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    Gamerman01

    @gamerman01

    2026 25 24 23 22 15 11 10 Official Q&A Mod

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    Location Mount Pleasant, Iowa Age 51

    gamerman01 Unfollow Follow
    2026 25 24 23 22 15 Official Q&A 11 10 Mod

    Best posts made by gamerman01

    • RE: League General Discussion Thread

      Guys, I’m thinking about resigning as league moderator and scoreboard operator. I don’t want to leave you in the middle of a year so intend to finish this year out and set up playoffs and everything, but maybe somebody should come alongside me and learn some of the ropes, or maybe you guys have an idea of another direction to take all this.

      Contributing to this decision is that I did have my first manic and depressive episodes this year since 2005 (still pretty depressed - trying to get the right meds) but I wanted to get out anyway, since I haven’t found the time to play any league games myself.

      I intend to help make a smooth transition if someone else is eager to moderate and score games (maybe a team) - I’d been doing everything with no partner for years now (Although having a partner can mean more work if they have differing ideas than you)

      Please think about it - sorry - I guess this day had to come sooner or later. Thanks for understanding

      Gamer

      posted in League
      G
      gamerman01
    • RE: WW2 Path to Victory - Feedback Thread

      @simon33 said in WW2 Path to Victory - Feedback Thread:

      I don’t understand why you liked both my post and Adam514’s contrary post.

      I appreciate your statement.

      The way I view likes - I don’t have to agree with a post to like it. I will like/heart posts when I’m glad they posted rather than staying silent. Or when I think the poster communicated something well/effectively. Et cetera

      posted in Other Axis & Allies Variants
      G
      gamerman01
    • RE: League General Discussion Thread

      As for default game, I think it has to be the version that’s available to the world outside this site (out of the box version, basically) - we have very few players who refuse to play “balanced mod”, although of course it does happen, and I think it’s the way it should be… Makes more sense to force someone to play the “public” version than to force someone to play a mod, even if 95% of players only play that mod on this forum. It’s not welcoming to potential newcomers if they have to learn a different version of the game than they’ve been playing.

      posted in League
      G
      gamerman01
    • Video interviews of league players by Crockett36

      Crockett has videos of 1 hour interviews with
      (chronological order)

      AndrewAAGamer
      AndrewAAGamer interview

      ArthurBomberHarris
      ArthurBomberHarris interview

      Gamerman01
      Gamerman01 interview

      The Good Captain
      The GOOD Captain interview

      JDOW
      JDOW interview

      Oztea
      Oztea interview

      The Captain (NOT The Good Captain)
      The Captain interview


      Gargantua is interviewed 15 minutes by dtroy
      Gargantua interview


      Game reviews

      OOB CHAMPIONSHIP 2023 ArthurBomberHarris v Farmboy (+41)
      Video commentary by Crockett36 and ArthurBomberHarris senior,

      Rounds 1-8
      ArthurBomberHarris v farmboy 2023 OOB championship

      Game thread and save file here

      OOB AndrewAAGamer v Farmboy (+60)
      Video commentary by Crockett 36 and Gamerman01

      Round 1-3
      AndrewAAGamer v Farmboy rounds 1-3

      Round 4-5
      AndrewAA Gamer v Farmboy rounds 4-5

      Game thread and save file here

      BM Adam514 v Gamerman01 (+22)
      Video commentary of 2023 Semi-final game by Crockett36, Adam514, and Gamerman01
      Game thread and save file here

      Rounds 1-4
      Adam514(x) v Gamerman01 rounds 1-4

      Rounds 5-8
      Adam514(x) v Gamerman01 rounds 5-8

      Rounds 9-14 (end)
      Adam514(x) v Gamerman01 rounds 9-14

      OOB UHD Tech Oysteilo (+40) v Gamerman01
      A “crazy” “fun” game agreed to, radically different Triple A map, quickly becomes serious
      2024 regular league game
      Video commentary by Crockett36 and Gamerman01

      Oysteilo v Gamerman01 rounds 1-2
      Oysteilo v Gamerman01 rounds 3-4
      Oysteilo v Gamerman01 rounds 5-6
      Oysteilo v Gamerman01 rounds 7-9
      Oysteilo v Gamerman01 rounds 1-6 w Oysteilo
      Oysteilo v Gamerman01 rounds 7-12 w Oysteilo
      Oysteilo v Gamerman01 rounds 13-16 w Oysteilo

      Game is ongoing, G13
      For the game thread and save file,
      Oysteilo v Gamerman01 UHD thread


      Balanced Mod introduction, explanation, review
      and some highlights of @Adam514 /Gamer semi-final discussed, partly to demonstrate Balanced Mod features

      BM introduction video

      posted in League
      G
      gamerman01
    • RE: League General Discussion Thread

      At the risk of turning people off because of my self-promotion,

      You may want to know,

      @Adam514 !
      Does a game review with Crockett36 and myself
      On the recently completed BM playoff semi-final game

      Go to the stickied thread - “video interviews of league players by Crockett36”

      We are amassing quite a collection of fun interviews on the opening post of that thread. Don’t miss out!

      posted in League
      G
      gamerman01
    • RE: Post League Game Results Here

      HOLY COW

      All 2021 playoffs wrapped up - not bad! considering there were four brackets of 8

      Also etched in the league history for ever, but a recap:

      BALANCED MOD CHAMP

      Axis-Dominion

      BALANCED MOD 2ND CHAMP - crowned today :crown: :crown:

      Oysteilo

      PATH TO VICTORY CHAMP

      Ghostglider

      2ND EDITION RIGHT OUT OF THE BOX

      AndrewAAGamer

      ALL DEFINITELY worthy champions! Another round of applause
      :clap: :clap: :clap:

      posted in League
      G
      gamerman01
    • RE: Stats

      It’s not hard in Excel, so I graph the TUV from round to round in my games. Then I look back at who won or lost and the graph shows TUV is HIGHLY indicative of who will win.

      If 2 people look at this, I will be happy.

      Screenshot 2023-09-15 09.38.35.png

      posted in League
      G
      gamerman01
    • RE: Video interviews of league players by Crockett36

      Third and final installment of a joint game review starring @Adam514 @crockett36 and me
      This was the semi-finals of the BM tournament for the 2023 season.

      Link added above


      We need to petition @farmboy and @Adam514 to do the same with the recently completed championship game, assuming @crockett36 wants to keep spending his time this way!

      It’s pretty special to hear from great players around the world, insights into A&A and their own game as well as their reactions to others. It’s the next level!

      posted in League
      G
      gamerman01
    • RE: Post League Game Results Here

      Congratulations to @Ghostglider !!

      Your 2023 League Season Path To Victory Champion!! 🙌

      The only one standing at the end.

      Congratulations to @Daaras as runner-up. 🙌

      Both are entered in the league history of championship winners and 2nd place finishers, and deserve all due awe, honor and recognition ✨✨✨

      If you want to learn, to observe brilliance, or both, then you should review the game in Triple A

      Ghostglider is so much on his game, he is about 110 points ahead of the next active Path to Victory player.

      Path To Victory popularity has taken hold, believe it or not,
      We have 79 finished games in little over 10 months of 2024 to 52 for all of 2023. You read that right.

      Now get back to shooting each other with dice!

      posted in League
      G
      gamerman01
    • RE: League General Discussion Thread

      Mainah, at first that sounds very exciting and fun, but thinking about it a bit, there’s a big problem with that. If there’s money on games, there’s an incentive for people to try and help a player in the tournament to make better decisions, and also an incentive to try and sabotage a player (maybe by giving suggestions to make poor decisions disguised as clever ones).

      Would mess with the integrity of the games, so as league moderator I’d have to say no.

      posted in League
      G
      gamerman01

    Latest posts made by gamerman01

    • RE: 2026 Classic Tournament

      Refer to updated tournament spreadsheet. The link is in opening post of this thread. There you can see what I just tried to narrate. I don’t want anyone to be unaware of the tournament bracket

      posted in Tournaments
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      gamerman01
    • RE: 2026 Classic Tournament

      Thank you for following up on the 23rd deadline + 2 days, @The_Good_Captain .

      All annotated.

      Byes from winner bracket flow to the loser bracket. Here’s the situation now!

      @Ragnell804 plays @hiijohnson in Winner Bracket 13 and that can start - nothing to wait for now.

      The_Good_Captain awaits winner of gamerman01 and @VictoryFirst , that game is moving and raging.

      The semi-final is almost set up, with the winner of that awaiting the winner of the 2nd bracket!

      @Martin awaits loser of gamerman01 v VictoryFirst, again, that game is moving and raging!

      The winner of that game gets a bye!

      @Darkpriorace and @Primigenius , you are now matched up to play as a result of no shows in the winner’s bracket! Fight!

      Put another way - there is currently ONE game that’s in action, and TWO others that can start now, for a total of only THREE games that can currently be played. ONLY Martin and The_Good_Captain await, and both are waiting on gamerman01 v VictoryFirst. LOL that game is moving and raging!

      So thanks to The_Good_Captain judgment calls, this tournament is moving and working, if those 2 games that are now teed up and ready to go are played!! Everyone involved has been tagged here I think, so without further adieu -

      posted in Tournaments
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      gamerman01
    • RE: League General Discussion Thread

      Excellent, that made me find where to give view access to everyone. Please try again.

      posted in League
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      gamerman01
    • RE: League General Discussion Thread

      Announcement -

      Something went wrong with the google sheet - ELO rankings

      I tried hard to find a solution that wouldn’t affect you but I was unable to wrest control back.

      I was able to make a copy of it, so the link in the rules thread and also in the original post here has been changed/updated.

      If you’ve bookmarked the ELO rankings I think you need to bookmark it again with the updated link.
      Then you will continue to have access to the updated rankings.

      posted in League
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      gamerman01
    • RE: Post League Game Results Here

      Something went wrong with the google sheet - ELO rankings

      I tried hard to find a solution that wouldn’t affect you but I was unable to wrest control back.

      I was able to make a copy of it, so the link in the rules thread and also in the original post here has been changed/updated.

      If you’ve bookmarked the ELO rankings I think you need to bookmark it again with the updated link.
      Then you will continue to have access to the updated rankings.

      posted in League
      G
      gamerman01
    • RE: L25 G40 OOB Gamerman01 (x) v VictoryFirst (+50)

      TripleA Turn Summary: Japanese round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 5
      
          Purchase Units - Japanese
              Japanese buy 2 armour, 1 destroyer, 9 infantry and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 artillery moved from Shan State to Burma
                    Japanese take Burma from UK_Pacific
              2 infantry moved from New Guinea to 46 Sea Zone
              2 infantry and 1 transport moved from 46 Sea Zone to 55 Sea Zone
              2 infantry moved from 55 Sea Zone to Northern Territory
              3 submarines moved from 33 Sea Zone to 49 Sea Zone
              1 infantry moved from Amur to Ulaanbaatar
                    Japanese take Ulaanbaatar from Russians
              1 fighter moved from Manchuria to Jehol
              1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 49 Sea Zone
              1 infantry moved from Japan to 6 Sea Zone
              1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
              1 infantry moved from Iwo Jima to 17 Sea Zone
              2 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
              2 infantry moved from 31 Sea Zone to Wake Island
              1 infantry moved from Manchuria to Buyant-Uhaa
                    Japanese take Buyant-Uhaa from Russians
              2 infantry moved from Chahar to Jehol
              2 infantry moved from Chahar to Central Mongolia
              1 fighter moved from Sakha to Central Mongolia
              1 fighter and 2 tactical_bombers moved from Chahar to Jehol
              1 tactical_bomber moved from Anhwe to Central Mongolia
              1 fighter and 1 tactical_bomber moved from Anhwe to Jehol
      
          Combat - Japanese
              Battle in Northern Territory
              Battle in Wake Island
              Battle in 49 Sea Zone
                  Japanese attack with 1 fighter, 3 submarines and 1 tactical_bomber
                  ANZAC defend with 1 cruiser
                      Japanese roll dice for 3 submarines in 49 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                      Japanese roll dice for 1 fighter and 1 tactical_bomber in 49 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                      ANZAC roll dice for 1 cruiser in 49 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      1 cruiser owned by the ANZAC lost in 49 Sea Zone
                  Japanese win, taking Northern Territory from ANZAC, taking Wake Island from Americans with 1 fighter, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 12
                  Casualties for ANZAC: 1 cruiser
              Battle in Jehol
                  Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                  Russians defend with 1 infantry
                      Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Jehol, round 2 : 2/8 hits, 3.83 expected hits
                      Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Jehol
                      1 infantry owned by the Russians lost in Jehol
                  Japanese win, taking Jehol from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Russians: 1 infantry
              Battle in Central Mongolia
                  Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Russians defend with 1 infantry
                      Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Central Mongolia, round 2 : 0/4 hits, 1.50 expected hits
                      Russians roll dice for 1 infantry in Central Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Central Mongolia, round 3 : 2/4 hits, 1.50 expected hits
                      Russians roll dice for 1 infantry in Central Mongolia, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Central Mongolia
                      1 infantry owned by the Russians lost in Central Mongolia
                  Japanese win, taking Central Mongolia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Japanese
              1 fighter moved from Central Mongolia to Chahar
              1 infantry moved from Amur to Ulaanbaatar
              1 artillery moved from Buryatia to Ulaanbaatar
              1 tactical_bomber moved from Central Mongolia to Amur
              1 infantry moved from Siberia to Amur
              1 transport moved from 5 Sea Zone to 6 Sea Zone
              1 armour and 1 infantry moved from Japan to 6 Sea Zone
              1 armour and 1 infantry moved from 6 Sea Zone to Korea
              1 destroyer moved from 6 Sea Zone to 7 Sea Zone
              1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 55 Sea Zone
              1 carrier moved from 33 Sea Zone to 55 Sea Zone
              5 infantry moved from Shan State to 37 Sea Zone
              1 infantry moved from Malaya to 37 Sea Zone
              6 infantry and 3 transports moved from 37 Sea Zone to 55 Sea Zone
              6 infantry moved from 55 Sea Zone to Northern Territory
              6 artilleries and 13 infantry moved from Yunnan to Burma
              1 mech_infantry moved from French Indo China to Yunnan
              1 armour and 1 mech_infantry moved from Hunan to Yunnan
              3 tactical_bombers moved from Jehol to Yunnan
              2 fighters and 1 tactical_bomber moved from Caroline Islands to French Indo China
              2 bombers moved from Philippines to Shan State
              2 infantry moved from French Indo China to Yunnan
              1 cruiser and 2 submarines moved from 37 Sea Zone to 79 Sea Zone
              1 destroyer moved from 33 Sea Zone to 55 Sea Zone
              2 fighters moved from Jehol to Japan
              2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 31 Sea Zone
              1 destroyer moved from 33 Sea Zone to 31 Sea Zone
              1 submarine moved from 6 Sea Zone to 31 Sea Zone
              1 submarine moved from 6 Sea Zone to 33 Sea Zone
              1 battleship moved from 33 Sea Zone to 6 Sea Zone
              1 fighter moved from Jehol to Yunnan
      
          Place Units - Japanese
              1 destroyer and 2 transports placed in 6 Sea Zone
              1 armour and 1 infantry placed in Malaya
              1 transport placed in 37 Sea Zone
              3 infantry placed in French Indo China
              1 armour and 5 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 66 PUs; end with 67 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.67
      Japanese regular : -3.00
      ANZAC regular : -0.50
      Russians regular : 0.33
      

      Savegame

      posted in League
      G
      gamerman01
    • RE: 2v2 Final: Daaras and FranceNeedsMorePower (L) vs Gamerman01 and Booper (X)

      TripleA Turn Summary: Japanese round 10

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 10
      
          Purchase Units - Japanese
              Japanese buy 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 2 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 armour moved from Buryatia to Dzavhan
                    Japanese take Yakut S.S.R. from Russians
              1 infantry moved from Chahar to Suiyuyan
                    Japanese take Suiyuyan from Chinese
              1 submarine moved from 54 Sea Zone to 62 Sea Zone
              1 submarine moved from 33 Sea Zone to 62 Sea Zone
      
          Combat - Japanese
              Battle in 62 Sea Zone
                  Japanese attack with 3 submarines
                  ANZAC defend with 1 destroyer
                      Japanese roll dice for 3 submarines in 62 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                      ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Japanese lost in 62 Sea Zone
                      1 destroyer owned by the ANZAC lost in 62 Sea Zone
                  Japanese win, taking 62 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 2
                  Casualties for Japanese: 1 submarine
                  Casualties for ANZAC: 1 destroyer
      
          Non Combat Move - Japanese
              1 fighter moved from Amur to Anhwe
              1 fighter moved from Japan to French Indo China
              2 submarines moved from 39 Sea Zone to 37 Sea Zone
              1 destroyer moved from 37 Sea Zone to 39 Sea Zone
              6 infantry moved from Yunnan to Burma
              1 armour moved from French Indo China to Shan State
              1 mech_infantry moved from Malaya to Shan State
              2 armour moved from Malaya to Burma
              2 armour moved from French Indo China to Burma
              2 battleships, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 38 Sea Zone
              1 cruiser moved from 42 Sea Zone to 38 Sea Zone
              1 fighter moved from 42 Sea Zone to Burma
              1 armour and 1 mech_infantry moved from Shan State to Burma
              1 tactical_bomber moved from Anhwe to Burma
              1 destroyer moved from 35 Sea Zone to 38 Sea Zone
              2 infantry moved from Jehol to Anhwe
              1 infantry moved from Buryatia to Ulaanbaatar
              1 mech_infantry moved from Buryatia to Central Mongolia
              4 artilleries moved from Japan to 6 Sea Zone
              1 infantry moved from Japan to 6 Sea Zone
              3 infantry moved from Korea to 6 Sea Zone
              4 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
              4 artilleries and 4 infantry moved from 36 Sea Zone to Kwangsi
              5 infantry moved from Korea to Manchuria
              1 tactical_bomber moved from Buyant-Uhaa to Anhwe
              1 destroyer moved from 6 Sea Zone to 36 Sea Zone
              3 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
              1 submarine moved from 37 Sea Zone to 35 Sea Zone
              1 carrier moved from 42 Sea Zone to 37 Sea Zone
              1 fighter moved from Caroline Islands to 37 Sea Zone
              5 fighters and 4 tactical_bombers moved from Caroline Islands to French Indo China
      
          Place Units - Japanese
              1 transport placed in 37 Sea Zone
              1 transport placed in 36 Sea Zone
              1 artillery and 1 infantry placed in French Indo China
              1 artillery and 1 infantry placed in Malaya
              1 bomber placed in Japan
              1 airfield placed in French Indo China
              1 factory_minor placed in Kiangsu
      
          Turn Complete - Japanese
              Japanese collect 64 PUs; end with 64 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : 0.00
      ANZAC regular : 0.67
      

      Savegame

      posted in League
      G
      gamerman01
    • RE: Find League Opponents Thread

      I’m interested, but would you allow play with 0 - 7 days for a move?

      posted in League
      G
      gamerman01
    • RE: Gamerman01 (Axis+14) vs. VictoryFirst (Allies) | Classic 2026 Tournament, 2nd Round

      TripleA Turn Summary: Japanese round 7

      TripleA Turn Summary for game: Classic League

      Game History

      Round: 7
      
          Purchase Units - Japanese
              Japanese buy 3 armour and 10 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              1 infantry moved from Soviet Far East to Yakut S.S.R.
                    Japanese take Yakut S.S.R. from Russians
              2 infantry moved from India to Persia
              3 fighters moved from Sinkiang to Kazakh S.S.R.
              2 infantry moved from Sinkiang to Kazakh S.S.R.
              1 bomber moved from Soviet Far East to Kazakh S.S.R.
              2 fighters moved from Indian Ocean Sea Zone to Persia
      
          Combat - Japanese
              Battle in Persia
                  Japanese attack with 2 fighters and 2 infantry
                  British defend with 1 infantry
                      Japanese roll dice for 2 fighters and 2 infantry in Persia, round 2 : 1/4 hits, 1.33 expected hits
                      British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Persia
                  Japanese win, taking Persia from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Kazakh S.S.R.
                  Japanese attack with 1 bomber, 3 fighters and 2 infantry
                  Russians defend with 2 infantry
                      Japanese roll dice for 1 bomber, 3 fighters and 2 infantry in Kazakh S.S.R., round 2 : 1/6 hits, 2.50 expected hits
                      Russians roll dice for 2 infantry in Kazakh S.S.R., round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians lost in Kazakh S.S.R.
                      Japanese roll dice for 1 bomber, 3 fighters and 2 infantry in Kazakh S.S.R., round 3 : 2/6 hits, 2.50 expected hits
                      Russians roll dice for 1 infantry in Kazakh S.S.R., round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Kazakh S.S.R.
                  Japanese win, taking Kazakh S.S.R. from Russians with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Russians: 2 infantry
      
          Non Combat Move - Japanese
              2 fighters moved from Persia to Indian Ocean Sea Zone
              1 transport moved from Indian Ocean Sea Zone to East Indies Sea Zone
              1 infantry moved from East Indies to East Indies Sea Zone
              1 infantry and 1 transport moved from East Indies Sea Zone to Indian Ocean Sea Zone
              1 infantry moved from Indian Ocean Sea Zone to India
              4 infantry moved from Manchuria to Yakut S.S.R.
              1 aaGun moved from Manchuria to Yakut S.S.R.
              1 transport moved from Alaska Sea Zone to Japan Sea Zone
              1 transport moved from West Panama Sea Zone to New Zealand Sea Zone
              3 transports moved from French Indo China Sea Zone to Japan Sea Zone
              3 armour and 6 infantry moved from Japan to Japan Sea Zone
              3 armour and 6 infantry moved from Japan Sea Zone to Manchuria
              1 bomber moved from Kazakh S.S.R. to India
              1 infantry moved from Soviet Far East to Manchuria
              3 fighters moved from Kazakh S.S.R. to Sinkiang
              1 armour moved from Sinkiang to Manchuria
              4 infantry moved from French Indo China to India
              2 infantry moved from Sinkiang to India
              1 battleship moved from Japan Sea Zone to French Indo China Sea Zone
      
          Place Units - Japanese
              3 armour placed in India
              10 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 45 PUs; end with 45 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : -2.33
      Russians regular : -1.00
      British regular : -0.33
      

      Savegame

      posted in Tournaments
      G
      gamerman01
    • RE: 2v2 Final: Daaras and FranceNeedsMorePower (L) vs Gamerman01 and Booper (X)

      A round in 5 days with 4 players? Wow, that’s great!

      I’ll see if I can squeeze it in here Memorial Day weekend,
      Tonight, mow for a couple hours,
      Tomorrow night prepare nonprofit tax return
      Saturday/Sunday going 2 states away for nephew graduation
      Monday nephew from her side coming over :p :p
      And these days I’m working every day 😭🙏

      posted in League
      G
      gamerman01