@Entek @captainwalker : i think we can skip Thailand at this point. right?
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Patron 2022 - Silver
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RE: World at War game 16
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RE: L23 OOB Martin (X) vs. Farmboy (L+39)
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 2 fighters moved from New Zealand to 62 Sea Zone 1 cruiser moved from 63 Sea Zone to 62 Sea Zone Combat - ANZAC Battle in 62 Sea Zone ANZAC attack with 1 cruiser and 2 fighters Japanese defend with 1 destroyer ANZAC roll dice for 1 cruiser and 2 fighters in 62 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 62 Sea Zone ANZAC win, taking 62 Sea Zone from Japanese with 1 cruiser and 1 fighter remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 62 Sea Zone to Queensland 1 fighter moved from Queensland to Shan State 1 infantry moved from Malaya to Shan State 1 aaGun moved from New South Wales to Queensland 1 aaGun moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs Combat Move - French 1 infantry moved from Normandy Bordeaux to Holland Belgium French take Holland Belgium from Germans Combat - French Non Combat Move - French 1 infantry moved from Syria to Trans-Jordan 1 destroyer moved from 72 Sea Zone to 79 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 fighter moved from United Kingdom to Gibraltar 1 infantry moved from Morocco to Algeria 1 infantry moved from Tunisia to Algeria Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 0.50
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RE: 2on2 WaW #2 - Elrood & Redrum (Ax) v Witt & Colt (Al)
four your convenience:
Game History
Round: 1 Combat Move - Americans 2 units repaired. 1 Destroyer moved from 13 Sea Zone to 25 Sea Zone 1 Fighter moved from Washington to 25 Sea Zone 3 Infantrys moved from Colombia to Venezuela 1 Infantry moved from Northeast USA to 13 Sea Zone 1 Tank moved from South Atlantic USA to 13 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 13 Sea Zone to 26 Sea Zone 1 Infantry and 1 Tank moved from 26 Sea Zone to Venezuela 1 Infantry moved from South Central USA to E.Mexico 1 Tank moved from South Central USA to E.Mexico 1 Tank moved from Southwest USA to E.Mexico 1 Tank moved from San Francisco to W.Mexico 1 Tank moved from San Francisco to W.Mexico 1 Infantry moved from Southwest USA to W.Mexico 1 Infantry moved from Southwest USA to W.Mexico 1 Artillery moved from Southwest USA to 83 Sea Zone 1 Artillery moved from San Francisco to 83 Sea Zone 1 Infantry moved from San Francisco to 83 Sea Zone 1 Infantry moved from San Francisco to 83 Sea Zone 1 Bomber moved from South Central USA to 25 Sea Zone 1 Fighter moved from Davao to 101 Sea Zone 2 Artillerys, 1 Destroyer, 2 Infantrys, 1 Submarine and 2 Transports moved from 83 Sea Zone to 89 Sea Zone 2 Artillerys and 2 Infantrys moved from 89 Sea Zone to Midway 1 Artillery moved from Alaska to 74 Sea Zone 1 Infantry moved from Alaska to 74 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 74 Sea Zone to 78 Sea Zone 1 Submarine moved from 71 Sea Zone to 78 Sea Zone 2 Carriers and 2 Fighters moved from 118 Sea Zone to 104 Sea Zone 1 Destroyer and 1 Submarine moved from 98 Sea Zone to 104 Sea Zone 2 Battleships moved from 91 Sea Zone to 104 Sea Zone 1 Fighter moved from Pearl Harbor to 104 Sea Zone 1 Infantry moved from Mindanao to Davao 1 Fighter moved from Manila to 101 Sea Zone 1 Infantry moved from Manila to Mindoro 1 Artillery moved from Manila to Mindoro 1 Artillery moved from Ponape to Truk 1 Infantry moved from Ponape to Truk 1 Bomber moved from Pearl Harbor to Port Moresby 1 Fighter moved from Palmyra to 104 Sea Zone 1 Artillery moved from Oahu to Pearl Harbor 1 Infantry moved from Kauai to Oahu 1 Tank moved from Northwest USA to W.Mexico 1 Artillery and 1 Infantry moved from Northwest USA to Southwest USA 1 Infantry moved from North Central USA to Southwest USA 1 Bomber moved from North Central USA to Midway 1 Destroyer and 2 Transports moved from 99 Sea Zone to 98 Sea Zone 1 Infantry moved from Palmyra to 98 Sea Zone 1 Infantry moved from Christmas to 98 Sea Zone 1 Infantry moved from Pearl Harbor to 98 Sea Zone 1 Infantry moved from Pearl Harbor to 98 Sea Zone 1 Destroyer, 4 Infantrys and 2 Transports moved from 98 Sea Zone to 97 Sea Zone 4 Infantrys moved from 97 Sea Zone to Johnston Purchase Units - Americans Americans buy 1 B.Transport, 1 Carrier, 2 Cruisers and 1 Marine; Remaining resources: 0 PUs; Combat - Americans Battle in Venezuela Americans attack with 4 Infantrys and 1 Tank Neutral defend with 3 Infantrys Americans loses 0 PUs for violating Venezuelas neutrality. Americans win, taking Venezuela from Neutral with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Neutral: 3 Infantrys Casualties for Americans: 1 Infantry Battle in E.Mexico Americans attack with 1 Infantry and 2 Tanks Neutral defend with 1 Infantry Americans loses 0 PUs for violating E.Mexicos neutrality. Americans win, taking E.Mexico from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in W.Mexico Americans attack with 2 Infantrys and 3 Tanks Neutral defend with 1 Infantry and 1 Tank Americans loses 0 PUs for violating W.Mexicos neutrality. Americans win, taking W.Mexico from Neutral with 1 Infantry and 3 Tanks remaining. Battle score for attacker is 5 Casualties for Neutral: 1 Infantry and 1 Tank Casualties for Americans: 1 Infantry Battle in 101 Sea Zone Americans attack with 2 Fighters Yamamoto defend with 1 Transport Yamamoto win with 1 Transport remaining. Battle score for attacker is -16 Casualties for Americans: 2 Fighters Battle in 25 Sea Zone Americans attack with 1 Bomber, 1 Destroyer and 1 Fighter Germans defend with 1 Submarine Americans win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is -1 Casualties for Americans: 1 Destroyer Casualties for Germans: 1 Submarine Non Combat Move - Americans 1 Bomber and 1 Fighter moved from 25 Sea Zone to Colombia Place Units - Americans 1 Carrier and 2 Cruisers placed in 91 Sea Zone 1 B.Transport placed in 83 Sea Zone 1 Marine placed in San Francisco Turn Complete - Americans Americans collect 108 PUs; end with 108 PUs
I want to highlight:
Battle in 101 Sea Zone
Americans attack with 2 Fighters
Yamamoto defend with 1 Transport
Yamamoto win with 1 Transport remaining. Battle score for attacker is -16
Casualties for Americans: 2 Fighters -
RE: 2on2 WaW #2 - Elrood & Redrum (Ax) v Witt & Colt (Al)
@Witt
Game HistoryRound: 1 Combat Move - Thai 1 Artillery and 1 Infantry moved from Bangkok to 105 Sea Zone 1 Infantry moved from Bangkok to 105 Sea Zone 1 Infantry and 1 T.Boat moved from 105 Sea Zone to 110 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone 1 Artillery and 1 Infantry moved from 110 Sea Zone to East And South Borneo 1 Infantry moved from 110 Sea Zone to Java Thai take Java from Dutch 1 Fighter moved from Bangkok to East And South Borneo Purchase Units - Thai Thai buy 4 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in East And South Borneo Thai attack with 1 Artillery, 1 Fighter and 1 Infantry British defend with 1 Artillery Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in East And South Borneo, round 2 : 1/3 hits, 1,00 expected hits Dutch roll dice for 1 Artillery in East And South Borneo, round 2 : 0/1 hits, 0,33 expected hits 1 Artillery owned by the British lost in East And South Borneo Thai win, taking East And South Borneo from Dutch with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for British: 1 Artillery Non Combat Move - Thai 1 Fighter moved from East And South Borneo to West Borneo 1 Destroyer, 1 Submarine and 1 Transport moved from 105 Sea Zone to 110 Sea Zone Place Units - Thai 4 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Thai regular : 0,00 Dutch regular : -0,33
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RE: L22 playoff game Pejon_88 (X+6) vs. AoW (A) PTV
@pejon_88
It required more thinking than I like do on a Saturday morning, but ultimately, the Rus I, F and Tac and the Ger I all had three rolls, and out of that mess, there was only one hit by the Rus Tac in the third round. -
RE: NML 1914 Team Game 8
@dawgoneit
Game HistoryRound: 13 Research Technology - Communists Communists spend 5 on tech rolls Communists roll 6,5 and gets 1 hit Communists removing all Technology Tokens after successful research. Communists discover workingWomen Combat Move - Communists 5 infantry moved from Yakutsk to Tiksi 5 field_guns moved from Yakutsk to Tiksi 6 conscripts moved from Yakutsk to Tiksi 2 heavy_guns moved from Yakutsk to Tiksi 2 conscripts moved from Yakutsk to Tiksi 3 heavy_guns moved from Yakutsk to Aldan 7 conscripts moved from Yakutsk to Aldan 3 conscripts moved from Yakutsk to Aldan 1 conscript moved from Yakutsk to Tiksi 1 conscript moved from Yakutsk to Tiksi 2 field_guns moved from Yakutsk to Tiksi 7 field_guns moved from Yakutsk to Aldan 1 field_gun moved from Yakutsk to Tiksi 6 infantry moved from Yakutsk to Aldan 3 conscripts moved from Yakutsk to Tiksi 3 conscripts moved from Yakutsk to Aldan Purchase Units - Communists Communists buy 11 conscripts and 1 trench; Remaining resources: 0 PUs; 0 techTokens; Combat - Communists Battle in Aldan Communists attack with 13 conscripts, 7 field_guns, 3 heavy_guns and 6 infantry Russia defend with 3 conscripts, 1 heavy_gun, 2 infantry and 2 trenchs Communists roll dice for 13 conscripts, 7 field_guns, 3 heavy_guns and 6 infantry in Aldan, round 2 : 11/26 hits, 6,00 expected hits Russia roll dice for 3 conscripts, 1 heavy_gun, 2 infantry and 2 trenchs in Aldan, round 2 : 1/8 hits, 2,33 expected hits 2 trenchs owned by the Russia, 2 infantry owned by the Russia, 3 conscripts owned by the Russia, 1 heavy_gun owned by the Russia and 1 conscript owned by the Communists lost in Aldan Communists win, taking Aldan from Russia with 12 conscripts, 7 field_guns, 3 heavy_guns and 6 infantry remaining. Battle score for attacker is 21 Casualties for Communists: 1 conscript Casualties for Russia: 3 conscripts, 1 heavy_gun, 2 infantry and 2 trenchs Battle in Tiksi Communists attack with 13 conscripts, 8 field_guns, 2 heavy_guns and 5 infantry Russia defend with 3 conscripts, 1 heavy_gun, 2 infantry and 2 trenchs Communists roll dice for 13 conscripts, 8 field_guns, 2 heavy_guns and 5 infantry in Tiksi, round 2 : 3/25 hits, 5,83 expected hits Units damaged: 2 trenchs owned by the Russia Russia roll dice for 3 conscripts, 1 heavy_gun, 2 infantry and 2 trenchs in Tiksi, round 2 : 1/8 hits, 2,33 expected hits 1 conscript owned by the Russia and 1 conscript owned by the Communists lost in Tiksi Communists roll dice for 12 conscripts, 8 field_guns, 2 heavy_guns and 5 infantry in Tiksi, round 3 : 3/25 hits, 5,83 expected hits Russia roll dice for 2 conscripts, 1 heavy_gun, 2 infantry and 2 trenchs in Tiksi, round 3 : 1/7 hits, 2,17 expected hits 1 trench owned by the Russia, 2 conscripts owned by the Russia and 1 conscript owned by the Communists lost in Tiksi Communists roll dice for 11 conscripts, 8 field_guns, 2 heavy_guns and 5 infantry in Tiksi, round 4 : 4/25 hits, 5,83 expected hits Russia roll dice for 1 heavy_gun, 2 infantry and 1 trench in Tiksi, round 4 : 2/4 hits, 1,67 expected hits 1 trench owned by the Russia, 2 infantry owned by the Russia, 1 heavy_gun owned by the Russia and 2 conscripts owned by the Communists lost in Tiksi Communists win, taking Tiksi from Russia with 9 conscripts, 8 field_guns, 2 heavy_guns and 5 infantry remaining. Battle score for attacker is 15 Casualties for Communists: 4 conscripts Casualties for Russia: 3 conscripts, 1 heavy_gun, 2 infantry and 2 trenchs Non Combat Move - Communists Place Units - Communists 11 conscripts and 1 trench placed in Yakutsk Activate Technology - Communists Communists activating workingWomen Trigger CommunistsT1: buyfield_gun_w added to productionCommunists Trigger CommunistsT1: buyheavy_gun_w added to productionCommunists Trigger CommunistsT1: buyfield_gun removed from productionCommunists Trigger CommunistsT1: buyheavy_gun removed from productionCommunists Trigger CommunistsT1: buygas_w added to productionCommunists Trigger CommunistsT1: buyfighter_w added to productionCommunists Trigger CommunistsT1: buygas removed from productionCommunists Trigger CommunistsT1: buyfighter removed from productionCommunists Trigger CommunistsP: Communists has 3 infantry placed in Yakutsk Trigger CommunistsS: Communists met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Communists Communists collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Communists regular : -2,50 Russia regular : -3,50
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RE: L22 playoff game Pejon_88 (X+6) vs. AoW (A) PTV
Did not see the first roll for the Rus F missed, so re-rolled for it (when I corrected the tac’s command), but the F missed again. So for the next round I will not roll the F but will roll for the Rus I and F and the Ax I.
Rus I: [dice 1d6<=1]
Rus tac [dice 1d6<=4]Ax I [dice 1d6<=2]
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RE: L22 playoff game Pejon_88 (X+6) vs. AoW (A) PTV
Rus F [dice 1d6<=3]
Rus Tac [dice 1d6<=4]