@simon33 that didn’t work out to well for Jpn…I couldn’t decide what to do there
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RE: 2021 PTV Simon v 666 (axis +15)
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RE: PtV Art of War v 666 (axis +15) Game 2
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 factory_minor, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 2 infantry moved from Ukraine to Kursk Combat - Germans Battle in Kursk Germans attack with 1 artillery and 2 infantry Russians defend with 1 aaGun and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Kursk, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 aaGun and 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Kursk, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 aaGun and 1 infantry in Kursk, round 3 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Russians lost in Kursk 1 artillery owned by the Germans and 2 infantry owned by the Germans retreated to Ukraine Russians win with 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 aaGun Non Combat Move - Germans 2 artilleries and 1 infantry moved from Western Ukraine to Ukraine 2 mech_infantrys moved from Eastern Poland to Ukraine 4 mech_infantrys moved from Poland to Eastern Poland 5 armour and 1 mech_infantry moved from Germany to Eastern Poland 1 mech_infantry moved from Western Germany to Poland 1 fighter moved from Western Germany to France 1 aaGun moved from Holland Belgium to Western Germany 2 infantry moved from Western Germany to 116 Sea Zone 2 transports moved from 118 Sea Zone to 117 Sea Zone 2 artilleries and 2 infantry moved from Germany to 117 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone 2 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone 1 infantry moved from Leningrad to Archangel 1 infantry moved from Leningrad to Vologda 2 infantry moved from Leningrad to Northern Belarus 1 aaGun, 1 artillery and 15 infantry moved from Leningrad to Novgorod 2 artilleries and 4 infantry moved from 118 Sea Zone to Leningrad 1 fighter moved from Western Germany to Leningrad 1 fighter moved from Southern Italy to Western Germany 1 destroyer moved from 118 Sea Zone to 116 Sea Zone Place Units - Germans 1 factory_minor placed in Ukraine 3 artilleries, 3 infantry and 4 mech_infantrys placed in Germany 4 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,3,1,3,6,2 Germans collect 47 PUs (2 lost to blockades); end with 47 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : -0.67
Territory Summary for Germans :
Western Germany : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 5 fighters, 1 harbour, 4 infantry and 4 tactical_bombers Holland Belgium : 1 infantry Poland : 1 mech_infantry Germany : 3 artilleries, 1 factory_major, 3 infantry and 4 mech_infantrys Eastern Poland : 5 armour and 5 mech_infantrys Karelia : 1 flag Archangel : 1 flag, 1 infantry Bessarabia : 1 flag Ukraine : 1 flag, 2 aaGuns, 11 armour, 6 artilleries, 1 factory_minor, 36 infantry and 14 mech_infantrys Vyborg : 1 flag Vologda : 1 flag, 1 infantry Northern Belarus : 2 infantry Leningrad : 1 flag, 1 airfield, 2 artilleries, 2 fighters, 1 harbour and 4 infantry Novgorod : 1 flag, 1 aaGun, 1 artillery and 15 infantry Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 4 infantry France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 3 fighters and 2 infantry Finland : 1 flag, 1 infantry Bulgaria : 1 flag Yugoslavia : 1 flag 116 Sea Zone : 1 battleship, 1 carrier, 2 destroyers and 2 submarines 118 Sea Zone : 3 transports
Production/PUs Summary :
Germans : 49 / 60 Russians : 33 / 40 Japanese : 62 / 77 Americans : 54 / 79 Chinese : 9 / 11 British : 37 / 43 UK_Pacific : 7 / 10 Italians : 15 / 7 ANZAC : 7 / 8 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 3 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0
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RE: Grasshopper’s G40 Invitational - (Toronto, August 2022)
@boomer05 Private message me your email address and I’ll send you the registration questions.
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RE: PtV Art of War v 666 (axis +15) Game 2
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 101 Sea Zone Combat - Italians Battle in 101 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 101 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 transport Non Combat Move - Italians 1 fighter moved from 101 Sea Zone to Southern Italy 1 artillery and 1 infantry moved from Bessarabia to Ukraine 2 armour and 2 mech_infantrys moved from Romania to Ukraine 1 bomber moved from Bessarabia to Southern Italy 1 infantry moved from Austria to Western Germany 3 infantry moved from Yugoslavia to Bulgaria 2 mech_infantrys moved from Southern Italy to Austria Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4,2,3,1,2 Italians collect 7 PUs (8 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Western Germany : 2 infantry Austria : 2 mech_infantrys Western Ukraine : 1 flag Southern Belarus : 1 flag Eastern Poland : 1 flag Ukraine : 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys Baltic States : 1 flag Northern Belarus : 1 flag Northern Italy : 1 factory_major Southern Italy : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 5 fighters, 1 harbour and 12 infantry Bulgaria : 1 artillery and 4 infantry Greece : 1 flag 95 Sea Zone : 1 battleship and 2 cruisers
Production/PUs Summary :
Germans : 49 / 65 Russians : 33 / 40 Japanese : 62 / 77 Americans : 54 / 79 Chinese : 9 / 11 British : 37 / 43 UK_Pacific : 7 / 10 Italians : 15 / 7 ANZAC : 7 / 13 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 3 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0
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RE: PtV Art of War v 666 (axis +15) Game 2
@artofwar1947 said in PtV Art of War v 666 (axis +15) Game 2:
You are correct, a scramble to SZ 50 is not possible because there is no surface warship. Strange rule, because, scrambling from a land base has no such requirement.
well that is good because I am usually wrong when it comes to the rules and I agree, it seems odd that they cannot.
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RE: 2021 PTV Simon v 666 (axis +15)
@simon33, I will humbly accept your resignation and give you another game if you like?
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RE: PtV Art of War v 666 (axis +15) Game 2
@artofwar1947 said in PtV Art of War v 666 (axis +15) Game 2:
Scramble fighters to defend against US tran + 5 fighters attacking from SZ 50?
Scramble fighters to defend Solomon Islands?
This attempt on the Solomon Islands would not have been chancy, if not impractical, under the old rules, where the Japanese could defended either zone with 5 fighters.
You should not be so hard on yourself. I made the mother of all blunders against Trulpen. The Japanese took the seventh VC and just needed to hold for 1 turn. The Allies had no chance of taking a VC if defended effectively. Blocked 3 sea zones around Hawaii, but overlooked a marine in Central America, which had unblocked access to Hawaii. The blunder turned certain victory into certain defeat. Talk about snatching defeat from the jaws of victory. Makes one wonder if one should find a less stressful past time.
I thought I couldn’t scramble fighters to SZ50 because jpn lacked a surface warship there? But even if I can scramble, to either.
Yeah, thanks, blunders happen, and against the excellent players here they can amount to an instant L. I like to drink and then play and that always seems to hurt me. Adam told me he doesn’t really drink, a definite advantage against me for sure!
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RE: Grasshopper’s 3G40 Tournament Edition (Rule Set)
Changes were made to the victory tokens today…
The Axis economy token has been reworded and modified back to 144 IPCs
Economy
-The Axis powers control enough territories worth a combined total of 144 IPCs -
RE: CANUCKS(Gargantua and Canuck12) vs YANKEES(Karl7 and Kobault) Operation Fall Firestorm! Best of 5 Tournament! G40BM3
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 7 Combat Move - French 1 cruiser and 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 3 infantry moved from Tunisia to Libya 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Gibraltar to 97 Sea Zone Combat - French Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 97 Sea Zone French attack with 1 fighter Germans defend with 1 fighter; Italians defend with 1 battleship, 2 fighters and 3 submarines 3 submarines owned by the Italians Submerged French roll dice for 1 fighter in 97 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 battleship and 3 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2.67 expected hits 1 battleship owned by the Italians and 1 fighter owned by the French lost in 97 Sea Zone Italians win with 3 fighters remaining. Battle score for attacker is 10 Casualties for French: 1 fighter Casualties for Italians: 1 battleship Battle in 93 Sea Zone French attack with 1 cruiser and 1 destroyer Italians defend with 1 destroyer French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 93 Sea Zone French win, taking 93 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Non Combat Move - French Turn Complete - French French collect 19 PUs; end with 19 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 92 Sea Zone: 2 transports EDIT: Adding units owned by Americans to 93 Sea Zone: 2 transports EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Spain: 2 armour and 2 infantry EDIT: Adding units owned by Americans to Southern France: 2 armour and 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -1.00 French regular : 1.67
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RE: CANUCKS(Gargantua and Canuck12) vs YANKEES(Karl7 and Kobault) Operation Fall Firestorm! Best of 5 Tournament! G40BM3
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 7 Combat Move - French 1 cruiser and 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 3 infantry moved from Tunisia to Libya 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Gibraltar to 97 Sea Zone Combat - French Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 97 Sea Zone French attack with 1 fighter Germans defend with 1 fighter; Italians defend with 1 battleship, 2 fighters and 3 submarines 3 submarines owned by the Italians Submerged French roll dice for 1 fighter in 97 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 battleship and 3 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2.67 expected hits 1 battleship owned by the Italians and 1 fighter owned by the French lost in 97 Sea Zone Italians win with 3 fighters remaining. Battle score for attacker is 10 Casualties for French: 1 fighter Casualties for Italians: 1 battleship Battle in 93 Sea Zone French attack with 1 cruiser and 1 destroyer Italians defend with 1 destroyer French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 93 Sea Zone French win, taking 93 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Non Combat Move - French Turn Complete - French French collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : -1.00 French regular : 1.67