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    BombsAway

    @BombsAway

    2024 '13

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    Location Halifax Nova Scotia

    BombsAway Unfollow Follow
    2024 '13

    Best posts made by BombsAway

    • RE: Need strategic help

      @chris-laf Why not switch sides and alternate, this alone could improve your gameplay. As Witt mentioned, you’re taking the worst of it always playing the Allies.

      All games played on the form are open to view. You can analyze the top players and implement their strategies.

      posted in Axis & Allies Global 1940
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      BombsAway
    • RE: Find League Opponents Thread

      Looking for a game. Haven`t played in a while, so it might be slow going to start with.

      Any takers?

      posted in League
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      BombsAway
    • RE: Global 42

      @superbattleshipyamato Thanks for the game.

      Biggest mistake was R1. Other than that, I don’t think you played that bad.

      posted in Play Boardgames
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      BombsAway
    • RE: Global 1942 Scenario Larry Harris - Strategy Discussion for both sides

      @scotth409

      I also play this with my gaming group. I agree with squire - Allies have the advantage.

      Japan can grab Indian rnd 3 (naval base in French Indo rnd 2) and if you’re playing to win, that’s the way I would go.

      If you want to create more play in Africa/Med you can try a German airbase in Greece rnd 1. Britain can attack with fig, tac, bmr, cruiser for an even fight with the destroyer and 3 figs.

      If you want to try something a little crazy with Japan, have a look at the following;

      1 bomber, 1 fighter and 1 tactical_bomber moved from Japan to 26 Sea Zone
      1 fighter moved from 6 Sea Zone to 26 Sea Zone
      1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
      1 battleship moved from 6 Sea Zone to 26 Sea Zone
      1 destroyer moved from 6 Sea Zone to 26 Sea Zone
      1 submarine moved from 49 Sea Zone to 62 Sea Zone
      1 fighter moved from 42 Sea Zone to 62 Sea Zone
      1 fighter moved from 42 Sea Zone to 49 Sea Zone
      1 cruiser, 1 destroyer and 1 submarine moved from 47 Sea Zone to 49 Sea Zone
      1 fighter moved from 33 Sea Zone to 49 Sea Zone
      1 cruiser moved from 33 Sea Zone to 49 Sea Zone

      If all goes right you won’t be in bad shape. However, there is a massive whole in this opening that can be exploited by US/Anzac. If they choose not to scramble in Pearl Harbor they can attack the BB and loaded Carrier in sz 54 with 3 fig, tac and bmr then have Anzac clean up, if anything is left. You can prevent this by bringing in an extra carrier and landing the 2nd fig from the attack on sz 49. BUT, you can only do this if you’re not forced to provide landing for the surviving fighters in Pearl. All in all pretty messy and not a very good opening. Let me know if you take the plunge and how it works out.

      Best move for Britain IMHO is an airbase in Gibraltar. I don’t use the US fig to attack the 2 German des, just 2bmr and a des, this gives you an extra fig in Gibraltar. The idea is to park your cruiser in sz 92 to prevent Italy from getting thier NO. They can attack, but have to cover the scramble and will have their fleet wide open for a counter attack.

      posted in Axis & Allies Global 1940
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      BombsAway
    • RE: Find League Opponents Thread

      @soulblighter @Pejon_88 All good, have an offer now for a game.

      posted in League
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      BombsAway
    • RE: Global 42

      @superbattleshipyamato G12.tsvg

      posted in Play Boardgames
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      BombsAway
    • RE: Global 1942 Scenario by Larry Harris

      @klykke89 Our group plays global 42. On average the game does not last as long as the 40 setup. Total pieces for the initial setup is 516 for 40 and 427 for 42.

      We do 2 sessions, 4 rounds each. At the end of 8 rounds we may elect to use the tournament rule of ipc victory - Axis need 125 in territory value at the end of the round.

      posted in Axis & Allies Global 1940
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      BombsAway
    • RE: L22 BM BombsAway (Axis) vs wizmark (Allies+17)

      @wizmark Will post tonight after work, or today if work is slow ;)

      posted in League
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      BombsAway
    • RE: L22 BM BombsAway (Axis) vs aequitas-et-veritas (Allies+18)

      Try this one.

      Scramble.tsvg

      posted in League
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      BombsAway
    • RE: Find League Opponents Thread

      @Avner Have 2 games on the go. Maybe another time.

      posted in League
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      BombsAway

    Latest posts made by BombsAway

    • RE: L25 BM4 fasthard(X) vs BombsAway(L+21)

      @fasthard All good to continue?

      posted in League
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      BombsAway
    • RE: L25 BM BombsAway (Axis) v pacifiersboard (Allies+21)

      @pacifiersboard make it or break it next round for the axis.

      posted in League
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      BombsAway
    • RE: L25 BM4 fasthard(X) vs BombsAway(L+21)

      TripleA Turn Summary: Russians round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 8
      
          Combat Move - Russians
              1 infantry moved from Amur to Sakha
                    Russians take Sakha from Japanese
              1 infantry moved from Amur to Siberia
                    Russians take Siberia from Japanese
              1 infantry moved from Amur to Korea
                    Russians take Korea from Japanese
              1 infantry moved from Amur to Manchuria
                    Chinese take Manchuria from Japanese
              1 armour, 5 artilleries and 71 infantry moved from Volgograd to Caucasus
                    Russians take Caucasus from Germans
      
          Combat - Russians
              Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
      
          Non Combat Move - Russians
              2 infantry moved from Amur to Buryatia
              3 fighters, 2 infantry and 1 tactical_bomber moved from Burma to India
              3 fighters and 1 tactical_bomber moved from India to Persia
              4 aaGuns moved from Volgograd to Caucasus
      
          Turn Complete - Russians
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
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      BombsAway
    • RE: BombsAway (Allies+20) vs Simon33 (Axis)

      @simon33 That’s a wrap. Thanks for the game and congrats on victory.

      Bombs

      posted in League
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      BombsAway
    • RE: BombsAway (Allies+20) vs Simon33 (Axis)

      TripleA Turn Summary: Russians round 15

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 15
      
          Purchase Units - Russians
              Russians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Vologda to Archangel
                    Russians take Archangel from Italians
              1 armour moved from Samara to Tambov
                    Russians take Tambov from Germans
              1 armour moved from Tambov to Volgograd
              1 mech_infantry moved from Samara to Caucasus
              2 fighters moved from Samara to Caucasus
              2 fighters moved from Russia to Caucasus
              1 armour, 5 artilleries and 18 infantry moved from Samara to Volgograd
              1 infantry moved from Tsinghai to Novosibirsk
                    Russians take Novosibirsk from Japanese
      
          Combat - Russians
              Battle in Volgograd
                  Russians attack with 2 armour, 5 artilleries and 18 infantry
                  Germans defend with 1 factory_minor and 1 infantry
                      Russians roll dice for 2 armour, 5 artilleries and 18 infantry in Volgograd, round 2 : 4/25 hits, 6.50 expected hits
                      Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Volgograd
                  Russians win, taking Volgograd from Germans with 2 armour, 5 artilleries and 18 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Caucasus
                  Russians attack with 4 fighters and 1 mech_infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 4 fighters and 1 mech_infantry in Caucasus, round 2 : 2/5 hits, 2.17 expected hits
                      Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Caucasus
                  Russians win, taking Caucasus from Germans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              4 fighters moved from Caucasus to Eastern Persia
              2 aaGuns moved from Samara to Volgograd
              1 aaGun moved from Samara to Russia
              1 aaGun, 3 artilleries and 12 infantry moved from Smolensk to Russia
      
          Place Units - Russians
              1 artillery, 1 fighter and 1 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 14 PUs; end with 14 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 19 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -0.67
      Russians regular : -2.67
      

      Savegame

      posted in League
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      BombsAway
    • RE: L25 BM4 fasthard(X) vs BombsAway(L+21)

      TripleA Turn Summary: French round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 7
      
          Purchase Units - ANZAC
              ANZAC buy 2 carriers and 1 transport; Remaining resources: 2 PUs; 
      
          Combat Move - ANZAC
              1 transport moved from 33 Sea Zone to 34 Sea Zone
              1 infantry moved from Paulau Island to 34 Sea Zone
              1 artillery moved from Paulau Island to 34 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
              1 infantry moved from 44 Sea Zone to Celebes
              1 artillery moved from 44 Sea Zone to Celebes
              1 infantry moved from Egypt to Alexandria
                    British take Alexandria from Italians
      
          Combat - ANZAC
              Battle in Celebes
      
          Non Combat Move - ANZAC
              1 fighter moved from Caroline Islands to 54 Sea Zone
              1 cruiser, 1 destroyer and 2 submarines moved from 33 Sea Zone to 54 Sea Zone
              1 infantry moved from New South Wales to Queensland
              1 artillery moved from New South Wales to Queensland
              2 aaGuns moved from New South Wales to Queensland
      
          Place Units - ANZAC
              2 carriers and 1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 18 PUs; end with 20 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              Turning on Edit Mode
              EDIT: Removing units owned by French from Morocco: 1 infantry
              EDIT: Adding units owned by French to Algeria: 1 infantry
              EDIT: Turning off Edit Mode
              2 infantry moved from Egypt to Trans-Jordan
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
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      BombsAway
    • RE: BombsAway (Allies+20) vs Simon33 (Axis)

      TripleA Turn Summary: French round 14

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 14
      
          Purchase Units - ANZAC
              ANZAC buy 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              8 fighters moved from New South Wales to Western Australia
      
          Combat - ANZAC
              Battle in Western Australia
                  ANZAC attack with 8 fighters
                  Japanese defend with 1 armour, 1 artillery and 2 infantry
                      ANZAC roll dice for 8 fighters in Western Australia, round 2 : 2/8 hits, 4.00 expected hits
                      Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Western Australia, round 2 : 2/4 hits, 1.50 expected hits
                      2 fighters owned by the ANZAC lost in Western Australia
                      2 infantry owned by the Japanese lost in Western Australia
                      ANZAC roll dice for 6 fighters in Western Australia, round 3 : 3/6 hits, 3.00 expected hits
                      Japanese roll dice for 1 armour and 1 artillery in Western Australia, round 3 : 2/2 hits, 0.83 expected hits
                      2 fighters owned by the ANZAC lost in Western Australia
                      1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Western Australia
                  ANZAC win with 4 fighters remaining. Battle score for attacker is -24
                  Casualties for ANZAC: 4 fighters
                  Casualties for Japanese: 1 armour, 1 artillery and 2 infantry
      
          Non Combat Move - ANZAC
              4 fighters moved from Western Australia to New South Wales
              1 carrier, 1 cruiser, 2 fighters, 3 submarines and 1 transport moved from 29 Sea Zone to 51 Sea Zone
      
          Place Units - ANZAC
              3 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              Total Cost from Convoy Blockades: 5
                  Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,6,6,4
                  Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,1,2,1
              ANZAC collect 1 PU (5 lost to blockades); end with 1 PU
      
          Combat Move - French
              1 infantry moved from Alexandria to Tobruk
                    French take Tobruk from Italians
      
          Combat - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : 1.67
      ANZAC regular : -2.00
      

      Savegame

      posted in League
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      BombsAway
    • RE: BombsAway (Allies+20) vs Simon33 (Axis)

      TripleA Move Summary: French round 14

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 14
      
          Combat Move - French
              1 infantry moved from Alexandria to Tobruk
                    French take Tobruk from Italians
      
          Combat - French
      
          Non Combat Move - French
      

      Savegame

      posted in League
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      BombsAway
    • RE: L25 BM4 fasthard(X) vs BombsAway(L+21)

      TripleA Turn Summary: UK_Pacific round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 1 artillery, 2 carriers, 2 destroyers, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              4 infantry moved from Morocco to 92 Sea Zone
              4 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
              4 infantry moved from 99 Sea Zone to Greece
              1 bomber moved from Burma to French Indo China
              1 transport moved from 33 Sea Zone to 22 Sea Zone
              1 infantry moved from Marianas to 22 Sea Zone
              1 artillery moved from Marianas to 22 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 20 Sea Zone
              1 infantry moved from Caroline Islands to 33 Sea Zone
              1 artillery moved from Caroline Islands to 33 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
              1 artillery and 1 infantry moved from 42 Sea Zone to Java
              1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
      
          Combat - Americans
              Strategic bombing raid in French Indo China
                      Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits
                  Bombing raid in French Indo China rolls: 3 and causes: 3 damage to unit: factory_minor
                  Bombing raid in French Indo China causes 3 damage total. 
              Battle in Greece
              Battle in Kwangtung
              Battle in Java
                  Americans attack with 1 artillery and 1 infantry
                  Japanese defend with 1 infantry
                      Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Java
                      Americans roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 artillery in Java, round 5 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Java, round 5 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Americans lost in Java
                      1 infantry owned by the Japanese lost in Java
                  Japanese win, taking Greece from Italians, taking Kwangtung from Japanese with no units remaining. Battle score for attacker is -4
                  Casualties for Americans: 1 artillery and 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Americans
              1 bomber moved from French Indo China to India
              1 submarine moved from 91 Sea Zone to 93 Sea Zone
              1 carrier moved from 91 Sea Zone to 92 Sea Zone
              1 carrier moved from 91 Sea Zone to 92 Sea Zone
              2 fighters moved from 91 Sea Zone to 92 Sea Zone
              2 fighters moved from Gibraltar to 92 Sea Zone
              3 transports moved from 91 Sea Zone to 101 Sea Zone
              1 carrier, 1 destroyer and 8 submarines moved from 101 Sea Zone to 91 Sea Zone
              2 fighters moved from Eastern United States to 91 Sea Zone
              1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 7 fighters, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
              1 artillery, 1 carrier, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
              1 infantry moved from 54 Sea Zone to Queensland
              1 artillery moved from 54 Sea Zone to Queensland
              1 fighter moved from Queensland to 54 Sea Zone
      
          Place Units - Americans
              1 artillery, 2 fighters and 5 infantry placed in Eastern United States
              2 carriers and 1 destroyer placed in 101 Sea Zone
              1 destroyer placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 54 PUs; end with 54 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
              Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 artillery moved from Hunan to Yunnan
              1 infantry moved from Hunan to Yunnan
              1 fighter moved from Shensi to Yunnan
              1 infantry moved from Chahar to Anhwe
              1 infantry moved from Hunan to Kiangsi
                    Chinese take Kiangsi from Japanese
              3 artilleries and 10 infantry moved from Hunan to Anhwe
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 artillery, 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 2 : 1/3 hits, 1.17 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Anhwe
                  Chinese attack with 3 artilleries and 11 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 3 artilleries and 11 infantry in Anhwe, round 2 : 5/14 hits, 3.33 expected hits
                      Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Anhwe
                  Chinese win, taking Anhwe from Japanese with 3 artilleries and 11 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              2 infantry moved from Shensi to Kweichow
              1 fighter moved from Yunnan to Kweichow
      
          Place Units - Chinese
              5 infantry placed in Anhwe
      
          Turn Complete - Chinese
              Chinese collect 14 PUs; end with 14 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
      
          Purchase Units - British
              British buy 1 artillery, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 armour, 1 artillery and 2 infantry moved from Algeria to 92 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
              1 artillery and 1 infantry moved from 99 Sea Zone to Crete
              1 armour and 1 infantry moved from 96 Sea Zone to Malta
              1 bomber moved from Syria to Crete
              1 bomber moved from Syria to Malta
              2 infantry moved from Burma to Shan State
              2 tactical_bombers moved from Burma to Shan State
              4 fighters moved from Burma to Shan State
      
          Combat - British
              Battle in Shan State
                  British attack with 4 fighters, 2 infantry and 2 tactical_bombers
                  Japanese defend with 2 infantry
                      British roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 4/8 hits, 3.67 expected hits
                      Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the British lost in Shan State
                      2 infantry owned by the Japanese lost in Shan State
                  British win, taking Shan State from Japanese with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 2 infantry
              Battle in Malta
                  British attack with 1 armour, 1 bomber and 1 infantry
                  Italians defend with 1 infantry
                      British roll dice for 1 armour, 1 bomber and 1 infantry in Malta, round 2 : 1/3 hits, 1.33 expected hits
                      Italians roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Malta
                  British win, taking Malta from Italians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
              Battle in Crete
                  British attack with 1 artillery, 1 bomber and 1 infantry
                  Italians defend with 1 infantry
                      British roll dice for 1 artillery, 1 bomber and 1 infantry in Crete, round 2 : 0/3 hits, 1.33 expected hits
                      Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 artillery, 1 bomber and 1 infantry in Crete, round 3 : 3/3 hits, 1.33 expected hits
                      Italians roll dice for 1 infantry in Crete, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Crete
                  British win, taking Crete from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
      
          Non Combat Move - British
              1 fighter moved from Syria to Egypt
              1 tactical_bomber moved from Syria to Egypt
              1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Egypt
              2 submarines moved from 92 Sea Zone to 97 Sea Zone
              1 fighter moved from United Kingdom to 92 Sea Zone
              1 marine moved from Iraq to 80 Sea Zone
              1 cruiser, 1 destroyer and 1 marine moved from 80 Sea Zone to 39 Sea Zone
              1 marine moved from 39 Sea Zone to India
              1 aaGun moved from Burma to India
              2 aaGuns, 1 armour, 2 artilleries and 15 infantry moved from Burma to Yunnan
              4 fighters and 2 tactical_bombers moved from Shan State to Yunnan
              1 mech_infantry moved from Syria to Northwest Persia
                    British take Northwest Persia from Neutral_Allies
              3 artilleries and 9 infantry moved from Iraq to Northwest Persia
              1 transport moved from 76 Sea Zone to 71 Sea Zone
              3 mech_infantrys moved from Union of South Africa to Belgian Congo
              1 bomber moved from Crete to Egypt
              1 bomber moved from Malta to Egypt
      
          Place Units - British
              2 infantry placed in Union of South Africa
              1 artillery and 2 infantry placed in Egypt
              2 fighters placed in United Kingdom
      
          Turn Complete - British
              British collect 33 PUs; end with 33 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
      
          Place Units - UK_Pacific
              2 infantry and 1 mech_infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 10 PUs; end with 10 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
              Some Units in India change ownership: 2 infantry and 1 mech_infantry
      

      Combat Hit Differential Summary :

      Chinese regular : 1.50
      Americans regular : -0.67
      Italians regular : -1.00
      Japanese regular : 0.33
      Japanese AA : -0.17
      British regular : 0.33
      

      Savegame

      posted in League
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      BombsAway
    • RE: BombsAway (Allies+20) vs Simon33 (Axis)

      TripleA Turn Summary: UK_Pacific round 14

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 14
      
          Purchase Units - Americans
              Americans buy 3 carriers, 2 destroyers, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              4 fighters moved from 110 Sea Zone to 93 Sea Zone
              1 bomber moved from United Kingdom to Germany
      
          Combat - Americans
              Strategic bombing raid in Germany
                      Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
                  Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_minor
                  Bombing raid in Germany causes 4 damage total. 
              Battle in 93 Sea Zone
                  Americans attack with 4 fighters
                  Italians defend with 1 destroyer
                      Americans roll dice for 4 fighters in 93 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits
                      Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 4 fighters in 93 Sea Zone, round 3 : 0/4 hits, 2.00 expected hits
                      Italians roll dice for 1 destroyer in 93 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      1 fighter owned by the Americans lost in 93 Sea Zone
                      Americans roll dice for 3 fighters in 93 Sea Zone, round 4 : 0/3 hits, 1.50 expected hits
                      Italians roll dice for 1 destroyer in 93 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 3 fighters in 93 Sea Zone, round 5 : 1/3 hits, 1.50 expected hits
                      Italians roll dice for 1 destroyer in 93 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Italians lost in 93 Sea Zone
                  Americans win with 3 fighters remaining. Battle score for attacker is -2
                  Casualties for Americans: 1 fighter
                  Casualties for Italians: 1 destroyer
      
          Non Combat Move - Americans
              3 fighters moved from 93 Sea Zone to 92 Sea Zone
              2 carriers and 4 submarines moved from 110 Sea Zone to 92 Sea Zone
              1 fighter moved from 110 Sea Zone to Holland Belgium
              1 fighter moved from 110 Sea Zone to Holland Belgium
              1 armour, 3 artilleries and 4 mech_infantrys moved from United Kingdom to 110 Sea Zone
              1 armour, 3 artilleries and 4 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
              1 carrier moved from 110 Sea Zone to 92 Sea Zone
              1 bomber moved from Germany to Holland Belgium
              1 battleship, 5 carriers and 2 cruisers moved from 29 Sea Zone to 51 Sea Zone
              1 fighter moved from Hawaiian Islands to 29 Sea Zone
              10 fighters moved from Hawaiian Islands to 51 Sea Zone
              5 fighters moved from Southeast Mexico to Western United States
              1 infantry moved from British Columbia to Western United States
      
          Place Units - Americans
              3 carriers, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
              3 infantry placed in Normandy Bordeaux
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,6
              Americans collect 56 PUs (1 lost to blockades); end with 56 PUs
              Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              12 infantry moved from Kansu to Suiyuyan
      
          Combat - Chinese
              Battle in Suiyuyan
                  Chinese attack with 12 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 12 infantry in Suiyuyan, round 2 : 2/12 hits, 2.00 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Suiyuyan
                  Chinese win, taking Suiyuyan from Japanese with 12 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Suiyuyan
      
          Turn Complete - Chinese
              Chinese collect 3 PUs; end with 3 PUs
      
          Purchase Units - British
              British buy 1 armour, 2 artilleries, 2 carriers, 3 fighters, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 2 PUs; 
      
          Combat Move - British
              4 artilleries, 1 bomber and 15 infantry moved from Egypt to Trans-Jordan
              1 bomber and 1 tactical_bomber moved from Eastern Persia to Trans-Jordan
      
          Combat - British
              Battle in Trans-Jordan
                  British attack with 4 artilleries, 2 bombers, 15 infantry and 1 tactical_bomber
                  Italians defend with 2 infantry
                      British roll dice for 4 artilleries, 2 bombers, 15 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 10/22 hits, 6.33 expected hits
                      Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Italians lost in Trans-Jordan
                  British win, taking Trans-Jordan from Italians with 4 artilleries, 2 bombers, 15 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Italians: 2 infantry
      
          Non Combat Move - British
              1 tactical_bomber moved from Trans-Jordan to 81 Sea Zone
              2 bombers moved from Trans-Jordan to Egypt
              3 mech_infantrys moved from Belgian Congo to Egypt
              1 carrier, 2 cruisers and 3 destroyers moved from 91 Sea Zone to 92 Sea Zone
              2 fighters moved from Holland Belgium to 92 Sea Zone
              1 fighter moved from United Kingdom to Gibraltar
      
          Place Units - British
              1 transport placed in 106 Sea Zone
              1 artillery and 1 infantry placed in Quebec
              1 transport placed in 110 Sea Zone
              1 artillery and 1 fighter placed in United Kingdom
              2 carriers placed in 81 Sea Zone
              1 fighter placed in 81 Sea Zone
              1 armour, 1 fighter and 1 mech_infantry placed in Union of South Africa
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,1
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6
              British collect 27 PUs (2 lost to blockades); end with 29 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
      
          Turn Complete - UK_Pacific
      

      Combat Hit Differential Summary :

      Chinese regular : 0.00
      Americans regular : -6.00
      Japanese regular : -0.33
      Italians regular : -1.00
      Germans AA : -0.17
      British regular : 3.67
      

      Savegame

      posted in League
      B
      BombsAway