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    CorporalClegg

    @CorporalClegg

    '19

    38
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    Joined Last Online
    Location Brighton UK Age 28

    CorporalClegg Unfollow Follow
    '19

    Best posts made by CorporalClegg

    • My Greatest Axis & Allies Moment. What's Yours?

      www.youtube.com/watch?v=P_MvuraH5qw

      ^The above link is to a video recreating my greatest A&A moment so far.

      What’s yours?

      posted in Blogs
      CorporalClegg
      CorporalClegg
    • RE: Spring Battle of Britain - 24 March 2019 - See Battle Report

      @Private-Panic
      So awesome to see an event like this in the UK and I’m really looking forward to attending (hopefully next time). Apologies to everyone that I couldn’t make it.
      Sounds like you all had a great time though. Well played and good game(s)!

      posted in Events
      CorporalClegg
      CorporalClegg
    • Are Bombing Raids Worth The Risk? A Video Discussion

      Recently uploaded a video on strategic bombing raids which you can find here:
      https://www.youtube.com/watch?v=xBPbvp3vIbk

      Enjoy!

      posted in Axis & Allies Discussion & Older Games
      CorporalClegg
      CorporalClegg
    • Artillery or Tanks... Which is better?

      A few months ago I asked this question here on the forums. Thanks to @Tizkit , @Imperious-Leader , @SS-GEN and @DoManMacgee for their ideas.
      I finally got around to putting a video together which you can find here:
      https://www.youtube.com/watch?v=KrhBEZFiFXg

      Cheers!

      posted in Axis & Allies Discussion & Older Games
      CorporalClegg
      CorporalClegg
    • RE: Winter Battle of Britain - 27th January 2019 - See Battle Report

      Thanks for posting PP. Love reading about other people’s games. Your summary was fantastic.
      Sounds like it was a good match with some good ideas and awesome moments. Well done to the Allies. Good game!

      posted in Events
      CorporalClegg
      CorporalClegg
    • RE: Are Strategic Bombing Raids Worth It?

      @Private-Panic I reached the same conclusion, private. In theory each bomber should inflict more damge than it’s own worth of 12 IPCs, but I once had 3 out of 4 of my bombers shot down in a single raid!
      Thanks for your comment PP!

      posted in Axis & Allies Discussion & Older Games
      CorporalClegg
      CorporalClegg
    • Combat Flag Markers (+pdf download)

      I created some Combat Flags which help plot out combat moves. Cheap + easy to make. A simple, helpful and cool customisation for your game. Enjoy!

      See the flags and tutorial here:
      https://www.youtube.com/watch?v=jCXmvET-Chs&list=PLRakfc3POJPO3fGI3UlyWxBnMQn2cVqqc&index=2&t=0s

      Flag download:
      https://www.mediafire.com/file/y3oi5wz0g1c8pen/Cpl+Clegg’s+Combat+Flags.pdf

      posted in Customizations
      CorporalClegg
      CorporalClegg
    • Are Cruisers for Losers? A video discussion

      Check the link below to watch the video:

      https://www.youtube.com/watch?v=u_P4GK8o2kE

      Got a lot of great ideas browsing posts here on the forums. @Tizkit also gave me his review on cruisers which had some interesting points, thanks buddy!

      Cheers!

      posted in Axis & Allies Discussion & Older Games
      CorporalClegg
      CorporalClegg
    • Create Your Own Fuel Guage Markers From Spare Roundels

      I created some stickers which can be used to convert spare roundels into fuel gauge markers.

      Video and tutorial here:
      https://www.youtube.com/watch?v=c5tk22nfk8Y

      Download the stickers here:
      Cpl. Cleggs Fuel Gauge Markers.pdf

      Enjoy!

      5cabb751-7d97-4b71-9487-370d42e46aa2-image.png

      Preview added by @djensen

      posted in Customizations
      CorporalClegg
      CorporalClegg
    • A video of my WORST Axis & Allies moments... so far

      I have put together a video of some of my biggest blunders and lowest luck. Enjoy!

      https://www.youtube.com/watch?v=8R-B2AkMWAo

      posted in Axis & Allies Discussion & Older Games
      CorporalClegg
      CorporalClegg

    Latest posts made by CorporalClegg

    • RE: CorporalClegg vs aphatcat G40 Alt Universe Tournament Round 1

      USA UK7.tsvg

      posted in Play Boardgames
      CorporalClegg
      CorporalClegg
    • RE: CorporalClegg vs aphatcat G40 Alt Universe Tournament Round 1

      USA UK 4.tsvg

      posted in Play Boardgames
      CorporalClegg
      CorporalClegg
    • RE: CorporalClegg vs aphatcat G40 Alt Universe Tournament Round 1

      R4.tsvg

      posted in Play Boardgames
      CorporalClegg
      CorporalClegg
    • RE: CorporalClegg vs aphatcat G40 Alt Universe Tournament Round 1

      ANZAC FRANCE 3.tsvg

      posted in Play Boardgames
      CorporalClegg
      CorporalClegg
    • RE: CorporalClegg vs aphatcat G40 Alt Universe Tournament Round 1

      USA CHINA UK 3.tsvg

      posted in Play Boardgames
      CorporalClegg
      CorporalClegg
    • RE: CorporalClegg vs aphatcat G40 Alt Universe Tournament Round 1

      ANZAC FRANCE 2.tsvg

      posted in Play Boardgames
      CorporalClegg
      CorporalClegg
    • RE: CorporalClegg vs aphatcat G40 Alt Universe Tournament Round 1

      @aphatcat ANZAC FRANCE 1.tsvg

      posted in Play Boardgames
      CorporalClegg
      CorporalClegg
    • RE: CorporalClegg vs aphatcat G40 Alt Universe Tournament Round 1

      TripleA Turn Summary: British round 1

      TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 1 armour, 2 carriers, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 cruiser moved from 1 Sea Zone to 18 Sea Zone
              1 mech_infantry moved from US7 to US17
              1 infantry moved from US7 to US10
              1 armour and 1 mech_infantry moved from US11 to US18
              1 fighter moved from US11 to 29 Sea Zone
              1 fighter moved from US13 to 29 Sea Zone
              1 tactical_bomber moved from US13 to US5
              1 mech_infantry moved from US13 to US6
              1 artillery moved from US11 to 16 Sea Zone
              1 artillery and 1 transport moved from 16 Sea Zone to 2 Sea Zone
              1 infantry moved from US3 to 2 Sea Zone
              1 artillery and 1 infantry moved from 2 Sea Zone to US1
              1 submarine moved from 16 Sea Zone to 2 Sea Zone
              1 battleship and 1 carrier moved from 15 Sea Zone to 16 Sea Zone
              1 fighter and 1 tactical_bomber moved from 15 Sea Zone to US5
              1 destroyer moved from 16 Sea Zone to 2 Sea Zone
              1 bomber moved from US11 to US5
              1 artillery and 1 infantry moved from US13 to US14
              1 infantry moved from US14 to US6
              1 infantry moved from US12 to US18
              1 aaGun moved from US13 to US14
              1 aaGun moved from US11 to US17
              1 infantry moved from US11 to US17
              2 infantry moved from US16 to US17
              1 aaGun moved from US16 to US17
              1 mech_infantry moved from US1 to US6
              1 destroyer and 1 submarine moved from 54 Sea Zone to 80 Sea Zone
              1 tactical_bomber moved from US5 to 29 Sea Zone
              1 fighter moved from US5 to 29 Sea Zone
      
          Place Units - Americans
              2 carriers placed in 29 Sea Zone
              1 destroyer placed in 29 Sea Zone
              1 factory_minor placed in US6
              1 armour placed in US13
      
          Turn Complete - Americans
              Americans collect 58 PUs; end with 58 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Open
              Chinese buy 4 infantryCs; Remaining resources: 0 PUs; 
      
          Politics - Chinese
              Trigger Chinese British Allies: Changing Relationship for Chinese and British from Neutrality to Allied
              Trigger Chinese British Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
      
          Combat Move - Chinese
      
          Non Combat Move - Chinese
              1 infantryC moved from C17 to C13
              6 infantryCs moved from C14 to C7
              1 artilleryC moved from C14 to C7
              2 infantryCs moved from C3 to C2
              4 infantryCs moved from C8 to C2
              2 infantryCs moved from C1 to C2
              2 infantryCs moved from C20 to C17
              1 fighter moved from C4 to C2
              6 infantryCs moved from C4 to C5
      
          Place Units - Chinese
              4 infantryCs placed in C7
      
          Turn Complete - Chinese
              Chinese collect 14 PUs; end with 14 PUs
              Objective Chinese 1 Financial Support British: Chinese met a national objective for an additional 2 PUs; end with 16 PUs
              Objective Chinese 3 Financial Support ANZAC: Chinese met a national objective for an additional 2 PUs; end with 18 PUs
              Objective Chinese 2 Financial Support Russians: Chinese met a national objective for an additional 2 PUs; end with 20 PUs
      
          Purchase Units - British
              British buy 2 destroyers, 5 infantry and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - British
              2 infantry moved from UK2 to UK5
              3 infantry moved from UK4 to UK5
              1 bomber moved from UK4 to UK5
              1 fighter moved from UK2 to 40 Sea Zone
              1 destroyer moved from 32 Sea Zone to 40 Sea Zone
              2 fighters moved from UK4 to 40 Sea Zone
              1 tactical_bomber moved from 32 Sea Zone to 40 Sea Zone
      
          Combat - British
              Battle in 40 Sea Zone
                  British attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                  Germans defend with 2 submarines
                      British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 40 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                      Germans roll dice for 2 submarines in 40 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                      1 destroyer owned by the British and 2 submarines owned by the Germans lost in 40 Sea Zone
                  British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for British: 1 destroyer
                  Casualties for Germans: 2 submarines
              Battle in UK5
                  British attack with 1 bomber and 5 infantry
                  Germans defend with 1 artillery, 1 factory_minor_plundered and 1 harbour
                      British roll dice for 1 bomber and 5 infantry in UK5, round 2 : 4/6 hits, 1.50 expected hits
                      Germans roll dice for 1 artillery in UK5, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Germans lost in UK5
                  British win, taking UK5 from Germans with 1 bomber and 5 infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 artillery
      
          Non Combat Move - British
              1 carrier moved from 32 Sea Zone to 39 Sea Zone
              2 fighters moved from 40 Sea Zone to 39 Sea Zone
              1 fighter moved from 40 Sea Zone to UK4
              1 tactical_bomber moved from 40 Sea Zone to UK4
              2 aaGuns moved from UK4 to UK5
              1 aaGun moved from UK2 to UK5
              1 bomber moved from UK5 to UK4
              1 infantry moved from UK3 to UK4
              1 mech_infantry moved from UK3 to UK4
              1 aaGun, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from UK13 to PA8
                    British take PA8 from Pro_Allies
              3 infantry moved from UK12 to PA8
              1 fighter moved from UK20 to UK19
              1 cruiser moved from 83 Sea Zone to 45 Sea Zone
              1 battleship moved from 115 Sea Zone to 117 Sea Zone
              1 artillery moved from UK22 to 88 Sea Zone
              1 artillery and 1 transport moved from 88 Sea Zone to 117 Sea Zone
              1 artillery moved from 117 Sea Zone to PA15
                    British take PA15 from Pro_Allies
              1 cruiser and 1 destroyer moved from 88 Sea Zone to 117 Sea Zone
              1 carrier moved from 102 Sea Zone to 117 Sea Zone
              1 tactical_bomber moved from 102 Sea Zone to 117 Sea Zone
              1 fighter moved from UK24 to 117 Sea Zone
              1 armour and 1 mech_infantry moved from UK24 to UK28
              1 artillery and 1 infantry moved from UK24 to PA13
                    British take PA13 from Pro_Allies
              2 infantry moved from UK17 to UK18
              1 infantry moved from UK9 to UK6
              1 infantry moved from UK8 to UK9
      
          Place Units - British
              2 destroyers and 1 transport placed in 39 Sea Zone
              2 infantry placed in UK10
              3 infantry placed in UK27
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 9
                  Rolling for Convoy Blockade Damage in 22 Sea Zone. Rolls: 3,3,4,2,2,5,2,3
                  Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,2
                  Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 3,4
              British collect 40 PUs (9 lost to blockades); end with 41 PUs
              Objective British 3 Southern Shipping Lanes: British met a national objective for an additional 5 PUs; end with 46 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 0.33
      British regular : 2.00
      

      Savegame

      posted in Play Boardgames
      CorporalClegg
      CorporalClegg
    • RE: CorporalClegg vs aphatcat G40 Alt Universe Tournament Round 1

      TripleA Turn Summary: British round 1

      TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 1 armour, 2 carriers, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 cruiser moved from 1 Sea Zone to 18 Sea Zone
              1 mech_infantry moved from US7 to US17
              1 infantry moved from US7 to US10
              1 armour and 1 mech_infantry moved from US11 to US18
              1 fighter moved from US11 to 29 Sea Zone
              1 fighter moved from US13 to 29 Sea Zone
              1 tactical_bomber moved from US13 to US5
              1 mech_infantry moved from US13 to US6
              1 artillery moved from US11 to 16 Sea Zone
              1 artillery and 1 transport moved from 16 Sea Zone to 2 Sea Zone
              1 infantry moved from US3 to 2 Sea Zone
              1 artillery and 1 infantry moved from 2 Sea Zone to US1
              1 submarine moved from 16 Sea Zone to 2 Sea Zone
              1 battleship and 1 carrier moved from 15 Sea Zone to 16 Sea Zone
              1 fighter and 1 tactical_bomber moved from 15 Sea Zone to US5
              1 destroyer moved from 16 Sea Zone to 2 Sea Zone
              1 bomber moved from US11 to US5
              1 artillery and 1 infantry moved from US13 to US14
              1 infantry moved from US14 to US6
              1 infantry moved from US12 to US18
              1 aaGun moved from US13 to US14
              1 aaGun moved from US11 to US17
              1 infantry moved from US11 to US17
              2 infantry moved from US16 to US17
              1 aaGun moved from US16 to US17
              1 mech_infantry moved from US1 to US6
              1 destroyer and 1 submarine moved from 54 Sea Zone to 80 Sea Zone
              1 tactical_bomber moved from US5 to 29 Sea Zone
              1 fighter moved from US5 to 29 Sea Zone
      
          Place Units - Americans
              2 carriers placed in 29 Sea Zone
              1 destroyer placed in 29 Sea Zone
              1 factory_minor placed in US6
              1 armour placed in US13
      
          Turn Complete - Americans
              Americans collect 58 PUs; end with 58 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Open
              Chinese buy 4 infantryCs; Remaining resources: 0 PUs; 
      
          Politics - Chinese
              Trigger Chinese British Allies: Changing Relationship for Chinese and British from Neutrality to Allied
              Trigger Chinese British Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
      
          Combat Move - Chinese
      
          Non Combat Move - Chinese
              1 infantryC moved from C17 to C13
              6 infantryCs moved from C14 to C7
              1 artilleryC moved from C14 to C7
              2 infantryCs moved from C3 to C2
              4 infantryCs moved from C8 to C2
              2 infantryCs moved from C1 to C2
              2 infantryCs moved from C20 to C17
              1 fighter moved from C4 to C2
              6 infantryCs moved from C4 to C5
      
          Place Units - Chinese
              4 infantryCs placed in C7
      
          Turn Complete - Chinese
              Chinese collect 14 PUs; end with 14 PUs
              Objective Chinese 1 Financial Support British: Chinese met a national objective for an additional 2 PUs; end with 16 PUs
              Objective Chinese 3 Financial Support ANZAC: Chinese met a national objective for an additional 2 PUs; end with 18 PUs
              Objective Chinese 2 Financial Support Russians: Chinese met a national objective for an additional 2 PUs; end with 20 PUs
      
          Purchase Units - British
              British buy 2 destroyers, 5 infantry and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - British
              2 infantry moved from UK2 to UK5
              3 infantry moved from UK4 to UK5
              1 bomber moved from UK4 to UK5
              1 fighter moved from UK2 to 40 Sea Zone
              1 destroyer moved from 32 Sea Zone to 40 Sea Zone
              2 fighters moved from UK4 to 40 Sea Zone
              1 tactical_bomber moved from 32 Sea Zone to 40 Sea Zone
      
          Combat - British
              Battle in 40 Sea Zone
                  British attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                  Germans defend with 2 submarines
                      British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 40 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                      Germans roll dice for 2 submarines in 40 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                      1 destroyer owned by the British and 2 submarines owned by the Germans lost in 40 Sea Zone
                  British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for British: 1 destroyer
                  Casualties for Germans: 2 submarines
              Battle in UK5
                  British attack with 1 bomber and 5 infantry
                  Germans defend with 1 artillery, 1 factory_minor_plundered and 1 harbour
                      British roll dice for 1 bomber and 5 infantry in UK5, round 2 : 4/6 hits, 1.50 expected hits
                      Germans roll dice for 1 artillery in UK5, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Germans lost in UK5
                  British win, taking UK5 from Germans with 1 bomber and 5 infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 artillery
      
          Non Combat Move - British
              1 carrier moved from 32 Sea Zone to 39 Sea Zone
              2 fighters moved from 40 Sea Zone to 39 Sea Zone
              1 fighter moved from 40 Sea Zone to UK4
              1 tactical_bomber moved from 40 Sea Zone to UK4
              2 aaGuns moved from UK4 to UK5
              1 aaGun moved from UK2 to UK5
              1 bomber moved from UK5 to UK4
              1 infantry moved from UK3 to UK4
              1 mech_infantry moved from UK3 to UK4
              1 aaGun, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from UK13 to PA8
                    British take PA8 from Pro_Allies
              3 infantry moved from UK12 to PA8
              1 fighter moved from UK20 to UK19
              1 cruiser moved from 83 Sea Zone to 45 Sea Zone
              1 battleship moved from 115 Sea Zone to 117 Sea Zone
              1 artillery moved from UK22 to 88 Sea Zone
              1 artillery and 1 transport moved from 88 Sea Zone to 117 Sea Zone
              1 artillery moved from 117 Sea Zone to PA15
                    British take PA15 from Pro_Allies
              1 cruiser and 1 destroyer moved from 88 Sea Zone to 117 Sea Zone
              1 carrier moved from 102 Sea Zone to 117 Sea Zone
              1 tactical_bomber moved from 102 Sea Zone to 117 Sea Zone
              1 fighter moved from UK24 to 117 Sea Zone
              1 armour and 1 mech_infantry moved from UK24 to UK28
              1 artillery and 1 infantry moved from UK24 to PA13
                    British take PA13 from Pro_Allies
              2 infantry moved from UK17 to UK18
              1 infantry moved from UK9 to UK6
              1 infantry moved from UK8 to UK9
      
          Place Units - British
              2 destroyers and 1 transport placed in 39 Sea Zone
              2 infantry placed in UK10
              3 infantry placed in UK27
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 9
                  Rolling for Convoy Blockade Damage in 22 Sea Zone. Rolls: 3,3,4,2,2,5,2,3
                  Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,2
                  Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 3,4
              British collect 40 PUs (9 lost to blockades); end with 41 PUs
              Objective British 3 Southern Shipping Lanes: British met a national objective for an additional 5 PUs; end with 46 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 0.33
      British regular : 2.00
      

      Savegame

      posted in Play Boardgames
      CorporalClegg
      CorporalClegg
    • RE: CorporalClegg vs aphatcat G40 Alt Universe Tournament Round 1

      TripleA Turn Summary: Chinese round 1

      TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8

      Game History

      Round: 1
      
          Purchase Units - Chinese
              Trigger Chinese Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Open
              Chinese buy 4 infantryCs; Remaining resources: 0 PUs; 
      
          Politics - Chinese
              Trigger Chinese British Allies: Changing Relationship for Chinese and British from Neutrality to Allied
              Trigger Chinese British Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
      
          Combat Move - Chinese
      
          Non Combat Move - Chinese
              1 infantryC moved from C17 to C13
              6 infantryCs moved from C14 to C7
              1 artilleryC moved from C14 to C7
              2 infantryCs moved from C3 to C2
              4 infantryCs moved from C8 to C2
              2 infantryCs moved from C1 to C2
              2 infantryCs moved from C20 to C17
              1 fighter moved from C4 to C2
              6 infantryCs moved from C4 to C5
      
          Place Units - Chinese
              4 infantryCs placed in C7
      
          Turn Complete - Chinese
              Chinese collect 14 PUs; end with 14 PUs
              Objective Chinese 1 Financial Support British: Chinese met a national objective for an additional 2 PUs; end with 16 PUs
              Objective Chinese 3 Financial Support ANZAC: Chinese met a national objective for an additional 2 PUs; end with 18 PUs
              Objective Chinese 2 Financial Support Russians: Chinese met a national objective for an additional 2 PUs; end with 20 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      CorporalClegg
      CorporalClegg