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    Young Grasshopper

    @Young Grasshopper

    Sponsor

    I'm a hard core Axis & Allies Enthusiast making YouTube videos, and custom game materials for the A&A community.

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    Website www.youtube.com/channel/UCRvGAYMU9MyOw6G0BKhmu2A Location The Cliffside Bunker / Toronto ON. Canada Age 48

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    Sponsor '18 '17 '16 '15 '14 Customizer '13 Liaison '12 '11 '10

    Best posts made by Young Grasshopper

    • RE: Introduce or Re-Introduce Yourself (Nov. 2018)

      Hello everyone,

      I am Young Grasshopper from the Cliffside Bunker in Toronto ON Canada, I’m a hardcore Axis & Allies enthusiast who loves to see new players entering the hobby. I make YouTube videos explaining how to play along with strategies, customizations, live play, and topical discussions about the game I love.

      I’m also a born again bible believing Christian, saved by the grace of God in November of 2016. My wife (who was also saved in 2017) is an incredibly loving, compassionate, and supportive woman. We work 8 hours per day all week, but we like to stay at home with our pets most evenings, and of course go to Church most Sundays.

      My favorite Axis and Allies game by far is 1940 Global 2nd Edition, with Anniversary Edition in 2nd place. I’ve had a devote gaming group at my bunker since 2010 and we are still going strong with gatherings 1-2 times per month. Currently I am working with a team of designers creating our own Axis and Allies variant called 3G40 Deluxe Edition.

      posted in Welcome
      Young Grasshopper
      Young Grasshopper
    • A&A 1940 Global 2nd Edition - Setup Charts and Components List

      AXIS & ALLIES 1940 GLOBAL 2nd EDITION - SETUP CHARTS

      1940 2ND EDITIONS.jpg

      GERMANY:30 IPCs

      Germany: 11 Infantry, 3 Artillery, 1 Tac Bomber, 2 Bombers, 3 AA guns, 1 Major IC
      Western Germany: 3 Infantry, 1 Artillery, 4 Mech Infantry, 2 Fighters, 3 Tac bombers, 3 AA guns, 1 Major IC, 1 Naval base, 1 Airbase
      Greater Southern Germany: 6 Infantry, 2 Artillery, 3 tanks
      Slovakia/Hungary: 2 Infantry, 1 Tank, 1 Fighter
      Poland: 3 Infantry, 1 Tank, 1 Tac Bomber
      Romania: 2 Infantry, 1 Tank
      Holland/Belgium: 4 Infantry, 2 Artillery, 3 Tanks, 1 Fighter
      Norway: 3 Infantry, 1 Fighter
      Denmark: 2 Infantry

      Sea Zone 113: 1 Battleship
      Sea Zone 114: 1 Cruiser, 1 Transport
      Sea Zone 103: 1 Submarine
      Sea Zone 108: 1 Submarine
      Sea Zone 117: 1 Submarine
      Sea Zone 118: 1 Submarine
      Sea Zone 124: 1 Submarine


      SOVIET UNION: 37 IPCs

      Russia: 1 Infantry, 1 Artillery, 1 Mech Infantry, 1 Tank, 1 Fighter, 1 Tac Bomber, 2 AA Guns, 1 Airbase, 1 Major IC
      Novgorod: 6 Infantry, 1 Artillery, 1 Fighter, 2 AA Gun, 1 Airbase, 1 Naval Base, 1 Minor IC
      Archangel: 1 Infantry
      Karelia: 2 Infantry
      Vyborg: 3 Infantry
      Baltic States: 3 Infantry
      Belarus: 1 Infantry
      Eastern Poland: 2 Infantry
      Western Ukraine: 1 Infantry, 1 Artillery
      Bessarabia: 2 Infantry
      Ukraine: 3 Infantry, 1 Minor IC
      Volgograd: 1 Mech Infantry, 1 Tank, 1 Minor IC
      Caucasus: 2 Infantry
      Buryatia: 6 Infantry
      Sakha: 6 Infantry, 2 AA guns
      Amur: 6 Infantry

      Sea Zone 115: 1 Cruiser 1 Submarine
      Sea Zone 127: 1 Submarine


      JAPAN: 26 IPCs

      Japan: 6 Infantry, 2 Artillery, 1 Tank, 2 Fighters, 2 Tac Bombers, 2 Bombers, 3 AA Guns, 1 Airbase, 1 Naval Base, 1 Major IC
      Korea: 4 Infantry, 1 Fighter
      Manchuria: 6 Infantry, 1 Mech Infantry, 1 Artillery, 1 AA Gun, 2 Fighters, 2 Tac Bombers
      Jehol: 2 Infantry, 1 Artillery
      Shantung: 3 Infantry, 1 Artillery
      Kiangsu: 3 Infantry, 1 Artillery, 1 Fighter, 1 Tac Bomber
      Kiangsi: 3 Infantry, 1 Artillery
      Kwangsi: 3 Infantry, 1 Artillery
      Siam: 2 Infantry
      Iwo Jima: 1 Infantry
      Okinawa: 1 Infantry, 1 Fighter
      Formosa: 1 Fighter
      Palau Island: 1 Infantry
      Caroline Islands: 2 Infantry, 1 AA gun, 1 Airbase, 1 Naval Base

      Sea Zone 6: 1 Submarine, 2 Destroyers, 2 Carriers each with 1 Tac Bomber & 1 Fighter, 1 Cruiser, 1 Battleship, 1 Transport
      Sea Zone 19: 1 Submarine, 1 Battleship, 1 Destroyer, 1 Transport
      Sea Zone 33: 1 Destroyer, 1 Carrier with 1 Tac Bomber & 1 Fighter
      Sea Zone 20: 1 Cruiser, 1 Transport


      UNITED STATES: 52 IPCs

      Eastern United States: 1 Infantry, 1 Fighter, 1 Artillery, 2 AA Guns, 1 Airbase, 1 Naval Base, 1 Minor IC
      Central United States: 1 Infantry, 3 Mech Infantry, 1 Tank, 1 Bomber, 1 Minor IC
      Western US: 2 Infantry, 1 Mech Infantry, 1 Artillery, 1 Fighter, 2 AA Guns, 1 Airbase, 1 Naval Base, 1 Minor IC
      Hawaiian Islands: 2 Infantry, 2 Fighters, 1 Airbase, 1 Naval Base.
      Philippines: 2 Infantry, 1 Fighter, 1 Airbase, 1 Naval Base.
      Midway: 1 Airbase
      Wake Island: 1 Airbase
      Guam: 1 Airbase

      Sea Zone 10: 1 Battleship, 1 Cruiser, 1 Destroyer, 1 Transport, 1 Carrier with 1 Tac Bomber & 1 Fighter
      Sea Zone 26: 1 Submarine, 1 Destroyer, 1 Cruiser, 1 Transport
      Sea Zone 35: 1 Destroyer, 1 Submarine
      Sea Zone 101: 1 Cruiser, 1 Transport


      CHINA: 12 IPCs

      Suiyuan: 2 Infantry
      Shensi: 1 Infantry
      Kweichow: 2 Infantry
      Hunan: 2 Infantry
      Yunnan: 4 Infantry
      Szechwan: 6 Infantry, 1 Fighter


      UNITED KINGDOM: (Europe Side) 28 IPCs

      United Kingdom: 2 Infantry, 1 Mech Infantry, 2 Fighters, 1 Bomber, 4 AA guns, 1 Airbase, 1 Naval Base, 1 Major IC
      Scotland: 2 Infantry, 1 Fighter, 1 AA gun, 1 Airbase
      France: 1 Artillery, 1 Tank
      Ontario: 1 Infantry, 1 Artillery
      Quebec: 1 Infantry, 1 Tank, 1 Minor IC
      New Brunswick Nova Scotia: 1 Naval Base
      Iceland: 1 Airbase
      Gibraltar: 1 Fighter, 1 Naval Base
      Malta: 1 Infantry, 1 Fighter, 1 AA gun,
      Alexandria: 2 Infantry, 1 Artillery, 1 Tank
      Egypt: 1 Infantry, 1 Artillery, 1 Mech Infantry, 1 Naval Base
      Anglo-Egyptian Sudan: 1 Infantry
      Union of South Africa: 2 Infantry, 1 Naval Base, 1 Minor IC
      West India: 1 Infantry

      Sea Zone 106: 1 Destroyer, 1 Transport
      Sea Zone 109: 1 Destroyer, 1 Transport
      Sea Zone 110: 1 Cruiser, 1 Battleship
      Sea Zone 111: 1 Destroyer, 1 Battleship, 1 Cruiser
      Sea Zone 91: 1 Cruiser
      Sea Zone 98: 1 Cruiser, 1 Destroyer, 1 Carrier with 1 Tac Bomber, 1 Transport
      Sea Zone 71: 1 Destroyer


      UNITED KINGDOM: (Pacific Side) 17 IPCs

      India: 6 Infantry, 1 Artillery, 3 AA Guns, 1 Fighter, 1 Tac Bomber, 1 Airbase, 1 Naval Base, 1 Major IC
      Burma: 2 Infantry, 1 Fighter
      Malaya: 3 Infantry, 1 Naval Base
      Kwangtung: 2 Infantry, 1 Naval Base

      Sea Zone 37: 1 Battleship
      Sea Zone 39: 1 Destroyer, 1 Cruiser, 1 Transport


      ITALY: 10 IPCs

      Northern Italy: 2 Infantry, 2 Artillery, 1 Tank, 1 Bomber, 2 AA Guns, 1 Major IC
      Southern Italy: 6 Infantry, 2 Fighters, 2 AA Guns, 1 Naval Base, 1 Airbase, 1 Minor IC
      Albania: 2 Infantry, 1 Tank
      Libya: 1 Infantry, 1 Artillery
      Tobruk: 3 Infantry, 1 Artillery, 1 Mech Infantry, 1 Tank
      Ethiopia: 2 Infantry, 1 Artillery
      Italian Somaliland: 1 Infantry

      Sea Zone 95: 1 Destroyer, 1 Cruiser, 1 Submarine, 1 Transport
      Sea Zone 96: 1 Destroyer, 1 Transport
      Sea Zone 97: 1 Cruiser, 1 Battleship, 1 Transport


      ANZAC: 10 IPCs

      Queensland: 2 Infantry, 1 Artillery, 1 Fighter, 1 Airbase, 1 Naval Base.
      New South Wales: 2 Infantry, 2 AA guns, 1 Minor IC, 1 Naval Base.
      New Zealand: 1 Infantry, 2 Fighters, 1 Airbase, 1 Naval Base.
      Malaya: 1 Infantry
      Egypt: 2 infantry

      Sea Zone 62: 1 Destroyer, 1 Transport
      Sea Zone 63: 1 Cruiser


      FRANCE: 19 IPCs

      France: 6 Infantry, 1 Artillery, 1 Tanks, 1 AA gun, 1 Fighter, 1 Airbase, 1 Major IC
      Normandy/Bordeaux: 1 Infantry, 1 Artillery, 1 Naval Base, 1 Minor IC
      Southern France: 1 Infantry, 1 Artillery, 1 Naval Base, 1 Minor IC
      United Kingdom: 2 Infantry, 1 Fighter
      Morocco: 1 Infantry
      Algeria: 1 Infantry
      Tunisia: 1 Infantry
      Syria: 1 Infantry
      French West Africa: 1 Infantry

      Sea Zone 72: 1 Destroyer
      Sea Zone 93: 1 Destroyer, 1 Cruiser
      Sea Zone 110: 1 Cruiser

      posted in Axis & Allies Global 1940
      Young Grasshopper
      Young Grasshopper
    • RE: Axis & Allies Anniversary upgraded version

      @Dagon81

      These customizations are breathtaking… outstanding work.

      Bravo.

      posted in Customizations
      Young Grasshopper
      Young Grasshopper
    • RE: 🏅 Axis & Allies .org 2018 Support Drive

      @djensen It’s just my OCD… When the go horizontal like that, they get in the way and mess up the continuity of my beautiful forum threads.

      posted in Website/Forum Discussion
      Young Grasshopper
      Young Grasshopper
    • A&A Global for first time players

      Axis & Allies 1940 Global for first time players

      The invitation.

      OK, so you’ve been invited to play a game of Axis and Allies 1940 Global with a few of your friends, however, there’s just one problem…… you don’t know a thing about it. Well, don’t worry my little newbie, we’re gonna get you up to speed so you can feel comfortable around the game table. This should also help your friends by relieving some of the stress involved when teaching such a complicated game. Keep in mind that this article is just a little primer and more like a briefing rather than a tutorial.

      What is it?

      It’s a World War 2 strategy board game which has a lot of small poker chips, plastic miniature figures, cardboard counters, 6 sided dice, and one massive map of the world. It helps if you have experience playing strategy board games like Chess, or Risk, but it’s not necessary. A little knowledge of World War 2 would also come in handy. Basically you rewrite the history books by playing the roles of some of the most powerful leaders of the century while changing the events of the Second World War…. Awesome right?

      A brief history of Axis and Allies.

      Axis and Allies in a huge franchise of war strategy games created by Larry Harris. The phenomenon began with the first edition released in the early 1980’s by Milton Bradley. Since than, there have been many, many variants by Avalon Hill, and Wizards of the Coast including the game you are learning today… Axis & Allies 1940 Global 2nd Edition which from here on in will be referred to as A&A.

      The participants.

      In A&A there are major powers like Germany and The United Kingdom, and minor powers like France and China. Before the game the experienced players will divide the nations among everyone in a way that is fair. It’s quite normal for 1 player to control up to 3 nations, while a new player is given 1 to handle. There are a total of 9 Nations in A&A, and one of the most important things to remember is, none of them are on even terms. Some begin the game with more units than others, some begin the game with more money than others, and some don’t even get to fight right away. Learn only the nation you have been chosen to play, like who your teammates are, where your capital is, how much money you start with, and what your national objectives are.

      The order of play.

      In A&A, there are a lot of things that have already been predetermined, like the setup of starting units, the amount of starting income, the relationships between nations, and the order of play. At the beginning of every game, Germany will begin their turn sequence…. this will not be you. Germany is arguably the most difficult nation to play, and quite possibly the most fun. Regardless, the order of each round of play is as follows… Germany, U.S.S.R, Japan, U.S.A, China, United Kingdom, Italy, ANZAC, France.

      The turn sequence.

      In every game, during every round, for every nation, a turn sequence must be obeyed. Using Germany as an example, we are going to go through the turn sequence together…. ready?

      #1- Research & Development - don’t attempt this in your first game
      #2- Repair Damaged Units - spend money to repair capital ships & facilities.
      #3- Purchase New Units - look at everything available to buy, decide what you need, and place it to the side (they don’t go on until the end of your turn).
      #4- Combat movement - this is the most difficult phase in the whole sequence.
      #5- Resolve combat - take over territories, and sea zones by rolling dice.
      #6- Non-Combat Movement - move any unit that was not already moved, or is required to move after combat.
      #7- Place New Units - spawn the units that you bought in step 3 on any eligible territory or sea zone.
      #8- Collect Income - get money for all territories, national objectives, and conquered capitals.

      There are different strategies by different types of players, that said, here is an example of Germany’s first turn…

      Research & Development:
      None

      Repair Units & Facilities:
      None

      Purchase New Units:
      1 Strategic Bomber
      1 Fighter
      1 Destroyer

      Combat Movement:
      SZ#106 - 1 Submarine
      SZ#110 - 2 Submarines, 1 Battleship, 2 Fighters, 2 T.Bombers, 1 S.Bomber
      SZ#111 - 2 Submarines, 2 Fighters, 1 T.Bomber, 1 S.Bomber
      France - 7 Infantry, 4 M.Infantry, 3 Artillery, 3 Tanks
      Baltic States - 3 Infantry, 2 Tanks, 1 T.Bomber
      Eastern Poland - 2 Infantry. 3 Tanks
      Bessarabia - 2 Infantry, 1 Tank, 1 Fighter, 1 T.Bomber

      Non-Combat Movement:
      1 Cruiser, 1 Transport into SZ#113 / 2 Infantry from Germany into Norway
      3 Infantry from Norway into Finland
      3 Infantry from Germany into W.Germany
      6 Infantry, 3 Artillery, 1 AA Gun from Germany into Poland
      6 Infantry, 2 Artillery, from S.Germany into Slovakia
      1 AA Gun from Germany into Slovakia
      1 AA Gun from Germany into W.Germany
      3 AA Guns from W.Germany into N.Italy
      1 T.Bomber from Poland into Poland
      1 T.Bomber from Germany into Poland
      1 Fighter from Slovakia into Slovakia
      All surviving air units from the Atlantic into W.Germany

      Place new units:
      1 Strategic Bomber into W.Germany
      1 Fighter into W. Germany
      1 Destroyer into SZ#113

      Collect income:
      $38 income
      $5 National objective
      $19 Capital gain
      = $62

      Now before you start freaking out, and thinking about how you’re gonna get out of playing this game, just remember that you won’t have to deal with these kinds of decisions your first time. If the circumstances are right, you will be given a small role with lots of advise from experienced teammates. There will be plenty of time between turns to evaluate the board, read the materials, and ask for help.

      The unit profiles and details.

      There are many different units that can be purchased, and placed on the board to ultimately support your war effort. Some units fight on land to take over valuable territories, some fight on sea to strategically strengthen your position, and some have no combat value at all, but can allow extended movement, or better spawning locations. What ever unit you buy, remember that it has many attributes and rules that are specific to them only. However, the only thing you need to know in your first game is… how much does it cost, how far can it move, what is it’s attack value, and what is it’s defense value. Luckily for you, all this information is displayed on charts in both lower corners of the game board. Your teammates will help you with many of the complicated rules associated with each unit, however, you will be doing them a great service if you can learn the basic statistics of each unit by using the charts provided.

      A&A game plans and strategies

      Basically…. your job is to take new territories while keeping the ones you already own. After that, you should just try and have fun. That said, remember this… experienced A&A players are a weird species, we have played, and talked this game to death. Don’t let us play your nation for you by telling you what to buy, where to move, what to attack, and with what… ask us to explain all your options, and than choose one with conviction. Just understand that there is no “one way” to play this game, my German turn 1 blueprint above for example is widely unpopular with other experienced players, but I play it every chance I get. There is one truth to this game, and that is “there are no perfect plans”, and if there were, they would get humbled by simple mistakes, or angry dice gods (I told you we were weird).

      A&A game etiquette

      When invited to play A&A at someone’s house, try to be mindful of some bad habits that most new players fail to correct. In A&A, you will be required to roll lots of dice, try to do it quickly and efficiently, you know… without throwing them hard and wiping out pieces on the board, or constantly dropping them on the floor. Try and find a small box to roll in if one is not provided, and confirm how many dice to roll before you toss them.

      Also, keep a clean area… if you have a minute between turns, put your dead units back in your tray, and keep your drink on a separate table beside you. Don’t get mad over poor dice rolls, everyone knows that you can’t control the outcome of the dice, so don’t behave like you can. And finally… don’t be a dick, if you are trash talking to much, over celebrating your rolls, or blaming teammates for loses, they won’t invite you back to play the best board game ever, and you will end up alone in the online game forums (where the really weird ones play).

      Summary

      This could be the beginning of a life long obsession that could turn you into an elite strategist, embrace it and understand that you are playing a highly popular game franchise that has sold millions of copies world wide. Watch some youtube videos that explain the basics of the game (BGRWJ 002 is a good one). Also, try and watch some World War 2 documentaries to get you in the mood, nothing makes me wanna play quite like watching footage of Rommel cutting across Africa, the great Marianas turkey shoot, or the Battleship Hood and Bismarck stand off. Perhaps after reading this, you will become compelled to download the rule book from wizards.com, or maybe I have made you run away to never speak of this game again? Well, what ever you do…… good luck.

      posted in Blogs
      Young Grasshopper
      Young Grasshopper
    • RE: A&A 1940 Global 2nd Edition - Setup Charts and Components List

      AXIS & ALLIES 1940 GLOBAL 2nd EDITION - COMPONENTS LIST

      The following is a complete list of components you will get in Axis & Allies 1940 Europe and 1940 Pacific 2nd Edition (combined)

      1940 2ND EDITIONS.jpg

      COMMON ACCESSORIES:

      4 Piece folding boards (spans 70"X32")

      18 - Major factories
      20 - Minor factories
      30 - Air bases
      32 - Naval bases
      6 - Kamikaze tokens

      110 - Gray plastic chips
      30 - Green plastic chips
      20 - Red plastic chips

      6 - Red dice
      6 - Black dice

      2 - Rule books (Europe 1940 / Pacific 1940)


      GERMANY:

      20 - Control Markers

      40 - Infantry
      8 - Artillery
      9 - Mechanized Infantry
      12 - Tanks
      8 - Antiaircraft Artillery

      8 - Fighters
      9 - Tactical Bombers
      4 - Strategic Bombers

      6 - Transports
      6 - Destroyers
      6 - Submarines
      4 - Cruisers
      2 - Aircraft Carriers
      2 - Battleships


      SOVIET UNION:

      20 - Control Markers

      40 - Infantry
      8 - Artillery
      9 - Mechanized Infantry
      10 - Tanks
      8 - Antiaircraft Artillery

      8 - Fighters
      9 - Tactical Bombers
      2 - Strategic Bombers

      4 - Transports
      4 - Destroyers
      4 - Submarines
      2 - Cruisers
      2 - Aircraft Carriers
      2 - Battleships


      JAPAN:

      40 - Control Markers

      40 - Infantry
      12 - Artillery
      9 - Mechanized Infantry
      12 - Tanks
      8 - Antiaircraft Artillery

      16 - Fighters
      9 - Tactical Bombers
      8 - Strategic Bombers

      12 - Transports
      12 - Destroyers
      12 - Submarines
      8 - Cruisers
      8 - Aircraft Carriers
      8 - Battleships


      UNITED STATES:

      45 - Control Markers

      40 - Infantry
      12 - Artillery
      15 - Mechanized Infantry
      12 - Tanks
      16 - Antiaircraft Artillery

      16 - Fighters
      15 - Tactical Bombers
      12 - Strategic Bombers

      12 - Transports
      12 - Destroyers
      12 - Submarines
      8 - Cruisers
      8 - Aircraft Carriers
      8 - Battleships


      CHINA:

      5 - Control Markers

      30 - Regular Infantry


      UNITED KINGDOM:

      35 - Control Markers (including 2 Union Jacks)

      40 - Infantry
      12 - Artillery
      12 - Mechanized Infantry
      16 - Tanks
      16 - Antiaircraft Artillery

      16 - Fighters
      12 - Tactical Bombers
      12 - Strategic Bombers

      12 - Transports
      12 - Destroyers
      12 - Submarines
      8 - Cruisers
      4 - Aircraft Carriers
      8 - Battleships


      ITALY:

      20 - Control Markers

      20 - Infantry
      8 - Artillery
      6 - Mechanized Infantry
      10 - Tanks
      8 - Antiaircraft Artillery

      8 - Fighters
      6 - Tactical Bombers
      4 - Strategic Bombers

      6 - Transports
      6 - Destroyers
      6 - Submarines
      4 - Cruisers
      2 - Aircraft Carriers
      2 - Battleships


      ANZAC:

      10 - Control Markers

      20 - Infantry
      6 - Artillery
      6 - Mechanized Infantry
      8 - Tanks
      8 - Antiaircraft Artillery

      8 - Fighters
      6 - Tactical Bombers
      6 - Strategic Bombers

      6 - Transports
      6 - Destroyers
      6 - Submarines
      4 - Cruisers
      4 - Aircraft Carriers
      4 - Battleships


      FRANCE:

      5 - Control Markers

      20 - Infantry
      8 - Artillery
      6 - Mechanized Infantry
      10 - Tanks
      8 - Antiaircraft Artillery

      8 - Fighters
      6 - Tactical Bombers
      2 - Strategic Bombers

      4 - Transports
      4 - Destroyers
      4 - Submarines
      2 - Cruisers
      2 - Aircraft Carriers
      2 - Battleships

      posted in Axis & Allies Global 1940
      Young Grasshopper
      Young Grasshopper
    • RE: Axis & Allies Community Map Files

      Hello everyone,

      Many years ago a member named Ambilzi began the tortured task of scanning all the A&A G40 game boards in order to create a printable one piece map file which would provide a better G40 gaming experience. He didn’t know it at the time, but what Ambilzi did was revolutionized the way we play Axis & Allies, and also provided an essential customization for any custom game table. I was fortunate to work with Ambilzi simply because I reached out made some design suggestions which he was very open to, and the list of those first modifications really tell the story. I shared some ideas that made the map more efficient during games, but Ambilzi was the true pioneer when it come to the history of this file because of the effort he undertook to scan and stitch all those images together. We don’t here from him anymore, he doesn’t, won’t, or can’t return our messages… but his efforts should never be forgotten.

      Since then there have been many of us that use his scanned image file to modify, tweak, and reinvent how it looks, and how we think the map should function. Whether we print this map for our own gaming pleasure, or to modify it and share our ideas with the community, we all owe Ambilzi a great deal of gratitude. Today we can enjoy even better works and map files by those that dedicate their time and skills to improve upon the original scan. Customizers like Cyanight who created many versions mostly dedicated to options for the roundels, Ithaut with his creative ocean layer, and intrepid who cleaned up many imperfections that only his professional eye can detect. In the coming months we await the works of new customizers like Siredblood, and Tjoek… they may use the base scan or create their own map files from scratch, but one thing is for sure… the Axis & Allies community thanks all of them for their efforts.

      posted in Customizations
      Young Grasshopper
      Young Grasshopper
    • RE: 🏅 Axis & Allies .org 2018 Support Drive

      2018 Gold badge purchased… thanks for being so proactive this year David, it really shows.

      posted in Website/Forum Discussion
      Young Grasshopper
      Young Grasshopper
    • RE: A&A 1940 Global 2nd Edition - Setup Charts and Components List

      @Panther
      It looks fine to me.

      posted in Axis & Allies Global 1940
      Young Grasshopper
      Young Grasshopper
    • RE: Axis & Allies Community Map Files

      AMBILZI’S G40 MAP FILE

      AMBIZI’S G40 MAP FILE:
      https://www.mediafire.com/view/4ctvqjbd1v1llyu/Ambizi’s_G40_Map.jpg/file

      INTREPID’S G40 MAP FILE (RECOMMENDED)

      INTREPID’S G40 MAP FILE:
      https://www.mediafire.com/view/9izx2tv4303ekbu/Intrepid’s_G40_Map.jpg/file

      CYANIGHT’S G40 VARIANT MAP FILE (BASIC)

      CYANIGHT’S G40 VARIANT MAP FILE (BASIC):
      https://www.mediafire.com/view/7hnn8t33flpr6s3/Cyanight_Deluxe_Edition_(Basic).jpg/file

      DON’S G40 MAP FILE

      DON’S G40 MAP FILE:
      https://www.mediafire.com/view/sdfftg7s74aff0o/Don’s_G40_Map.jpg/file

      TJOEK’S 50AE MAP FILE (BASIC)

      TJOEK’'S 50AE MAP FILE (BASIC):
      https://www.mediafire.com/view/tou40v6acgx6zef/Tjoek’s_50AE_Basic_Map_File.jpg/file

      TJOEK’S 50AE MAP FILE (ADVANCED)

      TJOEK’'S 50AE MAP FILE (ADVANCED):
      https://www.mediafire.com/view/nivn2vceem5uw1x/Tjoek’s_50AE_Advanced_Map.jpg/file

      GRASSHOPPER’S G40 TOURNAMENT EDITION MAP FILE

      GRASSHOPPER’S G40 TOURNAMENT EDITION MAP FILE:
      https://www.mediafire.com/file/bz95g3zw2aj2o3n/Grasshopper’s+G40+Tournament+Edition+Map+File.jpg/file

      DON’S DE40 DELUXE EDITION MAP FILE

      DON’S DE40 DELUXE EDITION MAP FILE:
      https://www.mediafire.com/view/vwqn9iooerp3rh5/Don’s_DE40_Deluxe_Edition_Map.jpg/file

      GRASSHOPPER’S 41 ACADEMY EDITION MAP FILE

      GRASSHOPPER’S 41 ACADEMY EDITION MAP FILE:
      https://www.mediafire.com/view/ecl21vopw7rj643/Grasshopper’s_Academy_Edition_Map.jpg/file

      posted in Customizations
      Young Grasshopper
      Young Grasshopper

    Latest posts made by Young Grasshopper

    • RE: Global 2nd edition Q+A ( AAG40.2)

      @snigg that’s what I thought, thanks

      posted in Axis & Allies Global 1940
      Young Grasshopper
      Young Grasshopper
    • RE: Global 2nd edition Q+A ( AAG40.2)

      Can a Romanian factory place a transport in sea zone 100 while the Turkish strait is closed?

      posted in Axis & Allies Global 1940
      Young Grasshopper
      Young Grasshopper
    • RE: Grasshopper’s G41 Academy Edition

      SEA UNIT PROFILES

      modernized_shipyards_2.jpg

      TRANSPORT

      COST - 6 IPCs
      MOVE - 2
      ATTACK - N/A
      DEFEND - N/A
      CONVOY - N/A

      • May be removed as a casualty during combat at a ratio of 3/1 (unit/hit).

      SUBMARINE

      COST - 7 IPCs
      MOVE - 2
      ATTACK - @2 or less
      DEFEND - @1
      CONVOY - @5 or less

      DESTROYER

      COST - 8 IPCs
      MOVE - 2
      ATTACK - @2 or less
      DEFEND - @2 or less
      CONVOY - @2 or less

      CRUISER

      COST - 12 IPCs
      MOVE - 2
      ATTACK - @3 or less
      DEFEND - @3 or less
      CONVOY - @3 or less

      • Attacks with 2 dice during combat rounds in which a cruiser is engaged by both air and sea units
      • Defends with 2 dice during combat rounds in which a cruiser is engaged by both air and sea units

      AIRCRAFT CARRIER

      COST - 16 IPCs
      MOVE - 2
      ATTACK - @1
      DEFEND - @2 or less
      CONVOY - N/A

      • Requires 2 hits to destroy

      BATTLESHIP

      COST - 20 IPCs
      MOVE - 2
      ATTACK - @4 or less
      DEFEND - @4 or less
      CONVOY - @4 or less

      • Attacks with 2 dice during combat rounds in which a battleship is engaged by both air and sea units
      • Defends with 2 dice during combat rounds in which a battleship is engaged by both air and sea units
      • Requires 2 hits to destroy
      posted in Young Grasshopper
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    • RE: Grasshopper’s G41 Academy Edition

      AIR UNIT PROFILES

      6e86ecf927e1c019a1e9a03cf65c1dfa.jpg

      FIGHTER

      COST - 10 IPCs
      MOVE - 4
      ATTACK - @3 or less
      DEFEND - @4 or less
      INTERCEPTING - @2 or less
      ESCORTING - @2 or less
      CONVOY RAIDING- @2 or less

      • May scramble from eligible territories
      • May choose enemy casualties for hits when escorting and intercepting

      TACTICAL BOMBER

      COST - 12 IPCs
      MOVE - 4
      ATTACK - @3 or less
      DEFEND - @3 or less
      CONVOY - @3 or less

      • May scramble from eligible territories
      • May hit subs when combined with a destroyer

      STRATEGIC BOMBER

      COST - 14 IPCs
      MOVE - 6
      ATTACK - @4 or less
      DEFEND - @1 or less
      AIR BATTLE - @1
      CONVOY - N/A
      BOMBING RAID - 2 dice per bomber (apply the lowest roll for a damaged bomber, apply the highest roll for a fully operational bomber)

      • Strategic Bombers require 2 hits to destroy
      • When a strategic bomber takes damage during combat, they will no longer get an attack value
      • Damaged Strategic Bombers must remain in battle until combat ends
      • To determine performance during Strategic Bombing Raids, see the SBR rules below.
      posted in Young Grasshopper
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    • RE: Grasshopper’s G41 Academy Edition

      LAND UNIT PROFILES

      tankograd_4.jpg

      INFANTRY

      COST - 3 IPCs
      MOVE - 1
      ATTACK - @1
      DEFEND - @2 or less

      • Attacks @2 or less when combined with an artillery unit

      ARTILLERY

      COST - 4 IPCs
      MOVE - 1
      ATTACK - @2 or less
      DEFEND - @2 or less

      MECHANIZED INFANTRY

      COST - 5 IPCs
      MOVE - 2
      ATTACK - @2 or less
      DEFEND - @2 or less

      • May each tow 1 artillery unit or 1 AA gun during the non combat movement phase
      • May blitz when combined with a tank (must begin and end combat movement in same territory as blitzing tank)

      AA GUN

      COST - 5 IPCs
      MOVE - 1
      ATTACK - @1 against each defending tac bomber and fighter only
      DEFEND - @1 against each attacking tac bomber and fighter
      DEFEND- @2 or less against each attacking strategic bomber (to be rolled separately)

      • Fires one round only before ground combat
      • Must be last casualty removed from battle

      TANK

      COST - 6 IPCs
      MOVE - 2
      ATTACK - @3 or less
      DEFEND - @3 or less

      • May blitz through unoccupied enemy territories
      posted in Young Grasshopper
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    • RE: Grasshopper’s G41 Academy Edition

      GRASSHOPPER’S G41 ACADEMY EDITION: SETUP CHARTS

      GERMANY: 36 IPCs / 8 VCPs

      Germany: 3 Infantry, 2 Artillery, 1 Tactical Bomber, 1 Strategic Bomber, 1 AA Gun, 1 Factory
      Western Germany: 3 Infantry, 4 Mechanized Infantry, 2 Fighters, 2 Tactical Bombers, 1 Strategic Bomber, 1 AA gun, 1 Factory
      Northwestern Europe: 3 Infantry, 1 Tank, 1 Fighter
      France: 4 Infantry, 2 Artillery, 2 Tanks, 1 Fighter, 1 Tactical Bomber, 1 AA Gun, 1 Factory
      Czechoslovakia/Hungary: 3 Infantry, 3 Tanks
      Poland: 4 Infantry, 2 Artillery, 2 Tanks, 1 Tactical Bomber
      Bulgaria/Romania: 3 Infantry, 2 Artillery, 2 Tanks, 1 Fighter
      Norway: 3 Infantry, 1 Fighter
      Finland: 2 Infantry
      Morocco: 1 Infantry, 1 Tank, 1 Fighter
      Algeria: 1 Infantry, 1 Artillery, 1 AA Gun

      Sea Zone A-2: 1 Submarine
      Sea Zone A-3: 1 Submarine
      Sea Zone B-1: 1 Transport, 1 Destroyer, 1 Cruiser, 1 Battleship
      Sea Zone A-7: 1 Submarine
      Sea Zone A-11: 1 Submarine
      Sea Zone M-1: 1 Transport, 1 Submarine


      UNITED KINGDOM PACIFIC: 24 IPCs / 7 VCPs

      India: 3 Infantry, 2 Artillery, 1 Fighter, 1 Tactical Bomber, 1 AA Gun, 1 Factory
      Burma: 2 Infantry, 1 Fighter
      Kwangtung: 2 Infantry, 1 AA Gun
      East Indies: 1 Infantry
      Borneo: 1 Infantry
      Australia: 3 Infantry, 1 Artillery, 1 Fighter, 1 AA Gun, 1 Factory
      Egypt: 2 Infantry

      Sea Zone I-3: 1 Transport, 1 Destroyer, 1 Cruiser, 1 Battleship
      Sea Zone P-25: 1 Transport, 1 Destroyer, 1 Cruiser


      JAPAN: 23 IPCs / 5 VCPs

      Japan: 8 Infantry, 2 Artillery, 2 Fighters, 2 Tactical Bombers, 1 Strategic Bomber, 1 AA Gun, 1 Factory
      Manchuria: 8 Infantry, 2 Artillery, 1 Mechanized Infantry, 1 Tank, 1 Fighter
      Kiangsu: 6 Infantry, 2 Artillery, 1 Fighter, 1 Tactical Bomber, 1 Strategic Bomber, 1 AA Gun, 1 Factory
      French Indo-China/Thailand: 6 Infantry, 2 Artillery, 1 Mechanized Infantry, 1 Fighter, 1 AA Gun
      Iwo Jima: 2 Infantry, 1 Fighter
      Okinawa: 2 Infantry, 1 Fighter
      Formosa: 1 Fighter
      Caroline Islands: 3 Infantry, 1 Fighter, 1 Tactical Bomber, 1 AA Gun

      Sea Zone P-8: 1 Transport, 1 Submarine, 1 Destroyer, 1 Cruiser, 1 Battleship, 1 Aircraft Carrier (1 Tactical Bomber & 1 Fighter)
      Sea Zone P-9: 1 Transport, 1 Submarine, 1 Destroyer, 1 Cruiser, 1 Battleship, 1 Aircraft Carrier (1 Tactical Bomber & 1 Fighter)
      Sea Zone P-13: 1 Transport, 1 Destroyer, 1 Cruiser, 1 Battleship, 1 Aircraft Carrier (1 Tactical Bomber & 1 Fighter)
      Sea Zone P-7: 1 Transport
      Sea Zone P-11: 1 Transport
      Sea Zone P-23: 1 Submarine
      Sea Zone I-5: 1 Submarine


      UNITED KINGDOM EUROPE: 27 IPCs / 8 VCPs

      United Kingdom: 3 Infantry, 1 Artillery, 1 Tank, 3 Fighters, 1 Strategic Bomber, 1 AA Gun, 1 Factory
      Eastern Canada: 2 Infantry, 1 Tank, 1 Fighter, 1 Factory
      Gibraltar: 1 Infantry, 1 Fighter, 1 AA Gun
      Malta: 1 Infantry, 1 Fighter, 1 AA Gun
      Egypt: 3 Infantry, 1 Artillery, 1 Mechanized Infantry, 1 Tank, 1 Fighter, 1 AA Gun
      Anglo-Egypt Sudan: 1 Infantry
      Trans-Jordan: 1 Infantry
      Union of South Africa: 2 Infantry, 1 Artillery
      Western Canada: 1 Infantry

      Sea Zone A-5: 1 Cruiser, 1 Battleship
      Sea Zone A-6: 1 Transport, 1 Destroyer, 1 Cruiser, 1 Battleship
      Sea Zone A-8: 1 Transport, 1 Destroyer
      Sea Zone A-12: 1 Aircraft Carrier (1 Tactical Bomber & 1 Fighter)
      Sea Zone M-4: 1 Transport, 1 Submarine, 1 Destroyer, 1 Cruiser
      Sea Zone I-9: 1 Transport, 1 Destroyer


      ITALY: 13 IPCs / 3 VCPs

      Italy: 3 Infantry, 2 Fighters, 1 Strategic Bomber, 1 AA Gun, 1 Factory
      Balkans: 2 Infantry, 1 Tank, 1 Tactical Bomber
      Libya: 3 Infantry, 1 Artillery, 1 Mechanized Infantry, 1 Tank

      Sea Zone M-2: 1 Transport, 1 Submarine, 1 Destroyer, 1 Cruiser
      Sea Zone M-3: 1 Transport, 1 Cruiser, 1 Battleship


      CHINA:

      Suiyuan: 2 Infantry
      Hupeh: 2 Infantry
      Sikang: 2 Infantry, 1 Fighter
      Yunnan: 3 Infantry, 1 Artillery
      Fukien: 1 Infantry


      SOVIET UNION: 37 IPCs / 7 VCPs

      Russia: 3 Infantry, 1 Artillery, 1 Mechanized Infantry, 1 Tank, 1 Tactical Bomber, 1 Strategic Bomber, 1 AA Gun, 1 Factory
      Urals: 1 Infantry
      Novosibirsk: 2 Infantry
      Smolensk: 1 Infantry
      Archangel: 2 Infantry
      Karelia: 5 Infantry, 1 Artillery, 1 Mechanized Infantry, 1 Tactical Bomber, 1 AA Gun, 1 Factory
      Baltic States: 4 Infantry, 1 Fighter
      Belorussia: 2 Infantry
      East Poland: 3 Infantry, 1 Fighter
      Eastern Ukraine: 1 Infantry, 1 Artillery
      Ukraine: 3 Infantry, 1 Fighter
      Caucasus: 4 Infantry, 1 Artillery, 1 Tank, 1 AA Gun, 1 Factory
      Yakut S.S.R: 1 Infantry
      Stanovoj Chrebet: 6 Infantry, 1 Artillery, 1 Mechanized Infantry, 1 AA Gun
      Soviet Far East: 2 Infantry
      Buryatia S.S.R: 4 Infantry

      Sea Zone A-4: 1 Submarine
      Sea Zone B-2: 1 Transport, 1 Submarine, 1 Cruiser


      UNITED STATES: 47 IPCs / 12 VCPs

      Eastern United States: 2 Infantry, 1 Artillery, 1 Mechanized Infantry, 1 Fighter, 1 AA Gun, 1 Factory
      Central United States: 1 Infantry, 1 Artillery, 1 Tank, 1 Strategic Bomber
      Western US: 2 Infantry, 1 Artillery, 1 Fighter, 1 AA Gun, 1 Factory
      Hawaiian Islands: 2 Infantry, 1 Fighter, 1 Tactical Bomber, 1 AA Gun
      Midway: 1 Infantry
      Wake Island: 1 Infantry
      Philippines: 2 Infantry, 1 Fighter, 1 AA Gun

      Sea Zone A-9: 1 Transport, 1 Cruiser, 1 Battleship
      Sea Zone P-4: 1 Transport, 1 Destroyer, 1 Cruiser, 1 Battleship, 1 Aircraft Carrier ( 1 Tactical Bomber & 1 Fighter)
      Sea Zone P-16: 1 Transport, 1 Submarine, 1 Destroyer, 1 Cruiser, 1 Battleship
      Sea Zone P-14: 1 Transport, 1 Destroyer
      Sea Zone P-21: 1 Submarine

      posted in Young Grasshopper
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    • RE: Grasshopper’s G41 Academy Edition

      GRASSHOPPER’S G41 ACADEMY EDITION MAP FILE:

      ![0_1610478334444_G41 Map Pic.jpeg](Uploading 100%)

      Grasshopper’s G40 Academy Edition Map File (Final Version)…

      https://www.mediafire.com/view/ecl21vopw7rj643/Grasshopper%27s_Academy_Edition_Map.jpg/file

      posted in Young Grasshopper
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    • Grasshopper’s G41 Academy Edition

      Grasshopper’s G41 Academy Edition (Under Construction)

      11283313_831235046963717_752185358_n.jpg

      posted in Young Grasshopper
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      Young Grasshopper
    • A&A 1940 Global 2nd Edition - National Setup Charts

      AXIS & ALLIES 1940 GLOBAL 2nd EDITION - NATIONAL SETUP CHARTS

      1940 2ND EDITIONS.jpg

      GERMANY:30 IPCs

      Germany: 11 Infantry, 3 Artillery, 1 Tac Bomber, 2 Bombers, 3 AA guns, 1 Major IC
      Western Germany: 3 Infantry, 1 Artillery, 4 Mech Infantry, 2 Fighters, 3 Tac bombers, 3 AA guns, 1 Major IC, 1 Naval base, 1 Airbase
      Greater Southern Germany: 6 Infantry, 2 Artillery, 3 tanks
      Slovakia/Hungary: 2 Infantry, 1 Tank, 1 Fighter
      Poland: 3 Infantry, 1 Tank, 1 Tac Bomber
      Romania: 2 Infantry, 1 Tank
      Holland/Belgium: 4 Infantry, 2 Artillery, 3 Tanks, 1 Fighter
      Norway: 3 Infantry, 1 Fighter
      Denmark: 2 Infantry

      Sea Zone 113: 1 Battleship
      Sea Zone 114: 1 Transport, 1 Cruiser
      Sea Zone 103: 1 Submarine
      Sea Zone 108: 1 Submarine
      Sea Zone 117: 1 Submarine
      Sea Zone 118: 1 Submarine
      Sea Zone 124: 1 Submarine


      SOVIET UNION: 37 IPCs

      Russia: 1 Infantry, 1 Artillery, 1 Mech Infantry, 1 Tank, 1 Fighter, 1 Tac Bomber, 2 AA Guns, 1 Airbase, 1 Major IC
      Novgorod: 6 Infantry, 1 Artillery, 1 Fighter, 2 AA Gun, 1 Airbase, 1 Naval Base, 1 Minor IC
      Archangel: 1 Infantry
      Karelia: 2 Infantry
      Vyborg: 3 Infantry
      Baltic States: 3 Infantry
      Belarus: 1 Infantry
      Eastern Poland: 2 Infantry
      Western Ukraine: 1 Infantry, 1 Artillery
      Bessarabia: 2 Infantry
      Ukraine: 3 Infantry, 1 Minor IC
      Volgograd: 1 Mech Infantry, 1 Tank, 1 Minor IC
      Caucasus: 2 Infantry
      Buryatia: 6 Infantry
      Sakha: 6 Infantry, 2 AA guns
      Amur: 6 Infantry

      Sea Zone 115: 1 Submarine, 1 Cruiser
      Sea Zone 127: 1 Submarine


      JAPAN: 26 IPCs

      Japan: 6 Infantry, 2 Artillery, 1 Tank, 2 Fighters, 2 Tac Bombers, 2 Bombers, 3 AA Guns, 1 Airbase, 1 Naval Base, 1 Major IC
      Korea: 4 Infantry, 1 Fighter
      Manchuria: 6 Infantry, 1 Mech Infantry, 1 Artillery, 1 AA Gun, 2 Fighters, 2 Tac Bombers
      Jehol: 2 Infantry, 1 Artillery
      Shantung: 3 Infantry, 1 Artillery
      Kiangsu: 3 Infantry, 1 Artillery, 1 Fighter, 1 Tac Bomber
      Kiangsi: 3 Infantry, 1 Artillery
      Kwangsi: 3 Infantry, 1 Artillery
      Siam: 2 Infantry
      Iwo Jima: 1 Infantry
      Okinawa: 1 Infantry, 1 Fighter
      Formosa: 1 Fighter
      Palau Island: 1 Infantry
      Caroline Islands: 2 Infantry, 1 AA gun, 1 Airbase, 1 Naval Base

      Sea Zone 6: 1 Transport, 1 Submarine, 2 Destroyers, 2 Carriers each with 1 Tac Bomber & 1 Fighter, 1 Cruiser, 1 Battleship
      Sea Zone 19: 1 Transport, 1 Submarine, 1 Destroyer, 1 Battleship
      Sea Zone 33: 1 Destroyer, 1 Carrier with 1 Tac Bomber & 1 Fighter
      Sea Zone 20: 1 Transport, 1 Cruiser


      UNITED STATES: 52 IPCs

      Eastern United States: 1 Infantry, 1 Fighter, 1 Artillery, 2 AA Guns, 1 Airbase, 1 Naval Base, 1 Minor IC
      Central United States: 1 Infantry, 3 Mech Infantry, 1 Tank, 1 Bomber, 1 Minor IC
      Western US: 2 Infantry, 1 Mech Infantry, 1 Artillery, 1 Fighter, 2 AA Guns, 1 Airbase, 1 Naval Base, 1 Minor IC
      Hawaiian Islands: 2 Infantry, 2 Fighters, 1 Airbase, 1 Naval Base.
      Philippines: 2 Infantry, 1 Fighter, 1 Airbase, 1 Naval Base.
      Midway: 1 Airbase
      Wake Island: 1 Airbase
      Guam: 1 Airbase

      Sea Zone 10: 1 Transport, 1 Destroyer, 1 Cruiser, 1 Carrier with 1 Tac Bomber & 1 Fighter, 1 Battleship
      Sea Zone 26: 1 Transport, 1 Submarine, 1 Destroyer, 1 Cruiser
      Sea Zone 35: 1 Submarine, 1 Destroyer
      Sea Zone 101: 1 Transport, 1 Cruiser


      CHINA: 12 IPCs

      Suiyuan: 2 Infantry
      Shensi: 1 Infantry
      Kweichow: 2 Infantry
      Hunan: 2 Infantry
      Yunnan: 4 Infantry
      Szechwan: 6 Infantry, 1 Fighter


      UNITED KINGDOM: (Europe Side) 28 IPCs

      United Kingdom: 2 Infantry, 1 Mech Infantry, 2 Fighters, 1 Bomber, 4 AA guns, 1 Airbase, 1 Naval Base, 1 Major IC
      Scotland: 2 Infantry, 1 Fighter, 1 AA gun, 1 Airbase
      France: 1 Artillery, 1 Tank
      Ontario: 1 Infantry, 1 Artillery
      Quebec: 1 Infantry, 1 Tank, 1 Minor IC
      New Brunswick Nova Scotia: 1 Naval Base
      Iceland: 1 Airbase
      Gibraltar: 1 Fighter, 1 Naval Base
      Malta: 1 Infantry, 1 Fighter, 1 AA gun,
      Alexandria: 2 Infantry, 1 Artillery, 1 Tank
      Egypt: 1 Infantry, 1 Artillery, 1 Mech Infantry, 1 Naval Base
      Anglo-Egyptian Sudan: 1 Infantry
      Union of South Africa: 2 Infantry, 1 Naval Base, 1 Minor IC
      West India: 1 Infantry

      Sea Zone 106: 1 Transport, 1 Destroyer
      Sea Zone 109: 1 Transport, 1 Destroyer
      Sea Zone 110: 1 Cruiser, 1 Battleship
      Sea Zone 111: 1 Destroyer, 1 Cruiser, 1 Battleship
      Sea Zone 91: 1 Cruiser
      Sea Zone 98: 1 Transport, 1 Destroyer, 1 Cruiser, 1 Carrier with 1 Tac Bomber
      Sea Zone 71: 1 Destroyer


      UNITED KINGDOM: (Pacific Side) 17 IPCs

      India: 6 Infantry, 1 Artillery, 3 AA Guns, 1 Fighter, 1 Tac Bomber, 1 Airbase, 1 Naval Base, 1 Major IC
      Burma: 2 Infantry, 1 Fighter
      Malaya: 3 Infantry, 1 Naval Base
      Kwangtung: 2 Infantry, 1 Naval Base

      Sea Zone 37: 1 Battleship
      Sea Zone 39: 1 Transport, 1 Destroyer, 1 Cruiser


      ITALY: 10 IPCs

      Northern Italy: 2 Infantry, 2 Artillery, 1 Tank, 1 Bomber, 2 AA Guns, 1 Major IC
      Southern Italy: 6 Infantry, 2 Fighters, 2 AA Guns, 1 Naval Base, 1 Airbase, 1 Minor IC
      Albania: 2 Infantry, 1 Tank
      Libya: 1 Infantry, 1 Artillery
      Tobruk: 3 Infantry, 1 Artillery, 1 Mech Infantry, 1 Tank
      Ethiopia: 2 Infantry, 1 Artillery
      Italian Somaliland: 1 Infantry

      Sea Zone 95: 1 Transport, 1 Submarine, 1 Destroyer, 1 Cruiser
      Sea Zone 96: 1 Transport, 1 Destroyer
      Sea Zone 97: 1 Transport, 1 Cruiser, 1 Battleship


      ANZAC: 10 IPCs

      Queensland: 2 Infantry, 1 Artillery, 1 Fighter, 1 Airbase, 1 Naval Base.
      New South Wales: 2 Infantry, 2 AA guns, 1 Minor IC, 1 Naval Base.
      New Zealand: 1 Infantry, 2 Fighters, 1 Airbase, 1 Naval Base.
      Malaya: 1 Infantry
      Egypt: 2 infantry

      Sea Zone 62: 1 Transport, 1 Destroyer
      Sea Zone 63: 1 Cruiser


      FRANCE: 19 IPCs

      France: 6 Infantry, 1 Artillery, 1 Tanks, 1 AA gun, 1 Fighter, 1 Airbase, 1 Major IC
      Normandy/Bordeaux: 1 Infantry, 1 Artillery, 1 Naval Base, 1 Minor IC
      Southern France: 1 Infantry, 1 Artillery, 1 Naval Base, 1 Minor IC
      United Kingdom: 2 Infantry, 1 Fighter
      Morocco: 1 Infantry
      Algeria: 1 Infantry
      Tunisia: 1 Infantry
      Syria: 1 Infantry
      French West Africa: 1 Infantry

      Sea Zone 72: 1 Destroyer
      Sea Zone 93: 1 Destroyer, 1 Cruiser
      Sea Zone 110: 1 Cruiser

      posted in Young Grasshopper
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    • A&A 1940 Global 2nd Edition - Complete Components List

      AXIS & ALLIES 1940 GLOBAL 2nd EDITION - COMPONENTS LIST

      The following is a complete list of components you will get in Axis & Allies 1940 Europe and 1940 Pacific 2nd Edition (combined)

      1940 2ND EDITIONS.jpg

      COMMON ACCESSORIES:

      4 Piece folding boards (spans 70"X32")

      18 - Major factories
      20 - Minor factories
      30 - Air bases
      32 - Naval bases
      6 - Kamikaze tokens

      110 - Gray plastic chips
      30 - Green plastic chips
      20 - Red plastic chips

      6 - Red dice
      6 - Black dice

      2 - Rule books (Europe 1940 / Pacific 1940)


      GERMANY:

      20 - Control Markers

      40 - Infantry
      8 - Artillery
      9 - Mechanized Infantry
      12 - Tanks
      8 - Antiaircraft Artillery

      8 - Fighters
      9 - Tactical Bombers
      4 - Strategic Bombers

      6 - Transports
      6 - Destroyers
      6 - Submarines
      4 - Cruisers
      2 - Aircraft Carriers
      2 - Battleships


      SOVIET UNION:

      20 - Control Markers

      40 - Infantry
      8 - Artillery
      9 - Mechanized Infantry
      10 - Tanks
      8 - Antiaircraft Artillery

      8 - Fighters
      9 - Tactical Bombers
      2 - Strategic Bombers

      4 - Transports
      4 - Destroyers
      4 - Submarines
      2 - Cruisers
      2 - Aircraft Carriers
      2 - Battleships


      JAPAN:

      40 - Control Markers

      40 - Infantry
      12 - Artillery
      9 - Mechanized Infantry
      12 - Tanks
      8 - Antiaircraft Artillery

      16 - Fighters
      9 - Tactical Bombers
      8 - Strategic Bombers

      12 - Transports
      12 - Destroyers
      12 - Submarines
      8 - Cruisers
      8 - Aircraft Carriers
      8 - Battleships


      UNITED STATES:

      45 - Control Markers

      40 - Infantry
      12 - Artillery
      15 - Mechanized Infantry
      12 - Tanks
      16 - Antiaircraft Artillery

      16 - Fighters
      15 - Tactical Bombers
      12 - Strategic Bombers

      12 - Transports
      12 - Destroyers
      12 - Submarines
      8 - Cruisers
      8 - Aircraft Carriers
      8 - Battleships


      CHINA:

      5 - Control Markers

      30 - Regular Infantry


      UNITED KINGDOM:

      35 - Control Markers (including 2 Union Jacks)

      40 - Infantry
      12 - Artillery
      12 - Mechanized Infantry
      16 - Tanks
      16 - Antiaircraft Artillery

      16 - Fighters
      12 - Tactical Bombers
      12 - Strategic Bombers

      12 - Transports
      12 - Destroyers
      12 - Submarines
      8 - Cruisers
      4 - Aircraft Carriers
      8 - Battleships


      ITALY:

      20 - Control Markers

      20 - Infantry
      8 - Artillery
      6 - Mechanized Infantry
      10 - Tanks
      8 - Antiaircraft Artillery

      8 - Fighters
      6 - Tactical Bombers
      4 - Strategic Bombers

      6 - Transports
      6 - Destroyers
      6 - Submarines
      4 - Cruisers
      2 - Aircraft Carriers
      2 - Battleships


      ANZAC:

      10 - Control Markers

      20 - Infantry
      6 - Artillery
      6 - Mechanized Infantry
      8 - Tanks
      8 - Antiaircraft Artillery

      8 - Fighters
      6 - Tactical Bombers
      6 - Strategic Bombers

      6 - Transports
      6 - Destroyers
      6 - Submarines
      4 - Cruisers
      4 - Aircraft Carriers
      4 - Battleships


      FRANCE:

      5 - Control Markers

      20 - Infantry
      8 - Artillery
      6 - Mechanized Infantry
      10 - Tanks
      8 - Antiaircraft Artillery

      8 - Fighters
      6 - Tactical Bombers
      2 - Strategic Bombers

      4 - Transports
      4 - Destroyers
      4 - Submarines
      2 - Cruisers
      2 - Aircraft Carriers
      2 - Battleships

      posted in Young Grasshopper
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