@simon33 said in TripleA engine - Known rules-related bugs/issues:
What about the retreat rules? Issue #1270. #2080 was reverted due to performance problems in #2544. So there’s still problems - if you attack and only have a transport or an AA Gun defending, you are still permitted a retreat.
Perfect! That is exactly what this topic is intended for: Those aspects simply get lost, if they aren’t listed anywhere and brought back to attention.
However, @simon33 , I retested the scenarios stated in #1270 (with 1.10.prerelease) and found only the “defending AA-gun scenario” not working correctly again:
The transport had correctly been autodestroyed and no retreat option was offered in my test.
The battle involving the defending submarine facing attacking fighters had been correctly ended without offering a retreat option, too.
But the remaining infantry facing a defending AA-gun only had incorrectly been offered the option to retreat.
Would you please verify? Meanwhile I have opened https://github.com/triplea-game/triplea/issues/4688 for it, referring to #1270.