Group Details Private

Global Moderators

Forum wide moderators

  • RE: US IPC Bonus (Looking for Affirmation) posted in Axis & Allies Pacific 1940
  • RE: Original Controller of Solomon Islands (I don't think this is a correct rule explanation, please help.)

    @bigfatal
    They liberate it for UK.

    At the beginning of the 1942 game the Solomon Islands are controlled by Japan, but the original controller is UK.

    posted in Axis & Allies Anniversary Edition
  • RE: Pacific question for Krieghund!

    @indignation said in Pacific question for Krieghund!:

    We’re playing Pacific 1940 second edition, when a declaration of war is declared by either side, when does this occur before combat moves or after combat moves? The reason why I am asking is There is a U.K. destroyer in sea zone 37 and if Japan declares war on round 3 does it have to go into battle with that destroyer in 37 or can it make its combat move ignoring it and then declare war once it’s in season zone 39 on India?

    See page 11 of the Rulebook, the “Declaring War”-box:
    “War must be declared on your turn at the beginning of the Combat Move phase, before any combat movements are made, unless otherwise specified in the political rules.
    An actual attack is not required. Once a state of war is entered into, all territories and sea zones controlled by or containing units belonging to the power or powers on which you declared war instantly become hostile to your units, and the normal restrictions of moving into or through hostile spaces apply, with one exception. During your Combat Move phase in which you entered into a state of war, your transports that are already in sea zones that have just become hostile may be loaded in those sea zones (but not in other hostile sea zones). In effect, transports may be loaded in their initial sea zones for amphibious assaults before war is declared, while the sea zone is still friendly.”

    In your sceanrio the “Sea Units Starting in Hostile Seazones”-rules (page 13) apply.

    @indignation said

    2nd question, if 2 countries are currently not at war and occupy the same sea zone ,( Example: Japan and U.K.) then next round Japan declares war, does that sea zone become hostile forcing them to go into battle, or can they ignore the opposing force and move their units away without going in the battle, or just leave a few war ships in that sea zone to address the enemy unit?

    According to what was stated above if Japan declares war on UK the seazone becomes immediately hostile. The options again are listed in the “Sea Units Starting in Hostile Seazones”-rules. You may for example stay to conduct combat or leave to avoid combat. Or both.
    Also the above stated exception might apply.

    @indignation said

    3rd question, Can the United States, when not at war, use a friendly powers naval or air base to extend its moves?

    No. Rulebook page 14 - Powers not at War… -box:

    “The United States: The United States begins the game neutral, and as such
    isn’t initially part of the Allies. Being at war with no one and having a strict isolationist
    policy, the United States has especially tight restrictions. It may not move land
    or air units into neutral territories. It may not move units into territories or onto
    ships belonging to another power or use another power’s naval bases, nor may
    another power move land or air units into its territories or onto its ships or use
    its naval bases.
    In addition, the United States may not end the movement of its
    sea units in sea zones that are adjacent to Japanese-controlled territories.”

    posted in Axis & Allies Pacific 1940
  • RE: NML 1914 - Team Game #3

    TripleA Turn Summary: Germany round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 6
    
        Research Technology - Germany
                Germany roll 6,2 and gets 1 hit
            Germany removing all Technology Tokens after successful research.
            Germany discover War Bonds
    
        Combat Move - Germany
            1 field_gun moved from Belgium to Picardy
            1 cavalry moved from Rhine to Picardy
            1 fighter moved from Belgium to Picardy
            1 gas moved from Nassau to Picardy
            1 infantry moved from Champagne to Burgundy
            6 field_guns moved from Wurttemburg to Alsace
            1 heavy_gun moved from Belgium to Champagne
            1 field_gun moved from East Prussia to Lithuania
            1 infantry moved from East Prussia to Lithuania
            1 field_gun moved from Warsaw to Eastern Poland
            1 infantry moved from Western Poland to Galicia
            1 heavy_gun moved from Western Poland to Galicia
            1 heavy_gun moved from Western Poland to Galicia
            1 infantry moved from Western Poland to Galicia
            1 infantry moved from East Prussia to Eastern Poland
            7 stormtruppens moved from Brandenburg to West Prussia
            5 field_guns and 1 stormtruppen moved from Pomerania to West Prussia
            1 heavy_gun moved from Warsaw to Western Poland
            1 field_gun moved from Belgium to Champagne
            1 battlecruiser and 1 transport moved from Sea Zone 146 Pacific Ocean to Sea Zone 112 Pacific Ocean
            6 stormtruppens moved from Berlin to Brandenburg
            1 infantry moved from Western Poland to Galicia
            1 stormtruppen moved from East Prussia to Eastern Poland
            1 cavalry moved from Rhine to Picardy
            1 fighter moved from Champagne to Burgundy
            1 fighter moved from Belgium to Burgundy
            1 infantry moved from Champagne to Burgundy
    
        Purchase Units - Germany
            Germany buy 10 field_guns, 2 gass, 1 heavy_gun, 14 infantry, 4 stormtruppens, 1 submarine and 2 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Germany
            Battle in Eastern Poland
                Germany attack with 1 field_gun, 1 infantry and 1 stormtruppen
                Russia defend with 1 conscript and 1 infantry
                    Germany roll dice for 1 field_gun, 1 infantry and 1 stormtruppen in Eastern Poland, round 2 : 1/3 hits, 1.17 expected hits
                    Russia roll dice for 1 conscript and 1 infantry in Eastern Poland, round 2 : 1/2 hits, 0.50 expected hits
                    1 infantry owned by the Germany and 1 conscript owned by the Russia lost in Eastern Poland
                    Germany roll dice for 1 field_gun and 1 stormtruppen in Eastern Poland, round 3 : 2/2 hits, 1.00 expected hits
                    Russia roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russia lost in Eastern Poland
                Germany win, taking Eastern Poland from Russia with 1 field_gun and 1 stormtruppen remaining. Battle score for attacker is 2
                Casualties for Germany: 1 infantry
                Casualties for Russia: 1 conscript and 1 infantry
            Battle in Lithuania
                Germany attack with 1 field_gun and 1 infantry
                Russia defend with 1 conscript
                    Germany roll dice for 1 field_gun and 1 infantry in Lithuania, round 2 : 0/2 hits, 0.83 expected hits
                    Russia roll dice for 1 conscript in Lithuania, round 2 : 0/1 hits, 0.17 expected hits
                    Germany roll dice for 1 field_gun and 1 infantry in Lithuania, round 3 : 2/2 hits, 0.83 expected hits
                    Russia roll dice for 1 conscript in Lithuania, round 3 : 0/1 hits, 0.17 expected hits
                    1 conscript owned by the Russia lost in Lithuania
                Germany win, taking Lithuania from Russia with 1 field_gun and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Russia: 1 conscript
            Battle in Burgundy
                Germany attack with 2 fighters and 2 infantry
                France defend with 1 cavalry and 1 infantry
                    Germany roll dice for 2 fighters and 2 infantry in Burgundy, round 2 : 1/4 hits, 1.33 expected hits
                    France roll dice for 1 cavalry and 1 infantry in Burgundy, round 2 : 0/2 hits, 0.50 expected hits
                    1 cavalry owned by the France lost in Burgundy
                    Germany roll dice for 2 fighters and 2 infantry in Burgundy, round 3 : 0/4 hits, 1.33 expected hits
                    France roll dice for 1 infantry in Burgundy, round 3 : 0/1 hits, 0.33 expected hits
                    Germany roll dice for 2 fighters and 2 infantry in Burgundy, round 4 : 1/4 hits, 1.33 expected hits
                    France roll dice for 1 infantry in Burgundy, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germany and 1 infantry owned by the France lost in Burgundy
                Germany win, taking Burgundy from France with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for France: 1 cavalry and 1 infantry
                Casualties for Germany: 1 infantry
            Battle in Picardy
                Germany attack with 2 cavalrys, 1 field_gun, 1 fighter and 1 gas
                Britain defend with 2 infantry
                    Germany roll dice for 1 gas in Picardy, round 2 : 1/1 hits, 0.83 expected hits
                    1 infantry owned by the Britain lost in Picardy
                    1 gas owned by the Germany lost in Picardy
                    Germany roll dice for 2 cavalrys, 1 field_gun and 1 fighter in Picardy, round 2 : 2/4 hits, 1.50 expected hits
                    France roll dice for 1 infantry in Picardy, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Britain lost in Picardy
                Germany win, taking Picardy from France with 2 cavalrys, 1 field_gun and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Britain: 2 infantry
                Casualties for Germany: 1 gas
    
        Non Combat Move - Germany
            1 fighter moved from Picardy to Belgium
            1 infantry moved from Mecklenburg to Holstein
            4 stormtruppens moved from Berlin to Brandenburg
            1 fighter moved from Burgundy to Champagne
            1 fighter moved from Burgundy to Champagne
            24 gass moved from Nassau to Saxony
            1 cavalry moved from Rhine to Champagne
            1 cavalry moved from Rhine to Champagne
            2 gass moved from Bavaria to Saxony
            1 field_gun moved from Mecklenburg to Pomerania
            1 cavalry moved from Rhine to Westphalia
            1 cavalry moved from Rhine to Westphalia
    
        Place Units - Germany
            2 gass placed in Bavaria
            2 field_guns and 2 infantry placed in Mexico City
            1 submarine placed in Sea Zone 12 Baltic Sea
            2 field_guns placed in Warsaw
            1 field_gun, 1 heavy_gun and 1 infantry placed in Belgium
            2 field_guns and 3 infantry placed in Mecklenburg
            1 trench placed in Holstein
            4 stormtruppens placed in Berlin
            3 field_guns and 3 infantry placed in Wurttemburg
            4 infantry placed in Bavaria
            Germany undo move 9.
            2 field_guns and 4 infantry placed in Wurttemburg
            1 field_gun placed in Berlin
            1 trench placed in Champagne
            Germany undo move 12.
            1 trench placed in Belgium
            Turning on Edit Mode
            EDIT: Removing units owned by Germany from Champagne: 1 fighter
            EDIT: Adding units owned by Germany to Belgium: 1 fighter
            EDIT: Turning off Edit Mode
    
        Activate Technology - Germany
            Germany activating War Bonds
    
        Turn Complete - Germany
            Germany collect 122 PUs; end with 122 PUs
            Germany collect 5 PUs from War Bonds; end with 127 PUs
    

    Combat Hit Differential Summary :

    Germany regular : -0.17
    France regular : -0.50
    Russia regular : -0.17
    

    Territory Summary for Germany :

    Alsace : 6 field_guns
    Bavaria : 1 Factory, 2 gass and 4 infantry
    Berlin : 1 Factory, 1 field_gun and 4 stormtruppens
    Brandenburg : 10 stormtruppens
    Dar es Salaam : 1 Factory, 1 field_gun, 1 heavy_gun, 3 infantry and 4 trenchs
    East Prussia : 4 field_guns and 14 infantry
    German New Guinea : 1 Factory, 1 heavy_gun, 2 infantry and 2 trenchs
    Hanover : 1 infantry and 2 trenchs
    Holstein : 1 infantry and 1 trench
    Mecklenburg : 1 Factory, 2 field_guns and 4 infantry
    Pomerania : 1 field_gun
    Saxony : 26 gass
    West Prussia : 5 field_guns and 8 stormtruppens
    Westphalia : 2 cavalrys
    Wurttemburg : 1 Factory, 2 field_guns and 4 infantry
    Burgundy : 1 flag, 1 infantry
    Champagne : 1 flag, 4 cavalrys, 20 field_guns, 1 fighter, 4 heavy_guns, 45 infantry and 1 trench
    Franche-Comte : 1 flag, 1 infantry
    Picardy : 1 flag, 2 cavalrys and 1 field_gun
    Galicia : 2 heavy_guns and 3 infantry
    Belgium : 1 flag, 1 Factory, 24 cavalrys, 1 field_gun, 2 fighters, 1 heavy_gun, 1 infantry and 1 trench
    Vancouver Island : 1 flag
    Eastern Poland : 1 flag, 1 field_gun and 1 stormtruppen
    Lithuania : 1 flag, 1 field_gun and 1 infantry
    Warsaw : 1 flag, 1 Factory and 2 field_guns
    Western Poland : 1 flag, 1 field_gun and 1 heavy_gun
    Sea Zone 12 Baltic Sea : 3 battlecruisers, 2 battleships, 3 cruisers and 6 submarines
    Sea Zone 112 Pacific Ocean : 1 battlecruiser and 1 transport
    Guadalahara : 1 flag
    Mexico City : 1 flag, 1 Factory, 3 field_guns, 1 heavy_gun, 7 infantry and 1 trench
    

    Production/PUs Summary :

    Germany : 122 / 127
    France : 69 / 72
    Serbia : 12 / 16
    Austria : 90 / 93
    Italy : 22 / 22
    Arabia : 3 / 0
    Turkey : 56 / 57
    Britain : 104 / 111
    Russia : 92 / 131
    Communists : 27 / 36
    USA : 66 / 66
    

    Savegame

    posted in Team Games
  • RE: NML 1914 - Team Game #3

    @private-panic I knew it! I always figured you for a sloppy seconds kind of guys

    posted in Team Games
  • RE: NML 1914 - Team Game #3

    @private-panic not if you insist on sitting on your arse in Western Russia. Try advancing!
    You hoping Ron wins the war for you?

    posted in Team Games
  • RE: NML 1914 - Team Game #3

    I told Elrood, but might not be able to finish until tomorrow. Having my eyes, routinely, looked at amd can leave me with unclear vision.
    Enjoy your day, all.

    posted in Team Games
  • RE: NML 1914 - Team Game #3

    TripleA Manual Gamesave Post: Germany round 6

    TripleA Manual Gamesave Post for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 6
    
        Research Technology - Germany
                Germany roll 6,2 and gets 1 hit
            Germany removing all Technology Tokens after successful research.
            Germany discover War Bonds
    
        Combat Move - Germany
            1 field_gun moved from Belgium to Picardy
            1 cavalry moved from Rhine to Picardy
            1 fighter moved from Belgium to Picardy
            1 gas moved from Nassau to Picardy
            1 gas moved from Nassau to Burgundy
            1 fighter moved from Champagne to Burgundy
            1 fighter moved from Belgium to Picardy
            1 field_gun moved from Champagne to Burgundy
            1 infantry moved from Champagne to Burgundy
            6 field_guns moved from Wurttemburg to Alsace
            1 heavy_gun moved from Belgium to Champagne
            1 fighter moved from Picardy to Champagne
            1 field_gun moved from East Prussia to Lithuania
            1 infantry moved from East Prussia to Lithuania
            1 field_gun moved from Warsaw to Eastern Poland
            1 infantry moved from Western Poland to Galicia
            1 heavy_gun moved from Western Poland to Galicia
            1 heavy_gun moved from Western Poland to Galicia
            1 infantry moved from Western Poland to Galicia
            1 infantry moved from East Prussia to Eastern Poland
            7 stormtruppens moved from Brandenburg to West Prussia
            5 field_guns and 1 stormtruppen moved from Pomerania to West Prussia
            1 heavy_gun moved from Warsaw to Western Poland
            1 field_gun moved from Belgium to Champagne
            1 battlecruiser and 1 transport moved from Sea Zone 146 Pacific Ocean to Sea Zone 112 Pacific Ocean
            6 stormtruppens moved from Berlin to Brandenburg
            1 infantry moved from Western Poland to Galicia
            1 stormtruppen moved from East Prussia to Eastern Poland
    

    Combat Hit Differential Summary :

    Savegame

    posted in Team Games
  • RE: NML 1914 - Team Game #3

    Perhaps, you guys better get used to me owning MC.

    posted in Team Games
  • RE: NML 1914 - Team Game #3

    @entek unlubky in Mexico. Every time I did it in Local, I got my grey arse kicked!

    posted in Team Games