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    Elrood

    @Elrood

    2026 25 24 22 19 17 15

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    2026 25 24 22 19 17 15

    Best posts made by Elrood

    • RE: Slow Login

      @djensen today site was unreachable starting 11am (New york Time) and at least for 2 hours … at least for me here in Europe.

      If its really apple for some AI stuff… i imagine something like this:

      “Siri, what happened to Japan in World War 2?”
      AI bot searching the Interwebs
      “According to numerous reports on A&A.org, the sea zone around Japan was under constant allied pressure but usually Japan just held out and let Germany win the war for them.”

      posted in Website/Forum Discussion
      ElroodE
      Elrood
    • The famous Panther tank gets a reboot

      https://www.youtube.com/watch?v=fTBA5tQsDbE

      Fyi. German arms manufacturer Rheinmetal introduced it earlier this year.

      I thought some of you might enjoy this. :-)

      posted in General Discussion
      ElroodE
      Elrood
    • RE: w@w team game 15

      @witt if they made you moderator, then we all are in need of help!!

      posted in Team Games
      ElroodE
      Elrood
    • RE: Slow Login

      @barnee Chinese bots having a field day with A&A.org it seems. :-°(

      posted in Website/Forum Discussion
      ElroodE
      Elrood
    • RE: NML 1914 Team Game 8

      Damn… misclicked and sent too early…

      Anyways… I know that words typed are often misinterpreted by the reader since so much human context is missing. I know there is some tension here about some remarks and it is not something new in this group…

      In our daily lives I guess we all have to deal with people e.g. coworkers we do not much care for and learned to deal with them.

      All of us here kn this forum love this small niche of a game and are happy we found some nerds to play with.

      What I am trying to bring across is, can we not all take a step back, talk it out if necessary and come up with some simple rules to help us work with each other?

      It is easy to just end some relationship and be done with it, but is a bridge not easily rebuilt.

      I do not want to see such a small community get splintered by something that can be addressed by civil means without going nuclear…

      I don’t know, I was told it used to be that guys fought it out and then laughed about it over a beer later, not sure what the online equivalent would be, but I would prefer that, before parting ways for good.

      Just my humble opinion…

      posted in Team Games
      ElroodE
      Elrood
    • RE: Slow Login

      @CentralCommando I suspect Chinese hackers seeing what we play and what unimportant role China plays in A&A… and they are like „wtf? Just you wait and see what the great China is capable of!“

      I imagine it a bit like this: (Seinfeld - Kramer) https://youtu.be/fzLtF_PxbYw?si=0QU6y-RCUB8fOsf3

      „China is joke to you?!“

      ;-)

      posted in Website/Forum Discussion
      ElroodE
      Elrood
    • RE: Napoleon 8 players - Game #17

      All I ask is a tall ship, and a star to steer by.

      posted in Team Games
      ElroodE
      Elrood
    • RE: Napoleon 18 with a 10 bid.

      @Witt said in Napoleon 18 with a 10 bid.:

      Could AetV make two edits , please? It is his first game and this is an unforgiving game .
      Could the 4 units in Jutland be moved to Holstein and the 4 units in Finland be put in Karelia?

      Waaaa? But that influences my whole move!!! Impossible!!

      …

      …

      …

      just kidding. ;-) I see no reason why not.

      posted in Team Games
      ElroodE
      Elrood
    • RE: NML 1914 - Team Game #1

      @witt I ordered some with my usual weekly order of junk enlargement, russian girl in love with me and cheap as hell viagra… :-D

      posted in Team Games
      ElroodE
      Elrood
    • RE: NML 1914 - Team Game #1

      @private-panic diary?! i knew it! You are an imposter and in reality a 12 year old girl! :-)

      posted in Team Games
      ElroodE
      Elrood

    Latest posts made by Elrood

    • RE: WaW game Elrood vs CaptainWalker

      TripleA Turn Summary: Italians round 12

      TripleA Turn Summary for game: World At War

      Game History

      Round: 12
      
          Combat Move - Italians
              2 Transports moved from 56 Sea Zone to 51 Sea Zone
              4 Infantrys moved from Greece to 51 Sea Zone
              4 Infantrys and 2 Transports moved from 51 Sea Zone to 56 Sea Zone
              1 Infantry moved from 56 Sea Zone to Palestine
              1 Infantry moved from 56 Sea Zone to Lower Egypt
              1 Infantry moved from 56 Sea Zone to Palestine
              1 Infantry moved from 56 Sea Zone to Lower Egypt
              1 Cruiser moved from 56 Sea Zone to 55 Sea Zone
              1 Infantry moved from Syria to 55 Sea Zone
              1 Cruiser and 1 Infantry moved from 55 Sea Zone to 56 Sea Zone
              1 Infantry moved from 56 Sea Zone to Lower Egypt
              1 Adv.Fighter, 2 Fighters and 1 JetFighter moved from 51 Sea Zone to Lower Egypt
              2 Adv.Fighters and 2 Fighters moved from 56 Sea Zone to Palestine
      
          Purchase Units - Italians
              Italians buy 8 Artillerys, 15 Infantrys and 4 Mot.Infs; Remaining resources: 2 PUs; 
      
          Combat - Italians
              Battle in Lower Egypt
                  Italians attack with 1 Adv.Fighter, 2 Fighters, 3 Infantrys and 1 JetFighter
                  British defend with 1 Artillery and 1 Infantry
                      Italians roll dice for 1 Battleship and 1 Cruiser in Lower Egypt, round 2 : 1/2 hits, 1,17 expected hits
                      1 Infantry owned by the British lost in Lower Egypt
                      Italians roll dice for 1 Adv.Fighter, 2 Fighters, 3 Infantrys and 1 JetFighter in Lower Egypt, round 2 : 0/7 hits, 2,33 expected hits
                      British roll dice for 1 Artillery in Lower Egypt, round 2 : 0/1 hits, 0,33 expected hits
                      Italians roll dice for 1 Adv.Fighter, 2 Fighters, 3 Infantrys and 1 JetFighter in Lower Egypt, round 3 : 2/7 hits, 2,33 expected hits
                      British roll dice for 1 Artillery in Lower Egypt, round 3 : 1/1 hits, 0,33 expected hits
                      1 Infantry owned by the Italians lost in Lower Egypt
                      1 Artillery owned by the British lost in Lower Egypt
                  Italians win, taking Lower Egypt from British with 1 Adv.Fighter, 2 Fighters, 2 Infantrys and 1 JetFighter remaining. Battle score for attacker is 4
                  Casualties for British: 1 Artillery and 1 Infantry
                  Casualties for Italians: 1 Infantry
              Battle in Palestine
                  Italians attack with 2 Adv.Fighters, 2 Fighters and 2 Infantrys
                  British defend with 1 Infantry
                      Italians roll dice for 1 Battleship and 1 Cruiser in Palestine, round 2 : 1/2 hits, 1,17 expected hits
                      1 Infantry owned by the British lost in Palestine
                  Italians win, taking Palestine from British with 2 Adv.Fighters, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                  Casualties for British: 1 Infantry
      
          Non Combat Move - Italians
              2 Adv.Fighters and 2 Fighters moved from Palestine to 56 Sea Zone
              1 Adv.Fighter and 2 Fighters moved from Lower Egypt to 51 Sea Zone
              1 JetFighter moved from Lower Egypt to 51 Sea Zone
              10 Infantrys moved from Rome to 46 Sea Zone
              10 Infantrys and 5 Transports moved from 46 Sea Zone to 48 Sea Zone
              5 Transports moved from 51 Sea Zone to 46 Sea Zone
              4 Mot.Infs moved from Tunis to E.Morocco
              2 Infantrys moved from N.Algeria to E.Morocco
              1 S.Submarine and 1 Transport moved from 42 Sea Zone to 43 Sea Zone
              3 Infantrys moved from Provence to 43 Sea Zone
              3 Infantrys, 1 S.Submarine and 1 Transport moved from 43 Sea Zone to 42 Sea Zone
              10 Infantrys and 5 Transports moved from 48 Sea Zone to 51 Sea Zone
              3 Infantrys moved from 42 Sea Zone to N.Algeria
              1 Infantry moved from N.Algeria to E.Morocco
              10 Infantrys moved from 51 Sea Zone to Mersa Matruh
      
          Place Units - Italians
              4 Artillerys placed in E.Morocco
              4 Mot.Infs placed in Tunis
              4 Infantrys placed in Provence
              2 Artillerys and 2 Infantrys placed in Greece
              2 Artillerys and 8 Infantrys placed in Rome
              1 Infantry placed in Syria
      
          Turn Complete - Italians
              Italians collect 75 PUs; end with 77 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -3,00
      British regular : 0,33
      

      Savegame

      posted in Play Boardgames
      ElroodE
      Elrood
    • RE: WaW game Elrood vs CaptainWalker

      TripleA Turn Summary: Germans round 12

      TripleA Turn Summary for game: World At War

      Game History

      Round: 12
      
          Combat Move - Germans
              10 Tanks moved from Kuybyshev to Alma Ata
              1 Tank moved from Sverdlovsk to Novosibirsk
              27 Tanks moved from Sverdlovsk to Karaganda
              1 Bomber moved from Perm to Novosibirsk
              6 ArmoredCars and 3 Infantrys moved from Rostov to Stalingrad
              6 ArmoredCars moved from Rostov to Stalingrad
              3 ArmoredCars moved from Saratov to Stalingrad
              2 Stukas moved from Kirov to Stalingrad
      
          Purchase Units - Germans
              Germans buy 2 Adv.Fighters, 12 ArmoredCars, 1 Carrier, 9 Infantrys, 5 Mech.Infs, 3 S.Submarines, 13 Tanks and 1 Transport; Remaining resources: 0 PUs; 
      
          Combat - Germans
              Battle in Novosibirsk
                  Germans attack with 1 Bomber and 1 Tank
                  Russians defend with 1 Infantry
                      Germans roll dice for 1 Bomber and 1 Tank in Novosibirsk, round 2 : 1/2 hits, 1,17 expected hits
                      Russians roll dice for 1 Infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
                      1 Infantry owned by the Russians lost in Novosibirsk
                  Germans win, taking Novosibirsk from Russians with 1 Bomber and 1 Tank remaining. Battle score for attacker is 2
                  Casualties for Russians: 1 Infantry
              Battle in Karaganda
                  Germans attack with 27 Tanks
                  Russians defend with 1 Infantry
                      Germans roll dice for 27 Tanks in Karaganda, round 2 : 11/27 hits, 13,50 expected hits
                      Russians roll dice for 1 Infantry in Karaganda, round 2 : 0/1 hits, 0,33 expected hits
                      1 Infantry owned by the Russians lost in Karaganda
                  Germans win, taking Karaganda from Russians with 27 Tanks remaining. Battle score for attacker is 2
                  Casualties for Russians: 1 Infantry
              Battle in Alma Ata
                  Germans attack with 10 Tanks
                  Chinese defend with 1 Infantry
                      Germans roll dice for 10 Tanks in Alma Ata, round 2 : 4/10 hits, 5,00 expected hits
                      Russians roll dice for 1 Infantry in Alma Ata, round 2 : 0/1 hits, 0,33 expected hits
                      1 Infantry owned by the Chinese lost in Alma Ata
                  Germans win, taking Alma Ata from Russians with 10 Tanks remaining. Battle score for attacker is 2
                  Casualties for Chinese: 1 Infantry
              Battle in Stalingrad
                  Germans attack with 15 ArmoredCars, 3 Infantrys and 2 Stukas
                  Russians defend with 1 AAGun, 2 Artillerys, 3 Elites, 1 Factory, 8 Infantrys and 1 Tank
                      Russians roll AA dice in Stalingrad : 0/2 hits, 0,33 expected hits
                      Germans roll dice for 15 ArmoredCars, 3 Infantrys and 2 Stukas in Stalingrad, round 2 : 8/20 hits, 6,83 expected hits
                      Russians roll dice for 2 Artillerys, 3 Elites, 8 Infantrys and 1 Tank in Stalingrad, round 2 : 5/14 hits, 4,83 expected hits
                      2 ArmoredCars owned by the Germans and 3 Infantrys owned by the Germans lost in Stalingrad
                      8 Infantrys owned by the Russians lost in Stalingrad
                      Germans roll dice for 13 ArmoredCars and 2 Stukas in Stalingrad, round 3 : 4/15 hits, 5,33 expected hits
                      Russians roll dice for 2 Artillerys, 3 Elites and 1 Tank in Stalingrad, round 3 : 5/6 hits, 2,17 expected hits
                      5 ArmoredCars owned by the Germans lost in Stalingrad
                      3 Elites owned by the Russians and 1 Artillery owned by the Russians lost in Stalingrad
                  2 Stukas owned by the Germans retreated
                  8 ArmoredCars owned by the Germans retreated to Saratov
                  Russians win with 1 Artillery and 1 Tank remaining. Battle score for attacker is -5
                  Casualties for Germans: 7 ArmoredCars and 3 Infantrys
                  Casualties for Russians: 1 Artillery, 3 Elites and 8 Infantrys
      
          Non Combat Move - Germans
              10 Tanks moved from Saratov to Chimkent
              10 Mech.Infs moved from Moscow to Chimkent
              2 Stukas moved from Stalingrad to Rostov
              11 ArmoredCars moved from Kiev to Rostov
              1 Infantry moved from Kursk to Rostov
              1 ArmoredCar moved from Minsk to Rostov
              7 ArmoredCars moved from Smolensk to Rostov
              4 ArmoredCars moved from Vinnytsia to Rostov
              3 ArmoredCars moved from Warsaw to Kiev
              3 ArmoredCars moved from Krakow to Donetsk
              1 Cruiser and 2 Transports moved from 17 Sea Zone to 19 Sea Zone
              5 Infantrys moved from Brittany to 19 Sea Zone
              1 Cruiser, 5 Infantrys and 2 Transports moved from 19 Sea Zone to 17 Sea Zone
              5 Infantrys moved from 17 Sea Zone to Galicia
              1 Infantry moved from Normandy to 20 Sea Zone
              2 Adv.Fighters, 1 Carrier, 1 Cruiser and 1 Infantry moved from 20 Sea Zone to 17 Sea Zone
              1 Infantry moved from 17 Sea Zone to Galicia
              1 Infantry moved from Galicia to Leon
              5 Infantrys moved from Madrid to Leon
              1 Infantry and 4 Stukas moved from La Mancha to Leon
              1 Destroyer, 4 Submarines and 2 Transports moved from 56 Sea Zone to 48 Sea Zone
              1 Bomber moved from Novosibirsk to Chimkent
              1 T.Boat moved from 24 Sea Zone to 23 Sea Zone
              3 Infantrys moved from Brittany to Aquitaine
              6 Infantrys moved from Normandy to Brittany
      
          Place Units - Germans
              1 Carrier and 2 S.Submarines placed in 20 Sea Zone
              1 S.Submarine placed in 20 Sea Zone
              2 Adv.Fighters placed in 20 Sea Zone
              1 Transport placed in 22 Sea Zone
              5 Mech.Infs placed in Sverdlovsk
              4 ArmoredCars and 6 Tanks placed in Moscow
              2 Tanks placed in El Agheila
              5 Tanks placed in Madrid
              4 ArmoredCars placed in Vinnytsia
              4 ArmoredCars placed in Warsaw
              Germans undo move 1.
              1 Carrier and 1 S.Submarine placed in 20 Sea Zone
              1 S.Submarine placed in 20 Sea Zone
              3 Infantrys placed in Netherlands
              5 Infantrys placed in Hamburg
              1 Infantry placed in Rhine
      
          Turn Complete - Germans
              Germans collect 162 PUs; end with 162 PUs
      

      Combat Hit Differential Summary :

      Russians regular : 2,00
      Germans regular : -3,83
      Russians AA : -0,33
      

      Savegame

      posted in Play Boardgames
      ElroodE
      Elrood
    • RE: World at War game 23

      @Karl7 Chinese Troops have no spirit to move anywhere and declare neutrality… :-D

      So you can do Yama and Hisaichi in one session and just skip over China. Thanks

      posted in Team Games
      ElroodE
      Elrood
    • RE: WaW game Elrood vs CaptainWalker

      When will you resume here?

      posted in Play Boardgames
      ElroodE
      Elrood
    • RE: World at War game 23

      @captainwalker Yep but at this stage of the game you have to assume that a 3-move units lurks everywhere…

      Remembering you taking Sydney that last game! :-D omg

      That was an evil move, which you now even surpassed with Montreal! :-O

      posted in Team Games
      ElroodE
      Elrood
    • RE: World at War game 23

      @Karl7 had to do some combat after all… please take latest savegame

      posted in Team Games
      ElroodE
      Elrood
    • RE: World at War game 23

      TripleA Turn Summary: French round 24

      TripleA Turn Summary for game: World At War

      Game History

      Round: 24
      
          Combat Move - French
              10 Infantrys moved from New Valley to Lower Egypt
      
          Purchase Units - French
              French buy 1 Bunker and 11 Infantrys; Remaining resources: 1 PUs; 
      
          Combat - French
              Battle in Lower Egypt
                  French attack with 10 Infantrys
                  Italians defend with 1 Tank
                      French roll dice for 10 Infantrys in Lower Egypt, round 2 : 1/10 hits, 1,67 expected hits
                      Italians roll dice for 1 Tank in Lower Egypt, round 2 : 0/1 hits, 0,50 expected hits
                      1 Tank owned by the Italians lost in Lower Egypt
                  French win, taking Lower Egypt from Italians with 10 Infantrys remaining. Battle score for attacker is 5
                  Casualties for Italians: 1 Tank
      
          Non Combat Move - French
              1 Adv.Fighter moved from W.Iran to 59 Sea Zone
              1 Adv.Fighter moved from 59 Sea Zone to Delhi
              3 Fighters moved from Italian East Africa to Delhi
              1 AAGun, 6 ArmoredCars, 4 Artillerys, 3 Elites, 17 Infantrys and 16 Tanks moved from Adana to Syria
              1 Fighter moved from Churchill to 13 Sea Zone
              4 Infantrys moved from Punjab to Delhi
      
          Place Units - French
              1 Bunker and 4 Infantrys placed in E.Morocco
              2 Infantrys placed in Syria
              3 Infantrys placed in French Equatorial Africa
              2 Infantrys placed in Italian East Africa
      
          Turn Complete - French
              French collect 26 PUs; end with 27 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -0,50
      French regular : -0,67
      

      Savegame

      posted in Team Games
      ElroodE
      Elrood
    • RE: World at War game 23

      @captainwalker Damn, I overlooked the Cairo situation

      posted in Team Games
      ElroodE
      Elrood
    • RE: World at War game 23

      TripleA Turn Summary: French round 24

      TripleA Turn Summary for game: World At War

      Game History

      Round: 24
      
          Purchase Units - French
              French buy 1 Bunker and 11 Infantrys; Remaining resources: 1 PUs; 
      
          Non Combat Move - French
              1 AAGun, 6 ArmoredCars, 4 Artillerys, 3 Elites, 17 Infantrys and 16 Tanks moved from Adana to Syria
              1 Adv.Fighter moved from W.Iran to 59 Sea Zone
              1 Adv.Fighter moved from 59 Sea Zone to Delhi
              3 Fighters moved from Italian East Africa to Delhi
              4 Infantrys moved from Punjab to Delhi
              1 Fighter moved from Churchill to 13 Sea Zone
      
          Place Units - French
              1 Bunker and 4 Infantrys placed in E.Morocco
              2 Infantrys placed in Syria
              3 Infantrys placed in French Equatorial Africa
              2 Infantrys placed in Italian East Africa
      
          Turn Complete - French
              French collect 26 PUs; end with 27 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Team Games
      ElroodE
      Elrood
    • RE: World at War game 23

      TripleA Turn Summary: Russians round 24

      TripleA Turn Summary for game: World At War

      Game History

      Round: 24
      
          Combat Move - Russians
              1 Mot.Inf moved from Kolyma to Koryakia
                    Russians take Koryakia from Hisaichi
              1 Mot.Inf moved from Koryakia to Kamchatka
                    Russians take Kamchatka from Hisaichi
              1 Infantry moved from Yakutsk to Okhotsk
              1 Infantry moved from Zhigansk to Okhotsk
              2 Mot.Infs moved from Evenkia to Okhotsk
              1 Infantry moved from N.Buryat Mongolia to Ayan
              1 Mot.Inf moved from Evenkia to Ayan
              1 Mot.Inf moved from Evenkia to Ayan
      
          Purchase Units - Russians
              Russians buy 2 Bunkers and 9 Infantrys; Remaining resources: 0 PUs; 
      
          Combat - Russians
              Battle in Okhotsk
                  Russians attack with 2 Infantrys and 2 Mot.Infs
                  Hisaichi defend with 1 Infantry
                      Russians roll dice for 2 Infantrys and 2 Mot.Infs in Okhotsk, round 2 : 0/4 hits, 0,67 expected hits
                      Hisaichi roll dice for 1 Infantry in Okhotsk, round 2 : 0/1 hits, 0,33 expected hits
                      Russians roll dice for 2 Infantrys and 2 Mot.Infs in Okhotsk, round 3 : 0/4 hits, 0,67 expected hits
                      Hisaichi roll dice for 1 Infantry in Okhotsk, round 3 : 1/1 hits, 0,33 expected hits
                      1 Infantry owned by the Russians lost in Okhotsk
                      Russians roll dice for 1 Infantry and 2 Mot.Infs in Okhotsk, round 4 : 0/3 hits, 0,50 expected hits
                      Hisaichi roll dice for 1 Infantry in Okhotsk, round 4 : 0/1 hits, 0,33 expected hits
                      Russians roll dice for 1 Infantry and 2 Mot.Infs in Okhotsk, round 5 : 1/3 hits, 0,50 expected hits
                      Hisaichi roll dice for 1 Infantry in Okhotsk, round 5 : 1/1 hits, 0,33 expected hits
                      1 Infantry owned by the Russians lost in Okhotsk
                      1 Infantry owned by the Hisaichi lost in Okhotsk
                  Russians win, taking Okhotsk from Hisaichi with 2 Mot.Infs remaining. Battle score for attacker is -2
                  Casualties for Russians: 2 Infantrys
                  Casualties for Hisaichi: 1 Infantry
              Battle in Ayan
                  Russians attack with 1 Infantry and 2 Mot.Infs
                  Hisaichi defend with 1 Infantry
                      Russians roll dice for 1 Infantry and 2 Mot.Infs in Ayan, round 2 : 0/3 hits, 0,50 expected hits
                      Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 1/1 hits, 0,33 expected hits
                      1 Infantry owned by the Russians lost in Ayan
                      Russians roll dice for 2 Mot.Infs in Ayan, round 3 : 0/2 hits, 0,33 expected hits
                      Hisaichi roll dice for 1 Infantry in Ayan, round 3 : 0/1 hits, 0,33 expected hits
                      Russians roll dice for 2 Mot.Infs in Ayan, round 4 : 1/2 hits, 0,33 expected hits
                      Hisaichi roll dice for 1 Infantry in Ayan, round 4 : 0/1 hits, 0,33 expected hits
                      1 Infantry owned by the Hisaichi lost in Ayan
                  Russians win, taking Ayan from Hisaichi with 2 Mot.Infs remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 Infantry
                  Casualties for Hisaichi: 1 Infantry
      
          Non Combat Move - Russians
              1 Infantry moved from Olyokminsk to Yakutsk
              1 Infantry moved from Olyokminsk to N.Buryat Mongolia
              1 Fighter moved from Sverdlovsk to Sibirsky
      
          Place Units - Russians
              1 Bunker and 5 Infantrys placed in Sverdlovsk
              1 Bunker and 4 Infantrys placed in Sibirsky
      
          Turn Complete - Russians
              Russians collect 38 PUs; end with 38 PUs
      

      Combat Hit Differential Summary :

      Russians regular : -1,50
      Hisaichi regular : 0,67
      

      Savegame

      posted in Team Games
      ElroodE
      Elrood