern India
2 artilleries owned by the British and 1 fighter owned by the British lost in Eastern India
Japanese captures 10PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking Eastern India from UK_Pacific with 1 armour, 4 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Japanese: 1 fighter and 5 infantry
Casualties for ANZAC: 1 aaGun
Casualties for British: 2 aaGuns, 2 artilleries, 1 fighter and 5 infantry
Battle in Hopei
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
1 infantry owned by the Chinese lost in Hopei
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/5 hits, 2.00 expected hits
Chinese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Kwangsi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Eastern India to 40 Sea Zone
2 artilleries and 6 infantry moved from Japan to 7 Sea Zone
1 tactical_bomber moved from Japan to Buryatia
1 fighter moved from Japan to Aleutian Islands
2 artilleries, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 6 infantry, 3 submarines, 2 tactical_bombers and 5 transports moved from 7 Sea Zone to 21 Sea Zone
1 fighter moved from Shan State to Davao
1 submarine moved from 22 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Hopei to Kwangtung
2 artilleries and 6 infantry moved from 21 Sea Zone to Kwangtung
1 tactical_bomber moved from Kwangsi to 21 Sea Zone
1 fighter moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung
1 artillery moved from Siberia to Amur
Place Units - Japanese
2 destroyers placed in 38 Sea Zone
Japanese undo move 1.
1 destroyer placed in 38 Sea Zone
2 infantry placed in Malaya
1 armour, 1 fighter and 1 mech_infantry placed in Kwangtung
1 bomber, 1 fighter and 1 infantry placed in Japan
1 destroyer placed in 7 Sea Zone
Japanese undo move 3.
1 armour and 1 mech_infantry placed in Kwangtung
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 71 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : -2.33
ANZAC AA : 0.17
UK_Pacific regular : 0.67
Looks like we traded bonehead plays.
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 3 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Leningrad to Northern Belarus
Germans take Northern Belarus from Russians
1 armour moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 artillery moved from Egypt to Trans-Jordan
2 fighters moved from Egypt to Trans-Jordan
Combat - Germans
Battle in Trans-Jordan
Germans attack with 1 artillery and 2 fighters
British defend with 1 infantry
Germans roll dice for 1 artillery and 2 fighters in Trans-Jordan, round 2 : 0/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 fighters in Trans-Jordan, round 3 : 0/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 fighters in Trans-Jordan, round 4 : 1/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
2 fighters moved from Trans-Jordan to Anglo-Egyptian Sudan
2 infantry moved from Southern France to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Egypt
2 infantry moved from Normandy Bordeaux to Southern France
1 carrier moved from 95 Sea Zone to 93 Sea Zone
1 fighter moved from Western Germany to 93 Sea Zone
1 tactical_bomber moved from Gibraltar to 93 Sea Zone
1 destroyer and 1 submarine moved from 118 Sea Zone to 115 Sea Zone
1 transport moved from 118 Sea Zone to 117 Sea Zone
4 infantry moved from Germany to 117 Sea Zone
4 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone
4 infantry moved from 118 Sea Zone to Leningrad
1 artillery and 1 infantry moved from Baltic States to Eastern Poland
3 armour moved from Germany to Eastern Poland
4 mech_infantrys moved from Bessarabia to Eastern Poland
4 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Bessarabia to Romania
1 aaGun moved from Normandy Bordeaux to Southern France
1 aaGun moved from Holland Belgium to Normandy Bordeaux
Place Units - Germans
1 destroyer, 1 submarine and 1 transport placed in 95 Sea Zone
1 fighter placed in Western Germany
1 infantry placed in Normandy Bordeaux
1 armour, 2 artilleries, 2 infantry and 4 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 58 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 71 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans regular : -3.00
British regular : -1.00
@Panzerstahl-Helm ahh yea so triplea picks the route to Egypt with the LCVs. Since there land they won’t let you stop in the water and then move again even in edit