• TripleA Turn Summary: British round 4

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.0

    Game History

    Round: 4
    
        Combat Move - British
    
        Non Combat Move - British
            1 artillery moved from Ethiopia to Anglo Egyptian Sudan
            2 infantry moved from Kenya to Anglo Egyptian Sudan
            1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 72 Sea Zone to 70 Sea Zone
    
        Turn Complete - British
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 artillery, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 mech_infantry moved from Yugoslavia to Eastern Poland
            1 armour moved from Yugoslavia to Eastern Poland
            1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 fighter moved from Southern France to Southern Italy
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery moved from Northern Italy to 97 Sea Zone
            1 infantry moved from Yugoslavia to 97 Sea Zone
            1 infantry moved from Yugoslavia to 97 Sea Zone
            1 infantry moved from Yugoslavia to Romania
            1 infantry moved from Yugoslavia to Northern Italy
            1 infantry moved from Yugoslavia to Northern Italy
            1 artillery moved from Morocco to Algeria
            1 artillery, 5 infantry and 3 transports moved from 97 Sea Zone to 96 Sea Zone
            1 artillery and 5 infantry moved from 96 Sea Zone to Tobruk
    
        Place Units - Italians
            1 artillery, 1 infantry and 1 tactical_bomber placed in Southern Italy
            4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
            Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 artillery and 2 infantry moved from Tsinghai to Sikang
            1 artillery and 2 infantry moved from Tsinghai to Kansu
            2 infantry moved from Tsinghai to Shensi
            1 fighter moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kansu
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Kansu, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                Chinese win, taking Kansu from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Sikang
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Sikang, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.17
    Japanese regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 artillery, 1 fighter and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Olgiy to Yenisey
                  Russians take Yenisey from Japanese
            1 infantry moved from Timguska to Yenisey
            3 armour and 2 mech_infantrys moved from Novosibirsk to Yenisey
            2 artilleries and 4 infantry moved from Samara to Novosibirsk
            1 armour moved from Russia to Novosibirsk
            1 infantry moved from Belarus to Baltic States
            2 infantry moved from Bryansk to Russia
            1 infantry moved from Ukraine to Western Ukraine
            1 artillery and 6 infantry moved from Ukraine to Bryansk
            3 artilleries and 3 infantry moved from Belarus to Bryansk
            2 fighters and 1 tactical_bomber moved from Novosibirsk to Novgorod
    
        Combat - Russians
    
        Non Combat Move - Russians
    
        Place Units - Russians
            1 artillery and 1 infantry placed in Volgograd
            1 fighter and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 artillery, 1 fighter and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Olgiy to Yenisey
                  Russians take Yenisey from Japanese
            1 infantry moved from Timguska to Yenisey
            3 armour and 2 mech_infantrys moved from Novosibirsk to Yenisey
            2 artilleries and 4 infantry moved from Samara to Novosibirsk
            1 armour moved from Russia to Novosibirsk
            1 infantry moved from Belarus to Baltic States
            2 infantry moved from Bryansk to Russia
            1 infantry moved from Ukraine to Western Ukraine
            1 artillery and 6 infantry moved from Ukraine to Bryansk
            3 artilleries and 3 infantry moved from Belarus to Bryansk
            2 fighters and 1 tactical_bomber moved from Novosibirsk to Novgorod
    
        Combat - Russians
    
        Non Combat Move - Russians
    
        Place Units - Russians
            1 artillery and 1 infantry placed in Volgograd
            1 fighter and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • Sponsor

    Thanks guys for testing out the software for these rules, how are you all liking it?.. and is it still an Axis 1-0 lead with the London token?


  • @young-grasshopper
    Yes it is still 1-0, unless the axis point for income includes national objective money . Can you clarify that point for us?


  • @Young-Grasshopper one member of the allies was crying that they game is unbalanced for it being 8 rounds only but honestly the allies are not playing well and the axis are just kicking ass


  • @Young-Grasshopper we already figured out the axis $ point , it doesn’t include national objective money.


  • @bretters The jury is still out on balance, and it will be many months before a true verdict can be taken from all the games played online (including this one). The Allied Africa, Pacific, Rome, Asia, and Diplomacy tokens are all doable… and don’t forget that a tie game is an Allied win. Most of the feed back we are getting from the play testing is that players misplayed the Allies their first game, and would definitely do things different next time… so don’t beat yourselves up at this point in your play testing.

    Good luck, and thanks again for playing.


  • @young-grasshopper thanks YG , and I’m Germany / Italy so I’m not beat up lol!


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 5 artilleries, 5 infantry and 5 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 106 Sea Zone to 91 Sea Zone
            2 cruisers moved from 106 Sea Zone to 91 Sea Zone
            3 destroyers moved from 106 Sea Zone to 91 Sea Zone
            1 fighter moved from 106 Sea Zone to West Indies
            1 carrier moved from 106 Sea Zone to 91 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 106 Sea Zone to 91 Sea Zone
            1 fighter moved from 106 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from Eastern United States to 91 Sea Zone
            4 fighters moved from New Brunswick Nova Scotia to West Indies
            1 bomber moved from New Brunswick Nova Scotia to 89 Sea Zone
            1 bomber moved from 89 Sea Zone to West Indies
            2 artilleries moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            4 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            1 artillery moved from 91 Sea Zone to Morocco
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            1 artillery moved from 91 Sea Zone to Morocco
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            2 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 armour moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 armour, 3 artilleries, 4 infantry, 2 mech_infantrys and 6 transports moved from 106 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Morocco
            2 mech_infantrys moved from New Brunswick Nova Scotia to Eastern United States
            3 artilleries moved from 91 Sea Zone to Morocco
            2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 armour moved from 91 Sea Zone to Morocco
    
        Combat - Americans
            Battle in Morocco
            Battle in Gibraltar
    
        Non Combat Move - Americans
    
        Place Units - Americans
            5 artilleries and 5 infantry placed in Eastern United States
            5 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.0

    Game History

    Round: 4
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 destroyer moved from 70 Sea Zone to 83 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Germans round 5

    TripleA Move Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 7 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            9 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery moved from Western Germany to 112 Sea Zone
            1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery moved from Western Germany to 112 Sea Zone
            5 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 artillery and 8 infantry moved from Poland to Baltic States
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 armour moved from United Kingdom to 110 Sea Zone
            1 armour moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 armour moved from United Kingdom to 110 Sea Zone
            1 armour moved from United Kingdom to 110 Sea Zone
            1 armour moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 91 Sea Zone
            5 armour, 1 carrier, 1 cruiser, 2 destroyers, 5 infantry, 2 submarines and 5 transports moved from 110 Sea Zone to 91 Sea Zone
            1 fighter moved from Western Germany to 91 Sea Zone
            1 tactical_bomber moved from Western Germany to 91 Sea Zone
            1 bomber moved from Western Germany to 91 Sea Zone
            1 bomber moved from Western Germany to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from United Kingdom to Morocco
            2 fighters and 2 tactical_bombers moved from United Kingdom to 91 Sea Zone
            1 armour moved from Romania to Western Ukraine
            1 armour, 2 artilleries and 8 infantry moved from Eastern Poland to Western Ukraine
            1 armour moved from Romania to Western Ukraine
            1 armour moved from Poland to Western Ukraine
            5 armour, 2 artilleries and 7 infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 113 Sea Zone to 112 Sea Zone
            1 submarine moved from 113 Sea Zone to 112 Sea Zone
            3 artilleries and 3 infantry moved from Germany to Poland
    

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 7 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            9 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery moved from Western Germany to 112 Sea Zone
            1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery moved from Western Germany to 112 Sea Zone
            5 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 artillery and 8 infantry moved from Poland to Baltic States
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 armour moved from United Kingdom to 110 Sea Zone
            1 armour moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 armour moved from United Kingdom to 110 Sea Zone
            1 armour moved from United Kingdom to 110 Sea Zone
            1 armour moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 91 Sea Zone
            5 armour, 1 carrier, 1 cruiser, 2 destroyers, 5 infantry, 2 submarines and 5 transports moved from 110 Sea Zone to 91 Sea Zone
            1 fighter moved from Western Germany to 91 Sea Zone
            1 tactical_bomber moved from Western Germany to 91 Sea Zone
            1 bomber moved from Western Germany to 91 Sea Zone
            1 bomber moved from Western Germany to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from United Kingdom to Morocco
            2 fighters and 2 tactical_bombers moved from United Kingdom to 91 Sea Zone
            1 armour moved from Romania to Western Ukraine
            1 armour, 2 artilleries and 8 infantry moved from Eastern Poland to Western Ukraine
            1 armour moved from Romania to Western Ukraine
            1 armour moved from Poland to Western Ukraine
            5 armour, 2 artilleries and 7 infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 113 Sea Zone to 112 Sea Zone
            1 submarine moved from 113 Sea Zone to 112 Sea Zone
            3 artilleries and 3 infantry moved from Germany to Poland
    
        Combat - Germans
            Battle in Baltic States
                Germans attack with 1 artillery and 8 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 8 infantry in Baltic States, round 2 : 1/9 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 artillery and 8 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 4 armour, 2 artilleries and 8 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 4 armour, 2 artilleries and 8 infantry in Western Ukraine, round 2 : 4/14 hits, 4.33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 4 armour, 2 artilleries and 8 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 91 Sea Zone
                Germans attack with 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 7 transports
                Americans defend with 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 10 transports
                    Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Germans roll dice for 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 3 tactical_bombers and 7 transports in 91 Sea Zone, round 2 : 7/11 hits, 6.00 expected hits
                    Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 tactical_bombers and 10 transports in 91 Sea Zone, round 2 : 5/11 hits, 5.00 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the Germans, 2 destroyers owned by the Americans, 2 submarines owned by the Germans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Germans and 2 carriers owned by the Americans lost in 91 Sea Zone
                    Germans roll dice for 2 bombers, 1 cruiser, 1 destroyer, 3 fighters, 3 tactical_bombers and 7 transports in 91 Sea Zone, round 3 : 4/10 hits, 5.67 expected hits
                    Americans roll dice for 2 cruisers, 1 destroyer, 2 fighters, 1 tactical_bomber and 10 transports in 91 Sea Zone, round 3 : 2/6 hits, 3.17 expected hits
                    1 destroyer owned by the Germans, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans and 1 cruiser owned by the Germans lost in 91 Sea Zone
                    Germans roll dice for 2 bombers, 3 fighters, 3 tactical_bombers and 7 transports in 91 Sea Zone, round 4 : 6/8 hits, 4.83 expected hits
                    Americans roll dice for 2 fighters and 10 transports in 91 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits
                    1 fighter owned by the Germans, 2 fighters owned by the Americans, 4 transports owned by the Americans and 1 tactical_bomber owned by the Germans lost in 91 Sea Zone
                    6 transports owned by the Americans lost in 91 Sea Zone
                Germans win with 2 bombers, 2 fighters, 2 tactical_bombers and 7 transports remaining. Battle score for attacker is 121
                Casualties for Germans: 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
                Casualties for Americans: 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 10 transports
            Battle in Morocco
                Germans attack with 5 armour, 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber
                Americans defend with 1 armour, 5 artilleries, 8 infantry and 2 mech_infantrys
                    Germans roll dice for 5 armour, 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber in Morocco, round 2 : 5/16 hits, 5.83 expected hits
                    Americans roll dice for 1 armour, 5 artilleries, 8 infantry and 2 mech_infantrys in Morocco, round 2 : 7/16 hits, 5.50 expected hits
                    7 infantry owned by the Germans and 5 infantry owned by the Americans lost in Morocco
                    Germans roll dice for 5 armour, 2 artilleries, 1 fighter and 1 tactical_bomber in Morocco, round 3 : 3/9 hits, 4.33 expected hits
                    Americans roll dice for 1 armour, 5 artilleries, 3 infantry and 2 mech_infantrys in Morocco, round 3 : 5/11 hits, 3.83 expected hits
                    2 artilleries owned by the Germans, 3 armour owned by the Germans and 3 infantry owned by the Americans lost in Morocco
                1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated
                    Germans roll dice for 2 armour in Morocco, round 4 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 armour, 5 artilleries and 2 mech_infantrys in Morocco, round 4 : 4/8 hits, 2.83 expected hits
                    2 armour owned by the Germans and 1 mech_infantry owned by the Americans lost in Morocco
                Americans win with 1 armour, 5 artilleries and 1 mech_infantry remaining. Battle score for attacker is -31
                Casualties for Germans: 5 armour, 2 artilleries and 7 infantry
                Casualties for Americans: 8 infantry and 1 mech_infantry
    
        Non Combat Move - Germans
            1 bomber moved from 91 Sea Zone to United Kingdom
            1 bomber moved from 91 Sea Zone to United Kingdom
            1 fighter moved from Morocco to Algeria
            1 tactical_bomber moved from Morocco to Algeria
            1 fighter moved from 91 Sea Zone to Algeria
            1 fighter moved from 91 Sea Zone to Algeria
            1 tactical_bomber moved from 91 Sea Zone to Algeria
            1 tactical_bomber moved from 91 Sea Zone to Algeria
            1 aaGun moved from Germany to Western Germany
            1 aaGun moved from Germany to Western Germany
            1 infantry moved from Western Germany to 113 Sea Zone
            1 artillery moved from Western Germany to 113 Sea Zone
            1 infantry moved from 113 Sea Zone to Norway
            1 artillery moved from 113 Sea Zone to Norway
            1 infantry moved from Western Germany to Germany
            1 artillery moved from Western Germany to Germany
            1 aaGun moved from Eastern Poland to Western Ukraine
    
        Place Units - Germans
            2 submarines placed in 110 Sea Zone
            3 infantry placed in United Kingdom
            3 mech_infantrys placed in Germany
            1 artillery and 1 infantry placed in Western Germany
            2 artilleries and 3 infantry placed in Germany
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 112 Sea Zone: 3 transports
            EDIT: Removing units owned by Germans from 113 Sea Zone: 3 transports
            EDIT: Turning off Edit Mode
            Germans undo move 5.
            1 artillery and 2 infantry placed in Western Germany
            1 artillery and 1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 3.17
    Russians regular : -0.67
    Germans regular : -2.50
    

    Savegame


  • TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: Young Grasshoppers Tournament Edition, version: 1.0.1

    Game History

    Round: 1
    
        Purchase Units - Germans
    

    Combat Hit Differential Summary :

    Savegame



  • @young-grasshopper the allies conceded the game after the Germany’s turn round 5 with the destruction of the US navy in the Atlantic and no hope of scoring any points for the allies. We are starting fresh with switching up nations / players.


  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 4 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            3 armour moved from Holland Belgium to France
            2 infantry moved from Holland Belgium to France
            2 artilleries moved from Holland Belgium to France
            1 artillery moved from Western Germany to France
            3 infantry moved from Western Germany to France
            3 armour moved from Greater Southern Germany to France
            4 mech_infantrys moved from Western Germany to France
            1 battleship moved from 113 Sea Zone to 110 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
            1 tactical_bomber moved from Germany to 110 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
            1 fighter moved from Western Germany to 111 Sea Zone
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
            1 bomber moved from Germany to 110 Sea Zone
            1 bomber moved from Germany to 110 Sea Zone
            2 artilleries moved from Greater Southern Germany to Yugoslavia
            6 infantry moved from Greater Southern Germany to Yugoslavia
            1 fighter moved from Slovakia Hungary to Southern Italy
            1 tactical_bomber moved from Poland to Yugoslavia
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 118 Sea Zone to 106 Sea Zone
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 fighter moved from Holland Belgium to 111 Sea Zone
    
        Combat - Germans
            Battle in 111 Sea Zone
                Germans attack with 3 fighters, 1 submarine and 3 tactical_bombers
                British defend with 1 battleship, 1 cruiser and 1 destroyer
                    Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 fighters and 3 tactical_bombers in 111 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
                    British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British, 1 fighter owned by the Germans and 1 battleship owned by the British lost in 111 Sea Zone
                Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 24
                Casualties for Germans: 1 fighter and 1 submarine
                Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
            Battle in 110 Sea Zone
                Germans attack with 1 battleship, 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber
                British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the British
                    Germans roll dice for 1 battleship, 2 bombers, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/5 hits, 3.17 expected hits
                    British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 cruiser owned by the French and 1 cruiser owned by the British lost in 110 Sea Zone
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    1 battleship owned by the British lost in 110 Sea Zone
                Germans win with 1 battleship, 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 44
                Casualties for British: 1 battleship and 1 cruiser
                Casualties for French: 1 cruiser
            Battle in 106 Sea Zone
                Germans attack with 2 submarines
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
                    1 transport owned by the British lost in 106 Sea Zone
                Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer and 1 transport
            Battle in France
                Germans attack with 6 armour, 3 artilleries, 5 infantry and 4 mech_infantrys
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    Germans roll dice for 6 armour, 3 artilleries, 5 infantry and 4 mech_infantrys in France, round 2 : 10/18 hits, 6.00 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 6/11 hits, 4.33 expected hits
                    1 aaGun owned by the French, 5 infantry owned by the Germans, 6 infantry owned by the French, 1 artillery owned by the British, 1 mech_infantry owned by the Germans, 1 armour owned by the British and 1 artillery owned by the French lost in France
                    Germans roll dice for 6 armour, 3 artilleries and 3 mech_infantrys in France, round 3 : 6/12 hits, 5.00 expected hits
                    French roll dice for 1 armour and 1 fighter in France, round 3 : 0/2 hits, 1.17 expected hits
                    1 armour owned by the French and 1 fighter owned by the French lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 6 armour, 3 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 34
                Casualties for Germans: 5 infantry and 1 mech_infantry
                Casualties for British: 1 armour and 1 artillery
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
            Battle in Yugoslavia
                Germans attack with 2 artilleries, 6 infantry and 1 tactical_bomber
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 2 artilleries, 6 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 1/9 hits, 2.50 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits
                    1 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
                    Germans roll dice for 2 artilleries, 4 infantry and 1 tactical_bomber in Yugoslavia, round 3 : 2/7 hits, 2.17 expected hits
                    Neutral_Allies roll dice for 4 infantry in Yugoslavia, round 3 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
                1 tactical_bomber owned by the Germans retreated
                2 artilleries owned by the Germans and 2 infantry owned by the Germans retreated to Greater Southern Germany
                Neutral_Allies win with 2 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 4 infantry
                Casualties for Neutral_Allies: 3 infantry
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
            triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
    
        Non Combat Move - Germans
            1 infantry moved from Romania to Bulgaria
                  Germans take Bulgaria from Neutral_Axis
            1 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
            1 transport moved from 114 Sea Zone to 112 Sea Zone
            1 cruiser moved from 114 Sea Zone to 112 Sea Zone
            2 fighters moved from 111 Sea Zone to Western Germany
            1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
            1 bomber moved from 110 Sea Zone to Western Germany
            3 artilleries moved from Germany to Western Germany
            3 infantry moved from Germany to Western Germany
            1 infantry moved from Germany to Western Germany
            1 infantry moved from Germany to Western Germany
            1 tactical_bomber moved from Yugoslavia to Poland
            1 infantry moved from Germany to Poland
            1 infantry moved from Germany to Slovakia Hungary
            1 infantry moved from Germany to Western Germany
            3 infantry moved from Germany to Poland
            1 armour moved from Slovakia Hungary to Western Germany
            2 tactical_bombers moved from 111 Sea Zone to Western Germany
            1 tactical_bomber moved from 111 Sea Zone to Holland Belgium
            1 fighter moved from 110 Sea Zone to Western Germany
            1 bomber moved from 110 Sea Zone to Germany
    
        Place Units - Germans
            4 transports placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 37 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.50
    Neutral_Allies regular : 1.00
    Germans regular : 3.33
    British regular : 0.50
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1

    Game History

    Round: 1
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - UK_Pacific
            1 fighter moved from India to Iraq
            1 tactical_bomber moved from India to Iraq
            1 infantry moved from India to 39 Sea Zone
            1 artillery moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            1 infantry moved from 80 Sea Zone to Iraq
            1 artillery moved from 80 Sea Zone to Iraq
            1 cruiser moved from 39 Sea Zone to 80 Sea Zone
    
        Combat - UK_Pacific
            Battle in Iraq
                UK_Pacific attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    UK_Pacific roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0.50 expected hits
                    UK_Pacific roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 4/4 hits, 1.83 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_Axis lost in Iraq
                UK_Pacific win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - UK_Pacific
            1 fighter moved from Iraq to Syria
            1 tactical_bomber moved from Iraq to Syria
            1 infantry moved from West India to Eastern Persia
                  UK_Pacific take Eastern Persia from Neutral_Allies
            2 aaGuns and 5 infantry moved from India to Burma
            1 infantry moved from Malaya to Shan State
            1 infantry moved from Malaya to Shan State
            1 fighter moved from New Zealand to Java
            1 fighter moved from New Zealand to Java
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
            1 infantry moved from 46 Sea Zone to New Guinea
            1 cruiser moved from 63 Sea Zone to 46 Sea Zone
            1 destroyer moved from 62 Sea Zone to 46 Sea Zone
            1 battleship moved from 37 Sea Zone to 46 Sea Zone
            1 fighter moved from Queensland to Java
            2 aaGuns and 2 infantry moved from New South Wales to Queensland
            1 artillery and 2 infantry moved from Queensland to Northern Territory
            1 destroyer moved from 39 Sea Zone to 36 Sea Zone
            1 infantry moved from Malaya to Shan State
            1 infantry moved from Malaya to Shan State
    
        Place Units - UK_Pacific
            1 artillery, 1 infantry and 1 tactical_bomber placed in India
            3 infantry placed in New South Wales
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 29 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    UK_Pacific regular : 2.67
    Neutral_Axis regular : -1.00
    

    Savegame

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