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  • RE: L25 PTV ArtofWar (X+12) v Surfer (L)

    @surfer I cannot reproduce the issue, as the savegame loads totally fine here.

    As you did not indicate anything else for example the TripleA version you and your opponent use, I can only guess that you are using outdated and/or different versions of TripleA - that at any time of the game might have created an error. Also Edit Mode sometimes is not 100% error free.

    It would be helpful if you created and posted a screenshot of the error message - or copy-pasted the entire error message. Also usually there is a dialogue asking you to “Report to TripleA”. Have you done that - and what did the software return?

    Maybe both of you try and use https://github.com/triplea-game/triplea/releases/tag/2.7.15256 - that is not the latest pre-release, but the one I have successfully opened the file with right now.

    And a friendly request for the future : Please use the TripleA-support category https://www.axisandallies.org/forums/category/28/triplea-support in the future, as we don’t want to have TripleA-issues discussed widely spread all over the game threads.

    Often the topics repeat themselves, so we have one place to collect them and maybe refer to them. Thank you.

    posted in League
  • RE: Gamerman01 (Axis+14) vs. VictoryFirst (Allies) | Classic 2026 Tournament, 2nd Round

    I don’t think you specified which carrier the US fighter is on, so I would think US carrier by default, game note made

    posted in Tournaments
  • RE: Gamerman01 (Axis+14) vs. VictoryFirst (Allies) | Classic 2026 Tournament, 2nd Round

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: Classic League

    Game History

    Round: 4
    
        Purchase Units - Germans
            COMMENT: G3 no AA left in the box
            COMMENT: US3 assuming US fighter on US carrier since not declared
            Germans buy 13 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 armour moved from Anglo Sudan Egypt to South Africa
                  Germans take South Africa from British
            1 armour moved from East Europe to Caucasus
            2 fighters moved from East Europe to Caucasus
            1 infantry moved from Syria Jordan to Persia
                  Germans take Persia from British
            1 transport moved from East Mediteranean Sea Zone to Red Sea Zone
            1 infantry moved from Italian East Africa to Red Sea Zone
            1 infantry and 1 transport moved from Red Sea Zone to West Compass Sea Zone
            1 infantry moved from West Compass Sea Zone to Madagascar
                  Germans take Madagascar from British
            1 bomber moved from West Europe to Karelia S.S.R.
    
        Combat - Germans
            Strategic bombing raid in Karelia S.S.R.
                    Americans roll AA dice in Karelia S.S.R. : 0/1 hits, 0.17 expected hits
                Bombing raid in Karelia S.S.R. rolls: 1 and costs: 1 PU.
                Bombing raid costs 1 PU
            Battle in Caucasus
                Germans attack with 1 armour and 2 fighters
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 2 fighters in Caucasus, round 2 : 3/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 infantry moved from French Equatorial Africa to Anglo Sudan Egypt
            1 battleship moved from East Mediteranean Sea Zone to West Compass Sea Zone
            1 infantry moved from Syria Jordan to Anglo Sudan Egypt
            1 bomber moved from Karelia S.S.R. to West Europe
            2 fighters moved from Caucasus to East Europe
            10 infantry moved from Germany to East Europe
            1 fighter moved from Anglo Sudan Egypt to West Europe
    
        Place Units - Germans
            13 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 44 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Americans AA : -0.17
    Russians regular : -0.33
    Germans regular : 1.50
    

    Savegame

    posted in Tournaments
  • RE: Global 2nd edition Q+A ( AAG40.2)

    “Don’t have to continue rolling dice” means there is a 100% chance you will destroy all transports so it’s pointless to roll dice.

    First sentence “In a sea battle, if the defender only has transports remaining and the attacker still has units capable of attacking, the defending transports are all destroyed…”

    This means no choice.

    Or, in other words, you can’t retreat from transports (and similarly you can’t retreat when only AAA remains).

    posted in Axis & Allies Global 1940
  • RE: 2026 Classic Tournament

    Oh no, definitely no tokens

    Have fun!

    posted in Tournaments
  • RE: Classic League, Game 1: TGC vs Darkpriorace

    @VictoryFirst said in Classic League, Game 1: TGC vs Darkpriorace:

    As far as I know, it only happens in the combat movement if you 1) bomb a territory with a factory and then 2) blitz through it with an armor

    @VictoryFirst said in Classic League, Game 1: TGC vs Darkpriorace:

    It happened on the latest pre-release as well. I issued a bug report. Hope that they have the time to do something with it (don’t think so do).

    please see:
    https://github.com/triplea-game/triplea/issues/14278#issuecomment-4303600850

    posted in Play Boardgames
  • RE: OOB Oysteilo +40 v Gamerman01 with tech - UHD map

    Now I’m more sure so I should post -

    Very busy but will be in hotel after work 4 nights next week, a great opportunity to figure out Italy/Germany

    posted in League
  • RE: Gamerman01 (Axis+14) vs. VictoryFirst (Allies) | Classic 2026 Tournament, 2nd Round

    Rescue mission to save them from an airport fail in Chicago is successful, now trying to catch up on the work I missed

    posted in Tournaments
  • RE: Question for scrambling

    @Barca1984

    Note that right from the start Egypt does not have an airbase, so scrambling would not be possible at all.

    Also planes from Egypt can never scramble to SZ 96, as the only seazones adjacent to Egypt’s airbase (provided an airbase has been built there) are the seazones 81 and 98.

    For the rest I refer to the rulebook, Europe 1940.2, page 15:

    “A quick reaction team of no more than 3 defending fighters
    and/or tactical bombers (strategic bombers can’t scramble)
    located on each island or coastal territory that has an
    operative air base can be scrambled to defend against
    attacks in the sea zones adjacent to those territories.
    These
    air units can be scrambled to help friendly units in adjacent
    sea zones that have come under attack. They can also be
    scrambled to resist amphibious assaults
    from adjacent sea
    zones, whether or not the territory being assaulted is the
    territory containing the air base …”

    posted in Axis & Allies Europe 1940
  • RE: Current TripleA / MARTI / PBF / PBEM / GMail Issues

    @The-Farmer No, indeed not. That is what the linked topics above are about.
    At any time in late 2021 GMail accounts stopped working with Marti, this issue has not been resolved, unfortunately.

    Try for example Proton or GMX.

    posted in TripleA Support