I played against Trulpen a lot.
He was a gentleman of the game, and a very good player and positive person.
Had he had cancer? Is this him in the Blue shirt? Have U known him in person?
I Will pray for him today.
God rest his soul.
I played against Trulpen a lot.
He was a gentleman of the game, and a very good player and positive person.
Had he had cancer? Is this him in the Blue shirt? Have U known him in person?
I Will pray for him today.
God rest his soul.
when U say he was controversial i suppose U mean the edit thing he had. He always did a bunch of edits not just after his turn, but even after the opponent played. He was polite and he asked if he can do it, and those edits were almost always something he forgot, not something he would do after he sees an opponents move, but still some people were probably annoyed by that.
I think it was because he was so unpatient, and played so fast , and so many games at a time.
2nd half removed -
Gamerman01
@farmboy said in League General Discussion Thread:
@gamerman01 I think I know the big game of which you speak! And I agree that AA is underrated.
I’ll add that in large battles, even with the battle calculator average, adding AA (as long as they would be able to roll a die) is comparable to buying figs in terms of its impact. And since so many smaller attacks involve small numbers of land units supported by several air, having one AA in the mix really complicates the choices for the attacker.
That single AA in Caroline Islands has probably won some games for Japan.
other boosting (instead of lowering the cost and increasing the number of planes u can hit) of aa guns could be
but i think that even if they stay on 5 IPC , its ok since u guys brought some good reasons for it
and my opponent in the last game, told me after the game finished, that until that game of ours, he didnt realized the importance of aa guns (he more or less thought they are of small benefit) -
P.S.i moved all the aa guns from UK and USA to Europe, bided 3 aa guns with UK Pacific, brought those from India forward, and bought several with UK in the Middle East
@oysteilo said in League General Discussion Thread:
@WindowWasher i think this is something that should be considered. I think the main reason is, sometimes these games takes FOREVER. What is the “record” to decide a new champ? 1.5 years? 2 years? Could be more stict on time and “always” honor the 72h limit
But i would vote yes to a 16 bracket for the championship. I think it is a good suggestion and will also create more interest.
24 is weird
16 is nice, since u have then 8, 4 , 2
Haven`t been here for some time.
Is the majority of games now played PTV ? Or BM and older versions are still stronger?
And one more question about bids in BM4. Have they changed much ? What are the average bids these days there?
as for bombers, i am playing a game against axis, the opponent bought bunch of bombers with Germany, even few with Japan. Maybe 1-2 with Italy too.
@fasthard said in Post League Game Results Here:
BM4 Fasthard (Axis) vs Amon-Sul (Allies +15)
@Amon-Sul over fasthard
Thanks and congrats!
https://www.axisandallies.org/forums/topic/40824/bm4-fasthard-axis-vs-amon-sul-allies-15
Thanks fasthard.
I am glad I played against U , cuz U are a good player and gentleman of the game.
For others viewing just this one sentence Fasthard wrote I must say he was really close to victory, in the last round of the game he held 8 VC with Germany, but the Allies were able to pull one back in a 50-50 % battle.
So it was really close, but it had to prevail on one side.
Godspeed
@oysteilo said in G40 Balance Mod - Feedback Thread:
@oysteilo said in G40 Balance Mod - Feedback Thread:
@Adam514 ahhhh, then I misunderstood. Sorry
But there is no plan for changing the cost of battleships and cruisers. Would that follow the same logic or is this not an issue (given no one really buys)
and it is a pretty big question will people massively buy tacs once bombers go to 14 ipc. think not.
@aequitas:
Where is that voice coming from?? :lol: :lol:
Nobody invades true neutrals with Axis but Amon`s Wehrmacht 8-)
hey
finally found the time to play
unusual game
Allies in a better position
we ll see what comes next
Godspeed
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 armour moved from Greece to Caucasus
Italians take Caucasus from Russians
Combat - Italians
Non Combat Move - Italians
2 aaGuns and 4 infantry moved from Greece to Turkey
1 mech_infantry moved from Northern Italy to Spain
1 mech_infantry moved from Yugoslavia to Greece
2 aaGuns, 2 artilleries and 2 infantry moved from Eastern Poland to Slovakia Hungary
1 infantry moved from Libya to Tobruk
Place Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,4,6,3,6,3,6
Italians collect 5 PUs (8 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
@fasthard
Hey glad u re back( with the move ) :)
I just came to see if u played the move
I am busy this week, some courtyard Work arround the House
But i ll try to play ASAP
Cheers:)
If u wish to keep the aa gun in Burma (instead of artillery)
feel free to do it
It is unusual to say it after so much time but
Triple allied move on the move :)
P.S
thanks for all ur patience.
When we finish this game i look forward to a new one with me as the allies. I have a new bid idea.
I simply dislike the axis, arent my favs.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 carrier, 1 destroyer, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
4 transports moved from 36 Sea Zone to 6 Sea Zone
4 artilleries and 4 infantry moved from Japan to 6 Sea Zone
4 artilleries and 4 infantry moved from 6 Sea Zone to Korea
2 artilleries and 2 infantry moved from Yunnan to Burma
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 battleship and 1 marine moved from 34 Sea Zone to 42 Sea Zone
1 cruiser and 1 marine moved from 34 Sea Zone to 42 Sea Zone
3 fighters and 3 tactical_bombers moved from 34 Sea Zone to Java
2 marines moved from 42 Sea Zone to Java
2 fighters moved from 34 Sea Zone to 42 Sea Zone
1 bomber moved from Kweichow to 20 Sea Zone
3 fighters and 1 tactical_bomber moved from French Indo China to Kwangtung
1 bomber moved from French Indo China to Kwangtung
1 tactical_bomber moved from Philippines to Kwangtung
1 cruiser and 1 marine moved from 34 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Korea
1 battleship and 1 marine moved from 34 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 bomber and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 20 Sea Zone
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 1 cruiser and 2 fighters
Americans defend with 1 cruiser
Japanese roll dice for 2 battleships, 1 cruiser and 2 fighters in 42 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
Americans roll dice for 1 cruiser in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 1 cruiser and 2 fighters remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in Java
Japanese attack with 3 fighters, 3 marines and 3 tactical_bombers
Americans defend with 1 marine
Japanese roll dice for 3 fighters, 3 marines and 3 tactical_bombers in Java, round 2 : 4/9 hits, 4.50 expected hits
Americans roll dice for 1 marine in Java, round 2 : 1/1 hits, 0.33 expected hits
1 marine owned by the Japanese lost in Java
1 marine owned by the Americans lost in Java
Japanese win, taking Java from Americans with 3 fighters, 2 marines and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 marine
Casualties for Americans: 1 marine
Battle in Kwangtung
Japanese attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
Japanese roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 5/8 hits, 4.17 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Burma
Japanese attack with 2 artilleries and 2 infantry
British defend with 1 aaGun, 1 artillery and 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Burma, round 2 : 2/4 hits, 1.33 expected hits
UK_Pacific roll dice for 1 aaGun, 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
1 aaGun owned by the British and 1 infantry owned by the British lost in Burma
2 infantry owned by the Japanese and 2 artilleries owned by the Japanese retreated to Yunnan
UK_Pacific win with 1 artillery remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Battle in Korea
Japanese attack with 4 artilleries, 4 infantry and 1 marine
Russians defend with 1 infantry
Japanese roll dice for 1 cruiser in Korea, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 4 artilleries, 4 infantry and 1 marine in Korea, round 2 : 4/9 hits, 3.00 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 4 artilleries, 4 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Chahar to Anhwe
1 infantry moved from French Indo China to Shan State
2 artilleries and 3 infantry moved from French Indo China to Yunnan
1 aaGun moved from Kweichow to Hopei
1 bomber moved from 20 Sea Zone to French Indo China
4 carriers, 1 destroyer and 1 submarine moved from 34 Sea Zone to 42 Sea Zone
3 fighters and 3 tactical_bombers moved from Java to 42 Sea Zone
1 bomber moved from Kwangtung to French Indo China
1 tactical_bomber moved from Kwangsi to French Indo China
1 destroyer and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
3 fighters and 2 tactical_bombers moved from Kwangtung to French Indo China
1 infantry moved from Hunan to Kweichow
1 armour moved from Kweichow to Hunan
1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
1 aaGun moved from Yunnan to Shan State
1 aaGun moved from Szechwan to Yunnan
Place Units - Japanese
4 artilleries and 3 infantry placed in Japan
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans regular : 0.17
Japanese regular : 1.67
UK_Pacific regular : -1.33
Russians regular : -0.33
Wow
its been such a long time
so much pressure at work and in personal life
its good to be on holidays
its good to be back :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries and 16 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 infantry moved from Novgorod to Belarus
2 artilleries and 1 infantry moved from Baltic States to Belarus
1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 3 infantry moved from Eastern Poland to Bessarabia
2 infantry moved from Greece to Turkey
1 bomber moved from Gibraltar to Turkey
1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers moved from Gibraltar to Spain
5 artilleries and 2 mech_infantrys moved from Normandy Bordeaux to Spain
1 mech_infantry moved from Southern France to Spain
1 mech_infantry moved from France to Spain
Combat - Germans
Battle in Bessarabia
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Bessarabia, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans roll dice for 1 artillery and 3 infantry in Bessarabia, round 3 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Turkey
Germans attack with 1 bomber and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Turkey, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Turkey, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Turkey
Germans win, taking Turkey from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 2/4 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 2 artilleries and 3 infantry
Russians defend with 1 aaGun and 2 infantry
Germans roll dice for 2 artilleries and 3 infantry in Belarus, round 2 : 1/5 hits, 1.50 expected hits
Russians roll dice for 1 aaGun and 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
1 aaGun owned by the Russians lost in Belarus
Germans roll dice for 2 artilleries and 3 infantry in Belarus, round 3 : 2/5 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Belarus, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 11
Casualties for Russians: 1 aaGun and 2 infantry
Battle in Spain
Germans attack with 1 armour, 5 artilleries, 1 fighter, 6 mech_infantrys and 2 tactical_bombers
Americans defend with 1 armour, 2 infantry and 1 mech_infantry
Germans roll dice for 1 armour, 5 artilleries, 1 fighter, 6 mech_infantrys and 2 tactical_bombers in Spain, round 2 : 7/15 hits, 5.83 expected hits
Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Spain, round 2 : 2/4 hits, 1.50 expected hits
2 mech_infantrys owned by the Germans lost in Spain
1 armour owned by the Americans, 2 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Spain
Germans win, taking Spain from Americans with 1 armour, 5 artilleries, 1 fighter, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 armour, 2 infantry and 1 mech_infantry
Non Combat Move - Germans
1 aaGun moved from Eastern Poland to Belarus
1 artillery and 1 infantry moved from Vyborg to Novgorod
1 carrier, 1 cruiser, 1 destroyer and 5 transports moved from 115 Sea Zone to 113 Sea Zone
1 aaGun moved from Gibraltar to Spain
1 aaGun moved from Normandy Bordeaux to Southern France
1 fighter moved from Spain to Western Germany
2 tactical_bombers moved from Spain to Southern Italy
1 fighter moved from Southern Italy to Western Germany
1 bomber moved from Turkey to Greece
1 mech_infantry moved from France to Spain
1 mech_infantry moved from France to Southern Italy
4 mech_infantrys moved from Western Germany to Yugoslavia
1 armour and 4 mech_infantrys moved from Northern Italy to Bulgaria
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Greece
9 infantry placed in Western Germany
1 artillery and 2 infantry placed in Normandy Bordeaux
2 artilleries and 1 infantry placed in Southern France
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1,6,5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6,3,5,5,1,5,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
Germans collect 54 PUs (7 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Yugoslavia: 1 mech_infantry
EDIT: Adding units owned by Germans to Southern Italy: 1 mech_infantry
EDIT: Removing units owned by Germans from Southern Italy: 1 mech_infantry
EDIT: Adding units owned by Germans to Spain: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.50
Russians regular : -2.33
Germans regular : 2.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries and 16 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 infantry moved from Novgorod to Belarus
2 artilleries and 1 infantry moved from Baltic States to Belarus
1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 3 infantry moved from Eastern Poland to Bessarabia
2 infantry moved from Greece to Turkey
1 bomber moved from Gibraltar to Turkey
1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers moved from Gibraltar to Spain
5 artilleries and 2 mech_infantrys moved from Normandy Bordeaux to Spain
1 mech_infantry moved from Southern France to Spain
1 mech_infantry moved from France to Spain
Combat - Germans
Battle in Bessarabia
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Bessarabia, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans roll dice for 1 artillery and 3 infantry in Bessarabia, round 3 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Turkey
Germans attack with 1 bomber and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Turkey, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Turkey, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Turkey
Germans win, taking Turkey from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 2/4 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 2 artilleries and 3 infantry
Russians defend with 1 aaGun and 2 infantry
Germans roll dice for 2 artilleries and 3 infantry in Belarus, round 2 : 1/5 hits, 1.50 expected hits
Russians roll dice for 1 aaGun and 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
1 aaGun owned by the Russians lost in Belarus
Germans roll dice for 2 artilleries and 3 infantry in Belarus, round 3 : 2/5 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Belarus, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 11
Casualties for Russians: 1 aaGun and 2 infantry
Battle in Spain
Germans attack with 1 armour, 5 artilleries, 1 fighter, 6 mech_infantrys and 2 tactical_bombers
Americans defend with 1 armour, 2 infantry and 1 mech_infantry
Germans roll dice for 1 armour, 5 artilleries, 1 fighter, 6 mech_infantrys and 2 tactical_bombers in Spain, round 2 : 7/15 hits, 5.83 expected hits
Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Spain, round 2 : 2/4 hits, 1.50 expected hits
2 mech_infantrys owned by the Germans lost in Spain
1 armour owned by the Americans, 2 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Spain
Germans win, taking Spain from Americans with 1 armour, 5 artilleries, 1 fighter, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 armour, 2 infantry and 1 mech_infantry
Non Combat Move - Germans
1 aaGun moved from Eastern Poland to Belarus
1 artillery and 1 infantry moved from Vyborg to Novgorod
1 carrier, 1 cruiser, 1 destroyer and 5 transports moved from 115 Sea Zone to 113 Sea Zone
1 aaGun moved from Gibraltar to Spain
1 aaGun moved from Normandy Bordeaux to Southern France
1 fighter moved from Spain to Western Germany
2 tactical_bombers moved from Spain to Southern Italy
1 fighter moved from Southern Italy to Western Germany
1 bomber moved from Turkey to Greece
1 mech_infantry moved from France to Spain
1 mech_infantry moved from France to Southern Italy
4 mech_infantrys moved from Western Germany to Yugoslavia
1 armour and 4 mech_infantrys moved from Northern Italy to Bulgaria
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Greece
9 infantry placed in Western Germany
1 artillery and 2 infantry placed in Normandy Bordeaux
2 artilleries and 1 infantry placed in Southern France
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1,6,5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6,3,5,5,1,5,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
Germans collect 54 PUs (7 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans regular : 0.50
Russians regular : -2.33
Germans regular : 2.17